Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.20 @ 00:13:14 Player: WeirdFoe Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (92) 460 Value Destroyed (3111) 3111 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 11575 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 282 Met Data Miner 300 Friendly Fire -74 Cogmind --------- Core Integrity 0/1450 Matter 282/300 Energy 99/100 System Corruption 18% Temperature Cool (27) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Compact Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Medium Storage Unit Improved Targeting Computer Hacking Suite System Shield High-powered Tractor Beam Field Recycling Unit > --- WEAPON ----------- Improved Arc Projector Hardcell Cannon Stasis Beam Enhanced Force Lance > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Compact Wheel Compact Wheel [Rating: 112] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Reinforced Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Heavy Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher EMP Blaster Special Weapon Stasis Beam Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Slots Evolved 16 | . . . 2 . 2 2 2 . . . . 2 2 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 . . . Utility 8 | . . . . . 1 1 1 . . . . 2 1 1 . 1 Weapon 4 | . . . 1 . . 1 . . . . . . . 1 . 1 Parts Attached 170 | 7 5 5 6 8 18 9 18 3 3 . 8 9 6 5 31 29 Power 27 | 1 2 . . 1 5 . 4 . . . 2 . . 2 4 6 Engine 12 | 1 2 . . 1 2 . 2 . . . 1 . . . . 3 Core 6 | . . . . . 3 . 2 . . . 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . 2 4 3 Propulsion 41 | 2 . 2 3 . 6 3 3 . 3 . 1 . 2 1 7 8 Treads 10 | 2 . . . . . 1 1 . . . . . . . 2 4 Leg 18 | . . . 3 . 4 . 2 . 3 . 1 . 1 . 4 . Wheel 9 | . . 2 . . 2 2 . . . . . . . . . 3 Hover 2 | . . . . . . . . . . . . . 1 1 . . Flight 2 | . . . . . . . . . . . . . . . 1 1 Utility 51 | 2 . . 2 1 3 3 7 . . . 3 7 4 2 7 10 Device 20 | . . . . . 1 2 1 . . . . 3 2 1 4 6 Storage 8 | 2 . . 1 . 1 . 1 . . . . . 1 . . 2 Processor 11 | . . . 1 . . . 2 . . . 3 3 1 1 . . Hackware 2 | . . . . . . . . . . . . . . . . 2 Protection 10 | . . . . 1 1 1 3 . . . . 1 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 51 | 2 3 3 1 6 4 3 4 3 . . 2 2 . . 13 5 Energy Gun 11 | 1 2 . . 2 . . 1 . . . . 1 . . 3 1 Energy Cannon 11 | . . . . 2 . . . . . . . 1 . . 8 . Ballistic Gun 13 | 1 1 2 1 1 . 1 2 1 . . 2 . . . . 1 Ballistic Cannon 3 | . . . . . . . 1 1 . . . . . . . 1 Launcher 6 | . . 1 . 1 4 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 1 Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . . . . . 1 . 1 1 Parts Lost 76 | . 1 . . . 12 . 2 . . . 14 2 . 2 20 23 Power 17 | . 1 . . . 4 . 1 . . . 4 . . . 2 5 Propulsion 19 | . . . . . 2 . 1 . . . 4 . . 1 5 6 Utility 21 | . . . . . 2 . . . . . 2 2 . 1 7 7 Weapon 19 | . . . . . 4 . . . . . 4 . . . 6 5 Highest Loss Streak 15 | . 1 . . . 12 . 1 . . . 12 2 . 2 15 8 Average Slot Usage (%) 74 | . 97 100 95 100 88 81 75 93 93 93 79 28 20 27 65 52 Engine 5 | . 13 14 11 11 6 7 4 6 6 6 5 . . . . 1 Core 2 | . . . . . 10 . 5 6 6 6 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 6 5 Treads 4 | . 28 26 . . . 2 1 . . . . . . . 5 7 Leg 9 | . . . 33 33 24 2 1 13 17 26 22 . . . 5 . Wheel 4 | . . 1 . . 2 17 14 13 8 . . . . . . 1 Device 4 | . . . . . 2 5 4 6 6 6 3 4 3 7 6 12 Storage 7 | . 28 28 13 11 9 7 3 6 6 6 5 . . . . 6 Processor 7 | . . . 8 10 . . 7 6 6 6 11 19 13 19 15 4 Protection 4 | . . . . . 12 6 9 6 6 6 4 1 . . 5 . Energy Gun 3 | . 12 9 . 13 9 . 1 . . . . 1 . . 3 . Energy Cannon 1 | . . . . 2 5 . . . . . . . . . 9 . Ballistic Gun 7 | . 14 11 17 16 . 4 7 13 13 13 9 . . . . 1 Ballistic Cannon 1 | . . . . . . . 1 6 6 6 5 . . . . 2 Launcher 2 | . . 7 11 1 7 16 2 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 6 6 6 3 . . . 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 115 | 14 16 19 30 42 48 58 60 64 64 64 64 17 12 16 115 94 Greatest Support 160 | 40 40 40 33 33 40 30 30 20 68 68 68 3 25 13 60 160 Greatest Overweight (x) 29 | . . 1 . 1 3 2 3 3 3 . 2 5 3 5 10 29 Average Overweight (x) . | . . . . . 1 1 1 3 1 . . . . . . 1 Largest Inventory Capacity 12 | 8 8 8 12 10 10 10 8 8 8 8 8 4 4 4 4 12 Average Capacity 7 | 5 8 8 10 10 10 4 5 8 8 8 7 4 4 4 4 10 Most Carried 10 | 5 8 8 8 9 10 4 8 8 8 7 7 4 4 4 4 6 Average Carried 5 | 3 7 7 7 8 6 2 4 7 7 7 6 2 3 3 1 3 Final Capacity 10 | 8 8 8 10 10 10 4 8 8 8 8 4 4 4 4 4 4 Final Carried 9 | 5 8 7 8 9 1 4 8 8 7 7 4 4 4 3 . . Class Distribution -------------------- 36% | Mutant 16% | Tank 13% | Scavenger-Mutant 10% | Scavenger-Gladiator 9% | Scavenger-Tank 7% | Scavenger-Gunner 3% | Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -8/Materials Tank | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Matter Collected 2731 | 273 47 217 134 151 232 54 256 36 39 . 393 29 . . 489 381 Remotely 268 | . . . . . 145 . . . . . . . . . . 123 Salvage Created 4107 | 112 130 131 140 306 430 111 741 148 185 . 334 29 . . 686 624 Parts 173 | 4 14 15 3 22 18 7 29 . 4 . 16 2 . . 20 19 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 2 1 . 2 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 4 . 18 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Combat Hostiles Destroyed 68 | . 5 4 2 9 6 1 9 . 3 . 11 . . . 11 7 Melee 13 | . . . . . . . 9 . 3 . . . . . 1 . Guns 27 | . 4 3 2 3 2 . . . . . 10 . . . 1 2 Cannons 14 | . . . . . 1 . . . . . 1 . . . 8 4 AOE 11 | . 1 1 . 6 2 1 . . . . . . . . . . Classes Destroyed 13 | 2 2 1 . 2 1 1 3 . . . . . . . 1 . Worker 6 | . . 1 . . . 2 2 . . . . . . . . 1 Builder 5 | . . . . 1 2 . 1 . . . . 1 . . . . Tunneler 3 | 1 . 2 . . . . . . . . . . . . . . Recycler 8 | 1 . . 1 . 1 . 2 . . . . . . . . 3 Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . Swarmer 26 | . 3 3 . . . . 4 . . . 8 . . . 3 5 Grunt 31 | . 2 1 2 8 5 . 1 . 2 . 3 . . . 5 2 Brawler 1 | . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . . . Sentry 6 | . . . . . . 1 2 . 1 . . . . . 2 . Demolisher 1 | . . . . . . . . . . . . . . . 1 . Programmer 1 | . . . . . . . 1 . . . . . . . . . Packrat 2 | . . . . . . . . 2 . . . . . . . . Best Kill Streak 4 | 2 3 3 3 4 4 2 4 . 3 . 4 1 . . 4 3 Combat Bots Only 4 | . 3 3 2 4 3 1 3 . 3 . 4 . . . 4 3 Max Kills in Single Turn 4 | 1 1 3 1 4 2 1 1 1 1 . 2 1 . . 1 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . Exploded 4 | . 1 1 . 4 1 1 . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Damage Taken 16702 | . 335 291 86 126 1004 274 1179 . 120 . 2775 613 405 367 3070 6057 Core 3997 | . 84 88 36 12 144 . 97 . 20 . 604 521 311 208 406 1466 Absorbed by Shields 561 | . . . . . . . 87 . 49 . 87 . . . . 338 Core Remaining (%) 64 | 100 . 31 . 88 73 100 . . . . 15 47 72 . 52 . Volleys Fired 187 | 3 25 24 9 20 11 2 1 . 1 . 33 3 . . 28 27 Largest 5 | 2 2 2 2 3 3 3 2 . 3 . 3 1 . . 5 3 Hottest 486 | 60 60 73 43 121 165 99 108 . 109 . 109 81 . . 486 130 Shots Fired 393 | 6 39 44 18 55 27 6 2 . 3 . 71 3 . . 71 48 Gun 256 | 6 39 37 18 53 12 . 1 . 2 . 50 3 . . 20 15 Cannon 106 | . . . . . 6 . 1 . 1 . 21 . . . 50 27 Launcher 24 | . . 7 . 2 9 6 . . . . . . . . . . Special 7 | . . . . . . . . . . . . . . . 1 6 Kinetic 216 | 3 25 19 18 39 . . 1 . 3 . 71 . . . . 37 Thermal 105 | . . . . 14 18 . . . . . . 3 . . 70 . Explosive 10 | . . 7 . 2 1 . . . . . . . . . . . Electromagnetic 55 | 3 14 18 . . 8 6 1 . . . . . . . . 5 Robot Hit Streak 21 | 4 5 5 6 10 5 3 4 . 4 . 8 1 . . 21 7 Robot Miss Streak 7 | . 3 3 2 2 3 2 2 . 1 . 7 1 . . 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . 1 . . . . . Shots Hit Robots 293 | 4 22 16 13 25 12 8 43 2 9 . 39 2 . . 61 37 Core Hits 163 | 2 11 12 5 18 18 4 17 2 5 . 26 1 . 1 23 18 Critical Hits 6 | . . . . . . . 1 . 1 . . . . . 3 1 Critical Kills 3 | . . . . . . . . . . . . . . . 2 1 Critical Parts Destroyed 3 | . . . . . . . 1 . 1 . . . . . 1 . Melee Attacks 71 | . . . . . . 4 46 2 7 . . . . . 9 3 Impact 4 | . . . . . . 4 . . . . . . . . . . Slashing 46 | . . . . . . . 46 . . . . . . . . . Piercing 21 | . . . . . . . . 2 7 . . . . . 9 3 Sneak Attacks 16 | . . . . . . 4 7 2 . . . . . . . 3 Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10302 | 52 239 501 146 850 660 303 2849 177 251 . 693 50 4 2 2041 1484 Guns 2324 | 52 203 126 146 320 114 . . . 44 . 460 50 . . 557 252 Cannons 2287 | . . . . . 30 . 7 . 9 . 230 . . . 1267 744 Explosions 1466 | . 36 362 . 523 483 62 . . . . . . . . . . Melee 4125 | . . . . . . 241 2842 177 198 . . . . . 217 450 Ramming 100 | . . 13 . 7 33 . . . . . 3 . 4 2 . 38 Kinetic 2288 | 10 111 68 146 259 . . 7 . 53 . 690 . . . . 944 Thermal 2115 | . 36 . . 61 144 . . . . . . 50 . . 1824 . Explosive 921 | . . 362 . 523 36 . . . . . . . . . . . Electromagnetic 753 | 42 92 58 . . 447 62 . . . . . . . . . 52 Impact 241 | . . . . . . 241 . . . . . . . . . . Slashing 2842 | . . . . . . . 2842 . . . . . . . . . Piercing 1042 | . . . . . . . . 177 198 . . . . . 217 450 Highest Corruption 18 | . . . . 1 2 1 1 1 1 1 1 . 1 . . 18 Average Corruption 1 | . . . . 1 1 1 1 1 1 1 1 . 1 . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . 2 . 4 . . . . 11 Message Errors 5 | . . . . . . . . . . . 3 . . . . 2 Matter Fused 2 | . . . . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 Targeting Errors 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 782 | . 30 7 . . 20 70 535 . . . . . . . 14 106 Projectiles 120 | . . . . . . . . . . . . . . . 14 106 Explosions 56 | . 30 7 . . 19 . . . . . . . . . . . Melee 606 | . . . . . 1 70 535 . . . . . . . . . Knockbacks 24 | . . 1 . . . 1 . . . . 12 . 1 . . 9 Impact 4 | . . 1 . . . 1 . . . . . . 1 . . 1 Kinetic 19 | . . . . . . . . . . . 12 . . . . 7 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 461 | . 34 135 . . 69 212 . . . . 1 . 2 1 . 7 Shots 16 | . 1 5 . . 4 6 . . . . . . . . . . Rammed 16 | . . 4 . . . . . . . . 2 . 2 1 . 7 Targets Rammed 20 | . . 4 . 1 2 . . . . . 3 . 2 1 . 7 Kicked 4 | . . . . 1 2 . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 739 | 20 60 40 4 233 739 42 96 . 57 . 430 22 . . 713 139 Average Temperature 190 | 11 27 16 3 86 294 24 45 . 31 . 205 22 . . 260 90 Received Heat Transfer 1910 | . 96 18 48 42 414 30 173 . 18 . 180 21 9 . 561 300 Effects 85 | . . . . . 23 . . . . . 17 . . . 45 . Shutdowns 26 | . . . . . 5 . . . . . 5 . . . 16 . Energy Bleed 11 | . . . . . 1 . . . . . 2 . . . 8 . Interference 17 | . . . . . 2 . . . . . 3 . . . 12 . Matter Decay 4 | . . . . . 1 . . . . . 1 . . . 2 . Short Circuit 6 | . . . . . 2 . . . . . 2 . . . 2 . Damage (minor) 6 | . . . . . 3 . . . . . . . . . 3 . Damage (major) 14 | . . . . . 9 . . . . . 4 . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . 1 Parts Fried 7 | . . . . . 3 2 . . . . . . . . . 2 Impact Corruptions 6 | . . . . . 1 4 . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Melted 8 | . . . . . . . . . . . . 1 . . 7 . Heat Transferred 3185 | . 50 . . 148 258 . . . . . . 74 . . 2655 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 1 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Peak Influence 447 | 10 131 216 128 283 164 209 447 . . . . 50 114 59 425 193 Initial 113 | . 6 51 83 53 34 60 102 . . . . . 24 59 20 113 Average 150 | 4 81 169 94 171 85 148 274 . . . . 4 59 58 244 81 Maximum Alert Level 2 | . . 1 . 1 . 1 2 . . . . . . . 2 . Low Security (%) 70 | 100 100 86 100 53 100 98 17 . . . . 100 100 100 24 100 Level 1 27 | . . 13 . 46 . 1 74 . . . . . . . 71 . Level 2 1 | . . . . . . . 8 . . . . . . . 4 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . 2 1 1 10 . . . . . 1 . 1 5 Investigation 4 | . . . . . . 1 2 . . . . . . . 1 . Extermination 4 | . . . . . . . 2 . . . . . . . . 2 Reinforcement 10 | . 1 . . 1 1 . 3 . . . . . 1 . . 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 1 . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Distress Signals 9 | . 1 . . 1 . . 1 . . . . . . . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 188 | . 7 7 3 14 11 2 22 . 3 . 15 15 9 7 32 41 Peak Tracking Total 15 | . 4 3 2 5 4 1 7 . 3 . 9 13 5 6 7 15 Tactical Retreats 17 | . . 1 . . . . 3 . . . 1 1 3 . 5 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Traps Triggered 14 | . 1 . . 2 3 1 2 . . . . . 1 . 1 3 Indirectly 1 | . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Machines Disabled 11 | . . 3 . 1 3 2 . . . . . . . . 2 . Max in Single Turn 1 | . . 1 . 1 1 1 . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Machines Accessed 12 | . 1 . . 3 . 1 2 . . 4 . . . . 1 . Terminals 6 | . 1 . . 3 . . 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 46 | . 3 . . 7 . 3 4 . . 26 . . . . 3 . Successful 34 | . . . . 5 . 1 . . . 26 . . . . 2 . Failed 12 | . 3 . . 2 . 2 4 . . . . . . . 1 . Catastrophic 4 | . . . . 1 . . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 15 | . 3 . . 7 . . 2 . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 3 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 33 | . . . . 5 . . . . . 26 . . . . 2 . Record 15 | . . . . 2 . . . . . 11 . . . . 2 . Part Schematic 5 | . . . . . . . . . . 5 . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . Unreport Threat 3 | . . . . 3 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . 1 . . 2 . . . . . . . 1 . Full Trace Events 2 | . . . . . . . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Total Allies 14 | . . . . 10 . . . . . . 1 . . . . 3 Largest Group 10 | . . . . 10 3 . . . . . 1 . . . . 3 Highest-Rated Group 138 | . . . . 88 24 . . . . . 94 . . . . 138 Highest-Rated Ally 94 | . . . . 16 8 . . . . . 94 . . . . 46 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 68 | . . . . 30 10 . . . . . 9 . . . . 19 Total Damage 1128 | . . . . 292 99 . . . . . 236 . . . . 501 Kills 10 | . . . . 5 . . . . . . 2 . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Turns Passed 6056 | 90 284 399 148 435 178 335 826 278 380 99 621 234 185 135 575 854 Spaces Moved 4337 | 43 132 165 88 245 91 238 571 242 297 83 416 233 287 244 415 547 Core 1018 | 1 . . . . . . . . . . 41 233 242 243 105 153 Treads 609 | 42 132 142 . . . 57 . . . . . . . . 47 189 Legs 1123 | . . . 88 245 62 . 36 . 108 83 375 . 8 . 118 . Wheels 1403 | . . 23 . . 29 181 535 242 189 . . . . . . 204 Hover 38 | . . . . . . . . . . . . . 37 1 . . Flight 146 | . . . . . . . . . . . . . . . 145 1 Fastest Speed 40 | 50 160 80 120 120 90 90 90 110 110 120 50 50 50 50 40 50 Average Speed 109 | 157 160 148 120 126 132 119 105 110 114 120 121 87 59 52 101 124 Slowest Speed 1500 | 160 160 160 120 150 180 200 210 110 150 120 150 300 200 300 550 1500 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 24 30 10 53 13 6 18 41 53 71 69 9 10 11 34 20 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . . . 1 4 . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 160 | . 5 36 . 16 13 71 . . . . 4 . . . 8 7 Melee . | . . . . . . . . . . . . . . . . . Projectile 22 | . . . . . 3 . . . . . 4 . . . 8 7 AOE 138 | . 5 36 . 16 10 71 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Total 5124 | 57 171 275 112 330 123 274 704 249 321 82 474 260 299 252 490 651 Wait 240 | . 1 74 7 49 . 12 43 1 10 . 10 7 . . 1 25 Move 4315 | 42 131 164 87 244 90 237 570 241 296 82 415 232 286 243 408 547 Hop 3 | . . . . . . . . . . . . . . . 3 . Pick Up 31 | 5 5 . 2 1 . 2 9 1 1 . . . . 1 . 4 Fast Attach 110 | 7 2 2 1 5 3 7 15 . 1 . 5 7 6 4 23 22 Attach 35 | . . . 1 . 10 . 2 2 . . 3 2 . 1 7 7 Detach 14 | . . . . 1 . 1 1 . . . . 3 1 . 4 3 Swap 25 | . 3 3 4 3 5 2 1 1 2 . . . . . 1 . Drop 73 | . 4 4 1 6 2 7 16 1 3 . 5 6 4 2 6 6 Fire 187 | 3 25 24 9 20 11 2 1 . 1 . 33 3 . . 28 27 Melee 71 | . . . . . . 4 46 2 7 . . . . . 9 3 Ram 7 | . . . . . . . . . . . . . 2 1 . 4 Kick 6 | . . . . 1 2 . . . . . 3 . . . . . Crush 7 | . . 4 . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [*Res] / Ext) -3/Research -3/Armory -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 375 | -10/Materials | Entered Mines 491 | -10/Mines | Excavation squad dispatched 491 | -10/Mines | A large section of the Mines collapsed 494 | -10/Mines | Met a Derelict bent on vengeance 586 | -10/Mines | Core integrity fell below 50% 652 | -10/Mines | Discovered new exit (range 5) 671 | -10/Mines | Learned location of Zion (-7) 774 | -10/Mines | Entered Materials 774 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 781 | -9/Materials | Discovered new exit (range 16) 922 | -9/Materials | Entered Storage 1164 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1185 | -9/Storage | Garrison activated, responded to threat 1349 | -9/Storage | Discovered new exit (range 6) 1357 | -9/Storage | Entered Materials 1357 | -8/Materials | Accompanied by 3 allies 1357 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1517 | -8/Materials | Discovered new exit (range 16) 1535 | -8/Materials | Entered Factory 1535 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1559 | -7/Factory | Lost 12 parts (4p2n2u4w) 1857 | -7/Factory | Discovered new exit (range 15) 1870 | -7/Factory | Entered another Factory area 1870 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2117 | -6/Factory | Garrison activated, responded to threat 2406 | -6/Factory | Build established: Scavenger-Gladiator 2684 | -6/Factory | Discovered new exit (range 3) 2696 | -6/Factory | Entered Lower Caves 2770 | -6/Lower Caves | Encountered a Warlord checkpoint 2969 | -6/Lower Caves | Discovered new exit (range 5) 2974 | -6/Lower Caves | Entered another Lower Caves area 2986 | -6/Lower Caves | Build established: Scavenger-Tank 3019 | -6/Lower Caves | Encountered a Warlord checkpoint 3141 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3347 | -6/Lower Caves | Discovered new exit (range 6) 3354 | -6/Lower Caves | Entered Data Miner 3354 | -6/Data Miner | Discovered new exit (range 6) 3377 | -6/Data Miner | Met Data Miner 3404 | -6/Data Miner | Learned location of Section 7 (-3) 3404 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3426 | -6/Data Miner | Received God Mode back door access code from Data Miner 3453 | -6/Data Miner | Entered Proximity Caves 3467 | -5/Proximity Caves | Escorted by Enhanced Grunt 3519 | -5/Proximity Caves | Build established: Tank 3608 | -5/Proximity Caves | Learned 12 Factory zone layouts 3703 | -5/Proximity Caves | Learned location of 1 exit from Factory 3837 | -5/Proximity Caves | Spotted B-75 Beast 3989 | -5/Proximity Caves | Core integrity fell below 50% 4035 | -5/Proximity Caves | Lost 12 parts (4p3n2u3w) 4055 | -5/Proximity Caves | Core integrity fell below 20% 4070 | -5/Proximity Caves | Discovered new exit (range 9) 4074 | -5/Proximity Caves | Entered Factory 4074 | -5/Factory | Evolved 2 slots: Utility x2 4075 | -5/Factory | Identified exit to Factory 4122 | -5/Factory | Build established: Mutant 4269 | -5/Factory | Spotted B-75 Beast 4308 | -5/Factory | Core integrity fell below 50% 4308 | -5/Factory | Entered another Factory area 4308 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4309 | -4/Factory | Identified exit to Extension 4488 | -4/Factory | Discovered new exit (range 12) 4493 | -4/Factory | Entered Research 4493 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4620 | -3/Research | Discovered new exit (range 9) 4628 | -3/Research | Entered Armory 4793 | -3/Armory | Lost 4 parts (1p2u1w) 4857 | -3/Armory | Found Enh. Force Lance 5195 | -3/Armory | Discovered new exit (range 5) 5203 | -3/Armory | Entered Research 5203 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5233 | -2/Research | Lost 15 parts (1p5n5u4w) 5530 | -2/Research | Lost 6 parts (1p1n1u3w) 5832 | -2/Research | Build established: Scavenger-Mutant 5873 | -2/Research | Allied Derelicts emerged from ambush trap array 5897 | -2/Research | Lost 8 parts (2p1n3u2w) 5965 | -2/Research | System corruption reached 10% 5984 | -2/Research | Core integrity fell below 50% 6009 | -2/Research | Lost 7 parts (2p3n2u) 6023 | -2/Research | Core integrity fell below 20% 6057 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- C-30 ARC bursts open, deploying its payload. H-88 Terminator unfolds itself. Slug penetrates Engineering Station. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+188). Slug penetrates Wall. Slammed into K-01 Serf. K-01 Serf destroyed. K-01 Serf collects debris. System corrupted: Energy discharge (-31). Acquired 24 matter. Slammed into K-01 Serf. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. Subatomic Condenser disabled. K-01 Serf collects debris. Imp. Targeting Computer destroyed. K-01 Serf cleans the Subatomic Condenser. TGP8ANIWK,IR8TNQNO4MNH7WG&6 [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????# ??????? ????????????????????? | | ?????????????????# ?????? ???????????#+######## | | ?????????????????# ?????#/#???????????# | | ?????????????????# ????# #############/######## | | ?????????????????# ????# ## #??????? | | ?????????????????# ##### ## #??????? | | ??????????????#### T + "" """ #??????? | | ??????????????+ # """ """ #??????? | | ?????????????????# o p/ """ """ #??????? | | ?????????????????# pp# !#??????? | | ?????????????????#### # #??????? | | ????????????????????# # """ """ #??????? | | ????????????####?#### # """ """ #??????? | | ??????????? # # """ """ #??????? | | ?????????? k # #??????? | | ?????????? # # #??????? | | ???????????? ? ??# ^ ##############??????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ?????????? ### +???????????????????? | | ?????????? k #???????????????????? | | ?????????? @ #???????????????????? | | ?????????? #???????????????????? | | ??????????# k g #???????????????????? | | ??????????? """ g #???????????????????? | | ???????????????"" g #???????????????????? | | ???????????????"" g #???????????????????? | | ??????????????? #???????????????????? | | ????????????? #???????????????????? | | ????????????? #???????????????????? | | ?????????????#################???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 65 Energy Generation 41 Energy Capacity 700 Matter Stores 394 Matter Capacity 400 Sight Range 16 Terrain Scan Density 85 Jamming Range 16 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 30 Core Shielding 20 Point Defense Rating 80 Evasion (%) 68 Targeting Accuracy 22 Melee Accuracy 17 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 4 Stasis Canceling 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Dangerous Findings I'm Back, Baby! It's Just You Leap Before You Look Librarian One Hack Too Far Power Corrupts Respectable Loadout Serviceable Loadout System Compromised The More The Merrier The Oracle Troublemaker Universal Adapter Use The Force Challenges ------------ None Game ------ Seed UtilityDecoyWell Manual? 0 Play Time 01:25:39 Cumulative 3.3 hours Start 2020.12.19 @ 22:32:40 End 2020.12.20 @ 00:13:14 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 45baa8cd-8fea-4300-9d88-7dc9afc5282f