Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.08 @ 13:41:43 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (224) 224 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1624 Bonus ------- None Cogmind --------- Core Integrity 371/400 Matter 276/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Hovering (172) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY (18) --- Light Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Improved Hover Unit High-capacity Matter Pod (90) Salvage Targeting Computer Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Improved Hover Unit High-capacity Matter Pod Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 13 | . 6 . 7 . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . 2 . 3 . Treads 2 | . 2 . . . Leg . | . . . . . Wheel . | . . . . . Hover 3 | . . . 3 . Flight . | . . . . . Utility 3 | . 2 . 1 . Device 1 | . . . 1 . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | . 2 . 3 . Energy Gun 3 | . 1 . 2 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 2 | . . . 2 . Average Slot Usage (%) 98 | . 97 100 98 100 Engine 13 | . 14 14 11 11 Treads 20 | . 27 28 . . Hover 8 | . . . 33 33 Device 2 | . . . 10 11 Storage 26 | . 26 28 22 22 Energy Gun 17 | . 25 14 12 11 Ballistic Gun 1 | . . . 4 11 Launcher 6 | . 1 14 4 . Naked Turns . | . . . . . Heaviest Build 57 | 11 56 56 57 57 Greatest Support 40 | 20 40 40 24 24 Greatest Overweight (x) 2 | . 1 1 2 2 Average Overweight (x) . | . . 1 2 2 Largest Inventory Capacity 18 | . 18 18 18 18 Average Capacity 16 | . 12 18 18 18 Most Carried 12 | . 10 12 11 11 Average Carried 9 | . 7 10 10 11 Final Capacity 18 | 6 18 18 18 18 Final Carried 12 | 6 10 12 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 516 | 161 269 26 60 . Remotely . | . . . . . Salvage Created 226 | . 99 67 60 . Parts 11 | . 6 3 2 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 5 | . 2 2 1 . Guns 3 | . 2 . 1 . AOE 2 | . . 2 . . Classes Destroyed 4 | . 2 1 1 . Tunneler 2 | . . 2 . . Watcher 1 | . 1 . . . Grunt 4 | . 2 2 . . Sentry 1 | . . . 1 . Best Kill Streak 4 | . 2 4 1 . Combat Bots Only 2 | . 2 2 1 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 267 | . 138 . 129 . Core 29 | . . . 29 . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 21 | . 10 3 8 . Largest 2 | . 2 1 2 . Hottest 90 | . 90 30 90 . Shots Fired 32 | . 20 3 9 . Gun 29 | . 20 . 9 . Cannon . | . . . . . Launcher 3 | . . 3 . . Special . | . . . . . Kinetic . | . . . . . Thermal 11 | . 10 . 1 . Explosive 3 | . . 3 . . Electromagnetic 18 | . 10 . 8 . Robot Hit Streak 8 | . 6 2 8 . Robot Miss Streak 3 | . 3 1 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 23 | . 13 2 8 . Core Hits 15 | . 5 8 2 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 581 | . 188 248 145 . Guns 286 | . 188 . 98 . Cannons . | . . . . . Explosions 295 | . . 248 47 . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 162 | . 102 . 60 . Explosive 248 | . . 248 . . Electromagnetic 171 | . 86 . 85 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 288 | . 288 . 39 . Average Temperature 99 | . 127 . 27 . Received Heat Transfer 111 | . 75 . 36 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 383 | . 296 . 87 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 87 | . 65 85 87 33 Initial 33 | . . 25 33 33 Average 40 | . 40 35 47 33 Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 9 | . 5 2 2 . Peak Tracking Total 2 | . 2 2 1 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 2 | . 1 . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 2 . 2 . Successful 3 | . 2 . 1 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 972 | . 369 361 207 35 Spaces Moved 504 | 1 181 197 105 20 Core . | . . . . . Treads 372 | . 175 197 . . Legs 7 | 1 6 . . . Wheels . | . . . . . Hover 125 | . . . 105 20 Flight . | . . . . . Fastest Speed 120 | 120 120 180 172 172 Average Speed 172 | 120 164 180 172 172 Slowest Speed 180 | 120 180 180 172 172 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 2 37 52 13 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 21 | . . 21 . . Melee . | . . . . . Projectile . | . . . . . AOE 21 | . . 21 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 574 | . 233 201 120 20 Wait 26 | . 26 . . . Move 500 | . 180 196 104 20 Hop . | . . . . . Pick Up 10 | . 7 2 1 . Fast Attach 5 | . 3 . 2 . Attach 4 | . 2 . 2 . Detach . | . . . . . Swap 4 | . 1 . 3 . Drop 4 | . 4 . . . Fire 21 | . 10 3 8 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 8) 146 | -10/Materials | Repaired EM Pulse Gun 178 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered Mines 543 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 653 | -10/Mines | Discovered new exit (range 6) 690 | -10/Mines | Learned Materials garrison access intel 731 | -10/Mines | Entered Materials 731 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 813 | -9/Materials | Discovered new exit (range 16) 938 | -9/Materials | Entered Mines 965 | -9/Mines | Assembled infested the area 973 | -9/Mines | Self-destructed Last Messages --------------- 00830_ Y-45 Defender misfires. 00831_ Chain reaction triggered in Imp. Ion Engine. 00833_ Sml. Laser destroyed. 00835_ Y-45 Defender destroyed. 00838_ U-05 Engineer lays Concrete. 00858_ Acquired Hvy. Assault Rifle. 00859_ Acquired 60 matter. 00879_ R-06 Scavenger collects Heat Sink. 00899_ Acquired Salvage Targeting Computer. 00916_ Connecting with Terminal... 00916_ Current location identified: Materials >>Prototypes Downloading prototype IDs... Hvy. Ion Engine Adv. EMP Blaster Prc. Beam Rifle LOCATION=UNKNOWN GOAL=ESCAPE 00965_ ALERT: Infestation in the mines, dispatching Demolisher response squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????" ???????????????????????????? | | ???????????????????" ####???????????????????????? | | ???????????????????" ????????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #????????##???????????????? | | ?????????????????#### #??????? ##??????????????? | | ????????????????## t #?????? #??????????????? | | ??????????????### ##??## #??????????????? | | ??????????##### ### #??????????????? | | ?????????## #??????????????? | | ?????????# t @ #??????????????? | | ?????????# #???????????????? | | ?????????# ##???????????????? | | ???#####?## ##????????????????? | | ??## ##?# ## #?????????????????? | | ?## ### #### #????????????????? | | ?# ##??## ???????????????? | | ?# #????## ##??????????????? | | ?## #??????#### ##???????????????? | | ??### ###### ##??????????####????????????????? | | ????####????######???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderFrostCore Manual? 0 Play Time 00:05:40 Cumulative 225.4 hours Start 2021.01.08 @ 13:36:13 End 2021.01.08 @ 13:41:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 72 Adventurer 63 Explorer 66 Win Type - Total 12 Types 11/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0347bc5a-6897-4dc2-8bd9-0048efba01d7