Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 00:06:50 Player: GiggleBox Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (195) 975 Value Destroyed (7850) 7850 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4444) 4444 TOTAL SCORE: 21889 Bonus ------- High Alert Combat Kills 332 Follower Combat Kills 132 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -20 Cogmind --------- Core Integrity 114/1600 Matter 96/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- HERF Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System Large Storage Unit Energy Well Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Experimental Reaction Control System Advanced Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- Light Particle Reactor Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Armor Integrity Analyzer Energy Filter Advanced Force Field Improved System Shield Plasma Rifle Vortex Driver Advanced Datajack Falx [Rating: 130] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Advanced Heavy Siege Treads Leg Flexi-carbon Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Perforator Slashing Weapon Falx Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 1 1 . . . . . . . . . 2 . 2 Utility 9 | . . . . . 3 1 1 . . 2 2 . . . . . . . Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . Parts Attached 273 | 7 14 1 2 . 34 39 43 . 4 14 7 . 10 14 42 17 20 5 Power 15 | 1 2 . . . 2 1 2 . . 1 . . 1 . 3 1 1 . Engine 10 | 1 2 . . . 2 1 1 . . 1 . . . . 1 1 . . Core 2 | . . . . . . . 1 . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 . 1 . Propulsion 79 | 2 5 . . . 8 10 8 . 2 2 3 . 3 5 15 8 7 1 Treads 4 | . . . . . . . . . . . . . . . . 4 . . Leg 50 | 2 3 . . . 6 10 8 . 2 2 3 . 3 5 5 . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 4 | . 2 . . . 2 . . . . . . . . . . . . . Flight 21 | . . . . . . . . . . . . . . . 10 4 6 1 Utility 104 | 2 5 1 . . 10 22 19 . 1 6 3 . 1 5 14 4 7 4 Device 76 | 1 4 1 . . 6 18 15 . 1 4 1 . 1 5 11 3 3 2 Storage 5 | 1 1 . . . 1 . . . . 1 . . . . . . 1 . Processor 11 | . . . . . 2 . 2 . . . 2 . . . 2 . 2 1 Hackware 6 | . . . . . . 1 1 . . 1 . . . . 1 1 1 . Protection 6 | . . . . . 1 3 1 . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 2 . 2 . 14 6 14 . 1 5 1 . 5 4 10 4 5 . Energy Gun 40 | . . . . . 8 5 9 . . 4 1 . 2 1 8 2 . . Energy Cannon 11 | . 2 . 2 . 2 . . . . . . . 1 2 . . 2 . Ballistic Gun 8 | 2 . . . . 4 . 1 . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 4 . . 1 . . . . 2 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon 4 | . . . . . . . . . . . . . 2 1 . 1 . . Unidentified Prototypes 16 | . 1 . . . 1 1 . . . . . . 1 1 3 1 7 . Parts Lost 97 | . 2 1 . 2 12 9 6 . 3 3 3 . . 5 28 8 1 14 Power 9 | . 2 . . . 2 . . . . 1 . . . . 3 . . 1 Propulsion 34 | . . . . 1 3 6 1 . 2 . 2 . . . 12 1 1 5 Utility 40 | . . 1 . 1 4 2 2 . . 2 1 . . 3 11 5 . 8 Weapon 14 | . . . . . 3 1 3 . 1 . . . . 2 2 2 . . Highest Loss Streak 13 | . 1 1 . 2 3 5 3 . 3 3 2 . . 3 12 6 1 13 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 93 | . 99 100 97 98 80 99 99 100 98 98 99 100 100 99 85 34 34 39 Engine 5 | . 14 14 14 14 6 7 4 . . 1 5 5 4 . 2 . . . Core 1 | . . . . . . . 1 6 6 3 . . . 5 3 . . . Leg 19 | . 11 . . . 16 29 25 26 24 23 21 21 21 21 11 . . . Hover 3 | . 16 28 28 27 3 . . . . . . . . . . . . . Device 15 | . 14 14 14 12 12 14 13 13 13 18 20 21 21 23 18 6 8 7 Storage 8 | . 14 14 14 14 9 7 6 6 6 11 10 10 10 10 6 . 1 3 Processor 11 | . . . . . 11 15 13 13 13 11 21 21 21 18 13 5 . 4 Hackware 5 | . . . . . . 6 12 13 13 8 5 5 5 5 4 4 1 2 Energy Gun 11 | . . . . . 11 14 19 20 13 12 15 15 11 12 14 2 . . Energy Cannon 3 | . 16 28 25 28 . . . . . . . . . 2 . . . . Ballistic Gun 2 | . 11 . . . 6 . . . 5 3 . . . . . . . . Peak Build Rating 130 | 7 16 16 16 16 40 51 70 69 70 81 93 93 101 110 130 118 125 110 Average Rating 58 | 5 11 15 15 15 28 47 64 68 66 76 91 93 93 104 105 69 74 76 On Entrance 52 | . 7 14 16 16 11 36 48 68 69 67 81 93 93 101 106 42 29 92 Naked Turns 32 | . . . . . . . . . . . . . . . . 26 . 6 Heaviest Build 99 | 13 22 22 22 22 37 48 53 44 46 53 54 54 64 79 99 18 43 44 Greatest Support 240 | 20 20 14 14 14 54 72 80 80 70 70 70 70 85 90 95 240 42 47 Greatest Overweight (x) 13 | . 2 1 1 2 7 2 . . . . . . . . 13 1 11 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 6 9 10 10 10 11 15 15 15 15 15 15 15 15 15 13 5 5 5 Most Carried 15 | 3 10 9 10 10 15 15 15 15 15 15 15 14 15 15 15 5 5 2 Average Carried 12 | 1 7 8 9 9 10 14 14 14 12 11 14 14 14 14 11 2 2 1 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 2 9 9 9 10 14 15 15 15 12 15 14 14 15 15 5 3 3 2 Class Distribution -------------------- 38% | Mutant 17% | Scavenger-Skirmisher 17% | Hacker-Skirmisher 8% | Scavenger-Mutant 6% | Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Skirmisher | -5/Factory Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Assassin | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Hacker-Mutant | -2/Research Mutant | -2/Testing Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Res Tes Acc Matter Collected 2958 | 248 242 20 . 32 587 377 380 71 30 174 114 . 100 151 220 30 156 26 Remotely 28 | . . . . . 28 . . . . . . . . . . . . . Salvage Created 8110 | 118 485 174 . 40 1629 994 1110 151 187 454 695 . . 1100 912 . 61 . Parts 359 | 9 18 11 . 1 75 58 44 13 3 30 27 . . 28 38 . 4 . Haulers Intercepted 8 | . 1 . . . 4 2 1 . . . . . . . . . . . Recyclers Shooed 10 | . . . . . 4 2 . . . 1 2 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 13 3 . . . . 28 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 147 | . 10 7 . 1 28 23 23 7 4 6 7 . . 18 13 . . . Guns 122 | . 5 . . . 28 23 23 7 4 6 7 . . 7 12 . . . Cannons 20 | . 5 7 . 1 . . . . . . . . . 7 . . . . Classes Destroyed 16 | 2 3 2 . 1 4 2 . . . . . . . 1 . . 1 . Worker 8 | . . 1 . . 2 2 1 . . . 2 . . . . . . . Builder 2 | . . . . . 1 . . . . 1 . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . . . 4 2 1 . . . . . . . . . . . Recycler 7 | 1 . . . . 3 . . . . 1 . . . . 2 . . . Operator 7 | . . . . . . 1 3 . . 2 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . Watcher 12 | . 1 . . . 3 3 1 . . 2 1 . . . 1 . . . Swarmer 28 | . . 5 . . . 2 . 7 . 2 . . . 2 10 . . . Grunt 70 | . 10 2 . . 16 16 12 . 3 2 3 . . 6 . . . . Brawler 4 | . . . . . 1 . . . 1 . 1 . . 1 . . . . Duelist 8 | . . . . 1 1 2 . . . . . . . 4 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . Sentry 21 | . . . . . 9 1 6 . . 1 2 . . 2 . . . . Hunter 5 | . . . . . 1 . 2 . . . . . . 2 . . . . Programmer 10 | . . . . . . 2 3 . . 1 1 . . . 3 . . . Best Kill Streak 7 | 3 2 4 . 1 6 4 4 4 4 3 3 . . 6 7 . 1 . Combat Bots Only 7 | . 2 3 . 1 3 4 4 4 4 2 3 . . 7 7 . . . Max Kills in Single Turn 2 | 1 1 2 . 1 1 2 1 2 1 1 1 . . 1 2 . 1 . Gunslinging 1 | . . . . . . . . 1 . . . . . . 1 . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Res Tes Acc Hostile Shots Fired 1373 | . 57 23 . 9 142 108 192 22 25 16 47 . . 94 189 184 49 216 Missed 482 | . 15 9 . 5 45 24 73 8 5 4 15 . . 37 60 73 33 76 Damage Taken 15858 | . 585 120 . 50 1506 1202 1615 214 386 362 662 . . 1279 2680 2593 327 2277 Core 3857 | . 118 16 . 13 172 125 254 18 76 53 69 . . 159 448 737 113 1486 Absorbed by Shields 537 | . . . . . . 146 37 . . . . . . . 180 . 24 150 Redirected to Shielding 100 | . . . . . . . . . . . . . . . . . . 100 Ignored by Resistances 37 | . . . . . . . . . . . . . . . 37 . . . Regen/Repaired (Parts) 297 | . . . . . . . 99 . . . . . 198 . . . . . Core Remaining (%) 63 | 100 . . . 41 68 82 . . 59 94 . . . 80 65 . 41 7 Volleys Fired 449 | 10 49 11 . 8 105 63 55 6 6 22 28 . . 38 36 12 . . Largest 4 | 2 2 2 . 2 2 2 3 3 3 3 3 . . 3 4 2 . . Hottest 338 | 40 136 136 . 136 150 150 225 225 225 225 238 . . 263 338 150 . . Shots Fired 1069 | 20 98 22 . 16 208 125 155 18 18 62 84 . . 108 119 16 . . Gun 960 | 20 60 . . . 194 125 155 18 18 62 84 . . 89 119 16 . . Cannon 109 | . 38 22 . 16 14 . . . . . . . . 19 . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 180 | 20 60 . . . 74 . 2 . 3 21 . . . . . . . . Thermal 870 | . 38 22 . 16 134 125 153 18 15 41 84 . . 89 119 16 . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Entropic 19 | . . . . . . . . . . . . . . 19 . . . . Robot Hit Streak 44 | 16 17 4 . 3 21 44 26 5 22 12 19 . . 13 9 4 . . Robot Miss Streak 10 | 1 2 3 . 6 10 6 6 6 2 6 2 . . 5 5 1 . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . Secondary Targets 25 | . 1 . . . 2 3 5 1 1 . 2 . . 1 9 . . . Max Gunslinging Chain 2 | . 1 . . . 1 1 1 1 1 . 1 . . 1 2 . . . Shots Hit Robots 826 | 16 68 11 . 6 164 112 139 15 16 48 65 . 10 71 71 12 1 1 Core Hits 766 | 8 26 9 . 2 150 160 204 20 26 64 31 . . 27 34 3 1 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . . . . . . . . . 4 . . 9 4 . . . Burn 13 | . . . . . . . . . . . 4 . . 5 4 . . . Sunder 4 | . . . . . . . . . . . . . . 4 . . . . Melee Attacks 45 | . . . . . . 2 7 . . 1 . . 10 3 3 . 4 15 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . 2 7 . . 1 . . . . 3 . . . Piercing 19 | . . . . . . . . . . . . . . . . . 4 15 Sneak Attacks 14 | . . . . . . . . . . . . . 10 3 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 19640 | 120 865 267 . 163 3532 2763 3289 221 475 1248 1620 . . 2480 1989 361 163 84 Guns 16713 | 120 365 . . . 3254 2713 3229 221 475 1173 1610 . . 1298 1931 324 . . Cannons 2351 | . 494 267 . 163 255 . . . . . . . . 1172 . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 279 | . . . . . . . . . . . . . . . 58 . 163 58 Ramming 297 | . 6 . . . 23 50 60 . . 75 10 . . 10 . 37 . 26 Kinetic 2055 | 120 365 . . . 1168 . 37 . 53 312 . . . . . . . . Thermal 15837 | . 494 267 . 163 2341 2713 3192 221 422 861 1610 . . 1298 1931 324 . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 58 | . . . . . . . . . . . . . . . 58 . . . Piercing 221 | . . . . . . . . . . . . . . . . . 163 58 Entropic 1172 | . . . . . . . . . . . . . . 1172 . . . . Highest Corruption 20 | . 1 1 1 1 . . 2 2 2 . 1 1 1 4 9 20 20 . Average Corruption 3 | . 1 1 1 1 . . 2 2 2 . 1 1 1 3 5 11 20 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 88 | . 8 3 8 2 . . 6 11 . . . 1 . 15 12 8 14 . Message Errors 18 | . 2 2 . 1 . . 1 1 . . . . . 5 4 1 1 . Matter Fused 20 | . 1 1 2 . . . 3 2 . . . . . 3 . 4 4 . Heat Flow Errors 16 | . 1 . 3 1 . . 2 2 . . . 1 . 2 1 1 2 . Energy Discharges 9 | . 1 . 1 . . . . 2 . . . . . 2 2 . 1 . Parts Rejected 4 | . . . . . . . . . . . . . . 1 . 1 2 . Parts Fused 2 | . 1 . . . . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . 2 . . . . 3 . . . . . 1 1 1 1 . Data Loss (major) 2 | . 1 . . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . 1 1 . . . Alerts 3 | . 1 . . . . . . 1 . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 186 | . 1 . . . 5 . . . . 6 . . . 146 . . . 28 Projectiles 152 | . 1 . . . 5 . . . . . . . . 146 . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 34 | . . . . . . . . . . 6 . . . . . . . 28 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . 1 . . . . . . . . . . . . . . 16 . 12 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 11 | . 1 . . . . . . . . . . . . . . 7 . 3 Targets Rammed 45 | . 2 . . . 9 6 4 . . 7 6 . . 1 . 7 . 3 Kicked 34 | . 1 . . . 9 6 4 . . 7 6 . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | . 166 317 260 251 150 251 341 195 222 . 184 44 . 133 391 233 480 . Average Temperature 84 | . 63 100 111 99 37 81 88 96 98 . 118 44 . 30 131 41 193 . Received Heat Transfer 2838 | . 303 . . 33 765 426 612 . 189 36 126 . . 191 103 36 . 18 Effects 7 | . . . 2 . . . 3 . 1 . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . Interference 5 | . . . 2 . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . 4 2 . . . Combat Hostiles 5 | . . . . . . . . . . . . . . 4 1 . . . Parts Melted 54 | . 1 1 . . 2 . 2 . . 2 19 . . 9 18 . . . Heat Transferred 21231 | . 888 481 . 296 2585 2220 2665 185 345 765 3540 . . 3181 3480 600 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Res Tes Acc Peak Influence 946 | 20 136 203 . 102 514 385 399 . . 283 317 . . . 946 359 292 310 Initial 852 | . 13 15 . . 35 233 118 . . 60 32 . . . 852 315 190 168 Average 204 | 6 64 127 . 81 122 248 215 . . 145 77 . . . 788 309 217 230 Maximum Alert Level 3 | . . 1 . . 2 1 1 . . 1 1 . . . 3 1 1 1 Low Security (%) 59 | 100 100 69 . 100 85 29 52 . . 65 86 . . . . . 59 22 Level 1 33 | . . 30 . . 10 70 47 . . 34 13 . . . . 100 40 77 Level 2 2 | . . . . . 4 . . . . . . . . . 27 . . . Level 3 4 | . . . . . . . . . . . . . . . 72 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 3 . . . 5 7 9 . . 2 2 . . 1 1 . 3 1 Investigation 5 | . 1 . . . 1 1 . . . . . . . . . . 1 1 Extermination 9 | . . . . . . 3 3 . . 1 1 . . . 1 . . . Reinforcement 13 | . 2 . . . 2 3 3 . . . 1 . . . . . 2 . Assault 1 | . . . . . . . . . . . . . . 1 . . . . Garrison 6 | . . . . . 2 . 3 . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Res Tes Acc Distress Signals 18 | . 3 . . . 1 3 . . . 1 2 . . 2 2 2 1 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . . . . . 2 . Times Spotted 311 | . 20 8 . 8 48 37 35 7 4 16 18 . 3 27 30 9 13 28 Peak Tracking Total 17 | . 3 3 . 3 5 5 6 4 4 4 11 . 3 7 12 7 10 17 Tactical Retreats 21 | . 1 1 . . 1 3 1 1 . 1 2 . . 3 1 2 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Res Tes Acc Traps Triggered 9 | . 3 . . . . 2 2 . . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . 11 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Res Tes Acc Machines Disabled 6 | . . . . 1 . . . . . 2 1 . . . . . 2 . Max in Single Turn 1 | . . . . 1 . . . . . 1 1 . . . . . 1 . Garrison Access 3 | . . . . . . 1 1 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Res Tes Acc Machines Accessed 49 | . 5 . 1 . 9 9 7 . . 5 2 . 4 . 1 1 3 2 Terminals 32 | . 5 . . . 9 5 3 . . 4 1 . . . 1 1 1 2 Fabricators 7 | . . . . . . 3 2 . . 1 . . . . . . 1 . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . . . Total Hacks 137 | . 17 . 1 . 35 22 18 . . 9 4 . 8 . 2 8 9 4 Successful 68 | . 11 . 1 . 13 10 8 . . 5 1 . 8 . 2 2 5 2 Failed 68 | . 6 . . . 21 12 10 . . 4 3 . . . . 6 4 2 Catastrophic 12 | . 1 . . . 3 5 1 . . 1 . . . . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . Manual 93 | . 15 . 1 . 34 11 11 . . 3 4 . . . 2 8 4 . Terminals 108 | . 17 . . . 35 16 12 . . 8 2 . . . 2 8 4 4 Fabricators 10 | . . . . . . 5 2 . . 1 . . . . . . 2 . Repair Stations 6 | . . . . . . . 3 . . . . . . . . . 3 . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . . . Terminal Hacks 24 | . 3 . 1 . 5 1 . . . 4 . . 8 . . . . 2 Record 9 | . . . 1 . . . . . . 2 . . 6 . . . . . Robot Analysis 6 | . 3 . . . 3 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 2 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 2 . . 1 . . . . . . . . Network Status 2 | . . . . . . 1 1 . . . . . . . . . . . Build 2 | . . . . . . . 1 . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . . . . . 2 . Scan Component 2 | . . . . . . . 1 . . . . . . . . . 1 . Repair 2 | . . . . . . . 1 . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . . . . . . Unauthorized Hacks 34 | . 8 . . . 8 7 3 . . . 1 . . . 2 2 3 . Terminals 33 | . 8 . . . 8 7 3 . . . . . . . 2 2 3 . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . Botnet 8 | . 2 . . . 2 1 . . . . . . . . 1 1 1 . Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . Skim 22 | . 5 . . . 6 5 3 . . . . . . . 1 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . 2 . . . . . . . 1 Used 1 | . . . . . . . . . . 1 . . . . . . . . Hacking Detections 37 | . 5 . . . 8 8 4 . . 4 1 . . . 1 1 3 2 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 3 . Parts Built 4 | . . . . . . . 2 . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . 58 . . 58 . . . . . . . . Total Part Build Rating 28 | . . . . . . . 14 . . 14 . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . Time 101 | . . . . . . . 70 . . . . . . . . . 31 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . 9 . . . . . Non-combat 2 | . . . . . . . . . . . . . 2 . . . . . Combat 7 | . . . . . . . . . . . . . 7 . . . . . Robot Hacks Applied 9 | . . . . . . . . . . . . . 9 . . . . . parse_system 9 | . . . . . . . . . . . . . 9 . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Res Tes Acc Total Allies 6 | . . 3 . . . . . . . . . . . 2 . . 1 . Largest Group 3 | . . 3 3 3 . . . . . . . . . 2 . . 1 . Highest-Rated Group 128 | . . 40 40 40 . . . . . . . . . 128 . . 10 . Highest-Rated Ally 64 | . . 16 16 16 . . . . . . . . . 64 . . 10 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . 4 . 17 . . . . . . . . . 9 . . . . Total Damage 657 | . . 40 . 205 . . . . . . . . . 412 . . . . Kills 7 | . . . . 5 . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Res Tes Acc Robot Analysis Total 5 | . 2 . . . 3 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Res Tes Acc Turns Passed 15906 | 88 1593 245 502 240 1993 2448 2089 806 100 875 674 181 1127 1506 719 288 249 183 Spaces Moved 9981 | 42 721 145 431 183 1104 1418 1149 653 63 564 437 134 915 637 511 248 334 292 Core 188 | 3 . . . . 15 . . . . . . . . . . 76 12 82 Treads 49 | . . . . . . . . . . . . . . . . 49 . . Legs 7289 | 39 300 . . . 762 1418 1149 653 63 564 437 134 915 637 218 . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1507 | . 421 145 431 183 327 . . . . . . . . . . . . . Flight 948 | . . . . . . . . . . . . . . . 293 123 322 210 Fastest Speed 27 | 50 116 116 116 116 52 112 120 120 120 120 120 120 120 120 31 37 29 27 Average Speed 113 | 115 117 116 116 118 133 118 120 120 120 120 120 120 120 120 89 66 55 33 Slowest Speed 1090 | 120 190 116 116 180 400 270 122 120 120 120 120 120 120 120 1090 160 600 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . 9 5 1 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 75 31 88 36 66 33 26 87 10 22 11 15 88 56 12 13 45 9 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 5 | . 1 . . . 4 . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . . . . . . 1 1 . Scrap Searched 7 | . . 2 . . . . . 3 . . . 1 . 1 . . . . Spaces Dug 21 | . . . . . . 2 6 . . 1 . . . 2 2 . 1 7 Terrain Destroyed 45 | . . . . . . 2 6 . 1 6 . . . 20 2 . 1 7 Melee 19 | . . . . . . 2 6 . . 1 . . . . 2 . 1 7 Projectile 26 | . . . . . . . . . 1 5 . . . 20 . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp War Pro Res Res Tes Acc Total 13567 | 62 1376 199 433 191 1417 2059 1716 662 73 713 522 154 950 1295 672 346 388 339 Wait 2609 | 1 574 42 . . 131 494 441 2 1 92 40 21 6 598 60 61 16 29 Move 9927 | 41 720 144 430 182 1103 1417 1148 652 62 563 436 133 914 636 493 238 331 284 Hop 15 | . . . . . . . . . . . . . . . 8 4 1 2 Pick Up 95 | 3 10 1 . 1 19 20 7 1 . 8 4 . 2 2 9 3 5 . Fast Attach 65 | 6 1 . . . 10 3 2 . . 1 . . . 1 12 12 14 3 Attach 77 | 1 2 1 1 . 10 9 7 . 3 4 5 . . 4 17 5 6 2 Detach 22 | . 1 . 1 . 3 . . . . . . . . . 10 . 6 1 Swap 132 | . 11 . 1 . 14 27 34 . 1 9 2 . 10 9 14 . . . Drop 83 | . 6 . . . 13 18 9 1 . 6 1 . 7 3 10 4 5 . Fire 449 | 10 49 11 . 8 105 63 55 6 6 22 28 . . 38 36 12 . . Melee 45 | . . . . . . 2 7 . . 1 . . 10 3 3 . 4 15 Ram 11 | . 1 . . . . . . . . . . . . . . 7 . 3 Kick 34 | . 1 . . . 9 6 4 . . 7 6 . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 798 | -10/Materials | Discovered new exit (range 13) 1141 | -10/Materials | Learned 2 Mines zone layouts 1212 | -10/Materials | Identified exit to Mines 1212 | -10/Materials | Identified exit to Materials 1275 | -10/Materials | Loaded intel: 8 terminal locations 1328 | -10/Materials | Learned location of 2 exits from Subcaves 1373 | -10/Materials | Learned Storage emergency access door positions 1436 | -10/Materials | Identified exit to Subcaves 1475 | -10/Materials | Learned 2 Mines zone layouts 1526 | -10/Materials | Learned location of Storage (-9) 1586 | -10/Materials | Learned Storage emergency access door positions 1657 | -10/Materials | Learned Storage emergency access door positions 1682 | -10/Materials | Entered Mines 1767 | -10/Mines | Core integrity fell below 50% 1788 | -10/Mines | Discovered exit to Materials (range 7) 1802 | -10/Mines | Learned Materials stockpile data 1818 | -10/Mines | Discovered exit to Materials (range 10) 1849 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1918 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1918 | -10/Mines | Discovered new exit (range 5) 1927 | -10/Mines | Entered Exiles 1927 | -10/Exiles | Found Exiles lab abandoned 1927 | -10/Exiles | Accompanied by 3 allies 2419 | -10/Exiles | Discovered new exit (range 10) 2429 | -10/Exiles | Entered Mines 2429 | -9/Mines | Accompanied by 3 allies 2460 | -9/Mines | Discovered new exit (range 16) 2669 | -9/Mines | Entered Materials 2669 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2858 | -8/Materials | Lost 3 parts (1p2n) 3480 | -8/Materials | Learned 2 Lower Caves zone layouts 3546 | -8/Materials | Learned location of Lower Caves (-6) 3601 | -8/Materials | Learned location of Zion (-7) 3645 | -8/Materials | Learned location of 1 exit from Storage 3679 | -8/Materials | Learned Factory stockpile data 3693 | -8/Materials | Build established: Scavenger-Mutant 3704 | -8/Materials | Learned Storage machine intel 3783 | -8/Materials | Identified exit to Factory 3831 | -8/Materials | Learned Storage trap positions 4559 | -8/Materials | Garrison activated, responded to threat 4612 | -8/Materials | Central database locked down 4642 | -8/Materials | Build established: Mutant 4662 | -8/Materials | Entered Factory 4662 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5217 | -7/Factory | Discovered new exit (range 13) 5293 | -7/Factory | Identified exit to Factory 6832 | -7/Factory | Lost 5 parts (3n2u) 7042 | -7/Factory | Learned location of 2 exits from Archives 7110 | -7/Factory | Entered another Factory area 7110 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7539 | -6/Factory | Build established: Hacker-Skirmisher 7620 | -6/Factory | Lost 3 parts (2u1w) 8129 | -6/Factory | Repaired Imp. Spread Laser 8254 | -6/Factory | Discovered new exit (range 16) 8575 | -6/Factory | Garrison activated, responded to threat 8670 | -6/Factory | Fabricated Railgun (x2) 8843 | -6/Factory | Discovered new exit (range 10) 8853 | -6/Factory | Identified exit to Lower Caves 9199 | -6/Factory | Entered Lower Caves 9494 | -6/Lower Caves | Encountered a Warlord checkpoint 9753 | -6/Lower Caves | Learned Factory emergency access door positions 9946 | -6/Lower Caves | Discovered new exit (range 11) 9972 | -6/Lower Caves | Identified exit to Lower Caves 10005 | -6/Lower Caves | Entered another Lower Caves area 10029 | -6/Lower Caves | Discovered new exit (range 10) 10045 | -6/Lower Caves | Identified exit to Factory 10052 | -6/Lower Caves | Lost 3 parts (2n1w) 10105 | -6/Lower Caves | Entered Factory 10105 | -5/Factory | Evolved 2 slots: Utility x2 10364 | -5/Factory | Garrison activated, responded to threat 10564 | -5/Factory | Discovered new exit (range 9) 10575 | -5/Factory | Identified exit to Factory 10675 | -5/Factory | Lost 3 parts (1p2u) 10737 | -5/Factory | Fabricated Adv. Datajack (x2) 10937 | -5/Factory | Build established: Skirmisher 10960 | -5/Factory | Identified exit to Upper Caves 10980 | -5/Factory | Entered another Factory area 10980 | -4/Factory | Evolved 2 slots: Utility x2 11460 | -4/Factory | Discovered new exit (range 8) 11469 | -4/Factory | Identified exit to Upper Caves 11654 | -4/Factory | Entered Upper Caves 11732 | -4/Upper Caves | Build established: Scavenger-Skirmisher 11801 | -4/Upper Caves | Encountered a Warlord checkpoint 11805 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11834 | -4/Upper Caves | Identified exit to Warlord 11835 | -4/Upper Caves | Entered Warlord 11903 | -4/Warlord | Discovered new exit (range 16) 11984 | -4/Warlord | System corruption cleaned by Quarantine Array 12318 | -4/Warlord | Build established: Scavenger-Assassin 12381 | -4/Warlord | Warlord's base attacked by MAIN.C 12446 | -4/Warlord | Met Warlord 12597 | -4/Warlord | Met EX-DEC 12600 | -4/Warlord | Found Prototype Energy Cannon 12601 | -4/Warlord | Identified Vortex Driver 12731 | -4/Warlord | Warlord forces counterattacked 12912 | -4/Warlord | Spotted B-90 Cyclops 12937 | -4/Warlord | Spotted B-86 Titan 12961 | -4/Warlord | Identified exit to Proximity Caves 12962 | -4/Warlord | Entered Proximity Caves 12971 | -3/Proximity Caves | Lost 6 allies 13017 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 13161 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13544 | -3/Proximity Caves | Spotter reported a threat 13644 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13728 | -3/Proximity Caves | Spotter reported a threat 13733 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 13742 | -3/Proximity Caves | Lost 3 parts (2u1w) 13781 | -3/Proximity Caves | Destroyed 7 combat bots 14070 | -3/Proximity Caves | Spotter reported a threat 14180 | -3/Proximity Caves | Spotter reported a threat 14375 | -3/Proximity Caves | Spotter reported a threat 14433 | -3/Proximity Caves | Discovered new exit (range 13) 14467 | -3/Proximity Caves | Identified exit to Research 14468 | -3/Proximity Caves | Entered Research 14468 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 14572 | -3/Research | Found Prototype Processor 14572 | -3/Research | Identified Spectral Analyzer 14718 | -3/Research | Search patrols dispatched 14933 | -3/Research | Destroyed 7 combat bots 14938 | -3/Research | Lost 12 parts (1p6n4u1w) 15003 | -3/Research | Search patrols dispatched 15100 | -3/Research | Lost 5 parts (1p1n2u1w) 15108 | -3/Research | Found Prototype Device 15108 | -3/Research | Identified Exp. EM Disruption Field 15149 | -3/Research | Discovered new exit (range 21) 15187 | -3/Research | Identified exit to Research 15187 | -3/Research | Entered another Research area 15187 | -2/Research | Warlord forces began assault on 0b10 15187 | -2/Research | Evolved 2 slots: Propulsion x2 15217 | -2/Research | Lost 9 parts (1p4n4u) 15297 | -2/Research | Research machine network offline 15352 | -2/Research | System corruption reached 10% 15371 | -2/Research | Released all parts (9) 15375 | -2/Research | Lost 6 parts (4u2w) 15454 | -2/Research | Discovered new exit (range 5) 15466 | -2/Research | Found Prototype Device 15466 | -2/Research | Identified Exp. Thermal Shield 15474 | -2/Research | Core integrity fell below 50% 15475 | -2/Research | Entered Testing 15576 | -2/Testing | Found Prototype Processor 15576 | -2/Testing | Identified Exp. Core Analyzer 15627 | -2/Testing | Found Prototype Energy Cannon 15627 | -2/Testing | Identified Imp. Potential Cannon 15666 | -2/Testing | Found Prototype Ballistic Cannon 15666 | -2/Testing | Identified Perforator 15719 | -2/Testing | Discovered new exit (range 15) 15724 | -2/Testing | Entered Access 15724 | -1/Access | Evolved 2 slots: Propulsion x2 15731 | -1/Access | Identified exit to Surface 15764 | -1/Access | Spotted B-99 Colossus 15837 | -1/Access | Spotted B-99 Colossus 15874 | -1/Access | Core integrity fell below 50% 15888 | -1/Access | Core integrity fell below 20% 15893 | -1/Access | Lost 13 parts (1p5n7u) 15907 | *** | Escaped! Last Messages --------------- 15883_ Slug penetrates K-01 Serf. 15884_ Slug penetrates Wall. 15887_ Penetrated by Slug. 15887_ K-01 Serf destroyed. 15892_ Acquired 26 matter. 15898_ Penetrated by Slug. 15898_ Slug penetrates Door. 15901_ Slug penetrates Terminal. 15901_ Penetrated by Slug. 15903_ Slug penetrates Terminal. 15903_ Penetrated by Slug. 15903_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15903_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 15904_ Slug penetrates Wall. 15905_ The Access Shell folds into the floor. [Achievement: 20k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | "" """############ # #??????????????? | | ## ! # # #??????????????? | | ## #"###### #??????????????? | | ? ??# !! # #??????????????? | | ??? ????# % # #??????????????? | | #####+####### =% # %% #######????????? | | # / + % #????????? | | / ####### # ############ #????????? | | # #?????# " #?????????## #????????? | | # #?????########""" ####?######" #????????? | | ?# #????????????# #?# !! # #????????? | | ??# #??#######???#% #?# !! # #????????? | | /### #? #???# % #?# # #????????? | | #? #???# #?# # #????????? | | # #???# #?# # #######??? | | #### # ! #???# % #?# / | | ???# / #???# *%[% #?# # | | ???# # #???#""""%"""""#?# # | | ???# # #???????"" "?????# # | | ???# #? ![ #????????"""?????# ######### # | | ???# #? 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Q-thruster | -2/Testing | Archive Exp. Field Recycling Unit | -2/Testing | Archive Exp. Optical Array | -2/Testing | Archive Robot Schematics ------------------ B-74 Champion | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive K-01 Serf | -2/Testing | Archive Fabricated ------------ Railgun | x2 | -6/Factory | Preloaded Adv. Datajack | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club Epsilon Run Challenges ------------ None Game ------ Seed MolecularFlightCasing Manual? 0 Play Time 02:24:55 Cumulative 72.9 hours Start 2025.05.04 @ 21:45:43 End 2025.05.05 @ 00:06:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92c82cfa-37d2-4e2b-91e4-e6085b90e643