Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 14:05:17 Player: FailPail Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (1087) 1087 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2897 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 154/300 Energy 40/100 System Corruption 32% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (3) ------ Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (4) ------- EM Shotgun Heavy EM Shotgun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Backup Power I > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Visual Processing Unit Signal Interpreter Shield Generator > --- WEAPON ----------- Beam Rifle Particle Gun Pulse Rifle Particle Cannon > --- INVENTORY -------- Improved Heat Sink Advanced Targeting Computer Rocket Launcher Mini Grenade Launcher Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Shield Generator Processor Signal Interpreter Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 42 | 5 4 10 23 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads 1 | . . . 1 Leg 2 | . . 2 . Wheel 4 | 2 . . 2 Hover 1 | . . . 1 Flight . | . . . . Utility 8 | . 2 1 5 Device 3 | . 1 1 1 Storage . | . . . . Processor 4 | . 1 . 3 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 22 | 2 1 5 14 Energy Gun 13 | 2 . 2 9 Energy Cannon 2 | . . 2 . Ballistic Gun 1 | . . . 1 Ballistic Cannon 1 | . . 1 . Launcher 4 | . 1 . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 33 | . 4 4 25 Power 4 | . 1 1 2 Propulsion 5 | . 2 . 3 Utility 6 | . . 1 5 Weapon 18 | . 1 2 15 Highest Loss Streak 8 | . 4 3 8 To Critical Strikes 2 | . . . 2 Average Backups 2 | . . 4 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 2 . Tool/Special . | . . . . Unused Backups 3 | . 1 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . 1 . . Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 72 | . 75 77 68 Engine 10 | . 13 15 7 Leg 7 | . . 12 7 Wheel 3 | . 17 . 1 Device 6 | . 8 6 5 Processor 11 | . 8 11 12 Energy Gun 19 | . 22 11 21 Energy Cannon 4 | . . 6 4 Ballistic Cannon 1 | . . 4 . Launcher 4 | . 2 9 3 Peak Build Rating 20 | 5 7 12 20 Average Rating 10 | 3 5 8 14 On Entrance 5 | . 5 5 12 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns . | . . . . Heaviest Build 21 | 7 9 18 21 Greatest Support 32 | 20 20 20 32 Greatest Overweight (x) 6 | . 2 3 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 3 5 5 Average Carried 2 | . . 4 2 Final Capacity 5 | 5 5 5 5 Final Carried 3 | . 3 3 . Class Distribution -------------------- 33% | Gunner 32% | Mutant 24% | Scavenger-Tank 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 717 | 250 50 53 364 Remotely . | . . . . Salvage Created 1089 | . 408 247 434 Parts 55 | . 15 19 21 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 8 7 10 Guns 12 | . 3 2 7 Cannons 4 | . . 3 1 AOE 9 | . 5 2 2 Classes Destroyed 8 | . 3 3 2 Worker 1 | . . 1 . Builder 1 | . . . 1 Hauler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 1 | . 1 . . Grunt 18 | . 8 3 7 Brawler 3 | . . 1 2 Sentry 4 | . . 3 1 Best Kill Streak 4 | . 4 4 3 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 3 | . 3 1 2 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 227 | . 36 43 148 Missed 57 | . 12 12 33 Hits 170 | . 24 31 115 Melee 11 | . . 2 9 Projectile 159 | . 24 29 106 Critical Strikes 11 | . . 1 10 Damage Taken 2735 | . 318 483 1934 Core 735 | . 78 104 553 Absorbed by Shields 64 | . . 13 51 Core Remaining (%) 80 | 100 68 74 . Volleys Fired 66 | . 22 12 32 Largest 4 | . 2 3 4 Hottest 252 | . 80 155 252 Shots Fired 174 | . 40 36 98 Gun 127 | . 39 12 76 Cannon 30 | . . 16 14 Launcher 17 | . 1 8 8 Special . | . . . . Kinetic 12 | . . 7 5 Thermal 89 | . . 14 75 Explosive 17 | . 1 8 8 Electromagnetic 56 | . 39 7 10 Robot Hit Streak 10 | . 8 10 7 Robot Miss Streak 6 | . 5 3 6 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 92 | . 22 20 50 Core Hits 66 | . 17 16 33 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2450 | . 582 497 1371 Guns 1152 | . 319 109 724 Cannons 312 | . . 166 146 Explosions 986 | . 263 222 501 Melee . | . . . . Ramming . | . . . . Kinetic 129 | . . 76 53 Thermal 1041 | . 172 161 708 Explosive 760 | . 91 168 501 Electromagnetic 520 | . 319 92 109 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 32 | . . 5 32 Average Corruption 19 | . . 5 28 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 39 | . . 6 33 Message Errors 9 | . . 3 6 Matter Fused 6 | . . . 6 Heat Flow Errors 7 | . . . 7 Parts Rejected 2 | . . 1 1 Parts Fused 2 | . . 1 1 Data Loss (minor) 3 | . . . 3 Misfires 2 | . . 1 1 Misdirections 5 | . . . 5 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 90 | . 24 44 22 Shots 5 | . 1 2 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 800 | . 74 366 800 Average Temperature 156 | . 23 109 197 Received Heat Transfer 1320 | . 165 129 1026 Effects 24 | . . . 24 Shutdowns 5 | . . . 5 Energy Bleed 1 | . . . 1 Interference 6 | . . . 6 Matter Decay 2 | . . . 2 Damage (minor) 4 | . . . 4 Damage (major) 5 | . . . 5 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 2100 | . 200 346 1554 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 189 | . 125 189 97 Initial 46 | . . 39 46 Average 51 | . 74 84 29 Influence Increases 961 | . 255 294 412 Destroy 0b10 Robot/C 500 | . 160 140 200 Destroy 0b10 Robot/NC 25 | . 10 5 10 Destroy Leader 114 | . 24 50 40 Disable Machine 60 | . 15 45 . Destroy Structure 127 | . 16 54 57 Lose Combat Pursuer 135 | . 30 . 105 Influence Decreases 952 | . 160 279 513 Entered New Map 120 | . . 56 64 Time Decay 532 | . 120 183 229 Lost Part 300 | . 40 40 220 Squads Dispatched 4 | . . 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 1 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 13 7 19 Peak Tracking Total 8 | . 4 5 8 Tactical Retreats 6 | . 1 . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 3 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 2 | . 2 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 302 | . . . 302 Optics 302 | . . . 302 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1677 | 60 298 446 873 Spaces Moved 998 | 70 250 271 407 Core 283 | 18 92 76 97 Treads 11 | . . . 11 Legs 390 | . . 195 195 Wheels 253 | 52 158 . 43 Hover 61 | . . . 61 Flight . | . . . . Fastest Speed 50 | 50 50 120 60 Average Speed 131 | 72 89 140 161 Slowest Speed 350 | 80 150 200 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 6 43 24 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 17 | . . . 17 Terrain Destroyed 121 | . 14 51 56 Melee . | . . . . Projectile . | . . . . AOE 121 | . 14 51 56 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1223 | 79 284 307 553 Wait 68 | . . 3 65 Move 995 | 69 249 270 407 Hop . | . . . . Pick Up 42 | 5 8 8 21 Fast Attach 4 | . . 4 . Attach 38 | 5 4 5 24 Detach . | . . . . Swap 3 | . . 2 1 Drop 5 | . 1 3 1 Fire 66 | . 22 12 32 Melee 1 | . . . 1 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 61 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 12) 275 | -10/Materials | Lost 4 parts (1p2n1w) 334 | -10/Materials | Build established: Mutant 357 | -10/Materials | Identified exit to Materials 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 574 | -9/Materials | Lost 3 parts (1p1u1w) 789 | -9/Materials | Discovered new exit (range 10) 804 | -9/Materials | Identified exit to Materials 805 | -9/Materials | Entered another Materials area 805 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1065 | -8/Materials | Build established: Scavenger-Tank 1170 | -8/Materials | System corruption reached 10% 1238 | -8/Materials | Lost 6 parts (2n2u2w) 1289 | -8/Materials | System corruption reached 30% 1302 | -8/Materials | Core integrity fell below 50% 1319 | -8/Materials | Lost 8 parts (1p2u5w) 1461 | -8/Materials | Core integrity fell below 20% 1482 | -8/Materials | Lost 6 parts (1n1u4w) 1678 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Pulse Rifle destroyed. Shock Rifle destroyed. &OF4AW/SURT0T30&O0NL M6LOKYEOTWHIXIS| Critical hit (Burn: +37). IUSIMCFX9HUV|W A<8YSFB3MPQNVE9ZTOI Acquired EM Shotgun. Acquired Prototype Energy Gun. Identified Hvy. EM Shotgun. [Achievement: Risk Taker] System corrupted: FCS attempts to trigger Hvy. EM Shotgun. Material Compactor disabled. 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