Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.29 @ 18:23:15 Player: Cipherpunk Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (136) 680 Value Destroyed (3404) 3404 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (585) 585 TOTAL SCORE: 7109 Bonus ------- High Alert Combat Kills 585 Cogmind --------- Core Integrity 0/700 Matter 74/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Sensor Array ECM Suite Hacking Suite Flak Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Backup Module > --- WEAPON ----------- Flak Cannon Scythe > --- INVENTORY -------- Light Deuterium Engine Titanium Leg Titanium Leg Transmission Jammer ECM Suite Improved Light Armor Plating Improved Medium Armor Plating Improved Grenade Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Scythe Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 5 | . . 1 2 2 Weapon . | . . . . . Parts Attached 121 | 6 19 25 42 29 Power 17 | 1 4 4 6 2 Engine 13 | 1 4 3 3 2 Core 4 | . . 1 3 . Reactor . | . . . . . Propulsion 34 | 2 7 9 8 8 Treads . | . . . . . Leg 30 | 2 7 9 8 4 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . . 4 Utility 26 | 1 3 1 7 14 Device 6 | . . . 1 5 Storage 6 | 1 3 . 1 1 Processor 4 | . . 1 1 2 Hackware 4 | . . . . 4 Protection 6 | . . . 4 2 Artifact . | . . . . . Weapon 44 | 2 5 11 21 5 Energy Gun 11 | . . 4 7 . Energy Cannon 1 | . 1 . . . Ballistic Gun 6 | 2 1 2 1 . Ballistic Cannon 8 | . 3 . 3 2 Launcher 10 | . . 3 5 2 Special Weapon . | . . . . . Impact Weapon 2 | . . 2 . . Slashing Weapon 6 | . . . 5 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 33 | . 2 4 9 18 Power 7 | . 1 . 4 2 Propulsion 9 | . . 3 2 4 Utility 9 | . . . 2 7 Weapon 8 | . 1 1 1 5 Highest Loss Streak 7 | . 1 2 1 7 Average Slot Usage (%) 96 | . 98 97 98 89 Engine 7 | . 13 8 2 3 Core 3 | . . 2 6 2 Leg 26 | . 28 32 26 17 Device 2 | . . . . 12 Storage 22 | . 27 22 27 6 Processor 5 | . . 9 7 5 Hackware 3 | . . . . 21 Protection 3 | . . . 8 1 Energy Gun 3 | . . 6 6 . Energy Cannon 1 | . 4 . . . Ballistic Gun 4 | . 15 . . . Ballistic Cannon 5 | . 8 4 4 3 Impact Weapon 1 | . . 9 . . Slashing Weapon 3 | . . . 6 7 Naked Turns . | . . . . . Heaviest Build 62 | 11 43 46 62 53 Greatest Support 60 | 20 20 30 47 60 Greatest Overweight (x) 3 | 3 2 1 1 3 Average Overweight (x) . | . 1 1 1 . Largest Inventory Capacity 20 | 6 16 16 20 20 Average Capacity 15 | 5 15 16 20 7 Most Carried 20 | 3 16 16 20 20 Average Carried 14 | 1 14 15 19 6 Final Capacity 20 | 6 16 16 20 8 Final Carried 20 | 2 16 16 20 4 Class Distribution -------------------- 28% | Mutant 28% | Scavenger-Mutant 25% | Hauler-Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2368 | 202 603 541 933 89 Remotely . | . . . . . Salvage Created 3989 | . 1054 1227 1600 108 Parts 257 | . 57 69 124 7 Haulers Intercepted 14 | . 2 5 6 1 Recyclers Shooed 5 | . 3 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 96 | . 23 25 47 1 Melee 4 | . . 1 3 . Guns 27 | . 4 12 11 . Cannons 42 | . 19 4 18 1 AOE 20 | . . 6 14 . Classes Destroyed 13 | . 6 4 3 . Worker 1 | . . 1 . . Builder 8 | . . 3 4 1 Tunneler 1 | . . . 1 . Hauler 14 | . 2 5 6 1 Recycler 4 | . 3 . 1 . Operator 5 | . 3 1 1 . Watcher 7 | . 3 1 3 . Swarmer 30 | . 6 3 21 . Grunt 48 | . 17 16 14 1 Brawler 1 | . . . 1 . Duelist 3 | . . 1 2 . Protector 1 | . . . 1 . Sentry 13 | . . 5 8 . Best Kill Streak 12 | . 7 5 12 1 Combat Bots Only 11 | . 3 3 11 1 Max Kills in Single Turn 4 | . 1 2 4 1 Gunslinging . | . . . . . Exploded 3 | . . 1 3 . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6154 | . 809 1183 1793 2369 Core 1299 | . 140 238 215 706 Absorbed by Shields 18 | . . . . 18 Core Remaining (%) 61 | 100 44 40 60 . Volleys Fired 318 | . 105 89 114 10 Largest 2 | . 2 2 2 1 Hottest 122 | . 80 70 122 44 Shots Fired 484 | . 209 115 148 12 Gun 243 | . 112 55 76 . Cannon 218 | . 97 52 57 12 Launcher 23 | . . 8 15 . Special . | . . . . . Kinetic 309 | . 184 54 59 12 Thermal 93 | . 25 . 68 . Explosive 23 | . . 8 15 . Electromagnetic 59 | . . 53 6 . Robot Hit Streak 15 | . 10 15 13 5 Robot Miss Streak 17 | . 5 6 9 17 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 360 | . 122 96 127 15 Core Hits 229 | . 51 54 114 10 Critical Hits 4 | . 1 2 1 . Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks 153 | . . 33 47 73 Impact 33 | . . 33 . . Slashing 120 | . . . 47 73 Piercing . | . . . . . Sneak Attacks 7 | . . 1 4 2 Combat Hostiles 1 | . . 1 . . Follow-up Attacks . | . . . . . Damage Inflicted 8873 | . 1489 2377 4485 522 Guns 2336 | . 397 895 1044 . Cannons 2584 | . 1092 522 822 148 Explosions 2608 | . . 746 1862 . Melee 1302 | . . 214 740 348 Ramming 43 | . . . 17 26 Kinetic 2714 | . 1190 536 840 148 Thermal 1542 | . 299 211 1032 . Explosive 2325 | . . 535 1790 . Electromagnetic 947 | . . 881 66 . Impact 214 | . . 214 . . Slashing 1088 | . . . 740 348 Piercing . | . . . . . Highest Corruption 25 | . . . . 25 Average Corruption 19 | . . . . 19 Corruption Purged 2 | . . . . 2 Effects 61 | . . . . 61 Message Errors 12 | . . . . 12 Matter Fused 10 | . . . . 10 Heat Flow Errors 4 | . . . . 4 Energy Discharges 5 | . . . . 5 Parts Rejected 2 | . . . . 2 Data Loss (minor) 6 | . . . . 6 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Misdirections 7 | . . . . 7 Targeting Errors 12 | . . . . 12 Overload Shots . | . . . . . Overflow Damage 224 | . . 22 202 . Projectiles 14 | . . 14 . . Explosions 71 | . . 3 68 . Melee 139 | . . 5 134 . Knockbacks 37 | . 8 6 19 4 Impact 1 | . . 1 . . Kinetic 31 | . 5 5 17 4 Secondary 5 | . 3 . 2 . Self-Inflicted Damage 278 | . . 167 103 8 Shots 7 | . . 5 2 . Rammed 6 | . . . . 6 Targets Rammed 9 | . . . 1 8 Kicked 3 | . . . 1 2 Crushed . | . . . . . Highest Temperature 404 | . 305 42 404 238 Average Temperature 63 | . 45 14 105 73 Received Heat Transfer 1653 | . 372 276 540 465 Effects 6 | . 2 . 3 1 Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 4 | . 2 . 1 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 8 | . . 8 . . Impact Corruptions 2 | . . 2 . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . . . 4 . Heat Transferred 2705 | . 629 200 1876 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 4 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1173 | . 330 605 1173 521 Average Influence 420 | . 179 391 678 357 Maximum Alert Level 4 | . 1 2 4 2 Low Security (%) 16 | 100 43 11 . 8 Level 1 41 | . 56 31 27 54 Level 2 23 | . . 56 17 36 Level 3 11 | . . . 33 . Level 4 7 | . . . 20 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 6 4 4 3 Investigation 6 | . 3 1 1 1 Extermination 1 | . . . . 1 Reinforcement 9 | . 3 3 2 1 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 158 | . 38 32 69 19 Peak Tracking Total 9 | . 5 4 7 9 Tactical Retreats 9 | . 1 1 4 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 7 | . 4 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 10 | . 4 2 4 . Max in Single Turn 2 | . 1 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 18 | . 3 6 5 4 Terminals 12 | . 3 4 3 2 Fabricators 1 | . . . . 1 Repair Stations 3 | . . 1 1 1 Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 50 | . 8 16 17 9 Successful 35 | . 7 12 12 4 Failed 15 | . 1 4 5 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 19 | . 3 6 6 4 Terminals 31 | . 8 12 7 4 Fabricators 2 | . . . . 2 Repair Stations 7 | . . 2 2 3 Recycling Units . | . . . . . Scanalyzers 10 | . . 2 8 . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 3 1 . Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Transport Status 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 6 | . . 2 2 2 Scan Component 3 | . . 1 1 1 Repair 3 | . . 1 1 1 Recycling Unit Hacks . | . . . . . Scanalyzer 10 | . . 2 8 . Insert Component 5 | . . 1 4 . Analyze 5 | . . 1 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 23 | . 6 11 6 . Terminals 9 | . 3 5 1 . Botnet 6 | . 2 4 . . Operators 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 1 5 3 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 1 4 . Parts Built 1 | . . . . 1 Matter 146 | . . . . 146 Time 36 | . . . . 36 Total Part Build Rating 3 | . . . . 3 Parts Repaired 3 | . . 1 1 1 Time 64 | . . 13 32 19 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 1 4 . Part Schematics Acquired 5 | . . 1 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 6294 | 71 1744 1245 2133 1101 Spaces Moved 3039 | 45 839 562 1012 581 Core 35 | 16 . . . 19 Treads . | . . . . . Legs 2857 | 29 839 562 1012 415 Wheels . | . . . . . Hover . | . . . . . Flight 147 | . . . . 147 Fastest Speed 34 | 50 120 150 150 34 Average Speed 145 | 132 160 150 150 109 Slowest Speed 200 | 200 180 150 153 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 48 | 4 95 51 76 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 94 | . . 5 30 59 Terrain Destroyed 289 | . . 67 163 59 Melee 94 | . . 5 30 59 Projectile 2 | . . . 2 . AOE 193 | . . 62 131 . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4258 | 53 1054 804 1407 940 Wait 415 | . 47 68 117 183 Move 3033 | 44 838 561 1011 579 Hop . | . . . . . Pick Up 89 | 3 23 9 36 18 Fast Attach 36 | 5 4 8 8 11 Attach 34 | 1 5 5 10 13 Detach 17 | . 3 2 5 7 Swap 51 | . 10 12 24 5 Drop 101 | . 19 17 34 31 Fire 318 | . 105 89 114 10 Melee 149 | . . 33 47 69 Ram . | . . . . . Kick 9 | . . . 1 8 Crush . | . . . . . Escape Stasis 6 | . . . . 6 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 6) 937 | -10/Materials | Discovered new exit (range 15) 1175 | -10/Materials | Discovered new exit (range 8) 1550 | -10/Materials | Core integrity fell below 50% 1774 | -10/Materials | Discovered new exit (range 16) 1816 | -10/Materials | Entered another Materials area 1816 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2117 | -9/Materials | Build established: Scavenger-Mutant 2268 | -9/Materials | Discovered new exit (range 15) 2738 | -9/Materials | Repaired Aluminum Leg 2796 | -9/Materials | Core integrity fell below 50% 2978 | -9/Materials | Discovered new exit (range 10) 3061 | -9/Materials | Entered another Materials area 3061 | -8/Materials | Evolved 2 slots: Utility x2 3305 | -8/Materials | Repaired Rocket Launcher 3921 | -8/Materials | Build established: Hauler-Mutant 4073 | -8/Materials | Destroyed 11 combat bots 4163 | -8/Materials | Discovered new exit (range 8) 4661 | -8/Materials | First assault squad dispatched 5152 | -8/Materials | Discovered new exit (range 4) 5194 | -8/Materials | Entered Factory 5194 | -7/Factory | Evolved 2 slots: Utility x2 5333 | -7/Factory | Fabricated Hacking Suite (x1) 5374 | -7/Factory | Crushed by falling debris 5375 | -7/Factory | System corruption reached 10% 5405 | -7/Factory | Lost 3 parts (1n2u) 5493 | -7/Factory | Crushed by falling debris 5494 | -7/Factory | Build established: Hacker-Mutant 5826 | -7/Factory | Repaired Imp. Grenade Launcher 6188 | -7/Factory | Lost 7 parts (1p1n2u3w) 6203 | -7/Factory | Core integrity fell below 50% 6269 | -7/Factory | Core integrity fell below 20% 6295 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06206_ System corrupted: Flak Cannon misfires. 06208_ Acquired 47 matter. 06220_ Imp. Titanium Leg destroyed. 06226_ Kicked P-60 Hacker out of the way. 06228_ System corrupted: Energy discharge (-56). 06231_ Lgt. Deuterium Engine destroyed. 06239_ Flak Cannon destroyed. 06246_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 06249_ System corrupted: Matter fused (-9). 06249_ U-05 Engineer lays Concrete. 06261_ Critical hit. 06261_ Imp. Titanium Leg destroyed. 06265_ System corrupted: Matter fused (-8). 06265_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 06266_ U-05 Engineer lays Concrete. 06267_ Chain reaction triggered in Lgt. Ion Engine. 06267_ U-05 Engineer destroyed. 06280_ SM1N71C%1<5ZABVEMZB BBJ:CS19COCH7BCXG6P 06286_ Imp. Light Armor Plating destroyed. 06291_ Hacking Suite destroyed. 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""" """ """ + p #??????????????????? | | ?????????# #g #??????????????????? | | ?????????????#######/#### #??????????????????? | | ???????????????????# #??#g Y #??????????????????? | | ???????????????????# #??# #??????????????????? | | ?????????????????##" "### #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# !% Y #??????????????????? | | ?????????????????# +??????????????????? | | ???????????####### #??????????????????? | | ???????????+ #??????????????????? | | ???????????# #??????????????????? | | ?????????### #??????????????????? | | ????? #??????????????????? | | ????? #??????????????????? | | ????? #??????????????????? | | ?????? #??????????????????? | | ?????? #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Armor Coverage 150 Evasion (%) 63 Offensive Hacking 40 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableCoolantEngine Manual? 0 Play Time 01:28:07 Cumulative 30.8 hours Start 2019.11.29 @ 16:23:13 End 2019.11.29 @ 18:23:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 37 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5734d76-571b-4093-8e03-55469fad89a6