Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 21:55:26 Player: refrshrs Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1792) 1792 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 4913 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 0/700 Matter 138/300 Energy 105/310 System Corruption 28% Temperature Danger (486) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor Recoil Stabilizer > --- WEAPON (3) ------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY (5) ---- Improved Heat Sink Medium Matter Pod (0) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Gravmag System Gravmag System > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Advanced Terrain Scan Processor Advanced ECM Suite Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Laser Cooled Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Medium Matter Pod Plasma Cannon [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Cryofiber Web Device Cryofiber Web Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift System Shield Protection Medium Armor Plating Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 3 . . . Weapon 1 | . . . . 1 . . Parts Attached 85 | 5 2 10 34 7 3 24 Power 15 | 1 . . 6 1 1 6 Engine 9 | 1 . . 2 . . 6 Core 6 | . . . 4 1 1 . Reactor . | . . . . . . . Propulsion 24 | 2 . 5 9 2 2 4 Treads 1 | . . . . . . 1 Leg 13 | 2 . 2 6 2 1 . Wheel 6 | . . 3 3 . . . Hover 4 | . . . . . 1 3 Flight . | . . . . . . . Utility 18 | 1 1 1 9 1 . 5 Device 6 | . 1 . 1 1 . 3 Storage 5 | 1 . . 3 . . 1 Processor 3 | . . . 3 . . . Hackware 1 | . . 1 . . . . Protection 3 | . . . 2 . . 1 Artifact . | . . . . . . . Weapon 28 | 1 1 4 10 3 . 9 Energy Gun 7 | 1 . 1 2 . . 3 Energy Cannon 8 | . . . 1 1 . 6 Ballistic Gun 4 | . . 3 1 . . . Ballistic Cannon 3 | . . . 2 1 . . Launcher 3 | . 1 . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . 2 1 . . Unidentified Prototypes 3 | . . . . . 1 2 Parts Lost 38 | . . 7 12 2 5 12 Power 7 | . . 1 2 1 2 1 Propulsion 14 | . . 2 5 . 3 4 Utility 5 | . . 1 1 . . 3 Weapon 12 | . . 3 4 1 . 4 Highest Loss Streak 6 | . . 2 3 1 3 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 85 85 84 89 66 66 Engine 5 | . 14 12 2 . . 5 Core 2 | . . . 4 7 4 . Treads 1 | . . . . . . 6 Leg 10 | . 28 18 6 26 17 . Wheel 5 | . . 5 13 . . . Hover 2 | . . . . . . 9 Device 7 | . 2 1 7 13 9 12 Storage 9 | . 14 14 13 8 5 . Processor 9 | . . . 16 15 15 9 Hackware 1 | . . 5 . . . . Protection 2 | . . . 4 . . 4 Energy Gun 8 | . 14 13 2 7 4 8 Energy Cannon 2 | . . . 2 3 5 6 Ballistic Gun 4 | . . 13 2 . . . Ballistic Cannon 1 | . . . 3 2 2 . Launcher 1 | . 11 . 3 . . . Peak Build Rating 45 | 5 7 13 32 42 42 45 Average Rating 21 | 3 6 9 20 35 27 31 On Entrance 15 | . 5 7 11 28 42 14 Naked Turns . | . . . . . . . Heaviest Build 44 | 10 14 16 32 44 44 33 Greatest Support 71 | 20 20 30 51 71 69 28 Greatest Overweight (x) 10 | . . 1 9 . 1 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 Average Capacity 8 | 6 8 8 9 15 12 5 Most Carried 8 | 2 2 6 8 7 8 5 Average Carried 4 | 1 2 4 5 5 6 3 Final Capacity 15 | 8 8 8 15 15 5 5 Final Carried 7 | 2 2 6 5 7 4 2 Class Distribution -------------------- 80% | Mutant 9% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Matter Collected 1754 | 247 . 297 769 197 . 244 Remotely . | . . . . . . . Salvage Created 1622 | . 112 241 762 200 . 307 Parts 92 | . 6 19 44 7 . 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . 15 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Combat Hostiles Destroyed 43 | . 4 8 21 4 . 6 Guns 21 | . . 8 8 1 . 4 Cannons 6 | . . . 2 2 . 2 AOE 16 | . 4 . 11 1 . . Classes Destroyed 13 | . 5 2 4 . . 2 Builder 4 | . 1 . 3 . . . Tunneler 1 | . . . 1 . . . Recycler 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 3 | . . . 3 . . . Swarmer 11 | . 3 4 4 . . . Grunt 20 | . 1 . 12 4 . 3 Brawler 1 | . . . . . . 1 Duelist 1 | . . . 1 . . . Sentry 4 | . . . 4 . . . Programmer 2 | . . . . . . 2 Cobbler 1 | . . 1 . . . . Subdweller 4 | . . 4 . . . . Best Kill Streak 7 | . 7 3 4 3 . 2 Combat Bots Only 4 | . 4 3 4 3 . 2 Max Kills in Single Turn 4 | . 3 1 4 1 . 1 Gunslinging . | . . . . . . . Exploded 4 | . 2 . 4 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Hostile Shots Fired 327 | . 7 68 120 31 5 96 Missed 98 | . 2 16 41 13 1 25 Damage Taken 4501 | . 118 701 1497 343 183 1659 Core 1145 | . 6 152 275 35 129 548 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 17 | . . . . . . 17 Core Remaining (%) 62 | 100 . 36 50 . . . Volleys Fired 191 | . 8 43 78 12 . 50 Largest 3 | . 1 2 2 3 . 3 Hottest 240 | . 30 90 135 169 . 240 Shots Fired 326 | . 8 67 136 31 . 84 Gun 178 | . . 66 54 12 . 46 Cannon 110 | . . . 53 19 . 38 Launcher 38 | . 8 1 29 . . . Special . | . . . . . . . Kinetic 106 | . . 43 56 7 . . Thermal 151 | . . 23 42 12 . 74 Explosive 38 | . 8 1 29 . . . Electromagnetic 31 | . . . 9 12 . 10 Robot Hit Streak 10 | . 3 6 10 7 . 9 Robot Miss Streak 7 | . 1 7 4 4 . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 200 | . 5 37 90 22 . 46 Core Hits 115 | . 15 14 59 15 . 12 Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 3 2 . . . Burn 1 | . . 1 . . . . Destroy 2 | . . 2 . . . . Blast 2 | . . . 2 . . . Melee Attacks 3 | . . . 1 2 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5841 | . 498 706 3002 502 . 1133 Guns 1940 | . . 656 662 175 . 447 Cannons 1693 | . . . 781 262 . 650 Explosions 2092 | . 498 50 1479 65 . . Melee . | . . . . . . . Ramming 116 | . . . 80 . . 36 Kinetic 1268 | . . 400 756 112 . . Thermal 2064 | . . 256 559 215 . 1034 Explosive 2027 | . 498 50 1479 . . . Electromagnetic 366 | . . . 128 175 . 63 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 28 | . . . 3 . 21 28 Average Corruption 12 | . . . 3 . 13 23 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 111 | . . . 25 . 14 72 Message Errors 35 | . . . 12 . 3 20 Matter Fused 23 | . . . 4 . 2 17 Heat Flow Errors 7 | . . . 2 . 1 4 Energy Discharges 12 | . . . 2 . 2 8 Parts Rejected 2 | . . . 1 . . 1 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 6 | . . . 1 . 1 4 Data Loss (major) 1 | . . . . . . 1 Misfires 7 | . . . 3 . . 4 Alerts 2 | . . . . . . 2 Misdirections 9 | . . . . . 5 4 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 210 | . 52 9 121 13 . 15 Projectiles 28 | . . . 13 . . 15 Explosions 182 | . 52 9 108 13 . . Melee . | . . . . . . . Knockbacks 11 | . . . 6 5 . . Impact 1 | . . . 1 . . . Kinetic 10 | . . . 5 5 . . Secondary . | . . . . . . . Self-Inflicted Damage 410 | . 70 36 260 30 . 14 Shots 15 | . 5 1 8 1 . . Rammed 14 | . . . 7 . . 7 Targets Rammed 22 | . . . 15 . . 7 Kicked 8 | . . . 8 . . . Crushed . | . . . . . . . Highest Temperature 563 | . 1 . 332 563 219 552 Average Temperature 165 | . 1 . 116 230 121 184 Received Heat Transfer 1314 | . 18 18 684 198 . 396 Effects 25 | . . . . 6 . 19 Shutdowns 3 | . . . . . . 3 Energy Bleed 2 | . . . . . . 2 Interference 7 | . . . . 2 . 5 Matter Decay 3 | . . . . . . 3 Short Circuit 4 | . . . . 1 . 3 Damage (major) 5 | . . . . 3 . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 1 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . 2 . . 6 Heat Transferred 3673 | . . 521 1109 272 . 1771 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Peak Influence 479 | . 200 . 479 260 36 135 Initial 156 | . . . 5 156 21 . Average 168 | . 90 . 320 164 11 23 Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 60 | 100 93 . 16 67 100 100 Level 1 31 | . 6 . 63 32 . . Level 2 8 | . . . 19 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 . 3 1 . 5 Investigation 5 | . . . 3 1 . 1 Extermination 2 | . . . . . . 2 Reinforcement 4 | . 2 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 7 10 35 6 6 18 Peak Tracking Total 6 | . 4 3 4 3 6 6 Tactical Retreats 8 | . . . 3 . . 5 Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Traps Triggered 6 | . . 1 1 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Disabled 7 | . 2 . 4 . . 1 Max in Single Turn 1 | . 1 . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Accessed 7 | . . 2 3 1 . 1 Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 17 | . . 3 9 3 . 2 Successful 10 | . . 3 4 1 . 2 Failed 7 | . . . 5 2 . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . . . 6 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 3 | . . . . 3 . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 3 1 . . . Record 1 | . . 1 . . . . Open Door 1 | . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . Release Object 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 1 | . . . . 1 . . Recycle Component 1 | . . . . 1 . . Scanalyzer 3 | . . . 3 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . 3 1 . 1 Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 26 | . . . . . . 26 Parts Recycled 1 | . . . . 1 . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . 1 . . . Non-combat 1 | . . . 1 . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . find_station 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Turns Passed 5423 | 60 108 1558 1646 477 277 1297 Spaces Moved 3395 | 41 75 1119 1049 269 217 625 Core 198 | 8 . . 26 . 17 147 Treads 21 | . . . . . . 21 Legs 1540 | 33 75 676 287 269 200 . Wheels 1179 | . . 443 736 . . . Hover 457 | . . . . . . 457 Flight . | . . . . . . . Fastest Speed 50 | 50 120 80 80 127 50 50 Average Speed 122 | 106 120 124 115 129 123 126 Slowest Speed 550 | 120 120 190 500 130 195 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 16 40 56 7 81 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 12 | . 12 . . . . . Terrain Destroyed 239 | . 29 6 200 3 . 1 Melee . | . . . . . . . Projectile 16 | . . . 15 . . 1 AOE 223 | . 29 6 185 3 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Total 4342 | 55 84 1212 1339 374 226 1052 Wait 575 | 7 . 27 129 73 4 335 Move 3390 | 40 74 1118 1048 269 216 625 Hop . | . . . . . . . Pick Up 29 | 3 . 7 8 8 1 2 Fast Attach 46 | 4 2 3 20 1 1 15 Attach 36 | 1 . 7 11 6 2 9 Detach 28 | . . 5 13 2 . 8 Swap 3 | . . . 3 . . . Drop 18 | . . 1 13 1 2 1 Fire 191 | . 8 43 78 12 . 50 Melee 3 | . . . 1 2 . . Ram 13 | . . . 7 . . 6 Kick 8 | . . . 8 . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 4) 169 | -10/Materials | Entered Subcaves 304 | -10/Subcaves | Build established: Mutant 725 | -10/Subcaves | Discovered new exit (range 9) 1301 | -10/Subcaves | Discovered new exit (range 8) 1410 | -10/Subcaves | Released subatomizers from SUBCON Basin 1524 | -10/Subcaves | Core integrity fell below 50% 1727 | -10/Subcaves | Entered Materials 1727 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1811 | -8/Materials | Lost 3 parts (1n1u1w) 2005 | -8/Materials | Discovered new exit (range 17) 2324 | -8/Materials | Discovered new exit (range 17) 2468 | -8/Materials | Discovered new exit (range 8) 2801 | -8/Materials | Lost 3 parts (2n1w) 3373 | -8/Materials | Entered Factory 3373 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3589 | -7/Factory | Discovered new exit (range 17) 3850 | -7/Factory | Sucked down chute 3850 | -7/Factory | Entered Waste 3865 | -7/Waste | EMP discharged 3909 | -7/Waste | Spotted C-40 Crusher 3913 | -7/Waste | Spotted C-40 Crusher 3933 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3933 | -7/Waste | Spotted C-40 Crusher 3935 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3965 | -7/Waste | EMP discharged 3965 | -7/Waste | System corruption reached 10% 3966 | -7/Waste | Lost 3 parts (1p2n) 4027 | -7/Waste | Spotted C-40 Crusher 4043 | -7/Waste | Spotted C-40 Crusher 4044 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4050 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4065 | -7/Waste | EMP discharged 4093 | -7/Waste | Spotted C-40 Crusher 4120 | -7/Waste | Discovered new exit (range 12) 4127 | -7/Waste | Entered Factory 4715 | -7/Factory | Build established: Scavenger-Tank 4857 | -7/Factory | Repaired Med. Matter Pod 5085 | -7/Factory | Lost 3 parts (2u1w) 5154 | -7/Factory | Lost 3 parts (1p2n) 5258 | -7/Factory | Core integrity fell below 50% 5295 | -7/Factory | Lost 6 parts (2n1u3w) 5418 | -7/Factory | Core integrity fell below 20% 5424 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- B-48 Gladiator destroyed. Recoil Stabilizer broken. Overheating: Short circuit. Critical hit (Burn: +37). Power failure, Hvy. Deuterium Engine shutdown. Overheating: System interference. Plasma Cannon temporarily disabled. Plasma Cannon broken. Overheating: Short circuit. Overheating: Matter decay (-19). System corrupted: Heat flow error (+153). Overheating: Broken Recoil Stabilizer damaged (-11). Overheating: Broken Plasma Cannon damaged (-17). Power failure, Hvy. Deuterium Engine shutdown. Overheating: Core damaged (-119). Overheating: Energy bleed (-34). Overheating: Matter decay (-34). Plasma Cannon broken. Overheating: Short circuit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##############???????????????? | | ????????????????????# g @ #???????????????? | | ????????????????????# g #???????????????? | | ????????????????????# " " " #???????????????? | | ??????????????????? + " ! " " #???????????????? | | ??????????????????### " !/ " " #???????????????? | | ????????????????????# " !% " " #???????????????? | | ????????????????????# " " " #???????????????? | | ????????????????????# " g " " #???????????????? | | ????????????????????# " " " #???????????????? | | ????????????????????# " " " #???????????????? | | ????????????????????# " " " #???????????????? | | ????????????????????# / #???????????????? | | ????#####+#################+############?????????? | | ????# #?????????? | | ????# #?????????? | | ????# #?????????? | | ????# #?????????? | | ????# #?????????? | | ????# #?????????? | | ????# #?????????? | | ????# ###############+#### #?????????? | | ????# #??????????????????? #?????????? | | ????# #???????????????????? #?????????? | | ????# #???????????????????? #?????????? | | ????+ #????????????????????? #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Density 210 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 11 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Safety First Challenges ------------ None Game ------ Seed SingularityXenonBarrier Manual? 0 Play Time 00:46:33 Cumulative 11.7 hours Start 2025.01.21 @ 21:09:27 End 2025.01.21 @ 21:55:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bd4606f2-052a-4717-a75d-98b3dd73f12b