Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 11:13:11 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2432) 2432 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3347) 3347 TOTAL SCORE: 11194 Bonus ------- High Alert Combat Kills 830 Follower Combat Kills 1572 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -655 Cogmind --------- Core Integrity 1046/1150 Matter 60/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gravmag System Makeshift Hover Unit Gyrokinetic Inverter > --- UTILITY (9) ------ 0b10 Decoder Chip [Scout] Improved Target Analyzer Improved Target Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antigrav System Improved Matter Compressor (0) Advanced Terrain Scanner Zionite Weapon Casing CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Improved Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Medium Armor Plating Layered Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Heavy Laser Gatling Laser Heavy Beamcaster Bore Cannon > --- INVENTORY -------- Matter Compressor Improved Sensor Array Improved Light Armor Plating Improved Grenade Launcher Guided Missile Launcher Precision Grenade Launcher CR-A16's Behemoth Slayer [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Precision Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Slots Evolved 12 | . . 2 . . . 6 . 2 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . 1 . . 1 Utility 7 | . . 2 . . . 3 . 1 1 Weapon 2 | . . . . . . 1 . 1 . Parts Attached 141 | . 9 4 13 18 5 8 17 61 6 Power 20 | . 2 1 2 4 . . 4 7 . Engine 16 | . 2 1 2 2 . . 2 7 . Core 4 | . . . . 2 . . 2 . . Reactor . | . . . . . . . . . . Propulsion 20 | . 3 1 3 . . 1 1 9 2 Treads . | . . . . . . . . . . Leg 1 | . . . . . . . . 1 . Wheel 7 | . . . 2 . . . 1 4 . Hover 6 | . . . . . . . . 4 2 Flight 6 | . 3 1 1 . . 1 . . . Utility 38 | . 2 2 1 5 1 3 4 16 4 Device 16 | . 1 1 1 5 1 1 . 5 1 Storage 2 | . . . . . . . . 1 1 Processor 6 | . 1 . . . . 1 . 2 2 Hackware 2 | . . . . . . . 1 1 . Protection 12 | . . 1 . . . 1 3 7 . Artifact . | . . . . . . . . . . Weapon 63 | . 2 . 7 9 4 4 8 29 . Energy Gun 34 | . . . 2 6 2 4 5 15 . Energy Cannon 4 | . . . . . . . . 4 . Ballistic Gun 2 | . 2 . . . . . . . . Ballistic Cannon 7 | . . . 3 . . . 1 3 . Launcher 15 | . . . 2 3 2 . 1 7 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 3 . 1 . 4 1 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 2 | . . . . . . . . 2 . Parts Lost 46 | . 3 . 7 . . . 3 32 1 Power 11 | . 1 . 2 . . . 1 7 . Propulsion 10 | . 2 . 2 . . . 1 4 1 Utility 16 | . . . 1 . . . 1 14 . Weapon 9 | . . . 2 . . . . 7 . Highest Loss Streak 17 | . 2 . 5 . . . 1 17 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 89 83 71 96 96 83 91 73 38 Engine 5 | . 12 7 6 8 . . . 6 . Core 2 | . . . . 2 11 6 5 . . Leg 1 | . 16 . . . . . . . . Wheel 12 | . . . 6 22 22 13 15 8 . Flight 2 | . 9 20 14 . . 4 2 . . Device 17 | . 4 15 14 30 33 24 12 10 3 Storage 8 | . 14 11 11 11 11 6 6 4 . Processor 3 | . 3 . . . . 6 6 6 14 Hackware 1 | . . . . . . . 2 4 . Protection 4 | . . 6 5 . . 1 17 7 . Energy Gun 12 | . . . 2 19 8 19 18 11 . Ballistic Gun 3 | . 27 22 2 . . . . . . Ballistic Cannon 1 | . . . 4 . . . . 2 . Launcher 2 | . . . 4 1 10 . . 2 . Naked Turns 58 | . . . . . . . . 58 . Heaviest Build 70 | 11 13 14 14 28 30 41 64 70 1 Greatest Support 42 | 20 20 14 20 20 20 20 36 42 3 Greatest Overweight (x) 5 | . 3 . 2 1 1 2 2 5 . Average Overweight (x) . | . . . . . 1 1 1 . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 5 Average Capacity 7 | . 8 8 8 8 8 8 8 7 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 5 Average Carried 7 | . 7 7 7 7 7 7 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 7 7 8 8 8 8 5 5 Class Distribution -------------------- 29% | Mutant 23% | Scavenger-Tank 21% | Derelict-Mutant 12% | Derelict-Tank 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Tank | -6/Factory Derelict-Tank | -6/Extension Scavenger-Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Matter Collected 2769 | 164 269 . 90 239 283 . 490 1234 . Remotely . | . . . . . . . . . . Salvage Created 2546 | . 495 47 76 . 41 . 353 1534 . Parts 117 | . 33 5 15 . . . 19 45 . Haulers Intercepted 4 | . 2 . . . . . . 2 . Recyclers Shooed 2 | . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . 1 9 . . . . Prevented 2 | . . . . . 2 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Combat Hostiles Destroyed 47 | . 13 1 6 . 1 . 3 23 . Guns 22 | . 13 1 2 . . . 1 5 . Cannons 7 | . . . 1 . . . . 6 . AOE 15 | . . . 3 . 1 . 1 10 . Classes Destroyed 17 | . 4 . 1 . . . 6 6 . Worker 1 | . . . . . . . . 1 . Builder 3 | . . . . . . . 2 1 . Tunneler 3 | . . . 2 . . . . 1 . Hauler 4 | . 2 . . . . . . 2 . Recycler 3 | . . . . . . . 1 2 . Mechanic 2 | . . . . . . . . 2 . Operator 1 | . . . . . . . 1 . . Watcher 2 | . 1 . . . . . . 1 . Swarmer 11 | . 6 . 5 . . . . . . Grunt 23 | . 7 1 . . 1 . 1 13 . Brawler 2 | . . . . . . . . 2 . Duelist 2 | . . . . . . . . 2 . Protector 1 | . . . . . . . . 1 . Sentry 2 | . . . . . . . 1 1 . Hunter 1 | . . . . . . . . 1 . Programmer 3 | . . . . . . . . 3 . Behemoth 1 | . . . . . . . 1 . . Wizard 1 | . . . . . . . 1 . . Best Kill Streak 5 | . 3 1 5 . 1 . 2 4 . Combat Bots Only 3 | . 3 1 3 . 1 . 1 3 . Max Kills in Single Turn 3 | . 2 1 2 . 1 . 1 3 . Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . 2 . 1 . 1 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Hostile Shots Fired 447 | . 66 23 30 . 13 . 70 228 17 Missed 143 | . 20 9 7 . 3 . 27 69 8 Damage Taken 5484 | . 408 172 520 . 186 . 547 3447 204 Core 1157 | . 106 66 259 . . . 58 564 104 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 97 | . . 4 13 . . . . 80 . Ignored by Resistances 43 | . . . . . . . 43 . . Core Remaining (%) 62 | 100 57 . . . 18 . 93 43 . Volleys Fired 179 | . 45 8 18 . 8 . 13 87 . Largest 4 | . 2 2 2 . 2 . 3 4 . Hottest 315 | . 40 40 80 . 116 . 229 315 . Shots Fired 379 | . 90 16 26 . 9 . 32 206 . Gun 268 | . 90 16 16 . 1 . 30 115 . Cannon 59 | . . . 6 . . . . 53 . Launcher 52 | . . . 4 . 8 . 2 38 . Special . | . . . . . . . . . . Kinetic 143 | . 90 16 14 . . . . 23 . Thermal 176 | . . . . . 1 . 30 145 . Explosive 52 | . . . 4 . 8 . 2 38 . Electromagnetic 8 | . . . 8 . . . . . . Robot Hit Streak 16 | . 9 7 9 . 13 . 16 12 . Robot Miss Streak 13 | . 4 2 4 . . . 3 13 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 7 | . 4 . 1 . . . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . Shots Hit Robots 221 | . 54 10 17 . 2 . 26 112 . Core Hits 161 | . 27 5 10 . 10 . 19 90 . Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . . . . 5 . Critical Strikes 12 | . . . . . . . . 12 . Burn 6 | . . . . . . . . 6 . Destroy 6 | . . . . . . . . 6 . Melee Attacks 7 | . . . . . . . 7 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 7 | . . . . . . . 7 . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8649 | . 549 79 369 . 798 . 1077 5777 . Guns 2789 | . 545 79 88 . 31 . 446 1600 . Cannons 947 | . . . 72 . . . . 875 . Explosions 4669 | . . . 209 . 767 . 439 3254 . Melee 192 | . . . . . . . 192 . . Ramming 52 | . 4 . . . . . . 48 . Kinetic 1011 | . 545 79 94 . . . . 293 . Thermal 2862 | . . . . . 31 . 614 2217 . Explosive 4445 | . . . 209 . 767 . 271 3198 . Electromagnetic 87 | . . . 66 . . . . 21 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 192 | . . . . . . . 192 . . Highest Corruption 15 | . 2 . . . . . . 15 1 Average Corruption 4 | . 2 . . . . . . 4 1 Corruption Purged 1 | . . . . . . . . 1 . Corruption Blocked 14 | . . . . . . . 14 . . Effects 25 | . 1 . . . . . . 24 . Message Errors 2 | . . . . . . . . 2 . Matter Fused 7 | . . . . . . . . 7 . Heat Flow Errors 4 | . . . . . . . . 4 . Energy Discharges 2 | . . . . . . . . 2 . Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 4 | . 1 . . . . . . 3 . Misfires 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 142 | . . . 14 . . . . 128 . Projectiles 2 | . . . . . . . . 2 . Explosions 135 | . . . 14 . . . . 121 . Melee 5 | . . . . . . . . 5 . Knockbacks 4 | . . . 1 . . . . 3 . Impact . | . . . . . . . . . . Kinetic 4 | . . . 1 . . . . 3 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 515 | . . . 31 . 31 . 20 433 . Shots 17 | . . . 1 . 1 . 1 14 . Rammed 3 | . . . . . . . . 3 . Targets Rammed 4 | . 1 . . . . . . 3 . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 522 | . 30 30 15 . . . 134 522 . Average Temperature 114 | . 5 13 9 . . . 50 152 . Received Heat Transfer 1063 | . 96 120 . . 45 . 120 670 12 Effects 11 | . . . . . . . . 11 . Shutdowns 3 | . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . 2 . Interference 5 | . . . . . . . . 5 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Melted 12 | . . . . . . . 4 8 . Heat Transferred 5347 | . . . . . 75 . 1021 4251 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Peak Influence 1383 | . 347 101 134 . . 140 713 1383 682 Initial 667 | . . 61 39 . . 126 68 221 667 Average 562 | . 135 76 66 . . 131 349 916 676 Maximum Alert Level 4 | . 1 . . . . . 3 4 2 Low Security (%) 33 | . 74 100 100 . . 100 31 . . Level 1 10 | . 25 . . . . . 21 7 . Level 2 16 | . . . . . . . 38 15 100 Level 3 25 | . . . . . . . 8 47 . Level 4 14 | . . . . . . . . 29 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 3 . . . . 2 2 12 1 Investigation 8 | . 3 . . . . 2 . 2 1 Extermination 3 | . . . . . . . . 3 . Reinforcement 6 | . . . . . . . 2 4 . Assault 3 | . . . . . . . . 3 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Distress Signals 9 | . 1 2 . . . . 2 4 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 138 | . 17 10 11 . 7 . 24 60 9 Peak Tracking Total 11 | . 4 11 4 . 4 . 10 8 9 Tactical Retreats 2 | . . . . . . . 1 1 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Traps Triggered 7 | . 1 . . . . . . 5 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted 1 | . . . . . 1 . . . . Installed 1 | . . . . . 1 . . . . Triggered 1 | . . . . . 1 . . . . Most Traps Carried 1 | . . . . . 1 1 1 . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Machines Disabled 29 | . . . 2 . . . 2 25 . Max in Single Turn 5 | . . . 2 . . . 1 5 . Energy Cycler 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . 1 . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Machines Accessed 14 | . 6 1 . 1 . 3 . 2 1 Terminals 8 | . 6 1 . . . 1 . . . Fabricators 4 | . . . . . . 2 . 2 . Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 46 | . 19 6 . 6 . 10 . 3 2 Successful 26 | . 12 3 . 6 . 3 . 2 . Failed 20 | . 7 3 . . . 7 . 1 2 Catastrophic 2 | . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 44 | . 10 3 . . . 4 4 23 . Terminals 27 | . 19 6 . . . 2 . . . Fabricators 11 | . . . . . . 8 . 3 . Repair Stations 2 | . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 8 3 . 6 . 1 . . . Part Schematic 6 | . . . . 6 . . . . . Robot Schematic 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 4 . . . . . . 2 . Terminals 4 | . 4 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 2 | . 2 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators 2 | . . . . . . . . 2 . Overload 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 6 1 . . . 2 . 1 1 Full Trace Events 8 | . 4 1 . . . 2 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built 3 | . . . . . . 3 . . . Authchips . | . . . . . . . . . . Time 40 | . . . . . . 40 . . . Total Robot Build Rating 3 | . . . . . . 3 . . . Part Schematics Acquired 6 | . . . . 6 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Total Allies 31 | . 1 . 1 4 . 3 16 6 . Largest Group 11 | . 1 1 1 4 4 5 11 3 . Highest-Rated Group 361 | . 10 10 31 151 151 100 361 209 . Highest-Rated Ally 85 | . 10 10 31 39 39 39 51 85 . Zionite Dispatches 6 | . . . . . . . 2 4 . Heavy 2 | . . . . . . . . 2 . Hacker 2 | . . . . . . . 2 . . Infowar Resupply 1 | . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . 1 . Total Orders 2 | . . . . . . . . 2 . DROP 2 | . . . . . . . . 2 . Ally Attacks 243 | . . . 4 . 23 . 162 54 . Total Damage 7176 | . . . 20 . 515 . 3730 2911 . Kills 47 | . . . . . 7 . 23 17 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 56 | . . . . . . 3 14 38 1 Traps 5 | . . . . . . 1 1 3 . Emergency Access 5 | . . . . . . . . 4 1 Items 41 | . . . . . . 1 10 30 . Machines 4 | . . . . . . 1 3 . . Guards 1 | . . . . . . . . 1 . Zionite Intel Received 2 | . . . . . . . . 2 . Main Access 1 | . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Turns Passed 4443 | . 426 69 205 1083 395 231 505 1465 64 Spaces Moved 3768 | 1 303 111 217 1117 364 214 316 1021 104 Core 292 | . . . . . . . . 188 104 Treads . | . . . . . . . . . . Legs 149 | 1 144 . . . . . . 4 . Wheels 2902 | . . . 64 1117 364 214 316 827 . Hover 2 | . . . . . . . . 2 . Flight 423 | . 159 111 153 . . . . . . Fastest Speed 34 | 120 37 34 34 80 95 95 95 40 50 Average Speed 89 | 120 85 34 52 91 95 96 108 98 50 Slowest Speed 300 | 120 280 40 195 95 95 110 120 300 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . 1 2 . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 2 62 22 53 89 48 7 42 35 4 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 2 1 . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . Scrap Searched 6 | . . . . 4 2 . . . . Spaces Dug 8 | . . . . . . . . 8 . Terrain Destroyed 317 | . . . 33 . 75 . 27 182 . Melee . | . . . . . . . . . . Projectile 10 | . . . . . . . . 10 . AOE 307 | . . . 33 . 75 . 27 172 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Total 4488 | . 388 124 279 1187 406 235 435 1320 114 Wait 232 | . 21 3 28 22 16 12 24 106 . Move 3751 | . 300 106 216 1116 363 213 313 1020 104 Hop 4 | . 1 2 . . . . 1 . . Pick Up 36 | . 4 1 1 8 6 2 . 12 2 Fast Attach 68 | . 5 2 4 9 . 3 11 30 4 Attach 33 | . . 2 3 3 3 2 3 15 2 Detach 26 | . 1 . 2 5 . . 5 12 1 Swap 40 | . 4 . 6 6 2 3 3 16 . Drop 62 | . 6 . 1 18 7 . 10 19 1 Fire 179 | . 45 8 18 . 8 . 13 87 . Melee 7 | . . . . . . . 7 . . Ram 3 | . . . . . . . . 3 . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 45 | . . . . . . . 45 . . Trap 1 | . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 14) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Accompanied by 1 ally 427 | -9/Materials | Evolved 2 slots: Utility x2 488 | -9/Materials | Identified exit to Mines 496 | -9/Materials | Entered Mines 505 | -9/Mines | Escorted by a lone wolf Derelict 514 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 525 | -9/Mines | Learned location of Storage (-8) 563 | -9/Mines | Core integrity fell below 50% 571 | -9/Mines | Destroyed YI-UF0 593 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 594 | -9/Mines | Found Prototype Device 596 | -9/Mines | Identified Exp. Sensor Array 599 | -9/Mines | Lost 5 parts (1p1n1u2w) 603 | -9/Mines | Assembled infested the area 608 | -9/Mines | Assisted by a Guerilla fighting off Assembled 642 | -9/Mines | Core integrity fell below 20% 698 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 701 | -9/Mines | Entered Zion 757 | -7/Zion | Learned Factory stockpile data 830 | -7/Zion | Found Prototype Device 830 | -7/Zion | Identified Phasing AFG 1038 | -7/Zion | Found CR-A16's Pointy Stick 1160 | -7/Zion | Build established: Derelict-Mutant 1319 | -7/Zion | Imprinted 1321 | -7/Zion | Declared Zion's savior 1602 | -7/Zion | Discovered new exit (range 16) 1656 | -7/Zion | Found Prototype Launcher 1656 | -7/Zion | Identified Gui. Missile Launcher 1784 | -7/Zion | Entered Proximity Caves 1784 | -6/Proximity Caves | Accompanied by 4 allies 1842 | -6/Proximity Caves | Learned location of Extension (-6) 2106 | -6/Proximity Caves | Build established: Mutant 2123 | -6/Proximity Caves | Discovered new exit (range 10) 2179 | -6/Proximity Caves | Entered Factory 2179 | -6/Factory | Accompanied by 2 allies 2179 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2355 | -6/Factory | Fabricated G-34 Mercenary (x3) 2386 | -6/Factory | Discovered new exit (range 9) 2410 | -6/Factory | Entered Extension 2410 | -6/Extension | Accompanied by 5 allies 2422 | -6/Extension | Disrupted transfer network 2497 | -6/Extension | Zion Hacker squad teleported in 2535 | -6/Extension | Build established: Derelict-Tank 2565 | -6/Extension | Zion Hacker squad teleported in 2570 | -6/Extension | Energy Cycler disabled 2570 | -6/Extension | Rescued a captive Derelict 2570 | -6/Extension | Rescued a captive Derelict 2570 | -6/Extension | Rescued a captive Derelict 2570 | -6/Extension | Rescued a captive Derelict 2570 | -6/Extension | Rescued a captive Derelict 2574 | -6/Extension | Rescued a captive Derelict 2577 | -6/Extension | Rescued a captive Derelict 2577 | -6/Extension | Rescued a captive Derelict 2720 | -6/Extension | Lost 7 allies 2791 | -6/Extension | Spotted B-75 Beast 2812 | -6/Extension | Spotted B-75 Beast 2816 | -6/Extension | Discovered new exit (range 14) 2839 | -6/Extension | Revealed the true nature of CR-A16's Pointy Stick 2843 | -6/Extension | Destroyed B-75 Beast 2844 | -6/Extension | Allies destroyed B-75 Beast 2864 | -6/Extension | Lost 7 allies 2915 | -6/Extension | Entered Factory 2915 | -5/Factory | Accompanied by 1 ally 2915 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2920 | -5/Factory | Zion Heavy squad teleported in 3050 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 3147 | -5/Factory | Build established: Scavenger-Tank 3215 | -5/Factory | First assault squad dispatched 3928 | -5/Factory | Lost 4 parts (1p1n2u) 4205 | -5/Factory | Build established: Skirmisher 4226 | -5/Factory | System corruption reached 10% 4246 | -5/Factory | Zion Heavy squad teleported in 4253 | -5/Factory | Lost 17 parts (4p1n6u6w) 4261 | -5/Factory | Found Prototype Protection 4261 | -5/Factory | Identified Zio. Heavy Carapace 4278 | -5/Factory | Found Prototype Protection 4278 | -5/Factory | Identified Zio. Weapon Casing 4306 | -5/Factory | Zion Infowar Resupply teleported in 4312 | -5/Factory | Core integrity fell below 50% 4324 | -5/Factory | Lost 3 parts (1p1n1u) 4343 | -5/Factory | Zion Hover Resupply teleported in 4370 | -5/Factory | Retrieved Zion intel report: Main Access 4370 | -5/Factory | Identified exit to Factory 4380 | -5/Factory | Terminal network hard line cut 4380 | -5/Factory | Entered another Factory area 4380 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4444 | -4/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 04388_ Acquired Imp. Target Analyzer. 04395_ Acquired Adv. Terrain Scanner. 04399_ Acquired Prototype Storage. 04399_ Identified Imp. Matter Compressor. 04400_ Dropped Adv. Terrain Scanner. 04405_ ALERT: All DSF locations entering lockdown mode. 04405_ Penetrated by Slug. 04406_ Acquired Graphene Brace. 04408_ Penetrated by Slug. 04409_ >> DECODED: Emergency access location. 04422_ Connecting with Repair Station... 04422_ ALERT: Suspicious activity at Repair Station F006. Dispatching Investigation squad. 04430_ T-07 Excavator is excavating. 04443_ Triggered Ambush Trap. 04443_ L-61 Swordsman emerges from a hatch in the floor. 04443_ G-67 Veteran emerges from a hatch in the floor. 04443_ S-27 Virus emerges from a hatch in the floor. 04443_ Mak. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???##????????????????????????? | | ???# ????????????????????????? | | ???# ????????????????????????? | | ???# ????????????????????????? | | ???# ???###+####+##??????????? | | ???# ???? ???????????? | | ???# ???? ???????????? | | ???# ####? ????????????? | | ???# +? //!?? ???????? | | ???# #?? /!??? ?????? | | ???#l@s #?? /!??? #????? | | ???# g +??? ???? #????? | | ???# #??? ???# #????? | | ???# #####+#???# #????? | | ???# #???# #????? | | ???# ######## #???# +????? | | ???# ########+##### #????? | | ???# # # #????? | | ???# # # #????? | | ???# # """ """ # #????? | | ???# # """ """ # #????? | | ???# # """ """ # #????? | | ???# # + #????? | | ???#?# """ """ # #????? | | ??????? """ """ # #????? | | ???????? """ """ # #????? | | ????????? # #????? | | ????????? # ###??? | | ????????? # # #??? | | ??????????######### #??? | | ??????????????????# # #??? | | ??????????????????# ###??? | | ??????????????????# #??### | | ??????????????????# ####+# | | ??????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1200 Resistance: TH 20 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 63 Target Analysis 9 Offensive Hacking 26 Trap Extractor Capacity 4 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ G-34 Mercenary | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerPropulsionPurifier Manual? 0 Play Time 00:35:49 Cumulative 729.1 hours Start 2024.05.11 @ 02:45:10 End 2024.05.11 @ 11:13:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 789 Rogue 514 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a4faa9c-71fb-4b7a-a355-d25c97429618