Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.17 @ 21:16:26 Player: beans Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (28) 5600 Robots Destroyed (125) 625 Value Destroyed (4918) 4918 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (3166) 3166 TOTAL SCORE: 18509 Bonus ------- High Alert Combat Kills 636 Follower Combat Kills 182 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1148 Friendly Fire -700 Cogmind --------- Core Integrity 0/1150 Matter 274/300 Energy 22/100 System Corruption 5% Temperature Cool (83) Movement Hovering (50) Location -4/Zhirov Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Gravmag System > --- UTILITY (8) ------ 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Integrated Reactor Phase Gun Vortex Rail (7) Matter Neutralizer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Core Analyzer Experimental Phase Shifter Thermal Barrier Hacking Suite > --- WEAPON ----------- Neutron Cannon Helical Railgun Helical Railgun > --- INVENTORY -------- Combat Drone Bay Vortex Rail [Rating: 127] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Treads Heavy Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Improved Cooling System Storage Improved Matter Compressor Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Plasma Cannon Energy Gun Advanced Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . Utility 6 | . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 137 | 4 . 7 1 1 24 5 1 3 . 3 5 2 4 1 1 3 . 3 5 3 16 1 2 15 16 2 3 6 Power 18 | . . 1 . . 5 . . 1 . 1 1 . . . . . . . . . 2 . . 4 3 . . . Engine 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . Core 8 | . . 1 . . 2 . . 1 . 1 1 . . . . . . . . . . . . . 2 . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 1 . . . Propulsion 39 | 2 . 3 . . 8 1 . . . . . . 1 . 1 . . . 3 1 6 1 . 3 6 . . 3 Treads 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Leg 5 | 2 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . 3 Flight 21 | . . 3 . . 6 1 . . . . . . 1 . 1 . . . 1 1 1 . . . 6 . . . Utility 34 | . . 1 1 . 3 1 1 . . 1 3 1 1 . . 1 . 1 1 2 3 . . 5 4 . 3 1 Device 16 | . . . . . 1 1 1 . . . . 1 . . . . . . 1 2 3 . . 4 2 . . . Storage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Processor 11 | . . . 1 . 2 . . . . 1 2 . 1 . . . . . . . . . . . 2 . 2 . Hackware 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Protection 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 . 2 . 1 8 3 . 2 . 1 1 1 2 1 . 2 . 2 1 . 5 . 2 3 3 2 . 2 Energy Gun 13 | 2 . . . . 1 2 . . . . . . . 1 . . . . . . 2 . . 2 2 . . 1 Energy Cannon 9 | . . . . . 1 . . . . . 1 1 1 . . . . . . . 1 . 2 1 . . . 1 Ballistic Gun 9 | . . . . 1 1 . . 2 . 1 . . 1 . . . . . . . 2 . . . 1 . . . Ballistic Cannon 10 | . . . . . 5 1 . . . . . . . . . 1 . 2 1 . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 1 . . . . . . . . . 1 . 1 . . 8 . . 1 1 . . 2 Corrupted Parts 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 71 | . . 3 . . 8 2 1 . . 11 . . . . 2 . . 1 1 3 12 1 1 . 17 . 4 4 Power 9 | . . 1 . . 2 . . . . 1 . . . . . . . . . . 1 . . . 3 . 1 . Propulsion 25 | . . 1 . . 4 1 . . . 2 . . . . 1 . . 1 1 1 3 1 1 . 5 . 1 2 Utility 15 | . . . . . . . . . . 4 . . . . 1 . . . . 1 4 . . . 4 . . 1 Weapon 22 | . . 1 . . 2 1 1 . . 4 . . . . . . . . . 1 4 . . . 5 . 2 1 Highest Loss Streak 10 | . . 3 . . 2 1 1 . . 10 . . . . 1 . . 1 1 3 6 1 1 . 10 . 3 4 To Critical Strikes 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Average Backups 3 | . . 2 3 2 4 4 4 4 5 4 2 4 4 4 4 3 4 3 3 2 3 3 3 4 4 4 5 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . 1 1 3 2 . . . 1 1 1 1 1 1 . 1 1 1 . . . . . Weapon 3 | . . . . . 2 3 3 2 2 1 1 4 4 3 3 2 3 2 1 1 2 2 2 3 4 4 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 1 . . 3 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 62 | . 57 66 53 76 68 80 77 79 84 80 47 53 56 66 66 61 66 57 50 49 61 29 20 64 69 57 54 61 Core 3 | . . 9 . . 5 . . 5 7 4 5 6 6 6 6 6 6 5 5 5 1 . . . 3 5 2 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 3 . . 8 5 . . . Treads 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 13 11 . . . Leg 1 | . 28 26 . . 6 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 11 15 8 . . . . 2 Flight 10 | . . 1 28 28 16 24 30 30 30 28 13 13 14 20 22 20 20 16 5 10 3 . . . 3 21 17 12 Device 7 | . . . . . 4 6 14 15 15 13 . 3 6 6 4 . . . . 2 8 . . 13 17 . . . Processor 15 | . . . 9 14 18 23 15 15 15 14 19 20 20 20 20 20 20 17 17 17 15 11 10 10 11 21 27 31 Hackware 3 | . . . . . . . . . . . 5 6 6 6 6 8 13 11 11 6 4 . . . . . 3 5 Protection 1 | . . 10 14 14 1 . . . . . . . . . . . . . . . . . . 3 . . . 3 Energy Gun 4 | . 28 13 1 . 2 14 5 7 7 3 . . . 4 4 . . . . . 4 . . 3 5 6 . 4 Energy Cannon 2 | . . . . . . . . . . . 1 2 . . . . . . . . . . . 9 7 . . 1 Ballistic Gun 1 | . . . . 11 . . . 3 7 13 . . 1 1 1 4 . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . 9 . 3 . . . . . . . . 1 6 4 6 4 1 . . . . . . . Peak Build Rating 127 | 4 4 12 11 16 44 47 42 44 44 48 31 38 46 48 53 49 45 53 43 45 127 42 36 118 115 48 44 75 Average Rating 56 | 2 4 8 9 14 26 41 39 39 40 40 26 32 36 47 47 41 45 45 38 39 76 35 26 95 95 42 40 57 On Entrance 33 | . 4 4 6 11 16 44 42 38 44 44 11 31 38 46 48 40 45 45 35 39 27 28 28 25 111 45 39 41 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 3 3 15 3 6 18 16 14 19 19 19 14 16 14 15 15 14 14 15 22 26 63 9 9 102 85 15 9 17 Greatest Support 210 | 20 20 20 8 8 30 20 20 20 20 20 10 10 16 16 22 17 17 17 20 10 68 39 3 210 210 18 18 33 Greatest Overweight (x) 5 | . . . . . 3 . . . . 1 1 1 . . . . . . 2 5 3 . 2 2 . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 1 4 4 4 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 2 3 2 4 4 4 4 5 4 2 4 4 5 5 4 5 4 4 2 4 4 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 3 3 3 5 5 4 5 5 2 3 4 5 5 5 5 5 5 5 4 4 5 5 5 4 5 5 5 Class Distribution -------------------- 22% | Mutant 22% | Sprinter 19% | Scavenger-Tank 8% | Hacker-Mutant 7% | Scout 4% | Scavenger-Mutant 4% | Scavenger-Sprinter 4% | Hacker-Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Mutant | -4/Zhirov Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Matter Collected 3724 | 169 18 124 . 82 694 177 102 64 . 119 . . . . 254 49 . 2 324 81 765 35 . 251 268 36 20 90 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5383 | . 77 134 . . 947 160 . . . 115 12 . . . 25 . . . 107 23 561 185 55 295 2552 45 . 90 Parts 252 | . 1 16 . . 57 9 . . . 4 . . . . . . . . 4 5 25 7 4 2 116 . . 2 Haulers Intercepted 6 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . 2 . . . Recyclers Shooed 4 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 3 . . . . . . . . 5 8 . 5 . . . . . 1 Prevented 7 | . . . . . . . . . . . . . . . . . . . 4 3 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Combat Hostiles Destroyed 88 | . 1 5 . . 16 3 . . . 1 . . . . 1 . . . 4 2 12 4 1 . 37 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guns 31 | . 1 2 . . 4 3 . . . . . . . . 1 . . . . . 3 2 1 . 14 . . . Cannons 39 | . . . . . 12 . . . . 1 . . . . . . . . 4 2 8 . . . 12 . . . AOE 12 | . . 3 . . . . . . . . . . . . . . . . . . . 2 . . 7 . . . Classes Destroyed 18 | . 2 2 . . 6 1 . . . . . . . . . . . . . . 6 . . . 1 . . . Worker 12 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . 9 . . . Builder 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 6 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . 2 . . . Recycler 5 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . Operator 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . Swarmer 23 | . 1 5 . . . . . . . . . . . . 1 . . . . 2 . . . . 14 . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Grunt 29 | . . . . . 9 . . . . . . . . . . . . . 4 . 1 3 . . 11 1 . . Brawler 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . Duelist 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Sentry 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 5 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 2 . . . Programmer 9 | . . . . . . 3 . . . . . . . . . . . . . . . 1 1 . 4 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 2 3 . . 6 1 . . . 1 1 . . . 1 . . . 3 2 6 3 1 . 11 1 . . Combat Bots Only 7 | . 1 3 . . 4 1 . . . 1 . . . . 1 . . . 3 2 6 3 1 . 7 1 . . Max Kills in Single Turn 6 | . 2 1 . . 1 1 . . . 1 1 . . . 1 . . . 1 1 1 2 1 . 6 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 5 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Hostile Shots Fired 814 | . . 60 . . 109 26 3 9 . 82 . . 3 . 54 . . 4 18 58 71 35 6 . 238 9 29 . Missed 305 | . . 24 . . 32 12 . 7 . 27 . . 3 . 37 . . . 4 11 32 17 1 . 79 4 15 . Hits 509 | . . 36 . . 77 14 3 2 . 55 . . . . 17 . . 4 14 47 39 18 5 . 159 5 14 . Melee 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Projectile 506 | . . 36 . . 77 14 3 2 . 55 . . . . 17 . . 4 14 47 38 18 5 . 157 5 14 . AOE 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Critical Strikes 18 | . . 2 . . 3 1 . . . 4 . . . . . . . 1 . 1 . . . . 5 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 10234 | . . 373 . . 1207 289 53 15 . 975 . . . . 214 . . 278 263 722 1518 269 100 . 2721 106 209 922 Core 2883 | . . 53 . . 400 46 . 5 . 254 . . . . 51 . . 250 75 228 283 85 41 . 601 51 60 400 Absorbed by Shields 337 | . . . . . . . . . . . . . . . . . . . . . . . . . 337 . . . Reduced by Siege Mode 47 | . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . Redirected to Shielding 189 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189 Ignored by Resistances 35 | . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . Regen/Repaired (Parts) 28 | . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . Core Remaining (%) 60 | 100 . . . 78 27 . . . . 56 . . . . . . 94 . . . . 7 . . . . . . Volleys Fired 426 | 1 4 15 . . 75 25 7 3 1 24 2 2 . 7 12 1 . 1 15 5 69 8 4 15 102 3 1 24 Largest 3 | 2 2 2 . . 2 2 1 2 2 2 1 1 . 1 1 1 . 1 2 2 3 1 1 3 3 2 1 1 Hottest 291 | 90 90 90 . . 80 126 40 56 56 61 75 80 . 88 88 30 . 33 66 88 166 45 81 291 291 160 80 105 Shots Fired 747 | 2 8 18 . . 108 45 7 6 2 33 2 2 . 7 13 1 . 1 26 7 134 8 4 37 245 6 1 24 Gun 332 | 2 8 13 . . 23 40 . 6 2 19 . . . 7 8 1 . . . 1 47 8 3 14 107 . . 23 Cannon 403 | . . . . . 85 5 7 . . 14 2 2 . . 5 . . 1 26 6 87 . 1 23 138 . . 1 Launcher 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Special 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . Kinetic 291 | . . . . . 90 5 7 6 2 33 . . . . 3 1 . 1 26 6 95 1 3 . 12 . . . Thermal 400 | 2 8 13 . . 18 40 . . . . . 2 . 7 10 . . . . 1 37 . . 37 194 6 1 24 Explosive 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 37 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 34 . . . Entropic 14 | . . . . . . . . . . . . . . . . . . . . . 2 7 . . 5 . . . Robot Hit Streak 16 | 1 5 8 . . 11 11 . . . 4 . 1 . . 3 . . 3 11 3 5 6 5 2 16 2 3 8 Robot Miss Streak 5 | 1 1 3 . . 5 3 . . . 3 . . . . 1 . . . 2 1 5 1 . 1 5 1 . . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 388 | 1 7 7 . 10 72 22 . . . 16 . 1 . . 4 . . 1 18 5 72 6 3 2 132 3 1 5 Core Hits 232 | 1 3 8 . . 34 8 . . . 6 . . . . 2 . . . 6 2 44 6 2 2 106 1 . 1 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . Critical Parts Destroyed 5 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 3 . . . Critical Strikes 28 | . . . . . 6 . . . . 1 . . . . . . . . 1 1 4 1 . . 13 1 . . Burn 6 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 1 . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Destroy 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . Blast 9 | . . . . . 5 . . . . . . . . . . . . . 1 . 3 . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Melee Attacks 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15050 | 11 82 407 . . 1757 450 . . . 290 93 49 . . 104 . . 31 720 216 3507 491 104 65 6457 32 12 172 Guns 5309 | 11 82 68 . . 347 450 . . . 88 . . . . 104 . . . . 26 1248 286 104 . 2323 . . 172 Cannons 7154 | . . . . . 1410 . . . . 202 . 49 . . . . . 31 720 190 2103 . . 65 2384 . . . Explosions 2543 | . . 339 . . . . . . . . 93 . . . . . . . . . 156 205 . . 1750 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5571 | . . . . . 1457 . . . . 290 . . . . 24 . . 31 720 190 2423 41 104 . 291 . . . Thermal 7449 | 11 82 68 . . 300 450 . . . . . 49 . . 80 . . . . 26 945 205 . 65 4952 32 12 172 Explosive 432 | . . 339 . . . . . . . . 93 . . . . . . . . . . . . . . . . . Electromagnetic 834 | . . . . . . . . . . . . . . . . . . . . . . . . . 834 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 764 | . . . . . . . . . . . . . . . . . . . . . 139 245 . . 380 . . . Highest Corruption 10 | . . 10 10 10 6 1 1 1 1 1 . 8 8 8 8 8 . . . . 1 1 2 2 5 5 5 5 Average Corruption 3 | . . 9 10 10 5 1 1 1 1 1 . 8 8 8 8 8 . . . . 1 1 2 2 3 5 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 165 | . . 7 9 7 6 3 1 1 . 3 . 2 12 4 9 1 . . . . 3 5 1 21 47 4 4 15 Message Errors 38 | . . 1 1 3 1 1 . 1 . . . 1 3 1 2 1 . . . . . 4 . 6 10 . 1 1 Matter Fused 36 | . . 1 2 . . 1 . . . 2 . . 4 2 2 . . . . . 2 . 1 4 8 1 1 5 Heat Flow Errors 19 | . . 1 2 . 1 . . . . . . . 2 . 1 . . . . . . . . 3 5 1 . 3 Energy Discharges 23 | . . . 2 2 . . . . . 1 . 1 2 . 2 . . . . . . 1 . 1 7 . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 19 | . . 1 2 2 2 . 1 . . . . . 1 1 . . . . . . . . . 1 7 1 . . Data Loss (major) 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 Misfires 11 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . 4 4 . . . Alerts 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . 1 Misdirections 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 307 | . . 20 . . . . . . . 4 53 . . . . . . 1 109 11 . . . . 109 . . . Projectiles 197 | . . . . . . . . . . 4 . . . . . . . 1 109 11 . . . . 72 . . . Explosions 110 | . . 20 . . . . . . . . 53 . . . . . . . . . . . . . 37 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . 7 . . . . 2 . . . . . . . . 4 3 3 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . 7 . . . . 2 . . . . . . . . 4 3 3 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 58 | . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 274 | 15 30 177 274 . 156 178 . 20 18 20 18 24 162 144 234 8 . 3 . . 271 . . 192 207 169 14 238 Average Temperature 68 | 10 13 85 135 . 34 25 . 10 15 12 13 18 94 66 72 8 . 3 . . 122 . . 52 59 47 10 43 Received Heat Transfer 1297 | . . . . . 513 . . 6 . . . . . . 54 . . . 126 . 12 42 . . 526 18 . . Effects 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Total Turns 22 | . . . . . . . . . . . . . . . . . . . . . . . . 1 21 . . . Longest Duration 21 | . . . . . . . . . . . . . . . . . . . . . . . . 1 21 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Parts Melted 20 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 17 2 . . Heat Transferred 9211 | 25 211 174 . . 666 814 . . . . . 100 . . 111 . . . . 111 50 100 . 100 6084 400 80 185 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Maximum Alert Level 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Low Security (%) 82 | 100 100 100 . 100 100 100 . . . . 100 100 100 . . . . 100 . . . . 100 100 38 . . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Level 3 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1142 | . 42 102 . . 162 114 . . . . 35 12 15 . . . . 17 . . . . 68 16 1142 . . . Initial 70 | . . 12 . . . 70 . . . . . 12 . . . . . 12 . . . . 68 16 . . . . Average 179 | . 3 33 . . 74 44 . . . . . 3 . . . . . 1 . . . . 52 . 579 . . . Influence Increases 4363 | . 42 202 . . 526 226 36 60 . 78 35 . 30 . 335 . 30 29 90 119 315 220 30 44 1711 20 180 5 Destroy 0b10 Robot/C 1736 | . 20 100 . . 288 48 . . . 20 . . . . 20 . . . 80 100 200 80 20 . 740 20 . . Destroy 0b10 Robot/NC 194 | . 5 10 . . 40 4 . . . . 5 . . . . . . . . . 10 . . . 115 . . 5 Destroy Leader 288 | . 2 20 . . 88 10 . . . 10 . . . . . . . . 10 10 . 20 10 . 108 . . . Allied During Kill 40 | . . . . . 23 . . . . . . . . . . . . . . 9 . . . . 8 . . . Successful Hack 39 | . 15 . . . 10 . . . . . . . . . . . . 14 . . . . . . . . . . Disable Machine 450 | . . . . . 36 24 . . . . 30 . . . . . . . . . . . . . 360 . . . Destroy Structure 305 | . . 42 . . 17 32 . . . . . . . . . . . . . . . . . 44 170 . . . Partial Spotted 51 | . . . . . . 36 . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 1260 | . . 30 . . 24 72 36 60 . 48 . . 30 . 315 . 30 15 . . 105 120 . . 195 . 180 . Influence Decreases 4363 | . 10 142 92 . 372 374 42 50 10 78 . 35 30 . 150 185 10 49 90 100 230 215 91 92 581 479 319 537 Entered New Map 1701 | . . 20 92 . . 84 3 . 10 . . 23 . . . 185 . 8 . . 19 104 41 32 . 419 129 532 Time Decay 2058 | . 10 92 . . 252 270 39 50 . 44 . 12 30 . 130 . 10 41 90 90 91 101 40 60 391 60 150 5 Lost Part 544 | . . 30 . . 80 20 . . . 34 . . . . 20 . . . . 10 120 10 10 . 170 . 40 . Lost Ally 60 | . . . . . 40 . . . . . . . . . . . . . . . . . . . 20 . . . Squads Dispatched 27 | . . . . . 3 3 . . . . 2 . 3 . . . . 2 . . . . . . 14 . . . Investigation 5 | . . . . . 1 . . . . . 1 . 2 . . . . 1 . . . . . . . . . . Extermination 8 | . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . 4 . . . Reinforcement 8 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . 4 . . . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Distress Signals 13 | . 1 . . . 5 1 . . . . . . . . . . . 1 . . 2 . 1 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 312 | . 3 9 . . 25 10 2 3 . 8 3 6 4 . 20 . 3 3 4 6 115 12 2 . 60 2 12 . Peak Tracking Total 25 | . 2 3 . . 5 5 3 5 . 6 3 6 3 . 10 . 3 3 3 5 25 5 3 . 9 2 9 . Tactical Retreats 36 | . . 1 . . 1 3 1 2 . 2 . . 2 . 6 . 1 1 . . 4 3 . . 6 . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Traps Triggered 7 | . . . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Machines Disabled 32 | . . . . . 3 2 . . . . 2 . . . . . . . . . . . . . 24 . . 1 Max in Single Turn 6 | . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . 6 . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Machines Accessed 44 | . 2 1 2 . 1 1 . 1 4 . 1 . 3 1 . . . 1 1 . 12 . . . 3 1 . 9 Terminals 5 | . 2 . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . Fabricators 5 | . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Total Hacks 156 | . 5 1 24 . 3 2 . 1 30 . 1 . 6 1 . . . 3 1 . 24 . . . 5 1 . 48 Successful 142 | . 3 1 24 . 1 . . 1 30 . 1 . 3 1 . . . 3 1 . 24 . . . . 1 . 48 Failed 14 | . 2 . . . 2 2 . . . . . . 3 . . . . . . . . . . . 5 . . . Catastrophic 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 9 | . 1 . 1 . . . . . . . . . 1 1 . . . . . . 3 . . . . . . 2 Terminals 8 | . 5 . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . Fabricators 11 | . . . . . . 2 . . . . . . 5 . . . . 3 . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . Terminal Hacks 134 | . 3 1 24 . . . . 1 30 . . . . 1 . . . . 1 . 24 . . . . 1 . 48 Record 94 | . . . 23 . . . . . 11 . . . . 1 . . . . . . 23 . . . . . . 36 Part Schematic 16 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . 4 Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 Open Door 5 | . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 1 1 . . . . . . 3 1 . . . 1 . . . . . . 3 . . . Full Trace Events 5 | . 1 . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . 12 . . . . . . 14 . . . . . . . . . . . 4 Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . 169 . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Total Allies 5 | . . . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . 2 2 . . . . . . . . . . . . 3 . . . . . . . . . . Highest-Rated Group 87 | . . . . 41 41 . . . . . . . . . . . . 87 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . 29 . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . . . Ally Attacks 65 | . . . . . 13 . . . . . . . . . . . . 9 . 10 . . . . 33 . . . Total Damage 1038 | . . . . . 188 . . . . . . . . . . . . 133 . 73 . . . . 644 . . . Kills 6 | . . . . . 2 . . . . . . . . . . . . . . 3 . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Active Infowar (turns) 1615 | . . . . . . . 321 246 29 312 . . . . . . . . . . . . . . 1 . 259 447 Sensors 908 | . . . . . . . 321 246 29 312 . . . . . . . . . . . . . . . . . . Structural 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decoding 706 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 259 447 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Derelict Logs Recovered 12 | . . 1 . . . . 1 1 . 1 . . . 1 2 . 1 . 1 . . 1 . . . 1 1 . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 4 . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 3 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Turns Passed 12712 | 40 144 289 178 183 565 628 334 246 29 503 305 70 403 127 331 369 82 373 1031 234 1338 420 99 1615 1900 121 308 447 Spaces Moved 16877 | 36 110 211 429 237 525 1429 553 551 84 946 314 166 823 370 832 1124 257 763 810 275 1455 505 141 940 1503 333 459 696 Core 382 | 19 . . . . . . . . . . . . . . . . . . . . . 133 141 70 17 . . 2 Treads 1695 | . . . . . . . . . . . . . . . . . . . 97 . . . . 870 728 . . . Legs 495 | 17 110 179 . . 116 . . . . . . . . . . . . . 73 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1170 | . . . . . . . . . . . . . . . . . . . . . 676 372 . . . . . 122 Flight 13135 | . . 32 429 237 409 1429 553 551 84 946 314 166 823 370 832 1124 257 763 640 275 779 . . . 758 333 459 572 Fastest Speed 24 | 50 120 37 37 37 26 26 26 26 26 26 32 32 30 30 28 32 32 32 34 32 27 50 50 150 24 27 27 30 Average Speed 54 | 83 120 107 37 37 58 28 26 26 26 34 53 33 31 30 29 32 32 32 115 74 56 57 57 159 91 27 28 46 Slowest Speed 385 | 120 120 120 37 37 255 29 26 26 26 102 102 102 32 30 32 32 32 34 250 385 200 60 150 160 160 27 30 300 Overloaded Moves 98 | . . . . . . . . . . . . . . . . . . . . . 98 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . 14 . . . . 3 5 9 . . . . 4 . . . . . . 5 . 1 . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 27 49 90 58 38 36 72 68 70 91 9 80 19 63 79 89 55 15 74 55 96 56 6 96 27 53 67 63 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 8 | . . . 1 . . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . . 3 Known Exits Taken 16 | . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 22 | . . 1 . 2 . . . 3 . 1 . . . 1 4 3 . . 1 1 . 1 . . . 1 3 . Spaces Dug 38 | . . 8 . . . 2 1 . . . . . . . . . . . . . . . . 9 11 . . 7 Terrain Destroyed 305 | . . 49 . . 16 31 1 . . . . . . . . . . . 7 1 35 30 1 25 98 . . 11 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 173 | . . . . . 16 2 1 . . . . . . . . . . . 7 1 34 15 1 25 60 . . 11 AOE 132 | . . 49 . . . 29 . . . . . . . . . . . . . . 1 15 . . 38 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Total 19598 | 44 114 254 448 332 671 1589 733 647 88 1092 446 173 959 377 899 1132 256 888 883 298 1853 629 157 1031 1824 353 632 796 Wait 1930 | . . 11 17 80 22 119 168 86 . 115 120 7 135 . 52 . . 116 37 8 270 110 7 39 170 13 172 56 Move 16777 | 35 109 210 428 236 524 1406 552 550 83 945 308 157 805 369 831 1123 256 754 809 274 1454 504 141 939 1492 332 455 696 Hop 32 | . . . . . . 8 . . . . 3 3 8 . . . . 4 . . . . . . 5 . 1 . Pick Up 80 | 4 1 6 1 2 8 2 . 3 . . 6 1 1 . . 2 . 2 5 1 9 2 . 10 10 1 . 3 Fast Attach 75 | . . . . . 17 2 . 2 2 2 . 1 2 . 2 1 . 2 2 . 13 . 2 7 8 1 3 6 Attach 87 | 4 . 6 1 3 8 1 1 1 . 3 6 1 2 . . 2 . 1 6 5 10 3 1 10 10 1 . 1 Detach 34 | . . 2 . 1 4 . . . . . 1 1 3 . . 1 . 3 3 3 5 2 1 1 1 1 . 1 Swap 33 | . . 3 . . 3 5 4 . . . . . 1 1 2 . . . 1 1 4 . . 2 4 . . 2 Drop 74 | . . 1 1 . 10 3 1 2 2 3 . . 2 . . 2 . 5 5 1 17 . 1 6 4 1 . 7 Fire 426 | 1 4 15 . . 75 25 7 3 1 24 2 2 . 7 12 1 . 1 15 5 69 8 4 15 102 3 1 24 Melee 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . 18 . . . . . . . . . . . . . . . . . . 18 . . . Rewire 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 15) 185 | -10/Materials | Entered Mines 203 | -10/Mines | Discovered new exit (range 7) 222 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 264 | -10/Mines | System corruption reached 10% 304 | -10/Mines | Build established: Mutant 369 | -10/Mines | Learned Materials non-interactive machine intel 371 | -10/Mines | Discovered new exit (range 5) 467 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 467 | -10/Mines | Discovered new exit (range 5) 474 | -10/Mines | Entered Exiles 484 | -10/Exiles | Met 8R-AWN 490 | -10/Exiles | Lost 3 parts (1p1n1w) 490 | -10/Exiles | Met EX-HEX 503 | -10/Exiles | Met EX-BIN 508 | -10/Exiles | Aligned with FarCom system 509 | -10/Exiles | Given EX-Vault access code 517 | -10/Exiles | Opened EX-Vault 520 | -10/Exiles | Found 0b10 Alert Chip 528 | -10/Exiles | Warned to stay clear of 0b10 Research branches 540 | -10/Exiles | Met EX-DEC 542 | -10/Exiles | Learned location of Zion (-6) 591 | -10/Exiles | Visited The Gauntlet 649 | -10/Exiles | Discovered new exit (range 11) 652 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 652 | -10/Exiles | Entered Mines 792 | -9/Mines | Discovered new exit (range 5) 835 | -9/Mines | Entered Materials 835 | -8/Materials | Accompanied by 2 allies 835 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 836 | -8/Materials | Loaded intel: 35 non-interactive machine locations 840 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1120 | -8/Materials | Core integrity fell below 50% 1363 | -8/Materials | Discovered new exit (range 12) 1370 | -8/Materials | Identified exit to Factory 1400 | -8/Materials | Entered Factory 1400 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1581 | -7/Factory | Build established: Sprinter 2027 | -7/Factory | Discovered new exit (range 6) 2028 | -7/Factory | Identified exit to Lower Caves 2028 | -7/Factory | Entered Lower Caves 2071 | -7/Lower Caves | Encountered a Warlord checkpoint 2077 | -7/Lower Caves | Learned Factory trap positions 2319 | -7/Lower Caves | Build established: Scout 2361 | -7/Lower Caves | Discovered new exit (range 3) 2361 | -7/Lower Caves | Identified exit to Lower Caves 2362 | -7/Lower Caves | Entered another Lower Caves area 2446 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2477 | -7/Lower Caves | Discovered new exit (range 16) 2479 | -7/Lower Caves | Encountered a Warlord checkpoint 2480 | -7/Lower Caves | Identified exit to Factory 2537 | -7/Lower Caves | Learned 4 Factory zone layouts 2599 | -7/Lower Caves | Discovered new exit (range 11) 2601 | -7/Lower Caves | Identified exit to Data Miner 2608 | -7/Lower Caves | Entered Data Miner 2608 | -7/Data Miner | Discovered new exit (range 6) 2611 | -7/Data Miner | Identified exit to Proximity Caves 2615 | -7/Data Miner | Met Data Miner 2621 | -7/Data Miner | Learned location of Section 7 (-3) 2621 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2625 | -7/Data Miner | Received God Mode back door access code from Data Miner 2637 | -7/Data Miner | Entered Proximity Caves 2824 | -6/Proximity Caves | Learned 4 Factory zone layouts 3139 | -6/Proximity Caves | Discovered exit to Factory (range 6) 3140 | -6/Proximity Caves | Entered Factory 3140 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3141 | -6/Factory | Identified exit to Factory 3142 | -6/Factory | Loaded intel: 92 trap records 3142 | -6/Factory | Lost 10 parts (2n4u4w) 3445 | -6/Factory | Sucked down chute 3445 | -6/Factory | Entered Waste 3460 | -6/Waste | EMP discharged 3472 | -6/Waste | Spotted C-40 Crusher 3491 | -6/Waste | Spotted C-40 Crusher 3492 | -6/Waste | Spotted C-40 Crusher 3494 | -6/Waste | Spotted C-40 Crusher 3496 | -6/Waste | Spotted C-40 Crusher 3500 | -6/Waste | Spotted C-40 Crusher 3500 | -6/Waste | Discovered new exit (range 12) 3512 | -6/Waste | Identified exit to Factory 3515 | -6/Waste | Entered Factory 3578 | -6/Factory | Build established: Sprinter 3632 | -6/Factory | Incoming investigation squad redirected 3771 | -6/Factory | Fabricated Combat Drone Bay (x1) 3888 | -6/Factory | Discovered new exit (range 7) 3890 | -6/Factory | Identified exit to Lower Caves 3918 | -6/Factory | Entered Lower Caves 3922 | -6/Lower Caves | Learned Factory emergency access door positions 3928 | -6/Lower Caves | Entered a destroyed Warlord outpost 4039 | -6/Lower Caves | Discovered new exit (range 13) 4044 | -6/Lower Caves | Identified exit to Lower Caves 4045 | -6/Lower Caves | Entered another Lower Caves area 4183 | -6/Lower Caves | Learned location of 1 exit from Factory 4283 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4372 | -6/Lower Caves | Discovered new exit (range 9) 4375 | -6/Lower Caves | Identified exit to Zion 4376 | -6/Lower Caves | Entered Zion 4396 | -6/Zion | System corruption cleaned by Quarantine Array 4444 | -6/Zion | Found Prototype Special Weapon 4444 | -6/Zion | Identified RU-N14's Throwing Claymores 4472 | -6/Zion | Rebuked by Imprinter 4700 | -6/Zion | Discovered new exit (range 16) 4744 | -6/Zion | Identified exit to Proximity Caves 4745 | -6/Zion | Entered Proximity Caves 4757 | -5/Proximity Caves | Learned location of Warlord (-5) 4825 | -5/Proximity Caves | Discovered exit to Factory (range 7) 4827 | -5/Proximity Caves | Entered Factory 4827 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4828 | -5/Factory | Identified exit to Factory 4913 | -5/Factory | Build established: Hacker-Sprinter 4968 | -5/Factory | Discovered new exit (range 11) 4971 | -5/Factory | Identified exit to Upper Caves 5079 | -5/Factory | Incoming investigation squad redirected 5138 | -5/Factory | Fabricated G-50 Soldier? 5200 | -5/Factory | Entered Upper Caves 5209 | -5/Upper Caves | Spotted B-75 Beast 5269 | -5/Upper Caves | Learned Factory terminal intel 5448 | -5/Upper Caves | Encountered a Warlord checkpoint 5499 | -5/Upper Caves | Build established: Hacker-Mutant 6222 | -5/Upper Caves | Discovered new exit (range 10) 6230 | -5/Upper Caves | Identified exit to Upper Caves 6231 | -5/Upper Caves | Entered another Upper Caves area 6236 | -5/Upper Caves | Discovered exit to Factory (range 12) 6281 | -5/Upper Caves | Core integrity fell below 50% 6313 | -5/Upper Caves | Lost 3 parts (1n1u1w) 6401 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6420 | -5/Upper Caves | Spotted B-75 Beast 6438 | -5/Upper Caves | Encountered a Warlord checkpoint 6461 | -5/Upper Caves | Discovered new exit (range 16) 6465 | -5/Upper Caves | Identified exit to Warlord 6465 | -5/Upper Caves | Entered Warlord 6484 | -5/Warlord | Discovered new exit (range 15) 6490 | -5/Warlord | Identified exit to Proximity Caves 6646 | -5/Warlord | Learned Research recycling unit intel 6646 | -5/Warlord | Learned Research scanalyzer intel 6646 | -5/Warlord | Learned Research garrison access intel 6646 | -5/Warlord | Learned 4 Armory zone layouts 6646 | -5/Warlord | Learned 4 Quarantine zone layouts 6647 | -5/Warlord | Learned location of Command (-1) 6647 | -5/Warlord | Learned Testing emergency access door positions 6654 | -5/Warlord | Visited the Vortex Lab 6655 | -5/Warlord | Found Prototype Energy Gun 6655 | -5/Warlord | Identified Vortex Rail 6663 | -5/Warlord | Found Vortex Rail 6673 | -5/Warlord | Warlord's base attacked by MAIN.C 6739 | -5/Warlord | Met Warlord 6753 | -5/Warlord | Opened Warlord's prototype stash 6760 | -5/Warlord | Found Prototype Reactor 6760 | -5/Warlord | Identified Vortex Chain Reactor 6769 | -5/Warlord | Found Prototype Device 6769 | -5/Warlord | Identified Thermal Barrier 6794 | -5/Warlord | Found Prototype Device 6794 | -5/Warlord | Identified Exp. Phase Shifter 7023 | -5/Warlord | Warlord forces counterattacked 7049 | -5/Warlord | Spotted Striker 7073 | -5/Warlord | Spotted Executioner 7077 | -5/Warlord | Spotted Executioner 7113 | -5/Warlord | P-80 Master assimilated allied 1B-6CP(g) 7115 | -5/Warlord | P-80 Master assimilated allied C9-HF5(M) 7157 | -5/Warlord | Lost 29 allies 7348 | -5/Warlord | Warlord base infiltrated, sounded retreat 7349 | -5/Warlord | Enhanced Grunt warped into view 7349 | -5/Warlord | Enhanced Grunt warped into view 7349 | -5/Warlord | Enhanced Grunt warped into view 7349 | -5/Warlord | Enhanced Demolisher warped into view 7349 | -5/Warlord | Enhanced Demolisher warped into view 7349 | -5/Warlord | Enhanced Demolisher warped into view 7365 | -5/Warlord | Build established: Mutant 7426 | -5/Warlord | Lost 4 allies 7430 | -5/Warlord | Spotted Executioner 7436 | -5/Warlord | Spotted Striker 7486 | -5/Warlord | Spotted Striker 7514 | -5/Warlord | Spotted Executioner 7519 | -5/Warlord | Destroyed Executioner 7523 | -5/Warlord | Spotted Executioner 7554 | -5/Warlord | Spotted Executioner 7576 | -5/Warlord | Spotted Striker 7595 | -5/Warlord | Lost 5 allies 7628 | -5/Warlord | Spotted Striker 7640 | -5/Warlord | Spotted Executioner 7643 | -5/Warlord | Spotted Executioner 7718 | -5/Warlord | Spotted Striker 7795 | -5/Warlord | Lost 6 parts (2n2u2w) 7795 | -5/Warlord | Spotted Striker 7796 | -5/Warlord | Spotted Executioner 7798 | -5/Warlord | Spotted Striker 7802 | -5/Warlord | Core integrity fell below 20% 7803 | -5/Warlord | Entered Proximity Caves 7833 | -4/Proximity Caves | Lost 4 parts (1p1n2u) 7869 | -4/Proximity Caves | Spotted B-86 Titan 8148 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8223 | -4/Proximity Caves | Entered Factory 8223 | -4/Factory | Evolved 2 slots: Utility x2 8224 | -4/Factory | Loaded intel: 26 terminal locations 8322 | -4/Factory | Sucked down chute 8322 | -4/Factory | Entered Waste 8322 | -4/Waste | The area was eerily silent 8558 | -4/Waste | Discovered new exit (range 13) 8800 | -4/Waste | Build established: Scavenger-Mutant 9133 | -4/Waste | Build established: Scavenger-Tank 9937 | -4/Waste | Entered Factory 10687 | -4/Factory | First assault squad dispatched 10698 | -4/Factory | Destroyed 7 combat bots 10854 | -4/Factory | Cargo convoy interrupted 11052 | -4/Factory | Spotted B-86 Titan 11342 | -4/Factory | Lost 3 parts (1n1u1w) 11516 | -4/Factory | Incoming assault squad redirected 11554 | -4/Factory | Lost 10 parts (2p2n2u4w) 11717 | -4/Factory | Incoming assault squad redirected 11791 | -4/Factory | Build established: Scavenger-Sprinter 11828 | -4/Factory | Discovered new exit (range 8) 11837 | -4/Factory | Core integrity fell below 50% 11837 | -4/Factory | Entered Upper Caves 11886 | -4/Upper Caves | Learned location of 1 exit from Research 11892 | -4/Upper Caves | Spotted B-86 Titan 11956 | -4/Upper Caves | Discovered new exit (range 9) 11958 | -4/Upper Caves | Entered another Upper Caves area 11960 | -4/Upper Caves | Discovered new exit (range 15) 11960 | -4/Upper Caves | Learned Research terminal intel 12117 | -4/Upper Caves | Lost 3 parts (1p1n1w) 12264 | -4/Upper Caves | Discovered new exit (range 9) 12266 | -4/Upper Caves | Entered Zhirov 12266 | -4/Zhirov | Discovered new exit (range 3) 12355 | -4/Zhirov | Learned location of Quarantine (-3) 12355 | -4/Zhirov | Learned location of Testing (-2) 12390 | -4/Zhirov | Found Alien Artifact 12397 | -4/Zhirov | Found Alien Artifact 12417 | -4/Zhirov | Build established: Sprinter 12683 | -4/Zhirov | Cloak Generator disabled 12694 | -4/Zhirov | Enhanced Grunts warped into view 12713 | -4/Zhirov | Core destroyed Last Messages --------------- System corrupted: Substantial component data lost. Cloak Generator disabled. System corrupted: IFF burst signal emitted. Enhanced Grunt warps into view. System corrupted: Heat flow error (+255). Dropped Broken Enh. Nova Cannon. Zhirov's Workstation disabled. Enhanced Grunt destroyed. Machine disabled. Enhanced Grunt destroyed. Quantum Rifle destroyed. Enhanced Grunt destroyed. Exp. Propulsion Shielding destroyed. Cld. Gravmag System destroyed. Enhanced Grunt destroyed. Zhirov's Terminal disabled. Cld. Gravmag System destroyed. Enhanced Grunt destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????? ?????????????????????? | | ??????????? ???????#""#????????? | | ????????? ?????##""##???????? | | ????????? ### ?##""""##??????? | | ?????????? # """""#??????# | | ?????????? # """" #?????## | | ????####### ##?#### | | ????#"X"X"# % ### | | ????# X# | | ????# "## g | | ????#"" % ###### | | ????##### ## ##???## | | ????# = " " #????# | | ????### ""##????# | | ????# #"#?????# | | ????# @ ###?????# | | ????# ????????# | | ????##### ????????# | | ???????#### ###% # ### ?????????? | | ???????#"X # # ""#???? ?????????? | | ???????#" # # "#??????????????? | | ???????#"" # # #??????????????? | | ???????#"" + [ #??????????????? | | ???????#"" ""# # " #??????????????? | | ???????#"""""# # """ #??????????????? | | ???????#"""""# #X""""#??????????????? | | ???????########++########??????????????? | | ???????#" """"#??????????????? | | ???????#"" =="#??????????????? | | ???????#" " " " " ="#??????????????? | | ???????# " " "! " "#??????????????? | | ???????# " " "! " "#??????????????? | | ???????##################??????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 50 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. System Shield | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Imp. Point Defense System | -7/Data Miner | Free Lrn. Tractor Beam | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Lance | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Force Field | -6/Zion | Archive Antigrav System | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-88 Terminator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Combat Drone Bay | x1 | -6/Factory G-50 Soldier | x3 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Explorer Reappropriation Tester Challenges ------------ None Game ------ Seed ParticleFortressCharger Manual? 0 Play Time 02:51:54 Cumulative 144.1 hours Start 2025.09.16 @ 18:06:45 End 2025.09.17 @ 21:16:26 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 477 Rogue 477 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: beee1cdd-fb7e-45b9-82ce-7556d58be474