Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.18 @ 18:39:38 // Halloween2020/ForbiddenLore Player: Gobbopathe Result: Destroyed by A5 with Heavy Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (83) 415 Value Destroyed (3932) 3932 Prototype IDs (42) 840 Alien Tech Used (4) 800 Bonus (3619) 3619 TOTAL SCORE: 16006 Bonus ------- Follower Combat Kills 45 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Friendly Fire -26 Cogmind --------- Core Integrity 0/1150 Matter 4/300 Energy 170/170 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Lab Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Armor Integrity Analyzer System Shield Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Advanced Heat Sink System Shield Core Reset Matrix Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Armor Integrity Analyzer Light Regenerative Plating Hacking Suite Improved System Shield Advanced System Shield Long-range Tractor Beam > --- WEAPON ----------- Dispersion Rifle Long-range Proton Cannon Heavy Machine Gun Antimatter Cannon > --- INVENTORY -------- Angular Momentum Engine Heavy Treads Advanced Power Amplifier Improved Energy Well Improved Matter Compressor Improved Weapon Cycler Experimental Power Shielding Point Defense System System Shield System Shield Transdimensional Reconstructor Antimatter Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Heavy Shock Bomb Launcher Heavy Missile Launcher [Rating: 113] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Centrium Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Precision Assault Rifle Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Precision Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 11 | . . 2 2 1 . . . . 2 2 . . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . Parts Attached 159 | 6 5 16 4 11 6 6 . 3 28 2 4 10 8 7 23 19 1 Power 14 | 1 2 3 1 1 . . . . 2 . . . 2 . . 2 . Engine 10 | 1 2 3 1 1 . . . . 1 . . . . . . 1 . Core 2 | . . . . . . . . . . . . . 1 . . 1 . Reactor 2 | . . . . . . . . . 1 . . . 1 . . . . Propulsion 22 | 2 . 4 . 1 . . . . 2 . 1 3 . 4 1 4 . Treads 5 | . . . . . . . . . . . . . . . 1 4 . Leg 5 | . . 2 . . . . . . . . . 2 . 1 . . . Wheel 11 | 2 . 2 . 1 . . . . 1 . 1 1 . 3 . . . Hover 1 | . . . . . . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 67 | 1 2 5 3 3 3 2 . . 15 2 . 4 6 1 14 5 1 Device 34 | . 1 3 1 1 2 1 . . 10 . . 3 1 . 8 3 . Storage 9 | 1 1 . . 1 . . . . 2 1 . . 2 . . 1 . Processor 6 | . . . 2 . 1 . . . 1 1 . . 1 . . . . Hackware 5 | . . . . . . . . . 1 . . . . . 3 . 1 Protection 13 | . . 2 . 1 . 1 . . 1 . . 1 2 1 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 56 | 2 1 4 . 6 3 4 . 3 9 . 3 3 . 2 8 8 . Energy Gun 11 | 1 . 1 . 1 . 1 . 1 1 . 1 . . . 2 2 . Energy Cannon 4 | . . . . . . . . . 1 . . 1 . 1 1 . . Ballistic Gun 19 | 1 1 2 . 3 3 1 . 1 3 . 2 1 . . 1 . . Ballistic Cannon 7 | . . . . . . 1 . . . . . . . . 1 5 . Launcher 5 | . . . . . . . . . . . . . . 1 3 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . 2 . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 . 1 4 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . . . 1 . . 5 . . . 5 1 2 1 . Parts Lost 52 | . 1 3 . 4 . . . . . . 1 7 . . 17 19 . Power 3 | . . 1 . . . . . . . . . . . . 1 1 . Propulsion 9 | . . 1 . 1 . . . . . . . 2 . . 1 4 . Utility 19 | . . . . 2 . . . . . . . 3 . . 6 8 . Weapon 21 | . 1 1 . 1 . . . . . . 1 2 . . 9 6 . Highest Loss Streak 17 | . 1 3 . 3 . . . . . . 1 6 . . 7 17 . Average Slot Usage (%) 98 | . 92 98 100 98 99 99 100 100 99 100 99 98 98 99 94 89 35 Engine 4 | . 14 10 9 7 7 7 7 7 2 . . . . . . 4 . Reactor 2 | . . . . . . . . . 3 5 5 5 4 5 4 . . Leg 2 | . . 12 . . . . . . . . . 5 11 10 . . . Wheel 9 | . 28 9 18 14 15 14 14 14 11 11 11 4 . . 4 . . Device 16 | . 7 28 27 22 16 14 14 14 22 16 16 15 13 11 14 13 . Storage 13 | . 14 11 9 15 15 14 14 14 12 16 16 16 15 11 10 10 . Processor 13 | . . . 9 7 13 14 14 14 12 16 16 16 17 22 20 20 20 Hackware 3 | . . . . . . . . . 2 5 5 5 5 5 14 14 10 Protection 6 | . . 4 9 7 7 7 7 7 6 5 5 4 6 10 5 4 . Energy Gun 5 | . 10 3 . 4 7 7 7 7 10 5 4 . . . 2 . . Energy Cannon 1 | . . . . . . . . . 1 5 5 4 5 4 3 . . Ballistic Gun 12 | . 17 18 18 16 14 14 14 13 9 5 9 15 16 16 11 . . Ballistic Cannon 1 | . . . . . . 2 7 5 . . . . . . 1 16 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 9 40 51 54 73 73 83 83 84 94 95 95 100 103 99 103 98 5 Greatest Support 80 | 26 26 26 20 20 20 20 20 20 22 22 28 30 30 30 80 80 3 Greatest Overweight (x) 24 | . 1 5 2 7 3 4 4 4 8 4 4 8 3 8 7 24 1 Average Overweight (x) 3 | . . 1 2 3 3 3 4 3 3 4 3 6 2 3 2 1 1 Largest Inventory Capacity 18 | 6 12 12 12 18 18 18 18 18 18 18 18 18 18 18 18 18 4 Average Capacity 17 | 5 6 12 12 17 18 18 18 18 18 18 18 18 18 18 18 17 4 Most Carried 18 | 2 6 12 11 18 18 18 17 18 18 18 18 18 18 18 18 17 4 Average Carried 16 | . 2 10 9 14 17 17 17 17 17 16 17 15 17 17 16 14 3 Final Capacity 18 | 6 12 12 12 18 18 18 18 18 18 18 18 18 18 18 18 12 4 Final Carried 18 | 2 5 11 10 18 18 17 17 18 18 18 18 17 18 17 17 8 4 Class Distribution -------------------- 56% | Scavenger-Skirmisher 12% | Scavenger-Mutant 11% | Hacker-Skirmisher 6% | Scavenger-Assassin 5% | Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Armory Hacker-Mutant | -4/Lab Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Matter Collected 3683 | 208 117 384 . 350 105 72 . 56 416 29 32 328 . 274 704 608 . Remotely 1077 | . . 19 . 350 47 . . . . . . 328 . . 333 . . Salvage Created 3544 | . 163 401 . 338 41 . . 68 445 29 128 358 . 126 992 455 . Parts 136 | . 12 32 . 11 2 . . 1 12 2 3 6 . 2 34 19 . Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 7 | . 1 . . 2 . . . . 1 . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 2 . . 1 . . . 5 . 4 . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Combat Hostiles Destroyed 70 | . 5 9 . 5 1 . . 1 8 . 3 7 . 2 11 18 . Melee 4 | . . 1 . . . . . . . . 3 . . . . . . Guns 38 | . 5 7 . 5 1 . . 1 7 . . 3 . 1 6 2 . Cannons 21 | . . . . . . . . . 1 . . 4 . 1 3 12 . AOE 3 | . . 1 . . . . . . . . . . . . . 2 . Classes Destroyed 15 | . 3 4 . 2 1 . . . . . . 1 . . 3 1 . Worker 1 | . . . . . . . . . . . . . . . 1 . . Builder 2 | . . 1 . . . . . . . . . . . . 1 . . Hauler 1 | . . . . . . . . . . . . . . . 1 . . Recycler 2 | . . . . 1 . . . . . . . . . . 1 . . Operator 2 | . . 1 . . . . . . . 1 . . . . . . . Watcher 5 | . 1 1 . . . . . . . . . . . . 3 . . Swarmer 12 | . 3 3 . . . . . . . . . . . . 1 5 . Grunt 21 | . 2 2 . 4 . . . . 2 . . 4 . 1 4 2 . Brawler 1 | . . . . . . . . . . . . 1 . . . . . Duelist 5 | . . 1 . . . . . . . . . 1 . . . 3 . Sentry 12 | . . 3 . . . . . 1 3 . . 1 . 1 1 2 . Demolisher 1 | . . . . . . . . . . . . . . . . 1 . Hunter 7 | . . . . . 1 . . . 1 . . . . . 2 3 . Programmer 7 | . . . . 1 . . . . 2 . . . . . 2 2 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Wasp 2 | . . . . . . . . . . . 2 . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | . 2 5 . 4 1 . . 1 2 1 3 4 . 2 6 6 . Combat Bots Only 6 | . 2 3 . 2 1 . . 1 2 . 3 4 . 2 3 6 . Max Kills in Single Turn 2 | . 1 2 . 1 1 . . 1 1 1 1 1 . 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . 1 . Melee 1 | . . 1 . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Damage Taken 10068 | . 156 450 . 601 58 . . 24 377 . 259 1172 . 122 2578 4246 25 Core 1520 | . 27 67 . 67 15 . . . 42 . 28 81 . 24 225 919 25 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 89 83 100 . . . . 88 95 . . . . 86 . . . Volleys Fired 226 | . 29 25 . 21 3 . . 3 23 1 . 20 . 6 44 51 . Largest 4 | . 2 2 . 3 3 . . 4 4 3 . 4 . 4 4 4 . Hottest 287 | . 60 63 . 102 102 . . 177 232 172 . 196 . 196 287 160 . Shots Fired 624 | . 54 49 . 51 9 . . 12 87 3 . 59 . 19 133 148 . Gun 420 | . 54 49 . 51 9 . . 12 78 2 . 41 . 13 93 18 . Cannon 194 | . . . . . . . . . 9 1 . 18 . 5 33 128 . Launcher 10 | . . . . . . . . . . . . . . 1 7 2 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 440 | . 36 41 . 49 6 . . 6 40 1 . 41 . 13 79 128 . Thermal 121 | . 18 . . 2 3 . . 6 36 1 . 18 . 5 32 . . Explosive 3 | . . . . . . . . . . . . . . 1 . 2 . Electromagnetic 60 | . . 8 . . . . . . 11 1 . . . . 22 18 . Robot Hit Streak 29 | . 6 9 . 10 5 . . 11 29 7 . 9 . 4 17 12 . Robot Miss Streak 4 | . 4 2 . 4 1 . . 1 3 . . 3 . 2 3 3 . Penetration Max 2 | . . . . . . . . . . . . 2 . . 1 . . Secondary Targets 4 | . . 1 . . . . . . . . . . . . 2 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . 1 1 . Shots Hit Robots 416 | . 31 38 . 43 7 . . 9 67 2 8 27 . 9 91 84 . Core Hits 182 | . 12 16 . 12 2 . . 4 22 1 4 16 . 7 50 36 . Critical Hits 8 | . . 1 . . 1 . . . . . . . . . 3 3 . Critical Kills 4 | . . 1 . . 1 . . . . . . . . . 1 1 . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . 2 2 . Melee Attacks 64 | . . 4 . 20 . 1 . 1 8 8 13 9 . . . . . Impact 24 | . . 4 . 20 . . . . . . . . . . . . . Slashing 40 | . . . . . . 1 . 1 8 8 13 9 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10192 | . 248 583 . 693 91 . . 163 1266 57 325 842 . 301 2964 2659 . Guns 4931 | . 248 467 . 457 91 . . 163 987 21 . 515 . 160 1555 267 . Cannons 3572 | . . . . . . . . . 119 36 . 327 . 75 862 2153 . Explosions 1010 | . . 40 . . . . . . 131 . . . . 66 536 237 . Melee 666 | . . 76 . 236 . . . . 29 . 325 . . . . . . Ramming 13 | . . . . . . . . . . . . . . . 11 2 . Kinetic 5576 | . 113 375 . 429 48 . . 55 468 . . 515 . 160 1260 2153 . Thermal 2257 | . 135 40 . 28 43 . . 108 624 21 . 327 . 75 754 102 . Explosive 201 | . . . . . . . . . . . . . . 66 . 135 . Electromagnetic 1479 | . . 92 . . . . . . 145 36 . . . . 939 267 . Impact 312 | . . 76 . 236 . . . . . . . . . . . . . Slashing 354 | . . . . . . . . . 29 . 325 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . 3 . 2 2 2 2 2 . . . 8 8 8 . 10 10 Average Corruption 4 | . . 2 . 1 2 2 2 2 . . . 8 8 8 . 5 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 127 | . . 9 . 5 7 7 2 14 . . . 38 8 33 . 2 2 Message Errors 45 | . . 3 . 2 3 3 . 11 . . . 8 3 12 . . . Matter Fused 22 | . . 1 . . . . . . . . . 8 2 11 . . . Heat Flow Errors 11 | . . 2 . 2 1 . 1 . . . . 1 1 . . 1 2 Energy Discharges 17 | . . . . 1 1 3 . 2 . . . 9 . 1 . . . Parts Rejected 2 | . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 16 | . . 1 . . 2 1 1 1 . . . 4 2 4 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . . . Misfires 4 | . . . . . . . . . . . . 3 . 1 . . . Targeting Errors 6 | . . 1 . . . . . . . . . 4 . 1 . . . Weapon Failures 2 | . . 1 . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 357 | . . 6 . 5 . . . . 59 . 19 4 . 31 158 75 . Projectiles 87 | . . . . . . . . . . . . 4 . . 17 66 . Explosions 240 | . . . . . . . . . 59 . . . . 31 141 9 . Melee 30 | . . 6 . 5 . . . . . . 19 . . . . . . Knockbacks 33 | . . 1 . 1 . . . . . . . . . . 1 30 . Impact 2 | . . 1 . 1 . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . . . . . . . . 1 22 . Secondary 8 | . . . . . . . . . . . . . . . . 8 . Self-Inflicted Damage 330 | . . . . . . . . . . . . . . . 260 70 . Shots 5 | . . . . . . . . . . . . . . . 4 1 . Rammed 3 | . . . . . . . . . . . . . . . 1 1 1 Targets Rammed 3 | . . . . . . . . . . . . . . . 1 1 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 323 | . 64 204 . 175 211 . 139 323 42 . . 133 74 60 196 199 208 Average Temperature 80 | . 43 121 . 65 72 . 73 170 13 . . 42 41 28 77 96 94 Received Heat Transfer 1485 | . 24 99 . 306 9 . . 12 84 . 45 312 . 30 399 165 . Effects 1 | . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . Parts Fried 12 | . . 1 . . . . . . . . . . . . 10 1 . Impact Corruptions 4 | . . 1 . 1 . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . 1 6 . . . . . . 1 . Heat Transferred 3325 | . 300 . . 74 111 . . 222 1112 37 . 333 . 74 962 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . . . . . . 1 . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . 4 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Peak Influence 293 | . 178 290 134 250 . . . . 171 100 . . . . 271 293 . Initial 74 | . . 74 72 60 . . . . 15 53 . . . . . 27 . Average 100 | . 79 167 101 74 . . . . 63 70 . . . . 129 188 . Maximum Alert Level 1 | . . 1 . 1 . . . . . . . . . . 1 1 . Low Security (%) 86 | 100 100 88 100 94 . . . . 100 100 . . . . 74 34 . Level 1 13 | . . 11 . 5 . . . . . . . . . . 25 65 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 1 1 3 . . . . 4 . . . . . 6 2 . Investigation 4 | . . . 1 2 . . . . . . . . . . . 1 . Extermination 6 | . . . . 1 . . . . 2 . . . . . 2 1 . Reinforcement 8 | . 1 1 . . . . . . 2 . . . . . 4 . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . 2 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Distress Signals 9 | . 1 3 . . . . . . 1 . . . . . 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 128 | . 11 13 3 12 5 . . 1 13 1 5 13 . 3 27 20 1 Peak Tracking Total 9 | . 4 3 3 5 3 . . 1 3 1 4 5 . 2 9 7 1 Tactical Retreats 9 | . . . 1 3 . . . . . . 2 2 . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Traps Triggered 4 | . . 2 . 1 . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . Triggered 3 | . . . . . . . . . 1 . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Machines Disabled 15 | . . 2 . . . . . . 3 . . . . 1 9 . . Max in Single Turn 5 | . . 1 . . . . . . 1 . . . . 1 5 . . Garrison Access 2 | . . . . . . . . . 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Machines Accessed 54 | . 4 4 2 8 2 1 4 . 11 3 1 1 9 1 1 1 1 Terminals 23 | . 4 3 2 5 1 . . . 6 1 . . . . . 1 . Fabricators 4 | . . . . 2 . . . . 1 . . . . . 1 . . Repair Stations 3 | . . 1 . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . 1 1 . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 . . . . . . . Total Hacks 189 | . 18 9 6 18 6 1 28 . 31 9 1 1 48 1 3 8 1 Successful 147 | . 14 4 3 6 6 1 28 . 22 5 1 1 48 1 2 4 1 Failed 42 | . 4 5 3 12 . . . . 9 4 . . . . 1 4 . Catastrophic 7 | . 2 1 1 2 . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 41 | . 11 3 1 . . . 2 . 17 . . . . . . 6 1 Terminals 81 | . 18 8 6 15 1 . . . 21 4 . . . . . 8 . Fabricators 6 | . . . . 2 . . . . 1 . . . . . 3 . . Repair Stations 6 | . . 1 . . . . . . 5 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . 1 . . . . 2 4 . . . . . . . Garrison Access 3 | . . . . . . . . . 2 1 . . . . . . . Terminal Hacks 119 | . 10 3 2 6 6 1 28 . 7 2 1 1 48 1 . 2 1 Record 56 | . . . . . 6 1 11 . . . . . 36 1 . . 1 Part Schematic 11 | . . . . . . . 7 . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . Robot Analysis 6 | . . . . 1 . . . . . 1 . . 4 . . . . Prototype ID Bank 14 | . 2 1 . 2 . . 3 . 2 . . . 4 . . . . Open Door 2 | . . . . . . . . . . . 1 1 . . . . . Branch Access Points 3 | . 1 1 . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . 1 . . . . . . . . Alert Level 4 | . 1 1 . . . . . . 1 . . . . . . 1 . Locate Traps 4 | . 2 . . 2 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . Patrol Status 2 | . 1 . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . Zone Layout 4 | . 1 . 1 . . . . . 1 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 2 2 . . . . . . . Insert Component 2 | . . . . . . . . . 1 1 . . . . . . . Analyze 2 | . . . . . . . . . 1 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . . . . . 1 1 . . . . . . . Unauthorized Hacks 16 | . 4 1 1 . . . . . 8 . . . . . . 2 . Terminals 16 | . 4 1 1 . . . . . 8 . . . . . . 2 . Track 4 | . 1 . . . . . . . 2 . . . . . . 1 . Assimilate 2 | . . . . . . . . . 2 . . . . . . . . Botnet 8 | . 2 1 1 . . . . . 3 . . . . . . 1 . Operators 2 | . 1 . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . Hacking Detections 30 | . 4 4 2 8 . . . . 8 2 . . . . 1 1 . Full Trace Events 3 | . . 1 1 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 7 . 1 1 . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . Matter 285 | . . . . . . . . . . . . . . . 285 . . Time 76 | . . . . . . . . . . . . . . . 76 . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . 5 . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . . Time 27 | . . . . . . . . . 27 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Total Allies 2 | . . . . . . . . 1 1 . . . . . . . . Largest Group 1 | . . . . . . . . 1 1 . . . . . . . . Highest-Rated Group 94 | . . . . . . . . 94 94 . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . 94 94 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . 4 11 . . . . . . . . Total Damage 612 | . . . . . . . . 95 517 . . . . . . . . Kills 1 | . . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Robot Analysis Total 6 | . . . . 1 . . . . . 1 . . 4 . . . . Derelict Logs Recovered 9 | . . . . . 1 1 . 2 . . 1 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Turns Passed 12451 | 37 246 552 144 989 1286 438 408 1459 2076 272 535 1128 348 959 884 659 31 Spaces Moved 7826 | 30 140 305 138 717 997 356 213 1081 1426 187 379 587 157 444 394 253 22 Core 29 | 2 . . . . . . . . . . . . . . . 5 22 Treads 454 | . . . . . . . . . . . . . . . 206 248 . Legs 843 | . . 128 . . . . . . . . . 123 157 435 . . . Wheels 6500 | 28 140 177 138 717 997 356 213 1081 1426 187 379 464 . 9 188 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 110 110 110 120 110 115 125 125 120 180 125 125 160 100 Average Speed 132 | 88 90 134 100 110 110 113 120 119 123 125 125 174 209 208 153 192 100 Slowest Speed 1250 | 100 100 240 100 150 110 120 120 120 160 125 125 210 210 210 180 1250 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 3 30 29 25 21 93 48 75 92 35 7 61 71 63 57 16 22 60 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 6 | . . . . . 1 . 1 . . . . 1 3 . . . . Known Exits Taken 14 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . 2 1 . 3 . . 2 3 . 1 . . . Spaces Dug 76 | . . . . . . 1 . 1 7 8 . 15 . . 44 . . Terrain Destroyed 206 | . . 3 . . . 1 . 1 20 8 . 30 . 16 59 68 . Melee 26 | . . . . . . 1 . 1 7 8 . 9 . . . . . Projectile 83 | . . . . . . . . . . . . 21 . 4 15 43 . AOE 97 | . . 3 . . . . . . 13 . . . . 12 44 25 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Total 9316 | 37 210 392 143 841 1181 387 365 1241 1660 210 418 636 175 465 580 343 32 Wait 868 | . 32 15 . 46 160 20 153 147 155 7 12 5 . . 102 9 5 Move 7808 | 29 139 304 137 716 996 355 212 1080 1425 186 378 585 156 443 393 252 22 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 88 | 2 3 14 1 19 5 1 . 4 4 4 5 4 3 2 8 8 1 Fast Attach 50 | 6 1 5 . 2 3 2 . . 10 . . 2 4 3 10 1 1 Attach 50 | . 1 3 2 4 . 1 . . 2 2 1 6 . 3 10 15 . Detach 12 | . . 3 . . . . . . 3 . . 1 1 2 1 1 . Swap 63 | . 3 8 2 5 3 4 . 3 16 . 3 2 5 2 3 4 . Drop 76 | . 2 11 1 8 9 3 . 3 13 2 4 . 5 4 8 1 2 Fire 226 | . 29 25 . 21 3 . . 3 23 1 . 20 . 6 44 51 . Melee 64 | . . 4 . 20 . 1 . 1 8 8 13 9 . . . . . Ram 2 | . . . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . . . . Rewire 6 | . . . . . 2 . . . . . 2 1 1 . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Arm) -4/Armory -4/Lab (discovered 1 exit: *Res) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 14) 243 | -10/Materials | Identified exit to Mines 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 510 | -9/Materials | Lost 3 parts (1p1n1w) 619 | -9/Materials | Discovered new exit (range 11) 621 | -9/Materials | Identified exit to Mines 621 | -9/Materials | Identified exit to Storage 779 | -9/Materials | Build established: Scavenger-Mutant 827 | -9/Materials | Discovered new exit (range 10) 836 | -9/Materials | Entered another Materials area 836 | -8/Materials | Evolved 2 slots: Utility x2 965 | -8/Materials | Discovered new exit (range 16) 979 | -8/Materials | Identified exit to Factory 980 | -8/Materials | Entered Factory 980 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1349 | -7/Factory | Lost 3 parts (1n1u1w) 1639 | -7/Factory | Build established: Scavenger-Skirmisher 1817 | -7/Factory | Identified exit to Lower Caves 1969 | -7/Factory | Entered Lower Caves 2053 | -7/Lower Caves | Encountered a Warlord checkpoint 2933 | -7/Lower Caves | Discovered new exit (range 10) 2945 | -7/Lower Caves | Identified exit to Lower Caves 3069 | -7/Lower Caves | Learned 4 Factory zone layouts 3089 | -7/Lower Caves | Learned Extension security intel 3255 | -7/Lower Caves | Entered another Lower Caves area 3319 | -7/Lower Caves | Learned Factory trap positions 3536 | -7/Lower Caves | Found Alien Artifact 3536 | -7/Lower Caves | Identified Core Expander 3536 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 3673 | -7/Lower Caves | Discovered new exit (range 9) 3681 | -7/Lower Caves | Identified exit to Data Miner 3693 | -7/Lower Caves | Entered Data Miner 3693 | -7/Data Miner | Discovered new exit (range 6) 3716 | -7/Data Miner | Met Data Miner 3738 | -7/Data Miner | Learned location of Section 7 (-2) 3738 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3858 | -7/Data Miner | Received God Mode back door access code from Data Miner 4100 | -7/Data Miner | Identified exit to Proximity Caves 4101 | -7/Data Miner | Entered Proximity Caves 4590 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4658 | -6/Proximity Caves | Spotted B-75 Beast 4660 | -6/Proximity Caves | Escorted by Enhanced Grunt 5380 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5427 | -6/Proximity Caves | Discovered new exit (range 12) 5478 | -6/Proximity Caves | Identified exit to Factory 5560 | -6/Proximity Caves | Entered Factory 5560 | -6/Factory | Accompanied by 1 ally 5560 | -6/Factory | Evolved 2 slots: Utility x2 5561 | -6/Factory | Identified exit to Lower Caves 5563 | -6/Factory | Loaded intel: 74 trap records 5865 | -6/Factory | Repaired Sensor Array 6831 | -6/Factory | Found Prototype Device 6831 | -6/Factory | Identified Exp. Thermal Shield 7238 | -6/Factory | Repaired Adv. Terrain Scanner 7535 | -6/Factory | Build established: Assassin 7579 | -6/Factory | Discovered new exit (range 20) 7630 | -6/Factory | Identified exit to Factory 7636 | -6/Factory | Entered another Factory area 7636 | -5/Factory | Evolved 2 slots: Utility x2 7637 | -5/Factory | Identified exit to Upper Caves 7908 | -5/Factory | Entered Upper Caves 7938 | -5/Upper Caves | Build established: Scavenger-Assassin 7941 | -5/Upper Caves | Ambushed by wild Derelicts 8092 | -5/Upper Caves | Spotted B-75 Beast 8146 | -5/Upper Caves | Learned Factory stockpile data 8309 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8342 | -5/Upper Caves | Discovered new exit (range 17) 8442 | -5/Upper Caves | Identified exit to Upper Caves 8443 | -5/Upper Caves | Entered another Upper Caves area 8482 | -5/Upper Caves | Crushed by falling debris 8580 | -5/Upper Caves | Lost 6 parts (2n2u2w) 8770 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9329 | -5/Upper Caves | Learned Factory stockpile data 9486 | -5/Upper Caves | Build established: Scavenger-Mutant 9506 | -5/Upper Caves | Discovered new exit (range 4) 9512 | -5/Upper Caves | Identified exit to Zhirov 9571 | -5/Upper Caves | Entered Zhirov 9571 | -5/Zhirov | Discovered new exit (range 3) 9574 | -5/Zhirov | Identified exit to Proximity Caves 9609 | -5/Zhirov | Met Zhirov 9647 | -5/Zhirov | Learned location of Quarantine (-2) 9647 | -5/Zhirov | Learned location of Testing (-3) 9647 | -5/Zhirov | Learned location of Command (-1) 9687 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9719 | -5/Zhirov | Found Alien Artifact 9719 | -5/Zhirov | Identified Integrated Reactor 9719 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9752 | -5/Zhirov | Found Alien Artifact 9919 | -5/Zhirov | Entered Proximity Caves 10016 | -4/Proximity Caves | Spotted B-86 Titan 10067 | -4/Proximity Caves | Found Alien Artifact 10067 | -4/Proximity Caves | Identified Dimensional Node Initializer 10067 | -4/Proximity Caves | Initialized slip node 10351 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10659 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 10661 | -4/Proximity Caves | Learned Research emergency access door positions 10827 | -4/Proximity Caves | Discovered new exit (range 10) 10858 | -4/Proximity Caves | Identified exit to Factory 10878 | -4/Proximity Caves | Entered Factory 10878 | -4/Factory | Evolved 2 slots: Utility x2 10879 | -4/Factory | Identified exit to Research 10918 | -4/Factory | Spotted B-86 Titan 10929 | -4/Factory | Destroyed B-86 Titan 11048 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 11093 | -4/Factory | Found Unknown Device 11093 | -4/Factory | Identified Launcher Loader 11158 | -4/Factory | Build established: Hacker-Skirmisher 11213 | -4/Factory | Found Unknown Device 11213 | -4/Factory | Identified Quantum Capacitor 11281 | -4/Factory | Lost 5 parts (1n2u2w) 11726 | -4/Factory | Discovered new exit (range 19) 11760 | -4/Factory | Identified exit to Armory 11762 | -4/Factory | Entered Armory 11791 | -4/Armory | Lost 7 parts (1p2u4w) 12351 | -4/Armory | Core integrity fell below 50% 12380 | -4/Armory | Core integrity fell below 20% 12411 | -4/Armory | System corruption reached 10% 12420 | -4/Armory | Identified Transdimensional Reconstructor 12420 | -4/Armory | Warped through subspace to slip node 12420 | -4/Armory | Discovered new exit (range 1) 12420 | -4/Armory | Identified exit to Lab 12421 | -4/Armory | Entered Lab 12422 | -4/Lab | Discovered exit to Research (range 9) 12440 | -4/Lab | Unable to decrypt terminal 12440 | -4/Lab | Opened the door to a hidden lab 12440 | -4/Lab | Detected by scanners 12441 | -4/Lab | Gained access to the hidden lab's interior 12442 | -4/Lab | Unable to decrypt terminal 12449 | -4/Lab | Confronted by A5 12449 | -4/Lab | Found Alien Artifact 12450 | -4/Lab | Lost 17 parts (1p3n8u5w) 12452 | -4/Lab | Destroyed by A5 with Heavy Tesla Rifle Last Messages --------------- 12421_ Dropped Hcp. Storage Unit. 12422_ EXIT=FOUND: RESEARCH 12424_ Acquired System Shield. 12425_ System corrupted: Heat flow error (+243). 12440_ Connecting with NO ENTRY... 12440_ Access granted. >>\\KW9F Access granted. Scanners sweep the area. 12440_ A0_COM: INTRUDER ALERT. [Achievement: Anyone Home?] 12442_ Connecting with Active System Cloaker... >>Record "Kj6Zs FZaHxk" KuSgOB rzAdDM0 WIJdOYHYedJ jm45AYY OF92v Ik63jcz 7YkFJ6LH J80Q2GGZvq ZKVh6SaMWWONbFv6gj4M4mb 12448_ System corrupted: Heat flow error (+111). 12448_ Dropped Adv. Power Amplifier. 12449_ A5: "Hey, you're not supposed to be here!" 12449_ Acquired Alien Artifact. 12452_ Slammed into A5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????########???????????????????????? | | ??????????????# """"""" ???????????????????????? | | ??????????????#"""""""""???????????????????????? | | ?????????"#####"!""!""!"#####??????????????????? | | ??????""""" """"""""""" #??????????????????? | | ?????? "#??????????????????? | | ????? ""#??????????????????? | | ????? ""#??????????????????? | | ?????? " ""#??????????????????? | | ???????" " ! "#??????????????????? | | ??????????# @""#??????????????????? | | ??????????#"" p ""#??????????????????? | | ??????????#"" ""#??????????????????? | | ??????????#"" "#######????????????? | | ?????????## A"""""#????????????? | | ????????""" #######????????????? | | ????????"" #####<##########???? | | ?????? !] ]!#???? | | ?????? #A##############???? | | ?????? "###????????????????? | | ?????? """""""" "#??????????????????? | | ??????? ""#####" "#??????????????????? | | ??????? ""????#" "#??????????????????? | | ???????? ??????#" "#??????????????????? | | ???????? ?????????#" "#??????????????????? | | ?????????????????????#" "#??????????????????? | | ?????????????????????"" "???????????????????? | | ???????????????????? "???????????????????? | | ??????????????????? "???????????????????? | | ??????????????????? "???????????????????? | | ??????????????????? """""???????????????????? | | ????????????????????""""""""???????????????????? | | ????????????????????#######????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 80 Energy Generation 35 Energy Capacity 940 Matter Stores 443 Matter Capacity 600 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Power Shielding 90 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 42 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 26 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Hacking Suite | -6/Factory | Scanalyzed System Shield | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Anyone Home? No Explosion For You Sniper Challenges ------------ None Game ------ Seed IntegrityWeightWings Manual? 0 Play Time 03:10:45 Cumulative 128.9 hours Start 2020.11.06 @ 09:19:44 End 2020.11.18 @ 18:39:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a02cb4ee-f1bf-47b1-b7a4-038effc9e83e