Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 01:21:54 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (130) 650 Value Destroyed (4686) 4686 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1409) 1409 TOTAL SCORE: 10245 Bonus ------- High Alert Combat Kills 1062 Follower Combat Kills 684 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -1037 Cogmind --------- Core Integrity 0/700 Matter 144/300 Energy 63/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Targeting Computer Transmission Jammer Relay Coupler [NC] (19) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Large Storage Unit Relay Coupler [Brawler] (25) Relay Coupler [Sentry] (23) Relay Coupler [Heavy] (12) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Propulsion Shielding Damper Plating > --- WEAPON ----------- PD Laser Heavy Ion Cannon > --- INVENTORY -------- Improved Heavy Treads Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Hunter] [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . 2 2 . . . . Weapon 2 | . . 2 . . . . . . . Parts Attached 136 | . 8 15 1 54 11 12 1 17 17 Power 16 | . 1 2 . 4 1 4 . 3 1 Engine 11 | . 1 2 . 4 . 3 . . 1 Core 2 | . . . . . 1 . . 1 . Reactor 3 | . . . . . . 1 . 2 . Propulsion 16 | . 2 3 . 7 1 . . 1 2 Treads 14 | . 2 3 . 7 1 . . 1 . Leg . | . . . . . . . . . . Wheel 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 49 | . 1 2 1 15 5 8 . 7 10 Device 24 | . 1 . 1 11 2 3 . 3 3 Storage 3 | . . 1 . 1 . . . . 1 Processor 8 | . . . . 1 . 3 . 1 3 Hackware 4 | . . 1 . . 1 . . . 2 Protection 10 | . . . . 2 2 2 . 3 1 Artifact . | . . . . . . . . . . Weapon 55 | . 4 8 . 28 4 . 1 6 4 Energy Gun 28 | . 1 3 . 20 . . 1 3 . Energy Cannon 8 | . . . . 2 4 . . 2 . Ballistic Gun 6 | . 1 1 . 3 . . . 1 . Ballistic Cannon 2 | . . . . 1 . . . . 1 Launcher 7 | . 1 4 . 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . 1 . . . . . . . 3 Unidentified Prototypes 6 | . . . . 3 1 1 . 1 . Corrupted Parts 4 | . 1 . . 2 1 . . . . System Corruption 23 | . 3 . . 14 6 . . . . Parts Lost 34 | . 3 1 1 17 1 . . . 11 Power 3 | . 1 . . 2 . . . . . Propulsion 6 | . . . . 3 . . . . 3 Utility 10 | . . . 1 4 . . . . 5 Weapon 15 | . 2 1 . 8 1 . . . 3 Highest Loss Streak 9 | . 2 1 1 9 1 . . . 7 To Critical Strikes 1 | . . . . 1 . . . . . Average Slot Usage (%) 77 | . 90 96 99 87 80 67 85 58 55 Engine 5 | . 12 11 11 8 3 3 7 . 1 Reactor 1 | . . . . . . . . 6 5 Treads 12 | . 3 22 22 17 15 4 . 5 5 Device 12 | . 7 5 10 20 15 13 23 8 7 Storage 6 | . 14 11 11 9 7 1 . . 1 Processor 1 | . . . . . . 10 15 3 1 Hackware 1 | . . 5 . . 3 2 . . 5 Protection 5 | . . . . 2 2 3 7 13 10 Energy Gun 14 | . 16 6 33 20 2 7 16 10 5 Energy Cannon 4 | . . . . . 24 9 . 4 2 Ballistic Gun 3 | . 8 4 11 4 . . . . . Launcher 2 | . 2 29 . 1 . . . . . Peak Build Rating 79 | . 11 17 17 40 61 61 42 79 78 Average Rating 42 | . 7 15 15 30 59 37 39 72 58 On Entrance 31 | 6 6 11 17 16 34 61 39 42 78 Naked Turns 15 | . . . . . . 15 . . . Heaviest Build 84 | 12 17 29 30 61 56 53 16 84 84 Greatest Support 87 | 20 40 40 40 40 48 48 16 87 75 Greatest Overweight (x) 3 | . . . . 3 1 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 8 10 10 15 15 15 5 5 10 Average Capacity 9 | . 8 8 10 13 15 7 5 5 6 Most Carried 15 | . 8 10 10 15 15 15 5 5 6 Average Carried 8 | . 6 7 9 12 14 7 5 4 4 Final Capacity 15 | 8 8 10 10 15 15 5 5 5 5 Final Carried 15 | 6 7 10 10 14 15 5 5 5 5 Class Distribution -------------------- 25% | Gunner 24% | Scavenger-Tank 11% | Bomber 10% | Mutant 9% | Scavenger-Mutant 9% | Skirmisher 3% | Scavenger-Skirmisher 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Matter Collected 2436 | 190 71 364 148 874 166 155 . 243 225 Remotely . | . . . . . . . . . . Salvage Created 5334 | . 437 492 131 2192 278 . . 1294 510 Parts 272 | . 22 43 11 114 15 . . 29 38 Haulers Intercepted 7 | . 1 3 . 2 1 . . . . Recyclers Shooed 4 | . . 1 . 2 1 . . . . Parts Field Recycled 12 | . . . . 12 . . . . . Retrieved Matter 163 | . . . . 163 . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 100 | . 10 6 5 54 4 . . 13 8 Melee 4 | . . . . 1 . . . . 3 Guns 71 | . 5 2 5 46 2 . . 8 3 Cannons 10 | . . . . 2 2 . . 5 1 AOE 13 | . 5 4 . 3 . . . . 1 Classes Destroyed 17 | . 5 5 1 3 1 . . 1 1 Worker 9 | . . 3 . 1 . . . . 5 Builder 10 | . 1 5 . 3 . . . . 1 Tunneler 1 | . . . . . . . . . 1 Hauler 7 | . 1 3 . 2 1 . . . . Recycler 2 | . . 1 . 1 . . . . . Mechanic 1 | . . 1 . . . . . . . Operator 4 | . 1 . . 2 . . . . 1 Watcher 5 | . . 2 . 3 . . . . . Swarmer 19 | . 3 . 2 13 . . . 1 . Grunt 50 | . 7 3 2 31 . . . 4 3 Brawler 2 | . . . 1 . . . . . 1 Duelist 1 | . . . . . . . . 1 . Sentry 19 | . . 3 . 6 3 . . 7 . Specialist 2 | . . . . 2 . . . . . Hunter 4 | . . . . 1 . . . . 3 Programmer 2 | . . . . . 1 . . . 1 Heavy 1 | . . . . 1 . . . . . Surgeon 1 | . . . . . . . . . 1 Best Kill Streak 9 | . 9 7 3 8 1 . . 5 5 Combat Bots Only 7 | . 7 3 2 7 1 . . 5 3 Max Kills in Single Turn 6 | . 2 6 2 2 1 . . 1 3 Gunslinging 1 | . . . 1 1 . . . . . Exploded 2 | . 2 2 . 1 . . . . 1 Melee 1 | . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Hostile Shots Fired 852 | . 66 27 10 425 83 . . 128 113 Missed 286 | . 19 11 3 143 35 . . 52 23 Damage Taken 8079 | . 544 337 109 4192 494 . . 816 1587 Core 1365 | . 153 29 76 398 60 . . 33 616 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 19 | . . . . . . . . 19 . Ignored by Resistances 334 | . . . . . . . . . 334 Regen/Repaired (Parts) 35 | . . . . . . 7 . 27 1 Core Remaining (%) 59 | 100 38 . 73 27 . . . . . Volleys Fired 321 | . 31 28 8 134 14 2 . 79 25 Largest 4 | . 2 4 4 4 4 4 . 3 1 Hottest 271 | . 80 218 218 253 271 271 . 143 65 Shots Fired 876 | . 58 50 32 420 54 10 . 196 56 Gun 731 | . 55 35 32 404 7 . . 169 29 Cannon 122 | . . . . 11 47 10 . 27 27 Launcher 23 | . 3 15 . 5 . . . . . Special . | . . . . . . . . . . Kinetic 147 | . 12 22 9 83 . . . . 21 Thermal 635 | . . 13 23 304 54 10 . 196 35 Explosive 23 | . 3 15 . 5 . . . . . Electromagnetic 71 | . 43 . . 28 . . . . . Robot Hit Streak 28 | . 9 9 6 12 18 3 . 28 4 Robot Miss Streak 12 | . 2 4 6 9 2 1 . 12 8 Penetration Max . | . . . . . . . . . . Secondary Targets 17 | . 4 . 2 11 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Autonomous 92 | . . . . . . . . 50 42 Shots Hit Robots 632 | . 41 40 25 294 34 7 . 154 37 Core Hits 392 | . 20 41 22 195 13 . . 73 28 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . 2 . . 5 1 . . . . Burn 6 | . . . . 5 1 . . . . Corrupt 2 | . 2 . . . . . . . . Melee Attacks 11 | . . . . . . . . . 11 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14453 | . 725 1318 300 5323 800 158 . 3875 1954 Guns 10343 | . 486 462 293 4532 112 . . 3399 1059 Cannons 1999 | . . . . 401 678 158 . 466 296 Explosions 1970 | . 239 848 . 338 . . . . 545 Melee . | . . . . . . . . . . Ramming 141 | . . 8 7 52 10 . . 10 54 Kinetic 1616 | . 89 263 58 1018 . . . . 188 Thermal 10636 | . 98 199 235 3700 790 158 . 3865 1591 Explosive 1097 | . 141 848 . 108 . . . . . Electromagnetic 963 | . 397 . . 445 . . . . 121 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . 4 . 1 15 7 7 7 7 10 Average Corruption 5 | . 3 . 1 5 6 7 7 7 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 154 | . 6 . 6 34 22 12 2 45 27 Message Errors 31 | . 2 . 3 6 2 2 1 9 6 Matter Fused 38 | . 2 . . 10 7 2 . 10 7 Heat Flow Errors 19 | . . . 1 6 1 2 . 8 1 Energy Discharges 17 | . . . . 5 1 2 . 6 3 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . 2 1 Data Loss (minor) 19 | . . . . 2 4 2 . 7 4 Data Loss (major) 8 | . . . . . 3 . 1 1 3 Misfires 8 | . . . 1 1 2 2 . . 2 Alerts 3 | . 1 . . 1 1 . . . . Misdirections 2 | . . . . 2 . . . . . Weapon Failures 5 | . 1 . 1 1 1 . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 213 | . . 1 . 95 7 . . 3 107 Projectiles 69 | . . . . 46 7 . . 3 13 Explosions 144 | . . 1 . 49 . . . . 94 Melee . | . . . . . . . . . . Knockbacks 10 | . . . . 3 . . . . 7 Impact . | . . . . . . . . . . Kinetic 10 | . . . . 3 . . . . 7 Secondary . | . . . . . . . . . . Self-Inflicted Damage 347 | . 47 107 . 130 . . . . 63 Shots 10 | . 2 3 . 3 . . . . 2 Rammed 32 | . . 3 4 14 2 . . 3 6 Targets Rammed 38 | . . 3 4 18 2 . . 3 8 Kicked . | . . . . . . . . . . Crushed 6 | . . . . 4 . . . . 2 Highest Temperature 600 | . 216 309 428 600 446 216 . 471 579 Average Temperature 145 | . 72 78 123 114 152 91 . 167 273 Received Heat Transfer 2820 | . 204 84 18 1899 201 . . 270 144 Effects 37 | . 1 . 1 7 1 . . 5 22 Shutdowns 4 | . . . . . . . . 2 2 Energy Bleed 9 | . 1 . . 3 1 . . 1 3 Interference 3 | . . . . 1 . . . 1 1 Matter Decay 4 | . . . . 1 . . . . 3 Short Circuit 2 | . . . . 2 . . . . . Damage (minor) 2 | . . . 1 . . . . 1 . Damage (major) 10 | . . . . . . . . . 10 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 8 | . 2 . . 6 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 31 | . . . . 15 8 . . 6 2 Heat Transferred 16844 | . 150 250 290 6631 1443 259 . 6423 1398 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Peak Influence 1348 | . 282 468 215 1147 602 230 147 1348 832 Initial 707 | . . 118 133 11 492 204 147 102 707 Average 513 | . 109 314 80 576 532 204 147 807 694 Maximum Alert Level 4 | . 1 2 1 4 2 1 . 4 3 Low Security (%) 24 | . 81 17 87 17 . 23 100 12 . Level 1 22 | . 18 64 12 30 . 76 . 15 . Level 2 21 | . . 18 . 8 100 . . 7 50 Level 3 20 | . . . . 31 . . . 29 49 Level 4 10 | . . . . 12 . . . 35 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . Squads Dispatched 25 | . 1 3 . 12 3 . . . 6 Investigation 14 | . . 2 . 5 3 . . . 4 Extermination 1 | . . . . . . . . . 1 Reinforcement 8 | . 1 1 . 5 . . . . 1 Assault 1 | . . . . 1 . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 1 | . . . . . 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Distress Signals 12 | . . 2 . 9 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 175 | . 13 9 5 79 8 9 . 25 27 Peak Tracking Total 9 | . 6 5 1 8 4 6 . 9 8 Tactical Retreats 13 | . . . . 10 . 1 . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Traps Triggered 13 | . 1 1 . 1 1 . . 9 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 Reused 1 | . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Objects Rigged 2 | . . . . 2 . . . . . Exploded 1 | . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Machines Disabled 12 | . 1 . . 4 1 . . 3 3 Max in Single Turn 2 | . 1 . . 1 1 . . 1 2 Garrison Access 1 | . . . . 1 . . . . . Garrison Relay 3 | . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 1 | . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Machines Accessed 25 | . 1 4 . 7 3 . 1 3 6 Terminals 19 | . 1 3 . 6 2 . . 3 4 Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . . 1 . . . . 1 Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 78 | . 3 18 . 23 8 . 1 9 16 Successful 32 | . 1 13 . 9 2 . 1 2 4 Failed 46 | . 2 5 . 14 6 . . 7 12 Catastrophic 12 | . . 2 . 1 1 . . 2 6 Database Lockouts . | . . . . . . . . . . Manual 49 | . 3 12 . 17 4 . . 3 10 Terminals 60 | . 3 11 . 19 6 . . 9 12 Fabricators 1 | . . . . . . . . . 1 Repair Stations 7 | . . . . 4 . . . . 3 Recycling Units 2 | . . . . . 2 . . . . Scanalyzers 7 | . . 7 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 16 | . . 6 . 5 . . . 2 3 Robot Schematic 1 | . . . . . . . . . 1 Robot Analysis 3 | . . 3 . . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . Alert Level 3 | . . . . 3 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . 1 . Security Stations 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . Scan Component 1 | . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer 6 | . . 6 . . . . . . . Insert Component 3 | . . 3 . . . . . . . Analyze 3 | . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 7 | . 1 1 . 3 1 . . . 1 Terminals 6 | . 1 . . 3 1 . . . 1 Assimilate 1 | . . . . . . . . . 1 Botnet 1 | . . . . . 1 . . . . Detonate 1 | . . . . 1 . . . . . Skim 1 | . 1 . . . . . . . . Sabotage 2 | . . . . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Extract 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 1 4 . 6 3 . 1 3 6 Full Trace Events 15 | . . 3 . 4 2 . . 2 4 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . 10 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 5 | . . . . . . . . . 5 Non-combat 2 | . . . . . . . . . 2 Combat 3 | . . . . . . . . . 3 Robot Hacks Applied 7 | . . . . . . . . . 7 parse_system 1 | . . . . . . . . . 1 generate_echo 1 | . . . . . . . . . 1 drop_inventory 1 | . . . . . . . . . 1 locate_stockpiles 1 | . . . . . . . . . 1 scatter_targeting 1 | . . . . . . . . . 1 reboot_system 1 | . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . 1 Relay Couplers Released 11 | . . . . . . . . 11 . Machine Destruction 11 | . . . . . . . . 11 . Attached 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . Allies Hacked 3 | . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Total Allies 29 | . . . 1 . . 20 . 6 2 Largest Group 19 | . . . 1 . . 19 15 15 6 Highest-Rated Group 465 | . . . 31 . . 465 370 370 132 Highest-Rated Ally 35 | . . . 31 . . 35 35 35 26 Total Orders 2 | . . . . . . . . . 2 FOLLOW 1 | . . . . . . . . . 1 AID 1 | . . . . . . . . . 1 Ally Attacks 205 | . . . . . . 93 . 96 16 Total Damage 5348 | . . . . . . 3053 . 1961 334 Kills 26 | . . . . . . 8 . 16 2 Allies Corrupted 2 | . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Robot Analysis Total 3 | . . 3 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Turns Passed 7677 | . 275 543 998 2105 759 394 49 1609 945 Spaces Moved 3355 | 1 132 275 602 625 282 321 23 569 525 Core 209 | . . . . . . 103 . . 106 Treads 2667 | . 22 275 602 625 282 42 . 494 325 Legs 111 | 1 110 . . . . . . . . Wheels 94 | . . . . . . . . . 94 Hover 274 | . . . . . . 176 23 75 . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 165 50 76 76 50 Average Speed 174 | 120 126 160 160 205 230 89 76 217 153 Slowest Speed 410 | 120 160 160 160 410 250 245 76 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 2 32 26 96 50 9 87 . 60 16 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 263 | . 25 95 . 96 . . . 3 44 Melee . | . . . . . . . . . . Projectile 24 | . . . . 7 . . . 3 14 AOE 239 | . 25 95 . 89 . . . . 30 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Total 4546 | . 181 342 616 1137 358 423 53 810 626 Wait 486 | . 2 1 1 257 33 79 30 53 30 Move 3347 | . 131 274 601 624 282 320 22 568 525 Hop . | . . . . . . . . . . Pick Up 60 | . 6 9 1 19 8 2 . 11 4 Fast Attach 43 | . 2 4 . 11 5 6 1 7 7 Attach 32 | . 4 2 1 12 3 2 . 3 5 Detach 21 | . . 2 . 6 1 2 . 8 2 Swap 61 | . 2 9 . 31 3 4 . 7 5 Drop 71 | . 3 10 . 25 7 6 . 17 3 Fire 321 | . 31 28 8 134 14 2 . 79 25 Melee 11 | . . . . . . . . . 11 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 38 | . . 3 4 18 2 . . 3 8 Escape Stasis 23 | . . . . . . . . 23 . Rewire 32 | . . . . . . . . 31 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Destroyed 7 combat bots 214 | -10/Materials | Core integrity fell below 50% 253 | -10/Materials | Discovered new exit (range 14) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Weapon x2 562 | -9/Materials | Identified exit to Mines 639 | -9/Materials | Build established: Bomber 819 | -9/Materials | Entered Mines 829 | -9/Mines | Discovered new exit (range 8) 832 | -9/Mines | Met a Derelict bent on vengeance 958 | -9/Mines | Received a Mining Laser from a helpful Derelict 1099 | -9/Mines | Discovered new exit (range 9) 1426 | -9/Mines | Found a hidden stash of uninstalled traps 1517 | -9/Mines | Build established: Gunner 1817 | -9/Mines | Entered Materials 1817 | -8/Materials | Evolved 2 slots: Utility x2 2825 | -8/Materials | Destroyed 7 combat bots 2830 | -8/Materials | Lost 3 parts (1n2w) 2922 | -8/Materials | Garrison activated, responded to threat 3318 | -8/Materials | Core integrity fell below 50% 3372 | -8/Materials | Lost 9 parts (1p2n2u4w) 3388 | -8/Materials | Found Corrupted Prototype Device 3396 | -8/Materials | Discovered new exit (range 6) 3397 | -8/Materials | Sterilization system engaged 3397 | -8/Materials | Non-combat units ordered to evacuate 3402 | -8/Materials | System corruption reached 10% 3497 | -8/Materials | Combat units ordered to evacuate 3697 | -8/Materials | Ambient heat levels rising (+10) 3835 | -8/Materials | Build established: Scavenger-Mutant 3847 | -8/Materials | Ambient heat levels rising (+10) 3922 | -8/Materials | Entered Factory 3922 | -7/Factory | Evolved 2 slots: Utility x2 3923 | -7/Factory | Identified Active Sensor Suite 4354 | -7/Factory | Build established: Skirmisher 4681 | -7/Factory | Sucked down chute 4681 | -7/Factory | Entered Waste 4682 | -7/Waste | Met a frightened Derelict 4750 | -7/Waste | Spotted C-40 Crusher 4794 | -7/Waste | Spotted C-40 Crusher 4795 | -7/Waste | Spotted C-40 Crusher 4801 | -7/Waste | Released all parts (10) 4803 | -7/Waste | Spotted C-40 Crusher 4819 | -7/Waste | Spotted C-40 Crusher 4827 | -7/Waste | Spotted C-40 Crusher 4840 | -7/Waste | Discovered new exit (range 11) 4850 | -7/Waste | Warlord forces began an assault 4863 | -7/Waste | Allies destroyed C-40 Crusher 4873 | -7/Waste | Allies destroyed C-40 Crusher 4876 | -7/Waste | Allies destroyed C-40 Crusher 4879 | -7/Waste | Allies destroyed C-40 Crusher 4879 | -7/Waste | Allies destroyed C-40 Crusher 4885 | -7/Waste | Allies destroyed C-40 Crusher 4895 | -7/Waste | Found Damper Plating 4934 | -7/Waste | Lost 4 allies 5030 | -7/Waste | Identified exit to Factory 5075 | -7/Waste | Entered Factory 5075 | -7/Factory | Accompanied by 15 allies 5086 | -7/Factory | Identified exit to Garrison 5124 | -7/Factory | Entered Garrison 5124 | -7/Garrison | Accompanied by 15 allies 5164 | -7/Garrison | Triggered checkpoint 5438 | -7/Garrison | Garrison Relay disabled 5568 | -7/Garrison | Triggered checkpoint 5573 | -7/Garrison | Triggered checkpoint 5602 | -7/Garrison | Triggered checkpoint 5647 | -7/Garrison | Heavy support dispatched to Factory 5694 | -7/Garrison | Build established: Scavenger-Tank 5706 | -7/Garrison | Discovered new exit (range 10) 5730 | -7/Garrison | Lost 3 allies 5873 | -7/Garrison | Heavy support dispatched to Factory 5876 | -7/Garrison | Learned Factory security intel 5979 | -7/Garrison | Heavy support dispatched to Factory 5994 | -7/Garrison | Lost 8 allies 6168 | -7/Garrison | Garrison Relay disabled 6424 | -7/Garrison | Heavy support dispatched to Factory 6464 | -7/Garrison | Discovered new exit (range 61) 6464 | -7/Garrison | Discovered new exit (range 49) 6464 | -7/Garrison | Discovered new exit (range 14) 6522 | -7/Garrison | Triggered checkpoint 6578 | -7/Garrison | Installed Relay Interface Framework 6640 | -7/Garrison | Garrison Relay disabled 6733 | -7/Garrison | Entered Factory 6733 | -7/Factory | Accompanied by 6 allies 7077 | -7/Factory | P-60 Hacker assimilated allied Gladiator 4c 7093 | -7/Factory | P-60 Hacker assimilated allied Gladiator 4d 7270 | -7/Factory | Core integrity fell below 50% 7489 | -7/Factory | Core integrity fell below 20% 7606 | -7/Factory | System corruption reached 10% 7658 | -7/Factory | Lost 7 parts (2n3u2w) 7678 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07625_ K-01 Serf collects debris. 07626_ System corrupted: Energy discharge (-28). 07627_ Adv. Targeting Computer destroyed. 07627_ K-01 Serf collects debris. 07629_ Connecting with Terminal... >>Traps(Locate) Found 7 traps in 2 arrays: 6x Heavy Explosive Trap 1x Heavy Explosive Trap Map updated. >>Traps(Reprogram) Reprogrammed 6 Heavy Explosive Traps. 07629_ ALERT: Suspicious activity at Terminal F013. Dispatching Investigation squad. 07630_ K-01 Serf collects debris. 07645_ Acquired Transmission Jammer. 07650_ System corrupted: Matter fused (-6). 07666_ ALERT: Cargo convoy en route, clear transfer corridor. 07671_ System corrupted: Substantial component data lost. 07676_ Imp. Cooling System destroyed. 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"""" # +? | | """ [ T"### ###### = ""S"" # ####? | | """ """#?# / * " "" # #???? | | #?# ####### |[* # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 12 EM Shielding 2 Armor Coverage 1750 Resistance: EM 90 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 37 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectCentriumPenetrator Manual? 0 Play Time 00:47:44 Cumulative 962.5 hours Start 2024.10.12 @ 00:34:16 End 2024.10.12 @ 01:21:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1178 Rogue 898 Adventurer 124 Explorer 156 Win Type - Total 41 Types 28/0/8/3/1/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 617ded1d-847c-4ed2-a2e9-4f0561ab2eeb