Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 20:56:17 Player: Osymandias Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (326) 1630 Value Destroyed (14996) 14996 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5899) 5899 TOTAL SCORE: 31625 Bonus ------- High Alert Combat Kills 1485 Follower Combat Kills 314 Entered Garrisons 800 Used RIF Installer 2500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Light Quantum Reactor Myomer Leg Advanced VSS Leg Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Weapon Cycler Experimental Core Shielding Experimental Core Shielding Improved Power Shielding Improved Power Shielding Advanced Component Analysis Suite > --- WEAPON ----------- Tesla Rifle Gamma Rifle Coil Gun > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Myomer Leg Myomer Leg Advanced VSS Leg Enhanced Biometal Leg Improved Power Shielding Tesla Rifle Tesla Rifle Tesla Rifle Matter Neutralizer Nova Cannon High-powered Shotgun Coil Gun Force Lance [Rating: 144] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved Thunder Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Medium Armor Plating Weapon Compact HERF Cannon Energy Gun Heavy EM Shotgun Energy Cannon Compact HERF Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Res Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . 2 . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 1 . 1 . . . 2 . . 1 . . 2 . 2 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 228 | 7 7 2 18 2 1 . 6 5 2 14 8 20 15 13 5 5 . 5 2 7 74 10 Power 25 | 1 . . 2 . . . 1 . . 3 . 2 3 1 . 2 . 1 1 . 7 1 Engine 8 | 1 . . 2 . . . 1 . . 2 . 1 1 . . . . . . . . . Core 5 | . . . . . . . . . . 1 . 1 . . . 2 . 1 . . . . Reactor 12 | . . . . . . . . . . . . . 2 1 . . . . 1 . 7 1 Propulsion 43 | 2 . . 5 1 . . 3 1 1 5 . 4 3 2 3 . . 3 . 2 7 1 Treads 42 | 2 . . 5 1 . . 3 1 1 5 . 4 3 2 3 . . 3 . 2 7 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 85 | 2 1 1 3 . 1 . 2 2 1 4 5 6 5 6 2 2 . . . 3 35 4 Device 34 | 1 . . . . . . 1 . . 1 1 2 . 2 2 1 . . . 2 18 3 Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . . 2 . Processor 9 | . . . 1 . . . 1 . . . . . . 1 . . . . . . 6 . Hackware 9 | . . . . . . . . . . . 3 1 3 . . . . . . . 1 1 Protection 29 | . . 1 2 . 1 . . 2 1 3 1 3 2 3 . 1 . . . 1 8 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 6 1 8 1 . . . 2 . 2 3 8 4 4 . 1 . 1 1 2 25 4 Energy Gun 38 | 1 . . 5 1 . . . . . 2 1 3 3 1 . 1 . . 1 2 15 2 Energy Cannon 13 | . . . . . . . . . . . . 1 . 2 . . . 1 . . 7 2 Ballistic Gun 16 | 1 5 1 3 . . . . 1 . . . 2 . 1 . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 5 . . . . . . . . . 1 . . . . 1 . . 3 . Corrupted Parts 11 | . . . . . . . . . . . . . . 1 4 . . 4 . . 2 . System Corruption 62 | . . . . . . . . . . . . . . 6 18 . . 31 . . 7 . Parts Lost 125 | . . 2 4 1 . . . 2 . 6 2 13 1 12 . 7 . 4 . 1 59 11 Power 14 | . . . 1 . . . . . . 1 . 1 . . . 1 . 2 . . 7 1 Propulsion 25 | . . . 1 . . . . 1 . 4 . 5 1 3 . 2 . 1 . . 6 1 Utility 44 | . . 1 1 . . . . 1 . 1 . 2 . 5 . 2 . . . 1 24 6 Weapon 42 | . . 1 1 1 . . . . . . 2 5 . 4 . 2 . 1 . . 22 3 Highest Loss Streak 13 | . . 1 2 1 . . . 1 . 5 1 9 1 6 . 3 . 4 . 1 13 7 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 6 10 14 14 14 14 13 14 14 14 14 14 14 13 14 14 13 13 12 11 8 4 Power . | . 1 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . . . 1 Propulsion 3 | . . 1 4 4 4 4 4 4 3 2 2 3 4 2 3 3 3 3 2 2 2 2 Utility 3 | . 2 4 2 4 3 3 2 3 4 6 9 7 5 4 4 4 4 5 6 3 1 . Weapon 4 | . 3 4 6 5 5 6 6 6 5 3 3 1 2 4 4 5 5 4 3 4 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 6 1 7 . 2 . 1 2 . 4 2 1 2 1 2 1 . . . 1 9 6 Power 5 | . 1 . . . . . . . . 1 . 1 . . . . . . . . . 2 Propulsion 15 | . . . 4 . 1 . 1 . . . 1 . 1 1 1 . . . . . 3 2 Utility 11 | . 2 . 1 . 1 . . 1 . 1 . . . . . . . . . 1 3 1 Weapon 15 | . 3 1 2 . . . . 1 . 1 1 . 1 . . 1 . . . . 3 1 Tool/Special 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Average Slot Usage (%) 90 | . 99 99 99 100 100 100 96 91 91 95 99 96 95 89 92 91 94 86 83 88 80 25 Engine 5 | . 13 14 11 11 11 11 6 9 7 6 7 2 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 3 6 6 5 5 1 4 5 6 1 Treads 20 | . 27 28 21 22 22 22 27 26 30 29 30 28 25 21 20 18 23 19 21 12 8 . Device 11 | . 14 4 . . . . 8 9 7 7 7 6 6 8 19 20 17 17 15 27 26 4 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 6 6 5 5 5 5 5 4 . Processor 7 | . . . 11 11 11 11 9 9 7 7 7 7 6 9 6 5 5 5 5 5 9 10 Hackware 2 | . . . . . . . . . . . 5 7 16 10 6 5 5 5 5 5 . 1 Protection 7 | . . 8 10 11 11 11 8 9 14 14 8 6 6 5 6 4 5 5 5 5 5 . Energy Gun 8 | . . . 16 22 22 22 18 2 . 8 14 10 8 9 4 3 . . 4 7 7 2 Energy Cannon 2 | . . . . . . . . . . . . 2 . 7 13 10 11 6 5 5 3 1 Ballistic Gun 7 | . 26 18 16 11 11 11 9 8 7 3 . 5 8 1 . 1 5 9 5 2 1 . Impact Weapon 1 | . . . . . . . . 8 7 7 1 . . . 1 . . . . . . . Peak Build Rating 144 | 7 9 11 22 22 23 23 33 44 48 51 42 42 62 89 88 100 93 93 83 116 144 74 Average Rating 57 | 5 7 10 19 21 22 23 28 42 47 44 40 37 54 74 87 96 92 82 81 106 125 41 On Entrance 46 | . 7 8 10 22 22 23 23 33 44 48 40 41 35 59 86 88 92 93 74 83 115 28 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 19 | . . . . . . . . . . . . . . . . . . . . . . 19 Heaviest Build 110 | 14 30 36 45 45 45 45 46 49 53 55 45 45 60 68 68 87 83 83 87 97 110 33 Greatest Support 140 | 40 40 40 40 40 40 40 64 66 86 92 90 90 104 133 135 135 118 118 99 140 140 37 Greatest Overweight (x) 2 | . . . 2 1 1 1 . 1 . 1 . . . . . 1 . . . . 1 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 Most Carried 15 | 3 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 13 15 15 5 Average Carried 12 | 1 6 10 14 14 14 15 14 14 14 14 14 14 14 13 14 14 13 13 12 13 10 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 8 10 15 15 15 15 15 15 15 14 15 14 14 14 15 13 14 11 13 15 5 5 Class Distribution -------------------- 25% | Gunner 19% | Mutant 11% | Scavenger-Gunner 10% | Bothacker-Skirmisher 9% | Scavenger-Tank 6% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Bothacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Bothacker-Skirmisher | -6/Factory Gunner | -6/Garrison Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Tank | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Res Matter Collected 5049 | 280 324 143 688 26 20 6 77 69 . 170 80 450 439 307 74 330 16 84 . 253 1053 160 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16585 | 102 587 107 2414 97 . 60 215 916 . 1203 469 1159 477 1150 332 1321 51 211 . 754 4871 89 Parts 830 | 8 29 4 148 3 . 2 13 62 . 62 18 61 26 52 8 40 2 14 . 39 238 1 Haulers Intercepted 13 | . 2 . 6 . . . . . . . 1 . 1 . 1 . . . . . 2 . Recyclers Shooed 7 | . 2 . . . . . . . . . . . . . . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . . . . . 1 11 . . . . Prevented 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Res Combat Hostiles Destroyed 268 | . 14 7 40 2 . 1 3 29 . 27 9 21 7 19 1 18 1 6 . 10 52 1 Melee 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Guns 168 | . 10 2 37 2 . 1 3 29 . 22 7 12 6 7 . 3 . 5 . 6 15 1 Cannons 34 | . . . . . . . . . . . . 3 . 2 1 10 1 1 . 1 15 . AOE 27 | . 4 5 3 . . . . . . 3 1 4 . 5 . . . . . . 2 . Classes Destroyed 19 | 2 5 . 6 . . 1 . 1 . 1 . . . 2 . . . . . 1 . . Worker 12 | . . . 3 . . . . . . . 1 . . . . . . . . . 8 . Builder 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . 1 . Hauler 13 | . 2 . 6 . . . . . . . 1 . 1 . 1 . . . . . 2 . Recycler 10 | 1 . . 5 . . . . . . . . . . . 1 1 . . . . 2 . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Operator 3 | . 1 . . . . . . . . . 1 . 1 . . . . . . . . . Watcher 12 | . 1 . 5 . . . 1 . . . . . 2 . . . . . . . 3 . Swarmer 71 | . 3 3 15 . . . . 15 . 11 4 . 2 . . 2 . 5 . 4 7 . Cutter 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Grunt 99 | . 11 4 15 2 . . 1 7 . 8 4 10 1 10 . 10 1 . . 3 12 . Brawler 4 | . . . 1 . . . . . . . 1 2 . . . . . . . . . . Duelist 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . Sentry 34 | . . . 8 . . . 1 4 . 5 . 3 . . 1 4 . 1 . . 7 . Specialist 10 | . . . . . . . . 1 . . . 1 . . . . . . . 1 7 . Hunter 21 | . . . . . . 1 1 2 . . . 2 1 5 . . . . . . 8 1 Programmer 21 | . . . . . . . . . . 1 . 3 3 . . 2 . . . 1 11 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 2 4 3 10 2 . 1 2 11 . 9 6 9 3 4 1 6 1 5 . 4 8 1 Combat Bots Only 11 | . 4 3 8 2 . 1 2 11 . 9 5 9 3 4 1 6 1 5 . 4 5 1 Max Kills in Single Turn 3 | 1 1 2 3 1 . 1 1 2 . 1 2 2 1 2 1 1 1 1 . 2 3 1 Gunslinging 1 | . . . 1 . . . . . . . 1 . . . . . . . . . . . Exploded 2 | . 1 2 1 . . . . . . 1 1 1 . 2 . . . . . . 2 . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Res Hostile Shots Fired 2259 | . 64 36 170 5 . 2 16 65 . 238 57 215 25 188 51 74 1 42 . 66 822 122 Missed 755 | . 16 13 55 . . . 3 22 . 88 23 85 7 55 25 22 . 12 . 20 280 29 Hits 1504 | . 48 23 115 5 . 2 13 43 . 150 34 130 18 133 26 52 1 30 . 46 542 93 Melee 9 | . . . 1 . . . . . . . . . . 2 . . . . . . . 6 Projectile 1495 | . 48 23 114 5 . 2 13 43 . 150 34 130 18 131 26 52 1 30 . 46 542 87 AOE 4 | . . . . . . . . . . . . . . 3 . . . . . . . 1 Critical Strikes 52 | . 1 . 4 1 . . . . . 1 . 3 2 7 . 4 . . . 2 25 2 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Part Disruptions 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . Damage Taken 25951 | . 618 262 1223 73 . 33 212 619 . 1757 575 1794 302 2645 147 1225 18 464 . 939 10768 2277 Core 3969 | . 150 37 155 . . . 20 78 . 213 162 163 64 178 22 19 . 18 . 52 1167 1471 Absorbed by Shields 982 | . . . . . . . . . . . . . . . . . . . . 128 854 . Redirected to Shielding 503 | . . . . . . . . . . . . . . 100 . . . . . . 403 . Ignored by Resistances 199 | . . . . . . . . . . . . . . . 2 33 . . . . 164 . Regen/Repaired (Parts) 458 | . 225 . 130 . . . 73 . . . . . 30 . . . . . . . . . Core Remaining (%) 62 | 100 . 25 . . . 61 . 82 . . . 23 . . 68 . . 96 . 95 10 . Volleys Fired 706 | 10 77 11 82 3 . 2 11 6 . 21 22 54 34 51 5 34 1 9 . 29 227 17 Largest 3 | 2 2 2 3 3 . 3 3 2 . 2 2 3 3 3 3 3 3 3 . 3 3 3 Hottest 283 | 70 70 50 118 118 . 118 118 95 . 95 95 156 155 238 238 243 228 228 . 224 283 250 Shots Fired 1754 | 20 154 21 223 9 . 6 31 79 . 109 35 119 92 131 15 95 3 19 . 86 486 21 Gun 1426 | 20 147 13 223 9 . 6 31 79 . 109 33 84 88 101 5 45 1 15 . 57 349 11 Cannon 289 | . . . . . . . . . . . . 17 . 30 10 50 2 4 . 29 137 10 Launcher 29 | . 7 8 . . . . . . . . . 14 . . . . . . . . . . Special 10 | . . . . . . . . . . . 2 4 4 . . . . . . . . . Kinetic 657 | 10 146 13 128 3 . 2 11 69 . 67 . 27 42 17 . 24 1 15 . 18 64 . Thermal 145 | 10 1 . . . . . . . . . . . . . . . . . . . 120 14 Explosive 15 | . 7 8 . . . . . . . . . . . . . . . . . . . . Electromagnetic 927 | . . . 95 6 . 4 20 10 . 42 33 88 46 114 15 71 2 4 . 68 302 7 Robot Hit Streak 38 | 6 7 9 25 8 . 4 22 38 . 20 10 17 15 16 5 17 4 5 . 15 18 3 Robot Miss Streak 8 | 2 5 4 8 2 . 2 1 4 . 2 4 4 6 3 1 3 . 5 . 3 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Secondary Targets 19 | . . . 8 . . . . . . . 3 . . 3 . . . 2 . . 3 . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 . . 1 . . . 1 . . 1 . Autonomous 136 | . . . . . . . . 68 . 68 . . . . . . . . . . . . Shots Hit Robots 1203 | 12 99 12 143 6 . 5 24 65 . 102 29 77 61 92 10 69 1 13 . 65 310 8 Core Hits 610 | 5 39 13 91 4 . 3 11 36 . 50 19 51 43 40 6 39 1 15 . 24 116 4 Critical Kills 17 | . 1 . 1 . . . . 1 . . . . . . . 2 . 2 . 1 9 . Critical Parts Destroyed 25 | . 1 . . . . . 1 2 . . . . . 1 . 2 . . . 3 15 . Critical Strikes 68 | 1 2 . 1 . . . 1 3 . . . . 1 3 1 8 . 2 . 4 41 . Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 44 | . 2 . 1 . . . 1 3 . . . . . 1 . 5 . 2 . 4 25 . Corrupt 22 | . . . . . . . . . . . . . 1 2 1 3 . . . . 15 . Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 49 | . . . . . . . . 17 1 14 . 1 . 1 . . . . . . 15 . Impact 34 | . . . . . . . . 17 1 14 . 1 . 1 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . . . . . . . 15 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31627 | 128 1256 754 3051 135 . 73 565 1835 . 2907 805 2008 1064 2896 352 1998 43 252 10 1141 10046 308 Guns 19838 | 128 859 100 2532 132 . 73 514 1835 . 2435 509 1046 1064 1361 70 513 . 141 . 572 5792 162 Cannons 6721 | . . . . . . . . . . . . 241 . 633 282 1484 43 108 . 569 3237 124 Explosions 4341 | . 379 649 510 . . . 51 . . 273 296 721 . 902 . . . . . . 560 . Melee 626 | . . . . . . . . . . 199 . . . . . . . . . . 427 . Ramming 101 | . 18 5 9 3 . . . . . . . . . . . 1 . 3 10 . 30 22 Kinetic 8289 | 54 846 100 1119 27 . 24 86 1717 . 1872 . 316 687 56 . 341 . 141 . 137 766 . Thermal 6240 | 74 13 . 510 . . . 51 . . 253 296 401 . 902 . . . . . . 3556 184 Explosive 1048 | . 379 649 . . . . . . . 20 . . . . . . . . . . . . Electromagnetic 15323 | . . . 1413 105 . 49 428 118 . 563 509 1291 377 1938 352 1656 43 108 . 1004 5267 102 Impact 199 | . . . . . . . . . . 199 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 427 | . . . . . . . . . . . . . . . . . . . . . 427 . Highest Corruption 57 | . . . . . . . . . . . . 7 1 7 25 4 4 35 . 1 57 16 Average Corruption 18 | . . . . . . . . . . . . 6 1 3 7 2 4 7 . 1 40 13 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . 15 . Effects 244 | . . . . . . . . . . . . 21 3 17 15 6 11 9 . . 161 1 Message Errors 52 | . . . . . . . . . . . . 4 1 3 7 . 5 5 . . 27 . Matter Fused 49 | . . . . . . . . . . . . 7 1 4 3 2 1 1 . . 30 . Heat Flow Errors 28 | . . . . . . . . . . . . 2 . 1 2 . 3 . . . 19 1 Energy Discharges 22 | . . . . . . . . . . . . . 1 2 2 1 1 1 . . 14 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fused 5 | . . . . . . . . . . . . 1 . 1 . . . 1 . . 2 . Data Loss (minor) 17 | . . . . . . . . . . . . 2 . 4 1 . . . . . 10 . Data Loss (major) 10 | . . . . . . . . . . . . 1 . . . . 1 . . . 8 . Misfires 6 | . . . . . . . . . . . . 1 . . . 1 . . . . 4 . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Weapon Failures 45 | . . . . . . . . . . . . 3 . 2 . 2 . 1 . . 37 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 673 | . . . 35 . . . . . . 20 24 25 . 70 . 149 . . . . 350 . Projectiles 337 | . . . . . . . . . . . . . . 33 . 9 . . . . 295 . Explosions 261 | . . . 35 . . . . . . . 24 25 . 37 . 140 . . . . . . Melee 75 | . . . . . . . . . . 20 . . . . . . . . . . 55 . Knockbacks 3 | . 1 . . . . . . . . 1 . . . . . . . . . . 1 . Impact 3 | . 1 . . . . . . . . 1 . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 982 | . 51 43 61 . . . 40 . . 245 98 135 . 46 . 191 . . . . 65 7 Shots 25 | . 2 3 3 . . . 1 . . 4 1 7 . 1 . 2 . . . . 1 . Rammed 21 | . 5 2 1 1 . . . . . . . . 1 . . . . 1 1 1 4 4 Targets Rammed 24 | . 5 2 1 1 . . . . . . . . 1 . . 1 . 1 1 1 5 5 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Highest Temperature 836 | 90 30 15 405 215 . 101 48 24 . 21 12 223 24 444 342 366 88 204 . 184 836 219 Average Temperature 94 | 30 10 5 98 112 . 53 19 12 . 10 7 48 10 151 133 87 40 55 . 69 118 81 Received Heat Transfer 3260 | . 324 57 261 60 . . 36 144 . 450 168 330 9 357 6 252 9 . . 72 626 99 Effects 27 | . . . . . . . . . . . . 2 . 6 . 3 . . . . 16 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Energy Bleed 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . Interference 7 | . . . . . . . . . . . . 2 . 2 . 3 . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Corrupted 38 | . . . . . . . . . . 2 1 2 1 5 . 5 . . . 3 19 . Combat Hostiles 37 | . . . . . . . . . . 2 1 2 1 5 . 4 . . . 3 19 . Parts Fried 97 | . . . 2 . . . 2 . . 4 2 2 3 12 5 21 . 1 . 18 25 . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | 1 . . . . . . . . . . 1 . . . . 1 . . . . 6 . Heat Transferred 5756 | 296 37 . 450 . . . 100 . . 200 250 500 . 648 . . . . . . 3090 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 30 | . . . 7 . . . 2 . . 4 2 7 . 5 . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Res Maximum Alert Level 4 | . . . 3 1 . . . 3 2 4 2 3 2 2 1 1 . . . 1 2 1 Low Security (%) 35 | 100 100 100 30 3 . 100 100 16 . . . . 26 4 11 66 . . 100 70 22 56 Level 1 30 | . . . 39 96 . . . 8 3 16 . 18 68 13 88 33 . . . 29 52 43 Level 2 24 | . . . 23 . . . . 58 96 14 100 37 5 81 . . . . . . 25 . Level 3 8 | . . . 6 . . . . 16 . 67 . 44 . . . . . . . . . . Level 4 . | . . . . . . . . . . 1 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 1183 | 10 168 126 707 273 . 30 63 952 499 1183 629 794 416 681 357 373 . . 5 265 634 333 Initial 620 | . . 46 22 273 . . . 20 499 273 620 338 416 198 357 123 . . . . 148 333 Average 329 | 1 66 41 325 229 . 3 14 495 447 747 567 629 249 530 260 175 . . . 131 311 185 Influence Increases 9058 | 15 478 238 1261 92 . 30 109 952 1 990 257 626 312 643 117 614 20 130 5 265 1757 146 Destroy 0b10 Robot/C 5440 | . 280 140 800 80 . 20 60 580 . 540 180 420 180 380 20 360 20 120 . 200 1040 20 Destroy 0b10 Robot/NC 300 | 15 20 . 110 . . . 5 . . . 15 . 25 . 10 5 . . . 5 90 . Destroy Leader 940 | . 76 30 182 10 . 10 22 20 . 40 32 40 58 50 12 70 . 10 . 30 248 . Allied During Kill 36 | . . . . 2 . . . . . 3 6 1 16 8 . . . . . . . . Successful Hack 39 | . 5 . 3 . . . 9 14 . . . . 3 . . . . . 5 . . . Disable Machine 375 | . 30 15 120 . . . . 15 . 15 15 . 30 . . 45 . . . 15 75 . Anti-Garrison Action 600 | . . . . . . . . 200 . 300 . 50 . 50 . . . . . . . . Destroy Structure 623 | . 37 53 31 . . . 13 93 1 77 9 55 . 95 . 44 . . . . 94 21 Partial Spotted 30 | . . . . . . . . . . . . . . . 15 . . . . . . 15 Lose Combat Pursuer 675 | . 30 . 15 . . . . 30 . 15 . 60 . 60 60 90 . . . 15 210 90 Influence Decreases 8983 | 15 357 300 619 598 195 30 78 31 563 197 957 315 822 246 546 533 304 179 5 . 1429 664 Entered New Map 3452 | . . 75 37 428 195 . . 11 453 117 563 145 378 86 324 129 124 10 . . 117 260 Time Decay 4131 | 15 357 205 542 140 . 30 78 . 110 . 334 . 434 . 222 334 180 129 5 . 722 294 Lost Part 1240 | . . 20 40 10 . . . 20 . 60 20 130 10 120 . 70 . 40 . . 590 110 Lost Ally 160 | . . . . 20 . . . . . 20 40 40 . 40 . . . . . . . . Squads Dispatched 41 | . 3 . 3 1 . . 1 . . . 1 . 5 . 1 6 . . 2 1 15 2 Investigation 4 | . . . 1 . . . 1 . . . . . . . 1 1 . . . . . . Extermination 12 | . . . . . . . . . . . 1 . 2 . . 1 . . 1 . 6 1 Reinforcement 19 | . 3 . 1 . . . . . . . . . 2 . . 2 . . 1 1 8 1 Assault 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 8 | . . . . . . . . . . . 4 1 2 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Res Distress Signals 14 | . 3 . 2 . . . 1 . . . . . . . . 2 . . . . 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 400 | . 30 7 50 3 . 1 11 29 . 29 15 30 23 23 4 20 1 6 . 11 86 21 Peak Tracking Total 15 | . 4 3 7 1 . 1 3 7 . 6 4 6 3 4 2 6 1 5 . 5 9 15 Tactical Retreats 31 | . 2 . 1 . . . . 1 . 1 . 2 . 3 3 3 . . . 1 10 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Res Traps Triggered 12 | . . . 1 . . . . 1 . 1 . 3 . 1 1 2 . . . . 2 . Indirectly 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Res Machines Disabled 37 | . 2 1 8 . . . . 6 . 6 1 1 2 1 . 3 . . . 1 5 . Max in Single Turn 3 | . 1 1 1 . . . . 1 . 2 1 1 1 1 . 3 . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 8 | . . . . . . . . 3 . 3 . 1 . 1 . . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Res Machines Accessed 20 | . 2 . 4 . 1 . 2 2 1 1 1 1 2 . 1 . . . 1 . 1 . Terminals 6 | . 1 . . . . . . 2 . 1 . 1 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . 1 . . . . . 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . 1 . Total Hacks 41 | . 8 . 8 . 1 . 8 5 1 1 1 1 3 . 2 . . . 1 . 1 . Successful 29 | . 7 . 6 . 1 . 6 1 1 1 1 . 3 . . . . . 1 . 1 . Failed 11 | . 1 . 1 . . . 2 4 . . . 1 . . 2 . . . . . . . Catastrophic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Manual 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Terminals 10 | . 2 . . . . . . 5 . 1 . 1 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 20 | . 6 . 4 . . . 6 . . . . . 2 . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . 1 . 1 . 1 . . . . . . . 1 . Terminal Hacks 4 | . . . . . 1 . . 1 . 1 . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . 6 . 4 . . . 5 . . . . . 2 . . . . . . . . . Scan Component 9 | . 3 . 2 . . . 3 . . . . . 1 . . . . . . . . . Repair 8 | . 3 . 2 . . . 2 . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . 1 . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 3 . . . 1 2 1 . . 1 2 . 1 . . . . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 3 . 2 . . . 2 . . . . . 1 . . . . . . . . . Time 263 | . 78 . 64 . . . 83 . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Res Used RIF Installer 5 | . . . . . . . . 1 . 1 . 2 . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . 2 3 3 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . 2 3 3 . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . . . 2 3 3 . . . . . . . . . go_dormant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_high 6 | . . . . . . . . . . . 2 1 3 . . . . . . . . . Relay Couplers Released 33 | . . . . . . . . 11 . 10 . 7 . 5 . . . . . . . . Machine Destruction 30 | . . . . . . . . 11 . 10 . 4 . 5 . . . . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Attached 8 | . . . . . . . . . . . 3 1 3 . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Res Total Allies 11 | . . . . 1 . . . 2 . 1 2 2 3 . . . . . . . . . Largest Group 2 | . . . . 1 . . . 2 . 1 1 1 2 2 . . . . . . . . Highest-Rated Group 58 | . . . . 31 . . . 25 . 20 32 32 58 58 . . . . . . . . Highest-Rated Ally 41 | . . . . 31 . . . 15 . 20 32 32 41 29 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 68 | . . . . 8 . . . . . . 16 3 29 12 . . . . . . . . Total Damage 1124 | . . . . 107 . . . . . . 373 96 347 201 . . . . . . . . Kills 13 | . . . . 2 . . . . . . 4 1 5 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Res Active Infowar (turns) 1601 | 75 1315 211 . . . . . . . . . . . . . . . . . . . . Seismic 1601 | 75 1315 211 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Res Turns Passed 19480 | 148 1315 630 2920 291 548 302 422 1116 227 1221 741 976 1065 961 473 759 363 323 268 325 3432 654 Spaces Moved 9273 | 75 592 364 1082 103 227 124 158 684 150 698 413 479 508 461 263 322 223 170 164 126 1409 478 Core 481 | 14 . . . . . . . . . . . . . . . . . . . . 62 405 Treads 8719 | 61 592 364 1082 103 227 124 158 684 150 698 413 479 508 461 263 322 223 170 164 126 1347 . Legs 73 | . . . . . . . . . . . . . . . . . . . . . . 73 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 150 145 148 148 156 156 160 160 166 160 160 160 160 160 50 50 Average Speed 167 | 139 160 160 234 240 240 240 154 145 148 151 156 158 160 164 166 164 160 160 160 175 170 61 Slowest Speed 320 | 160 160 160 320 240 240 240 160 225 148 240 156 160 160 170 166 240 160 160 160 180 270 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . . . . . . . . . . . . 12 . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Exploration Rate (%) 41 | 3 87 78 93 20 60 34 25 81 4 91 15 54 17 42 9 11 39 24 5 92 45 16 Regions Visited 22 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . 1 . 1 . 1 . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 . . 1 . Scrap Searched 5 | . . 2 . . . 1 . . . . . . . . . . 1 1 . . . . Spaces Dug 28 | . . . . . . . . . 1 . . . . 1 . . . . . . 20 6 Terrain Destroyed 417 | . 39 65 29 . . . 11 9 1 92 11 42 . 20 . 34 . . . . 57 7 Melee 4 | . . . . . . . . . 1 . . . . 1 . . . . . . 2 . Projectile 62 | . . . . . . . . 9 . 8 . 3 . . . . . . . . 35 7 AOE 350 | . 39 65 29 . . . 11 . . 84 11 39 . 19 . 34 . . . . 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Res Total 12042 | 100 832 389 1309 141 232 125 313 779 154 813 476 595 690 578 290 480 227 201 169 190 2136 823 Wait 1310 | . 118 2 71 31 . . 131 23 . 43 18 16 105 28 9 102 3 13 . 8 292 297 Move 9252 | 74 591 363 1081 102 226 123 158 683 149 697 413 478 508 460 261 321 222 169 163 125 1407 478 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 232 | 9 17 5 29 1 2 . 4 9 2 9 8 13 12 17 4 8 1 1 3 9 64 5 Fast Attach 46 | . 3 . 4 . . . . . . 2 . 1 3 1 2 1 . . . 1 22 6 Attach 152 | 7 . 2 8 1 . . 4 3 2 6 2 11 8 14 1 9 . 4 1 6 56 7 Detach 6 | . . . . . . . . . . . . . . . . . . . . . 2 4 Swap 91 | . 7 3 10 1 1 . 3 2 . 8 7 14 10 1 5 2 . 3 1 1 12 . Drop 142 | . 14 1 23 1 3 . 2 8 . 13 6 7 8 5 3 2 . 1 . 10 31 4 Fire 706 | 10 77 11 82 3 . 2 11 6 . 21 22 54 34 51 5 34 1 9 . 29 227 17 Melee 49 | . . . . . . . . 17 1 14 . 1 . 1 . . . . . . 15 . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Crush 19 | . 5 2 1 1 . . . . . . . . 1 . . 1 . 1 1 1 5 . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Rewire 29 | . . . . . . . . 28 . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: [*Res] / *Tes) -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Discovered new exit (range 5) 730 | -10/Materials | Discovered new exit (range 10) 798 | -10/Materials | Repaired Lgt. Treads 826 | -10/Materials | Repaired Lgt. Treads 853 | -10/Materials | Repaired Ion Engine 895 | -10/Materials | Discovered new exit (range 5) 937 | -10/Materials | Core integrity fell below 50% 1271 | -10/Materials | Discovered new exit (range 7) 1354 | -10/Materials | Discovered new exit (range 16) 1464 | -10/Materials | Entered Mines 1467 | -10/Mines | Met a Derelict bent on vengeance 1571 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1574 | -10/Mines | Found Prototype Device 1633 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1801 | -10/Mines | Learned 2 Materials zone layouts 2029 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2062 | -10/Mines | Discovered new exit (range 7) 2094 | -10/Mines | Entered Materials 2094 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2137 | -9/Materials | Repaired Lgt. Treads 2373 | -9/Materials | Build established: Gunner 2374 | -9/Materials | Discovered new exit (range 13) 2572 | -9/Materials | Repaired Imp. Heat Sink 2757 | -9/Materials | Discovered new exit (range 16) 2887 | -9/Materials | Central database locked down 3277 | -9/Materials | Discovered new exit (range 5) 3945 | -9/Materials | Discovered new exit (range 9) 4191 | -9/Materials | Destroyed 8 combat bots 4494 | -9/Materials | First assault squad dispatched 4975 | -9/Materials | Discovered new exit (range 12) 5014 | -9/Materials | Entered Mines 5015 | -9/Mines | Met a Derelict testing a Signal Generator 5257 | -9/Mines | Learned Materials interactive machine intel 5293 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5296 | -9/Mines | Discovered new exit (range 5) 5305 | -9/Mines | Entered Exiles 5365 | -9/Exiles | Met 8R-AWN 5404 | -9/Exiles | Met EX-HEX 5471 | -9/Exiles | Met EX-BIN 5500 | -9/Exiles | Aligned with FarCom system 5502 | -9/Exiles | Given EX-Vault access code 5557 | -9/Exiles | Opened EX-Vault 5577 | -9/Exiles | Found AWS/Gauss 5628 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5695 | -9/Exiles | Met EX-DEC 5826 | -9/Exiles | Discovered new exit (range 12) 5853 | -9/Exiles | Left Exiles lab with AWS/Gauss 5853 | -9/Exiles | Entered Mines 6095 | -8/Mines | Discovered new exit (range 14) 6142 | -8/Mines | Build established: Skirmisher 6155 | -8/Mines | Entered Materials 6155 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6156 | -8/Materials | Loaded intel: 19 interactive machine locations 6218 | -8/Materials | Repaired Med. Armor Plating 6271 | -8/Materials | Repaired Hvy. Ion Engine 6577 | -8/Materials | Identified exit to Garrison 6577 | -8/Materials | Entered Garrison 6623 | -8/Garrison | Triggered checkpoint 6664 | -8/Garrison | Garrison Relay disabled 6711 | -8/Garrison | Installed Relay Interface Framework 6755 | -8/Garrison | Triggered checkpoint 6809 | -8/Garrison | Destroyed 11 combat bots 6887 | -8/Garrison | Discovered new exit (range 15) 6917 | -8/Garrison | Build established: Mutant 7071 | -8/Garrison | Triggered checkpoint 7287 | -8/Garrison | Triggered checkpoint 7315 | -8/Garrison | Garrison Relay disabled 7379 | -8/Garrison | Triggered checkpoint 7382 | -8/Garrison | Discovered new exit (range 14) 7555 | -8/Garrison | Triggered checkpoint 7576 | -8/Garrison | Garrison Relay disabled 7636 | -8/Garrison | Discovered new exit (range 13) 7693 | -8/Garrison | Entered Factory 7693 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7822 | -7/Factory | Identified exit to Garrison 7920 | -7/Factory | Entered Garrison 7945 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 7981 | -7/Garrison | Build established: Scavenger-Mutant 8062 | -7/Garrison | Phase Generator disabled 8112 | -7/Garrison | Triggered checkpoint 8125 | -7/Garrison | Triggered checkpoint 8169 | -7/Garrison | Garrison Relay disabled 8202 | -7/Garrison | Rescued a captive Derelict 8269 | -7/Garrison | Triggered checkpoint 8322 | -7/Garrison | Triggered checkpoint 8323 | -7/Garrison | Destroyed 9 combat bots 8417 | -7/Garrison | Discovered new exit (range 9) 8462 | -7/Garrison | Triggered checkpoint 8462 | -7/Garrison | AWS/Gauss suddenly broke down 8558 | -7/Garrison | Garrison Relay disabled 8600 | -7/Garrison | Triggered checkpoint 8642 | -7/Garrison | Discovered new exit (range 15) 8734 | -7/Garrison | Triggered checkpoint 8790 | -7/Garrison | Triggered checkpoint 8859 | -7/Garrison | Build established: Bothacker-Mutant 8929 | -7/Garrison | Discovered new exit (range 10) 9014 | -7/Garrison | Triggered checkpoint 9064 | -7/Garrison | Lost 5 parts (1p3n1u) 9071 | -7/Garrison | Garrison Relay disabled 9141 | -7/Garrison | Entered Factory 9318 | -7/Factory | Discovered new exit (range 3) 9434 | -7/Factory | Discovered new exit (range 15) 9592 | -7/Factory | Core integrity fell below 50% 9882 | -7/Factory | Identified exit to Garrison 9882 | -7/Factory | Entered Garrison 9931 | -7/Garrison | Expanded RIF knowledge: Program Shield 9991 | -7/Garrison | Build established: Bothacker-Skirmisher 10176 | -7/Garrison | Triggered checkpoint 10293 | -7/Garrison | Destroyed 9 combat bots 10302 | -7/Garrison | Lost 9 parts (1p3n2u3w) 10360 | -7/Garrison | Triggered checkpoint 10364 | -7/Garrison | Triggered checkpoint 10513 | -7/Garrison | Discovered new exit (range 14) 10574 | -7/Garrison | Triggered checkpoint 10577 | -7/Garrison | Build established: Scavenger-Skirmisher 10668 | -7/Garrison | Garrison Relay disabled 10826 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 10838 | -7/Garrison | Discovered new exit (range 12) 10858 | -7/Garrison | Entered Factory 10858 | -6/Factory | Evolved 2 slots: Utility x2 11136 | -6/Factory | Build established: Bothacker-Skirmisher 11367 | -6/Factory | Repaired Shock Rifle 11630 | -6/Factory | P-60 Hacker assimilated allied Slayer 5a 11875 | -6/Factory | Garrison activated, responded to threat 11923 | -6/Factory | Identified exit to Garrison 11923 | -6/Factory | Entered Garrison 11923 | -6/Garrison | Accompanied by 2 allies 11965 | -6/Garrison | Triggered checkpoint 11996 | -6/Garrison | Garrison Relay disabled 12241 | -6/Garrison | Lost 6 parts (2n2u2w) 12406 | -6/Garrison | Spotted B-75 Beast 12488 | -6/Garrison | Triggered checkpoint 12530 | -6/Garrison | Destroyed B-75 Beast 12549 | -6/Garrison | Lost 6 parts (1n3u2w) 12701 | -6/Garrison | Discovered new exit (range 10) 12789 | -6/Garrison | Expanded RIF knowledge: Autooverride 12884 | -6/Garrison | Entered Factory 13245 | -6/Factory | Discovered new exit (range 15) 13277 | -6/Factory | Build established: Gunner 13344 | -6/Factory | System corruption reached 10% 13357 | -6/Factory | Entered another Factory area 13357 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13635 | -5/Factory | Build established: Scavenger-Gunner 13977 | -5/Factory | Garrison activated, responded to threat 13980 | -5/Factory | Lost 3 parts (1n1u1w) 14098 | -5/Factory | Discovered new exit (range 12) 14116 | -5/Factory | Entered Upper Caves 14460 | -5/Upper Caves | Discovered new exit (range 14) 14479 | -5/Upper Caves | Entered another Upper Caves area 14513 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14620 | -5/Upper Caves | Lost 4 parts (2p1n1w) 14774 | -5/Upper Caves | Encountered a Warlord checkpoint 14781 | -5/Upper Caves | Discovered new exit (range 10) 14796 | -5/Upper Caves | System corruption reached 10% 14801 | -5/Upper Caves | System corruption reached 30% 14802 | -5/Upper Caves | Entered Factory 14802 | -4/Factory | Evolved 2 slots: Utility x2 15030 | -4/Factory | Identified exit to DSF 15070 | -4/Factory | Entered DSF 15109 | -4/DSF | Additional patrols routed to DSF 15231 | -4/DSF | Discovered new exit (range 15) 15325 | -4/DSF | Sterilization system engaged 15345 | -4/DSF | Ambient heat levels rising (+10) 15360 | -4/DSF | Ambient heat levels rising (+10) 15375 | -4/DSF | Ambient heat levels rising (+10) 15390 | -4/DSF | Ambient heat levels rising (+10) 15395 | -4/DSF | Entered Research 15395 | -3/Research | Evolved 2 slots: Utility x2 15436 | -3/Research | Build established: Scavenger-Tank 15748 | -3/Research | Discovered new exit (range 4) 15759 | -3/Research | Identified exit to Testing 16514 | -3/Research | Lost 10 parts (1p4u5w) 16715 | -3/Research | Crushed by falling debris 16715 | -3/Research | System corruption reached 10% 16717 | -3/Research | Crushed by falling debris 16718 | -3/Research | Crushed by falling debris 16749 | -3/Research | Lost 6 parts (2p2u2w) 16761 | -3/Research | Spotted B-86 Titan 16995 | -3/Research | System corruption reached 30% 17184 | -3/Research | Lost 13 parts (3p3n3u4w) 17873 | -3/Research | Lost 3 parts (2u1w) 18108 | -3/Research | Core integrity fell below 50% 18235 | -3/Research | Lost 7 parts (1n3u3w) 18374 | -3/Research | Lost 3 parts (1n1u1w) 18616 | -3/Research | Build established: Scavenger-Gunner 18645 | -3/Research | First assault squad dispatched 18736 | -3/Research | Lost 3 parts (1p1u1w) 18794 | -3/Research | Core integrity fell below 20% 18824 | -3/Research | Discovered new exit (range 6) 18827 | -3/Research | Entered another Research area 18827 | -2/Research | Evolved 2 slots: Utility x2 18858 | -2/Research | Lost 8 parts (1n4u3w) 19159 | -2/Research | Lost 7 parts (1p1n2u3w) 19180 | -2/Research | Spotted B-90 Cyclops 19417 | -2/Research | Build established: Mutant 19458 | -2/Research | Core integrity fell below 50% 19463 | -2/Research | System corruption reached 10% 19465 | -2/Research | Core integrity fell below 20% 19481 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19449_ Adv. Phase Shifter destroyed. 19451_ Slug penetrates Wall. 19452_ Penetrated by Slug. 19454_ Slug penetrates Wall. 19454_ System Shield destroyed. 19455_ Slug penetrates Wall. 19457_ Penetrated by Slug. 19459_ Slammed into P-80 Master. 19462_ Adv. Targeting Computer destroyed. 19462_ Adv. Target Analyzer destroyed. 19462_ System corrupted by crushing effect (+5). 19462_ System corrupted by crushing effect (+4). 19462_ Knocked back. 19462_ P-80 Master knocked back. 19464_ Penetrated by Slug. 19464_ Slug penetrates Wall. 19466_ U-05 Engineer lays Concrete. 19466_ Penetrated by Slug. 19475_ System corrupted: Heat flow error (+144). 19477_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ???????????????????????????????? +???????????????? | | ?????????????????????######????? #???????????????? | | ?????????????????????# #????? #????#??????????? | | ?????????????????????# #????# #????# ?????????? | | ?????????????????????# #????# #????# ????????? | | ?????????????????????# #??### ###???? ???????? | | ?????????????????????# ^ #??# #######/####### | | ?????????????????????# #### | | ?????????????????????# p ;phhYp | | ?????????????????????# hc#### | | ?????????????????????# @#??# h ############+## | | ?????????????????????######??### ###??????# | | ??????????????????????????#??### ####?????# [ | | ??????????????????????????" "# ###???# | | ????????????????????????????# #???# !!! | | ??????????????????????????" " #???# !!! | | ??????????????????????????### " g #???# !!! | | ????????????????????????????# "" #???# | | ????????????????????????????# "" #???# = | | ????????????????????????????# "" g #???######## | | ????????????????????????????# "" g ############ | | ????????????????????????????##"T g# ## | | ?????????????????????????????#"" + ## | | ?????????????????????????????#"" # ## | | ?????????????????????????????#"" # ## | | ?????????????????????????????#"" # ## | | ?????????????????????????????#" # ## | | ?????????????????????????????# # ## | | ?????????????????????????????# # ## | | ?????????????????????????????# # ## | | ?????????????????????????????# # ## | | ?????????????????????????????# # ## | | ?????????????????????????????########## ## | | ??????????????????????????????????????# ## | | ????????????????????????????????####### ######+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 54 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Corruption Block 15 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EM 25 Core Shielding 40 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 60 Targeting Accuracy 22 Target Analysis 12 Recoil Reduction 4 Energy Filtering 30 Particle Charging 37 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 61 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -10/Materials Lgt. Treads | 57% | -10/Materials Ion Engine | 5% | -10/Materials Lgt. Treads | 32% | -9/Materials Imp. Heat Sink | 12% | -9/Materials Med. Armor Plating | 72% | -8/Materials Hvy. Ion Engine | 63% | -8/Materials Shock Rifle | 45% | -6/Factory Studied --------- Autogun | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- My Business Is Booming Challenges ------------ None Game ------ Seed ScanRainbowBuckler Manual? 0 Play Time 02:42:10 Cumulative 94.6 hours Start 2026.10.28 @ 12:13:08 End 2026.10.28 @ 20:56:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ff48497-b2d5-4455-b2e4-c90e4c5dc16f