Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 20:32:06 // AFD2020/Player2 Player: Minty Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (103) 103 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (-311) -311 TOTAL SCORE: 1077 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -636 Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Rolling (100) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Rifle Mining Claw > --- INVENTORY (6) ---- Trap Reconfigurator PSU Rigger AWS/Autocannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Mining Claw > --- INVENTORY -------- Nuclear Core Trap Reconfigurator PSU Rigger AWS/Autocannon [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | 7 2 3 . . Power 4 | 2 1 1 . . Engine 4 | 2 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 1 . . . Device . | . . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 3 | 2 . 1 . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 2 . 3 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Highest Loss Streak 3 | . . 1 . 3 Average Slot Usage (%) 95 | . 93 93 100 78 Engine 13 | . 14 14 14 7 Wheel 26 | . 28 25 28 21 Storage 14 | . 14 14 14 14 Protection 13 | . 8 14 14 7 Energy Gun 2 | . 14 1 . . Ballistic Gun 14 | . 14 14 14 14 Slashing Weapon 9 | . . 8 14 14 Naked Turns . | . . . . . Heaviest Build 20 | 13 20 20 18 18 Greatest Support 26 | 20 20 26 26 26 Greatest Overweight (x) 1 | 1 . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 1 1 3 6 6 Average Carried 2 | . . 1 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | . . 3 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 375 | 205 . 170 . . Remotely . | . . . . . Salvage Created 174 | . . 174 . . Parts 7 | . . 7 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 4 | . . 4 . . Guns 4 | . . 4 . . Classes Destroyed 3 | . . 3 . . Recycler 1 | . . 1 . . Swarmer 3 | . . 3 . . Grunt 1 | . . 1 . . Best Kill Streak 3 | . . 3 . . Combat Bots Only 3 | . . 3 . . Max Kills in Single Turn 2 | . . 2 . . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 604 | . . 429 . 175 Core 102 | . . 49 . 53 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 27 | 1 . 22 . 4 Largest 2 | 2 . 2 . 1 Hottest 60 | 60 . 60 . 20 Shots Fired 37 | 2 . 31 . 4 Gun 37 | 2 . 31 . 4 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 27 | 1 . 22 . 4 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 10 | 1 . 9 . . Robot Hit Streak 12 | 1 . 12 . 1 Robot Miss Streak 4 | 1 . 4 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 24 | 1 . 21 . 2 Core Hits 8 | . . 6 . 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 9 | . . 8 . 1 Impact . | . . . . . Slashing 9 | . . 8 . 1 Piercing . | . . . . . Sneak Attacks 3 | . . 3 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 599 | 13 . 547 . 39 Guns 289 | 13 . 237 . 39 Cannons . | . . . . . Explosions 43 | . . 43 . . Melee 244 | . . 244 . . Ramming 23 | . . 23 . . Kinetic 231 | . . 192 . 39 Thermal 43 | . . 43 . . Explosive . | . . . . . Electromagnetic 58 | 13 . 45 . . Impact . | . . . . . Slashing 244 | . . 244 . . Piercing . | . . . . . Highest Corruption 7 | . . 7 7 7 Average Corruption 7 | . . 7 7 7 Corruption Purged . | . . . . . Effects 9 | . . 2 6 1 Message Errors 4 | . . . 4 . Matter Fused 2 | . . 2 . . Energy Discharges 3 | . . . 2 1 Overload Shots . | . . . . . Overflow Damage 45 | . . 45 . . Projectiles . | . . . . . Explosions 9 | . . 9 . . Melee 36 | . . 36 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 72 | . . 72 . . Shots 1 | . . 1 . . Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 112 | . . 112 . 3 Average Temperature 51 | . . 54 . 2 Received Heat Transfer 36 | . . . . 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 12 | . . 12 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 144 | . . 144 . 25 Initial . | . . . . . Average 70 | . . 100 . 5 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 8 | . . 5 . 3 Peak Tracking Total 3 | . . 3 . 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 1 | . . . . 1 Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 2 | . . . 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 1 | . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 58 | . 54 58 57 57 Highest-Rated Ally 58 | . 54 58 57 57 Total Orders . | . . . . . Ally Attacks 27 | . . 20 . 7 Total Damage 200 | . . 133 . 67 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 663 | 52 71 318 206 16 Spaces Moved 621 | 48 68 280 220 5 Core 5 | 5 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 616 | 43 68 280 220 5 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 90 90 Average Speed 84 | 78 80 82 90 98 Slowest Speed 100 | 100 80 90 90 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 16 42 60 7 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . 12 . . Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . 11 . . Terrain Rammed 1 | . . 1 . . Walls Destroyed 1 | . . 1 . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 699 | 56 83 319 230 11 Wait 13 | . 13 . . . Move 617 | 47 67 279 219 5 Hop . | . . . . . Pick Up 9 | . . 3 6 . Fast Attach 10 | 6 1 3 . . Attach . | . . . . . Detach . | . . . . . Swap 2 | 1 1 . . . Drop 9 | 1 1 1 5 1 Fire 27 | 1 . 22 . 4 Melee 9 | . . 8 . 1 Ram 3 | . . 3 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 8) 124 | -10/Materials | Entered Mines 124 | -10/Mines | Accompanied by 1 ally 240 | -10/Mines | Learned location of Zion (-7) 315 | -10/Mines | Build established: Mutant 330 | -10/Mines | Core integrity fell below 50% 438 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 438 | -10/Mines | Discovered new exit (range 5) 442 | -10/Mines | Entered Exiles 442 | -10/Exiles | Accompanied by 1 ally 470 | -10/Exiles | Met 8R-AWN 482 | -10/Exiles | Met EX-HEX 509 | -10/Exiles | Met EX-BIN 520 | -10/Exiles | Aligned with FarCom system 521 | -10/Exiles | Given EX-Vault access code 542 | -10/Exiles | Opened EX-Vault 549 | -10/Exiles | Found AWS/Autocannon 554 | -10/Exiles | Found PSU Rigger 561 | -10/Exiles | Found Trap Reconfigurator 582 | -10/Exiles | Warned to stay clear of 0b10 Research branches 606 | -10/Exiles | Met EX-DEC 638 | -10/Exiles | Discovered new exit (range 10) 648 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, PSU Rigger, AWS/Autocannon 648 | -10/Exiles | Entered Mines 648 | -9/Mines | Accompanied by 1 ally 660 | -9/Mines | Core integrity fell below 20% 664 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 00610_ Connecting with EX-Message Board... >>Record "MSG001714-01*" PINNED - TO ALL TESTERS: Stay away from Zion. Imprinter means us harm and is serious about it. World map confirmed: -7/Zion. 00618_ System corrupted: Energy discharge (-82). 00638_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00648_ Receiving FarCom transmissions... 00651_ System corrupted: Energy discharge (-100). 00652_ Hrd. Light Armor Plating destroyed. 00653_ Wheel destroyed. 00656_ G-34 Mercenary destroyed. 00657_ Ion Engine destroyed. 00657_ Dropped Rigged Nuclear Core. 00659_ Rigged Nuclear Core explodes. 00660_ Player 2 drops Hrd. Light Armor Plating. 00661_ Player 2 attaches Flight Unit. 00662_ Player 2 attaches Hrd. Light Armor Plating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????############? | | ????????????????????# #? | | ????????????????????# @ #? | | ????????????????????# l #? | | ????????????????????# @ #? | | ????????????????????# #? | | ????????????????????# #? | | ????????????????????# #? | | ????????????????????# #? | | ????????????????????# g% #? | | ??????????????????? """ """ #? | | ?????????????????? """ """ #? | | ????????????????? # """ """ #? | | ???????????????? # """ """ #? | | ???????????????## ?# ?? ???? | | ????????????????# ?# ?? ????? | | ????????????????# ??##????###???? | | ????????????????#???????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 10 | . 2 6 . 2 Parts Lost 3 | . . 2 . 1 Damage Taken 450 | . . 387 . 63 Core 150 | . . 112 . 38 Player 2/Cogmind (%) 59 | . . 69 . 41 Absorbed by Shields . | . . . . . Damage Inflicted 200 | . . 133 . 67 Player 2/Cogmind (%) 25 | . . 19 . 63 Combat Hostiles Destroyed 1 | . . . . 1 Player 2/Cogmind (%) 20 | . . . . 100 Game ------ Seed PowerArmoredArmor Manual? 0 Play Time 00:05:50 Cumulative 302.7 hours Start 2020.09.28 @ 20:26:21 End 2020.09.28 @ 20:32:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 166 Rogue 9 Adventurer 52 Explorer 105 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 61 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 7aa155e6-8b6f-4201-94a2-8eb4d6266fcc