Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 23:36:18 Player: fai Result: Destroyed by C-35 Carver with Improved Concussive RPG Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1460) 1460 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (8829) 8829 TOTAL SCORE: 12409 Bonus ------- High Alert Combat Kills 14 Follower Combat Kills 105 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3050 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 130/150 Energy 65/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Large Storage Unit Relay Coupler [NC] (28) Relay Coupler [Grunt] (22) Battle Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Makeshift Leg Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Improved Light Armor Plating Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Advanced Beam Rifle Dirty Datajack Heavy Mace > --- INVENTORY -------- Compact Wheel Subdweller Monowheel Large Storage Unit Shield Generator Relay Coupler [NC] Relay Coupler [Grunt] Field Laser Pulse Rifle Battle Rifle Enhanced Autogun [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Makeshift Leg Wheel Wheel Flight Unit Improved Surge Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Subdweller Machine Gun Impact Weapon Heavy Mace Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . . 2 . Parts Attached 37 | 6 2 8 9 12 Power 3 | 1 . . . 2 Engine 2 | 1 . . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 . 3 1 5 Treads . | . . . . . Leg 3 | . . 1 . 2 Wheel 7 | 2 . 2 1 2 Hover . | . . . . . Flight 1 | . . . . 1 Utility 10 | 1 2 3 2 2 Device 4 | . 1 2 . 1 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 13 | 2 . 2 6 3 Energy Gun 7 | 2 . 1 3 1 Energy Cannon . | . . . . . Ballistic Gun 4 | . . 1 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 3 | . 1 . 2 . Parts Lost 22 | . . 8 . 14 Power 1 | . . . . 1 Propulsion 9 | . . 2 . 7 Utility 6 | . . 2 . 4 Weapon 6 | . . 4 . 2 Highest Loss Streak 8 | . . 4 . 8 To Critical Strikes . | . . . . . Average Backups 7 | 2 6 7 7 8 Power . | . 1 1 1 . Propulsion 2 | . 3 2 2 1 Utility 2 | . 1 2 2 3 Weapon 1 | . 1 . 1 2 Tool/Special . | . . . . . Unused Backups 9 | . 1 3 2 3 Power 1 | . . . . 1 Propulsion 3 | . . 2 1 . Utility 4 | . 1 . 1 2 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 85 97 96 90 Engine 11 | . 14 14 9 5 Leg 1 | . . . . 4 Wheel 25 | . 28 27 26 18 Device 9 | . . 11 9 10 Storage 11 | . 14 14 9 8 Hackware 1 | . . . . 7 Protection 4 | . . 1 16 6 Energy Gun 14 | . 28 14 8 10 Ballistic Gun 10 | . . 11 16 10 Peak Build Rating 46 | 6 20 24 35 46 Average Rating 23 | 5 6 19 32 37 On Entrance 16 | . 6 20 22 35 Avg Prop Armor Cover (%) 8 | . . 10 . 7 Naked Turns 5 | . . . . 5 Heaviest Build 31 | 14 15 19 28 31 Greatest Support 46 | 26 26 26 40 46 Greatest Overweight (x) 2 | . . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 8 10 10 Average Capacity 8 | 7 8 8 9 9 Most Carried 10 | 5 8 8 10 10 Average Carried 7 | 2 6 7 7 8 Final Capacity 10 | 8 8 8 10 5 Final Carried 10 | 5 8 7 10 4 Class Distribution -------------------- 65% | Mutant 22% | Scavenger-Tank 7% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 998 | 220 50 198 184 346 Remotely . | . . . . . Salvage Created 1738 | 171 156 326 202 883 Parts 119 | 11 10 36 15 47 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . 16 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 31 | . 2 9 1 19 Melee 2 | . . . . 2 Guns 28 | . 2 9 1 16 AOE 1 | . . . . 1 Classes Destroyed 13 | 2 2 3 3 3 Worker 3 | . . . 3 . Tunneler 5 | 4 . . 1 . Hauler 2 | . 1 . 1 . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Swarmer 6 | . . 3 . 3 Cutter 1 | . . . . 1 Grunt 12 | . 2 . . 10 Duelist 1 | . . . . 1 Sentry 4 | . . . 1 3 Specialist 1 | . . . . 1 Subdweller 6 | . . 6 . . Scientist 1 | . . 1 . . Thug 1 | . . . . 1 Best Kill Streak 5 | 5 2 4 4 4 Combat Bots Only 4 | . 2 4 1 4 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 256 | . 4 57 2 193 Missed 77 | . 3 21 1 52 Hits 179 | . 1 36 1 141 Melee 11 | . . . . 11 Projectile 168 | . 1 36 1 130 AOE 3 | . . . . 3 Critical Strikes 12 | . . . . 12 Damage Taken 2802 | . 10 679 14 2099 Core 917 | . 10 198 . 709 Absorbed by Shields 153 | . . . . 153 Redirected to Shielding 10 | . . 6 4 . Core Remaining (%) 50 | 100 . 1 . . Volleys Fired 127 | 8 7 52 12 48 Largest 3 | 2 2 2 3 3 Hottest 149 | 80 80 90 113 149 Shots Fired 238 | 16 14 73 35 100 Gun 238 | 16 14 73 35 100 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 115 | . . 45 23 47 Thermal 73 | . . 8 12 53 Explosive . | . . . . . Electromagnetic 50 | 16 14 20 . . Robot Hit Streak 16 | 6 5 16 8 10 Robot Miss Streak 3 | 2 2 2 2 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 168 | 11 9 41 17 90 Core Hits 73 | 6 6 17 8 36 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 6 | . . 1 1 4 Burn 4 | . . . 1 3 Destroy 2 | . . 1 . 1 Melee Attacks 24 | . . . . 24 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing 19 | . . . . 19 Sneak Attacks 5 | . . . . 5 Combat Hostiles 4 | . . . . 4 Follow-up Attacks . | . . . . . Damage Inflicted 2653 | 185 121 681 285 1381 Guns 2467 | 141 121 681 285 1239 Cannons . | . . . . . Explosions 44 | 44 . . . . Melee 142 | . . . . 142 Ramming . | . . . . . Kinetic 1075 | . . 363 167 545 Thermal 1002 | 44 . 146 118 694 Explosive . | . . . . . Electromagnetic 434 | 141 121 172 . . Impact 99 | . . . . 99 Slashing . | . . . . . Piercing 43 | . . . . 43 Highest Corruption 14 | . . 14 5 5 Average Corruption 7 | . . 11 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . . 18 1 13 Message Errors 7 | . . 4 . 3 Matter Fused 10 | . . 6 1 3 Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 4 | . . 3 . 1 Data Loss (minor) 2 | . . 1 . 1 Data Loss (major) 3 | . . 1 . 2 Alerts 2 | . . . . 2 Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 63 | . . . . 63 Projectiles . | . . . . . Explosions . | . . . . . Melee 63 | . . . . 63 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 404 | 72 60 187 244 404 Average Temperature 110 | 26 23 107 71 141 Received Heat Transfer 706 | . 6 54 9 637 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | 1 . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 2143 | 100 . 175 333 1535 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level 2 | . . . . 2 Low Security (%) 71 | 100 100 . 100 35 Level 1 22 | . . . . 52 Level 2 5 | . . . . 12 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 467 | 10 50 . 60 467 Initial . | . . . . . Average 121 | 2 8 . 15 264 Influence Increases 904 | 25 74 60 133 612 Destroy 0b10 Robot/C 560 | . 40 60 20 440 Destroy 0b10 Robot/NC 60 | 25 5 . 30 . Destroy Leader 34 | . 12 . 12 10 Allied During Kill 13 | . . . . 13 Successful Hack 72 | . 17 . 41 14 Disable Machine 30 | . . . 30 . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 25 | . . . . 25 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 492 | 25 74 60 133 200 Time Decay 262 | 25 74 56 107 . Lost Part 144 | . . 4 . 140 Lost Ally 60 | . . . . 60 Purge Threat 26 | . . . 26 . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 2 16 5 40 Peak Tracking Total 12 | . 2 4 2 12 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 13 | . 3 . 6 4 Terminals 12 | . 3 . 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 24 | . 5 . 12 7 Successful 17 | . 5 . 8 4 Failed 7 | . . . 4 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 4 . 7 . Terminals 23 | . 5 . 11 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 2 . 3 4 Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Zone Layout 1 | . 1 . . . Garrison Registry 1 | . . . . 1 Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 7 | . 3 . 4 . Terminals 7 | . 3 . 4 . Botnet 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . . 5 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . . 2 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies 7 | . . . . 7 Largest Group 2 | . . . . 2 Highest-Rated Group 56 | . . . . 56 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 13 | . . . . 13 Total Damage 193 | . . . . 193 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 83 | . 6 20 10 47 Average Entertainment 17 | . 6 11 15 31 Good Acts 8 | . 1 4 2 1 Bad Acts 26 | . . 15 1 10 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 2472 | 88 293 1143 370 578 Spaces Moved 2138 | 57 260 1114 321 386 Core 36 | 3 . . . 33 Treads . | . . . . . Legs . | . . . . . Wheels 2094 | 54 260 1114 321 345 Hover . | . . . . . Flight 8 | . . . . 8 Fastest Speed 30 | 50 90 80 90 30 Average Speed 89 | 87 90 88 90 91 Slowest Speed 115 | 90 90 95 90 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . . 3 Potential Cave-ins 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 42 47 34 68 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 4 | . . 4 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 2494 | 75 305 1201 380 533 Wait 88 | . 30 17 23 18 Move 2131 | 56 259 1113 321 382 Hop 1 | . . . . 1 Pick Up 30 | 5 4 7 9 5 Fast Attach 18 | 6 2 2 3 5 Attach 18 | . . 5 4 9 Detach 1 | . 1 . . . Swap 14 | . . 2 3 9 Drop 16 | . 2 3 5 6 Fire 127 | 8 7 52 12 48 Melee 24 | . . . . 24 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 23 | . . . . 23 Rewire 3 | . . . . 3 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 7) 376 | -10/Materials | Prayed at D.C.S.S. Altar Unit 376 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 382 | -10/Materials | Entered Subcaves 383 | -10/Subcaves | Approached by a straggling Scientist 498 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 514 | -10/Subcaves | Learned location of Zion (-7) 514 | -10/Subcaves | Met a Zionite searching for "candidates" 593 | -10/Subcaves | X0-1V1 caused items to flee you 641 | -10/Subcaves | Identified exit to Materials 641 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 699 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 731 | -10/Subcaves | Items stopped fleeing you 998 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1136 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 1145 | -10/Subcaves | Core integrity fell below 50% 1247 | -10/Subcaves | System corruption reached 10% 1324 | -10/Subcaves | Learned Materials terminal intel 1329 | -10/Subcaves | Visited 4L-MR0's lab 1349 | -10/Subcaves | Core integrity fell below 20% 1386 | -10/Subcaves | Lost 4 parts (2n1u1w) 1463 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Propulsion slot 1483 | -10/Subcaves | Disturbed a concealed Subdweller 1510 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1511 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1522 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 1525 | -10/Subcaves | Entered Materials 1525 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1526 | -8/Materials | Loaded intel: 12 terminal locations 1533 | -8/Materials | Core integrity permanently improved by X0-1V1 (+200) 1831 | -8/Materials | Build established: Scavenger-Tank 1856 | -8/Materials | Discovered new exit (range 11) 1857 | -8/Materials | Met 7R-MNS 1895 | -8/Materials | Identified exit to Garrison 1895 | -8/Materials | Entered Garrison 1913 | -8/Garrison | Learned Materials security intel 1929 | -8/Garrison | Triggered checkpoint 1962 | -8/Garrison | Garrison Relay disabled 2003 | -8/Garrison | Installed Relay Interface Framework 2043 | -8/Garrison | Triggered checkpoint 2125 | -8/Garrison | X0-1V1 sent you into danger 2125 | -8/Garrison | Discovered new exit (range 9) 2259 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 24) 2310 | -8/Garrison | Lost 4 parts (3n1u) 2337 | -8/Garrison | Discovered new exit (range 95) 2337 | -8/Garrison | Discovered new exit (range 52) 2337 | -8/Garrison | Discovered new exit (range 21) 2416 | -8/Garrison | X0-1V1 sent you into danger 2425 | -8/Garrison | X0-1V1 upgraded hostiles (x3) 2439 | -8/Garrison | Core integrity fell below 50% 2448 | -8/Garrison | Core integrity fell below 20% 2460 | -8/Garrison | X0-1V1 whisked you away to safety 2473 | -8/Garrison | Destroyed by C-35 Carver with Improved Concussive RPG Last Messages --------------- by others, even hostile robots. The Imp. Surge Thruster is "overloadable", activating it again increases its output for additional resource costs, and may damage the unit. See Burnout stat context help for more info. 02443_ System corrupted: IFF burst signal emitted. 02443_ X0-1V1 is amused. 02444_ Dropped Med. Storage Unit. 02446_ Acquired 10 matter. 02447_ Imp. Surge Thruster destroyed. 02450_ X0-1V1: "And it's a trip and a fumble!" 02450_ Hvy. Mace tossed aside. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 02453_ Acquired Hvy. Mace. 02460_ X0-1V1: "You need a change of scenery." 02473_ Knocked back. 02473_ X0-1V1 snickers! 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