Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 08:56:08 Player: PE-P51_RE Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (614) 614 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1904 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 177/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- Assault Rifle Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg VTOL Module VTOL Module VTOL Module Small Matter Pod (0) Medium Matter Pod (0) Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg VTOL Module VTOL Module VTOL Module Small Matter Pod Medium Matter Pod Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Maul [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Storage Huge Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 16 | . 14 2 . Power 2 | . 2 . . Engine 2 | . 2 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | . 2 . . Treads 2 | . 2 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 4 . . Device . | . . . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 8 | . 6 2 . Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 4 | . 2 2 . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 3 . Power 1 | . 1 . . Propulsion . | . . . . Utility 2 | . 1 1 . Weapon 2 | . . 2 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Backups 17 | . 14 21 . Power 1 | . 1 2 . Propulsion 4 | . 4 5 . Utility 3 | . 2 5 . Weapon 7 | . 6 8 . Tool/Special . | . . . . Unused Backups 19 | . 3 . 16 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 7 | . 1 . 6 Weapon 6 | . 2 . 4 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 96 97 . Engine 13 | . 12 14 . Treads 23 | . 21 28 . Leg 4 | . 6 . . Storage 14 | . 14 14 . Protection 11 | . 11 12 . Energy Gun 16 | . 15 17 . Ballistic Gun 7 | . 9 3 . Launcher 4 | . 2 6 . Peak Build Rating 11 | . 10 11 . Average Rating 9 | . 8 10 . On Entrance 7 | 6 6 9 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 94 | 14 92 94 . Greatest Support 40 | 20 40 40 . Greatest Overweight (x) 2 | . 2 2 . Average Overweight (x) 1 | . 1 2 . Largest Inventory Capacity 25 | . 25 25 . Average Capacity 22 | . 21 25 . Most Carried 22 | . 20 22 . Average Carried 17 | . 14 21 . Final Capacity 25 | 8 25 25 25 Final Carried 21 | 6 20 21 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 736 | 169 335 232 . Remotely . | . . . . Salvage Created 771 | . 539 232 . Parts 68 | . 42 26 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 29 | . 15 14 . Guns 11 | . 10 1 . AOE 18 | . 5 13 . Classes Destroyed 9 | . 6 3 . Builder 1 | . . 1 . Tunneler 4 | . 1 3 . Hauler 2 | . 2 . . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 17 | . 8 9 . Grunt 10 | . 7 3 . Assembled 2 | . . 2 . Best Kill Streak 6 | . 3 6 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 3 | . 2 3 . Gunslinging 1 | . 1 . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 109 | . 74 35 . Missed 29 | . 23 6 . Hits 80 | . 51 29 . Projectile 80 | . 51 29 . Critical Strikes 1 | . . 1 . Damage Taken 923 | . 524 399 . Core 180 | . 131 49 . Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 . 28 . Volleys Fired 81 | . 56 25 . Largest 2 | . 2 2 . Hottest 80 | . 80 40 . Shots Fired 129 | . 94 35 . Gun 96 | . 76 20 . Cannon . | . . . . Launcher 33 | . 18 15 . Special . | . . . . Kinetic 54 | . 34 20 . Thermal . | . . . . Explosive 33 | . 18 15 . Electromagnetic 42 | . 42 . . Robot Hit Streak 8 | . 8 7 . Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 67 | . 54 13 . Core Hits 56 | . 28 28 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Corrupt 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2569 | . 1362 1207 . Guns 844 | . 677 167 . Cannons . | . . . . Explosions 1676 | . 649 1027 . Melee . | . . . . Ramming 49 | . 36 13 . Kinetic 410 | . 243 167 . Thermal 37 | . 37 . . Explosive 1639 | . 612 1027 . Electromagnetic 434 | . 434 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 76 | . 56 20 . Projectiles . | . . . . Explosions 72 | . 52 20 . Melee 4 | . 4 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 130 | . 6 124 . Shots 5 | . 1 4 . Rammed 6 | . 4 2 . Targets Rammed 7 | . 4 3 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 93 | . 93 9 . Average Temperature 27 | . 27 6 . Received Heat Transfer 249 | . 165 84 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 126 | . 107 126 . Initial 32 | . . 21 32 Average 43 | . 47 37 . Influence Increases 932 | . 558 374 . Destroy 0b10 Robot/C 540 | . 300 240 . Destroy 0b10 Robot/NC 55 | . 30 25 . Destroy Leader 108 | . 78 30 . Successful Hack 29 | . 29 . . Destroy Structure 155 | . 91 64 . Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 900 | . 503 345 52 Entered New Map 86 | . . 34 52 Time Decay 774 | . 483 291 . Lost Part 40 | . 20 20 . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 28 14 . Peak Tracking Total 4 | . 4 3 . Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 6 | . 6 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4175 | . 2640 1535 . Spaces Moved 1326 | 1 870 455 . Core . | . . . . Treads 1062 | . 607 455 . Legs 264 | 1 263 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 320 . Average Speed 293 | 120 279 320 . Slowest Speed 320 | 120 320 320 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 2 95 95 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 49 | . 29 20 . Terrain Destroyed 206 | . 121 85 . Melee . | . . . . Projectile . | . . . . AOE 206 | . 121 85 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1469 | . 976 493 . Wait 13 | . 10 3 . Move 1323 | . 869 454 . Hop . | . . . . Pick Up 19 | . 16 3 . Fast Attach 4 | . 4 . . Attach 2 | . . 2 . Detach 1 | . 1 . . Swap 13 | . 10 3 . Drop 6 | . 6 . . Fire 81 | . 56 25 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | . 4 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 917 | -10/Materials | Discovered new exit (range 12) 923 | -10/Materials | Identified exit to Mines 1284 | -10/Materials | Identified exit to Materials 1336 | -10/Materials | Learned location of 2 exits from Subcaves 1412 | -10/Materials | Learned Storage trap positions 1452 | -10/Materials | Identified exit to Subcaves 1458 | -10/Materials | Learned Storage trap positions 1527 | -10/Materials | Learned Storage emergency access door positions 1568 | -10/Materials | Loaded intel: 11 interactive machine locations 2121 | -10/Materials | Core integrity fell below 50% 2641 | -10/Materials | Entered Mines 3234 | -10/Mines | Discovered exit to Materials (range 13) 3475 | -10/Mines | Discovered exit to Materials (range 16) 3497 | -10/Mines | Learned location of Mines (-8) 3555 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3827 | -10/Mines | Excavation squad dispatched 3827 | -10/Mines | A large section of the Mines collapsed 4176 | -10/Mines | Entered Materials 4176 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4176 | -9/Materials | Self-destructed Last Messages --------------- 04000_ U-05 Engineer lays Concrete. 04003_ T-07 Excavator is excavating. 04004_ U-05 Engineer lays Concrete. 04007_ T-07 Excavator is excavating. 04007_ U-05 Engineer lays Concrete. 04017_ G-34 Mercenary destroyed. 04017_ U-05 Engineer lays Concrete. 04023_ K-01 Serf collects debris. 04023_ U-05 Engineer lays Concrete. 04023_ Acquired 40 matter. 04025_ U-05 Engineer lays Concrete. 04026_ K-01 Serf collects debris. 04027_ U-05 Engineer lays Concrete. 04042_ Slammed into U-05 Engineer. 04055_ Acquired 20 matter. 04061_ Acquired 48 matter. 04087_ Slammed into U-05 Engineer. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????# ???????????? | | ???????????????????# ??????????? | | ?????????????####### #####????? | | ?????????? #????? | | ?????????? @ #????? | | ?????????? #????? | | ?????????????###############????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaTowerCloak Manual? 0 Play Time 00:11:30 Cumulative 342.5 hours Start 2026.01.29 @ 22:05:36 End 2026.01.30 @ 08:56:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 420 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20f0419a-c0b1-449f-8902-b2b0ba21ff04