Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 09:57:17 Player: JackieG Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (2374) 2374 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 7405 Bonus ------- High Alert Combat Kills 126 Cogmind --------- Core Integrity 0/1000 Matter 134/300 Energy 78/100 System Corruption 14% Temperature Cool (0) Movement Flying (32) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module VTOL Module > --- UTILITY (9) ------ Improved Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (5) ---- Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON ----------- KE Penetrator > --- INVENTORY -------- Backup Laser I Improved Datajack [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . 1 1 . . . 1 Utility 7 | . . . 2 1 1 2 . . 1 Weapon . | . . . . . . . . . . Parts Attached 108 | 7 1 1 17 47 9 3 3 1 19 Power 11 | 1 1 . 2 3 1 . . 1 2 Engine 9 | 1 1 . 2 3 1 . . 1 . Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 40 | 2 . . 7 16 1 1 1 . 12 Treads 21 | 2 . . 7 12 . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 19 | . . . . 4 1 1 1 . 12 Utility 24 | 2 . 1 4 12 3 2 . . . Device 8 | 1 . 1 1 4 1 . . . . Storage 3 | 1 . . 1 1 . . . . . Processor 5 | . . . 2 1 1 1 . . . Hackware 5 | . . . . 4 . 1 . . . Protection 3 | . . . . 2 1 . . . . Artifact . | . . . . . . . . . . Weapon 33 | 2 . . 4 16 4 . 2 . 5 Energy Gun 12 | . . . 3 6 2 . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | 2 . . . 8 . . 1 . 3 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . 1 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . 2 . 1 . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 5 . . . . 1 Parts Lost 44 | . . 1 3 12 . . 2 2 24 Power 7 | . . 1 1 1 . . . 1 3 Propulsion 18 | . . . . 3 . . 1 1 13 Utility 10 | . . . . 5 . . 1 . 4 Weapon 9 | . . . 2 3 . . . . 4 Highest Loss Streak 12 | . . 1 1 5 . . 2 2 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 100 86 96 96 95 96 96 93 44 Engine 7 | . 14 1 10 8 7 6 6 6 . Treads 19 | . 28 28 22 26 . . . . . Flight 5 | . . . . . 30 26 25 26 11 Device 8 | . 14 14 12 8 6 6 6 6 1 Storage 7 | . 14 14 11 8 . . . . . Processor 8 | . . . 17 5 7 9 13 13 11 Hackware 11 | . . . . 13 23 26 26 26 12 Protection 3 | . . . . 5 6 6 3 . . Energy Gun 6 | . . . 13 5 4 6 4 . . Ballistic Gun 9 | . 28 28 7 12 . . 3 6 1 Impact Weapon 1 | . . . . . 6 6 4 6 1 Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 15 15 10 24 40 18 17 17 12 19 Greatest Support 69 | 40 40 40 46 69 19 19 19 19 36 Greatest Overweight (x) 4 | 4 . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 5 5 5 5 5 Average Capacity 10 | 7 8 8 8 14 5 5 5 5 5 Most Carried 15 | 4 7 8 8 15 5 5 5 5 5 Average Carried 9 | 3 5 7 7 13 4 4 4 4 2 Final Capacity 10 | 8 8 8 10 5 5 5 5 5 5 Final Carried 8 | 4 7 8 7 5 5 4 5 4 1 Class Distribution -------------------- 40% | Mutant 22% | Scavenger-Mutant 19% | Hacker-Mutant 16% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Matter Collected 2005 | 254 58 123 269 1100 21 . 85 . 95 Remotely . | . . . . . . . . . . Salvage Created 3043 | 30 98 300 843 1375 21 . 85 . 291 Parts 200 | 2 5 11 58 103 . . 5 . 16 Haulers Intercepted 7 | . . . 2 4 . . . . 1 Recyclers Shooed 2 | . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 62 | . 2 4 19 28 . . 3 . 6 Guns 54 | . 2 4 17 22 . . 3 . 6 AOE 8 | . . . 2 6 . . . . . Classes Destroyed 12 | 1 1 1 8 1 . . . . . Worker 3 | . . . 1 1 . . . . 1 Builder 9 | . . . 3 6 . . . . . Tunneler 5 | 1 . 1 . 3 . . . . . Hauler 7 | . . . 2 4 . . . . 1 Recycler 3 | . . 1 1 1 . . . . . Operator 2 | . . . 1 . 1 . . . . Watcher 2 | . . . 2 . . . . . . Swarmer 20 | . . . 3 8 . . 3 . 6 Grunt 29 | . 2 4 12 11 . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 10 | . . . 3 7 . . . . . Hunter 2 | . . . . 2 . . . . . Best Kill Streak 10 | 1 2 4 7 10 1 . 3 . 4 Combat Bots Only 10 | . 2 2 4 10 . . 3 . 4 Max Kills in Single Turn 4 | 1 1 1 4 3 1 . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 1 3 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 654 | . 7 30 102 204 41 . 36 25 209 Missed 207 | . 1 12 21 40 24 . 8 12 89 Damage Taken 7152 | . 82 261 1037 2802 162 . 434 193 2181 Core 1860 | . 18 52 228 321 17 . 135 77 1012 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 18 | . . . . . 18 . . . . Core Remaining (%) 71 | 100 . 72 43 41 97 . . 75 . Volleys Fired 240 | 2 5 18 60 115 1 . 10 . 29 Largest 2 | 2 2 2 2 2 1 . 2 . 1 Hottest 122 | 40 40 40 121 122 61 . 55 . 61 Shots Fired 431 | 4 10 36 119 213 1 . 20 . 28 Gun 424 | 4 10 36 116 209 1 . 20 . 28 Cannon . | . . . . . . . . . . Launcher 7 | . . . 3 4 . . . . . Special . | . . . . . . . . . . Kinetic 282 | 4 10 36 48 147 . . 10 . 27 Thermal 129 | . . . 55 62 1 . 10 . 1 Explosive 7 | . . . 3 4 . . . . . Electromagnetic 13 | . . . 13 . . . . . . Robot Hit Streak 21 | 2 6 14 21 15 . . 4 . 8 Robot Miss Streak 5 | 1 1 2 3 3 . . 4 . 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . . 1 2 2 . . 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . Shots Hit Robots 278 | 2 7 26 88 129 1 . 8 . 17 Core Hits 174 | 1 4 12 70 71 . . 6 . 10 Critical Kills 3 | . . . . 2 . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 10 | . . . 4 5 . . . . 1 Burn 6 | . . . 3 3 . . . . . Destroy 4 | . . . 1 2 . . . . 1 Melee Attacks 20 | . . . . . 11 4 . . 5 Impact 19 | . . . . . 11 4 . . 4 Slashing 1 | . . . . . . . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6162 | 27 93 329 1886 3058 60 . 146 . 563 Guns 4744 | 27 93 329 1299 2394 . . 146 . 456 Cannons . | . . . . . . . . . . Explosions 1251 | . . . 587 664 . . . . . Melee 156 | . . . . . 60 . . . 96 Ramming 11 | . . . . . . . . . 11 Kinetic 3111 | 27 93 329 444 1675 . . 87 . 456 Thermal 1646 | . . . 868 719 . . 59 . . Explosive 1135 | . . . 471 664 . . . . . Electromagnetic 103 | . . . 103 . . . . . . Impact 110 | . . . . . 60 . . . 50 Slashing 46 | . . . . . . . . . 46 Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . 1 . . . . 14 Average Corruption 6 | . . . . 1 . . . . 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . . . . 3 . . . . 16 Message Errors 6 | . . . . 1 . . . . 5 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . 2 Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 2 | . . . . 1 . . . . 1 Alerts 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 59 | . . . 4 5 25 . . . 25 Projectiles . | . . . . . . . . . . Explosions 9 | . . . 4 5 . . . . . Melee 50 | . . . . . 25 . . . 25 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 50 | . . . 47 . . . . . 3 Shots 1 | . . . 1 . . . . . . Rammed 6 | . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 510 | . 2 15 510 360 20 . 4 2 243 Average Temperature 113 | . 2 6 126 119 16 . 2 2 90 Received Heat Transfer 1644 | . 45 162 360 855 6 . . 27 189 Effects 8 | . . . 3 5 . . . . . Shutdowns 2 | . . . 2 . . . . . . Energy Bleed 2 | . . . . 2 . . . . . Interference 2 | . . . . 2 . . . . . Short Circuit 2 | . . . 1 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions 2 | . . . . . 1 . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 1 2 . . . . . Heat Transferred 3515 | . . . 1665 1628 . . 222 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Peak Influence 645 | 5 104 155 390 645 444 119 . . 481 Initial 219 | . 3 40 60 160 219 119 . . 30 Average 277 | 2 48 109 181 381 330 65 . . 258 Maximum Alert Level 2 | . . . 1 2 2 . . . 2 Low Security (%) 37 | 100 100 100 57 20 . 100 . . 20 Level 1 33 | . . . 42 26 61 . . . 69 Level 2 29 | . . . . 53 38 . . . 10 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 1 . 4 5 3 2 . . 4 Investigation 9 | . 1 . 2 2 2 2 . . . Extermination . | . . . . . . . . . . Reinforcement 7 | . . . 2 1 1 . . . 3 Assault 2 | . . . . 1 . . . . 1 Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Distress Signals 6 | . . . 1 4 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 149 | . 3 4 30 45 9 . 4 10 44 Peak Tracking Total 12 | . 1 2 6 9 6 . 3 11 12 Tactical Retreats 14 | . . . . 1 3 . . . 10 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Machines Disabled 3 | . . 1 2 . . . . . . Max in Single Turn 2 | . . 1 2 . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Machines Accessed 22 | . 1 . 4 7 4 3 . 1 2 Terminals 14 | . . . 3 5 3 1 . 1 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 4 | . 1 . 1 . . 1 . . 1 Scanalyzers 2 | . . . . 1 . 1 . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 57 | . 3 . 10 21 10 5 . 4 4 Successful 40 | . 2 . 4 14 8 5 . 4 3 Failed 16 | . 1 . 6 6 2 . . . 1 Catastrophic . | . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 11 | . 6 . 2 . 1 1 . 1 . Terminals 42 | . . . 9 18 7 1 . 4 3 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . Recycling Units 6 | . 3 . 1 . . 1 . . 1 Scanalyzers 5 | . . . . 2 . 3 . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 25 | . . . 3 11 4 1 . 4 2 Record 17 | . . . 1 8 4 . . 4 . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . 1 Alert Level 2 | . . . . 2 . . . . . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Refit 1 | . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer 5 | . . . . 2 . 3 . . . Insert Component 2 | . . . . 1 . 1 . . . Analyze 3 | . . . . 1 . 2 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 5 | . 2 . 1 . 1 1 . . . Terminals 1 | . . . . . 1 . . . . Botnet 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . 1 . . . Mask 1 | . 1 . . . . . . . . Tunnel 3 | . 1 . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 . 3 5 3 1 . 1 . Full Trace Events 7 | . . . 1 3 2 1 . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 38 | . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 Parts Scanalyzed 2 | . . . . 1 . 1 . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Turns Passed 4596 | 211 116 188 960 2059 412 96 143 29 382 Spaces Moved 3573 | 120 51 78 398 887 542 251 414 106 726 Core 131 | 11 . . . . . . . . 120 Treads 1502 | 109 51 78 398 866 . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1940 | . . . . 21 542 251 414 106 606 Fastest Speed 26 | 50 160 160 160 29 26 26 26 26 26 Average Speed 84 | 159 160 160 160 155 26 26 26 26 35 Slowest Speed 250 | 250 160 160 160 240 26 26 29 29 100 Overloaded Moves 28 | . . . . . . . . . 28 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 18 | . . . . 2 5 2 . 1 8 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 9 12 22 37 74 20 9 71 14 27 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 . . 1 . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . Scrap Searched 2 | . . 1 . . . . 1 . . Spaces Dug 15 | . . . . . 8 4 . . 3 Terrain Destroyed 75 | . . . 27 32 8 4 . . 4 Melee 15 | . . . . . 8 4 . . 3 Projectile 1 | . . . . . . . . . 1 AOE 59 | . . . 27 32 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Total 4695 | 132 76 105 604 1393 782 270 429 105 799 Wait 646 | . 16 7 94 282 218 14 2 . 13 Move 3528 | 119 50 77 397 882 531 246 413 103 710 Hop 18 | . . . . 2 5 2 . 1 8 Pick Up 71 | 4 3 1 18 34 3 . 1 . 7 Fast Attach 38 | 7 1 1 5 9 3 1 1 . 10 Attach 32 | . . . 3 16 2 2 . 1 8 Detach 4 | . . . . 2 1 1 . . . Swap 38 | . . . 9 22 4 . 2 . 1 Drop 54 | . 1 1 18 29 3 . . . 2 Fire 240 | 2 5 18 60 115 1 . 10 . 29 Melee 20 | . . . . . 11 4 . . 5 Ram 6 | . . . . . . . . . 6 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 212 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 9) 328 | -10/Materials | Entered Mines 404 | -10/Mines | Discovered new exit (range 13) 412 | -10/Mines | Learned 4 Materials zone layouts 516 | -10/Mines | Entered Materials 516 | -9/Materials | Evolved 2 slots: Utility x2 1401 | -9/Materials | Identified exit to Materials 1416 | -9/Materials | Core integrity fell below 50% 1476 | -9/Materials | Entered another Materials area 1476 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2407 | -8/Materials | Garrison activated, responded to threat 2469 | -8/Materials | Destroyed 10 combat bots 2505 | -8/Materials | Build established: Hacker-Mutant 2557 | -8/Materials | Central database locked down 3163 | -8/Materials | Build established: Scavenger-Mutant 3367 | -8/Materials | Lost 3 parts (2u1w) 3457 | -8/Materials | Discovered new exit (range 16) 3476 | -8/Materials | First assault squad dispatched 3522 | -8/Materials | Core integrity fell below 50% 3535 | -8/Materials | Entered Factory 3535 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3551 | -7/Factory | Lost 5 parts (1p3n1w) 3743 | -7/Factory | Repaired Imp. Terrain Scanner 3765 | -7/Factory | Discovered new exit (range 14) 3813 | -7/Factory | Build established: Hacker-Sprinter 3947 | -7/Factory | Entered another Factory area 3947 | -6/Factory | Evolved 2 slots: Utility x2 4040 | -6/Factory | Discovered new exit (range 8) 4043 | -6/Factory | Entered Lower Caves 4044 | -6/Lower Caves | Encountered a Warlord checkpoint 4072 | -6/Lower Caves | Learned Factory trap positions 4088 | -6/Lower Caves | Identified exit to Lower Caves 4186 | -6/Lower Caves | Entered another Lower Caves area 4191 | -6/Lower Caves | Learned Factory stockpile data 4210 | -6/Lower Caves | Learned Armory trap positions 4210 | -6/Lower Caves | Learned Factory stockpile data 4210 | -6/Lower Caves | Learned Factory security intel 4211 | -6/Lower Caves | Attracted the attention of an 0b10 base 4212 | -6/Lower Caves | Discovered new exit (range 14) 4215 | -6/Lower Caves | Entered Factory 4215 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4216 | -5/Factory | Loaded intel: 115 trap records 4226 | -5/Factory | Identified exit to Upper Caves 4330 | -5/Factory | Core integrity fell below 50% 4359 | -5/Factory | Lost 12 parts (1p5n3u3w) 4384 | -5/Factory | System corruption reached 10% 4404 | -5/Factory | Core integrity fell below 20% 4475 | -5/Factory | Lost 3 parts (2n1w) 4597 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- VTOL Module destroyed. Penetrated by Slug. Neutrino Core destroyed. Cld. Nuclear Pulse Thruster destroyed. R-10 Processor collects Imp. Datajack. R-10 Processor collects Lgt. Nuclear Core. P-70 Sage resets Y-64 Sentinel, system corruption cleaned. VTOL Module destroyed. Lgt. Nuclear Core destroyed. R-10 Processor collects Lgt. Nuclear Core. Slug penetrates C-35 Carver. R-10 Processor sends out distress signal. G4RL:4ALCJT|3FQN>:YM7,NX Slug penetrates Wall. KE Penetrator severed. Acquired KE Penetrator. VTOL Module destroyed. Nuclear Pulse Array destroyed. Slug penetrates Wall. 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VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakWeaponsPenetrator Manual? 0 Play Time 01:23:29 Cumulative 27.9 hours Start 2024.04.15 @ 07:18:48 End 2024.04.15 @ 09:57:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 25 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 28 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31377926-f19e-4e08-ba0f-b0585e31316d