Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.08 @ 15:23:24 Player: Cwundo Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1448) 1448 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (262) 262 TOTAL SCORE: 4900 Bonus ------- High Alert Combat Kills 127 Entered Garrisons 200 Friendly Fire -65 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Flight Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Airjet Improved Airjet VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Enhanced Optical Array Hardened Light Armor Plating Shock Absorption System System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Cooled Airjet Cooled Airjet Improved Flight Unit [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Light Armor Plating Weapon Katana Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power 2 | . . . . . 1 1 . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 1 1 . Weapon . | . . . . . . . . Parts Attached 70 | 8 7 2 . 4 23 20 6 Power 17 | 1 1 2 . . 9 2 2 Engine 13 | 1 . 2 . . 8 1 1 Core 4 | . 1 . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 27 | 2 5 . . 1 6 10 3 Treads 5 | 2 3 . . . . . . Leg 2 | . . . . . 1 1 . Wheel 2 | . . . . . . 2 . Hover 6 | . . . . . . 4 2 Flight 12 | . 2 . . 1 5 3 1 Utility 13 | 2 . . . 2 2 6 1 Device 5 | 1 . . . 2 1 1 . Storage 2 | 1 . . . . . . 1 Processor 3 | . . . . . . 3 . Hackware 1 | . . . . . . 1 . Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 13 | 3 1 . . 1 6 2 . Energy Gun 2 | 1 . . . . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 3 | . 1 . . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . 3 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . Parts Lost 28 | . . . . . 9 6 13 Power 6 | . . . . . 2 2 2 Propulsion 16 | . . . . . 7 2 7 Utility 4 | . . . . . . 1 3 Weapon 2 | . . . . . . 1 1 Highest Loss Streak 12 | . . . . . 5 6 12 Average Slot Usage (%) 74 | . 96 85 85 85 77 60 67 Engine 11 | . 12 14 14 14 16 5 5 Core 2 | . 1 . . . . 4 5 Treads 1 | . 21 . . . . . . Leg 1 | . . . . . . 2 . Wheel 1 | . . . . . . 4 . Hover 2 | . . . . . . 2 14 Flight 16 | . 4 28 28 28 23 6 10 Device 10 | . 14 14 14 21 14 2 4 Storage 1 | . 12 . . . . . 3 Processor 4 | . . . . . . 13 2 Hackware 1 | . . . . . . 2 7 Protection 2 | . . . . . 3 2 4 Ballistic Gun 5 | . 15 14 14 7 5 . . Launcher 4 | . 12 14 14 14 1 . . Slashing Weapon 6 | . . . . . 9 8 5 Naked Turns . | . . . . . . . . Heaviest Build 26 | 11 12 8 8 11 20 16 26 Greatest Support 40 | 40 40 8 8 11 32 26 26 Greatest Overweight (x) 5 | . 1 . . 2 1 5 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 4 4 Most Carried 6 | 4 6 4 4 4 4 4 4 Average Carried 3 | 2 4 4 4 3 3 2 2 Final Capacity 6 | 6 4 4 4 4 4 4 4 Final Carried 4 | 3 4 4 4 4 3 4 1 Class Distribution -------------------- 57% | Mutant 20% | Hacker-Mutant 17% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Matter Collected 1212 | 282 40 . . 201 474 80 135 Remotely . | . . . . . . . . Salvage Created 1659 | 128 63 . . 128 1022 165 153 Parts 96 | 4 8 . . 5 58 12 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 34 | . 2 . . 2 21 5 4 Melee 25 | . . . . . 16 5 4 Guns 2 | . . . . 1 1 . . AOE 7 | . 2 . . 1 4 . . Classes Destroyed 10 | 2 1 . . 2 4 1 . Worker 3 | . . . . 1 1 1 . Builder 1 | . . . . 1 . . . Tunneler 1 | 1 . . . . . . . Recycler 4 | 1 . . . 1 2 . . Operator 1 | . . . . . 1 . . Watcher 2 | . . . . . 2 . . Swarmer 10 | . . . . . 3 4 3 Grunt 18 | . 2 . . 2 14 . . Sentry 5 | . . . . . 4 . 1 Programmer 1 | . . . . . . 1 . Best Kill Streak 11 | 2 1 . . 3 11 3 3 Combat Bots Only 11 | . 1 . . 2 11 3 3 Max Kills in Single Turn 1 | 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . 1 1 . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Damage Taken 2887 | . 63 . . 100 906 444 1374 Core 927 | . . . . 58 168 200 501 Absorbed by Shields 44 | . . . . . . . 44 Core Remaining (%) 81 | 100 . . . 76 69 . . Volleys Fired 46 | 8 4 . . 14 20 . . Largest 2 | 2 1 . . 1 1 . . Hottest 40 | 40 30 . . 33 33 . . Shots Fired 54 | 16 4 . . 14 20 . . Gun 31 | 16 2 . . 8 5 . . Cannon . | . . . . . . . . Launcher 23 | . 2 . . 6 15 . . Special . | . . . . . . . . Kinetic 31 | 16 2 . . 8 5 . . Thermal . | . . . . . . . . Explosive 23 | . 2 . . 6 15 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 4 2 . . 6 12 . . Robot Miss Streak 2 | 1 1 . . 1 2 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 111 | 10 2 . . 8 65 12 14 Core Hits 80 | 3 2 . . 14 44 6 11 Critical Hits 2 | . . . . . 2 . . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 90 | . . . . . 53 15 22 Impact . | . . . . . . . . Slashing 90 | . . . . . 53 15 22 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 2 1 2 Combat Hostiles 2 | . . . . . . . 2 Follow-up Attacks 1 | . . . . . 1 . . Damage Inflicted 4285 | 106 115 . . 423 2536 460 645 Guns 235 | 106 16 . . 31 82 . . Cannons . | . . . . . . . . Explosions 1143 | . 99 . . 392 652 . . Melee 2861 | . . . . . 1802 460 599 Ramming 46 | . . . . . . . 46 Kinetic 235 | 106 16 . . 31 82 . . Thermal . | . . . . . . . . Explosive 1143 | . 99 . . 392 652 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 2861 | . . . . . 1802 460 599 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 2 6 Average Corruption 2 | . . . . . . 1 3 Corruption Purged . | . . . . . . . . Effects 5 | . . . . . . 3 2 Message Errors 1 | . . . . . . . 1 Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 140 | . . . . . 96 9 35 Projectiles . | . . . . . . . . Explosions 24 | . . . . . 24 . . Melee 116 | . . . . . 72 9 35 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 45 | . . . . . 23 . 22 Shots 1 | . . . . . 1 . . Rammed 13 | . . . . . . . 13 Targets Rammed 13 | . . . . . . . 13 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 267 | . . . . 24 33 267 5 Average Temperature 32 | . . . . 9 10 112 3 Received Heat Transfer 1008 | . 45 . . 72 441 . 450 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Peak Influence 614 | 10 45 14 . 65 614 327 188 Average Influence 211 | 4 21 14 . 48 389 232 146 Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 50 | 100 100 100 . 100 13 22 100 Level 1 30 | . . . . . 24 77 . Level 2 19 | . . . . . 61 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . . 1 6 1 . Investigation 3 | . . . . 1 2 . . Extermination . | . . . . . . . . Reinforcement 4 | . . . . . 3 1 . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Distress Signals 5 | . 2 . . 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 4 . . 5 39 14 13 Peak Tracking Total 9 | . 2 . . 3 7 5 9 Tactical Retreats 3 | . . . . . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Traps Triggered 4 | . 1 . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Disabled 2 | . . . . . 2 . . Max in Single Turn 1 | . . . . . 1 . . Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Accessed 6 | . . . . 1 3 2 . Terminals 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 11 | . . . . 1 6 4 . Successful 8 | . . . . 1 4 3 . Failed 3 | . . . . . 2 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers 3 | . . . . . 3 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 4 | . . . . 1 3 . . Open Door 1 | . . . . 1 . . . Alert Level 1 | . . . . . 1 . . Zone Layout 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . Recycle Component 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer 1 | . . . . . 1 . . Insert Component 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . 2 1 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . . . . 1 . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 1 . . . . Highest-Rated Group 46 | . . 46 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Turns Passed 1908 | 147 123 98 122 144 556 517 201 Spaces Moved 2287 | 82 70 111 321 144 736 582 241 Core 54 | 22 . . . . 2 12 18 Treads 117 | 60 57 . . . . . . Legs 104 | . . . . . 38 66 . Wheels 187 | . . . . . . 187 . Hover 382 | . . . . . . 159 223 Flight 1443 | . 13 111 321 144 696 158 . Fastest Speed 29 | 50 37 37 37 37 29 40 46 Average Speed 54 | 130 139 37 37 51 37 73 46 Slowest Speed 300 | 160 160 37 37 200 120 300 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 6 31 32 74 32 45 19 33 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 165 | . 11 . . 46 108 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 165 | . 11 . . 46 108 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Total 2755 | 108 92 166 326 204 917 647 295 Wait 134 | . . 54 2 34 42 2 . Move 2276 | 81 69 110 320 143 735 581 237 Hop . | . . . . . . . . Pick Up 74 | 10 6 . 2 4 26 22 4 Fast Attach . | . . . . . . . . Attach 45 | 8 2 . . 2 17 11 5 Detach 6 | 1 1 . . 1 2 . 1 Swap 25 | . 5 2 . 2 6 9 1 Drop 39 | . 5 . 2 4 18 8 2 Fire 46 | 8 4 . . 14 20 . . Melee 87 | . . . . . 51 14 22 Ram 13 | . . . . . . . 13 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . . 10 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Met 8R-AWN 244 | -10/Materials | Discovered new exit (range 8) 271 | -10/Materials | Entered Mines 273 | -10/Mines | Followed 8R-AWN into the Mines 317 | -10/Mines | Build established: Mutant 367 | -10/Mines | Discovered new exit (range 5) 369 | -10/Mines | Entered Exiles 369 | -10/Exiles | Accompanied by 1 ally 382 | -10/Exiles | Welcomed by 8R-AWN 389 | -10/Exiles | Met EX-HEX 399 | -10/Exiles | Led the pair of lost Derelicts to a safe place 409 | -10/Exiles | Met EX-DEC 430 | -10/Exiles | Visited The Gauntlet 485 | -10/Exiles | Discovered new exit (range 14) 491 | -10/Exiles | Entered Mines 520 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 552 | -9/Mines | Met a Derelict shopkeep closing up shop 582 | -9/Mines | Discovered new exit (range 10) 635 | -9/Mines | Entered Materials 635 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 636 | -8/Materials | Identified exit to Storage 1027 | -8/Materials | Build established: Sprinter 1035 | -8/Materials | First assault squad dispatched 1090 | -8/Materials | Destroyed 11 combat bots 1136 | -8/Materials | Lost 5 parts (2p3n) 1186 | -8/Materials | Discovered new exit (range 4) 1191 | -8/Materials | Entered Factory 1191 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1361 | -7/Factory | Build established: Mutant 1413 | -7/Factory | Lost 6 parts (2p2n1u1w) 1707 | -7/Factory | Identified exit to Garrison 1708 | -7/Factory | Entered Garrison 1730 | -7/Garrison | Triggered checkpoint 1808 | -7/Garrison | Build established: Hacker-Mutant 1818 | -7/Garrison | Triggered checkpoint 1842 | -7/Garrison | Discovered new exit (range 9) 1846 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1870 | -7/Garrison | Triggered checkpoint 1890 | -7/Garrison | Garrison Relay disabled 1891 | -7/Garrison | Core integrity fell below 50% 1905 | -7/Garrison | Core integrity fell below 20% 1909 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01872_ Katana destroyed. 01873_ Slammed into G-47 Trooper. 01880_ Com. Battery destroyed. 01881_ Slammed into G-47 Trooper. 01889_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 01890_ Garrison Relay disabled. 01890_ Relay Coupler [Sentry] tumbles out of relay unit. 01890_ Relay Coupler [Hunter] tumbles out of relay unit. 01890_ Relay Coupler [Swarmer] tumbles out of relay unit. 01890_ G-47 Trooper suffers critical hit. 01890_ Chain reaction triggered in Lgt. Nuclear Core. 01890_ G-47 Trooper destroyed. 01893_ Critical hit. 01893_ Cld. Airjet destroyed. 01896_ P-60 Hacker destroyed. 01899_ Slammed into G-47 Trooper. 01899_ Cld. Airjet destroyed. 01904_ Slug penetrates Reinforced Barrier. 01905_ G-47 Trooper destroyed. 01907_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????#??????????????????????????????????????????? | | ???? #??????????????????????????????????????????? | | ??? #??????????????????????????????????????????? | | "## ##?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #? #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "????????????????###??????????????????????? | | ## #????????????????# ###????????????????????? | | ## #????????????????#!@ ##???????????????????? | | #????????????????#%ghY#???????????????????? | | #????????????????#!gg[#???????????????????? | | #????????????????#"#g|#???????????????????? | | "## ##????????????????###*##???????????????????? | | ??# #???????????????????#%###??????????????????? | | ??# #???????????????????#%! #??????????????????? | | ??# #???????????????????#%%%#??????????????????? | | ??# #???????????????????# % #??????????????????? | | ??# #???????????????????+ ###??????????????????? | | ??# #???????????????????# #????????????????????? | | ??# ########????????????# #????????????????????? | | ??# #????????????# #????????????????????? | | ??# ############## #????????????????????? | | ??######## #????????????????????? | | ?????????# ################????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# ###?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# < #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????######?????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed GaussDecoderScreen Manual? 0 Play Time 00:48:49 Cumulative 7.6 hours Start 2020.08.08 @ 14:34:55 End 2020.08.08 @ 15:23:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a66d344a-379d-4d8a-a75b-dae01785bb01