Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.17 @ 23:00:53 Player: A pirated game & im poor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (411) 411 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1721 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 356/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Warm (140) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Small Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Medium Laser Small Laser > --- INVENTORY (8) ---- Light Ion Engine Armored Wheel Huge Storage Unit Experimental Sensor Array Light Armor Plating Medium Armor Plating Medium Armor Plating EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Ion Engine Wheel Huge Storage Unit Experimental Sensor Array Light Armor Plating Medium Armor Plating Medium Armor Plating EM Pulse Gun [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Medium Armor Plating Storage Small Storage Unit Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 11 | 6 1 1 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads . | . . . . Leg . | . . . . Wheel 5 | 2 . 1 2 Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 6 | 2 5 7 7 Power . | . 1 1 1 Propulsion . | . . . . Utility 4 | . 3 5 5 Weapon . | . 1 1 1 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 5 | . . . 5 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 97 100 88 Engine 13 | . 14 14 11 Wheel 26 | . 28 28 22 Storage 13 | . 14 14 11 Protection 15 | . 11 14 22 Energy Gun 26 | . 28 28 22 Peak Build Rating 13 | 6 8 9 13 Average Rating 8 | 2 7 8 11 On Entrance 5 | . 6 8 9 Naked Turns . | . . . . Heaviest Build 25 | 11 18 18 25 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 5 8 8 8 Most Carried 8 | 5 6 8 8 Average Carried 6 | 2 5 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 310 | 247 23 . 40 Remotely . | . . . . Salvage Created 615 | . 74 215 326 Parts 37 | . 6 13 18 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 3 7 8 Guns 18 | . 3 7 8 Classes Destroyed 6 | . 2 2 2 Worker 1 | . 1 . . Recycler 1 | . . 1 . Watcher 2 | . . . 2 Swarmer 11 | . 3 5 3 Grunt 6 | . . 2 4 Sentry 1 | . . . 1 Best Kill Streak 4 | . 4 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 66 | . 5 30 31 Missed 21 | . . 13 8 Hits 45 | . 5 17 23 Projectile 45 | . 5 17 23 Critical Strikes 2 | . 1 . 1 Damage Taken 359 | . 33 126 200 Core 71 | . 11 16 44 Absorbed by Shields . | . . . . Ignored by Resistances 111 | . 10 40 61 Core Remaining (%) 94 | 100 . 89 . Volleys Fired 49 | . 4 17 28 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 90 Shots Fired 96 | . 8 32 56 Gun 96 | . 8 32 56 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 96 | . 8 32 56 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 5 10 12 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 70 | . 6 23 41 Core Hits 29 | . 4 10 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 874 | . 85 299 490 Guns 874 | . 85 299 490 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 874 | . 85 299 490 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 357 | . 156 254 357 Average Temperature 123 | . 78 82 154 Received Heat Transfer 180 | . . 48 132 Effects 3 | . . 2 1 Energy Bleed 2 | . . 2 . Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 2 2 Heat Transferred 2551 | . 223 879 1449 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 127 | . 75 90 127 Initial 16 | . . 16 13 Average 26 | . 26 26 32 Influence Increases 634 | . 100 330 204 Destroy 0b10 Robot/C 400 | . 60 180 160 Destroy 0b10 Robot/NC 20 | . 5 5 10 Destroy Leader 84 | . 10 40 34 Successful Hack 10 | . 10 . . Partial Spotted 15 | . 15 . . Lose Combat Pursuer 105 | . . 105 . Influence Decreases 507 | . 49 341 117 Entered New Map 62 | . . 35 27 Time Decay 385 | . 49 246 90 Lost Ally 60 | . . 60 . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 3 17 11 Peak Tracking Total 4 | . 3 4 4 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 4 | . 4 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 1 | . 1 . . Skim 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 19 | . . 19 . Total Damage 234 | . . 234 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1194 | 49 176 718 251 Spaces Moved 1130 | 61 196 729 144 Core 45 | 45 . . . Treads . | . . . . Legs . | . . . . Wheels 1085 | 16 196 729 144 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 90 Average Speed 81 | 57 80 81 95 Slowest Speed 105 | 80 80 90 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 40 99 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1300 | 74 206 819 201 Wait 92 | . 1 70 21 Move 1127 | 60 195 728 144 Hop . | . . . . Pick Up 18 | 8 5 2 3 Fast Attach . | . . . . Attach 8 | 6 1 . 1 Detach . | . . . . Swap 3 | . . 1 2 Drop 3 | . . 1 2 Fire 49 | . 4 17 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 10) 194 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 314 | -10/Mines | Discovered new exit (range 13) 335 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 414 | -10/Mines | Lost 3 allies 431 | -10/Mines | Discovered new exit (range 15) 482 | -10/Mines | Learned Materials stockpile data 495 | -10/Mines | Learned location of Storage (-7) 570 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 572 | -10/Mines | Found Prototype Device 633 | -10/Mines | Discovered new exit (range 9) 678 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 944 | -10/Mines | Entered Materials 944 | -9/Materials | Evolved 2 slots: Utility x2 1195 | -9/Materials | Self-destructed Last Messages --------------- 01108_ S-10 Pest destroyed. 01122_ W-16 Scout suffers critical hit (Burn). 01129_ K-01 Serf collects debris. 01141_ G-34 Mercenary destroyed. 01145_ K-01 Serf collects debris. 01150_ G-34 Mercenary destroyed. 01152_ K-01 Serf collects debris. 01155_ R-06 Scavenger collects Broken Hvy. Assault Rifle. 01159_ R-06 Scavenger collects Lgt. Assault Rifle. 01160_ K-01 Serf collects debris. 01182_ G-34 Mercenary destroyed. 01182_ Switching to secondary target: G-34 Mercenary. 01183_ K-01 Serf collects debris. 01185_ G-34 Mercenary destroyed. 01187_ K-01 Serf collects debris. 01190_ W-16 Scout suffers critical hit (Burn). 01190_ W-16 Scout destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????!???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????############## | | ????????????????????????????????????#[ # | | ????????????????????????????????????# """ # | | ????????????? ?????????????????????# R" # * | | ??????????????? ????????????????????# """ # | | ?????????????? ??????????????????# # | | ?????????????? 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""" #?????????????????? | | ????????????????????????# """ #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicImpulseCompressor Manual? 0 Play Time 00:11:47 Cumulative 5.5 hours Start 2025.05.16 @ 11:18:09 End 2025.05.17 @ 23:00:53 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fddc02b0-046c-43f1-9386-8dfe6dad7eb6