Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.12 @ 20:44:55 Player: CreepyD Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (81) 405 Value Destroyed (2593) 2593 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1045) 1045 TOTAL SCORE: 8683 Bonus ------- High Alert Combat Kills 388 Follower Combat Kills 657 Cogmind --------- Core Integrity 0/1000 Matter 251/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Terrain Scan Processor > --- WEAPON (3) ------- Lance > --- INVENTORY (4) ---- Neutrino Core Damper Plating Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Decoy Drone Bay > --- WEAPON ----------- Heavy Ion Cannon Phase Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Compact Wheel Compact Matter Pod Improved Targeting Computer Particle Charger Hardened Light Armor Plating Damper Plating Improved Thermal Shield Advanced Assault Cannon [Rating: 67] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . 1 . Utility 7 | . . . 2 . . 2 . . 1 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 87 | 5 6 . 7 . 20 8 3 1 17 20 Power 15 | 1 . . . . 6 . 2 . 2 4 Engine 10 | 1 . . . . 6 . . . 1 2 Core 2 | . . . . . . . . . . 2 Reactor 3 | . . . . . . . 2 . 1 . Propulsion 15 | 2 . . 1 . 2 2 . . 4 4 Treads 1 | . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . 1 Wheel 12 | 2 . . 1 . 2 2 . . 4 1 Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 28 | . 2 . 4 . 5 4 1 1 7 4 Device 17 | . 1 . 2 . 3 3 1 . 4 3 Storage 2 | . . . . . . 1 . 1 . . Processor 5 | . 1 . . . 1 . . . 2 1 Hackware . | . . . . . . . . . . . Protection 4 | . . . 2 . 1 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 29 | 2 4 . 2 . 7 2 . . 4 8 Energy Gun 6 | . 2 . 1 . 2 . . . . 1 Energy Cannon 7 | . . . 1 . 1 1 . . 3 1 Ballistic Gun 9 | 2 2 . . . 2 . . . . 3 Ballistic Cannon 4 | . . . . . 1 1 . . 1 1 Launcher 1 | . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 2 . . 2 . Parts Lost 42 | . . . . . 3 1 . . 19 19 Power 7 | . . . . . . . . . 4 3 Propulsion 11 | . . . . . 1 . . . 6 4 Utility 11 | . . . . . . . . . 6 5 Weapon 13 | . . . . . 2 1 . . 3 7 Highest Loss Streak 18 | . . . . . 2 1 . . 18 14 Average Slot Usage (%) 82 | . 93 85 88 100 92 92 92 92 86 31 Engine 8 | . 14 14 11 11 16 15 10 . . 1 Reactor 3 | . . . . . . . 5 15 11 . Wheel 14 | . 28 28 22 22 15 15 15 15 12 . Device 20 | . 10 14 29 33 20 25 23 23 23 4 Storage 2 | . . . . . . 4 7 7 6 . Processor 7 | . 10 . . . 5 7 7 7 11 13 Protection 2 | . . . 4 11 8 . . . . . Energy Gun 3 | . 4 . 1 11 14 . . . . . Energy Cannon 6 | . . . 10 11 1 7 15 15 11 . Ballistic Gun 4 | . 23 28 9 . 6 . . . . 4 Ballistic Cannon 3 | . . . . . . 7 7 7 6 2 Launcher 1 | . . . . . 3 6 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 102 | 9 12 12 20 20 43 66 83 99 102 34 Greatest Support 36 | 26 26 26 26 20 20 26 26 26 36 23 Greatest Overweight (x) 18 | . . . . . 3 3 3 3 18 7 Average Overweight (x) 1 | . . . . . 1 2 2 3 2 1 Largest Inventory Capacity 12 | 4 4 4 4 4 4 10 10 12 12 12 Average Capacity 7 | 4 4 4 4 4 4 7 10 11 12 4 Most Carried 12 | 4 4 4 4 4 4 7 10 12 12 5 Average Carried 5 | . 4 4 2 3 3 4 8 10 10 3 Final Capacity 12 | 4 4 4 4 4 4 10 10 12 12 4 Final Carried 12 | 4 4 4 2 4 4 6 10 12 6 4 Class Distribution -------------------- 41% | Mutant 28% | Scavenger-Skirmisher 15% | Skirmisher 8% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Matter Collected 2227 | 268 127 . 108 104 282 332 349 72 221 364 Remotely 244 | . . . 108 104 32 . . . . . Salvage Created 2767 | 107 127 . 132 104 851 565 . 168 335 378 Parts 159 | 9 2 . 10 2 58 34 . 8 17 19 Haulers Intercepted 5 | . . . . . 2 2 . . 1 . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 46 | . 2 . 4 2 19 4 . 2 6 7 Guns 17 | . 2 . 1 1 8 . . . . 5 Cannons 15 | . . . 1 . . 4 . 2 6 2 AOE 12 | . . . 1 . 11 . . . . . Classes Destroyed 14 | 2 2 . 2 . 5 1 . . 1 1 Worker 6 | . . . . . 4 1 . . . 1 Builder 5 | . . . . . 2 3 . . . . Tunneler 2 | 1 . . . . 1 . . . . . Hauler 5 | . . . . . 2 2 . . 1 . Recycler 6 | 1 . . . . . 4 . 1 . . Operator 2 | . . . . . 2 . . . . . Watcher 9 | . 1 . 1 . 3 2 . . 2 . Swarmer 13 | . . . 3 . 7 . . . 3 . Grunt 20 | . 2 . . 2 8 2 . 2 1 3 Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . . 1 . . 1 . Sentry 6 | . . . 1 . 3 1 . . . 1 Hunter 2 | . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . 1 1 Best Kill Streak 12 | 2 3 . 3 2 12 8 . 3 3 4 Combat Bots Only 8 | . 2 . 3 2 8 1 . 2 3 4 Max Kills in Single Turn 3 | 1 1 . 1 1 3 3 . 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . . . 1 . 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Damage Taken 5888 | . 30 . 167 97 560 503 . 129 2011 2391 Core 1807 | . . . 53 . 116 36 . 14 579 1009 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 81 | 100 . 100 . 86 78 . . 92 31 . Volleys Fired 205 | 3 16 . 21 4 43 39 . 7 27 45 Largest 3 | 2 2 . 2 2 3 3 . 3 3 2 Hottest 203 | 40 46 . 79 101 133 178 . 178 203 76 Shots Fired 452 | 6 32 . 42 8 121 88 . 21 70 64 Gun 222 | 6 32 . 21 4 112 . . . . 47 Cannon 215 | . . . 21 4 . 82 . 21 70 17 Launcher 15 | . . . . . 9 6 . . . . Special . | . . . . . . . . . . . Kinetic 234 | 6 32 . 21 . 37 39 . 7 30 62 Thermal 100 | . . . . . 3 43 . 14 40 . Explosive 15 | . . . . . 9 6 . . . . Electromagnetic 103 | . . . 21 8 72 . . . . 2 Robot Hit Streak 10 | 5 7 . 7 4 10 8 . 3 9 10 Robot Miss Streak 7 | 1 3 . 4 1 3 7 . 6 3 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 248 | 5 19 . 26 6 67 35 . 9 33 48 Core Hits 131 | 3 4 . 5 2 51 28 . 4 15 19 Critical Hits 6 | . . . . . . 2 . . . 4 Critical Kills 3 | . . . . . . 1 . . . 2 Critical Parts Destroyed 3 | . . . . . . 1 . . . 2 Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 3 | . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7236 | 62 237 . 533 138 2396 1593 . 237 966 1074 Guns 2243 | 62 237 . 166 67 967 . . . . 744 Cannons 2942 | . . . 335 71 . 1058 . 219 966 293 Explosions 1996 | . . . 32 . 1429 535 . . . . Melee 37 | . . . . . . . . . . 37 Ramming 18 | . . . . . . . . 18 . . Kinetic 2585 | 62 237 . 166 . 252 433 . 31 372 1032 Thermal 1910 | . . . 32 . 471 625 . 188 594 . Explosive 1493 | . . . . . 958 535 . . . . Electromagnetic 1193 | . . . 335 138 715 . . . . 5 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 37 | . . . . . . . . . . 37 Highest Corruption 4 | . . . 1 1 . . . . . 4 Average Corruption 1 | . . . 1 1 . . . . . 2 Corruption Purged . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 231 | . . . 32 . 106 45 . . 48 . Projectiles 124 | . . . 32 . . 44 . . 48 . Explosions 107 | . . . . . 106 1 . . . . Melee . | . . . . . . . . . . . Knockbacks 10 | . . . . . . 5 . 1 4 . Impact 1 | . . . . . . . . 1 . . Kinetic 8 | . . . . . . 5 . . 3 . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 39 | . . . . . . 30 . 9 . . Shots 1 | . . . . . . 1 . . . . Rammed 1 | . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 337 | . 21 . 159 96 337 165 . 178 274 33 Average Temperature 76 | . 7 . 48 44 101 44 . 93 99 14 Received Heat Transfer 1650 | . 18 . 27 57 207 165 . 24 765 387 Effects 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . Parts Fried 6 | . . . 3 2 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 . Heat Transferred 2367 | . . . . . 500 814 . 259 794 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Peak Influence 950 | 10 78 30 268 169 715 679 193 886 950 520 Initial 434 | . 6 30 11 104 65 324 193 135 434 378 Average 386 | 3 43 30 164 162 327 444 193 315 699 436 Maximum Alert Level 3 | . . . 1 . 3 2 . 3 3 2 Low Security (%) 33 | 100 100 100 58 100 46 . 100 55 . . Level 1 11 | . . . 42 . 9 33 . 9 . 5 Level 2 36 | . . . . . 31 66 . 21 27 94 Level 3 18 | . . . . . 12 . . 12 72 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 2 . 1 . 2 3 . 3 5 4 Investigation 4 | . 1 . . . . . . 1 . 2 Extermination 1 | . . . . . . . . . . 1 Reinforcement 9 | . 1 . 1 . 2 2 . 1 1 1 Assault 3 | . . . . . . 1 . . 2 . Garrison 3 | . . . . . . . . 1 2 . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Distress Signals 7 | . . . 1 . 2 2 . 1 1 . Communications Jammed 51 | . . . . . . . . . 51 . Distress Signals 51 | . . . . . . . . . 51 . Times Spotted 100 | . 5 . 9 2 31 14 . 9 16 14 Peak Tracking Total 8 | . 2 . 3 2 6 4 . 5 8 5 Tactical Retreats 6 | . . . . . 2 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Traps Triggered 4 | . 1 . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Machines Disabled 25 | . . . 3 . 7 5 . . 10 . Max in Single Turn 2 | . . . 1 . 2 1 . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Machines Accessed 12 | . 1 . 3 1 2 3 . . 1 1 Terminals 8 | . 1 . 2 . 2 2 . . . 1 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 22 | . 2 . 6 1 3 4 . . 1 5 Successful 7 | . 2 . 1 1 1 1 . . . 1 Failed 15 | . . . 5 . 2 3 . . 1 4 Catastrophic 4 | . . . 1 . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 1 . 1 . . . . . Terminals 18 | . 2 . 5 . 3 3 . . . 5 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . 2 . 1 1 1 . . . . 1 Open Door 1 | . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 3 | . 1 . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . . . 3 . 2 3 . . 1 1 Full Trace Events 2 | . . . 1 . . . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Total Allies 20 | . . . . . . . 20 . . . Largest Group 20 | . . . . . . . 20 20 4 . Highest-Rated Group 510 | . . . . . . . 510 510 130 . Highest-Rated Ally 35 | . . . . . . . 35 35 35 . Total Orders 15 | . . . . . . 2 . 12 1 . EXPLORE 7 | . . . . . . 2 . 4 1 . RETURN 8 | . . . . . . . . 8 . . Ally Attacks 85 | . . . . . . . . 56 29 . Total Damage 3227 | . . . . . . . . 1987 1240 . Kills 32 | . . . . . . . . 21 11 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 20 | . . . . . . 4 . 12 4 . Drone Recoveries 8 | . . . . . . . . 8 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Turns Passed 3048 | 79 136 94 200 62 539 515 179 209 639 396 Spaces Moved 2030 | 62 89 104 141 61 342 324 132 134 422 219 Core 137 | 6 . . . . . . . . 4 127 Treads 33 | . . . . . . . . . . 33 Legs 5 | . . . . . . . . . . 5 Wheels 1852 | 56 89 104 141 61 342 324 132 134 418 51 Hover 3 | . . . . . . . . . . 3 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 80 80 90 100 110 120 106 50 Average Speed 104 | 84 90 90 86 80 93 105 112 120 121 109 Slowest Speed 950 | 90 90 90 90 80 110 110 120 120 950 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 4 25 21 33 21 44 26 81 39 39 7 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 6 | . . . . . . 4 . . 2 . Terrain Destroyed 184 | . . . 1 . 118 43 . 5 14 3 Melee . | . . . . . . . . . . . Projectile 36 | . . . . . . 14 . 5 14 3 AOE 148 | . . . 1 . 118 29 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Total 2556 | 82 119 104 182 65 463 415 163 166 496 301 Wait 144 | 4 2 1 5 . 38 30 19 21 19 5 Move 2021 | 61 88 103 140 60 341 324 131 133 421 219 Hop . | . . . . . . . . . . . Pick Up 46 | 9 1 . 5 1 6 9 6 2 6 1 Fast Attach 43 | . 6 . . . 13 1 . . 4 19 Attach 31 | 5 . . 6 . 4 2 1 . 12 1 Detach 3 | . . . . . . . . . . 3 Swap 13 | . . . 1 . 3 5 2 1 1 . Drop 46 | . 6 . 4 . 15 5 4 1 6 5 Fire 205 | 3 16 . 21 4 43 39 . 7 27 45 Melee 3 | . . . . . . . . . . 3 Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 17) 216 | -10/Materials | Entered Mines 225 | -10/Mines | Discovered new exit (range 10) 232 | -10/Mines | Met a Derelict bent on vengeance 310 | -10/Mines | Entered Materials 310 | -9/Materials | Evolved 2 slots: Utility x2 349 | -9/Materials | Build established: Mutant 502 | -9/Materials | Discovered new exit (range 9) 510 | -9/Materials | Entered Mines 536 | -9/Mines | Found the Drone Emporium 540 | -9/Mines | Found Prototype Device 559 | -9/Mines | Discovered new exit (range 11) 572 | -9/Mines | Entered Materials 572 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 828 | -8/Materials | Discovered new exit (range 18) 896 | -8/Materials | Destroyed 8 combat bots 1022 | -8/Materials | Discovered new exit (range 20) 1111 | -8/Materials | Entered Factory 1111 | -7/Factory | Evolved 2 slots: Utility x2 1111 | -7/Factory | Identified Decoy Drone Bay 1626 | -7/Factory | Sucked down chute 1626 | -7/Factory | Entered Waste 1627 | -7/Waste | Joined by Warlord forces that had cleared the area 1747 | -7/Waste | Found Damper Plating 1768 | -7/Waste | Discovered new exit (range 12) 1805 | -7/Waste | Entered Factory 1805 | -7/Factory | Accompanied by 20 allies 1834 | -7/Factory | Discovered new exit (range 85) 1848 | -7/Factory | Discovered new exit (range 49) 1874 | -7/Factory | Discovered new exit (range 153) 1977 | -7/Factory | Garrison activated, responded to threat 2014 | -7/Factory | Entered another Factory area 2014 | -6/Factory | Accompanied by 4 allies 2014 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2096 | -6/Factory | Discovered new exit (range 58) 2117 | -6/Factory | Discovered new exit (range 146) 2173 | -6/Factory | Found Prototype Device 2173 | -6/Factory | Identified Exp. Terrain Scanner 2289 | -6/Factory | Build established: Scavenger-Skirmisher 2364 | -6/Factory | First assault squad dispatched 2635 | -6/Factory | Core integrity fell below 50% 2653 | -6/Factory | Entered another Factory area 2653 | -5/Factory | Evolved 2 slots: Utility x2 2679 | -5/Factory | Lost 18 parts (4p6n5u3w) 2868 | -5/Factory | Lost 5 parts (2p1n2w) 2998 | -5/Factory | Core integrity fell below 50% 3025 | -5/Factory | Core integrity fell below 20% 3026 | -5/Factory | Identified exit to Factory 3049 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03011_ Penetrated by Slug. 03013_ System corrupted: Energy discharge (-24). 03014_ Acquired Disruptor Cannon. 03017_ Slug penetrates Wall. 03024_ Penetrated by Slug. 03024_ Disruptor Cannon destroyed. 03026_ Connecting with Terminal... >>Access(Main) Found 4 level access points to Factory: (10,41) (9,159) (142,8) (148,181) Map updated. 03026_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 03032_ Acquired Lance. 03035_ Acquired Neutrino Core. 03037_ Dropped Hcp. Storage Unit. 03042_ Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????# #???????????????????????? | | ??????????????########## ####????????????????????? | | ???????+ #????????????????????? | | ??????????????####### ##### #????????????????????? | | ??????????????????### ###???#????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????## "#????????????????????????? | | ???????????????????# ##????????????????????????? | | ??????????????????## #?????????????????????????? | | ??????????????????#" #?????????????????????????? | | ??????????????????## ##????????????????????????? | | ??????????????????# #????????????????????????? | | ????????????####### #????????????????????????? | | ????????? T +????????????????????????? | | ??????????######### #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????### ###########????????????????? | | ????????????????????# # #????????????????? | | ????????????????????# Y """ #????????????????? | | ????????????????????# # ""R" #????????????????? | | ????????????????????# # "" " #????????????????? | | ????????????????????# # p@ p #????????????????? | | ????????????????????# # g #????????????????? | | ????????????????????# # #????????????????? | | ????????????????????# # ! #????????????????? | | ????????????????????# ###########????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????