Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 14:39:27 Player: Lunace Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (116) 580 Value Destroyed (5469) 5469 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2620) 2620 TOTAL SCORE: 15109 Bonus ------- High Alert Combat Kills 1610 Follower Combat Kills 1402 Entered Garrisons 200 Friendly Fire -592 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 224/700 System Corruption 48% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biometal Leg > --- UTILITY (11) ----- Experimental Energy Well Improved Launcher Guidance Computer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink High-capacity Matter Pod (120) Advanced Signal Interpreter Power Sword Peak State ------------ > --- POWER ------------ Light Particle Reactor Momentum-Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Large Storage Unit Experimental Energy Well Triangulator Improved Launcher Guidance Computer Core Analyzer Launcher Loader Experimental EM Disruption Field > --- WEAPON ----------- Tesla Rifle Gamma Rifle Hypervelocity Railgun Fusion Bomb Launcher > --- INVENTORY -------- Advanced Heat Sink Experimental Energy Well Experimental Energy Well Experimental Energy Well High-capacity Matter Pod Advanced Signal Interpreter Improved Medium Armor Plating Long-range Tractor Beam Advanced Plasma Cannon Railgun Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Long-range Missile Launcher Power Sword Power Sword [Rating: 125] Favorites ----------- Power Nuclear Core Engine Angular Momentum Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Wheel Treads Improved Treads Leg Myomer Leg Wheel Wheel Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Long-range Missile Launcher Energy Gun Enhanced Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Constructs Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Gar Fac Fac Res Slots Evolved 14 | . . . 2 2 . . 4 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . . . . . . . Utility 9 | . . . 2 2 . . . 2 . . . . 1 2 Weapon 2 | . . . . . . . 2 . . . . . . . Parts Attached 136 | 7 3 1 5 12 1 1 8 22 4 . 3 10 10 49 Power 11 | 1 . . 1 2 1 . . 1 1 . 1 . 1 2 Engine 5 | 1 . . 1 2 . . . 1 . . . . . . Core 1 | . . . . . 1 . . . . . . . . . Reactor 5 | . . . . . . . . . 1 . 1 . 1 2 Propulsion 23 | 3 . . . . . . 4 5 . . . . . 11 Treads 2 | . . . . . . . . 1 . . . . . 1 Leg 2 | . . . . . . . . . . . . . . 2 Wheel 19 | 3 . . . . . . 4 4 . . . . . 8 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 55 | 2 2 . 1 5 . 1 2 11 2 . 2 8 3 16 Device 25 | 1 1 . . . . 1 1 7 2 . 1 2 2 7 Storage 9 | 1 1 . . . . . . 2 . . . . . 5 Processor 7 | . . . . 3 . . 1 . . . . 1 . 2 Hackware . | . . . . . . . . . . . . . . . Protection 14 | . . . 1 2 . . . 2 . . 1 5 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 47 | 1 1 1 3 5 . . 2 5 1 . . 2 6 20 Energy Gun 13 | 1 . 1 1 2 . . . . 1 . . . . 7 Energy Cannon 5 | . . . . . . . . 3 . . . . 1 1 Ballistic Gun 4 | . . . . . . . . . . . . . 2 2 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 20 | . 1 . 2 3 . . 1 2 . . . 2 3 6 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . 4 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . 3 Parts Lost 52 | . . . . . . . . 6 . . . 3 1 42 Power 5 | . . . . . . . . . . . . . . 5 Propulsion 15 | . . . . . . . . 2 . . . 1 . 12 Utility 17 | . . . . . . . . 3 . . . 1 . 13 Weapon 15 | . . . . . . . . 1 . . . 1 1 12 Highest Loss Streak 21 | . . . . . . . . 6 . . . 3 1 21 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 97 100 83 94 100 90 82 86 94 94 76 88 90 76 Engine 2 | . 14 14 11 9 . . . 4 1 . . . . . Core 1 | . . . . . 8 9 6 . . . . . . . Reactor 2 | . . . . . . . . . 3 5 5 5 10 5 Wheel 17 | . 28 28 22 18 18 18 18 13 23 23 23 18 15 12 Device 14 | . 14 14 11 4 . 9 6 21 29 29 6 11 15 22 Storage 7 | . 14 14 11 9 9 9 6 6 5 5 5 5 5 8 Processor 8 | . . . . 11 18 18 13 6 5 5 4 4 5 5 Protection 7 | . . . 6 23 27 9 3 2 . . 4 13 12 3 Energy Gun 3 | . 14 14 13 3 . . 2 3 3 5 5 1 3 2 Energy Cannon 2 | . . . . . . . . 12 7 5 5 1 . . Ballistic Gun 1 | . . . . . . . . . . . . 1 3 5 Launcher 10 | . 11 14 8 14 18 18 15 4 11 11 11 15 11 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 113 | 13 32 33 41 54 53 43 50 72 73 71 113 113 102 98 Greatest Support 60 | 26 20 20 20 20 20 20 54 60 46 46 46 46 36 52 Greatest Overweight (x) 30 | . 1 1 2 2 2 2 1 4 1 1 2 2 2 30 Average Overweight (x) 1 | . . 1 1 2 2 2 . 1 1 1 1 1 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 9 10 12 15 14 15 15 14 14 14 15 10 12 15 Average Carried 11 | 3 7 9 10 12 12 13 13 11 11 14 9 7 9 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 9 9 12 12 13 15 13 13 14 14 10 9 10 4 Scrap Engine Consumption 213 | . . . . . . 15 23 23 22 . 21 28 22 59 Constructs Created 18 | . . . . . . . 2 2 1 . . 2 . 11 Constructs Modified 21 | . . . . . . . 3 2 . . . 4 6 6 Class Distribution -------------------- 31% | Scavenger-Bomber 20% | Mutant 14% | Commander-Mutant 8% | Scavenger-Skirmisher 7% | Skirmisher 6% | Scavenger-Mutant 5% | Bomber 4% | Commander-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Bomber | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Bomber | -5/Garrison Scavenger-Bomber | -5/Factory Scavenger-Bomber | -4/Factory Scavenger-Bomber | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Gar Fac Fac Res Matter Collected 3970 | 260 . 50 282 335 39 59 139 339 166 . 151 454 487 1209 Remotely 811 | . . 50 282 148 . . . 197 . . . . . 134 Salvage Created 5099 | 95 . . 72 826 13 . 419 771 173 . 231 390 507 1602 Parts 216 | 5 . . . 35 3 . 14 25 . . 5 19 23 87 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . 4 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Gar Fac Fac Res Combat Hostiles Destroyed 83 | . . . 1 16 . . 7 8 1 . 4 15 8 23 Melee 5 | . . . . . . . 2 . . . . . . 3 Guns 12 | . . . . 1 . . . . . . 1 1 1 8 Cannons 8 | . . . . . . . . 3 . . . 1 2 2 AOE 52 | . . . 1 13 . . 5 5 1 . 3 13 4 7 Classes Destroyed 16 | 2 . . 2 3 . . 2 3 1 . . 3 . . Worker 7 | . . . . . . . 1 2 . . . 3 . 1 Builder 10 | . . . . . . . . 1 . . . 1 . 8 Tunneler 1 | 1 . . . . . . . . . . . . . . Recycler 6 | 1 . . . 1 . . . 3 . . . . . 1 Mechanic 2 | . . . . . . . 1 . . . . . 1 . Operator 2 | . . . 1 . 1 . . . . . . . . . Watcher 4 | . . . . 1 . . . 1 . . . 1 . 1 Swarmer 13 | . . . . 4 . . 1 . . . . 5 . 3 Grunt 37 | . . . 1 10 . . 5 5 . . 3 3 4 6 Brawler 1 | . . . . . . . . . . . . 1 . . Duelist 2 | . . . . . . . . . . . . 2 . . Sentry 9 | . . . . 2 . . 2 1 . . 1 . 2 1 Demolisher 1 | . . . . . . . . . . . . 1 . . Hunter 8 | . . . . . . . . 1 . . . 3 . 4 Programmer 12 | . . . . . . . . 1 . . . . 2 9 Compactor 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 . . 1 5 5 . 5 7 1 . 2 9 5 8 Combat Bots Only 8 | . . . 1 5 . . 3 3 1 . 2 8 4 5 Max Kills in Single Turn 5 | 1 . . 1 4 1 . 3 4 1 . 2 4 4 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . 1 4 . . 2 2 1 . 2 4 2 2 Melee 1 | . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Gar Fac Fac Res Hostile Shots Fired 657 | . . . 2 57 2 . 47 57 . . 14 35 21 422 Missed 191 | . . . 2 15 . . 9 18 . . 2 5 10 130 Damage Taken 9890 | . . . . 639 31 18 427 915 . . 420 891 336 6213 Core 1792 | . . . . 68 . . 59 156 . . 39 104 58 1308 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 541 | . . . . . . . . . . . . . . 541 Regen/Repaired (Parts) 711 | . . . . . . . 54 . . . 300 236 96 25 Core Remaining (%) 92 | 100 . 100 100 . . 87 93 . . . . 70 94 . Volleys Fired 155 | 6 . . 6 27 1 . 3 22 1 . 8 16 10 55 Largest 4 | 1 . . 2 2 2 . 4 4 4 . 4 4 4 4 Hottest 360 | 50 . . 112 112 69 . 151 360 249 . 249 249 270 248 Shots Fired 385 | 6 . . 12 54 2 1 11 65 4 . 21 50 32 127 Gun 158 | 6 . . 4 22 . . . 11 1 . 8 11 15 80 Cannon 84 | . . . . . . . 3 44 1 . 8 8 5 15 Launcher 143 | . . . 8 32 2 1 8 10 2 . 5 31 12 32 Special . | . . . . . . . . . . . . . . . Kinetic 77 | . . . . . . . 3 . . . . 11 9 54 Thermal 122 | 6 . . 4 22 . . . 55 2 . 16 8 8 1 Explosive 79 | . . . . 3 1 . 5 10 2 . 5 26 8 19 Electromagnetic 107 | . . . 8 29 1 1 3 . . . . 5 7 53 Robot Hit Streak 12 | 3 . . 4 6 7 . 6 11 2 . 5 7 12 12 Robot Miss Streak 5 | 1 . . 1 4 . 1 1 3 2 . 2 1 2 5 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 Secondary Targets 1 | . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 Shots Hit Robots 248 | 5 . . 5 27 1 . 10 39 2 . 13 29 22 95 Core Hits 245 | 3 . . 2 36 1 1 16 25 1 . 16 42 29 73 Critical Kills 4 | . . . . . . . 2 . . . . . . 2 Critical Parts Destroyed 7 | . . . . . . . 1 . . . . . . 6 Critical Strikes 15 | . . . . 2 . . 3 . . . . . . 10 Burn 2 | . . . . 2 . . . . . . . . . . Destroy 8 | . . . . . . . . . . . . . . 8 Smash 3 | . . . . . . . 3 . . . . . . . Sever 2 | . . . . . . . . . . . . . . 2 Melee Attacks 34 | . . . . . . . 6 . . . . . . 28 Impact 6 | . . . . . . . 6 . . . . . . . Slashing 28 | . . . . . . . . . . . . . . 28 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . 5 Damage Inflicted 16032 | 65 . . 187 1301 34 86 1030 2380 280 . 959 3093 1295 5322 Guns 2017 | 65 . . 30 174 . . . 79 32 . 216 158 260 1003 Cannons 1600 | . . . . . . . 18 900 . . 130 129 159 264 Explosions 11262 | . . . 157 1127 34 86 872 1401 248 . 613 2806 863 3055 Melee 1140 | . . . . . . . 140 . . . . . . 1000 Ramming 13 | . . . . . . . . . . . . . 13 . Kinetic 1084 | . . . . . . . 18 . . . . 165 198 703 Thermal 2729 | 65 . . 30 174 . . 215 1200 32 . 346 403 221 43 Explosive 7587 | . . . . 174 . . 453 1180 248 . 613 2161 458 2300 Electromagnetic 3479 | . . . 157 953 34 86 204 . . . . 364 405 1276 Impact 140 | . . . . . . . 140 . . . . . . . Slashing 1000 | . . . . . . . . . . . . . . 1000 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 48 | . . . . . 4 4 . 5 5 5 5 5 . 48 Average Corruption 7 | . . . . . 3 4 . 3 5 5 5 5 . 15 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 132 | . . . . . 3 21 . 17 8 4 9 10 . 60 Message Errors 26 | . . . . . 1 3 . 3 4 . 1 3 . 11 Matter Fused 28 | . . . . . . 6 . 4 1 2 4 2 . 9 Heat Flow Errors 18 | . . . . . 1 5 . . . . 2 2 . 8 Energy Discharges 11 | . . . . . . 1 . 1 1 2 . 1 . 5 Parts Fused 4 | . . . . . . . . 2 . . . . . 2 Data Loss (minor) 13 | . . . . . 1 4 . 3 . . . 1 . 4 Data Loss (major) 7 | . . . . . . 1 . 1 2 . 1 1 . 1 Misfires 3 | . . . . . . 1 . . . . . . . 2 Alerts 3 | . . . . . . . . . . . . . . 3 Misdirections 5 | . . . . . . . . . . . . . . 5 Weapon Failures 14 | . . . . . . . . 3 . . 1 . . 10 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 592 | . . . 1 . . . 136 140 . . . 175 22 118 Projectiles 59 | . . . . . . . . 22 . . . 5 . 32 Explosions 429 | . . . 1 . . . 74 118 . . . 170 22 44 Melee 104 | . . . . . . . 62 . . . . . . 42 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 747 | . . . . 26 . 18 40 68 . . 98 171 64 262 Shots 22 | . . . . 4 . 1 2 1 . . 3 3 1 7 Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 819 | 40 . . 69 465 115 273 90 819 18 . 477 347 123 182 Average Temperature 141 | 19 . . 27 177 46 125 42 232 12 . 149 133 45 57 Received Heat Transfer 975 | . . . . 279 9 . 87 231 . . 63 66 36 204 Effects 21 | . . . . 6 . . . 14 . . . 1 . . Shutdowns 3 | . . . . 2 . . . 1 . . . . . . Energy Bleed 4 | . . . . 2 . . . 2 . . . . . . Interference 6 | . . . . . . . . 5 . . . 1 . . Matter Decay 2 | . . . . 1 . . . 1 . . . . . . Short Circuit 3 | . . . . 1 . . . 2 . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . . Damage (major) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 2 . . . . . . . . 1 4 Combat Hostiles 6 | . . . . 2 . . . . . . . . 1 3 Parts Fried 16 | . . . . 5 . . 1 . . . . 2 2 6 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 2 . . . 5 . . 1 . . . Heat Transferred 3600 | 185 . . 74 592 . . 100 1537 37 . 377 374 274 50 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 2 1 . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Gar Fac Fac Res Peak Influence 1655 | 10 6 39 369 595 321 164 254 381 169 118 1655 1564 1129 991 Initial 868 | . 6 1 14 155 250 124 . 84 133 118 82 868 765 587 Average 416 | 3 6 12 134 381 261 36 120 202 137 118 1070 1259 874 635 Maximum Alert Level 5 | . . . 1 2 1 . 1 1 . . 5 4 4 3 Low Security (%) 44 | 100 100 100 73 8 19 100 86 49 100 100 15 . . . Level 1 14 | . . . 26 47 80 . 13 50 . . 7 . . 3 Level 2 16 | . . . . 44 . . . . . . 6 . . 60 Level 3 15 | . . . . . . . . . . . 4 14 97 36 Level 4 8 | . . . . . . . . . . . 54 85 2 . Level 5 . | . . . . . . . . . . . 10 . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 3 3 . . . 2 . . . 7 2 8 Investigation 3 | . . . 1 . . . . . . . . 2 . . Extermination 5 | . . . . . . . . . . . . . 1 4 Reinforcement 11 | . . . 2 3 . . . 2 . . . . . 4 Assault 3 | . . . . . . . . . . . . 2 1 . Garrison 3 | . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Gar Fac Fac Res Distress Signals 4 | . . . 1 2 . . . . . . . . . 1 Communications Jammed 2 | . . . . . . . . 2 . . . . . . Distress Signals 2 | . . . . . . . . 2 . . . . . . Times Spotted 168 | . . 1 9 23 3 1 8 9 1 . 22 29 13 49 Peak Tracking Total 16 | . . 1 2 7 2 1 5 2 1 . 6 6 4 16 Tactical Retreats 6 | . . . . 1 . . . . . . . 1 . 4 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Gar Fac Fac Res Traps Triggered 12 | . . . 1 . 3 . 1 3 . . . 3 1 . Indirectly 1 | . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Gar Fac Fac Res Machines Disabled 37 | . . . 9 4 1 . 3 6 . . 1 6 5 2 Max in Single Turn 5 | . . . 4 3 1 . 3 5 . . 1 4 4 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . Garrison Relay 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Gar Fac Fac Res Machines Accessed 42 | . 1 . 3 5 3 12 3 2 . 2 2 3 3 3 Terminals 25 | . 1 . 1 4 3 6 2 1 . 1 2 1 1 2 Fabricators 3 | . . . . . . . 1 1 . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units 9 | . . . 2 . . 6 . . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . 1 1 . Total Hacks 95 | . 2 . 7 15 8 28 5 6 . 4 4 5 7 4 Successful 39 | . . . 3 10 2 13 2 1 . 1 1 1 3 2 Failed 56 | . 2 . 4 5 6 15 3 5 . 3 3 4 4 2 Catastrophic 15 | . . . 1 1 2 6 1 . . . 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 67 | . 2 . 6 9 11 24 5 1 . . . 3 3 3 Terminals 56 | . 2 . 2 9 8 15 4 1 . 3 4 2 3 3 Fabricators 7 | . . . . . . . 1 5 . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . 2 . Recycling Units 19 | . . . 5 . . 13 . . . . . . . 1 Scanalyzers 6 | . . . . 6 . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 1 . 2 2 . Terminal Hacks 5 | . . . . . 1 3 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . 1 2 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks 5 | . . . 1 . . 3 . . . . . . . 1 Report Inventory 3 | . . . 1 . . 2 . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . . . . . 1 Scanalyzer 6 | . . . . 6 . . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 19 | . . . 2 4 1 7 2 . . . . 1 1 1 Terminals 10 | . . . . 4 1 1 2 . . . . . 1 1 Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 4 | . . . . 3 . . 1 . . . . . . . Operators 5 | . . . . 1 1 1 1 . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . . . 2 . . 6 . . . . . . . . Reject 8 | . . . 2 . . 6 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . Hacking Detections 34 | . 1 . 2 5 3 8 3 2 . 1 2 2 2 3 Full Trace Events 2 | . . . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 3 . . . . . . . 10 Parts Scanalyzed 3 | . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Gar Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Gar Fac Fac Res Total Allies 37 | . . 3 . . 10 . . . 20 3 . . 1 . Largest Group 23 | . . 3 3 2 10 10 10 . 20 23 23 9 1 1 Highest-Rated Group 929 | . . 40 40 24 173 173 173 . 836 929 929 374 26 16 Highest-Rated Ally 50 | . . 16 16 16 29 29 29 . 50 50 50 46 26 16 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 248 | . . 10 36 9 22 13 38 . 3 . 105 12 . . Total Damage 6295 | . . 126 354 118 316 192 513 . 169 . 4307 200 . . Kills 48 | . . 1 6 4 3 2 2 . . . 29 1 . . Allies Corrupted 4 | . . . . . . . . . . . . 3 . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Gar Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Gar Fac Fac Res Turns Passed 6680 | 69 229 178 319 512 199 838 570 655 358 107 393 384 439 1430 Spaces Moved 4801 | 48 265 174 266 329 150 644 459 400 309 77 290 265 311 814 Core 95 | 1 . . . . . . . . . . . . . 94 Treads . | . . . . . . . . . . . . . . . Legs 4 | . . . . . . . . . . . . . . 4 Wheels 4701 | 47 265 174 266 329 150 644 459 400 309 77 290 265 311 715 Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Fastest Speed 50 | 50 80 95 95 110 110 110 90 93 100 100 100 100 116 50 Average Speed 110 | 86 81 95 99 110 110 110 96 122 100 100 114 115 116 131 Slowest Speed 1550 | 90 95 95 110 110 110 110 105 160 100 100 115 116 116 1550 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 3 41 45 25 31 29 99 11 12 97 5 54 12 7 22 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 10 | . . . . . . . . . . . . . . 10 Terrain Destroyed 765 | . . . . 64 12 . 92 93 23 . 28 122 119 212 Melee 1 | . . . . . . . . . . . . . . 1 Projectile 23 | . . . . . . . . 12 1 . 1 2 5 2 AOE 741 | . . . . 64 12 . 92 81 22 . 27 120 114 209 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Was Fac Gar Fac Fac Res Total 5809 | 65 279 187 307 425 182 774 572 516 357 107 336 303 364 1035 Wait 506 | . . 10 27 37 24 126 77 42 32 31 22 7 25 46 Move 4789 | 47 264 173 265 328 149 643 458 400 308 76 289 264 311 814 Hop . | . . . . . . . . . . . . . . . Pick Up 81 | 5 7 1 3 9 2 2 8 13 4 . 4 2 3 18 Fast Attach 49 | 6 1 1 1 4 . 1 1 7 1 . . 5 3 18 Attach 44 | . 1 . . 1 . . 5 10 1 . 2 4 3 17 Detach 12 | . . . . . . . 2 2 . . 1 1 3 3 Swap 43 | 1 1 . 4 7 1 . 2 5 2 . 1 1 4 14 Drop 98 | . 5 2 1 12 2 2 10 15 8 . 9 3 2 27 Fire 155 | 6 . . 6 27 1 . 3 22 1 . 8 16 10 55 Melee 29 | . . . . . . . 6 . . . . . . 23 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 3 | . . . . . 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 10) 280 | -10/Materials | Discovered new exit (range 12) 299 | -10/Materials | Entered Mines 301 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 311 | -10/Mines | Build established: Mutant 460 | -10/Mines | Discovered new exit (range 14) 477 | -10/Mines | Entered Materials 477 | -9/Materials | Accompanied by 3 allies 477 | -9/Materials | Evolved 2 slots: Utility x2 766 | -9/Materials | Discovered new exit (range 4) 796 | -9/Materials | Entered another Materials area 796 | -8/Materials | Accompanied by 2 allies 796 | -8/Materials | Evolved 2 slots: Utility x2 1287 | -8/Materials | Discovered new exit (range 9) 1308 | -8/Materials | Entered Storage 1396 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1487 | -8/Storage | Used back door to open Recycling access 1487 | -8/Storage | Discovered new exit (range 5) 1507 | -8/Storage | Entered Recycling 1507 | -8/Recycling | Accompanied by 10 allies 1508 | -8/Recycling | Found Scrap Engine 1674 | -8/Recycling | Discovered new exit (range 5) 1681 | -8/Recycling | Build established: Commander-Mutant 2345 | -8/Recycling | Entered Factory 2345 | -6/Factory | Accompanied by 10 allies 2345 | -6/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 2641 | -6/Factory | Lost 5 allies 2811 | -6/Factory | Lost 3 allies 2821 | -6/Factory | Discovered new exit (range 19) 2915 | -6/Factory | Entered another Factory area 2915 | -5/Factory | Evolved 2 slots: Utility x2 3285 | -5/Factory | Lost 6 parts (2n3u1w) 3570 | -5/Factory | Sucked down chute 3570 | -5/Factory | Entered Waste 3571 | -5/Waste | Joined by Warlord forces that had cleared the area 3780 | -5/Waste | Build established: Scavenger-Skirmisher 3843 | -5/Waste | Discovered new exit (range 21) 3864 | -5/Waste | Found Damper Plating 3880 | -5/Waste | A Compactor rumbled back to life 3880 | -5/Waste | Spotted C-40 Crusher 3880 | -5/Waste | Destroyed C-40 Crusher 3928 | -5/Waste | Entered Factory 3928 | -5/Factory | Accompanied by 20 allies 3965 | -5/Factory | Allied Derelicts emerged from ambush trap array 4001 | -5/Factory | Identified exit to Garrison 4035 | -5/Factory | Entered Garrison 4035 | -5/Garrison | Accompanied by 23 allies 4084 | -5/Garrison | Triggered checkpoint 4096 | -5/Garrison | Triggered checkpoint 4116 | -5/Garrison | Discovered new exit (range 6) 4145 | -5/Garrison | Spotted B-75 Beast 4151 | -5/Garrison | Allies destroyed B-75 Beast 4152 | -5/Garrison | Triggered checkpoint 4169 | -5/Garrison | Triggered checkpoint 4176 | -5/Garrison | Triggered checkpoint 4200 | -5/Garrison | Triggered checkpoint 4201 | -5/Garrison | Lost 9 allies 4265 | -5/Garrison | Garrison Relay disabled 4276 | -5/Garrison | Triggered checkpoint 4340 | -5/Garrison | Build established: Scavenger-Bomber 4348 | -5/Garrison | Discovered new exit (range 13) 4415 | -5/Garrison | Lost 4 allies 4428 | -5/Garrison | Entered Factory 4428 | -5/Factory | Accompanied by 9 allies 4471 | -5/Factory | Garrison activated, responded to threat 4525 | -5/Factory | Lost 9 allies 4530 | -5/Factory | Destroyed 8 combat bots 4540 | -5/Factory | Lost 3 parts (1n1u1w) 4728 | -5/Factory | First assault squad dispatched 4795 | -5/Factory | Discovered new exit (range 16) 4812 | -5/Factory | Entered another Factory area 4812 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5062 | -4/Factory | First assault squad dispatched 5232 | -4/Factory | Discovered new exit (range 8) 5251 | -4/Factory | Entered Research 5251 | -3/Research | Accompanied by 1 ally 5251 | -3/Research | Evolved 2 slots: Utility x2 5658 | -3/Research | Lost 5 parts (1p2n1u1w) 5830 | -3/Research | System corruption reached 10% 5861 | -3/Research | Found Fusion Bomb Launcher 6036 | -3/Research | Found Launcher Loader 6106 | -3/Research | Found Prototype Device 6106 | -3/Research | Identified Exp. EM Disruption Field 6175 | -3/Research | Lost 4 parts (1p2n1w) 6254 | -3/Research | Lost 3 parts (1p1u1w) 6332 | -3/Research | Spotted B-86 Titan 6567 | -3/Research | Crushed by falling debris 6587 | -3/Research | System corruption reached 30% 6619 | -3/Research | Core integrity fell below 50% 6651 | -3/Research | Lost 21 parts (1p4n9u7w) 6654 | -3/Research | Core integrity fell below 20% 6681 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 06639_ Slug penetrates Wall. 06639_ Slug penetrates P-80 Master. 06639_ Slug penetrates Wall. 06639_ Penetrated by Slug. 06643_ Slug penetrates Wall. 06646_ Dropped Adv. Thermal Defense Suite. 06648_ Slug penetrates Wall. 06648_ Penetrated by Slug. 06648_ Slug penetrates Wall. 06648_ Slug penetrates Particle Synthesizer. 06649_ Wall collapses. 06650_ Particle Synthesizer disabled. 06651_ JZZH6AGYPY2OSDNP