Cogmind - Beta 13 X2 *** ADVENTURER MODE // 2023.12.25 @ 02:14:20 // AFD2019/Pay2Buy Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (33) 165 Value Destroyed (1246) 1246 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (172) 172 TOTAL SCORE: 6343 Bonus ------- Follower Combat Kills 190 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Cooled Plasma Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Makeshift Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Compact HERF Cannon Barrage Gun Enhanced Autogun > --- INVENTORY -------- (None) [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Hover Unit Treads Heavy Treads Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Improved Terrain Scan Processor Device Improved Terrain Scanner Processor Improved Terrain Scan Processor Hackware System Shield Protection Makeshift Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Slots Evolved 10 | . . 2 . 2 . . 4 . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 7 | . . 2 . 2 . . 2 . . . 1 Weapon 2 | . . . . . . . 1 . . . 1 Parts Attached 14 | . . . 2 1 3 1 1 . . 5 1 Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . Utility 5 | . . . 2 1 1 . 1 . . . . Device 2 | . . . 1 1 . . . . . . . Storage . | . . . . . . . . . . . . Processor 2 | . . . 1 . . . 1 . . . . Hackware 1 | . . . . . 1 . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 8 | . . . . . 2 . . . . 5 1 Energy Gun 1 | . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . . 3 . Ballistic Gun 4 | . . . . . 2 . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 17 | . . . . . 1 . . . . 13 3 Power 2 | . . . . . . . . . . 2 . Propulsion 4 | . . . . . . . . . . 3 1 Utility 7 | . . . . . 1 . . . . 4 2 Weapon 4 | . . . . . . . . . . 4 . Highest Loss Streak 8 | . . . . . 1 . . . . 8 2 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 72 | . 100 100 97 100 99 100 77 80 80 68 22 Engine 4 | . 14 11 11 9 9 9 6 6 6 1 . Wheel 1 | . . . . . . . . . . 4 . Hover 8 | . 28 22 22 18 18 18 13 13 13 2 . Device 5 | . 14 11 9 18 16 9 6 6 6 . . Processor 23 | . 14 22 20 27 27 27 23 26 26 25 14 Hackware 10 | . . 11 11 9 9 18 13 13 13 12 4 Energy Gun 4 | . 28 22 22 18 9 . . . . . 1 Ballistic Gun 9 | . . . . . 8 18 13 13 13 14 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 25 | 12 12 12 12 13 15 14 14 14 14 25 5 Greatest Support 70 | 14 14 14 14 14 14 14 14 14 14 28 70 Greatest Overweight (x) 3 | . . . . . 1 . . . . 3 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 Most Carried 5 | . . 1 5 2 4 2 1 . . 1 1 Average Carried . | . . 1 2 2 2 1 . . . . . Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 3 | . . 1 3 2 1 1 . . . . 1 Class Distribution -------------------- 39% | Hacker-Scout 26% | Hacker-Skirmisher 24% | Hacker-Mutant 6% | Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Hacker-Scout | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Storage Hacker-Scout | -8/Recycling Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Skirmisher | -6/Extension Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Matter Collected 1025 | . 103 . 88 . 184 40 8 . . 602 . Remotely . | . . . . . . . . . . . . Salvage Created 1623 | . 103 . 88 . 508 130 27 . . 680 87 Parts . | . . . . . . . . . . . . Haulers Intercepted 2 | . 1 . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Combat Hostiles Destroyed 24 | . 1 . 4 . 8 . . . . 10 1 Guns 21 | . 1 . 4 . 7 . . . . 8 1 Cannons 1 | . . . . . . . . . . 1 . Classes Destroyed 12 | . 2 . 2 . 3 1 . . . 3 1 Worker 2 | . . . . . 1 . 1 . . . . Builder 1 | . . . . . . . . . . 1 . Tunneler 1 | . . . 1 . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . Recycler 1 | . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . 1 Watcher 1 | . . . . . 1 . . . . . . Swarmer 4 | . . . 4 . . . . . . . . Grunt 8 | . 1 . . . 3 . . . . 4 . Sentry 9 | . . . . . 5 . . . . 4 . Hunter 2 | . . . . . . . . . . 1 1 Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 6 | . 1 . 4 . 6 1 1 . . 3 2 Combat Bots Only 4 | . 1 . 4 . 4 . . . . 3 1 Max Kills in Single Turn 1 | . 1 . 1 . 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Hostile Shots Fired 380 | . 2 1 20 4 29 . . . . 179 145 Missed 107 | . 2 . 8 2 9 . . . . 47 39 Damage Taken 3607 | . . 4 65 24 247 . . . . 1701 1566 Core 1484 | . . . 20 13 61 . . . . 390 1000 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 1034 | . . 2 24 7 70 . . . . 486 445 Core Remaining (%) 87 | 100 100 . 95 . . 86 . . . 54 . Volleys Fired 132 | . 5 . 8 2 35 3 1 . 1 63 14 Largest 3 | . 2 . 2 2 2 2 2 . 2 3 1 Hottest 147 | . 100 . 100 100 100 50 50 . 50 147 72 Shots Fired 266 | . 10 . 16 4 70 6 2 . 2 142 14 Gun 248 | . 10 . 16 4 70 6 2 . 2 124 14 Cannon 18 | . . . . . . . . . . 18 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 164 | . . . . . 30 6 2 . 2 124 . Thermal 84 | . 10 . 16 4 40 . . . . . 14 Explosive . | . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . . . . 18 . Robot Hit Streak 34 | . 6 . 5 3 33 4 5 . 1 34 6 Robot Miss Streak 3 | . 1 . 1 1 3 1 . . 1 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 190 | . 9 . 12 3 54 4 1 . 1 96 10 Core Hits 74 | . 4 . 5 1 18 2 1 . . 38 5 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . Critical Strikes 10 | . 1 . 1 . 5 . 1 . . 1 1 Burn 8 | . 1 . 1 . 5 . . . . . 1 Destroy 2 | . . . . . . . 1 . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3309 | . 113 . 163 37 751 74 14 . 15 1741 401 Guns 2889 | . 113 . 163 37 751 74 14 . 15 1457 265 Cannons 271 | . . . . . . . . . . 271 . Explosions 108 | . . . . . . . . . . . 108 Melee . | . . . . . . . . . . . . Ramming 41 | . . . . . . . . . . 13 28 Kinetic 1887 | . . . . . 327 74 14 . 15 1457 . Thermal 1110 | . 113 . 163 37 424 . . . . . 373 Explosive . | . . . . . . . . . . . . Electromagnetic 271 | . . . . . . . . . . 271 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 . 4 4 4 1 Average Corruption 3 | . . . . . 1 1 . 4 4 4 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 23 | . . . . . 1 1 . . 1 17 3 Message Errors 7 | . . . . . . . . . 1 5 1 Matter Fused 5 | . . . . . . 1 . . . 4 . Heat Flow Errors 3 | . . . . . 1 . . . . 2 . Energy Discharges 3 | . . . . . . . . . . 3 . Parts Rejected 2 | . . . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . . . . 1 Effects 1 | . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . 1 Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . . . 6 8 Shots . | . . . . . . . . . . . . Rammed 14 | . . . . . . . . . . 2 12 Targets Rammed 14 | . . . . . . . . . . 2 12 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 370 | . 146 . 216 80 278 10 . . . 370 114 Average Temperature 90 | . 66 . 95 39 99 6 . . . 92 68 Received Heat Transfer 1038 | . . . . 18 117 . . . . 651 252 Effects 3 | . . . . . . . . . . 3 . Interference 2 | . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 3401 | . 407 . 555 111 1628 . . . . . 700 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Peak Influence 449 | . 37 16 99 47 315 113 45 43 28 233 449 Initial 103 | . . 13 4 32 16 103 40 13 26 11 8 Average 108 | . 9 13 88 39 172 107 43 28 26 100 168 Maximum Alert Level 2 | . . . . . 1 . . . . 1 2 Low Security (%) 85 | . 100 100 100 100 50 100 100 100 100 98 60 Level 1 12 | . . . . . 49 . . . . 1 31 Level 2 1 | . . . . . . . . . . . 8 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 2 . . . . 2 6 Investigation 5 | . 1 . . . . . . . . 1 3 Extermination . | . . . . . . . . . . . . Reinforcement 6 | . . . . . 2 . . . . 1 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Distress Signals 4 | . . . . 1 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 58 | . 1 3 4 6 11 . . 6 . 17 10 Peak Tracking Total 9 | . . 6 4 6 4 . . 6 . 5 9 Tactical Retreats 3 | . . . . . . . . . . 1 2 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Traps Triggered 4 | . . . . . 1 . 1 . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 3 | . . . . . . . . . . . 3 Exploded 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Machines Disabled 11 | . . . . . . . . . . 6 5 Max in Single Turn 5 | . . . . . . . . . . 1 5 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Machines Accessed 18 | . 1 1 . . 2 2 . . 1 8 3 Terminals 17 | . 1 1 . . 2 2 . . 1 8 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 59 | . 3 5 . . 6 12 . . 1 27 5 Successful 35 | . 1 3 . . 2 7 . . 1 17 4 Failed 24 | . 2 2 . . 4 5 . . . 10 1 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 32 | . 2 4 . . 2 6 . . . 13 5 Terminals 58 | . 3 5 . . 6 12 . . 1 27 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 23 | . . 2 . . 1 5 . . 1 14 . Open Door 7 | . . . . . 1 . . . 1 5 . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . . . . Alert Level 2 | . . 1 . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . 1 . Disarm Traps 2 | . . . . . . . . . . 2 . Dispatch Records 1 | . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . 1 . Patrol Status 2 | . . . . . . 1 . . . 1 . Garrison Status 1 | . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 1 . . 1 2 . . . 3 4 Terminals 11 | . 1 1 . . 1 2 . . . 3 3 Botnet 9 | . 1 1 . . 1 2 . . . 3 1 Detonate 1 | . . . . . . . . . . . 1 Sabotage 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 2 1 . . . 3 1 Full Trace Events 4 | . 1 . . . 1 . . . . 1 1 Feedback Events 2 | . . . . . 1 . . . . . 1 Corruption 2 | . . . . . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Total Allies 15 | . . . . . . . . . . 15 . Largest Group 8 | . . . . . . . . . . 8 . Highest-Rated Group 239 | . . . . . . . . . . 239 . Highest-Rated Ally 39 | . . . . . . . . . . 39 . Total Orders . | . . . . . . . . . . . . Ally Attacks 50 | . . . . . . . . . . 50 . Total Damage 1016 | . . . . . . . . . . 1016 . Kills 8 | . . . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Turns Passed 1612 | . 58 22 104 34 240 75 70 51 49 658 251 Spaces Moved 1754 | 1 76 40 132 48 206 119 119 91 84 472 366 Core 380 | . . . . . . . . . . 20 360 Treads 6 | . . . . . . . . . . . 6 Legs . | . . . . . . . . . . . . Wheels 338 | . . . . . . . . . . 338 . Hover 1030 | 1 76 40 132 48 206 119 119 91 84 114 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 56 56 56 56 56 56 56 56 56 56 50 50 Average Speed 66 | 56 56 56 56 56 65 56 56 56 56 90 54 Slowest Speed 200 | 56 56 56 56 56 116 56 56 56 56 200 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 2 23 6 47 10 49 24 5 87 4 38 12 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 . 1 1 1 . . 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 45 | . . . . . . . . . . . 45 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 AOE 44 | . . . . . . . . . . . 44 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Ext Fac Total 2004 | . 80 39 146 50 252 123 121 90 84 617 402 Wait 43 | . . . 3 . 7 . . . . 25 8 Move 1744 | . 75 39 131 47 205 118 119 90 83 471 366 Hop . | . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . Fast Attach 2 | . . . . . . . . . . 1 1 Attach 6 | . . . 2 1 1 . 1 . . 1 . Detach 4 | . . . 2 . . . . . . 1 1 Swap 6 | . . . . . 2 1 . . . 3 . Drop 4 | . . . . . 2 1 . . . 1 . Fire 132 | . 5 . 8 2 35 3 1 . 1 63 14 Melee . | . . . . . . . . . . . . Ram 9 | . . . . . . . . . . 2 7 Kick . | . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . 5 Escape Stasis 8 | . . . . . . . . . . 8 . Rewire 41 | . . . . . . . . . . 41 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / Cet) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 9) 57 | -10/Materials | Identified exit to Materials 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Utility x2 70 | -9/Materials | Discovered new exit (range 18) 80 | -9/Materials | Identified exit to Mines 81 | -9/Materials | Entered Mines 132 | -9/Mines | Discovered new exit (range 15) 185 | -9/Mines | Entered Materials 185 | -8/Materials | Evolved 2 slots: Utility x2 215 | -8/Materials | Discovered new exit (range 6) 217 | -8/Materials | Identified exit to Storage 219 | -8/Materials | Entered Storage 372 | -8/Storage | Build established: Hacker-Scout 458 | -8/Storage | Used back door to open Recycling access 458 | -8/Storage | Discovered new exit (range 3) 459 | -8/Storage | Identified exit to Recycling 459 | -8/Storage | Entered Recycling 514 | -8/Recycling | Identified exit to Factory 534 | -8/Recycling | Entered Factory 534 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 604 | -6/Factory | Sucked down chute 604 | -6/Factory | Entered Waste 619 | -6/Waste | EMP discharged 621 | -6/Waste | Spotted C-40 Crusher 621 | -6/Waste | Spotted C-40 Crusher 624 | -6/Waste | Spotted C-40 Crusher 625 | -6/Waste | Spotted C-40 Crusher 630 | -6/Waste | Spotted C-40 Crusher 640 | -6/Waste | Spotted C-40 Crusher 650 | -6/Waste | Discovered new exit (range 10) 654 | -6/Waste | Identified exit to Factory 655 | -6/Waste | Entered Factory 700 | -6/Factory | Discovered new exit (range 9) 704 | -6/Factory | Identified exit to Extension 704 | -6/Factory | Entered Extension 743 | -6/Extension | Rescued a captive Derelict 744 | -6/Extension | Rescued a captive Derelict 750 | -6/Extension | Identified exit to Cetus 773 | -6/Extension | Rescued a captive Derelict 774 | -6/Extension | Rescued a captive Derelict 879 | -6/Extension | Lost 3 allies 944 | -6/Extension | Spotted B-75 Beast 975 | -6/Extension | Spotted B-75 Beast 1012 | -6/Extension | Lost 8 allies 1030 | -6/Extension | Rescued a captive Derelict 1030 | -6/Extension | Rescued a captive Derelict 1123 | -6/Extension | Rescued a captive Derelict 1124 | -6/Extension | Rescued a captive Derelict 1173 | -6/Extension | Build established: Hacker-Skirmisher 1346 | -6/Extension | Destroyed B-75 Beast 1358 | -6/Extension | Lost 3 allies 1362 | -6/Extension | Discovered new exit (range 3) 1362 | -6/Extension | Identified exit to Factory 1362 | -6/Extension | Entered Factory 1362 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1388 | -5/Factory | Lost 8 parts (1p1n3u3w) 1535 | -5/Factory | Core integrity fell below 50% 1552 | -5/Factory | Core integrity fell below 20% 1613 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01560_ M-28 Smith repairs Phase Shifter. 01562_ Overload: Heat surge (+113). 01562_ M-28 Smith repairs Lgt. Fission Core. 01564_ System corrupted: Cld. Plasma Rifle rejected. 01566_ Acquired Cld. Plasma Rifle. 01581_ Critical hit (Burn: +37). 01583_ Hacking Suite destroyed. 01583_ Penetrated by Slug. 01592_ Connecting with Terminal... >>Force(Sabotage) SYSTEM_VULNERABLE[Fusion Modulator] NETWORK_OVERLOAD_FAIL 01592_ ALERT: Suspicious activity at Terminal F010. Dispatching Investigation squad. 01597_ U-05 Engineer lays Concrete. 01599_ U-05 Engineer builds a Wall. 01602_ U-05 Engineer lays Concrete. 01603_ U-05 Engineer builds a Wall. 01604_ U-05 Engineer lays Concrete. 01613_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | %%% % % #????????????????? | | #????????????????? | | #????????????????? | | #####+#########????????????????? | | #??# #?????????????????? | | #??# """""" #?????????????????? | | #### """""" #?????????????????? | | # ## """""" #?????????????????? | | # ## """""" #?????????????????? | | " ## #?????????????????? | | " ## #?????????????????? | | #### #?????????????????? | | % #??###########?????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | "#/# ## ## % #??????????????????????????????? | | " # #??????????????????????????????? | | #### #??????????????????????????????? | | #??# #??????????????????????????????? | | "#??# #????#####?????????????? ??????? | | ""#??# ###### #???????????# ??????? | | ""#??# #????????? #?????? | | ""####+#+######## #??????? #?????? | | ""?# ##@##????? ??????? | | T"?# ##g##### #??????????? | | """ "??# ## #??????????? | | """ "??# ##+####### ##???????????? | | ??? ???# # #?????????????????? | | ??? ?????# # #?????????????????? | | ??????????# # #?????????????????? | | ??????????# # #?????????????????? | | ??????????# # #?????????????????? | | ??????????# # #?????????????????? | | ??????????# # #?????????????????? | | ??????????# # #?????????????????? | | ??????????############## #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????#########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (25) ------------------------ Imp. Ion Engine (699) Imp. Hover Unit (874) Imp. Hover Unit (874) Sensor Array (599) Signal Interpreter (599) Med. Laser (599) Med. Laser (599) Visual Processing Unit (699) System Shield (1199) Hacking Suite (1199) Imp. Terrain Scanner (820) Imp. Terrain Scan Processor (774) Imp. Terrain Scan Processor (774) Imp. Signal Interpreter (780) Enh. Autogun (780) Enh. Autogun (780) Imp. Hover Unit (853) Adv. Field Recycling Unit (Loot Box) Arm. Huge Wheel (983) Barrage Gun (855) Com. HERF Cannon (Loot Box) Enh. Nuclear Core (701) Mak. Light Armor Plating (868) Hvy. Treads (1296) Cld. Plasma Rifle (1133) Game ------ Seed IonIonExtractor Manual? 0 Play Time 00:20:55 Cumulative 544.2 hours Start 2023.12.25 @ 01:56:19 End 2023.12.25 @ 02:14:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2019/Pay2Buy Game No. 427 Rogue 167 Adventurer 117 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cac63428-a8af-499c-a259-625e7c23d973