Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.17 @ 22:21:37 // Halloween2020/ForbiddenLore Player: Moshi Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1204) 1204 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3699 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 132/160 System Corruption 1% Temperature Cool (88) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Coolant Injector > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (4) ---- Transmission Jammer Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Ion Cannon Plasma Cannon > --- INVENTORY -------- Compact Wheel Transmission Jammer Light Assault Rifle Datajack Remote Datajack [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 78 | 6 4 13 29 26 Power 17 | 1 1 2 7 6 Engine 11 | 1 1 2 4 3 Core 6 | . . . 3 3 Reactor . | . . . . . Propulsion 21 | 2 . 4 9 6 Treads . | . . . . . Leg 13 | 2 . 4 3 4 Wheel 5 | . . . 3 2 Hover . | . . . . . Flight 3 | . . . 3 . Utility 7 | 1 . 1 3 2 Device 2 | . . . . 2 Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 33 | 2 3 6 10 12 Energy Gun 7 | 2 . . 1 4 Energy Cannon 5 | . . . 2 3 Ballistic Gun 11 | . 1 4 5 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon 3 | . 1 . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 5 | . 1 1 1 2 Unidentified Prototypes . | . . . . . Parts Lost 41 | . . 2 15 24 Power 13 | . . 1 5 7 Propulsion 14 | . . . 6 8 Utility 4 | . . . 1 3 Weapon 10 | . . 1 3 6 Highest Loss Streak 15 | . . 2 14 15 Average Slot Usage (%) 83 | . 85 90 76 84 Engine 16 | . 14 21 12 16 Leg 14 | . 28 26 17 . Wheel 11 | . . . 3 26 Device 1 | . . . . 3 Storage 9 | . 14 11 9 6 Processor 1 | . . . . 3 Protection 5 | . . 8 8 5 Energy Gun 5 | . 14 2 . 6 Energy Cannon 2 | . . . 2 5 Ballistic Gun 9 | . 8 16 14 3 Special Melee Weapon 1 | . 4 2 . . Naked Turns . | . . . . . Heaviest Build 35 | 12 13 19 24 35 Greatest Support 54 | 20 20 30 40 54 Greatest Overweight (x) 4 | 2 . . 4 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 5 6 6 6 6 Average Carried 5 | 1 5 5 5 4 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 5 6 6 6 1 Class Distribution -------------------- 48% | Mutant 22% | Scavenger-Mutant 16% | Scavenger-Gunner 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1379 | 260 . 334 551 234 Remotely . | . . . . . Salvage Created 1382 | 58 . 464 503 357 Parts 89 | 5 . 33 30 21 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 27 | . . 10 10 7 Melee 1 | . . . . 1 Guns 16 | . . 7 7 2 Cannons 6 | . . . 3 3 AOE 3 | . . 3 . . Classes Destroyed 12 | 1 . 8 1 2 Worker 3 | . . 2 1 . Builder 3 | . . 1 2 . Tunneler 2 | 2 . . . . Recycler 2 | . . 1 1 . Operator 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 5 | . . 3 2 . Grunt 11 | . . 2 6 3 Duelist 1 | . . . . 1 Sentry 7 | . . 5 1 1 Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 7 | 2 . 7 6 2 Combat Bots Only 4 | . . 4 4 2 Max Kills in Single Turn 2 | 1 . 2 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4838 | . . 810 1592 2436 Core 1321 | . . 169 449 703 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 100 57 18 . Volleys Fired 139 | 4 6 41 43 45 Largest 3 | 2 1 2 2 3 Hottest 220 | 80 100 63 103 220 Shots Fired 248 | 8 6 77 83 74 Gun 180 | 8 2 70 62 38 Cannon 48 | . . . 18 30 Launcher 10 | . . 7 3 . Special 10 | . 4 . . 6 Kinetic 143 | . . 67 58 18 Thermal 80 | 4 4 . 22 50 Explosive 10 | . . 7 3 . Electromagnetic 9 | 4 2 3 . . Robot Hit Streak 9 | 2 . 9 6 6 Robot Miss Streak 5 | 3 2 5 4 2 Penetration Max 1 | . . . 1 . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 158 | 3 4 52 42 57 Core Hits 92 | 2 . 27 28 35 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks 5 | . 4 . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . 4 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3347 | 43 . 1199 1104 1001 Guns 1855 | 43 . 747 577 488 Cannons 751 | . . . 300 451 Explosions 679 | . . 452 227 . Melee . | . . . . . Ramming 62 | . . . . 62 Kinetic 1376 | . . 706 559 111 Thermal 1195 | . . 49 318 828 Explosive 630 | . . 403 227 . Electromagnetic 84 | 43 . 41 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 29 | . . 24 . 5 Projectiles 5 | . . . . 5 Explosions 24 | . . 24 . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 56 | . . 22 13 21 Shots 2 | . . 1 1 . Rammed 20 | . . . . 20 Targets Rammed 25 | . . . . 25 Kicked 5 | . . . . 5 Crushed . | . . . . . Highest Temperature 593 | 54 42 57 447 593 Average Temperature 97 | 25 17 18 135 148 Received Heat Transfer 1821 | . . 177 522 1122 Effects 11 | . . . 4 7 Shutdowns 6 | . . . 1 5 Short Circuit 1 | . . . 1 . Damage (minor) 4 | . . . 2 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . . . 3 Heat Transferred 2111 | . . . 481 1630 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 385 | 10 36 385 358 175 Initial 78 | . 6 14 78 71 Average 121 | 1 16 179 221 81 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 76 | 100 100 56 39 100 Level 1 23 | . . 43 60 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 1 3 4 4 Investigation 2 | . . . . 2 Extermination 1 | . . . . 1 Reinforcement 9 | . 1 3 4 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 2 15 27 25 Peak Tracking Total 8 | . 2 5 8 6 Tactical Retreats 7 | . . . 1 6 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts 7 | . . . 3 4 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 2 | . . . 1 1 Reused 2 | . . . 1 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 4 | . . . 2 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 11 | . 2 4 1 4 Terminals 4 | . 1 2 1 . Fabricators . | . . . . . Repair Stations 3 | . . 1 . 2 Recycling Units 3 | . 1 1 . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 25 | . 8 6 3 8 Successful 14 | . 4 5 2 3 Failed 11 | . 4 1 1 5 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 5 3 3 . Fabricators . | . . . . . Repair Stations 5 | . . 2 . 3 Recycling Units 6 | . 3 1 . 2 Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 6 | . 2 2 2 . Record 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 2 . 1 Scan Component 2 | . . 1 . 1 Repair 1 | . . 1 . . Recycling Unit Hacks 4 | . 2 1 . 1 Report Inventory 3 | . 1 1 . 1 Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 7 | . 2 2 . 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 6 | . 2 . . 4 Non-combat 3 | . 2 . . 1 Combat 3 | . . . . 3 Robot Hacks Applied 8 | . 3 . . 5 parse_system 4 | . 1 . . 3 no_distress 3 | . 2 . . 1 find_chute 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1843 | 68 274 411 403 687 Spaces Moved 1167 | 36 182 209 198 542 Core 22 | 11 . . 8 3 Treads . | . . . . . Legs 542 | 25 182 209 118 8 Wheels 585 | . . . 54 531 Hover . | . . . . . Flight 18 | . . . 18 . Fastest Speed 50 | 50 120 120 86 50 Average Speed 104 | 118 120 120 114 88 Slowest Speed 280 | 150 120 120 280 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 32 21 25 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . 3 . . . Terrain Destroyed 55 | . 3 39 13 . Melee . | . . . . . Projectile 7 | . 3 . 4 . AOE 48 | . . 39 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1541 | 50 218 304 290 679 Wait 70 | . 19 26 3 22 Move 1163 | 35 181 208 197 542 Hop . | . . . . . Pick Up 28 | 5 3 8 5 7 Fast Attach 44 | 6 . 5 19 14 Attach 15 | . 1 3 4 7 Detach 3 | . . 1 1 1 Swap 19 | . 3 5 6 5 Drop 23 | . 1 7 9 6 Fire 139 | 4 6 41 43 45 Melee 5 | . 4 . . 1 Ram 13 | . . . . 13 Kick 12 | . . . . 12 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 7 | . . . 3 4 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / Gar) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 674 | -9/Materials | Repaired Aluminum Leg 725 | -9/Materials | Discovered new exit (range 4) 754 | -9/Materials | Entered another Materials area 754 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1001 | -8/Materials | Core integrity fell below 50% 1051 | -8/Materials | Core integrity fell below 20% 1071 | -8/Materials | Lost 14 parts (4p6n1u3w) 1156 | -8/Materials | Discovered new exit (range 3) 1157 | -8/Materials | Entered Factory 1157 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1349 | -7/Factory | Build established: Scavenger-Gunner 1570 | -7/Factory | Discovered new exit (range 12) 1598 | -7/Factory | Identified exit to Garrison 1705 | -7/Factory | Lost 6 parts (1p1n1u3w) 1757 | -7/Factory | Discovered new exit (range 6) 1819 | -7/Factory | Core integrity fell below 50% 1828 | -7/Factory | Core integrity fell below 20% 1844 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01817_ Sml. Storage Unit destroyed. 01817_ Slammed into G-47 Trooper. 01819_ Coolant Injector permanently disabled. 01819_ Destabilizing: Short circuit. 01820_ Slammed into G-47 Trooper. 01821_ G-47 Trooper IFF system glitched. 01821_ Slammed into G-47 Trooper. 01823_ Lgt. Nuclear Core destroyed. 01824_ Slammed into G-47 Trooper. 01825_ G-47 Trooper IFF system glitched. 01825_ G-47 Trooper destroyed. 01825_ Slammed into G-47 Trooper. 01826_ G-47 Trooper knocked back. 01827_ Slammed into G-47 Trooper. 01827_ G-47 Trooper destroyed. 01829_ Acquired Aluminum Leg. 01833_ Acquired 20 matter. 01835_ Acquired Lgt. Nuclear Core. 01838_ Acquired Particle Gun. 01843_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????# ^ # #?????????# #?????????? | | ????????# # #?????????# #?????????? | | ????????# # #?????????# #?????????? | | ????????# ######?????????#########?????????? | | ######### ########?????????????????????????? | | ??????????????????? | | #######+#####+########?????????????????????????? | | ????# # #?????????????????????????? | | ##??# """ # #?????????????????????????? | | #??#= Y" # """ """ #?????????????????????????? | | #??# [""" # """ """ #?????????????????????????? | | #??# # """ """ #?????????????"???????????? | | #??# # [ #?????????????"???????????? | | #??######## #?????????????"???????????? | | ##?????????# #????????????? ???????????? | | #######################???????????#/#??????????? | | #??????????? ??????????? | | #??????????? < ??????????? | | #??????????? ??????????? | | """ """ """ """ """ #???????????# #??????????? | | """ """ """ """ """ #???????????# #??????????? | | """ """ """^""" """ #???#######?# #??????????? | | #####%%% !#?# #??????????? | | %%%%%Y%### #??????????? | | k %%%%% g[ #??????????? | | !@ g #####??????????? | | # ##### #??????????????? | | # #???#######??????????????? | | #######################????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 42 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed CryofiberSignalAirjet Manual? 0 Play Time 00:46:07 Cumulative 16.5 hours Start 2021.11.17 @ 21:35:23 End 2021.11.17 @ 22:21:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ef91210-8b30-4b42-970f-b1000910fe44