Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.04 @ 20:14:24 Player: ldi (hl). (hl) Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (206) 1030 Value Destroyed (8077) 8077 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1019) 1019 TOTAL SCORE: 17426 Bonus ------- High Alert Combat Kills 219 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 32/100 System Corruption 33% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Core Analyzer Core Analyzer Core Analyzer > --- WEAPON (2) ------- Ionic Axe > --- INVENTORY (5) ---- Light Nuclear Core Plasma Rifle Coil Gun Coil Gun Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Active Sensor Suite Core Analyzer Core Analyzer Core Analyzer Core Analyzer Improved Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Hypervelocity Gauss Cannon Ionic Axe > --- INVENTORY -------- Micro Fission Core Field Laser Plasma Rifle Plasma Rifle Plasma Rifle [Rating: 115] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Surge Thruster Utility Core Analyzer Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac DSF Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . . . . Utility 9 | . . . 2 . . . 1 1 . . . . 1 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 257 | 6 5 2 18 . 5 3 41 16 18 1 5 . 54 2 . . 16 14 6 45 Power 29 | 1 . 1 2 . . . 1 3 1 . . . 7 . . . 1 3 2 7 Engine 13 | 1 . 1 2 . . . 1 1 1 . . . 6 . . . . . . . Core 9 | . . . . . . . . 2 . . . . 1 . . . 1 2 . 3 Reactor 7 | . . . . . . . . . . . . . . . . . . 1 2 4 Propulsion 63 | 2 2 . 4 . . 1 18 2 5 . 1 . 12 . . . 4 4 1 7 Treads 13 | . . . . . . . 3 2 . . . . . . . . . 2 1 5 Leg 31 | 2 2 . 4 . . 1 5 . 4 . 1 . 9 . . . . 2 . 1 Wheel 12 | . . . . . . . 10 . 1 . . . . . . . . . . 1 Hover 3 | . . . . . . . . . . . . . 3 . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . 4 . . . Utility 78 | 1 2 . 6 . . 1 8 6 5 . 1 . 17 2 . . 10 5 3 11 Device 27 | . . . 3 . . . 1 . 3 . . . 10 . . . . 2 2 6 Storage 4 | 1 . . . . . . 1 . . . . . . . . . . 1 . 1 Processor 21 | . 1 . 1 . . . 4 1 . . . . 3 . . . 7 1 . 3 Hackware 4 | . . . . . . . . . . . . . . 1 . . 3 . . . Protection 22 | . 1 . 2 . . 1 2 5 2 . 1 . 4 1 . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 1 1 6 . 5 1 14 5 7 1 3 . 18 . . . 1 2 . 20 Energy Gun 33 | 1 1 1 2 . 1 . 2 1 . . . . 10 . . . 1 1 . 12 Energy Cannon 17 | . . . 1 . 1 . 5 4 3 . . . 3 . . . . . . . Ballistic Gun 14 | 1 . . 3 . 1 1 3 . . . . . 1 . . . . . . 4 Ballistic Cannon 8 | . . . . . . . 4 . 2 . . . . . . . . . . 2 Launcher 7 | . . . . . . . . . 2 1 3 . 1 . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . . . . . . 3 . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . 3 . . 2 . . 1 . 2 . . . . 1 1 2 Parts Lost 91 | . . 2 2 . . . 13 4 11 3 . 9 11 . 3 . 1 2 1 29 Power 11 | . . 1 . . . . 1 . 1 . . 1 2 . . . . . . 5 Propulsion 31 | . . . . . . . 7 1 5 2 . 3 4 . 2 . 1 1 . 5 Utility 28 | . . . 1 . . . 1 2 4 1 . 3 2 . 1 . . 1 1 11 Weapon 21 | . . 1 1 . . . 4 1 1 . . 2 3 . . . . . . 8 Highest Loss Streak 13 | . . 2 1 . . . 4 1 8 1 . 9 4 . 3 . 1 2 1 13 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 92 97 94 100 99 100 98 93 77 88 88 89 87 100 36 . 27 64 55 63 Engine 7 | . 14 11 10 11 11 11 8 4 6 7 7 6 10 11 4 . . . . . Treads 4 | . . . . . . . 1 27 1 . . . . . . . . 7 10 7 Leg 12 | . 28 28 22 22 22 22 11 . 14 16 13 14 16 23 8 . . . . . Wheel 2 | . . . . . . . 12 . 1 7 7 6 . . . . . . . . Device 6 | . . . 8 11 11 2 1 6 4 9 7 6 7 11 4 . . 5 6 11 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 1 . . . . 1 Processor 18 | . 8 14 11 22 22 22 27 7 15 15 15 15 19 17 6 . 11 31 27 23 Protection 7 | . . . 8 . . 8 7 18 8 7 13 14 5 11 4 . . 3 2 1 Energy Gun 3 | . 12 16 6 . . . 1 1 . . . . 8 11 4 . 2 3 2 5 Energy Cannon 5 | . . . 8 11 10 11 8 12 10 . . . 3 . . . . . . . Ballistic Gun 2 | . 14 11 6 11 10 11 6 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 2 . 3 8 7 6 . . . . . . . 1 Naked Turns 89 | . . . . . . . . . . . . . . . 70 3 16 . . . Heaviest Build 136 | 12 14 13 25 20 20 30 108 119 116 112 112 112 136 133 133 . 14 43 87 62 Greatest Support 140 | 20 20 20 20 20 20 20 67 87 84 16 16 23 65 65 65 3 16 140 140 140 Greatest Overweight (x) 42 | 3 . . 1 . . 1 8 1 6 6 6 28 42 2 2 . 2 1 . 3 Average Overweight (x) 2 | . . . . . . . 2 1 5 6 6 6 3 2 . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 25 25 25 25 25 25 25 25 25 5 5 5 5 10 Average Capacity 19 | 7 8 8 8 8 8 8 22 25 25 25 25 25 25 25 12 5 5 5 5 6 Most Carried 25 | 2 5 7 8 7 8 8 25 25 25 24 25 25 25 22 22 5 5 5 5 10 Average Carried 17 | . 2 5 7 7 7 7 20 24 20 24 24 25 22 21 11 5 3 4 5 5 Final Capacity 25 | 8 8 8 8 8 8 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 1 5 5 7 7 8 8 25 24 24 24 25 25 23 22 5 5 5 5 5 5 Class Distribution -------------------- 50% | Mutant 28% | Scavenger-Mutant 7% | Derelict-Mutant 6% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac DSF Fac Was Fac Matter Collected 4065 | 212 135 21 351 . . 82 817 148 406 72 30 . 784 33 . . 103 196 67 608 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 9213 | . 160 11 795 . . 47 1353 1171 488 77 . . 1752 33 . . 158 214 971 1983 Parts 439 | . 15 3 43 . . 2 81 64 25 11 . . 68 1 . . 15 8 18 85 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 2 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 19 10 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac DSF Fac Was Fac Combat Hostiles Destroyed 171 | . 3 2 16 . . 1 35 28 10 6 . . 32 . . . 6 3 3 26 Melee 8 | . . . . . . . . . . . . . 4 . . . . . . 4 Guns 84 | . 3 2 10 . . 1 15 6 . . . . 22 . . . 6 3 3 13 Cannons 60 | . . . 6 . . . 18 17 10 1 . . 2 . . . . . . 6 AOE 10 | . . . . . . . 2 2 . 5 . . 1 . . . . . . . Classes Destroyed 22 | . 4 1 5 . . 1 3 1 2 . . . 2 . . . 1 . 1 1 Worker 10 | . 1 . . . . . 2 2 . . . . 1 . . . . 1 . 3 Builder 5 | . 1 1 . . . . 1 . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . . Recycler 7 | . . . . . . . 1 2 . . . . 2 . . . . . . 2 Mechanic 4 | . . . 1 . . . . . . . . . 1 1 . . . . . 1 Operator 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Watcher 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . 1 Swarmer 52 | . . . 4 . . . 9 16 4 6 . . 6 . . . 4 . . 3 Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . Grunt 56 | . 3 . 6 . . . 18 2 2 . . . 14 . . . . 3 . 8 Brawler 2 | . . . . . . . . . . . . . 2 . . . . . . . Duelist 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . Sentry 19 | . . . 6 . . . 6 3 . . . . 1 . . . . . . 3 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . 1 1 1 . . . . 3 . . . . . . 5 Programmer 19 | . . . . . . . . 6 2 . . . 5 . . . . . . 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . Compactor 3 | . . . . . . . . . . . . . . . . . . . 3 . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 6 | . 2 2 5 . . 1 4 4 4 3 . . 5 1 . . 4 5 3 6 Combat Bots Only 5 | . 2 2 4 . . 1 3 4 4 3 . . 5 . . . 4 3 3 4 Max Kills in Single Turn 2 | . 2 1 1 . . 1 2 2 1 2 . . 1 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 2 . 2 . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac DSF Fac Was Fac Damage Taken 17929 | . 128 341 959 . . 74 2123 2231 1276 345 . 615 3672 . 312 . 413 192 182 5066 Core 3247 | . 24 80 139 . . 47 259 252 169 61 . 165 365 . 234 . 282 . . 1170 Absorbed by Shields 790 | . . . . . . . . . 106 17 . . 201 . . . . . . 466 Redirected to Shielding 155 | . . . 52 . . . . 103 . . . . . . . . . . . . Core Remaining (%) 53 | 100 . 58 . . . 53 52 . . . . 7 57 . . . 48 . . . Volleys Fired 455 | . 15 5 66 . . 5 81 60 34 5 . 16 86 1 4 . . . . 77 Largest 2 | . 2 2 2 . . 2 2 2 2 2 . 2 2 2 2 . . . . 2 Hottest 160 | . 60 80 100 . . 88 136 160 143 77 . 80 160 160 160 . . . . 156 Shots Fired 947 | . 26 10 131 . . 10 162 118 69 10 . 18 159 2 8 . 15 23 41 145 Gun 561 | . 26 10 84 . . 5 65 19 . . . . 140 2 8 . 15 23 41 123 Cannon 359 | . . . 47 . . 5 97 99 65 5 . 2 17 . . . . . . 22 Launcher 27 | . . . . . . . . . 4 5 . 16 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 218 | . 15 3 38 . . 5 91 . 22 5 . 2 . . . . . . . 37 Thermal 670 | . 11 7 93 . . 5 59 99 43 . . . 157 2 8 . 15 23 41 107 Explosive 27 | . . . . . . . . . 4 5 . 16 2 . . . . . . . Electromagnetic 32 | . . . . . . . 12 19 . . . . . . . . . . . 1 Robot Hit Streak 27 | . 9 13 8 . . 16 11 12 12 3 . . 27 6 8 . 3 8 26 19 Robot Miss Streak 8 | . 1 1 3 . . 1 4 4 6 5 . . 8 2 1 . 2 1 1 3 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . . . . 2 Secondary Targets 4 | . . 1 . . . . . . . . . . 1 . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . 1 . . . . . . 1 Autonomous 80 | . . . . . . . . . . . . . . . . . 15 23 42 . Shots Hit Robots 741 | . 21 9 81 . . 9 116 77 50 7 . . 160 2 8 . 10 21 39 131 Core Hits 458 | . 9 4 34 . . 3 90 50 28 13 . . 119 2 2 . 7 10 9 78 Critical Kills 11 | . . . . . . . 1 3 . . . . . . . . . . . 7 Critical Parts Destroyed 7 | . . . 1 . . . . . . . . . . . . . . . . 6 Critical Strikes 35 | . . . 1 . . . 1 3 . . . . 2 . . . . . . 28 Burn 13 | . . . . . . . . . . . . . . . . . . . . 13 Meltdown 3 | . . . . . . . . 3 . . . . . . . . . . . . Destroy 15 | . . . 1 . . . 1 . . . . . . . . . . . . 13 Sever 4 | . . . . . . . . . . . . . 2 . . . . . . 2 Melee Attacks 71 | . . . . . . . . . . . . . 36 . . . . 5 . 30 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . . . . . . . . . 36 . . . . 5 . 30 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . 3 . . . . 1 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18319 | . 271 98 1210 . . 129 2843 1813 1224 407 . . 4255 22 235 . 325 672 1079 3736 Guns 9835 | . 265 98 753 . . 60 952 407 . . . . 2865 22 235 . 319 589 1079 2191 Cannons 5129 | . . . 456 . . 69 1460 1306 1135 83 . . 218 . . . . . . 402 Explosions 1033 | . . . . . . . 406 80 89 304 . . 154 . . . . . . . Melee 2159 | . . . . . . . . . . . . . 1018 . . . . 83 . 1058 Ramming 163 | . 6 . 1 . . . 25 20 . 20 . . . . . . 6 . . 85 Kinetic 3093 | . 152 33 399 . . 60 1386 . 285 83 . . . . . . . . . 695 Thermal 11910 | . 113 65 810 . . 69 1243 1562 850 . . . 3083 22 235 . 319 589 1079 1871 Explosive 547 | . . . . . . . . . 89 304 . . 154 . . . . . . . Electromagnetic 447 | . . . . . . . 189 231 . . . . . . . . . . . 27 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2159 | . . . . . . . . . . . . . 1018 . . . . 83 . 1058 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . 11 3 4 1 6 . 21 . 7 7 7 6 22 33 Average Corruption 10 | . . . . . . . 11 1 3 1 2 . 7 . 7 7 7 6 15 25 Corruption Purged 4 | . . . . . . . . . 4 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 210 | . . . . . . . 9 5 33 2 6 . 47 . 3 . 2 8 5 90 Message Errors 55 | . . . . . . . 2 1 10 1 1 . 14 . 2 . 2 . 2 20 Matter Fused 38 | . . . . . . . 1 2 7 . 2 . 11 . . . . 2 1 12 Heat Flow Errors 20 | . . . . . . . 2 2 5 . . . 2 . . . . 2 . 7 Energy Discharges 27 | . . . . . . . 2 . 4 . . . 6 . 1 . . 3 . 11 Parts Rejected 8 | . . . . . . . . . . . . . 2 . . . . . 1 5 Parts Fused 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 24 | . . . . . . . 2 . 1 1 2 . 7 . . . . . . 11 Data Loss (major) 14 | . . . . . . . . . 4 . 1 . 2 . . . . 1 1 5 Misfires 8 | . . . . . . . . . 1 . . . . . . . . . . 7 Alerts 2 | . . . . . . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 10 | . . . . . . . . . . . . . 3 . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 167 | . . . . . . . 105 . 12 . . . 39 . . . . . . 11 Projectiles 5 | . . . . . . . 5 . . . . . . . . . . . . . Explosions 112 | . . . . . . . 100 . 12 . . . . . . . . . . . Melee 50 | . . . . . . . . . . . . . 39 . . . . . . 11 Knockbacks 32 | . . . . . . . 19 1 6 3 . . . . . . . . . 3 Impact 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Kinetic 24 | . . . . . . . 15 . 5 3 . . . . . . . . . 1 Secondary 6 | . . . . . . . 4 . 1 . . . . . . . . . . 1 Self-Inflicted Damage 487 | . . . . . . . 289 10 25 41 . 14 100 . . . 3 . . 5 Shots 9 | . . . . . . . 4 1 1 1 . 1 1 . . . . . . . Rammed 28 | . . . . . . . 2 1 . 1 . . . . . . 1 . . 23 Targets Rammed 33 | . 2 . 1 . . . 2 1 . 1 . . . . . . 1 . . 25 Kicked 4 | . 2 . 1 . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 564 | . 36 6 428 . . 36 339 367 564 318 . . 364 45 95 . . 110 . 317 Average Temperature 111 | . 21 3 138 . . 19 88 126 157 174 . . 108 24 51 . . 63 . 96 Received Heat Transfer 3094 | . 66 . 357 . . . 792 225 152 . . 96 840 . . . . 24 . 542 Effects 28 | . . . 8 . . . 4 4 10 . . . 2 . . . . . . . Shutdowns 4 | . . . 2 . . . . . 1 . . . 1 . . . . . . . Energy Bleed 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . Interference 15 | . . . 3 . . . 3 4 5 . . . . . . . . . . . Matter Decay 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . 2 . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . 3 . . . . 3 . . . . . . 3 Combat Hostiles 9 | . . . . . . . . 3 . . . . 3 . . . . . . 3 Parts Melted 56 | . . . 2 . . . 2 16 1 . . . 16 . . . 1 1 . 17 Heat Transferred 21989 | . 250 150 1762 . . 148 1719 2652 1221 . . . 6175 50 525 . 407 740 1369 4821 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac DSF Fac Was Fac Peak Influence 752 | . 129 92 315 102 . 30 395 463 . . . . 752 368 78 49 197 195 72 260 Initial 368 | . . 49 20 102 . . 11 149 . . . . . 368 78 33 37 102 68 43 Average 200 | . 67 53 147 102 . 28 159 288 . . . . 295 242 57 38 84 124 68 131 Maximum Alert Level 3 | . . . 1 . . . 1 2 . . . . 3 1 . . . . . 1 Low Security (%) 55 | 100 100 100 65 100 . 100 61 13 . . . . 41 . 100 100 100 100 100 80 Level 1 33 | . . . 34 . . . 38 76 . . . . 26 100 . . . . . 19 Level 2 8 | . . . . . . . . 10 . . . . 25 . . . . . . . Level 3 1 | . . . . . . . . . . . . . 6 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 . 1 . . . 6 10 . . . . 15 . . . 2 4 . 8 Investigation 14 | . 1 . . . . . 3 2 . . . . 4 . . . . 3 . 1 Extermination 13 | . . . . . . . . 4 . . . . 5 . . . . 1 . 3 Reinforcement 14 | . 1 . 1 . . . 3 1 . . . . 2 . . . 2 . . 4 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . Garrison 6 | . . . . . . . . 3 . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac DSF Fac Was Fac Distress Signals 5 | . . . 1 . . . 3 . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 254 | . 4 2 27 . . 1 46 36 12 6 . 1 45 . 6 . 9 4 6 49 Peak Tracking Total 8 | . 2 2 8 . . 1 7 4 4 3 . 1 5 . 6 . 4 3 3 6 Tactical Retreats 19 | . . . 2 . . . 1 1 1 . . . 7 . . . 1 . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac DSF Fac Was Fac Traps Triggered 17 | . . . . . . . 4 2 . 1 . . 1 1 . . 1 2 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac DSF Fac Was Fac Machines Disabled 10 | . . . . . . . 6 . . . . . 3 . . . . 1 . . Max in Single Turn 2 | . . . . . . . 2 . . . . . 2 . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac DSF Fac Was Fac Machines Accessed 29 | . 1 . 3 . 3 . 5 5 . . . . 5 1 . 2 . 2 . 2 Terminals 20 | . 1 . 3 . . . 4 4 . . . . 3 1 . 2 . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 Total Hacks 81 | . 3 . 6 . 17 . 18 11 . . . . 11 4 . 4 . 4 . 3 Successful 31 | . 2 . 1 . 17 . 4 3 . . . . 1 1 . 2 . . . . Failed 50 | . 1 . 5 . . . 14 8 . . . . 10 3 . 2 . 4 . 3 Catastrophic 19 | . . . 1 . . . 5 5 . . . . 4 1 . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 17 | . 3 . 4 . 1 . 9 . . . . . . . . . . . . . Terminals 50 | . 3 . 6 . . . 14 9 . . . . 6 4 . 4 . 2 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . 4 . . . . . 3 . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . 2 . . . . . . 1 Terminal Hacks 29 | . 2 . 1 . 17 . 3 3 . . . . . 1 . 2 . . . . Record 18 | . . . . . 17 . 1 . . . . . . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 3 . . . 5 4 . . . . 5 1 . 1 . 2 . 2 Full Trace Events 12 | . 1 . . . . . 4 2 . . . . 3 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac DSF Fac Was Fac Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . 13 . . . . . . . . . . . . . . . . . . Total Damage 144 | . . 144 . . . . . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac DSF Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 2 . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac DSF Fac Was Fac Turns Passed 15452 | 61 242 167 915 32 727 392 2021 1716 1803 477 584 737 3106 188 110 3 80 277 174 1640 Spaces Moved 6608 | 41 148 123 401 27 597 196 795 627 477 242 301 357 831 69 150 7 92 234 183 710 Core 566 | 20 . . . . . . . . . . . 2 13 . 140 7 53 . 152 179 Treads 1353 | . . . . . . . 61 627 26 . . . . . . . . 92 31 516 Legs 2736 | 21 148 123 401 27 597 196 251 . 254 . . 3 636 69 10 . . . . . Wheels 1590 | . . . . . . . 483 . 197 242 301 352 . . . . . . . 15 Hover 182 | . . . . . . . . . . . . . 182 . . . . . . . Flight 181 | . . . . . . . . . . . . . . . . . 39 142 . . Fastest Speed 22 | 50 120 120 120 120 120 120 115 230 190 190 190 190 190 260 50 50 22 25 50 50 Average Speed 188 | 122 120 120 155 120 120 187 187 231 341 190 190 199 288 260 64 50 54 85 68 136 Slowest Speed 2150 | 200 120 120 190 120 120 190 330 232 470 190 190 1450 2150 260 260 50 150 160 160 200 Overloaded Moves 181 | . . . . . . . . . . . . . 181 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Exploration Rate (%) 41 | 4 33 25 43 9 90 53 54 20 65 47 15 51 17 2 99 . 74 6 98 15 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 . . . 1 1 . . 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . . . . 1 1 1 . . . . . . . . . Scrap Searched 6 | . . 1 . . . 1 . . 2 . 2 . . . . . . . . . Spaces Dug 26 | . . . . . . . . . . . . 13 9 . . . . 4 . . Terrain Destroyed 365 | . . . . . . . 61 3 23 47 . 200 24 . . . . 5 2 . Melee 13 | . . . . . . . . . . . . . 9 . . . . 4 . . Projectile 10 | . . . . . . . 6 . 1 . . . . . . . . 1 2 . AOE 342 | . . . . . . . 55 3 22 47 . 200 15 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac DSF Fac Was Fac Total 8572 | 49 184 133 564 26 609 212 1161 773 580 248 315 372 1284 77 153 6 113 306 233 1174 Wait 905 | . 12 . 49 . . 5 188 36 44 . . . 230 4 . . 3 35 34 265 Move 6588 | 40 147 122 400 26 596 195 794 626 476 241 300 356 830 69 149 6 89 234 182 710 Hop 1 | . . . . . . . . . . . . . . . . . 1 . . . Pick Up 129 | 1 2 2 12 . 1 1 34 16 8 . 4 . 25 1 . . 1 7 . 14 Fast Attach 122 | 6 2 . 6 . 4 1 16 6 4 . 4 . 17 . . . 15 8 6 27 Attach 69 | . 1 1 3 . 1 . 13 5 8 . . . 17 2 . . 1 6 . 11 Detach 20 | 1 1 . 1 . 2 . 2 3 . . . . 4 . . . 1 2 1 2 Swap 66 | . 2 1 9 . . 2 12 5 6 1 1 . 20 . . . . . . 7 Drop 113 | 1 . 2 17 . 5 3 19 15 . . 6 . 19 . . . 1 9 10 6 Fire 455 | . 15 5 66 . . 5 81 60 34 5 . 16 86 1 4 . . . . 77 Melee 71 | . . . . . . . . . . . . . 36 . . . . 5 . 30 Ram 7 | . . . . . . . 2 . . 1 . . . . . . 1 . . 3 Kick 4 | . 2 . 1 . . . . . . . . . . . . . . . . 1 Crush 22 | . . . . . . . . 1 . . . . . . . . . . . 21 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory (discovered 5 exits: Upp x2 / Ext x2 / DSF) -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 324 | -10/Mines | Identified exit to Materials 406 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 422 | -10/Mines | Assembled infested the area 427 | -10/Mines | Assisted by a Guerilla fighting off Assembled 471 | -10/Mines | Entered Materials 471 | -9/Materials | Evolved 2 slots: Utility x2 1280 | -9/Materials | Discovered new exit (range 7) 1329 | -9/Materials | Discovered new exit (range 5) 1352 | -9/Materials | Identified exit to Materials 1367 | -9/Materials | Identified exit to Mines 1386 | -9/Materials | Entered Mines 1408 | -9/Mines | Learned Materials stockpile data 1413 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1413 | -9/Mines | Discovered new exit (range 5) 1416 | -9/Mines | Identified exit to Exiles 1418 | -9/Mines | Entered Exiles 1436 | -9/Exiles | Discovered new exit (range 15) 1452 | -9/Exiles | Identified exit to Mines 1476 | -9/Exiles | Met 8R-AWN 1493 | -9/Exiles | Met EX-HEX 1529 | -9/Exiles | Met EX-BIN 1547 | -9/Exiles | Aligned with FarCom system 1548 | -9/Exiles | Given EX-Vault access code 1577 | -9/Exiles | Opened EX-Vault 1584 | -9/Exiles | Found Prototype Energy Gun 1584 | -9/Exiles | Identified AWS/Thermal 1587 | -9/Exiles | Found Prototype Special Weapon 1587 | -9/Exiles | Identified Field Lobotomy Kit 1593 | -9/Exiles | Found Prototype Slashing Weapon 1593 | -9/Exiles | Identified Longsword +1 1632 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1645 | -9/Exiles | Build established: Scavenger-Mutant 1738 | -9/Exiles | Met EX-DEC 1813 | -9/Exiles | Visited The Gauntlet 2132 | -9/Exiles | Discovered exit to Mines (range 14) 2145 | -9/Exiles | Left Exiles lab with AWS/Thermal 2145 | -9/Exiles | Entered Mines 2506 | -8/Mines | Discovered exit to Materials (range 10) 2537 | -8/Mines | Entered Materials 2537 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2558 | -8/Materials | Build established: Mutant 3073 | -8/Materials | Build established: Scavenger-Mutant 3345 | -8/Materials | Discovered new exit (range 3) 3352 | -8/Materials | Identified exit to Factory 3848 | -8/Materials | Build established: Mutant 4190 | -8/Materials | Lost 4 parts (1p2n1u) 4382 | -8/Materials | Crushed by falling debris 4382 | -8/Materials | System corruption reached 10% 4413 | -8/Materials | Lost 3 parts (2n1w) 4434 | -8/Materials | Discovered exit to Factory (range 15) 4558 | -8/Materials | Entered Factory 4558 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5989 | -7/Factory | Identified exit to Storage 5989 | -7/Factory | Identified exit to Lower Caves 6274 | -7/Factory | Entered Lower Caves 6291 | -7/Lower Caves | Spotted B-75 Beast 6407 | -7/Lower Caves | Core integrity fell below 50% 6441 | -7/Lower Caves | Destroyed B-75 Beast 6457 | -7/Lower Caves | Lost 8 parts (1p4n2u1w) 6960 | -7/Lower Caves | Learned Factory security intel 8067 | -7/Lower Caves | Discovered new exit (range 6) 8077 | -7/Lower Caves | Entered another Lower Caves area 8252 | -7/Lower Caves | Build established: Scavenger-Mutant 8280 | -7/Lower Caves | Encountered a Warlord checkpoint 8349 | -7/Lower Caves | Spotted B-75 Beast 8508 | -7/Lower Caves | Discovered new exit (range 13) 8554 | -7/Lower Caves | Entered Zion 8613 | -7/Zion | Build established: Mutant 8719 | -7/Zion | Found Prototype Launcher 8719 | -7/Zion | Identified Rocket Array 8782 | -7/Zion | System corruption cleaned by Quarantine Array 8822 | -7/Zion | Discovered new exit (range 9) 8972 | -7/Zion | Build established: Derelict-Mutant 9138 | -7/Zion | Entered Proximity Caves 9266 | -6/Proximity Caves | Identified exit to Factory 9556 | -6/Proximity Caves | Spotted B-75 Beast 9871 | -6/Proximity Caves | Core integrity fell below 20% 9875 | -6/Proximity Caves | Entered Factory 9875 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9897 | -6/Factory | Lost 9 parts (1p3n3u2w) 10183 | -6/Factory | Build established: Skirmisher 10784 | -6/Factory | Build established: Assassin 11501 | -6/Factory | Build established: Scavenger-Mutant 11920 | -6/Factory | Build established: Skirmisher 12247 | -6/Factory | Build established: Scavenger-Mutant 12338 | -6/Factory | System corruption reached 10% 12368 | -6/Factory | Lost 4 parts (2u2w) 12652 | -6/Factory | Discovered new exit (range 11) 12759 | -6/Factory | Garrison activated, responded to threat 12884 | -6/Factory | Identified exit to Factory 12981 | -6/Factory | Entered another Factory area 12981 | -5/Factory | Evolved 2 slots: Utility x2 13169 | -5/Factory | Sucked down chute 13169 | -5/Factory | Entered Waste 13174 | -5/Waste | Build established: Scavenger-Skirmisher 13184 | -5/Waste | EMP discharged 13193 | -5/Waste | Spotted C-40 Crusher 13204 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13207 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13209 | -5/Waste | Released all parts (11) 13212 | -5/Waste | Spotted C-40 Crusher 13220 | -5/Waste | Spotted C-40 Crusher 13229 | -5/Waste | Spotted C-40 Crusher 13231 | -5/Waste | Spotted C-40 Crusher 13235 | -5/Waste | Spotted C-40 Crusher 13238 | -5/Waste | Lost 3 parts (2n1u) 13271 | -5/Waste | Discovered new exit (range 13) 13279 | -5/Waste | Entered Factory 13281 | -5/Factory | Identified exit to Upper Caves 13281 | -5/Factory | Identified exit to Extension 13282 | -5/Factory | Identified exit to DSF 13282 | -5/Factory | Entered DSF 13299 | -5/DSF | Additional patrols routed to DSF 13311 | -5/DSF | Discovered new exit (range 15) 13361 | -5/DSF | Core integrity fell below 50% 13362 | -5/DSF | Entered Factory 13362 | -4/Factory | Evolved 2 slots: Utility x2 13401 | -4/Factory | Crushed by falling debris 13504 | -4/Factory | Build established: Mutant 13639 | -4/Factory | Sucked down chute 13639 | -4/Factory | Entered Waste 13647 | -4/Waste | Found Prototype Device 13647 | -4/Waste | Identified Thermal Barrier 13654 | -4/Waste | EMP discharged 13654 | -4/Waste | System corruption reached 10% 13655 | -4/Waste | Spotted C-40 Crusher 13665 | -4/Waste | Destroyed C-40 Crusher 13681 | -4/Waste | Destroyed C-40 Crusher 13691 | -4/Waste | Destroyed C-40 Crusher 13696 | -4/Waste | Found Damper Plating 13728 | -4/Waste | Spotted C-40 Crusher 13741 | -4/Waste | Spotted C-40 Crusher 13743 | -4/Waste | Spotted C-40 Crusher 13754 | -4/Waste | EMP discharged 13778 | -4/Waste | Crushed by Compactor (1 part destroyed) 13803 | -4/Waste | Discovered new exit (range 13) 13813 | -4/Waste | Entered Factory 14166 | -4/Factory | Found Prototype Device 14166 | -4/Factory | Identified Active Sensor Suite 14788 | -4/Factory | Build established: Scavenger-Mutant 14906 | -4/Factory | Lost 3 parts (1p1n1u) 15209 | -4/Factory | Lost 3 parts (1p1u1w) 15360 | -4/Factory | System corruption reached 30% 15362 | -4/Factory | Spotted B-86 Titan 15368 | -4/Factory | Core integrity fell below 50% 15443 | -4/Factory | Core integrity fell below 20% 15453 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 15440_ Slug penetrates Wall. 15440_ Imp. Target Analyzer destroyed. 15441_ R-10 Processor collects Lgt. Ion Engine. 15441_ R-10 Processor collects Terrain Scan Processor. 15441_ H-77 Assassin Myomer Leg severed. 15442_ Slug penetrates Wall. 15443_ U-05 Engineer builds a Wall. 15443_ Slug penetrates Wall. 15443_ Destroyed Imp. Phase Shifter. 15444_ R-10 Processor collects Wheel. 15444_ R-10 Processor collects Myomer Leg. 15445_ Slug penetrates Wall. 15445_ Penetrated by Slug. 15445_ R-10 Processor destroyed. 15446_ Slug penetrates Wall. 15446_ Penetrated by Slug. 15447_ R-10 Processor collects Med. Storage Unit. 15449_ Penetrated by Slug. 15451_ R-10 Processor collects Field Laser. 15453_ Penetrated by Slug. 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""" ""??????? | | ?????????????????????# """ %# """ ""??????? | | ?????????????????????# """%"" / ???? | | ?????????????????????# u""" # ""??????? | | ?????????????????????# m R # BB ""??????? | | ?????????????????????# """%# BB ""??????? | | ?????????????????????# %%# " " ?????? | | ?????????????????????####/###### "Y" ?????? | | ????????????????????????#R#??#"# """ !?????? | | ????????????????????????#%#??# !?????? | | ????????????????????????#%#??# ??????? | | ????????????????????????#R#??##########? ????????? | | ????????????????????????#@##?????????????????????? | | ????????????????????????#hh! ????????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# u #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# R #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# R #??????????????????? | | ????????????????????????? #??????????????????? | | ?????????????????????????k #??????????????????? | | ????????????????????????? +??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 100 Energy Generation 43 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 6 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseVariableScythe Manual? 0 Play Time 01:54:24 Cumulative 580.5 hours Start 2023.09.04 @ 16:07:39 End 2023.09.04 @ 20:14:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 366 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/1/6/6/0/0/0/0/0 Lore% 82 Gallery% 85 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e14468e-479f-45a4-aa31-22ea782804f8