Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 21:33:06 Player: DZKane Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (267) 1335 Value Destroyed (10123) 10123 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (5721) 5721 TOTAL SCORE: 22399 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3914 Follower Combat Kills 1774 Friendly Fire -467 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 11/100 System Corruption 8% Temperature Cool (0) Movement Core (750) Ox14 Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Improved Heat Sink High-capacity Storage Unit Improved Launcher Guidance Computer > --- WEAPON (4) ------- Phasing Sabre > --- INVENTORY (20) --- Micro Fission Core Antigrav System Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Heat Sink Large Storage Unit Energy Well (350) Matter Compressor (250) Improved Signal Interpreter High-powered Tractor Beam Long-range Tractor Beam High-powered Shock Rifle Tesla Rifle Wave Gun Heavy Beamcaster Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Experimental Targeting Computer Improved Launcher Guidance Computer Hardened Heavy Armor Plating Advanced Focal Shield System Restoration Module > --- WEAPON ----------- Heavy Beamcaster Coil Gun KE Penetrator Phasing Sabre > --- INVENTORY -------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Large Storage Unit Energy Well Matter Compressor Improved Signal Interpreter Improved Thermal Shield High-powered Tractor Beam Long-range Tractor Beam Wave Gun Heavy Beamcaster Advanced Plasma Cannon Advanced Plasma Cannon Long-range Missile Launcher Smartbomb Launcher Improved Plasma Cutter [Rating: 117] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Launcher Precision Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 7 | . . . 1 1 1 . . 2 2 . Weapon 2 | . . 2 . . . . . . . . Parts Attached 278 | 6 5 24 15 38 42 8 2 75 28 35 Power 41 | 1 . 2 . 3 15 2 . 6 3 9 Engine 22 | 1 . 2 . 1 15 . . 1 2 . Core 15 | . . . . 2 . . . 5 1 7 Reactor 4 | . . . . . . 2 . . . 2 Propulsion 53 | 2 1 11 1 5 3 1 . 16 5 8 Treads 35 | 2 1 11 1 4 2 1 . 13 . . Leg 6 | . . . . . . . . 1 3 2 Wheel 6 | . . . . 1 1 . . 2 2 . Hover 6 | . . . . . . . . . . 6 Flight . | . . . . . . . . . . . Utility 88 | 1 1 3 7 13 12 2 1 30 11 7 Device 56 | . . . 4 9 7 1 1 19 9 6 Storage 3 | 1 . 1 . . . . . 1 . . Processor 3 | . . . . 1 . . . 2 . . Hackware 4 | . 1 . . . 1 . . 2 . . Protection 22 | . . 2 3 3 4 1 . 6 2 1 Artifact . | . . . . . . . . . . . Weapon 96 | 2 3 8 7 17 12 3 1 23 9 11 Energy Gun 48 | 1 . 2 4 13 6 3 1 13 3 2 Energy Cannon 6 | . . 2 . . . . . . 2 2 Ballistic Gun 16 | 1 2 1 . 1 4 . . 3 2 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 11 | . . . 1 1 . . . 5 2 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 11 | . 1 3 2 2 2 . . 1 . . Slashing Weapon 4 | . . . . . . . . 1 . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 2 2 . . . 1 . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 4 | . . . . . 4 . . . . . Parts Lost 77 | . . 2 . 1 7 . . 30 8 29 Power 11 | . . . . . . . . 4 1 6 Propulsion 16 | . . 1 . . 1 . . 8 3 3 Utility 26 | . . . . . 2 . . 11 2 11 Weapon 24 | . . 1 . 1 4 . . 7 2 9 Highest Loss Streak 14 | . . 1 . 1 2 . . 7 2 14 To Critical Strikes 4 | . . . . . . . . 2 1 1 Average Slot Usage (%) 93 | . 99 99 99 99 92 91 86 86 78 88 Engine 7 | . 14 11 9 6 11 10 6 1 5 1 Core 2 | . . . . . 1 . . 5 3 7 Treads 17 | . 28 21 27 28 13 11 6 12 1 . Wheel 1 | . . . . . 6 6 6 2 5 1 Device 10 | . . . 9 12 13 13 14 15 17 22 Storage 7 | . 14 11 9 7 6 6 6 4 5 5 Processor 3 | . . . . 3 6 6 6 5 10 7 Hackware 2 | . 13 6 . . . . . 2 . . Protection 4 | . . 4 8 6 4 6 4 4 3 2 Energy Gun 12 | . 3 2 26 22 11 15 20 14 4 . Energy Cannon 4 | . . 17 . . . . . . 6 6 Ballistic Gun 3 | . 18 4 . . 6 3 . 1 . 4 Impact Weapon 7 | . 5 19 9 7 6 6 6 2 . . Slashing Weapon 1 | . . . . . . . . 2 5 5 Peak Build Rating 117 | 6 9 29 36 53 66 76 77 96 106 117 Average Rating 55 | 4 8 23 34 47 61 69 76 85 83 102 On Entrance 45 | . 6 9 28 35 51 66 76 77 48 105 Naked Turns . | . . . . . . . . . . . Heaviest Build 119 | 11 12 69 69 76 99 103 103 119 108 119 Greatest Support 116 | 40 40 40 60 96 50 28 28 116 75 100 Greatest Overweight (x) 10 | . . 2 1 2 3 3 3 6 10 6 Average Overweight (x) 1 | . . . 1 . 2 3 3 2 6 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 19 20 20 20 20 20 19 20 20 Most Carried 20 | 6 8 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 7 17 19 19 19 19 19 18 19 17 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 20 20 20 20 20 20 19 20 18 Class Distribution -------------------- 31% | Tank 22% | Mutant 19% | Scavenger-Tank 15% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Matter Collected 4916 | 262 378 364 165 385 733 141 18 1506 523 441 Remotely 532 | . . . . . . . . 382 150 . Salvage Created 12773 | 88 328 1504 959 1303 1867 . . 4168 1409 1147 Parts 478 | 2 30 95 40 55 72 . . 109 42 33 Haulers Intercepted 14 | . 1 5 1 2 2 . . 3 . . Recyclers Shooed 16 | . 3 . 1 1 2 . . 5 2 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Combat Hostiles Destroyed 184 | . 8 28 17 19 21 . . 54 22 15 Melee 12 | . . 4 . 2 1 . . 4 . 1 Guns 99 | . 8 10 13 12 20 . . 27 8 1 Cannons 27 | . . 12 . . . . . . 5 10 AOE 34 | . . . 2 1 . . . 20 9 2 Classes Destroyed 20 | 1 6 4 2 2 1 . . 1 2 1 Worker 12 | . . 4 . 3 1 . . 2 2 . Builder 6 | . . . 1 . 1 . . 1 2 1 Tunneler 4 | . 1 . . . 1 . . 2 . . Hauler 14 | . 1 5 1 2 2 . . 3 . . Recycler 21 | 1 . . 3 1 4 . . 7 3 2 Mechanic 5 | . . . 1 . . . . 2 1 1 Operator 4 | . 1 2 . . . . . . 1 . Watcher 14 | . 3 5 1 3 . . . 2 . . Swarmer 31 | . 6 9 8 3 . . . 5 . . Saboteur 1 | . . . . . . . . . 1 . Grunt 78 | . 2 8 5 7 14 . . 23 11 8 Brawler 11 | . . 1 . . . . . 7 3 . Duelist 8 | . . 2 1 . 1 . . 1 2 1 Protector 2 | . . . . . . . . . 2 . Sentry 20 | . . 8 3 4 . . . 3 1 1 Specialist 2 | . . . . . . . . . . 2 Hunter 8 | . . . . 1 1 . . 6 . . Programmer 21 | . . . . 4 4 . . 8 2 3 Heavy 1 | . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . 1 . . Surgeon 2 | . . . . . . . . 2 . . Thug 1 | . . . . . . . . 1 . . Best Kill Streak 14 | 1 3 4 6 5 4 . . 14 6 6 Combat Bots Only 12 | . 3 3 5 4 4 . . 12 5 6 Max Kills in Single Turn 6 | 1 2 1 3 1 2 . . 6 3 1 Gunslinging 1 | . 1 . 1 . . . . . . . Exploded 4 | . . . 1 1 . . . 4 3 1 Melee 1 | . . 1 . 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Hostile Shots Fired 1484 | . 26 158 101 192 148 . 12 478 100 269 Missed 418 | . 6 42 22 65 38 . 3 130 31 81 Damage Taken 18136 | . 208 1379 951 1468 1679 . 103 6887 1803 3658 Core 2255 | . 16 220 94 144 146 . 6 461 121 1047 Absorbed by Shields 804 | . . . . 76 395 . 45 288 . . Ignored by Resistances 114 | . . . . . . . . . 8 106 Regen/Repaired (Parts) 976 | . . 237 35 . . 84 . 620 . . Core Remaining (%) 76 | 100 93 45 82 79 . . 82 53 . . Volleys Fired 578 | 2 23 77 46 62 84 . 3 159 59 63 Largest 3 | 2 2 3 3 3 3 . 3 3 3 3 Hottest 276 | 60 60 136 189 190 190 . 243 243 276 229 Shots Fired 1322 | 4 46 176 132 133 222 1 9 378 108 113 Gun 1078 | 4 46 100 129 133 222 1 9 357 48 29 Cannon 209 | . . 76 . . . . . . 53 80 Launcher 35 | . . . 3 . . . . 21 7 4 Special . | . . . . . . . . . . . Kinetic 256 | 2 43 61 . 1 72 1 . 45 8 23 Thermal 878 | . . 110 129 45 112 . 9 294 93 86 Explosive 32 | . . . . . . . . 21 7 4 Electromagnetic 156 | 2 3 5 3 87 38 . . 18 . . Robot Hit Streak 36 | 3 8 20 7 8 19 . 3 36 30 10 Robot Miss Streak 6 | . 3 3 5 6 5 1 3 4 2 3 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 24 | . 5 3 2 2 3 . . 8 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 1 . Shots Hit Robots 993 | 3 30 129 93 98 150 . 5 322 93 70 Core Hits 570 | 2 17 54 31 42 89 1 . 200 89 45 Critical Kills 8 | . . 3 . 1 . . . 3 . 1 Critical Parts Destroyed 11 | . 1 2 3 1 1 . . 3 . . Critical Strikes 41 | . 1 8 7 6 3 . . 14 . 2 Burn 16 | . . 3 4 . 2 . . 7 . . Meltdown 2 | . . 1 . . . . . . . 1 Destroy 3 | . 1 1 . . 1 . . . . . Corrupt 4 | . . . . 4 . . . . . . Smash 15 | . . 3 3 2 . . . 7 . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 175 | . 20 25 20 33 11 . 1 47 10 8 Impact 143 | . 20 25 20 33 11 . 1 33 . . Slashing 32 | . . . . . . . . 14 10 8 Piercing . | . . . . . . . . . . . Sneak Attacks 27 | . 1 4 2 3 1 . . 13 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . 1 . . . . . . . . Damage Inflicted 33784 | 37 417 2528 2293 2658 3946 30 139 12723 5673 3340 Guns 16433 | 37 320 876 1444 2006 3469 30 139 6522 1082 508 Cannons 3970 | . . 901 . . . . . . 1298 1771 Explosions 8534 | . 45 . 173 163 170 . . 4050 2992 941 Melee 4837 | . 42 751 676 489 307 . . 2151 301 120 Ramming 10 | . 10 . . . . . . . . . Kinetic 2803 | 9 265 404 . 15 1060 30 . 492 137 391 Thermal 18141 | . 45 1314 1444 938 1998 . 139 6826 3549 1888 Explosive 5580 | . . . . . . . . 2953 1686 941 Electromagnetic 2413 | 28 55 59 173 1216 581 . . 301 . . Impact 3992 | . 42 751 676 489 307 . . 1727 . . Slashing 845 | . . . . . . . . 424 301 120 Piercing . | . . . . . . . . . . . Highest Corruption 23 | . . . . 1 23 23 23 15 1 8 Average Corruption 9 | . . . . 1 11 23 23 7 1 6 Corruption Purged 19 | . . . . 1 . . . 17 1 . Corruption Blocked . | . . . . . . . . . . . Effects 175 | . . . . 3 38 17 12 89 . 16 Message Errors 38 | . . . . . 7 5 4 17 . 5 Matter Fused 34 | . . . . 1 8 3 . 18 . 4 Heat Flow Errors 17 | . . . . . 6 2 4 5 . . Energy Discharges 21 | . . . . 1 3 1 1 14 . 1 Parts Rejected 7 | . . . . . 2 . 1 4 . . Parts Fused 2 | . . . . . 1 1 . . . . Data Loss (minor) 24 | . . . . . 5 2 2 13 . 2 Data Loss (major) 8 | . . . . . 1 1 . 5 . 1 Misfires 9 | . . . . . . 1 . 6 . 2 Alerts 6 | . . . . 1 3 1 . . . 1 Weapon Failures 9 | . . . . . 2 . . 7 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1878 | . 12 194 331 277 4 . . 770 251 39 Projectiles 155 | . . 8 44 . . . . 28 49 26 Explosions 235 | . . . 2 . . . . 137 83 13 Melee 1488 | . 12 186 285 277 4 . . 605 119 . Knockbacks 20 | . 2 2 4 1 1 . . 10 . . Impact 17 | . 2 2 3 1 1 . . 8 . . Kinetic . | . . . . . . . . . . . Secondary 3 | . . . 1 . . . . 2 . . Self-Inflicted Damage 421 | . 34 . . 73 . . . 181 133 . Shots 12 | . 1 . . 2 . . . 5 4 . Rammed 2 | . 2 . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 480 | 20 32 276 321 214 391 210 234 480 191 198 Average Temperature 93 | 12 12 89 92 51 77 103 92 120 67 109 Received Heat Transfer 3857 | . 27 438 432 340 379 . 37 1172 207 825 Effects 6 | . . 1 . . 3 . . 2 . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 3 | . . 1 . . 1 . . 1 . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 22 | . 1 3 3 5 1 . . 9 . . Combat Hostiles 7 | . . 1 1 3 . . . 2 . . Parts Fried 42 | . 3 2 4 16 1 . . 16 . . Impact Corruptions 46 | . 1 9 9 8 1 . . 18 . . Robots Melted 5 | . . 1 1 1 . . . 1 . 1 Combat Hostiles 5 | . . 1 1 1 . . . 1 . 1 Parts Melted 69 | . . 8 6 6 11 . . 20 12 6 Heat Transferred 30185 | . 50 2812 3367 1807 4261 . 222 10280 4601 2785 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . 1 . 1 2 2 . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Peak Influence 2087 | 5 168 539 422 365 209 21 649 2087 1343 946 Initial 1100 | . 3 . 212 56 178 21 . 317 1100 658 Average 469 | 1 67 312 172 133 71 18 299 1129 1202 786 Maximum Alert Level 5 | . . 2 2 1 1 . 2 5 4 3 Low Security (%) 42 | 100 100 25 50 72 99 100 34 . . . Level 1 17 | . . 39 43 27 . . 19 2 . . Level 2 15 | . . 34 6 . . . 46 27 . 22 Level 3 8 | . . . . . . . . 11 4 77 Level 4 13 | . . . . . . . . 40 95 . Level 5 2 | . . . . . . . . 13 . . High Security . | . . . . . . . . 4 . . Max Security . | . . . . . . . . . . . Squads Dispatched 49 | . . 3 3 7 6 . 2 20 4 4 Investigation 7 | . . . 1 1 1 . . 3 . 1 Extermination 11 | . . . . 4 1 . 1 4 1 . Reinforcement 16 | . . 3 1 2 3 . 1 4 . 2 Assault 13 | . . . . . . . . 9 3 1 Garrison 2 | . . . 1 . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . 1 . . Haulers Reinforced 4 | . . . . 1 1 . . 2 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Distress Signals 10 | . . 1 1 2 . . . 2 . 4 Communications Jammed 126 | . . . . 1 3 . 3 119 . . Distress Signals 121 | . . . . . 3 . . 118 . . Times Spotted 310 | . 15 44 28 30 26 . 9 102 25 31 Peak Tracking Total 10 | . 4 4 4 4 4 . 3 10 6 8 Tactical Retreats 15 | . . 4 2 1 1 . . 5 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Traps Triggered 13 | . . . . . 5 . 1 6 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . 4 Reprogrammed 1 | . 1 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Machines Disabled 26 | . . 2 1 . 3 . . 12 7 1 Max in Single Turn 4 | . . 1 1 . 1 . . 3 4 . Garrison Access 3 | . . . . 1 1 . . 1 . . Energy Cycler 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Machines Accessed 75 | . 9 9 7 13 12 . . 18 2 5 Terminals 56 | . 8 7 6 9 8 . . 12 2 4 Fabricators 2 | . . . . . 1 . . 1 . . Repair Stations 9 | . 1 1 1 1 2 . . 3 . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 3 | . . 1 . 2 . . . . . . Garrison Access 4 | . . . . 1 1 . . 2 . . Total Hacks 220 | . 34 28 22 42 32 . . 43 6 13 Successful 121 | . 21 18 15 24 14 . . 22 2 5 Failed 98 | . 12 10 7 18 18 . . 21 4 8 Catastrophic 21 | . . 1 . 4 5 . . 8 2 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 98 | . 21 14 13 16 18 . . 16 . . Terminals 162 | . 33 20 19 24 23 . . 27 6 10 Fabricators 5 | . . . . . 3 . . 2 . . Repair Stations 26 | . 1 6 3 2 5 . . 9 . . Recycling Units 3 | . . . . . . . . . . 3 Scanalyzers 15 | . . 2 . 13 . . . . . . Garrison Access 9 | . . . . 3 1 . . 5 . . Terminal Hacks 40 | . 12 5 5 4 3 . . 5 2 4 Robot Analysis 4 | . 3 1 . . . . . . . . Prototype ID Bank 2 | . . . . 1 . . . 1 . . Open Door 2 | . . . . . . . . . 1 1 Open DSF 2 | . . . . 1 . . . 1 . . Branch Access Points 3 | . 1 1 . . 1 . . . . . Terminal Index 2 | . . . 1 1 . . . . . . Alert Level 3 | . 1 . 1 . . . . 1 . . Unreport Threat 6 | . 1 . 1 . 2 . . 1 1 . Locate Traps 5 | . 1 2 . . . . . . . 2 Disarm Traps 1 | . . . . . . . . . . 1 Reprogram Traps 1 | . 1 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 5 | . 2 1 . 1 . . . 1 . . Fabricator Hacks 3 | . . . . . 1 . . 2 . . Load Schematic 2 | . . . . . 1 . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 16 | . . 6 3 1 1 . . 5 . . Scan Component 10 | . . 3 2 1 1 . . 3 . . Repair 6 | . . 3 1 . . . . 2 . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 14 | . . 2 . 12 . . . . . . Insert Component 7 | . . 1 . 6 . . . . . . Analyze 7 | . . 1 . 6 . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . 1 . . Seal Access 3 | . . . . 1 1 . . 1 . . Unauthorized Hacks 44 | . 9 5 7 6 8 . . 9 . . Terminals 42 | . 8 5 7 6 7 . . 9 . . Assimilate 1 | . . . . . . . . 1 . . Botnet 8 | . 2 . 2 1 2 . . 1 . . Operators 1 | . 1 . . . . . . . . . Skim 32 | . 5 5 5 5 5 . . 7 . . Fabricators 1 | . . . . . 1 . . . . . Recompile 1 | . . . . . 1 . . . . . Repair Stations 1 | . 1 . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 66 | . 8 9 6 11 11 . . 15 2 4 Full Trace Events 5 | . . . . 1 . . . 3 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . 1 . 5 . . . . . . Parts Built . | . . . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . Time 84 | . . . . . . . . 84 . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . 3 1 . . . . 2 . . Time 215 | . . 129 32 . . . . 54 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . 10 Parts Scanalyzed 7 | . . 1 . 6 . . . . . . Part Schematics Acquired 6 | . . 1 . 5 . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . Programmers 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 11 Allies Hacked 7 | . . . . . . . 1 3 . 3 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Total Allies 33 | . . . . . . 20 . . . 13 Largest Group 20 | . . . . . . 20 20 16 . 9 Highest-Rated Group 769 | . . . . . . 769 769 640 . 382 Highest-Rated Ally 51 | . . . . . . 50 50 46 . 51 Total Orders 3 | . . . . . . . . 3 . . EXPLORE 3 | . . . . . . . . 3 . . Ally Attacks 315 | . . . . . . . 86 148 . 81 Total Damage 8016 | . . . . . . . 2425 3358 . 2233 Kills 52 | . . . . . . . 15 25 . 12 Allies Corrupted 8 | . . . . . . . . 4 . 4 Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Robot Analysis Total 4 | . 3 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Turns Passed 16091 | 75 1094 3102 1611 2511 1650 450 283 3219 963 1133 Spaces Moved 6939 | 39 572 1003 454 1218 873 292 174 1400 383 531 Core 6 | 6 . . . . . . . . . . Treads 3714 | 33 572 1003 454 1069 18 . . 565 . . Legs 238 | . . . . . . . . . 54 184 Wheels 2634 | . . . . 149 855 292 174 835 329 . Hover 347 | . . . . . . . . . . 347 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 250 130 130 145 145 130 110 98 Average Speed 173 | 143 160 237 250 163 142 145 145 159 186 135 Slowest Speed 320 | 160 160 320 250 170 232 145 145 242 230 310 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 5 97 87 44 35 27 95 9 45 11 36 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 10 | . . 6 1 2 . . . 1 . . Known Exits Taken 5 | . 1 1 1 . . . 1 1 . . Unknown Exits Taken 3 | 1 . . . 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 74 | . 7 2 4 24 4 . 1 6 13 13 Terrain Destroyed 371 | . 13 2 7 31 12 . 1 131 112 62 Melee 53 | . 7 2 4 24 4 . 1 6 . 5 Projectile 36 | . . . . . . . . 1 9 26 AOE 282 | . 6 . 3 7 8 . . 124 103 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Total 9588 | 52 677 1537 794 1570 1086 323 195 2025 504 825 Wait 1134 | . 39 349 234 164 33 10 14 244 12 35 Move 6930 | 38 571 1002 453 1217 873 291 173 1399 382 531 Hop . | . . . . . . . . . . . Pick Up 172 | 6 9 32 13 17 16 3 1 55 8 12 Fast Attach 102 | 6 1 7 1 9 12 3 1 29 12 21 Attach 55 | . 1 3 2 4 6 . . 25 6 8 Detach 3 | . . . . 1 . . . 1 1 . Swap 121 | . 3 14 12 25 24 5 1 21 10 6 Drop 191 | . 8 29 13 38 27 11 1 41 4 19 Fire 578 | 2 23 77 46 62 84 . 3 159 59 63 Melee 174 | . 20 24 20 33 11 . 1 47 10 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . Escape Stasis 17 | . . . . . . . . 4 . 13 Rewire 109 | . . . . . . . . . . 109 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -4/Factory (discovered 2 exits: *Ext / Arm) -4/Extension (discovered 2 exits: Res / Cet) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Central database locked down 253 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 8) 751 | -10/Materials | Discovered new exit (range 15) 817 | -10/Materials | Identified exit to Mines 865 | -10/Materials | Learned Storage emergency access door positions 925 | -10/Materials | Identified exit to Materials 925 | -10/Materials | Identified exit to Subcaves 973 | -10/Materials | Learned 2 Mines zone layouts 1011 | -10/Materials | Learned Storage stockpile data 1061 | -10/Materials | Loaded intel: 8 terminal locations 1070 | -10/Materials | Loaded intel: 18 trap records 1090 | -10/Materials | Learned location of 1 exit from Recycling 1121 | -10/Materials | Learned Materials trap positions 1162 | -10/Materials | Learned 2 Materials zone layouts 1170 | -10/Materials | Entered another Materials area 1170 | -9/Materials | Evolved 2 slots: Weapon x2 1171 | -9/Materials | Identified exit to Materials 1172 | -9/Materials | Loaded intel: 23 trap records 1271 | -9/Materials | Discovered new exit (range 7) 1312 | -9/Materials | Discovered new exit (range 11) 1673 | -9/Materials | Build established: Scavenger-Gunner 2040 | -9/Materials | Discovered exit to Materials (range 10) 2150 | -9/Materials | Identified exit to Mines 2150 | -9/Materials | Identified exit to Storage 2261 | -9/Materials | Build established: Scavenger-Mutant 2569 | -9/Materials | Build established: Mutant 2822 | -9/Materials | Core integrity fell below 50% 3613 | -9/Materials | Repaired Arm. Treads 3652 | -9/Materials | Repaired Arm. Treads 3728 | -9/Materials | Discovered exit to Materials (range 18) 3888 | -9/Materials | Learned location of Zion (-7) 3953 | -9/Materials | Loaded intel: 45 non-interactive machine locations 4011 | -9/Materials | Repaired Broken Arm. Treads 4053 | -9/Materials | Learned location of Recycling (-9) 4139 | -9/Materials | Learned location of Mines (-9) 4272 | -9/Materials | Entered another Materials area 4272 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4521 | -8/Materials | Garrison activated, responded to threat 4567 | -8/Materials | Build established: Tank 5639 | -8/Materials | Repaired Med. Armor Plating 5645 | -8/Materials | Discovered new exit (range 3) 5763 | -8/Materials | Learned 4 Recycling zone layouts 5796 | -8/Materials | Learned location of Extension (-4) 5821 | -8/Materials | Learned 2 Storage zone layouts 5837 | -8/Materials | Identified exit to Factory 5844 | -8/Materials | Learned Factory trap positions 5845 | -8/Materials | Learned location of 1 exit from Lower Caves 5848 | -8/Materials | Learned 4 Factory zone layouts 5883 | -8/Materials | Entered Factory 5883 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5884 | -7/Factory | Identified exit to Lower Caves 5885 | -7/Factory | Loaded intel: 104 trap records 6371 | -7/Factory | Discovered new exit (range 11) 6616 | -7/Factory | Discovered exit to Lower Caves (range 8) 7570 | -7/Factory | Discovered new exit (range 5) 7965 | -7/Factory | Learned location of 2 exits from Proximity Caves 8004 | -7/Factory | Learned location of Warlord (-4) 8073 | -7/Factory | Learned 4 Hub_04(d) zone layouts 8078 | -7/Factory | Learned Extension trap positions 8079 | -7/Factory | Learned location of Proximity Caves (-5) 8085 | -7/Factory | Learned Extension trap positions 8102 | -7/Factory | Learned 4 Lower Caves zone layouts 8129 | -7/Factory | Learned 2 Lower Caves zone layouts 8394 | -7/Factory | Entered another Factory area 8394 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8395 | -6/Factory | Identified exit to Lower Caves 8680 | -6/Factory | Garrison activated, responded to threat 9494 | -6/Factory | Learned location of 1 exit from Extension 9571 | -6/Factory | System corruption reached 10% 9645 | -6/Factory | Learned Extension interactive machine intel 9760 | -6/Factory | Learned 2 Extension zone layouts 9801 | -6/Factory | Identified exit to Factory 9850 | -6/Factory | Build established: Scavenger-Tank 9888 | -6/Factory | Found Exp. Targeting Computer 10044 | -6/Factory | Sucked down chute 10044 | -6/Factory | Entered Waste 10045 | -6/Waste | Joined by Warlord forces that had cleared the area 10045 | -6/Waste | Identified exit to Factory 10202 | -6/Waste | Build established: Tank 10494 | -6/Waste | Entered Factory 10494 | -6/Factory | Accompanied by 20 allies 10621 | -6/Factory | Build established: Scavenger-Tank 10777 | -6/Factory | Entered another Factory area 10777 | -5/Factory | Accompanied by 16 allies 10777 | -5/Factory | Evolved 2 slots: Utility x2 10778 | -5/Factory | Identified exit to Upper Caves 10841 | -5/Factory | Identified exit to DSF 11087 | -5/Factory | P-70 Sage assimilated allied WQ-HYV(s) 11452 | -5/Factory | Repaired Hvy. Treads 11717 | -5/Factory | Lost 4 allies 11977 | -5/Factory | First assault squad dispatched 12162 | -5/Factory | Destroyed 12 combat bots 12473 | -5/Factory | Discovered new exit (range 10) 12504 | -5/Factory | System corruption reached 10% 12557 | -5/Factory | Lost 5 parts (1n2u2w) 12678 | -5/Factory | Discovered new exit (range 12) 13255 | -5/Factory | Lost 7 parts (1p3u3w) 13325 | -5/Factory | Spotted B-75 Beast 13347 | -5/Factory | Destroyed B-75 Beast 13358 | -5/Factory | Learned location of 1 exit from Research 13389 | -5/Factory | Learned Research stockpile data 13429 | -5/Factory | Learned 2 Proximity Caves zone layouts 13435 | -5/Factory | Destroyed 7 combat bots 13442 | -5/Factory | Learned Extension trap positions 13463 | -5/Factory | Identified exit to Factory 13609 | -5/Factory | Build established: Scavenger-Gunner 13683 | -5/Factory | Repaired Hcp. Storage Unit 13843 | -5/Factory | High security lockdown imminent 13923 | -5/Factory | High security lockdown engaged 13974 | -5/Factory | Lost 4 parts (2u2w) 13996 | -5/Factory | Entered another Factory area 13996 | -4/Factory | Evolved 2 slots: Utility x2 13997 | -4/Factory | Identified exit to Armory 14022 | -4/Factory | Lost 4 parts (1p2n1u) 14246 | -4/Factory | First assault squad dispatched 14824 | -4/Factory | Discovered new exit (range 6) 14959 | -4/Factory | Entered Extension 14960 | -4/Extension | Identified exit to Research 14961 | -4/Extension | Identified exit to Cetus 14962 | -4/Extension | Loaded intel: 21 trap records 14963 | -4/Extension | Loaded intel: 14 interactive machine locations 15059 | -4/Extension | Rescued a captive Derelict 15061 | -4/Extension | Rescued a captive Derelict 15316 | -4/Extension | Energy Cycler disabled 15316 | -4/Extension | Rescued a captive Derelict 15319 | -4/Extension | Rescued a captive Derelict 15319 | -4/Extension | Rescued a captive Derelict 15321 | -4/Extension | Rescued a captive Derelict 15327 | -4/Extension | Rescued a captive Derelict 15459 | -4/Extension | First assault squad dispatched 15511 | -4/Extension | Lost 5 allies 15604 | -4/Extension | Lost 4 allies 15640 | -4/Extension | Lost 12 parts (1p1n5u5w) 15676 | -4/Extension | Core integrity fell below 50% 15726 | -4/Extension | Lost 3 parts (3p) 15906 | -4/Extension | P-70 Sage assimilated allied 9K-5HA(b) 15959 | -4/Extension | Disrupted transfer network 16017 | -4/Extension | Build established: Scavenger-Mutant 16073 | -4/Extension | Core integrity fell below 20% 16092 | -4/Extension | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 16070_ Wall collapses. 16071_ Phasing Sabre destroyed. 16071_ Penetrated by Slug. 16074_ Structural Scanner destroyed. 16074_ Acquired Phasing Sabre. 16074_ Penetrated by Slug. 16074_ Slug penetrates Terminal. 16077_ Ripper destroyed. 16085_ G-73 Enforcer Myomer Leg severed. 16085_ Slug penetrates Wall. 16085_ Penetrated by Slug. 16087_ Mic. Fission Core destroyed. 16087_ Imp. Gyrokinetic Inverter destroyed. 16087_ G-73 Enforcer destroyed. 16089_ Slug penetrates Wall. 16089_ Penetrated by Slug. 16089_ Adv. Heat Sink destroyed. 16089_ Penetrated by Slug. 16089_ Slug penetrates Wall. 16092_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????######??????????#######?????????????????????? | | #????#######################?????????????????????? | | ##???## ############# ##?????????????????????? | | ##???## ##?????????????????????? | | ####### ### ##?????????????????????? | | # ### % ################?????????????? | | + % ################?????????????? | | # ### #####+#### %!%=%! 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""??????????? | | ???????????????????????????????????" "???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 80 Energy Generation 35 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Evasion (%) 40 Targeting Accuracy 12 Launcher Accuracy 30 Recoil Reduction 4 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Hardlight Generator | -7/Factory | Scanalyzed Lightning Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactPhaseLance Manual? 0 Play Time 02:59:39 Cumulative 139.9 hours Start 2024.09.04 @ 14:02:36 End 2024.09.04 @ 21:33:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 61 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e6a575d-2c3e-43eb-8fc6-7200fb786fe7