Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.18 @ 23:42:08 Player: Codechine Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (619) 619 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1734 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Cannon Mini Grenade Launcher > --- INVENTORY (20) --- Ion Engine Compact Wheel Compact Wheel Light Armor Plating Small Laser Small Laser Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel Light Armor Plating Small Laser Small Laser Advanced Beam Cannon Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 27 | 4 7 16 Power 2 | . 1 1 Engine 1 | . 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 8 | 2 . 6 Treads . | . . . Leg 5 | 2 . 3 Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 6 | . 4 2 Device 2 | . 1 1 Storage 1 | . 1 . Processor 3 | . 2 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 2 7 Energy Gun 3 | . . 3 Energy Cannon 1 | . . 1 Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 13 | . . 13 Power 2 | . . 2 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 96 81 Engine 5 | . 11 . Core 4 | . . 7 Leg 18 | . 28 12 Wheel 1 | . . 1 Device 3 | . 2 4 Storage 11 | . 11 11 Processor 18 | . 12 22 Energy Gun 6 | . . 9 Ballistic Gun 16 | . 28 9 Peak Build Rating 15 | 4 8 15 Average Rating 9 | 2 7 11 On Entrance 4 | . 4 8 Naked Turns . | . . . Heaviest Build 50 | 2 49 50 Greatest Support 32 | 20 20 32 Greatest Overweight (x) 16 | . 2 16 Average Overweight (x) 3 | . 1 6 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 18 | 5 17 20 Most Carried 10 | 5 10 10 Average Carried 5 | 3 6 4 Final Capacity 20 | 5 20 20 Final Carried 10 | 5 10 7 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 671 | 248 183 240 Remotely . | . . . Salvage Created 815 | 39 183 593 Parts 51 | 2 14 35 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | 1 5 15 Guns 21 | 1 5 15 Classes Destroyed 7 | 1 4 2 Worker 2 | . 1 1 Builder 2 | . 1 1 Hauler 1 | . . 1 Watcher 1 | . 1 . Swarmer 8 | . 3 5 Grunt 12 | 1 2 9 Sentry 1 | . . 1 Best Kill Streak 5 | 1 3 5 Combat Bots Only 4 | 1 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 227 | 8 51 168 Missed 63 | 3 18 42 Damage Taken 1791 | 55 322 1414 Core 462 | 12 47 403 Absorbed by Shields . | . . . Core Remaining (%) 85 | 95 76 . Volleys Fired 99 | 4 25 70 Largest 2 | 2 2 2 Hottest 96 | 40 40 96 Shots Fired 162 | 8 50 104 Gun 158 | 8 50 100 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 99 | 8 50 41 Thermal 59 | . . 59 Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 10 | 3 4 10 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 93 | 5 25 63 Core Hits 42 | 3 12 27 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Burn 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1325 | 38 315 972 Guns 1302 | 38 315 949 Cannons . | . . . Explosions 23 | . . 23 Melee . | . . . Ramming . | . . . Kinetic 684 | 38 315 331 Thermal 618 | . . 618 Explosive . | . . . Electromagnetic 23 | . . 23 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 9 | . . 9 Projectiles . | . . . Explosions 9 | . . 9 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 122 | . . 122 Shots 5 | . . 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 108 | 1 2 108 Average Temperature 37 | 1 2 39 Received Heat Transfer 579 | 30 54 495 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1559 | . . 1559 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 350 | 20 129 350 Initial 53 | . 13 53 Average 110 | 3 57 155 Maximum Alert Level 1 | . . 1 Low Security (%) 87 | 100 100 78 Level 1 12 | . . 21 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | 1 15 19 Peak Tracking Total 7 | 1 6 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 6 8 Successful 7 | . 4 3 Failed 7 | . 2 5 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 11 | . 3 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 2 | . . 2 Prototype ID Bank 1 | . 1 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1879 | 108 685 1086 Spaces Moved 561 | 83 266 212 Core 87 | 21 . 66 Treads . | . . . Legs 418 | 62 266 90 Wheels 56 | . . 56 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 115 Average Speed 277 | 102 220 416 Slowest Speed 850 | 120 260 850 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 6 46 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . . 11 Melee . | . . . Projectile . | . . . AOE 11 | . . 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 728 | 99 315 314 Wait 6 | . 6 . Move 559 | 82 265 212 Hop . | . . . Pick Up 29 | 9 8 12 Fast Attach 3 | . 3 . Attach 20 | 4 . 16 Detach 2 | . . 2 Swap 4 | . 4 . Drop 6 | . 4 2 Fire 99 | 4 25 70 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 320 | -10/Materials | Identified exit to Materials 709 | -10/Materials | Derelicts attacked the area 711 | -10/Materials | Discovered exit to Materials (range 10) 794 | -10/Materials | Entered another Materials area 794 | -9/Materials | Evolved 2 slots: Utility x2 906 | -9/Materials | Lost 3 parts (1p1n1w) 943 | -9/Materials | Core integrity fell below 50% 977 | -9/Materials | Lost 4 parts (2n2w) 980 | -9/Materials | Core integrity fell below 20% 1254 | -9/Materials | Lost 3 parts (1n1u1w) 1504 | -9/Materials | Build established: Scavenger-Mutant 1850 | -9/Materials | Discovered new exit (range 13) 1866 | -9/Materials | Identified exit to Materials 1880 | -9/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- K-01 Serf collects debris. Acquired Com. Wheel. Acquired Prototype Energy Cannon. Acquired Com. Wheel. Acquired Mni. Grenade Launcher. Dropped Aluminum Leg. Identified Adv. Beam Cannon. Dropped Faulty Adv. Beam Cannon. EXIT=FOUND EXIT=IDENTIFIED: MATERIALS Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in Keyboard Mode). Hovering the cursor over an object also shows its Armor in the Scan window. Lgt. Nuclear Core destroyed. Destroyed Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########+####?????????????? | | ????????????????????# #?????????????? | | ???????????????????## < #?????????????? | | ??????????????????## #?????????????? | | ?????????????????## ###### ##########????? | | ?????????????????# # #= = #????? | | ?????????????????# """ @# # #= ] #????? | | ?????????????????# """ | + # #????? | | ?????????????????# """ # # #????? | | ?????????????????# !! # # #????? | | ?????????????????# """ ! !# # # """"" #????? | | ?????????????????# """ !!!# # # """"" #????? | | ?????????????????# """ # # # """"" #????? | | ?????????????????# # # # ###### | | ?????????????????####+#######+## ###+########### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????################### | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingPrecisionArticulator Manual? 0 Play Time 00:19:14 Cumulative 8.2 hours Start 2025.03.18 @ 23:22:43 End 2025.03.18 @ 23:42:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 1 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 055471c9-3f23-4b15-9e0d-9c9465c71e12