Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.29 @ 01:52:22 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (107) 535 Value Destroyed (4460) 4460 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (826) 826 TOTAL SCORE: 11741 Bonus ------- High Alert Combat Kills 175 Follower Combat Kills 127 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -176 Cogmind --------- Core Integrity 0/1000 Matter 196/350 Energy 476/500 System Corruption 0% Temperature Cool (9) Movement Hovering (56) Location -4/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Gravmag System Gravmag System > --- UTILITY (4) ------ Core Analyzer Armor Integrity Analyzer Hacking Suite Relay Coupler [Swarmer] (18) > --- WEAPON (4) ------- Improved Heavy Laser Hypervelocity Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY (4) ---- Improved Gravmag System Advanced Signal Interpreter Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Core Analyzer Armor Integrity Analyzer Hacking Suite Relay Coupler [Swarmer] > --- WEAPON ----------- Improved Arc Projector Improved Heavy Laser Phase Cannon Railgun > --- INVENTORY -------- Improved Gravmag System Advanced Signal Interpreter Magnetic Acceleration Cannon Remote Datajack [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Armor Integrity Analyzer Device Improved ECM Suite Storage Medium Matter Pod Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Gar Fac Fac Upp Upp Fac Slots Evolved 9 | 3 . . 1 1 1 . 1 . . 1 1 . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | 1 . . 1 . . . 1 . . . . . . . Utility 3 | 1 . . . . 1 . . . . . 1 . . . Weapon 3 | 1 . . . 1 . . . . . 1 . . . . Parts Attached 59 | 5 2 . 9 7 4 . 2 . 3 18 3 4 . 2 Power 3 | 1 . . . . . . . . . 2 . . . . Engine 2 | 1 . . . . . . . . . 1 . . . . Core 1 | . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 17 | 2 . . 3 3 . . 1 . . 8 . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover 11 | . . . 3 . . . . . . 8 . . . . Flight 4 | . . . . 3 . . 1 . . . . . . . Utility 11 | . 2 . 2 . 3 . . . 1 1 1 . . 1 Device 2 | . . . . . 2 . . . . . . . . . Storage 1 | . 1 . . . . . . . . . . . . . Processor 2 | . . . 1 . . . . . . . 1 . . . Hackware 4 | . . . . . 1 . . . 1 1 . . . 1 Protection 2 | . 1 . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 2 . . 4 4 1 . 1 . 2 7 2 4 . 1 Energy Gun 8 | 2 . . 2 1 1 . . . . . 2 . . . Energy Cannon 13 | . . . 2 3 . . 1 . 2 5 . . . . Ballistic Gun 4 | . . . . . . . . . . 1 . 3 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 1 . . . . 1 1 . . . Parts Lost 4 | . . . . . . . . . 1 . . . . 3 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . 2 Utility 1 | . . . . . . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . . . . . . . . 1 . . . . 2 Average Slot Usage (%) 98 | . 85 100 99 99 98 100 100 . 98 99 100 100 100 94 Engine 9 | . 14 14 13 11 10 10 9 . 9 8 7 7 7 7 Wheel 3 | . 28 28 18 . . . . . . . . . . . Hover 14 | . . . 11 18 . . . . . 17 30 30 30 26 Flight 13 | . . . . 14 30 30 36 . 36 17 . . . . Storage 2 | . 7 14 12 . . . . . . . . . . . Processor 9 | . . . . 11 10 10 9 . 9 8 14 15 15 15 Hackware 9 | . . . . . . 10 9 . 9 17 15 15 15 15 Protection 5 | . 7 14 13 11 10 10 9 . 7 . . . . . Energy Gun 7 | . 28 28 16 . 8 10 9 . 9 1 5 8 7 7 Energy Cannon 13 | . . . 10 32 21 20 18 . 18 12 11 7 7 6 Ballistic Gun 4 | . . . . . . . . . . 7 7 12 15 14 Special Weapon 2 | . . . . . . . . . . 7 4 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 39 | 7 10 10 18 20 22 20 24 24 25 39 39 38 38 38 Greatest Support 60 | 20 20 20 29 29 23 23 29 29 34 60 54 54 54 54 Greatest Overweight (x) 2 | . . . 2 1 . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . 3 3 3 3 3 3 4 4 4 4 4 4 4 Average Capacity 3 | . . 2 3 3 3 3 3 3 4 4 4 4 4 4 Most Carried 4 | . . 2 3 3 3 3 3 2 4 4 4 4 4 4 Average Carried 3 | . . 1 2 2 2 3 2 2 2 3 3 4 4 3 Final Capacity 4 | . . 3 3 3 3 3 3 4 4 4 4 4 4 4 Final Carried 4 | . . 2 3 3 3 3 2 2 3 4 4 4 4 3 Class Distribution -------------------- 27% | Hacker-Gunner 24% | Hacker-Sprinter 21% | Mutant 12% | Tank 9% | Hacker-Mutant 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Gar Fac Fac Upp Upp Fac Matter Collected 1625 | 250 . . 210 90 60 10 20 . 30 563 127 140 27 98 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5284 | 95 . 25 937 447 170 99 86 . 1052 1364 278 405 . 326 Parts 243 | 1 . 5 60 13 11 1 2 . 35 61 12 26 . 16 Haulers Intercepted 9 | . . . 3 1 1 . . . . 3 1 . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 1 . . . . . 30 . . Prevented 3 | . . . . . . . . . . . . 3 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Gar Fac Fac Upp Upp Fac Combat Hostiles Destroyed 81 | . . 2 18 7 3 1 1 . 16 18 1 10 . 4 Guns 37 | . . . 13 . 1 . 1 . 5 5 1 9 . 2 Cannons 40 | . . . 5 7 2 1 . . 10 12 . 1 . 2 AOE 3 | . . 2 . . . . . . . 1 . . . . Classes Destroyed 14 | 1 . 2 4 . . . . . 3 4 . . . . Worker 3 | . . 1 1 . . . . . . . 1 . . . Builder 4 | . . . 2 . 1 . . . . . 1 . . . Hauler 10 | . . . 3 1 1 . . . . 4 1 . . . Recycler 3 | 1 . . 1 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . Watcher 4 | . . . 1 1 . . . . . 2 . . . . Swarmer 13 | . . . . . . . . . 6 2 . 5 . . Grunt 43 | . . 2 11 7 1 . . . 8 8 . 5 . 1 Brawler 1 | . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . 1 . . . . . Sentry 15 | . . . 7 . 2 1 1 . . 2 1 1 . . Hunter 7 | . . . . . . . . . . 4 . . . 3 Programmer 1 | . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 . 3 9 3 1 2 1 . 4 3 2 4 . 2 Combat Bots Only 5 | . . 2 5 3 1 1 1 . 4 3 1 4 . 2 Max Kills in Single Turn 3 | 1 . 3 2 1 1 1 1 . 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Gar Fac Fac Upp Upp Fac Damage Taken 5960 | . . 265 605 296 125 48 134 . 768 1462 136 884 . 1237 Core 4522 | . . 217 403 202 86 30 90 . 524 1159 110 699 . 1002 Absorbed by Shields 24 | . . . . . . . . . 24 . . . . . Redirected to Core 3844 | . . 169 350 183 75 30 73 . 389 1008 91 627 . 849 Core Remaining (%) 91 | 100 100 . 100 100 . . 88 . . 66 . . 84 . Volleys Fired 326 | 2 2 1 63 34 14 2 4 . 53 97 7 28 . 19 Largest 4 | 2 2 2 2 3 3 3 3 . 3 3 4 4 . 4 Hottest 253 | 90 90 90 136 204 204 156 178 . 178 248 253 253 . 223 Shots Fired 810 | 4 4 2 126 76 42 6 12 . 159 199 25 87 . 68 Gun 382 | 4 4 2 92 . 13 2 4 . 53 80 15 61 . 52 Cannon 408 | . . . 34 76 29 4 8 . 106 105 10 20 . 16 Launcher . | . . . . . . . . . . . . . . . Special 20 | . . . . . . . . . . 14 . 6 . . Kinetic 149 | . . . . . . . . . . 73 7 32 . 37 Thermal 622 | 2 2 1 126 76 42 6 12 . 159 112 14 39 . 31 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 19 | 2 2 1 . . . . . . . . 4 10 . . Robot Hit Streak 36 | 4 6 8 21 19 27 7 13 . 20 34 18 36 . 24 Robot Miss Streak 3 | . . . 2 3 2 . 1 . 3 3 2 3 . 2 Penetration Max 2 | . . . . . . . . . . 2 1 1 . 1 Secondary Targets 2 | . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 563 | 4 2 2 95 55 26 5 9 . 94 149 20 54 . 48 Core Hits 209 | 2 . 3 34 20 9 2 2 . 37 52 8 21 . 19 Critical Hits 45 | . . . 2 11 2 1 . . 3 16 4 3 . 3 Critical Kills 14 | . . . 1 1 1 1 . . . 6 2 1 . 1 Critical Parts Destroyed 29 | . . . 1 10 1 . . . 2 10 1 2 . 2 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11061 | 49 27 93 1648 1153 536 97 158 . 2246 2650 405 872 . 1127 Guns 4269 | 49 27 26 1160 . 187 36 58 . 731 496 186 651 . 662 Cannons 6704 | . . . 486 1153 349 61 100 . 1515 2147 219 221 . 453 Explosions 67 | . . 67 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 21 | . . . 2 . . . . . . 7 . . . 12 Kinetic 1008 | . . . . . . . . . . 380 38 146 . 444 Thermal 9824 | 24 12 80 1646 1153 536 97 158 . 2246 2263 318 620 . 671 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 208 | 25 15 13 . . . . . . . . 49 106 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 5 . . . . . . . . . . Average Corruption 2 | . . . . 2 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 142 | . . . . 6 . . . . 31 87 . 13 . 5 Projectiles 142 | . . . . 6 . . . . 31 87 . 13 . 5 Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 124 | . . 114 1 . . . . . . 3 . . . 6 Shots 2 | . . 2 . . . . . . . . . . . . Rammed 3 | . . . 1 . . . . . . 1 . . . 1 Targets Rammed 3 | . . . 1 . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 334 | . . 13 105 297 108 78 258 . 185 144 233 334 . 160 Average Temperature 69 | . . 10 29 108 45 38 135 . 43 48 86 114 . 57 Received Heat Transfer 1698 | . . 96 297 216 48 18 60 . 324 270 54 192 . 123 Effects 5 | . . . . 3 . . . . . . . 2 . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . Interference 3 | . . . . 1 . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Melted 37 | . . . 7 5 5 1 3 . 2 8 3 3 . . Heat Transferred 15944 | 74 37 187 3663 2072 999 185 259 . 3387 3057 433 814 . 777 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Gar Fac Fac Upp Upp Fac Peak Influence 884 | 5 18 166 580 428 199 . . 39 497 884 196 . . 139 Average Influence 213 | 2 1 67 310 305 108 . . 39 252 226 133 . . 88 Maximum Alert Level 3 | . . . 2 2 . . . . 2 3 . . . . Low Security (%) 58 | 100 100 100 27 11 100 . . 100 47 57 100 . . 100 Level 1 27 | . . . 33 78 . . . . 22 33 . . . . Level 2 10 | . . . 38 10 . . . . 29 . . . . . Level 3 2 | . . . . . . . . . . 7 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 2 1 1 1 . . . . 7 1 . . 1 Investigation 4 | . . 1 . 1 1 . . . . 1 . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 9 | . . 1 1 . . . . . . 5 1 . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 3 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Gar Fac Fac Upp Upp Fac Distress Signals 10 | . . 1 6 2 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 145 | . 4 13 27 13 7 1 1 . 16 33 2 19 . 9 Peak Tracking Total 9 | . 4 9 7 7 3 1 1 . 8 4 1 7 . 6 Tactical Retreats 16 | . . . 4 2 2 . . . 1 4 . 3 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Gar Fac Fac Upp Upp Fac Traps Triggered 8 | . . 1 . 2 . . . . 4 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Gar Fac Fac Upp Upp Fac Machines Disabled 6 | . . 2 . . . . . . 3 1 . . . . Max in Single Turn 2 | . . 2 . . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Garrison Relay 2 | . . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Gar Fac Fac Upp Upp Fac Machines Accessed 26 | . 1 1 3 4 5 1 . 1 . 8 . . 1 1 Terminals 16 | . 1 1 3 4 3 . . . . 3 . . . 1 Fabricators 5 | . . . . . 2 . . . . 3 . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . Total Hacks 68 | . 3 5 10 16 11 1 . 1 . 18 . . 1 2 Successful 42 | . 3 2 4 8 7 1 . 1 . 13 . . 1 2 Failed 26 | . . 3 6 8 4 . . . . 5 . . . . Catastrophic 4 | . . 1 2 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 37 | . 3 5 9 11 2 . . . . 5 . . . 2 Terminals 50 | . 3 5 10 16 8 . . . . 6 . . . 2 Fabricators 11 | . . . . . 3 . . . . 8 . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 2 . . . . Terminal Hacks 12 | . 1 . 1 3 3 1 . . . . . . 1 2 Part Schematic 1 | . . . . . 1 . . . . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . . . Open Door 3 | . . . 1 . . 1 . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Unreport Threat 5 | . 1 . . . 2 . . . . . . . . 2 Fabricator Hacks 9 | . . . . . 3 . . . . 6 . . . . Load Schematic 2 | . . . . . 1 . . . . 1 . . . . Build 7 | . . . . . 2 . . . . 5 . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 2 . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 16 | . 2 2 3 5 1 . . . . 3 . . . . Terminals 16 | . 2 2 3 5 1 . . . . 3 . . . . Track 6 | . 1 1 1 2 . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . Botnet 9 | . 1 1 2 3 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 1 2 4 3 . . . . 8 . . . 1 Full Trace Events 4 | . . . . 2 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . . . Matter 153 | . . . . . . . . . . 153 . . . . Time 27 | . . . . . . . . . . 27 . . . . Total Robot Build Rating 1 | . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Built 4 | . . . . . 2 . . . . 2 . . . . Matter 526 | . . . . . 380 . . . . 146 . . . . Time 167 | . . . . . 94 . . . . 73 . . . . Total Part Build Rating 12 | . . . . . 6 . . . . 6 . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 22 | . . . . . . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Fac Gar Fac Fac Upp Upp Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . . . Robots Hacked 11 | . . . . . . . . . . 8 . 3 . . Non-combat 4 | . . . . . . . . . . 4 . . . . Combat 7 | . . . . . . . . . . 4 . 3 . . Robot Hacks Applied 17 | . . . . . . . . . . 13 . 4 . . parse_system 1 | . . . . . . . . . . 1 . . . . purge_threat 5 | . . . . . . . . . . 5 . . . . link_fov 2 | . . . . . . . . . . 2 . . . . disrupt_area 1 | . . . . . . . . . . . . 1 . . overload_power 1 | . . . . . . . . . . 1 . . . . amplify_resonance 1 | . . . . . . . . . . . . 1 . . go_dormant 1 | . . . . . . . . . . 1 . . . . overwrite_iff 2 | . . . . . . . . . . . . 2 . . streamctrl_low 2 | . . . . . . . . . . 2 . . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . . Attached 2 | . . . . . . . . . 1 1 . . . . Robots Rewired 3 | . . . . . . . . . . . 1 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Gar Fac Fac Upp Upp Fac Total Allies 13 | . . . . . . . . . . 8 1 4 . . Largest Group 4 | . . . . . . . . . . 4 1 3 1 1 Highest-Rated Group 119 | . . . . . . . . . . 119 41 85 49 49 Highest-Rated Ally 49 | . . . . . . . . . . 31 41 49 49 49 Total Orders 3 | . . . . . . . . . . 3 . . . . STAY 1 | . . . . . . . . . . 1 . . . . GOTO 1 | . . . . . . . . . . 1 . . . . PICKUP 1 | . . . . . . . . . . 1 . . . . Ally Attacks 54 | . . . . . . . . . . 24 2 25 . 3 Total Damage 1210 | . . . . . . . . . . 377 113 598 . 122 Kills 7 | . . . . . . . . . . . 1 5 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Gar Fac Fac Upp Upp Fac Robot Analysis Total 2 | . . . . 2 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 2 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Gar Fac Fac Upp Upp Fac Turns Passed 3915 | 36 93 75 494 315 340 157 29 9 387 1096 142 471 116 155 Spaces Moved 5011 | 30 105 81 275 310 730 437 41 14 375 1509 180 614 175 135 Core 3 | 3 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 373 | 27 105 81 160 . . . . . . . . . . . Hover 2046 | . . . 115 177 . . . . . 650 180 614 175 135 Flight 2589 | . . . . 133 730 437 41 14 375 859 . . . . Fastest Speed 31 | 50 80 80 52 34 34 34 31 31 31 31 48 48 48 48 Average Speed 42 | 77 80 80 68 45 34 34 31 31 31 38 48 48 48 48 Slowest Speed 180 | 80 80 80 180 120 34 34 34 31 31 120 48 48 48 56 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . 2 . . . 2 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 32 19 49 33 20 61 12 1 47 40 5 70 21 7 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 2 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 . . 1 1 1 1 . Scrap Searched 9 | . . . . . . 4 . . . . . 4 1 . Spaces Dug 3 | . . . . . . . . . . 3 . . . . Terrain Destroyed 87 | . . 33 . . . . 2 . . 23 1 16 . 12 Melee . | . . . . . . . . . . . . . . . Projectile 54 | . . . . . . . 2 . . 23 1 16 . 12 AOE 33 | . . 33 . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Gar Fac Fac Upp Upp Fac Total 6099 | 36 108 88 454 417 788 440 46 17 522 1845 218 733 206 181 Wait 381 | . . 5 50 46 27 . . 4 14 138 5 43 32 17 Move 4980 | 29 104 80 274 309 725 436 40 13 369 1500 179 613 174 135 Hop 8 | . . . . . 2 . . . 2 4 . . . . Pick Up 28 | . . 2 6 1 3 1 . . 4 9 2 . . . Fast Attach 36 | 5 2 . 5 6 3 . . . 1 13 . 1 . . Attach 9 | . . . 1 1 . . 1 . 1 2 2 . . 1 Detach . | . . . . . . . . . . . . . . . Swap 15 | . . . 3 . 1 . 1 . 2 3 1 3 . 1 Drop 45 | . . . 10 5 5 1 . . 2 19 1 2 . . Fire 326 | 2 2 1 63 34 14 2 4 . 53 97 7 28 . 19 Melee . | . . . . . . . . . . . . . . . Ram 3 | . . . 1 . . . . . . 1 . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . . . 56 . . . . . Rewire 20 | . . . . . . . . . . . 14 6 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 192 | . . . 41 15 8 . . . 18 59 7 37 . 7 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Upp / Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 18) 37 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 5) 130 | -10/Materials | Entered another Materials area 132 | -9/Materials | Reached level 2 197 | -9/Materials | Discovered new exit (range 8) 205 | -9/Materials | Entered Storage 269 | -9/Storage | Reached level 3 316 | -9/Storage | Build established: Mutant 368 | -9/Storage | Core integrity fell below 50% 510 | -9/Storage | Reached level 4 544 | -9/Storage | Upgraded with Propulsion slot (x1) 628 | -9/Storage | Discovered new exit (range 18) 699 | -9/Storage | Entered Materials 701 | -8/Materials | Reached level 5 702 | -8/Materials | Upgraded with Weapon slot (x1) 926 | -8/Materials | Reached level 6 956 | -8/Materials | Discovered new exit (range 14) 1014 | -8/Materials | Entered Factory 1016 | -7/Factory | Reached level 7 1020 | -7/Factory | Upgraded with Utility slot (x1) 1222 | -7/Factory | Discovered new exit (range 15) 1256 | -7/Factory | Build established: Tank 1337 | -7/Factory | Fabricated Cesium-ion Thruster? 1354 | -7/Factory | Entered Lower Caves 1368 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1383 | -7/Lower Caves | Identified exit to Lower Caves 1511 | -7/Lower Caves | Entered another Lower Caves area 1513 | -7/Lower Caves | Reached level 8 1514 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 1516 | -7/Lower Caves | Discovered new exit (range 11) 1521 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1537 | -7/Lower Caves | Learned location of Zion (-6) 1540 | -7/Lower Caves | Entered Factory 1542 | -6/Factory | Reached level 9 1543 | -6/Factory | Identified exit to Garrison 1549 | -6/Factory | Entered Garrison 1556 | -6/Garrison | Triggered checkpoint 1639 | -6/Garrison | Reached level 10 1722 | -6/Garrison | Spotted B-75 Beast 1732 | -6/Garrison | Destroyed B-75 Beast 1742 | -6/Garrison | Triggered checkpoint 1807 | -6/Garrison | Build established: Hacker-Sprinter 1821 | -6/Garrison | Garrison Relay disabled 1874 | -6/Garrison | Triggered checkpoint 1897 | -6/Garrison | Reached level 11 1905 | -6/Garrison | Garrison Relay disabled 1926 | -6/Garrison | Discovered new exit (range 12) 1932 | -6/Garrison | Installed Relay Interface Framework 1936 | -6/Garrison | Entered Factory 2057 | -6/Factory | Fabricated Cesium-ion Thruster? 2081 | -6/Factory | Fabricated A-02 Transporter? 2092 | -6/Factory | Allied Derelicts emerged from ambush trap array 2134 | -6/Factory | Local fabrication network quarantined 2196 | -6/Factory | Reached level 12 2762 | -6/Factory | Build established: Hacker-Mutant 2794 | -6/Factory | Repaired Gravmag System 2839 | -6/Factory | Reached level 13 2843 | -6/Factory | Upgraded with Weapon slot (x1) 2933 | -6/Factory | Spotted B-75 Beast 2966 | -6/Factory | Core integrity fell below 50% 2983 | -6/Factory | Discovered new exit (range 18) 3032 | -6/Factory | Entered another Factory area 3034 | -5/Factory | Reached level 14 3044 | -5/Factory | Upgraded with Utility slot (x1) 3145 | -5/Factory | Build established: Hacker-Gunner 3154 | -5/Factory | Discovered new exit (range 4) 3174 | -5/Factory | Entered Upper Caves 3174 | -5/Upper Caves | Accompanied by 1 ally 3181 | -5/Upper Caves | Learned 4 Factory zone layouts 3193 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3202 | -5/Upper Caves | Reached level 15 3401 | -5/Upper Caves | Learned Factory emergency access door positions 3502 | -5/Upper Caves | Discovered new exit (range 17) 3524 | -5/Upper Caves | Reached level 16 3645 | -5/Upper Caves | Entered another Upper Caves area 3645 | -5/Upper Caves | Accompanied by 1 ally 3667 | -5/Upper Caves | Encountered a Warlord checkpoint 3722 | -5/Upper Caves | Discovered new exit (range 10) 3761 | -5/Upper Caves | Entered Factory 3761 | -4/Factory | Accompanied by 1 ally 3762 | -4/Factory | Identified exit to Upper Caves 3762 | -4/Factory | Identified exit to Extension 3763 | -4/Factory | Reached level 17 3777 | -4/Factory | Spotted B-86 Titan 3897 | -4/Factory | Core integrity fell below 50% 3913 | -4/Factory | Core integrity fell below 20% 3916 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 03900_ HV Slug penetrates L-61 Swordsman. 03900_ L-61 Swordsman suffers critical hit. 03900_ Destroyed Flexi-carbon Leg. 03903_ HV Slug penetrates L-61 Swordsman. 03903_ Slug penetrates L-61 Swordsman. 03903_ Slug penetrates G-67 Veteran. 03906_ Railgun severed. 03907_ HV Slug penetrates L-61 Swordsman. 03907_ HV Slug penetrates G-67 Veteran. 03907_ HV Slug penetrates Assembly Bed. 03908_ Gravmag System destroyed. 03911_ HV Slug penetrates G-67 Veteran. 03911_ G-67 Veteran destroyed. 03914_ Slammed into L-61 Swordsman. 03914_ Destabilizing: Core damaged (-50). 03915_ U-05 Engineer suffers critical hit. 03915_ Slug penetrates Fusion Modulator. 03915_ Acquired 98 matter. 03916_ U-05 Engineer builds a Door. 03916_ HV Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????+??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????+?? | | ????????????????????????????# | | ????????????????????????????# | | ??????????????????????????? # | | ?????????????????????????" # | | ?????????????????????????? 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"""?????#??????????# | | ?????????????????????????# ""?????????????????# | | ?????????????????????????# ??????????????????# | | ?????????????????????????######??????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 33 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Utility Shielding 33 Evasion (%) 69 Core Analysis 6 Armor Integrity Analysis 33 Offensive Hacking 30 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -6/Factory A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Error 47 Leap Before You Look Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Gar Fac Fac Upp Upp Fac Levels Raised 16 | . . 1 2 2 1 . 1 1 2 2 1 2 . 1 XP Earned 28242 | 3000 . 1900 3415 2370 2030 600 600 1500 3162 2907 1818 2200 500 2240 XP Spent 26550 | 3000 . 1500 2800 3105 1500 . 1100 1845 3050 3050 1550 1400 1600 1050 Upgrades 66 | 14 . 3 6 15 2 . 1 5 5 4 3 4 2 2 Propulsion Slot 3 | 1 . . 1 . . . 1 . . . . . . . Utility Slot 3 | 1 . . . . 1 . . . . . 1 . . . Weapon Slot 3 | 1 . . . 1 . . . . . 1 . . . . Core Integrity 8 | . . . . 8 . . . . . . . . . . Heat Dissipation 7 | 5 . . . . . . . 2 . . . . . . Energy Generation 3 | . . . . 2 . . . . 1 . . . . . Energy Storage 4 | . . . . 2 . . . 2 . . . . . . Matter Storage 1 | . . . . 1 . . . . . . . . . . Mass Support 2 | . . . 1 . . . . . 1 . . . . . Inventory Capacity 4 | . . 3 . . . . . 1 . . . . . . Sight Range 2 | 2 . . . . . . . . . . . . . . Ranged Accuracy 4 | . . . 3 . 1 . . . . . . . . . Hack Attack % 4 | 1 . . 1 . . . . . . 2 . . . . KI Resistance % 4 | 1 . . . 1 . . . . 2 . . . . . TH Resistance % 4 | 1 . . . . . . . . 1 1 . . . 1 EX Resistance % 4 | 1 . . . . . . . . . . 2 . . 1 KI Damage % 3 | . . . . . . . . . . . . 2 1 . TH Damage % 3 | . . . . . . . . . . . . 2 1 . Protomatter Created 1400 | . . 58 386 110 91 . . . 91 387 . 223 . 54 Integrity Restored 4004 | . . . 799 289 125 . . . 378 1267 156 828 . 162 Core 3522 | . . . 620 202 86 . . . 378 1090 156 828 . 162 Parts 482 | . . . 179 87 39 . . . . 177 . . . . Protomatter Decayed 215 | . . . 44 12 68 . . . 15 66 . 10 . . Game ------ Seed PointMappingSheargun Manual? 0 Play Time 01:15:23 Cumulative 61.7 hours Start 2020.07.29 @ 00:35:18 End 2020.07.29 @ 01:52:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c6a8055-57a9-4f33-a007-24621057ea47