Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.06 @ 20:37:32 Player: triibiis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (713) 713 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4538 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 106/850 Matter 289/300 Energy 1/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (4) ------ Cloaking Device Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (4) ------- Autogun Gauss Rifle > --- INVENTORY (5) ---- Cloaking Device Cloaking Device Explosive Trap Explosive Trap Signal Generator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Autogun High-powered Shotgun High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Explosive Trap Explosive Trap Signal Generator [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Splice Drone Bay Storage Small Storage Unit Protection Layered Light Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Slots Evolved 8 | . . . . . 8 . Power 2 | . . . . . 2 . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 2 | . . . . . 2 . Parts Attached 39 | 6 3 2 1 . 2 25 Power 4 | 1 . 1 . . 1 1 Engine 3 | 1 . 1 . . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 9 | 2 . . . . . 7 Treads 1 | . . . . . . 1 Leg 2 | . . . . . . 2 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 8 | 1 1 . . . 1 5 Device 2 | . . . . . 1 1 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 18 | 2 2 1 1 . . 12 Energy Gun 4 | 1 . . . . . 3 Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 . . . . . 8 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . 2 1 . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 27 | . . 1 . . . 26 Power 3 | . . . . . . 3 Propulsion 7 | . . . . . . 7 Utility 2 | . . . . . . 2 Weapon 15 | . . 1 . . . 14 Highest Loss Streak 14 | . . 1 . . . 14 To Critical Strikes . | . . . . . . . Average Backups 3 | 3 6 4 3 4 1 . Power . | . 1 1 1 1 . . Propulsion . | 2 3 . . . . . Utility . | . . . 1 1 . . Weapon 1 | . 1 2 1 2 . . Tool/Special . | . . . . . . . Unused Backups 8 | . 4 4 . . . . Power . | . . . . . . . Propulsion 5 | . 3 2 . . . . Utility . | . . . . . . . Weapon 3 | . 1 2 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 95 100 100 100 66 43 Engine 11 | . 14 14 14 14 13 1 Wheel 23 | . 28 28 28 28 13 1 Storage 22 | . 23 28 28 28 13 4 Protection 1 | . . . . . . 11 Ballistic Gun 9 | . 14 14 3 . 4 11 Launcher 11 | . 13 14 14 14 10 1 Special Weapon 4 | . . . 10 14 6 . Peak Build Rating 38 | 6 7 8 8 8 17 38 Average Rating 9 | 4 6 7 7 8 15 20 On Entrance 7 | . 6 7 8 8 8 17 Naked Turns 11 | . . . . . . 11 Heaviest Build 36 | 13 19 19 19 18 36 36 Greatest Support 40 | 26 26 26 26 26 26 40 Greatest Overweight (x) 8 | . . . . . 1 8 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 5 Most Carried 8 | 6 8 8 8 8 7 5 Average Carried 6 | 3 6 7 7 8 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 7 8 8 8 4 5 Class Distribution -------------------- 89% | Mutant 3% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac DSF Matter Collected 1049 | 216 333 98 23 . . 379 Remotely . | . . . . . . . Salvage Created 622 | . 254 46 40 . . 282 Parts 42 | . 16 5 1 . . 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Combat Hostiles Destroyed 19 | . 9 2 1 . . 7 Guns 8 | . 4 . . . . 4 Cannons 1 | . . . . . . 1 AOE 10 | . 5 2 1 . . 2 Classes Destroyed 9 | . 4 . 1 . . 4 Builder 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 4 | . 3 . . . . 1 Cutter 2 | . . . . . . 2 Grunt 8 | . 6 2 . . . . Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Subdweller 1 | . . . 1 . . . Best Kill Streak 4 | . 4 2 1 . . 2 Combat Bots Only 3 | . 3 2 1 . . 2 Max Kills in Single Turn 2 | . 2 2 1 . . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac DSF Hostile Shots Fired 315 | . 42 12 1 . . 260 Missed 91 | . 13 5 . . . 73 Hits 224 | . 29 7 1 . . 187 Melee 3 | . . . . . . 3 Projectile 221 | . 29 7 1 . . 184 AOE 1 | . . . . . . 1 Critical Strikes 6 | . . . . . . 6 Damage Taken 3318 | . 256 91 20 . . 2951 Core 856 | . 71 21 20 . . 744 Absorbed by Shields . | . . . . . . . Ignored by Resistances 958 | . 80 23 6 . . 849 Core Remaining (%) 77 | 100 . . . 55 . . Volleys Fired 57 | . 14 5 5 . . 33 Largest 4 | . 2 2 2 . . 4 Hottest 130 | . 50 50 100 . . 130 Shots Fired 89 | . 20 8 6 . . 55 Gun 66 | . 14 5 1 . . 46 Cannon 5 | . . . . . . 5 Launcher 12 | . 6 3 1 . . 2 Special 6 | . . . 4 . . 2 Kinetic 70 | . 14 5 1 . . 50 Thermal 6 | . . . 4 . . 2 Explosive 12 | . 6 3 1 . . 2 Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 10 | . 8 4 2 . . 10 Robot Miss Streak 4 | . 2 4 . . . 4 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 47 | . 12 4 2 . . 29 Core Hits 50 | . 22 5 1 . . 22 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1383 | . 539 168 48 . . 628 Guns 653 | . 152 27 10 . . 464 Cannons 92 | . . . . . . 92 Explosions 611 | . 383 122 38 . . 68 Melee . | . . . . . . . Ramming 27 | . 4 19 . . . 4 Kinetic 745 | . 152 27 10 . . 556 Thermal . | . . . . . . . Explosive 611 | . 383 122 38 . . 68 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 115 | . 33 24 . . . 58 Shots 4 | . 1 1 . . . 2 Rammed 7 | . 1 6 . . . . Targets Rammed 8 | . 1 6 . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 22 | . 12 22 . . . . Average Temperature 6 | . 4 11 . . . . Received Heat Transfer 150 | . 111 39 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 99 | 100 99 100 . . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 203 | . 203 116 . . 4 80 Initial 59 | . . 59 . . . 1 Average 29 | . 54 20 . . . 26 Influence Increases 527 | . 263 81 . . 4 179 Destroy 0b10 Robot/C 360 | . 180 40 . . . 140 Destroy 0b10 Robot/NC 15 | . 10 . . . . 5 Destroy Leader 62 | . 32 10 . . . 20 Trap Triggered on 0b10 10 | . . . . . . 10 Successful Hack 4 | . . . . . 4 . Disable Machine 9 | . . 9 . . . . Destroy Structure 67 | . 41 22 . . . 4 Influence Decreases 467 | . 80 264 . . . 123 Entered New Map 127 | . . 124 . . . 3 Time Decay 210 | . 80 130 . . . . Lost Part 129 | . . 10 . . . 119 Lost Ally 1 | . . . . . . 1 Squads Dispatched 4 | . 1 . . . 1 2 Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac DSF Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | . 15 5 1 . . 14 Peak Tracking Total 6 | . 4 3 1 . . 6 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered 1 | . . . . . . 1 Most Traps Carried 3 | . . 3 3 3 3 3 Machines | -11 -10 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac DSF Machines Disabled 2 | . 1 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac DSF Machines Accessed 3 | . 1 1 . . 1 . Terminals 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 7 1 . . 3 . Successful 3 | . 1 1 . . 1 . Failed 8 | . 6 . . . 2 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 7 . . . . . Terminals 10 | . 7 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 1 . . 1 . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . 1 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac DSF Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 1 | . . . . . . 1 Total Damage 4 | . . . . . . 4 Kills . | . . . . . . . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Active Infowar (turns) 17 | . . . . . . 17 Cloaking 17 | . . . . . . 17 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches 6 | . . . . . 6 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac DSF Turns Passed 2120 | 53 329 696 329 347 19 347 Spaces Moved 1959 | 47 278 737 336 386 15 160 Core 45 | 7 . . . . . 38 Treads 7 | . . . . . . 7 Legs 62 | . . . . . . 62 Wheels 1808 | 40 278 737 336 386 15 16 Hover . | . . . . . . . Flight 37 | . . . . . . 37 Fastest Speed 29 | 50 90 90 90 90 105 29 Average Speed 93 | 82 90 90 90 90 105 129 Slowest Speed 450 | 90 90 90 90 90 105 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 28 96 26 42 . 62 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 86 | . 45 25 6 . . 10 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 86 | . 45 25 6 . . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac DSF Total 2146 | 58 338 764 348 385 18 235 Wait 37 | . 32 . . . . 5 Move 1953 | 46 277 736 335 385 14 160 Hop . | . . . . . . . Pick Up 24 | 6 5 8 1 . . 4 Fast Attach 34 | 6 2 . . . . 26 Attach 6 | . . 1 1 . 4 . Detach . | . . . . . . . Swap 2 | . 1 1 . . . . Drop 19 | . 6 7 1 . . 5 Fire 57 | . 14 5 5 . . 33 Melee . | . . . . . . . Ram 7 | . 1 6 . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 5 | . . . 5 . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) -8/Scraptown -6/Factory -6/DSF History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered Mines 423 | -10/Mines | Found a hidden stash of uninstalled traps 486 | -10/Mines | Met a Derelict testing a Signal Generator 498 | -10/Mines | Found Signal Generator 655 | -10/Mines | Learned location of Zion (-7) 657 | -10/Mines | Learned location of Storage (-8) 692 | -10/Mines | Learned Materials terminal intel 807 | -10/Mines | Discovered new exit (range 12) 822 | -10/Mines | Discovered new exit (range 6) 837 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 889 | -10/Mines | Found the Drone Emporium 895 | -10/Mines | Found Prototype Device 1019 | -10/Mines | Discovered new exit (range 14) 1079 | -10/Mines | Entered Subcaves 1080 | -10/Subcaves | Approached by a straggling Scientist 1240 | -10/Subcaves | Discovered new exit (range 12) 1401 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1408 | -10/Subcaves | Entered Scraptown 1700 | -8/Scraptown | Discovered new exit (range 11) 1755 | -8/Scraptown | Entered Factory 1755 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x2, Weapon x2 1758 | -6/Factory | Identified Splice Drone Bay 1771 | -6/Factory | Identified exit to DSF 1774 | -6/Factory | Entered DSF 1774 | -6/DSF | Accompanied by 6 allies 1790 | -6/DSF | Additional patrols routed to DSF 1824 | -6/DSF | Lost 6 allies 1843 | -6/DSF | Lost 9 parts (2p2n1u4w) 1933 | -6/DSF | Core integrity fell below 50% 1968 | -6/DSF | Lost 14 parts (1p4n1u8w) 1968 | -6/DSF | Core integrity fell below 20% 2121 | -6/DSF | Self-destructed Last Messages --------------- P-60 Hacker unfolds itself. Slug penetrates Wall. P-60 Hacker destroyed. Slug penetrates A-15 Conveyor. Acquired 4 matter. Acquired 16 matter. Acquired 25 matter. Acquired 4 matter. Acquired 28 matter. Acquired Autogun. Acquired 10 matter. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Hpw. Shotgun destroyed. Dropped Lyr. Light Armor Plating. Acquired Cloaking Device. S-27 Virus destroyed. Hpw. Shotgun destroyed. Kicked S-27 Virus out of the way. Slug penetrates S-27 Virus. 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"]]????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 400 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Release The Drones! Challenges ------------ None Game ------ Seed PhysicsBlanketDeflector Manual? 0 Play Time 00:22:52 Cumulative 10.5 hours Start 2025.06.06 @ 20:16:28 End 2025.06.06 @ 20:37:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 13 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 94925e7b-83a3-4d19-a34b-f4557c04bc31