Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 13:09:31 Player: T4L Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1868) 1868 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 3989 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 90/250 System Corruption 0% Temperature Cool (27) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Medium Storage Unit High-capacity Storage Unit Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) ECM Suite Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Reactive Plating Field Recycling Unit (0) Improved EM Shotgun Beam Rifle Spread Laser Spread Laser Assault Cannon Rocket Launcher Datajack Improved Datajack Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Hacking Suite > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Large Matter Pod Large Matter Pod Large Matter Pod Large Matter Pod Large Matter Pod Large Matter Pod Weight Redist. System Improved Terrain Scanner ECM Suite Medium Armor Plating Reactive Plating Field Recycling Unit Beam Rifle Beam Rifle Spread Laser Spread Laser Assault Cannon Rocket Launcher Datajack Improved Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Improved Terrain Scanner Storage Huge Storage Unit Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Autogun Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 55 | 6 22 21 6 Power 9 | 1 2 4 2 Engine 7 | 1 1 3 2 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 14 | 2 3 9 . Treads 14 | 2 3 9 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 4 3 2 Device 3 | . . 1 2 Storage 6 | 1 3 2 . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 22 | 2 13 5 2 Energy Gun 12 | 2 3 5 2 Energy Cannon . | . . . . Ballistic Gun 6 | . 6 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 4 | . 4 . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . 1 . System Corruption 6 | . . 6 . Parts Lost 17 | . 1 7 9 Power 3 | . . 2 1 Propulsion 8 | . . 4 4 Utility 3 | . . 1 2 Weapon 3 | . 1 . 2 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 97 89 63 Engine 7 | . 8 7 6 Core 3 | . 4 2 . Treads 31 | . 27 35 16 Device 3 | . . 3 17 Storage 11 | . 14 11 9 Hackware 8 | . 13 6 . Energy Gun 17 | . 9 22 13 Ballistic Gun 5 | . 15 . . Peak Build Rating 26 | 6 15 26 25 Average Rating 15 | 5 11 21 16 On Entrance 10 | . 6 15 20 Naked Turns . | . . . . Heaviest Build 93 | 14 91 93 93 Greatest Support 80 | 40 40 80 66 Greatest Overweight (x) 30 | 1 2 30 26 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 18 | 7 14 23 25 Most Carried 25 | 4 17 25 24 Average Carried 14 | . 8 21 23 Final Capacity 25 | 8 25 25 25 Final Carried 25 | . 17 25 23 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1990 | 216 661 1093 20 Remotely . | . . . . Salvage Created 2472 | . 683 1566 223 Parts 133 | . 39 91 3 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | . 16 30 4 Guns 48 | . 15 30 3 Classes Destroyed 9 | . 7 2 . Builder 1 | . 1 . . Hauler 3 | . 1 2 . Recycler 2 | . 1 1 . Operator 1 | . 1 . . Watcher 6 | . 2 4 . Swarmer 9 | . 6 3 . Grunt 31 | . 10 17 4 Duelist 1 | . . 1 . Sentry 9 | . . 9 . Best Kill Streak 7 | . 5 7 2 Combat Bots Only 7 | . 3 7 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 357 | . 72 181 104 Missed 98 | . 23 49 26 Damage Taken 3662 | . 520 1828 1314 Core 835 | . 56 223 556 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 68 | . 68 . . Core Remaining (%) 73 | 100 77 44 . Volleys Fired 224 | . 69 117 38 Largest 2 | . 2 2 2 Hottest 112 | . 112 112 112 Shots Fired 389 | . 130 209 50 Gun 389 | . 130 209 50 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 57 | . 57 . . Thermal 278 | . 26 202 50 Explosive . | . . . . Electromagnetic 54 | . 47 7 . Robot Hit Streak 9 | . 6 9 6 Robot Miss Streak 8 | . 8 6 2 Penetration Max . | . . . . Secondary Targets 6 | . 3 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 234 | . 69 131 34 Core Hits 104 | . 28 60 16 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 20 | . 5 11 4 Burn 18 | . 3 11 4 Destroy 2 | . 2 . . Melee Attacks 4 | . 4 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3704 | . 1094 2073 537 Guns 3561 | . 982 2042 537 Cannons . | . . . . Explosions 143 | . 112 31 . Melee . | . . . . Ramming . | . . . . Kinetic 431 | . 431 . . Thermal 2895 | . 371 1987 537 Explosive . | . . . . Electromagnetic 378 | . 292 86 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 4 6 . Average Corruption 3 | . 3 6 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . 19 5 . Message Errors 5 | . 5 . . Matter Fused 6 | . 5 1 . Heat Flow Errors 1 | . 1 . . Energy Discharges 4 | . 3 1 . Data Loss (minor) 3 | . 2 1 . Data Loss (major) 1 | . 1 . . Misfires 3 | . 1 2 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . 23 12 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 603 | . 396 603 325 Average Temperature 134 | . 74 154 164 Received Heat Transfer 1665 | . 162 693 810 Effects 27 | . 3 24 . Shutdowns 5 | . 1 4 . Energy Bleed 7 | . 2 5 . Interference 5 | . . 5 . Matter Decay 3 | . . 3 . Short Circuit 2 | . . 2 . Damage (minor) 5 | . . 5 . Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 25 | . 5 13 7 Heat Transferred 8612 | . 1088 5859 1665 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 471 | . 300 471 242 Initial 172 | . . 100 172 Average 166 | . 118 243 220 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 61 | 100 75 45 16 Level 1 27 | . 24 31 83 Level 2 11 | . . 22 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 5 3 . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 5 | . 2 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 3 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 36 42 7 Peak Tracking Total 5 | . 5 5 3 Tactical Retreats 6 | . 5 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 4 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 5 5 2 Terminals 11 | . 4 5 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 13 11 6 Successful 19 | . 9 6 4 Failed 11 | . 4 5 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 27 | . 10 11 6 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 7 6 4 Prototype ID Bank 5 | . 2 2 1 Branch Access Points 1 | . . 1 . Alert Level 2 | . . 1 1 Locate Traps 2 | . 1 1 . Disarm Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 5 5 2 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 2 | . 2 . . Combat . | . . . . Robot Hacks Applied 2 | . 2 . . no_distress 2 | . 2 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4496 | 681 1395 2200 220 Spaces Moved 1454 | 178 590 650 36 Core 20 | 12 3 1 4 Treads 1434 | 166 587 649 32 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 150 160 240 Average Speed 227 | 155 189 276 318 Slowest Speed 1550 | 160 320 1550 1350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 20 93 66 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . 3 3 . Melee . | . . . . Projectile . | . . . . AOE 6 | . 3 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2264 | 583 742 849 90 Wait 458 | 394 29 27 8 Move 1451 | 177 589 649 36 Hop . | . . . . Pick Up 54 | 6 25 21 2 Fast Attach 5 | . . 5 . Attach 20 | 6 6 4 4 Detach . | . . . . Swap 30 | . 16 12 2 Drop 18 | . 4 14 . Fire 224 | . 69 117 38 Melee 4 | . 4 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 682 | -11/Scrapyard | Entered Materials 683 | -10/Materials | Build established: Mutant 900 | -10/Materials | Discovered new exit (range 15) 1252 | -10/Materials | Discovered new exit (range 15) 1474 | -10/Materials | Repaired Lgt. Treads 1632 | -10/Materials | Discovered new exit (range 11) 1696 | -10/Materials | Discovered new exit (range 12) 1989 | -10/Materials | Discovered new exit (range 5) 2077 | -10/Materials | Entered another Materials area 2077 | -9/Materials | Evolved 2 slots: Propulsion x2 2399 | -9/Materials | Identified exit to Mines 2542 | -9/Materials | Discovered new exit (range 15) 3652 | -9/Materials | Destroyed 7 combat bots 4120 | -9/Materials | Core integrity fell below 50% 4241 | -9/Materials | Discovered new exit (range 16) 4277 | -9/Materials | Entered another Materials area 4277 | -8/Materials | Evolved 2 slots: Utility x2 4387 | -8/Materials | Lost 4 parts (2n1u1w) 4472 | -8/Materials | Lost 5 parts (1p2n1u1w) 4473 | -8/Materials | Core integrity fell below 50% 4487 | -8/Materials | Core integrity fell below 20% 4497 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04468_ K-01 Serf collects debris. 04469_ G-47 Trooper overheating. 04471_ K-01 Serf collects debris. 04472_ G-47 Trooper overheating. 04472_ Critical hit (Burn: +37). 04474_ R-06 Scavenger collects Weight Redist. System. 04475_ K-01 Serf collects debris. 04483_ Triggered Blade Trap. 04483_ Massive razor-sharp blades shoot up from within the floor. 04485_ K-01 Serf collects debris. 04486_ Critical hit (Burn: +37). 04487_ G-47 Trooper heat spikes uncontrollably. 04487_ G-47 Trooper overheating. 04488_ R-06 Scavenger collects Beam Rifle. 04489_ G-47 Trooper overheating. 04489_ K-01 Serf collects debris. 04495_ G-47 Trooper destroyed. 04497_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????#???????#?????###????????????????????? | | ?????#????????#???????????# ????????????????????? | | ??????????#???????####????# ????????????????????? | | ?????????????????### ###### ????????????????????? | | ?????????????????# # "????????????????????? | | ?????????????????# """ # "????????????????????? | | ????########?????# """ # "????????????????????? | | ##### #?????# """ # "????????????????????? | | # + #?????# # "????????????????????? | | # # #?????# """ # ????????????????????? | | # # #?????# """ # "???#????????????????? | | # # #####?# """ # ?? #????????????????? | | # # #"""#?# # ? ?????????????????? | | # ####+###"T"#######;######/########/##????????? | | # # ] % ??????? | | # # % % ^@ ??????? | | + # "" " " *% " t ??????? | | # #### ! """ """ """r """ ########????????? | | # ##""! """ """ "" g"""! #???????????????? | | # ##"T """ """ """ "" #???????????????? | | # ##"" """ """ """ """ #???????????????? | | # #### #???????????????? | | # #??# +???????????????? | | # #??# #???????????????? | | # #??# ###T#########+#####^ #???????????????? | | # #??# ########## ? #???????????????? | | # #??# # # ?? #???????????????? | | # #??# # """"" # ?? #???????????????? | | # #??# # """"" # ????????????????????? | | # #??# # """"" # ??????????????????????????? | | # #??# # """"" # ??????????????????????????? | | # #??# # """"" # ??????????????????????????? | | # #??# + """"" # ??????????????????????????? | | # #??# # """"" # ??????????????????????????? | | # #??# # ###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Storm Trooper Challenges ------------ None Game ------ Seed MicrodissipatorOmegaFlakker Manual? 0 Play Time 00:31:10 Cumulative 1.2 hours Start 2025.01.29 @ 12:40:57 End 2025.01.29 @ 13:09:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cf6f91cf-7e7d-4681-b019-7082f8030f47