Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.12.08 @ 15:45:41 Player: MonsieurMarc Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (358) 358 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1568 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 121/300 Energy 99/100 System Corruption 0% Temperature Cool (691) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- Light Assault Rifle > --- INVENTORY (4) ---- Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Small Laser Backup Laser I Particle Gun > --- INVENTORY -------- Sensor Array Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 3 | . 1 . 2 Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 15 | 7 2 . 6 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 2 . . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | 1 . . . Artifact . | . . . . Weapon 8 | 2 1 . 5 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 9 | . . . 9 Average Slot Usage (%) 93 | . 100 100 85 Engine 21 | . 25 25 17 Treads 21 | . 25 25 17 Storage 11 | . 12 12 10 Protection 10 | . 12 12 8 Energy Gun 19 | . 12 12 27 Ballistic Gun 2 | . 5 . 2 Launcher 5 | . 6 12 1 Naked Turns . | . . . . Heaviest Build 25 | 16 21 21 25 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | 4 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 5 | 5 2 2 4 Average Carried 1 | 1 1 2 2 Final Capacity 8 | 8 8 8 4 Final Carried 2 | 1 2 2 1 Class Distribution -------------------- 78% | Hacker-Mutant 21% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 394 | 274 . 21 99 Remotely . | . . . . Salvage Created 406 | 102 . 25 279 Parts 23 | 4 . 4 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 12 | . . 5 7 Guns 9 | . . 2 7 AOE 3 | . . 3 . Classes Destroyed 7 | 2 . 3 2 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . . . 1 Swarmer 4 | . . 2 2 Grunt 5 | . . . 5 Demolisher 2 | . . 2 . Assembled 1 | . . 1 . Best Kill Streak 3 | 2 . 2 3 Combat Bots Only 2 | . . 2 2 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 998 | . . 203 795 Core 426 | . . 20 406 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 . 92 . Volleys Fired 45 | 4 . 10 31 Largest 4 | 2 . 2 4 Hottest 180 | 60 . 70 180 Shots Fired 95 | 8 . 18 69 Gun 87 | 8 . 10 69 Cannon . | . . . . Launcher 8 | . . 8 . Special . | . . . . Kinetic 13 | 4 . . 9 Thermal 57 | 4 . 10 43 Explosive 8 | . . 8 . Electromagnetic 17 | . . . 17 Robot Hit Streak 20 | 6 . 9 20 Robot Miss Streak 2 | 2 . 1 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 79 | 6 . 13 60 Core Hits 26 | 3 . 9 14 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 902 | 69 . 302 531 Guns 632 | 69 . 56 507 Cannons . | . . . . Explosions 270 | . . 246 24 Melee . | . . . . Ramming . | . . . . Kinetic 90 | 25 . . 65 Thermal 421 | 44 . 56 321 Explosive 246 | . . 246 . Electromagnetic 145 | . . . 145 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . . 14 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 1061 | 61 . 132 1061 Average Temperature 344 | 26 . 46 475 Received Heat Transfer 399 | . . . 399 Effects 62 | . . . 62 Shutdowns 10 | . . . 10 Energy Bleed 4 | . . . 4 Interference 5 | . . . 5 Matter Decay 5 | . . . 5 Short Circuit 4 | . . . 4 Damage (minor) 10 | . . . 10 Damage (major) 19 | . . . 19 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 . . 1 Heat Transferred 992 | 100 . 125 767 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 202 | 10 7 116 202 Initial 31 | . 4 1 31 Average 55 | 5 6 57 92 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 97 Level 1 1 | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . . 7 18 Peak Tracking Total 6 | . . 3 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 5 . 3 Successful 7 | . 4 . 3 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 712 | 74 155 195 288 Spaces Moved 351 | 36 95 105 115 Core 20 | 13 . . 7 Treads 331 | 23 95 105 108 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 157 | 139 160 160 158 Slowest Speed 250 | 250 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 22 38 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 39 | . . 36 3 Melee . | . . . . Projectile . | . . . . AOE 39 | . . 36 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 426 | 51 98 114 163 Wait 3 | . . . 3 Move 348 | 35 94 104 115 Hop . | . . . . Pick Up 11 | 5 2 . 4 Fast Attach 3 | 3 . . . Attach 11 | 4 1 . 6 Detach 1 | . . . 1 Swap 1 | . 1 . . Drop 3 | . . . 3 Fire 45 | 4 . 10 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 16) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Power x1 205 | -10/Materials | Identified exit to Mines 205 | -10/Materials | Discovered exit to Mines (range 15) 230 | -10/Materials | Entered Mines 231 | -10/Mines | Learned location of Storage (-9) 316 | -10/Mines | Build established: Hacker-Mutant 344 | -10/Mines | Assembled infested the area 409 | -10/Mines | Identified exit to Materials 409 | -10/Mines | Discovered exit to Materials (range 10) 425 | -10/Mines | Entered Materials 425 | -9/Materials | Evolved 2 slots: Weapon x2 483 | -9/Materials | Repaired Grenade Launcher? 692 | -9/Materials | Core integrity fell below 50% 708 | -9/Materials | Core integrity fell below 20% 713 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Overheating: Med. Storage Unit damaged (-9). Overheating: Med. Storage Unit damaged (-10). Overheating: Matter decay (-20). G-34 Mercenary destroyed. Overheating: Energy bleed (-19). Overheating: Core damaged (-56). Particle Gun destroyed. Overheating: Lgt. Assault Rifle damaged (-13). Lgt. Assault Rifle permanently disabled. Overheating: Short circuit. Overheating: Broken Lgt. Assault Rifle damaged (-7). Overheating: Broken Lgt. Assault Rifle damaged (-2). Overheating: Med. Storage Unit damaged (-4). Overheating: Core damaged (-64). Overheating: Med. Storage Unit damaged (-1). K-01 Serf collects debris. Overheating: Matter decay (-36). Med. Storage Unit destroyed. Overheating: Broken Lgt. Assault Rifle damaged (-1). K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #??# | | ???????????????????????????????????# #??## # | | ???????????????????????????????????# #???# # | | ???????????????????????????????????# #???# # | | ???????????????????????????????????# #???# # | | ???????????????????????????????????# #???# # | | ???????????????????????????????????# #???# # | | ???????????????????????????????????# #??## # | | ???????????????????????????????????# #### | | ???????????????????????????????????# | | ???????????????????????????? ???# | | ??????????????????????????? #??# | | ??????????????????????????? #?## ##### | | ??????????????????????????? #?## #???###### | | ???????????????????????????? #?## #????????? | | ???????????????????????????? #?## #????????? | | ????????????????????????????# #??# #????????? | | ????????????????????????????# #??# #????????? | | ????????????????????????????# #??# #????????? | | ????????????????????????????# #??# #????????? | | ????????????????????????????# #??# #????????? | | ?????????????## ???????????# u #??# #????????? | | ???????????### ########## u#### #????????? | | ?????????? % #????????? | | ?????????????# r Y g= #????????? | | ?????????????# @ kk=u #????????? | | ?????????????# ##################^^^#????????? | | ????????????????????????????????????#=%^#????????? | | ????????????????????????????????????# [ + ???????? | | ????????????????????????????????????#=% ###??????? | | ???????????????????????????????????? %= %????????? | | ???????????????????????????????????? = ???????? | | ???????????????????????????????????? ###??????? | | ???????????????????????????????????? #????????? | | ???????????????????????????????????? #????????? | | ???????????????????????????????????? +????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation One Hack Too Far Part-time Mechanic Challenges ------------ None Game ------ Seed AssemblyGlidesysWeb Manual? 0 Play Time 00:12:14 Cumulative 3.4 hours Start 2021.12.08 @ 15:36:50 End 2021.12.08 @ 15:45:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 12 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 03976b4b-e4dc-4288-b695-3fd549bc94c7