Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 15:48:05 Player: H3-RMN Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (277) 1385 Value Destroyed (11380) 11380 Prototype IDs (140) 2800 Alien Tech Used (2) 400 Bonus (9540) 9540 TOTAL SCORE: 36205 Bonus ------- High Alert Combat Kills 1062 Follower Combat Kills 788 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Met Warlord at Research 2000 Met Warlord at Command 2000 Friendly Fire -230 Cogmind --------- Core Integrity 0/1600 Matter 15/550 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (1000) Ox19 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- High-capacity Storage Unit Matter Compressor Advanced Launcher Guidance Computer Experimental Core Analyzer Graphene Brace Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON (6) ------- Point Singularity Launcher > --- INVENTORY (20) --- Micro Antimatter Reactor Cooled Gravmag System Antigrav Array Combat Linear Gravjet Experimental Core Analyzer Advanced Force Booster Advanced Phase Shifter Advanced Force Field Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher Enhanced Force Lance CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Fission Core Backup Power VII > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Experimental Gyrokinetic Inverter > --- UTILITY ---------- High-capacity Storage Unit Quantum Shading Machine Spectral Analyzer 0b10 Decoder Chip [Scout] Experimental Reaction Control System Experimental Propulsion Shielding Centrium Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite Ghost Barrier Quantum Router Authchip [Device] Authchip [Processor] > --- WEAPON ----------- Point Singularity Launcher Phasing Sabre Phasing Sabre Plasma Lance CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Antimatter Reactor Combat Antigrav System Combat Antigrav System Combat Antigrav System Matter Compressor Advanced Launcher Guidance Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Utility Shielding Centrium Light Armor Plating Graphene Brace Advanced Force Field Authchip [Weapon] Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher [Rating: 193] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Cooled Gravmag System Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Impulse Thruster Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 2 . 2 . . . . . . . . . 2 . . . . . 2 . . . . 1 2 . . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Parts Attached 512 | 7 3 5 1 11 11 28 51 13 11 7 16 36 11 3 11 11 40 . 27 5 27 . 8 8 7 3 1 26 45 44 35 Power 50 | 1 2 . . 1 . 3 2 . . 1 3 4 3 . 2 2 1 . 6 1 5 . . . . . . 2 6 3 2 Engine 17 | 1 2 . . 1 . 2 . . . . 1 3 1 . . 1 . . 2 . 2 . . . . . . . . 1 . Core 15 | . . . . . . 1 . . . . 2 . 2 . . 1 1 . 4 1 1 . . . . . . . 2 . . Reactor 18 | . . . . . . . 2 . . 1 . 1 . . 2 . . . . . 2 . . . . . . 2 4 2 2 Propulsion 94 | 2 . . . 2 2 4 11 3 . . 3 7 3 . 2 4 9 . 9 1 5 . 1 . 2 2 . 6 9 1 6 Treads 14 | 1 . . . 1 1 1 . . . . . 4 1 . 1 4 . . . . . . . . . . . . . . . Leg 11 | . . . . . . . 5 3 . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Wheel 7 | 1 . . . 1 1 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Hover 21 | . . . . . . 1 2 . . . . . . . . . . . 1 . 1 . . . . 1 . 2 6 1 6 Flight 41 | . . . . . . . 4 . . . 2 3 2 . . . 9 . 8 1 3 . 1 . 2 1 . 4 1 . . Utility 219 | 2 1 2 . 2 4 10 20 6 2 4 5 10 2 . 4 2 24 . 8 1 12 . 6 4 4 1 . 15 21 34 13 Device 100 | 1 . 2 . 1 3 5 16 4 2 1 2 3 1 . 3 1 12 . 6 . 3 . 1 2 3 . . 1 10 13 4 Storage 15 | 1 1 . . . . . 2 . . . . 1 . . 1 1 1 . . . 3 . . . . . . 2 1 . 1 Processor 20 | . . . . . . 1 1 1 . 2 . 1 . . . . 2 . . . 1 . 1 . . . . 2 4 4 . Hackware 28 | . . . . . . 3 1 . . . . 2 1 . . . 7 . . . . . 1 . . . . 2 2 8 1 Protection 56 | . . . . 1 1 1 . 1 . 1 3 3 . . . . 2 . 2 1 5 . 3 2 1 1 . 8 4 9 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 149 | 2 . 3 1 6 5 11 18 4 9 2 5 15 3 3 3 3 6 . 4 2 5 . 1 4 1 . 1 3 9 6 14 Energy Gun 17 | . . . . . 1 2 3 3 1 . 1 1 . 1 2 . . . . . 1 . . . . . . . 1 . . Energy Cannon 16 | . . . . . . . 3 . 4 . 1 3 . . . 1 1 . . . . . . . . . . . 3 . . Ballistic Gun 20 | 2 . 1 . 2 3 4 1 . . . 1 2 1 1 . . . . . . 2 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 36 | . . 2 . 2 1 3 5 1 4 . . 3 1 . . . 1 . . 2 . . . 2 . . . 3 . 1 5 Special Weapon 4 | . . . . . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . . . . Slashing Weapon 18 | . . . . 1 . 2 . . . . 1 . . . . . 2 . 2 . . . . . . . . . 2 2 6 Piercing Weapon 24 | . . . . . . . 1 . . 2 . 4 . . 1 . 2 . 1 . 2 . 1 2 . . 1 . 2 2 3 Special Melee Weapon 7 | . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Unidentified Prototypes 51 | . . . . . 1 . 8 . 1 . . 4 . . 1 . 5 . 3 . 14 . 1 . . 3 . 1 8 1 . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Lost 98 | . . 1 . . . 10 5 3 1 3 1 16 1 . . 3 2 . 10 . . . 1 . 1 . . 6 2 6 26 Power 16 | . . . . . . 1 . . . . 1 3 . . . 2 1 . 4 . . . 1 . . . . . . 1 2 Propulsion 29 | . . . . . . 4 . 1 . 2 . 4 1 . . . . . 6 . . . . . 1 . . 3 . . 7 Utility 30 | . . 1 . . . 3 . 1 . 1 . 4 . . . 1 1 . . . . . . . . . . 3 1 4 10 Weapon 23 | . . . . . . 2 5 1 1 . . 5 . . . . . . . . . . . . . . . . 1 1 7 Highest Loss Streak 19 | . . 1 . . . 5 1 2 1 3 1 14 2 . . 2 2 . 7 . . . 1 . 1 . . 6 1 4 19 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 100 99 86 83 86 99 98 94 93 87 74 85 78 93 83 83 76 77 86 88 83 89 84 88 90 79 90 89 87 Engine 5 | . 14 14 14 14 9 8 4 . . . 2 4 4 6 5 3 7 5 2 . 4 5 3 5 1 . . . . . . Core 1 | . . . . . . . . . . . 2 4 2 . . 2 2 5 3 5 4 5 5 5 5 5 5 1 2 3 . Reactor 1 | . . . . . . . 1 7 7 6 . . . . 5 6 . . . . . . . . . . . 2 2 . 2 Treads 5 | . 14 14 14 14 18 9 . . . . . 13 2 6 5 19 . . . . . . . . . . . . . . . Leg 4 | . . . . . . . 5 29 29 26 18 9 . . . . . . . . . . . . . . . . . . . Wheel 4 | . 14 14 14 14 9 13 5 . . . . . . . 4 6 . . . . . . . . . . . . . . . Hover 3 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 19 19 18 Flight 5 | . . . . . . . . . . . 4 3 24 25 5 . 21 22 20 22 22 22 19 20 21 24 25 17 . . . Device 7 | . 14 13 14 11 9 5 10 5 6 2 7 5 13 12 7 5 3 5 1 . . . 1 2 3 5 5 . 5 7 9 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 5 . . 4 6 5 5 5 5 5 5 5 5 5 5 5 4 4 3 3 Processor 6 | . . . . . . 1 4 7 7 15 9 5 6 6 6 6 9 11 11 11 11 11 15 15 10 10 10 9 11 9 10 Hackware 14 | . . . . . . 11 22 21 14 14 14 11 16 18 18 18 21 22 22 22 22 22 25 25 25 25 25 28 21 16 15 Protection 3 | . . . . 2 14 8 . 1 7 2 4 4 . . . . . . 3 5 4 5 2 2 1 3 5 5 8 8 6 Energy Gun 1 | . . . . . . 3 1 5 6 2 6 1 . . . 6 . . . . 2 . . . . . . . . . . Energy Cannon 1 | . . . . . . . 6 7 6 6 6 4 . . . 5 . . . . . . . . . . . . 1 . . Ballistic Gun 4 | . 28 24 14 13 17 6 . . . . 1 3 3 6 . . . . . . . . . . . . . . . . . Launcher 1 | . . 3 1 12 . 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . 1 . . . . . . . . . . 4 5 3 5 3 . . . . . . . 3 8 10 Piercing Weapon 2 | . . . . . . . . . . 9 . 4 . . 5 . 1 . 1 . 2 11 6 8 10 10 10 8 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 13 90 91 91 102 103 106 116 81 82 82 83 87 19 19 54 64 49 31 31 32 84 33 34 34 41 33 33 35 79 99 82 Greatest Support 104 | 20 10 10 10 10 28 38 94 99 99 99 72 104 20 20 20 12 37 31 32 32 34 40 34 34 34 33 39 40 101 101 92 Greatest Overweight (x) 10 | 1 8 9 9 10 3 3 4 1 . 1 1 1 . . 4 5 4 . 3 . 2 . . . 1 10 . 1 1 1 1 Average Overweight (x) 1 | . 7 8 8 9 3 2 2 . . . . . . . 1 4 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 20 20 20 20 20 5 5 15 15 15 15 15 15 20 15 15 15 15 15 15 15 20 20 20 Average Capacity 19 | 7 24 25 25 25 25 25 23 20 20 20 20 17 5 5 12 15 15 15 15 15 16 15 15 15 15 15 15 15 19 20 20 Most Carried 25 | 5 25 25 25 25 25 25 25 20 20 20 20 20 5 5 15 15 15 15 15 15 17 15 15 15 15 15 15 15 20 20 20 Average Carried 18 | 3 20 25 24 24 23 22 23 19 19 19 19 17 4 5 10 14 14 15 13 14 15 15 14 14 14 14 15 14 17 19 19 Final Capacity 25 | 8 25 25 25 25 25 25 20 20 20 20 20 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Final Carried 25 | 5 25 25 25 25 25 25 20 20 20 20 20 5 5 5 15 15 15 15 15 15 15 15 15 15 14 15 15 13 20 20 17 Class Distribution -------------------- 22% | Hacker-Mutant 21% | Mutant 10% | Scavenger-Mutant 10% | Wizard-Mutant 5% | Hacker-Sprinter 4% | Wizard-Sprinter 3% | Wizard-Gladiator 3% | Hacker-Ninja 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Derelict-Gunner | -6/Proximity Caves Trapper-Skirmisher | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 8399 | 312 186 229 . 137 321 699 883 159 190 29 368 497 148 41 80 135 563 . 245 233 270 . 75 280 75 40 10 511 730 464 489 Remotely 176 | . . . . . . . 176 . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12890 | 111 358 220 . 114 335 750 1362 704 788 29 531 1387 50 . 24 615 592 . 269 247 . 98 195 271 . 305 117 734 191 1434 1059 Parts 633 | 6 27 22 . 6 17 42 65 32 32 2 13 80 7 . . 6 25 . 17 14 . 5 19 5 . 7 2 37 4 79 62 Haulers Intercepted 21 | . 2 . . . 1 . 3 . . . . 1 . . . . 4 . 2 . . . . . . . . 3 2 3 . Recyclers Shooed 7 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . 8 11 . 15 . 1 . 2 8 . . . 5 . 5 . . . 1 2 . . . . Prevented 29 | . . . . . . . . 5 23 . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 185 | . 5 11 . 7 6 25 18 13 14 . 5 18 4 . . 2 1 . 1 10 1 2 1 5 . . 1 12 . 10 13 Melee 20 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 2 . . . . . 10 4 Guns 30 | . 5 5 . . 4 9 3 2 . . 1 1 . . . . . . . . . . . . . . . . . . . Cannons 18 | . . . . . . . 6 4 1 . 4 2 . . . 1 . . . . . . . . . . . . . . . AOE 105 | . . 6 . 7 2 16 9 6 11 . . 11 4 . . 1 1 . . 10 . . . 3 . . . 11 . . 7 Classes Destroyed 27 | 2 3 4 . 1 . 4 2 1 1 . 1 . . . . . . . 1 1 1 1 . 1 . . . 1 . . 2 Worker 18 | . . 1 . . 1 . 1 . . . . 4 . . . . . . 2 . . . 2 . . . . 2 . 3 2 Builder 17 | . . 1 . . . . 1 . . . . 10 . . . . 1 . . . . . 3 . . . . . . 1 . Tunneler 6 | 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Hauler 21 | . 2 . . . 1 . 3 . . . . 1 . . . . 4 . 2 . . . . . . . . 3 2 3 . Recycler 12 | 1 . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . 1 . 2 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 8 | . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 11 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . 1 . . . . 2 . 3 2 Swarmer 54 | . . 3 . 4 2 4 3 3 . . . 6 4 . . . . . . 10 . . . 1 . . . 9 . . 5 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Grunt 57 | . 5 4 . 2 3 11 9 3 10 . 1 6 . . . 2 . . . . . . . 1 . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . . 1 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . . . . 3 . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . Specialist 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . 5 . . 2 . . 2 . . . . . . . . . . . . . . . . . . . Programmer 23 | . . . . . . 1 4 . 1 . 1 1 . . . . 1 . . . . . 1 1 . . . . . 10 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 6 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 24 | 3 3 3 . 4 2 4 9 6 4 1 2 24 4 . . 2 2 . 2 5 1 1 9 3 . . 1 9 1 5 4 Combat Bots Only 13 | . 3 3 . 4 2 4 5 6 4 . 2 13 4 . . 2 1 . 1 5 1 1 1 3 . . 1 6 . 3 4 Max Kills in Single Turn 8 | 1 1 2 . 2 2 4 2 2 2 1 1 4 4 . . 1 1 . 1 4 1 1 8 1 . . 1 3 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 2 2 4 2 2 2 . . 2 4 . . 1 1 . . 4 . . . 1 . . . 3 . . 4 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 1 . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 1434 | . 12 24 . 9 48 111 107 46 29 25 28 308 7 . . 23 7 . 56 1 4 14 15 21 12 . 8 131 21 79 288 Missed 473 | . . 12 . 3 9 31 41 12 9 10 7 79 4 . . 7 4 . 16 . 4 7 7 10 5 . 5 60 14 31 86 Damage Taken 19568 | . 135 260 . 111 663 1255 1458 728 391 700 236 3102 50 . . 331 90 . 1183 13 . 60 404 233 202 . 83 1615 168 1372 4725 Core 4647 | . 24 58 . . 43 209 357 52 18 139 10 602 . . . 40 19 . 491 13 . 21 29 90 30 . 28 712 46 98 1518 Absorbed by Shields 357 | . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . 228 105 Redirected to Shielding 937 | . . . . . 3 40 . . . . . . . . . . . . 132 . . . . . . . 49 296 . 305 112 Regen/Repaired (Parts) 903 | . . . . . . . . . . . . . . . . . 21 . . . 106 . 479 . . . . 240 . 57 . Core Remaining (%) 59 | 100 . . . 67 . 54 . . . . 17 . . . . 24 . . . . . 45 . . . . 84 45 96 . . Volleys Fired 444 | 7 26 24 . 4 34 103 80 26 24 . 27 39 1 . . 5 1 . . 7 . . . 8 . . . 11 4 1 12 Largest 3 | 2 2 2 . 1 2 2 2 2 2 . 3 3 1 . . 1 1 . . 1 . . . 1 . . . 1 1 1 1 Hottest 260 | 40 40 40 . 30 40 95 163 178 155 . 212 260 80 . . 81 46 . . 80 . . . 80 . . . 80 120 55 55 Shots Fired 651 | 14 52 38 . 4 67 144 115 33 26 . 58 49 1 1 . 5 1 . . 7 . . . 8 . . . 11 4 1 12 Gun 341 | 14 52 28 . . 66 106 30 7 2 . 26 9 . 1 . . . . . . . . . . . . . . . . . Cannon 155 | . . . . . . . 72 20 9 . 32 13 . . . 5 . . . . . . . . . . . . 4 . . Launcher 151 | . . 10 . 4 1 38 12 6 15 . . 24 1 . . . 1 . . 7 . . . 8 . . . 11 . 1 12 Special 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Kinetic 283 | 14 52 28 . . 66 50 45 . . . 20 7 . 1 . . . . . . . . . . . . . . . . . Thermal 210 | . . . . . . 56 57 27 11 . 38 17 . . . . . . . . . . . . . . . . 4 . . Explosive 94 | . . 10 . 4 1 38 . . . . . . 1 . . . 1 . . 7 . . . 8 . . . 11 . 1 12 Electromagnetic 60 | . . . . . . . 12 6 15 . . 22 . . . 5 . . . . . . . . . . . . . . . Robot Hit Streak 19 | 6 19 8 . 3 15 10 8 5 4 . 6 12 2 . . 3 . . . 4 . . . . . . . 5 . . 16 Robot Miss Streak 5 | 2 2 3 . 1 2 2 5 3 2 . 5 1 . . . 2 . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 581 | 10 38 22 4 3 51 71 60 18 9 1 34 29 1 . 1 14 12 . 21 4 2 2 4 14 2 6 1 17 28 58 44 Core Hits 418 | 4 17 21 . 7 17 52 39 20 15 1 13 58 3 . . 3 6 . 7 13 2 1 11 15 . 4 . 33 6 22 28 Critical Kills 7 | . . 1 . . . 2 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . 1 . . . 2 . . . . . 4 . . . . 2 1 . . . . . . . . . . . . . . Critical Strikes 36 | . 1 1 . . 2 3 1 . . . 8 1 . . . 2 1 . . . . . . 3 . . . 1 2 8 2 Burn 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 13 | . 1 1 . . 2 2 1 . . . 6 . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 Impale 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 6 . Melee Attacks 497 | . . . 4 . . 1 . . . 19 5 13 . . 3 15 46 . 38 3 17 2 9 21 3 6 7 37 45 141 62 Impact 23 | . . . . . . . . . . . . . . . 1 15 7 . . . . . . . . . . . . . . Slashing 186 | . . . . . . 1 . . . . 2 . . . . . 39 . 25 3 15 . . . . . . . 13 66 22 Piercing 277 | . . . . . . . . . . 19 3 13 . . 2 . . . 13 . 2 2 9 21 3 6 7 37 25 75 40 Sneak Attacks 61 | . . . 4 . . 1 . . . 1 . 1 . . . . 8 . 4 3 . 2 1 2 . . . 7 9 12 6 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Follow-up Attacks 42 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . 2 7 17 11 Damage Inflicted 33299 | 122 497 609 . 392 762 2832 2656 1037 1071 69 1237 2993 291 . 80 1333 1055 . 1092 1270 61 84 1234 1135 93 589 . 2570 1206 3375 3554 Guns 3503 | 122 497 270 . . 657 806 564 36 . . 429 122 . . . . . . . . . . . . . . . . . . . Cannons 2817 | . . . . . . . 1408 459 41 . 503 226 . . . 180 . . . . . . . . . . . . . . . Explosions 13582 | . . 339 . 392 105 1963 670 542 1030 . . 2384 291 . . 134 59 . . 953 . . 1016 401 . . . 1456 . . 1847 Melee 13383 | . . . . . . 63 . . . 69 305 261 . . 80 1019 996 . 1092 317 61 84 218 734 93 589 . 1114 1206 3375 1707 Ramming 14 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3295 | 122 497 270 . . 657 482 866 . . . 305 96 . . . . . . . . . . . . . . . . . . . Thermal 3982 | . . . . . . 324 1106 495 41 . 627 425 . . . 134 . . . . . . 830 . . . . . . . . Explosive 7956 | . . 339 . 392 105 1963 . . . . . . 291 . . . 59 . . 953 . . 150 401 . . . 1456 . . 1847 Electromagnetic 4669 | . . . . . . . 670 542 1030 . . 2211 . . . 180 . . . . . . 36 . . . . . . . . Impact 1081 | . . . . . . . . . . . . . . . . 1019 62 . . . . . . . . . . . . . . Slashing 3632 | . . . . . . 63 . . . . 140 . . . . . 934 . 698 317 . . . . . . . . 490 725 265 Piercing 8670 | . . . . . . . . . . 69 165 261 . . 80 . . . 394 . 61 84 218 734 93 589 . 1114 716 2650 1442 Highest Corruption 17 | . . . . . . 2 5 1 . . 4 2 2 2 2 . . 8 8 2 2 . 1 1 2 2 2 5 . 11 17 Average Corruption 5 | . . . . . . 1 3 1 . . 3 1 2 2 2 . . 8 5 2 2 . 1 1 1 2 2 3 . 10 15 Corruption Purged 16 | . . . . . . 2 5 1 . . . . . . . . . . 8 . . . . . . . . . . . . Corruption Blocked 77 | . . . . . . . 14 . . . . . . . . . 4 . . . . . . . . . . . 22 5 32 Effects 171 | . . . . . . 10 13 . . . 25 2 2 4 2 . . . 4 2 1 . 2 3 3 . 1 11 . 46 40 Message Errors 32 | . . . . . . 2 3 . . . 4 1 . 1 1 . . . 2 1 . . 1 1 . . . 3 . 5 7 Matter Fused 36 | . . . . . . 3 2 . . . 5 1 . . . . . . . 1 . . . 1 . . . 1 . 14 8 Heat Flow Errors 16 | . . . . . . . 2 . . . 3 . 1 . . . . . . . . . . . 1 . . 2 . 4 3 Energy Discharges 26 | . . . . . . 1 . . . . 7 . 1 1 1 . . . 1 . 1 . . . 1 . 1 2 . 5 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Parts Fused 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 25 | . . . . . . 3 4 . . . 4 . . 1 . . . . . . . . . . . . . 1 . 7 5 Data Loss (major) 15 | . . . . . . 1 1 . . . . . . . . . . . 1 . . . 1 1 . . . 2 . 3 5 Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3391 | . . . . 59 28 31 47 . . . 190 88 19 . 28 873 103 . 10 259 . . 238 141 . 84 . 331 . 618 244 Projectiles 65 | . . . . . . . 30 . . . 15 20 . . . . . . . . . . . . . . . . . . . Explosions 618 | . . . . 59 28 31 17 . . . . 9 19 . . 6 . . . 137 . . 190 . . . . 58 . . 64 Melee 2708 | . . . . . . . . . . . 175 59 . . 28 867 103 . 10 122 . . 48 141 . 84 . 273 . 618 180 Knockbacks 4 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 541 | . . 88 . 62 . 95 . 56 59 . . 62 . . . . . . . . . . 29 34 . . . 56 . . . Shots 30 | . . 3 . 2 . 8 . 3 5 . . 4 . . . . . . . . . . 1 3 . . . 1 . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 399 | . . 2 . . 8 184 215 321 60 . 225 399 231 6 . 248 188 . 7 152 . 26 1 121 169 2 53 156 284 203 238 Average Temperature 72 | . . 2 . . 8 45 62 117 29 . 99 108 90 6 . 134 54 . 6 58 . 18 1 46 81 2 24 35 124 92 106 Received Heat Transfer 2341 | . 72 66 . 12 333 433 204 225 144 . 57 342 . . . 75 27 . 141 . . 9 33 111 12 . 18 9 9 . 9 Effects 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 1 1 2 . . 3 . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . Parts Fried 25 | . . . . . . 1 5 3 5 . . 9 . . . 2 . . . . . . . . . . . . . . . Impact Corruptions 20 | . . . . . . . . . . . . . . . . 19 1 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . 2 . . . . . . . Heat Transferred 4854 | . . . . . . 592 1212 762 37 . 925 576 . . . 100 . . . . . . 650 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 1 . . . . 5 . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 1407 | 15 140 193 . 200 102 1407 885 . . . . 950 . . . . 538 159 216 . . . 631 . . . . 426 171 526 413 Initial 900 | . 9 4 . . . 40 738 . . . . 900 . . . . 300 99 111 . . . 5 . . . . 60 107 102 101 Average 330 | 5 54 49 . 46 53 804 638 . . . . 728 . . . . 293 130 109 . . . 170 . . . . 97 55 290 237 Maximum Alert Level 4 | . . . . 1 . 4 3 . . . . 3 . . . . 2 . 1 . . . 2 . . . . 2 . 2 2 Low Security (%) 45 | 100 100 100 . 87 100 9 . . . . . . . . . . 15 100 94 . . . 76 . . . . 88 100 14 37 Level 1 22 | . . . . 12 . 13 . . . . . 9 . . . . 74 . 5 . . . . . . . . 10 . 72 53 Level 2 14 | . . . . . . 14 54 . . . . 36 . . . . 9 . . . . . 23 . . . . 1 . 12 8 Level 3 13 | . . . . . . 27 45 . . . . 54 . . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 6 . . . 3 . 10 . . . . 11 . . . 1 16 . 4 . . . 2 . . . . 2 2 8 7 Investigation 30 | . 4 . . . 2 . 2 . . . . 4 . . . . 10 . 2 . . . 1 . . . . 1 1 2 1 Extermination 11 | . . . . . . . 2 . . . . 1 . . . . 2 . . . . . 1 . . . . . . 4 1 Reinforcement 27 | . 2 . . . 1 . 6 . . . . 5 . . . . 2 . 2 . . . . . . . . 1 1 2 5 Assault 4 | . . . . . . . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 32 | . 2 . . . 1 . 5 . . . . 2 . . . . 1 . 2 . 1 . 2 . . . . 3 9 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 499 | . 13 11 . 7 11 34 41 12 17 4 9 61 4 4 . 19 22 4 19 3 36 6 9 4 10 . 4 33 24 34 44 Peak Tracking Total 21 | . 3 3 . 4 3 6 6 4 4 4 3 15 4 2 . 14 8 4 11 2 21 6 6 3 7 . 5 13 8 6 9 Tactical Retreats 58 | . 6 . . . . 8 3 . . . 1 9 . 1 . . 4 . 3 1 1 . 3 . 3 . 2 3 4 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 26 | . . . . . . 11 4 . . . . 2 . . . . 4 . . . . . . . . . . 2 . 1 2 Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 68 | . . . . 50 . . 18 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 19 | . . . . 4 . . 7 . . . . . . . . . . . . . . . . . . . . 2 . 6 . Reused 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Traps Extracted 9 | . . . . 1 . . 7 . . . . . . . . . 1 . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Triggered 23 | . . . . . . . 3 . 2 . 1 . . 2 . . 3 . . . 12 . . . . . . . . . . Most Traps Carried 8 | . . . . 1 1 1 8 8 8 8 8 8 4 4 4 4 4 1 1 1 1 . . . . . . . . . . Objects Rigged 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 41 | . . 1 . . . 6 3 . . 1 . 1 . . . . 4 . . . . . 23 1 . . . . . 1 . Max in Single Turn 21 | . . 1 . . . 1 1 . . 1 . 1 . . . . 1 . . . . . 21 1 . . . . . 1 . Garrison Access 15 | . . . . . . . 2 . . . . 1 . . . . 3 . . . . . 1 . . . . 2 2 4 . Garrison Relay 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 134 | . 8 . 2 1 5 3 7 . . 4 1 9 . 1 . . 24 . 11 1 2 . 6 . 1 4 . 9 7 22 6 Terminals 63 | . 5 . . . 3 3 2 . . . 1 5 . . . . 13 . 5 . . . 2 . . . . 4 4 12 4 Fabricators 13 | . . . . . . . 1 . . . . 2 . . . . 4 . 2 . . . 1 . . . . 1 . 2 . Repair Stations 10 | . 1 . . . . . 1 . . . . . . . . . 2 . . . . . 2 . . . . 1 . 2 1 Recycling Units 8 | . 2 . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . 1 1 Scanalyzers 9 | . . . . . 1 . 1 . . . . 1 . . . . 2 . 1 . . . . . . . . 1 1 1 . Garrison Access 15 | . . . . . 1 . 2 . . . . 1 . . . . 2 . . . . . 1 . . . . 2 2 4 . Total Hacks 558 | . 19 . 5 1 15 7 22 . . 27 1 27 . 1 . . 73 . 59 1 3 . 42 . 1 17 . 52 38 124 23 Successful 354 | . 9 . 5 1 8 4 14 . . 27 1 10 . 1 . . 54 . 45 1 3 . 32 . 1 17 . 38 15 62 6 Failed 203 | . 9 . . . 7 3 8 . . . . 17 . . . . 19 . 14 . . . 10 . . . . 14 23 62 17 Catastrophic 16 | . 1 . . . 1 1 . . . . . 2 . . . . 2 . . . . . . . . . . 1 4 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 196 | . 9 . 1 . 9 2 5 . . . . 8 . . . . 33 . 35 . 1 . 23 . 1 . . 16 9 35 9 Terminals 305 | . 14 . . . 8 7 7 . . . 1 14 . . . . 46 . 31 . . . 28 . . . . 33 32 69 15 Fabricators 61 | . . . . . . . 3 . . . . 7 . . . . 12 . 10 . . . 2 . . . . 2 . 25 . Repair Stations 40 | . 1 . . . . . 3 . . . . . . . . . 5 . . . . . 10 . . . . 6 . 10 5 Recycling Units 35 | . 4 . . . . . . . . . . . . . . . 3 . 14 . . . . . . . . . . 11 3 Scanalyzers 33 | . . . . . 4 . 6 . . . . 3 . . . . 4 . 4 . . . . . . . . 8 1 3 . Garrison Access 28 | . . . . . 3 . 3 . . . . 3 . . . . 3 . . . . . 2 . . . . 3 5 6 . Terminal Hacks 177 | . 5 . 5 1 1 2 4 . . 27 1 3 . 1 . . 26 . 16 1 3 . 13 . 1 17 . 16 12 20 2 Record 23 | . . . 4 . . . . . . 11 1 . . . . . . . . . 2 . . . . 5 . . . . . Part Schematic 28 | . . . . . . . 1 . . 9 . . . . . . 5 . 3 . . . 3 . . 4 . 1 . 2 . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . 4 . . 1 . . Prototype ID Bank 20 | . . . . . . . 1 . . 3 . . . . . . 3 . 2 . . . 1 . . 4 . 2 2 2 . Open Door 9 | . . . . 1 . . . . . . . . . 1 . . 1 . . 1 1 . . . 1 . . . . 3 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Branch Access Points 7 | . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . 1 . . . . . 1 1 . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . 1 . 1 . Terminal Index 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Unreport Threat 11 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 3 1 3 . Locate Traps 10 | . 3 . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . 1 . 1 . Reprogram Traps 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Registered Components 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . 1 . Registered Prototypes 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 1 . Zone Layout 16 | . 1 . . . . . . . . . . . . . . . 4 . 2 . . . 1 . . . . 3 3 2 . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 31 | . . . . . . . 2 . . . . 3 . . . . 6 . 2 . . . 1 . . . . 1 . 16 . Network Status 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 18 | . . . . . . . 1 . . . . 2 . . . . 3 . 2 . . . 1 . . . . 1 . 8 . Build 11 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 8 . Repair Station Hacks 28 | . 1 . . . . . 1 . . . . . . . . . 5 . . . . . 10 . . . . 6 . 4 1 Scan Component 14 | . . . . . . . 1 . . . . . . . . . 2 . . . . . 5 . . . . 3 . 2 1 Repair 10 | . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . 3 . 1 . Refit 4 | . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Recycling Unit Hacks 7 | . 1 . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . 2 . Report Inventory 6 | . 1 . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 25 | . . . . . 3 . 4 . . . . 1 . . . . 4 . 4 . . . . . . . . 7 . 2 . Insert Component 14 | . . . . . 2 . 2 . . . . 1 . . . . 3 . 2 . . . . . . . . 3 . 1 . Analyze 11 | . . . . . 1 . 2 . . . . . . . . . 1 . 2 . . . . . . . . 4 . 1 . Garrison Access Hacks 14 | . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . 2 2 4 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 13 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . 2 2 4 . Unauthorized Hacks 72 | . 2 . . . 3 2 1 . . . . 2 . . . . 11 . 20 . . . 7 . . . . 6 1 14 3 Terminals 38 | . 1 . . . 2 2 . . . . . . . . . . 5 . 7 . . . 6 . . . . 5 1 8 1 Track 7 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 2 . 2 . Assimilate 5 | . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . 1 . Botnet 21 | . 1 . . . 2 2 . . . . . . . . . . 2 . 4 . . . 1 . . . . 2 1 5 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operators 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . Fabricators 15 | . . . . . . . 1 . . . . 2 . . . . 3 . 5 . . . 1 . . . . 1 . 2 . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 8 | . . . . . . . 1 . . . . 1 . . . . 2 . 2 . . . 1 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 1 . . . . . . . . . . . . . . . 2 . 8 . . . . . . . . . . 4 2 Monitor 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Reject 6 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . 1 1 Recyclers 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Mask 5 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 1 Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reprogram 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 92 | . 7 . . . 5 2 4 . . . 1 7 . . . . 22 . 9 . . . 3 . . . . 5 6 16 5 Full Trace Events 22 | . 5 . . . 3 1 1 . . . . 2 . . . . 7 . . . . . . . . . . . 1 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . . . 1 . 3 . . 9 . . . . 14 . 6 . 5 . . . 3 . . 4 . 3 . 3 . Parts Built 11 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 8 . Authchips 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 7 . Time 606 | . . . . . . . . . . . . 76 . . . . 190 . . . . . . . . . . . . 340 . Total Part Build Rating 81 | . . . . . . . . . . . . 5 . . . . 10 . . . . . . . . . . . . 66 . Parts Repaired 10 | . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . 3 . 1 . Time 438 | . . . . . . . . . . . . . . . . . 128 . . . . . 200 . . . . 88 . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Scanalyzed 11 | . . . . . 2 . 2 . . . . 1 . . . . 1 . 2 . . . . . . . . 2 . 1 . Part Schematics Acquired 9 | . . . . . 1 . 2 . . . . . . . . . 1 . 2 . . . . . . . . 2 . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Non-combat 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robot Hacks Applied 10 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . parse_system 10 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Relay Couplers Released 24 | . . . . . . 21 . . . . . . . . . . 3 . . . . . . . . . . . . . . Machine Destruction 24 | . . . . . . 21 . . . . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . . 5 . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 27 | . . . . 1 2 2 1 . . . . 2 . . 3 . 4 1 . . 5 . . 3 2 . . . . 1 . Largest Group 5 | . . . . 1 2 2 1 . . . . 2 . . 3 3 2 2 . . 5 2 . 3 3 . . . . 1 . Highest-Rated Group 290 | . . . . 31 80 80 90 . . . . 70 . . 82 82 52 57 . . 290 133 . 87 192 . . . . 45 . Highest-Rated Ally 96 | . . . . 31 40 40 90 . . . . 41 . . 31 31 41 31 . . 68 68 . 29 96 . . . . 45 . Total Orders 26 | . . . . . . . . . . . . . . . . . 4 . . . 12 . . . 3 . . . . . 7 STAY 4 | . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . . 2 . . . 4 . . . . . . . . . . GUARD 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 5 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 129 | . . . . . . 13 10 . . . . 8 . . . 24 5 9 . . 32 3 . . 25 . . . . . . Total Damage 4496 | . . . . . . 309 448 . . . . 226 . . . 390 684 189 . . 1147 258 . . 845 . . . . . . Kills 25 | . . . . . . 5 2 . . . . 1 . . . 4 4 . . . 9 . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 5 . 1 Field Lobotomies 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 8 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . 4 . . 1 . . Derelict Logs Recovered 16 | . . 1 . . . . . 2 2 . 1 . 1 1 1 1 . . . 2 . 1 . 2 1 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decoded 0b10 Intel 54 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 12 10 25 . Traps 30 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 5 1 17 . Emergency Access 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 7 . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 24796 | 111 1476 709 587 1278 593 1893 2174 751 702 241 1443 1213 212 255 1086 1036 1549 32 608 154 965 114 359 248 252 89 71 559 1190 1965 881 Spaces Moved 24272 | 71 676 302 287 405 266 1086 1101 522 522 150 672 924 508 442 1003 491 2661 108 1096 440 994 237 964 477 594 200 245 1150 2195 2572 911 Core 6 | 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . Treads 344 | 4 . . . . . . . . . . . 340 . . . . . . . . . . . . . . . . . . . Legs 2300 | . . . . . . . 284 522 522 150 672 150 . . . . . . . . . . . . . . . . . . . Wheels 5015 | 66 676 302 287 405 266 1086 817 . . . . . . . 598 491 21 . . . . . . . . . . . . . . Hover 5695 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 2195 2572 911 Flight 10912 | . . . . . . . . . . . . 430 508 442 405 . 2640 108 1096 440 994 237 964 477 594 199 245 1133 . . . Fastest Speed 16 | 50 95 200 200 200 145 120 120 120 120 120 120 23 26 46 46 135 20 27 27 27 26 20 26 26 23 23 17 20 16 16 16 Average Speed 72 | 94 198 203 201 215 145 132 140 120 120 120 189 95 32 46 104 156 28 27 34 27 41 25 26 26 25 25 22 25 35 40 47 Slowest Speed 550 | 160 200 215 215 230 145 145 260 190 120 190 190 245 46 46 150 165 150 27 230 32 173 26 26 26 98 550 23 102 87 84 116 Overloaded Moves 508 | . . . . . . . . . . . . 84 7 . . . 26 . . . . 16 . . . . 14 168 57 100 36 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 63 | . . . . . . . . . . . . 3 2 1 . . 16 . 18 1 . . 10 . 1 . . 11 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Exploration Rate (%) 58 | 3 99 44 70 73 27 98 30 66 66 80 74 20 69 69 87 55 60 85 29 71 90 46 18 55 90 62 60 29 49 61 38 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 13 | . 1 . 1 . . . . 1 . 1 . . . . 4 . . . . . . . . 2 . 3 . . . . . Known Exits Taken 11 | . . . . . 1 . 1 1 . . . 1 . . . . . . 1 . . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 . . . . 1 1 1 . 1 1 1 1 . . . 1 1 . . 1 1 1 . . . . . Scrap Searched 33 | . . . . 2 . . . 5 1 . 5 . 5 2 2 3 . . . 1 . 2 . 1 2 . 2 . . . . Spaces Dug 217 | . . . . . . 5 11 . 7 . . 10 . . . 3 42 . 13 . 13 . 5 4 1 . 3 12 15 58 15 Terrain Destroyed 735 | . . 51 . 37 6 81 30 6 7 . 14 23 15 . . 4 42 . 13 73 13 . 47 70 1 . 3 101 15 58 25 Melee 142 | . . . . . . . . . . . . 6 . . . 3 28 . 13 . 13 . 5 4 1 . 3 12 11 34 9 Projectile 64 | . . . . . . 1 27 6 7 . 14 5 . . . . . . . . . . . . . . . . 4 . . AOE 529 | . . 51 . 37 6 80 3 . . . . 12 15 . . 1 14 . . 73 . . 42 66 . . . 89 . 24 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 30173 | 97 756 357 295 809 403 1396 1609 609 565 190 788 1167 548 491 1043 726 3391 110 1244 460 1524 286 1046 559 689 233 251 1346 2554 3351 1280 Wait 3860 | 8 31 26 . 324 86 66 308 40 3 8 54 139 24 46 5 196 580 1 77 1 435 48 72 37 82 . . 108 205 602 248 Move 24121 | 70 675 301 286 404 265 1085 1101 521 521 149 671 917 503 439 1002 490 2629 107 1062 437 993 236 944 476 591 199 244 1128 2194 2570 911 Hop 58 | . . . . . . . . . . . . 3 2 1 . . 16 . 15 1 . . 9 . 1 . . 10 . . . Pick Up 212 | 5 18 . 2 5 3 14 16 4 2 4 4 4 1 . 10 1 26 1 7 3 7 . 3 . 1 12 . 5 25 16 13 Fast Attach 245 | 7 1 1 . 3 6 5 22 6 2 . 11 21 8 3 7 9 19 . 11 . 22 . 3 2 2 4 1 12 35 13 9 Attach 131 | . . . . . 1 10 9 3 2 6 1 5 2 . 3 . 18 . 5 4 1 . 3 1 3 . . 9 8 24 13 Detach 64 | . 1 . . . . 2 5 . 1 5 . 1 1 . 5 . 9 . 3 2 1 . 1 1 1 . . 4 4 12 5 Swap 140 | . 2 4 1 8 4 13 20 4 8 1 4 10 1 . 1 2 3 . 12 1 4 . 2 5 2 . . 5 3 7 13 Drop 314 | . 2 1 2 11 4 13 29 5 2 2 12 14 5 2 8 8 40 1 14 1 30 . . 2 3 13 1 21 38 16 14 Fire 444 | 7 26 24 . 4 34 103 80 26 24 . 27 39 1 . . 5 1 . . 7 . . . 8 . . . 11 4 1 12 Melee 399 | . . . 4 . . 1 . . . 15 4 13 . . 2 15 46 . 38 3 17 2 9 16 3 5 5 33 38 89 41 Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 79 | . . . . . . 78 . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 32 | . . . . . . 6 . . . . . . . . . . . . . . 14 . . 11 . . . . . . 1 Trap 73 | . . . . 50 . . 18 . . . . 1 . . . . 4 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Arm) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 9) 772 | -10/Materials | Discovered new exit (range 9) 944 | -10/Materials | Discovered new exit (range 16) 1009 | -10/Materials | Central database locked down 1178 | -10/Materials | Discovered new exit (range 15) 1419 | -10/Materials | Discovered new exit (range 16) 1588 | -10/Materials | Entered Mines 1751 | -10/Mines | Learned Materials garrison access intel 1805 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2069 | -10/Mines | Assembled infested the area 2289 | -10/Mines | Discovered new exit (range 5) 2297 | -10/Mines | Entered Exiles 2325 | -10/Exiles | Discovered new exit (range 15) 2356 | -10/Exiles | Met 8R-AWN 2387 | -10/Exiles | Met EX-HEX 2462 | -10/Exiles | Met EX-DEC 2524 | -10/Exiles | Learned location of Zion (-6) 2560 | -10/Exiles | Met EX-BIN 2595 | -10/Exiles | Aligned with FarCom system 2597 | -10/Exiles | Given EX-Vault access code 2645 | -10/Exiles | Opened EX-Vault 2660 | -10/Exiles | Found Field Lobotomy Kit 2701 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2868 | -10/Exiles | Discovered new exit (range 10) 2884 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2884 | -10/Exiles | Entered Mines 3187 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3389 | -9/Mines | Received a Mining Laser from a helpful Derelict 3491 | -9/Mines | Discovered new exit (range 7) 3513 | -9/Mines | Discovered new exit (range 12) 3546 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4162 | -9/Mines | Entered Materials 4162 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4163 | -8/Materials | Loaded intel: 1 garrison access location 4601 | -8/Materials | Identified exit to Garrison 4755 | -8/Materials | Entered Garrison 4755 | -8/Garrison | Accompanied by 2 allies 4765 | -8/Garrison | Triggered checkpoint 4819 | -8/Garrison | Triggered checkpoint 4855 | -8/Garrison | Garrison Relay disabled 4874 | -8/Garrison | Garrison Relay disabled 4973 | -8/Garrison | Triggered checkpoint 5267 | -8/Garrison | Triggered checkpoint 5270 | -8/Garrison | Triggered checkpoint 5299 | -8/Garrison | Triggered checkpoint 5446 | -8/Garrison | Learned Factory security intel 5473 | -8/Garrison | Rescued a captive Derelict 5473 | -8/Garrison | Rescued a captive Derelict 5507 | -8/Garrison | Garrison Relay disabled 5554 | -8/Garrison | Discovered new exit (range 12) 5675 | -8/Garrison | P-60 Hacker assimilated allied C7-WNC(l) 5800 | -8/Garrison | Build established: Scavenger-Mutant 5827 | -8/Garrison | Garrison Relay disabled 5927 | -8/Garrison | Discovered new exit (range 15) 6171 | -8/Garrison | Discovered new exit (range 15) 6233 | -8/Garrison | Lost 5 parts (1p2n2u) 6243 | -8/Garrison | Garrison Relay disabled 6648 | -8/Garrison | Entered Factory 6648 | -7/Factory | Evolved 2 slots: Utility x2 6838 | -7/Factory | Discovered new exit (range 15) 6955 | -7/Factory | Build established: Hacker-Mutant 7707 | -7/Factory | Build established: Scavenger-Mutant 7861 | -7/Factory | Cargo convoy interrupted 8012 | -7/Factory | Assimilated H-61 Shepherd with FLK Orb 8506 | -7/Factory | Build established: Hacker-Mutant 8770 | -7/Factory | Identified exit to Lower Caves 8822 | -7/Factory | Entered Lower Caves 8823 | -7/Lower Caves | Core integrity fell below 50% 8869 | -7/Lower Caves | Met a Warlord Commander 8870 | -7/Lower Caves | Learned location of Warlord (-5) 8871 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9238 | -7/Lower Caves | Identified exit to Lower Caves 9335 | -7/Lower Caves | Attacked by a faux Warlord 9573 | -7/Lower Caves | Entered another Lower Caves area 9777 | -7/Lower Caves | Discovered new exit (range 6) 9859 | -7/Lower Caves | Build established: Scavenger-Mutant 10066 | -7/Lower Caves | Learned 4 Factory zone layouts 10228 | -7/Lower Caves | Found Alien Artifact 10228 | -7/Lower Caves | Identified Core Expander 10228 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 10250 | -7/Lower Caves | Discovered new exit (range 8) 10275 | -7/Lower Caves | Entered Data Miner 10275 | -7/Data Miner | Discovered new exit (range 6) 10298 | -7/Data Miner | Met Data Miner 10326 | -7/Data Miner | Learned location of Section 7 (-2) 10326 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10343 | -7/Data Miner | Received God Mode back door access code from Data Miner 10413 | -7/Data Miner | Destroyed Data Miner 10415 | -7/Data Miner | Found Prototype Hackware 10417 | -7/Data Miner | Found Prototype Hackware 10420 | -7/Data Miner | Data Conduit disabled 10516 | -7/Data Miner | Core integrity fell below 20% 10516 | -7/Data Miner | Entered Proximity Caves 10540 | -6/Proximity Caves | Lost 3 parts (2n1u) 10629 | -6/Proximity Caves | Spotter reported a threat 10682 | -6/Proximity Caves | Spotter reported a threat 10732 | -6/Proximity Caves | Encountered a Derelict sapper outpost 10735 | -6/Proximity Caves | Spotter reported a threat 10782 | -6/Proximity Caves | Build established: Trapper-Gunner 10825 | -6/Proximity Caves | Spotter reported a threat 10846 | -6/Proximity Caves | Learned Factory emergency access door positions 10878 | -6/Proximity Caves | Spotter reported a threat 10931 | -6/Proximity Caves | Spotter reported a threat 11096 | -6/Proximity Caves | Spotter reported a threat 11161 | -6/Proximity Caves | Spotter reported a threat 11165 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11333 | -6/Proximity Caves | Build established: Derelict-Gunner 11495 | -6/Proximity Caves | Discovered new exit (range 8) 11959 | -6/Proximity Caves | Entered Factory 11959 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12309 | -6/Factory | Search patrols dispatched 12405 | -6/Factory | Build established: Trapper-Mutant 12575 | -6/Factory | Identified exit to Lower Caves 12659 | -6/Factory | Search patrols dispatched 12720 | -6/Factory | Build established: Trapper-Skirmisher 12936 | -6/Factory | Cargo convoy interrupted 12964 | -6/Factory | Destroyed 13 combat bots 12976 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 12983 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 13009 | -6/Factory | First assault squad dispatched 13021 | -6/Factory | Lost 14 parts (2p4n4u4w) 13066 | -6/Factory | Core integrity fell below 50% 13088 | -6/Factory | Found Prototype Launcher 13088 | -6/Factory | Identified Mni. Smartbomb Launcher 13090 | -6/Factory | Found Prototype Protection 13090 | -6/Factory | Identified Centrium Heavy Armor Plating 13094 | -6/Factory | Found Prototype Device 13094 | -6/Factory | Identified Adv. EM Disruption Field 13155 | -6/Factory | Fabricated Biomechanical Wings (x1) 13172 | -6/Factory | Entered Lower Caves 13287 | -6/Lower Caves | Discovered new exit (range 14) 13296 | -6/Lower Caves | Learned Factory stockpile data 13384 | -6/Lower Caves | Entered another Lower Caves area 13397 | -6/Lower Caves | Spotted B-75 Beast 13594 | -6/Lower Caves | Discovered new exit (range 12) 13602 | -6/Lower Caves | Build established: Hacker-Mutant 13611 | -6/Lower Caves | Learned Factory terminal intel 13639 | -6/Lower Caves | Entered Zion 13646 | -6/Zion | Given the Hacking Drone Bay 13646 | -6/Zion | Found Prototype Device 13646 | -6/Zion | Identified Hacking Drone Bay 13683 | -6/Zion | Discovered new exit (range 19) 13687 | -6/Zion | Found Unknown Piercing Weapon 13687 | -6/Zion | Identified CR-A16's Pointy Stick 13725 | -6/Zion | System corruption cleaned by Quarantine Array 13771 | -6/Zion | Learned Factory emergency access door positions 13811 | -6/Zion | Found Prototype Device 13929 | -6/Zion | Rebuked by Imprinter 14166 | -6/Zion | Given A8's code to call for help 14330 | -6/Zion | Gained Derelict followers 14406 | -6/Zion | Found GAL Module 14432 | -6/Zion | Found Relay Coupler [Programmer] 14435 | -6/Zion | Found Relay Coupler [Programmer] 14725 | -6/Zion | Entered Proximity Caves 14725 | -5/Proximity Caves | Accompanied by 3 allies 14727 | -5/Proximity Caves | Spotter reported a threat 14728 | -5/Proximity Caves | Spotter reported a threat 14760 | -5/Proximity Caves | Learned 12 Factory zone layouts 14869 | -5/Proximity Caves | Spotted B-75 Beast 15725 | -5/Proximity Caves | Discovered new exit (range 16) 15754 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15761 | -5/Proximity Caves | Entered Factory 15761 | -5/Factory | Evolved 2 slots: Utility x2 15762 | -5/Factory | Identified exit to Extension 15763 | -5/Factory | Identified exit to Factory 15766 | -5/Factory | Loaded intel: 28 terminal locations 15833 | -5/Factory | Identified Mobile Refinery Mk. CCLXVII 15964 | -5/Factory | Repaired Broken Cld. Nuclear Pulse Thruster? 15967 | -5/Factory | Repaired VTOL Module 16256 | -5/Factory | Discovered new exit (range 15) 16267 | -5/Factory | Spotted B-75 Beast 16326 | -5/Factory | Identified exit to Upper Caves 16528 | -5/Factory | Fabricated Exp. Utility Shielding? 16635 | -5/Factory | Cargo convoy interrupted 16888 | -5/Factory | Build established: Hacker-Ninja 16889 | -5/Factory | Identified Quantum Router 16889 | -5/Factory | Identified Ghost Barrier 17058 | -5/Factory | Fabricated Exp. Utility Shielding? 17310 | -5/Factory | Sucked down chute 17310 | -5/Factory | Entered Waste 17311 | -5/Waste | Met a frightened Derelict 17313 | -5/Waste | Spotted C-40 Crusher 17317 | -5/Waste | Spotted C-40 Crusher 17322 | -5/Waste | Spotted C-40 Crusher 17323 | -5/Waste | Spotted C-40 Crusher 17324 | -5/Waste | Spotted C-40 Crusher 17325 | -5/Waste | EMP discharged 17328 | -5/Waste | Discovered new exit (range 13) 17328 | -5/Waste | Spotted C-40 Crusher 17330 | -5/Waste | 1 allies followed down the chute 17342 | -5/Waste | Entered Factory 17535 | -5/Factory | Discovered exit to Factory (range 15) 17575 | -5/Factory | Spotted B-75 Beast 17613 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 17623 | -5/Factory | Destroyed B-75 Beast 17645 | -5/Factory | Lost 7 parts (2p5n) 17645 | -5/Factory | Discovered exit to Factory (range 20) 17942 | -5/Factory | Core integrity fell below 50% 17948 | -5/Factory | Crushed by falling debris 17950 | -5/Factory | Entered Upper Caves 18039 | -5/Upper Caves | Discovered new exit (range 17) 18040 | -5/Upper Caves | Learned 4 Factory zone layouts 18095 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 18104 | -5/Upper Caves | Entered Warlord 18111 | -5/Warlord | Discovered new exit (range 14) 18123 | -5/Warlord | System corruption cleaned by Quarantine Array 18147 | -5/Warlord | Visited the Vortex Lab 18150 | -5/Warlord | Found Prototype Energy Gun 18150 | -5/Warlord | Identified Vortex Rail 18154 | -5/Warlord | Found Vortex Rail 18169 | -5/Warlord | Warlord's base attacked by MAIN.C 18348 | -5/Warlord | Met Warlord 18358 | -5/Warlord | Opened Warlord's prototype stash 18362 | -5/Warlord | Found Prototype Reactor 18362 | -5/Warlord | Identified Vortex Chain Reactor 18373 | -5/Warlord | Found Prototype Device 18373 | -5/Warlord | Identified Exp. Phase Shifter 18387 | -5/Warlord | Found Prototype Device 18387 | -5/Warlord | Identified Exp. Focal Shield 18402 | -5/Warlord | Found Prototype Processor 18402 | -5/Warlord | Identified Spectral Analyzer 18413 | -5/Warlord | Found Prototype Hackware 18423 | -5/Warlord | Found Prototype Device 18423 | -5/Warlord | Identified Minesniffer Drone Bay 18519 | -5/Warlord | Warlord forces counterattacked 18552 | -5/Warlord | Spotted Executioner 18574 | -5/Warlord | Found Exp. Core Analyzer 18593 | -5/Warlord | Lost 3 allies 18646 | -5/Warlord | Build established: Hacker-Sprinter 18685 | -5/Warlord | Spotted Striker 18719 | -5/Warlord | Lost 8 allies 18844 | -5/Warlord | Warlord base infiltrated, sounded retreat 18852 | -5/Warlord | Spotted Executioner 18897 | -5/Warlord | Spotted B-86 Titan 18905 | -5/Warlord | Spotted Executioner 18913 | -5/Warlord | Lost 3 allies 18969 | -5/Warlord | Spotted Striker 18975 | -5/Warlord | Spotted Striker 18990 | -5/Warlord | Destroyed Striker 19069 | -5/Warlord | Spotted Executioner 19069 | -5/Warlord | Spotted Striker 19069 | -5/Warlord | Spotted Executioner 19069 | -5/Warlord | Spotted Striker 19069 | -5/Warlord | Entered Proximity Caves 19069 | -4/Proximity Caves | Accompanied by 2 allies 19101 | -4/Proximity Caves | Spotted B-86 Titan 19114 | -4/Proximity Caves | Destroyed B-86 Titan 19167 | -4/Proximity Caves | Learned 4 Research zone layouts 19178 | -4/Proximity Caves | Discovered exit to Factory (range 21) 19183 | -4/Proximity Caves | Entered Factory 19183 | -4/Factory | Evolved 2 slots: Utility x2 19184 | -4/Factory | Identified System Mapper 19234 | -4/Factory | Repaired Nuclear Pulse Array 19270 | -4/Factory | Repaired Exp. Utility Shielding? 19288 | -4/Factory | Repaired Centrium Medium Armor Plating 19313 | -4/Factory | Identified exit to Upper Caves 19313 | -4/Factory | Identified exit to Research 19510 | -4/Factory | Repaired Imp. Light Armor Plating 19542 | -4/Factory | Entered Upper Caves 19593 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19684 | -4/Upper Caves | Learned location of Quarantine (-2) 19691 | -4/Upper Caves | Discovered new exit (range 13) 19718 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 19790 | -4/Upper Caves | Entered another Upper Caves area 19790 | -4/Upper Caves | Accompanied by 3 allies 19803 | -4/Upper Caves | Discovered exit to Research (range 13) 19912 | -4/Upper Caves | Enhanced Grunt warped into view, answering call for help 19913 | -4/Upper Caves | Enhanced Grunt warped into view, answering call for help 19974 | -4/Upper Caves | Learned location of 1 exit from Research 19989 | -4/Upper Caves | Lost 3 allies 20021 | -4/Upper Caves | Discovered new exit (range 13) 20042 | -4/Upper Caves | Entered Zhirov 20042 | -4/Zhirov | Discovered new exit (range 3) 20047 | -4/Zhirov | Met Zhirov 20051 | -4/Zhirov | Learned location of Testing (-3) 20053 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20056 | -4/Zhirov | Found Alien Artifact 20056 | -4/Zhirov | Identified Integrated Reactor 20056 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20121 | -4/Zhirov | Found Alien Artifact 20131 | -4/Zhirov | Entered Proximity Caves 20145 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20179 | -3/Proximity Caves | Build established: Wizard-Sprinter 20181 | -3/Proximity Caves | Spotted B-86 Titan 20184 | -3/Proximity Caves | Destroyed B-86 Titan 20193 | -3/Proximity Caves | Discovered exit to Research (range 9) 20202 | -3/Proximity Caves | Entered Research 20202 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20203 | -3/Research | Identified exit to Armory 20204 | -3/Research | Identified exit to Research 20268 | -3/Research | Found Prototype Processor 20268 | -3/Research | Identified Exp. Terrain Scan Processor 20338 | -3/Research | Spotted B-86 Titan 20353 | -3/Research | Destroyed B-86 Titan 20418 | -3/Research | Repaired Exp. Propulsion Shielding 20456 | -3/Research | Repaired Cld. Impulse Thruster 20485 | -3/Research | Repaired Exp. Utility Shielding 20665 | -3/Research | Spotted B-86 Titan 20667 | -3/Research | Identified Transdimensional Reconstructor 20755 | -3/Research | Core integrity fell below 50% 20761 | -3/Research | Entered another Research area 20761 | -2/Research | Warlord forces began assault on 0b10 20761 | -2/Research | Evolved 2 slots: Utility x2 20781 | -2/Research | Identified exit to Quarantine 20784 | -2/Research | Lost 6 parts (3n3u) 20784 | -2/Research | Identified exit to Access 20786 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 20839 | -2/Research | Spotted B-90 Cyclops 20844 | -2/Research | Lost 6 allies 20871 | -2/Research | Research machine network offline 21024 | -2/Research | Build established: Wizard-Mutant 21044 | -2/Research | Found Exp. Targeting Computer 21046 | -2/Research | Found Exp. Targeting Computer 21286 | -2/Research | Borebot progress halted 21293 | -2/Research | Met up with Warlord 21425 | -2/Research | Spotted Executioner 21426 | -2/Research | Spotted Striker 21452 | -2/Research | Spotted Striker 21472 | -2/Research | Borebot progress halted 21509 | -2/Research | Lost 9 allies 21752 | -2/Research | Spotted Executioner 21770 | -2/Research | Found Prototype Device 21770 | -2/Research | Identified Adv. Kinecellerator 21794 | -2/Research | Build established: Wizard-Gladiator 21809 | -2/Research | Spotted Striker 21951 | -2/Research | Entered Access 21951 | -1/Access | Evolved 2 slots: Weapon x2 22108 | -1/Access | Repaired Cmb. Antigrav System 22185 | -1/Access | Fabricated Exp. Utility Shielding? 22237 | -1/Access | Search patrols dispatched 22323 | -1/Access | Fabricated Point Singularity Launcher (x1) 22361 | -1/Access | Fabricated Point Singularity Launcher? 22410 | -1/Access | Fabricated Point Singularity Launcher? 22460 | -1/Access | Fabricated Point Singularity Launcher? 22504 | -1/Access | Fabricated Point Singularity Launcher? 22665 | -1/Access | Crushed by falling debris 22696 | -1/Access | Lost 4 parts (1p3u) 22716 | -1/Access | System corruption reached 10% 22756 | -1/Access | Spotted B-99 Colossus 22780 | -1/Access | Spotted B-99 Colossus 22937 | -1/Access | Identified exit to Surface 22964 | -1/Access | Build established: Hacker-Mutant 23173 | -1/Access | Fabricated Point Singularity Launcher (x1) 23205 | -1/Access | Fabricated Exp. Hacking Suite? 23291 | -1/Access | Identified exit to Command 23553 | -1/Access | Build established: Wizard-Mutant 23751 | -1/Access | Spotted B-99 Colossus 23801 | -1/Access | Found Prototype Device 23801 | -1/Access | Identified Exp. Sensor Array 23821 | -1/Access | Found Adv. Force Booster 23833 | -1/Access | Found Enh. Force Lance 23916 | -1/Access | Entered Command 23936 | -1/Command | Spotted B-99 Colossus 23939 | -1/Command | Destroyed B-99 Colossus 24015 | -1/Command | Spotted B-99 Colossus 24021 | -1/Command | Destroyed B-99 Colossus 24126 | -1/Command | Disengaged cave seal 24126 | -1/Command | Derelicts emerged from the dark tunnel 24126 | -1/Command | Welcomed Warlord to Command 24223 | -1/Command | Lost 4 allies 24273 | -1/Command | Lost 3 parts (2n1w) 24362 | -1/Command | Lost 7 allies 24571 | -1/Command | Lost 3 parts (2u1w) 24578 | -1/Command | Lost 4 allies 24578 | -1/Command | Found Exp. Core Analyzer 24655 | -1/Command | Disengaged cave seal 24745 | -1/Command | Spotted Alpha 7 24745 | -1/Command | Spotted Executioner 24745 | -1/Command | Spotted Striker 24745 | -1/Command | Spotted Alpha 7 24748 | -1/Command | Spotted Executioner 24748 | -1/Command | Spotted Striker 24753 | -1/Command | Spotted Executioner 24755 | -1/Command | Spotted Executioner 24756 | -1/Command | Spotted B-99 Colossus 24759 | -1/Command | Spotted B-99 Colossus 24766 | -1/Command | Destroyed Striker 24768 | -1/Command | Warlord destroyed during the assault 24776 | -1/Command | Destroyed Executioner 24778 | -1/Command | Destroyed Executioner 24780 | -1/Command | Destroyed Alpha 7 24786 | -1/Command | Core integrity fell below 50% 24792 | -1/Command | Core integrity fell below 20% 24797 | -1/Command | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 24790_ Singularity Device intercepted. 24790_ Penetrated by Slug. 24791_ Slug penetrates Terminal. 24792_ The unstable cave ceiling collapses. 24792_ Singularity Device intercepted. 24793_ Penetrated by Slug. 24793_ Point Singularity Launcher destroyed. 24793_ Penetrated by Slug. 24794_ Knocked back. 24794_ Ghost Barrier destroyed. 24794_ Penetrated by Slug. 24794_ Knocked back. 24794_ Penetrated by Slug. 24794_ Slug penetrates Reinforced Barrier. 24795_ Singularity Device intercepted. 24795_ Power Sword destroyed. 24795_ Penetrated by Slug. 24796_ Exp. Gyrokinetic Inverter destroyed. 24796_ Slug penetrates Terminal. 24797_ Singularity Device intercepted. Map ----- +----------------------------------------------------+ | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????#######+#+########? | | ?????????????????????????????????????# ######## | | ????????????????? ??????????????# # | | ????????????????# ^ #?????????????# + | | ??????????????? 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[ #?????????????????????????????# | | ?????# "" #######################???????# | | ??#### = """ + % #???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 55 Energy Capacity 1440 Matter Stores 300 Matter Capacity 550 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Additional Mass Support 20 Corruption Block 15 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 6 Launcher Accuracy 40 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 59 Defensive Hacking 45 Authchip Count 5 Trap Extractor Capacity 8 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Gyrokinetic Inverter | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Nuclear Pulse Thruster | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Focal Shield | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Imp. Utility Shielding | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Prc. Matter Filter | -5/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Imp. Diametric Drive | -5/Factory | Scanalyzed Ionic Axe | -5/Factory | Scanalyzed Matter Compressor | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Quantum Capacitor | -4/Factory | Hacked Adv. Power Amplifier | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Hacking Suite | -3/Research | Hacked Gravmag Array | -3/Research | Scanalyzed Centrium Medium Armor Plating | -3/Research | Scanalyzed Point Singularity Launcher | -1/Access | Hacked Centrium Light Armor Plating | -1/Access | Scanalyzed Cmb. Linear Gravjet | -1/Access | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Biomechanical Wings | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Utility Shielding | x1 | -1/Access | Authchip Point Singularity Launcher | x1 | -1/Access | Authchip Point Singularity Launcher | x1 | -1/Access | Authchip Point Singularity Launcher | x1 | -1/Access | Authchip Point Singularity Launcher | x1 | -1/Access | Authchip Point Singularity Launcher | x1 | -1/Access Point Singularity Launcher | x1 | -1/Access | Authchip Exp. Hacking Suite | x1 | -1/Access | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed BurstLinearSpoofer Manual? 0 Play Time 07:52:28 Cumulative 768.6 hours Start 2024.05.22 @ 23:29:14 End 2024.05.23 @ 15:48:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 281 Adventurer 3 Explorer 27 Win Type - Total 17 Types 10/3/2/1/0/1/0/0/0 Lore% 92 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e919654f-a742-46e8-84e1-738efd10cbb8