Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 15:09:11 Player: Nicky Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (1297) 1297 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1162) 1162 TOTAL SCORE: 6979 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 501 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 236/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- F-cell Engine Experimental Heat Sink Advanced Weight Redist. System Improved Weapon Cycler Force Booster Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Experimental Targeting Computer Melee Analysis Suite Makeshift Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- KE Penetrator Enhanced Coil Gun Falx > --- INVENTORY -------- F-cell Engine Wheel Experimental Heat Sink Zionite Biocell Advanced Weight Redist. System Improved Signal Interpreter Improved Weapon Cycler Force Booster Field Laser Zionite Laser-S [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Visual Processing Unit Device Advanced Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Makeshift Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 6 2 Power 1 | . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 2 1 Utility 4 | . . . 1 . . . 2 1 Weapon 1 | . . . . . . . 1 . Parts Attached 103 | 5 1 4 22 . 9 7 22 33 Power 17 | . . 1 5 . 3 1 4 3 Engine 13 | . . 1 5 . 2 1 3 1 Core 1 | . . . . . . . 1 . Reactor 3 | . . . . . 1 . . 2 Propulsion 29 | 3 . . 9 . 1 2 5 9 Treads . | . . . . . . . . . Leg 25 | 3 . . 9 . 1 2 2 8 Wheel 4 | . . . . . . . 3 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | . . 3 3 . 3 . 4 12 Device 10 | . . 1 . . 1 . 1 7 Storage 4 | . . 1 . . . . . 3 Processor 4 | . . . 2 . . . 1 1 Hackware . | . . . . . . . . . Protection 7 | . . 1 1 . 2 . 2 1 Artifact . | . . . . . . . . . Weapon 32 | 2 1 . 5 . 2 4 9 9 Energy Gun 11 | 1 . . 2 . 1 1 3 3 Energy Cannon 2 | . 1 . . . . . . 1 Ballistic Gun 10 | 1 . . 3 . . 2 . 4 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . 1 1 . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . . . . . 5 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 2 . 1 7 Parts Lost 32 | . . . . . . 2 1 29 Power 2 | . . . . . . . . 2 Propulsion 13 | . . . . . . 1 . 12 Utility 9 | . . . . . . . . 9 Weapon 8 | . . . . . . 1 1 6 Highest Loss Streak 16 | . . . . . . 1 1 16 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 88 | . 57 74 95 100 100 91 78 72 Engine 8 | . . 2 10 11 10 11 5 . Leg 25 | . 28 28 32 33 33 25 9 14 Wheel 2 | . . . . . . . 15 4 Device 1 | . . 11 . . . . 3 8 Storage 8 | . . 1 11 11 11 11 6 5 Processor 11 | . . . 11 22 14 11 8 9 Protection 8 | . . 2 7 . 7 11 12 6 Energy Gun 11 | . 3 . 7 11 15 13 10 4 Energy Cannon 1 | . 10 14 5 . . . . 1 Ballistic Gun 4 | . 14 14 9 11 1 7 . 3 Special Weapon 1 | . . . . . 5 . . . Slashing Weapon 1 | . . . . . . . 3 4 Naked Turns 9 | . . . . . . . . 9 Heaviest Build 48 | 3 5 16 25 17 26 29 34 48 Greatest Support 72 | 20 20 20 40 40 50 55 35 72 Greatest Overweight (x) 4 | . . . 1 . . . 1 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 5 8 8 8 8 8 8 10 Average Capacity 7 | 5 5 5 8 8 8 8 8 9 Most Carried 10 | 5 5 6 8 8 8 8 8 10 Average Carried 7 | 3 4 4 6 8 7 7 7 8 Final Capacity 8 | 5 5 8 8 8 8 8 8 5 Final Carried 8 | 4 5 6 8 8 8 8 8 5 Class Distribution -------------------- 78% | Scavenger-Mutant 11% | Mutant 5% | Messiah-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Matter Collected 1261 | 274 . 65 196 . 171 110 221 224 Remotely . | . . . . . . . . . Salvage Created 1645 | 49 . 67 224 . . 180 403 722 Parts 87 | 1 . 2 20 . . 10 28 26 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 29 | . . . . . 3 26 . . Prevented 5 | . . . . . . 5 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 28 | 1 . . 7 . . 5 7 8 Melee 9 | . . . . . . . 4 5 Guns 14 | 1 . . 6 . . 3 1 3 Cannons 1 | . . . 1 . . . . . AOE 4 | . . . . . . 2 2 . Classes Destroyed 10 | 1 . 1 3 . . 1 1 3 Builder 4 | . . . . . . . 4 . Hauler 1 | . . . . . . . . 1 Recycler 2 | . . 1 . . . . . 1 Operator 2 | . . . . . . . . 2 Watcher 3 | . . . 2 . . . 1 . Swarmer 11 | . . . 4 . . 2 3 2 Grunt 11 | 1 . . 2 . . 1 3 4 Sentry 4 | . . . 1 . . 1 1 1 Hunter 1 | . . . . . . . . 1 Behemoth 1 | . . . . . . 1 . . Best Kill Streak 6 | 1 . 1 6 . . 2 4 2 Combat Bots Only 5 | 1 . . 5 . . 2 3 2 Max Kills in Single Turn 2 | 1 . 1 1 . . 2 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 2 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Hostile Shots Fired 517 | 12 12 . 64 . . 63 82 284 Missed 156 | 1 2 . 20 . . 24 30 79 Damage Taken 5807 | 123 77 . 432 . . 744 585 3846 Core 1380 | 21 30 . 65 . . 127 124 1013 Absorbed by Shields 202 | . . . . . . . . 202 Regen/Repaired (Parts) 55 | . . . . . . . . 55 Core Remaining (%) 76 | 91 . 79 . . . 52 85 . Volleys Fired 99 | 8 1 4 26 . . 16 12 32 Largest 3 | 2 2 2 2 . . 2 3 2 Hottest 158 | 60 80 80 122 . . 122 158 135 Shots Fired 169 | 16 2 8 47 . . 31 24 41 Gun 144 | 16 1 4 33 . . 27 23 40 Cannon 20 | . 1 4 14 . . . . 1 Launcher 3 | . . . . . . 2 1 . Special 2 | . . . . . . 2 . . Kinetic 53 | 8 1 4 19 . . 9 . 12 Thermal 110 | 8 1 4 28 . . 18 23 28 Explosive 5 | . . . . . . 4 1 . Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 10 | 4 1 3 6 . . 10 6 8 Robot Miss Streak 6 | 2 1 3 6 . . 2 5 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . . . 1 . 1 Shots Hit Robots 127 | 10 1 4 21 . . 19 26 46 Core Hits 67 | 2 . 3 11 . . 13 16 22 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 14 | . . . 1 . . 4 6 3 Burn 6 | . . . 1 . . 2 2 1 Destroy 1 | . . . . . . 1 . . Sever 7 | . . . . . . 1 4 2 Melee Attacks 43 | . . . . . . . 18 25 Impact . | . . . . . . . . . Slashing 43 | . . . . . . . 18 25 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4158 | 108 15 63 373 . . 900 1162 1537 Guns 1797 | 108 15 27 230 . . 398 280 739 Cannons 179 | . . 36 143 . . . . . Explosions 638 | . . . . . . 440 198 . Melee 1452 | . . . . . . . 654 798 Ramming 30 | . . . . . . . 30 . Kinetic 623 | 66 15 27 130 . . 153 . 232 Thermal 1353 | 42 . 36 243 . . 245 280 507 Explosive 638 | . . . . . . 440 198 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1514 | . . . . . . 62 654 798 Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 8 Average Corruption 1 | . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . 2 1 Message Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 111 | . . . . . . 7 71 33 Projectiles . | . . . . . . . . . Explosions 19 | . . . . . . 7 12 . Melee 92 | . . . . . . . 59 33 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . . 15 . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 419 | 18 3 27 334 . . 215 42 419 Average Temperature 107 | 8 2 7 130 . . 89 12 145 Received Heat Transfer 1473 | 66 . . 87 . . 123 165 1032 Effects 6 | . . . 3 . . . . 3 Energy Bleed 2 | . . . 2 . . . . . Interference 4 | . . . 1 . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . 2 3 . . 1 2 1 Heat Transferred 2801 | 100 . 74 555 . . 555 666 851 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Peak Influence 528 | 20 53 25 236 91 . . 528 359 Initial 321 | . 13 20 9 91 . . 321 203 Average 218 | 3 20 20 138 91 . . 429 252 Maximum Alert Level 2 | . . . 1 . . . 2 1 Low Security (%) 45 | 100 100 100 62 100 . . . 29 Level 1 35 | . . . 37 . . . 19 70 Level 2 18 | . . . . . . . 80 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 1 . . . . . 1 1 Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Distress Signals 4 | . 1 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | 1 6 1 10 . . 21 14 28 Peak Tracking Total 8 | 1 8 2 6 . . 7 5 8 Tactical Retreats 2 | . . . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Traps Triggered 4 | . . . 3 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Disabled 3 | . . . 1 . . . . 2 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Accessed 6 | . 2 . . . . . 1 3 Terminals 3 | . 2 . . . . . . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . . . 1 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . 5 . . . . . 3 5 Successful 8 | . 3 . . . . . 1 4 Failed 5 | . 2 . . . . . 2 1 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 4 | . . . . . . . 2 2 Terminals 6 | . 5 . . . . . . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 6 | . . . . . . . 3 3 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 3 . . . . . . 1 Open DSF 1 | . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . 1 2 Scan Component 2 | . . . . . . . 1 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . . 1 1 Full Trace Events 1 | . . . . . . . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 25 | . . . . . . . . 25 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total Allies 8 | . . 1 . . 4 . 3 . Largest Group 4 | . . 1 1 . 4 4 3 3 Highest-Rated Group 210 | . . 31 31 . 154 154 210 210 Highest-Rated Ally 70 | . . 31 31 . 40 40 70 70 Zionite Dispatches 2 | . . . . . . . 1 1 Light 1 | . . . . . . . 1 . Recon 1 | . . . . . . . . 1 Total Orders . | . . . . . . . . . Ally Attacks 94 | . . 2 12 . . 40 12 28 Total Damage 1910 | . . 40 84 . . 813 285 688 Kills 22 | . . . 1 . . 10 7 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Turns Passed 4369 | 111 166 117 346 75 1552 886 444 672 Spaces Moved 3028 | 80 128 81 178 63 1215 616 320 347 Core 52 | 31 . . . . . . . 21 Treads . | . . . . . . . . . Legs 2607 | 49 128 81 178 63 1215 616 39 238 Wheels 369 | . . . . . . . 281 88 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 126 80 50 Average Speed 120 | 92 120 120 120 120 125 130 87 121 Slowest Speed 250 | 120 120 120 190 120 126 133 130 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 6 30 25 17 16 90 79 9 12 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 3 | . . . 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . 1 . Scrap Searched 9 | . . 1 . . 4 4 . . Spaces Dug 3 | . . . . . . . 1 2 Terrain Destroyed 35 | . . . . . . 19 9 7 Melee 3 | . . . . . . . 1 2 Projectile 5 | . . . . . . . . 5 AOE 27 | . . . . . . 19 8 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total 3510 | 99 139 92 262 62 1250 668 437 501 Wait 96 | . 4 . 2 . 4 21 35 30 Move 3020 | 79 127 80 177 62 1214 615 319 347 Hop . | . . . . . . . . . Pick Up 89 | 7 3 4 19 . 11 4 17 24 Fast Attach 15 | 1 1 . 8 . 1 . . 4 Attach 40 | 3 . 3 4 . 1 2 13 14 Detach 4 | . . . . . . 1 3 . Swap 48 | 1 . 1 10 . 7 5 9 15 Drop 55 | . 3 . 16 . 12 4 10 10 Fire 99 | 8 1 4 26 . . 16 12 32 Melee 43 | . . . . . . . 18 25 Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 6) 278 | -10/Materials | Entered Mines 280 | -10/Mines | Met a Derelict bent on vengeance 284 | -10/Mines | Received a Mining Laser from a helpful Derelict 309 | -10/Mines | Build established: Mutant 379 | -10/Mines | Discovered new exit (range 7) 395 | -10/Mines | Entered Materials 395 | -9/Materials | Accompanied by 1 ally 395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 662 | -9/Materials | Discovered new exit (range 9) 699 | -9/Materials | Identified exit to Mines 741 | -9/Materials | Entered Mines 744 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 749 | -9/Mines | Identified exit to Zion 776 | -9/Mines | Build established: Scavenger-Mutant 816 | -9/Mines | Entered Zion 1282 | -7/Zion | Learned Factory stockpile data 1513 | -7/Zion | Imprinted 1515 | -7/Zion | Declared Zion's savior 1649 | -7/Zion | Found Prototype Special Weapon 1650 | -7/Zion | Identified RU-N14's Throwing Claymores 2088 | -7/Zion | Learned location of Warlord (-4) 2230 | -7/Zion | Found Prototype Device 2231 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2335 | -7/Zion | Discovered new exit (range 18) 2368 | -7/Zion | Entered Proximity Caves 2368 | -6/Proximity Caves | Accompanied by 4 allies 2372 | -6/Proximity Caves | Spotted B-75 Beast 2400 | -6/Proximity Caves | Destroyed B-75 Beast 2478 | -6/Proximity Caves | Spotter reported a threat 2532 | -6/Proximity Caves | Spotter reported a threat 2810 | -6/Proximity Caves | Identified exit to Factory 2922 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3050 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3067 | -6/Proximity Caves | Learned Factory stockpile data 3230 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3254 | -6/Proximity Caves | Entered Factory 3254 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3582 | -6/Factory | Discovered new exit (range 12) 3604 | -6/Factory | Search patrols dispatched 3641 | -6/Factory | Zion Light squad teleported in 3698 | -6/Factory | Entered another Factory area 3698 | -5/Factory | Accompanied by 3 allies 3698 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3875 | -5/Factory | Zion Recon squad teleported in 3978 | -5/Factory | Lost 11 parts (1p7n2u1w) 4150 | -5/Factory | Repaired Falx 4183 | -5/Factory | Spotted B-75 Beast 4226 | -5/Factory | Found Prototype Processor 4227 | -5/Factory | Identified Exp. Targeting Computer 4338 | -5/Factory | Garrison activated, responded to threat 4342 | -5/Factory | Core integrity fell below 50% 4357 | -5/Factory | Core integrity fell below 20% 4370 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04359_ Penetrated by Slug. 04359_ KE Penetrator destroyed. 04359_ Critical hit (Burn: +37). 04360_ U-05 Engineer builds a Wall. 04361_ Penetrated by Slug. 04361_ Slug penetrates Wall. 04361_ Med. Storage Unit destroyed. 04361_ System corrupted by crushing effect (+1). 04362_ Slug penetrates G-50 Soldier. 04362_ B-60 Warrior destroyed. 04362_ Slug penetrates G-50 Soldier. 04365_ Slug penetrates Wall. 04366_ R-10 Processor collects Lgt. Deuterium Engine. 04367_ U-05 Engineer lays Concrete. 04368_ K-01 Serf collects debris. 04368_ U-05 Engineer lays Concrete. 04369_ Slug penetrates Wall. 04369_ Slug penetrates Matter Pump. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ""???????????????? | | ?????????????????????????" "??" """" ??????????? | | ??????????????????????? ? ????????? | | ???????????????????????? ? ??????? | | ???????????????????????? ? #????? | | ???????????????????????? ?^ #????? | | ???????????????????????? s """ #????? | | ????????????????????????#ss """ #? 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Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Risk Taker Robot Respite Serviceable Loadout Storm Trooper The One Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed FlakRainbowEngine Manual? 0 Play Time 01:41:03 Cumulative 1.6 hours Start 2024.04.15 @ 12:19:06 End 2024.04.15 @ 15:09:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5966436-5c64-4109-8947-5d086f5bbac2