Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 18:16:04 Player: Finestep Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (480) 2400 Value Destroyed (23493) 23493 Prototype IDs (227) 4540 Alien Tech Used (3) 600 Bonus (21098) 21098 TOTAL SCORE: 59631 Bonus ------- High Alert Combat Kills 6146 Follower Combat Kills 2507 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1000 Friendly Fire -455 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 45/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Core Analyzer Advanced Transmission Jammer Advanced System Shield Quantum Router > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Nova Cannon Warp Cannon Guided Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Experimental Targeting Computer Core Analyzer Medium Regenerative Plating Advanced Force Field Quantum Router Relay Coupler [Proto] > --- WEAPON ----------- Linked Autogun Tri-rail Accelerator > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Matter Compressor Long-range Terrain Scanner Improved Weapon Cycler Advanced Transmission Jammer Experimental Phase Shifter Experimental Phase Shifter Graphene Brace Advanced Force Field Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Proto] Transdimensional Reconstructor Warp Cannon Micro-nuke Launcher Advanced Datajack Guided Remote Datajack Enhanced Force Lance [Rating: 177] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Linear Gravjet Utility Core Analyzer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Mapper Protection Light Regenerative Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Tri-rail Accelerator Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Sto Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Arm Lab Res Slots Evolved 14 | . . 2 . 2 . 2 . . . . 2 . 2 . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . 1 . . . . . . . . 1 Utility 8 | . . 1 . 2 . 1 . . . . 1 . 1 . . . 1 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 587 | 10 10 24 33 21 42 59 20 9 9 6 5 26 24 38 19 55 17 56 12 92 Power 51 | 1 1 2 4 1 2 2 . . . . . 3 2 6 . 9 . 7 . 11 Engine 13 | 1 1 1 4 1 . . . . . . . 3 1 1 . . . . . . Core 20 | . . 1 . . 2 2 . . . . . . 1 5 . 6 . 2 . 1 Reactor 18 | . . . . . . . . . . . . . . . . 3 . 5 . 10 Propulsion 112 | 5 5 9 7 4 4 12 4 1 1 . 1 3 5 9 4 7 1 11 2 17 Treads 30 | 2 2 8 6 2 2 3 . . . . . . . . . . . 3 . 2 Leg 54 | 2 2 . . . . . 4 1 1 . 1 1 5 9 4 7 1 8 2 6 Wheel 21 | 1 1 1 1 2 2 8 . . . . . 2 . . . . . . . 3 Hover 7 | . . . . . . 1 . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 203 | 2 2 8 11 6 14 15 10 8 3 . 2 9 9 13 8 13 9 19 6 36 Device 102 | 1 1 3 6 1 5 5 4 5 3 . . 7 5 8 2 1 5 10 5 25 Storage 6 | 1 1 . 1 . . . . 1 . . . . . . . 1 . . . 1 Processor 10 | . . . . 1 . 3 . . . . . 1 2 . . . . . . 3 Hackware 31 | . . . . . 2 3 1 . . . 1 . 1 4 4 6 2 4 . 3 Protection 54 | . . 5 4 4 7 4 5 2 . . 1 1 1 1 2 5 2 5 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 221 | 2 2 5 11 10 22 30 6 . 5 6 2 11 8 10 7 26 7 19 4 28 Energy Gun 7 | . . 1 . 3 2 . . . . . . . . . . . . . . 1 Energy Cannon 65 | . . 3 5 4 12 9 . . . 2 . 4 3 2 . . 3 6 2 10 Ballistic Gun 68 | 2 2 1 4 . 2 4 4 . 2 3 2 6 3 6 3 14 . 3 . 7 Ballistic Cannon 9 | . . . . . . . . . . . . 1 2 . . 2 . 2 . 2 Launcher 25 | . . . 2 3 5 8 2 . 1 1 . . . . . . . 2 . 1 Special Weapon 36 | . . . . . . 7 . . . . . . . 2 4 10 4 6 . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . 2 3 Special Melee Weapon 4 | . . . . . 1 2 . . . . . . . . . . . . . 1 Unidentified Prototypes 20 | . . 2 3 1 1 2 . 1 . . 1 . 1 . . . . 1 4 3 Corrupted Parts 6 | . . . . . . . . . . . . 2 . . . 2 . 1 1 . System Corruption 33 | . . . . . . . . . . . . 10 . . . 5 . 6 12 . Parts Lost 80 | . 1 3 1 2 4 3 . . 1 . . 8 4 . . . . 14 1 38 Power 12 | . 1 1 . . . 1 . . . . . 1 . . . . . 1 . 7 Propulsion 30 | . . 1 . 1 2 1 . . 1 . . 3 1 . . . . 3 . 17 Utility 24 | . . 1 . . 2 . . . . . . 3 2 . . . . 7 1 8 Weapon 14 | . . . 1 1 . 1 . . . . . 1 1 . . . . 3 . 6 Highest Loss Streak 10 | . 1 3 1 1 2 2 . . 1 . . 4 3 . . . . 3 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 99 99 99 100 99 89 100 94 83 83 99 99 97 94 86 89 82 Engine 3 | . 13 6 11 9 3 . . . . . . 3 8 . . . . . . . Core 5 | . . 4 . . 5 7 7 7 7 7 6 2 2 10 11 10 10 2 5 2 Reactor 1 | . . . . . . . . . . . . . . . . . . 6 5 4 Treads 9 | . 20 32 22 16 13 17 . . . . . . . . . . . 6 4 . Leg 12 | . 7 . . . . . 14 30 29 30 27 8 16 29 29 28 26 12 16 14 Wheel 4 | . . . 10 10 13 12 15 . . . . 11 5 . . . . . . . Device 8 | . 14 13 11 9 8 6 . 7 15 15 13 11 9 6 5 . 4 7 11 13 Storage 7 | . 14 11 11 9 9 7 7 7 7 7 6 6 5 5 5 5 5 5 5 2 Processor 10 | . . . . 9 9 15 23 19 15 15 13 14 14 14 11 11 10 10 10 11 Hackware 8 | . . . . . . 5 . . . . 6 6 5 17 21 23 22 20 14 10 Protection 7 | . . 8 10 18 17 9 14 10 7 7 6 3 4 . . 4 3 2 4 3 Energy Cannon 5 | . . 13 16 12 16 10 . . . . . 1 . . . . . 5 . 3 Ballistic Gun 6 | . 27 7 5 . . 4 14 15 1 14 12 11 1 8 10 6 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 12 27 44 107 108 112 113 108 108 71 73 73 98 95 82 69 109 104 109 109 113 Greatest Support 173 | 20 40 63 43 24 24 62 75 75 75 70 85 85 95 90 96 116 116 150 140 173 Greatest Overweight (x) 9 | 1 1 3 8 8 9 9 2 1 1 1 1 1 1 . . 1 . 1 1 9 Average Overweight (x) 1 | . . . 7 7 5 5 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 14 15 23 25 25 25 25 22 20 20 20 20 20 20 20 20 20 20 20 15 Most Carried 25 | 7 15 15 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 3 12 13 22 24 24 24 24 22 19 19 19 18 18 19 19 19 19 19 19 14 Final Capacity 25 | 8 15 15 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 7 13 15 25 25 24 25 24 20 20 20 20 20 18 20 19 20 19 20 20 5 Class Distribution -------------------- 31% | Bothacker-Mutant 24% | Mutant 15% | Scavenger-Mutant 14% | Hacker-Mutant 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Sto Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Arm Lab Res Matter Collected 14151 | 332 723 334 432 320 537 1206 409 278 74 210 108 553 769 1086 363 1639 1422 1446 234 1676 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 21669 | 131 776 1498 1835 1171 931 2165 160 331 274 240 218 1047 1375 899 380 688 708 2292 71 4479 Parts 1064 | 10 55 94 85 63 54 104 13 14 5 8 10 59 66 45 15 39 23 115 5 182 Haulers Intercepted 21 | . 1 3 6 2 . 1 . 1 . . . . 3 . . . . . . 4 Recyclers Shooed 14 | . 2 1 1 . . 3 . . . . 1 . 2 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 16 12 . 7 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Sto Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Arm Lab Res Combat Hostiles Destroyed 336 | . 14 23 24 18 29 33 4 5 4 6 1 14 19 14 1 13 18 46 1 49 Melee 10 | . . . . . . . . . . . . . . . . . 1 . 1 8 Guns 111 | . 14 7 5 3 3 7 3 5 . 3 1 14 2 12 1 10 . 11 . 10 Cannons 158 | . . 16 18 11 17 12 . . . . . . 13 1 . 3 16 29 . 22 AOE 44 | . . . . 4 9 13 1 . . 3 . . 4 . . . . 6 . 4 Classes Destroyed 22 | 2 6 3 2 . 1 1 1 . . . . 3 . . . 1 1 1 . . Worker 35 | . 4 . 5 3 . 10 . . . . . . 5 . 1 . . . . 7 Builder 23 | . . 5 . 3 . 6 . . . . . . 2 . . . . . . 7 Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . . . . . Hauler 21 | . 1 3 6 2 . 1 . 1 . . . . 3 . . . . . . 4 Recycler 28 | 1 1 1 3 2 . 7 . . . . 1 . 2 . 2 . . . . 8 Minesweeper 2 | . . . . . . . 2 . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Operator 8 | . 2 2 . 1 . 1 . . . . . . . . . . . 1 . 1 Watcher 19 | . 3 1 1 1 . 2 . . . . 1 . 2 . 1 . . 3 . 4 Swarmer 46 | . 3 . . 3 14 2 . . . . . . 4 3 . . . 10 . 7 Cutter 3 | . . . . . . . . . . . . . . . . 3 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . . . Grunt 144 | . 11 14 14 13 4 23 3 5 . 3 1 5 10 6 1 4 5 11 . 11 Brawler 11 | . . 2 3 . . 2 . . . 1 . . . 1 . . 2 . . . Duelist 16 | . . . 1 . . . 1 . . . . 1 1 . . . 3 8 . 1 Protector 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Sentry 30 | . . 7 6 2 6 . . . . 1 . . 1 . . 2 . 1 . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . Specialist 7 | . . . . . . . . . . . . 6 . . . 1 . . . . Hunter 9 | . . . . . . . . . . . . 1 1 2 . . 1 1 . 3 Programmer 50 | . . . . . 5 6 . . . 1 . . 2 2 . 4 5 11 . 14 Heavy 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . 1 . 6 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 15 | 2 5 3 15 6 9 14 3 5 5 4 1 7 9 4 2 3 9 8 1 10 Combat Bots Only 9 | . 5 2 5 5 9 8 3 5 4 4 1 7 4 4 1 3 9 8 1 6 Max Kills in Single Turn 9 | 1 2 2 2 2 4 6 1 1 2 2 1 1 9 2 1 2 1 3 1 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . . . . 2 4 2 1 . . 2 . . 4 . . . . 3 . 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Data Miner (-7/Data Miner) A5 (-4/Lab) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Sto Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Arm Lab Res Damage Taken 27131 | . 627 702 1151 1082 1173 1982 331 241 238 303 58 1687 1342 935 18 688 621 5184 245 8523 Core 3298 | . 89 62 199 168 165 175 37 . . 43 . 197 82 69 . 63 109 503 51 1286 Absorbed by Shields 1529 | . . . . . 20 10 . . 83 123 20 331 36 8 . 124 82 95 66 531 Reduced by Siege Mode 201 | . . . . . . . . . . . . . . . . . . 201 . . Redirected to Shielding 51 | . . . . . . . . . . . . . . . . . . . . 51 Regen/Repaired (Parts) 1429 | . 177 23 93 124 145 233 28 61 . . . . . . 18 . . . 50 477 Core Remaining (%) 62 | 100 64 . 34 . 39 . . . . 63 . 76 . . . 78 . . 42 . Volleys Fired 1463 | 8 109 86 101 73 78 147 24 18 2 23 7 45 77 92 28 90 80 204 1 170 Largest 3 | 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 1 3 1 3 Hottest 339 | 40 40 150 150 150 136 136 66 66 36 90 66 102 90 81 63 83 120 180 100 339 Shots Fired 2302 | 16 218 172 197 140 146 244 46 36 1 31 14 78 85 124 37 124 80 235 4 274 Gun 1063 | 16 218 56 47 47 21 91 43 36 . 16 14 68 17 101 22 84 . 45 . 121 Cannon 1090 | . . 116 148 89 117 131 . . . 11 . 10 68 9 . 16 66 155 4 150 Launcher 41 | . . . 2 4 8 12 3 . 1 4 . . . . . . . 5 . 2 Special 108 | . . . . . . 10 . . . . . . . 14 15 24 14 30 . 1 Kinetic 1228 | 16 218 49 47 . 9 91 43 36 . 16 14 69 78 101 22 100 60 88 3 168 Thermal 872 | . . 116 148 136 117 131 . . . 11 . . 7 . . . 6 100 1 99 Explosive 36 | . . . 2 4 4 12 3 . . 4 . . . . . . . 5 . 2 Electromagnetic 58 | . . 7 . . 16 . . . 1 . . 9 . 9 . . . 12 . 4 Robot Hit Streak 48 | 4 11 15 14 16 15 17 7 15 . 6 6 16 9 11 6 13 8 20 . 48 Robot Miss Streak 5 | 3 3 5 4 2 3 4 1 3 . 1 2 2 2 2 4 3 2 3 . 4 Penetration Max 2 | . . . . . . . . . . . . 1 1 1 . 2 1 2 . 1 Secondary Targets 15 | . 2 . . . . 1 1 2 . . . 1 . . . . . 8 . . Max Gunslinging Chain 2 | . 1 . . . . 1 1 1 . . . 1 . . . . . 2 . . Shots Hit Robots 1425 | 7 132 106 114 80 57 177 28 28 1 12 10 61 54 66 21 69 42 149 4 207 Core Hits 736 | 5 50 44 45 41 37 101 16 10 3 13 5 37 37 26 6 28 16 83 2 131 Critical Kills 44 | . . . 1 . . 1 . 2 . . 2 11 3 9 2 4 1 1 . 7 Critical Parts Destroyed 39 | . 2 1 1 . . . . 1 . . 2 8 2 9 2 7 . 1 . 3 Critical Strikes 100 | . 2 1 2 1 . 1 . 3 . 1 4 19 11 18 4 13 3 4 . 13 Burn 1 | . . . . 1 . . . . . . . . . . . . . . . . Meltdown 8 | . . . 1 . . 1 . . . . . . . . . . 1 . . 5 Destroy 77 | . 2 1 1 . . . . 3 . 1 4 19 5 18 4 12 . 2 . 5 Blast 12 | . . . . . . . . . . . . . 6 . . 1 2 2 . 1 Impale 2 | . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 88 | . . . . . 5 4 . . 1 . . . . . . . . . 21 57 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 . . . . . . . . . . . Piercing 76 | . . . . . . . . . . . . . . . . . . . 21 55 Sneak Attacks 10 | . . . . . 2 . . . 1 . . . . . . . . . . 7 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47322 | 70 1424 2114 2835 2032 1967 5382 822 632 133 694 170 605 3641 677 216 1746 2831 7461 247 11623 Guns 12621 | 70 1424 476 534 466 143 1030 573 632 . 237 170 384 74 527 216 1133 . 1731 . 2801 Cannons 25201 | . . 1634 2250 1225 1088 2039 . . . . . 221 2501 135 . 613 2804 4614 . 6077 Explosions 7169 | . . . 46 341 735 2313 249 . 65 457 . . 1066 . . . . 1096 . 801 Melee 2196 | . . . . . . . . . 68 . . . . . . . . . 247 1881 Ramming 135 | . . 4 5 . 1 . . . . . . . . 15 . . 27 20 . 63 Kinetic 23396 | 70 1424 408 534 . 14 1030 573 632 . 237 170 384 2575 527 216 1746 2706 4368 . 5782 Thermal 14699 | . . 1634 2250 1691 1139 2039 . . . . . . 1066 . . . 98 1746 . 3036 Explosive 5655 | . . . 46 341 352 2313 249 . . 457 . . . . . . . 1096 . 801 Electromagnetic 1241 | . . 68 . . 461 . . . 65 . . 221 . 135 . . . 231 . 60 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . . 68 . . . . . . . . . . . Piercing 2128 | . . . . . . . . . . . . . . . . . . . 247 1881 Highest Corruption 44 | . . . . 1 6 4 4 4 4 4 . 10 4 6 6 11 1 26 44 44 Average Corruption 8 | . . . . 1 4 3 4 4 4 4 . 3 3 5 6 6 1 13 29 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 536 | . . . . 6 53 45 25 16 6 13 . 4 11 58 16 64 4 64 32 119 Message Errors 114 | . . . . 1 6 13 5 5 1 5 . 1 3 14 7 9 1 17 5 21 Matter Fused 118 | . . . . 3 16 11 3 5 2 2 . 1 4 16 3 11 . 12 8 21 Heat Flow Errors 68 | . . . . . 9 5 3 1 1 . . . 1 6 3 13 1 6 5 14 Energy Discharges 68 | . . . . . 4 3 3 3 . 2 . 1 . 8 1 11 . 10 5 17 Parts Rejected 5 | . . . . . 2 . . . . . . . . 1 . 1 . . . 1 Parts Fused 6 | . . . . . . 1 1 . . . . . . . . 2 . 1 . 1 Data Loss (minor) 59 | . . . . 1 10 5 2 1 . 1 . . . 5 1 9 2 8 4 10 Data Loss (major) 21 | . . . . . 2 1 3 . 1 2 . . . 1 . 4 . . 2 5 Misfires 30 | . . . . 1 3 3 2 . . . . 1 . 2 1 4 . 4 3 6 Alerts 10 | . . . . . 1 1 2 1 . 1 . . 2 1 . . . 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 32 | . . . . . . 2 1 . 1 . . . 1 4 . . . 5 . 18 Overload Shots 5 | . . . . . . . . . . 1 . . 4 . . . . . . . Overflow Damage 1829 | . . 28 23 59 27 91 . . . . . . 243 . . 16 446 245 . 651 Projectiles 1298 | . . 28 23 24 13 66 . . . . . . 92 . . 16 446 225 . 365 Explosions 268 | . . . . 35 14 25 . . . . . . 151 . . . . 20 . 23 Melee 263 | . . . . . . . . . . . . . . . . . . . . 263 Knockbacks 84 | . . . . . . . . . . . . . 9 . . 3 14 24 . 34 Impact 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Kinetic 75 | . . . . . . . . . . . . . 7 . . 3 11 24 . 30 Secondary 6 | . . . . . . . . . . . . . 2 . . . 2 . . 2 Self-Inflicted Damage 252 | . . . . . 61 28 . . . 34 . . . . . . . 129 . . Shots 10 | . . . . . 5 1 . . . 1 . . . . . . . 3 . . Rammed 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . Targets Rammed 15 | . . 1 1 . 1 . . . . . . . . 2 . . 2 1 . 7 Kicked 12 | . . . . . . . . . . . . . . 2 . . 2 1 . 7 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 514 | . 12 258 401 270 409 345 224 333 135 48 1 222 116 227 282 352 302 295 279 514 Average Temperature 88 | . 7 81 124 71 85 91 52 167 83 20 1 53 35 59 110 79 65 100 102 105 Received Heat Transfer 4448 | . 288 249 474 468 177 723 135 144 . 102 38 97 336 126 9 109 108 237 . 628 Effects 23 | . . . 3 . 9 2 . . . . . . . . . 1 . 3 1 4 Shutdowns 6 | . . . . . . 1 . . . . . . . . . 1 . . . 4 Energy Bleed 5 | . . . 2 . 1 . . . . . . . . . . . . 2 . . Interference 10 | . . . . . 7 1 . . . . . . . . . . . 1 1 . Damage (minor) 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . 5 . . Total Turns 76 | . . . . . . . . . . . . . . . . . . 76 . . Longest Duration 27 | . . . . . . . . . . . . . . . . . . 27 . . Robots Corrupted 5 | . . . . . . . . . 4 . . . . 1 . . . . . . Combat Hostiles 5 | . . . . . . . . . 4 . . . . 1 . . . . . . Parts Fried 10 | . . . . . 2 . . . 2 . . 3 . 1 . 1 . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . 1 . . 2 . . . . . . . . . . 1 . . 6 Combat Hostiles 8 | . . . 1 . . 1 . . . . . . . . . . 1 . . 5 Parts Melted 58 | . . 4 5 3 6 12 . . . . . . 2 2 . 2 1 2 . 19 Heat Transferred 17884 | . . 2405 3230 3145 1574 3367 . . . . . . 650 . . . 74 1183 . 2256 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Sto Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Arm Lab Res Peak Influence 2502 | 15 368 504 742 642 1935 1375 . . . . 43 427 985 1829 1209 2502 1633 1629 . 908 Initial 1313 | . 9 133 212 250 417 1015 . . . . 18 20 224 605 959 655 1313 726 . . Average 808 | 7 215 252 530 364 1296 1054 . . . . 25 254 485 1177 942 1620 1341 984 . 362 Maximum Alert Level 5 | . 1 2 3 2 5 4 . . . . . 2 3 5 4 5 5 5 . 3 Low Security (%) 13 | 100 42 35 . . . . . . . . 100 43 . . . . . . . 38 Level 1 15 | . 57 43 7 72 . . . . . . . 24 61 . . . . . . 11 Level 2 17 | . . 20 85 27 9 . . . . . . 32 6 6 . 3 . 8 . 37 Level 3 23 | . . . 6 . 25 61 . . . . . . 32 44 94 12 . 56 . 12 Level 4 21 | . . . . . 44 38 . . . . . . . 39 5 37 99 33 . . Level 5 7 | . . . . . 20 . . . . . . . . 10 . 46 . 1 . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . Squads Dispatched 85 | . 5 3 6 5 . 13 . . . . 1 3 2 . 3 . 11 9 . 24 Investigation 14 | . 3 1 2 1 . 1 . . . . 1 . 1 . 1 . . . . 3 Extermination 17 | . . . . . . 4 . . . . . . 1 . . . 3 4 . 5 Reinforcement 18 | . 2 2 1 2 . 2 . . . . . 3 . . . . 3 2 . 1 Assault 18 | . . . 3 . . 6 . . . . . . . . 1 . 5 1 . 2 Garrison 7 | . . . . 2 . . . . . . . . . . 1 . . . . 4 Intercept 11 | . . . . . . . . . . . . . . . . . . 2 . 9 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Sto Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Arm Lab Res Distress Signals 35 | . 6 8 3 1 . 1 1 . . . . . 2 . . 1 . 8 . 4 Communications Jammed 45 | . . . . . . 16 . . . . . . . . . . . . . 29 Distress Signals 43 | . . . . . . 15 . . . . . . . . . . . . . 28 Times Spotted 612 | . 42 38 44 29 31 60 9 5 4 8 2 20 26 29 11 52 33 77 1 91 Peak Tracking Total 16 | . 5 6 5 5 8 8 4 5 4 4 1 4 6 4 5 6 9 11 1 16 Tactical Retreats 49 | . 9 . 4 3 1 4 . . . 2 . 4 . 6 . . 1 11 . 4 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Sto Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Arm Lab Res Traps Triggered 26 | . . . 3 3 10 1 . . 1 . . . 1 4 . 2 . 1 . . Indirectly 1 | . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . 6 Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted 4 | . . . . . . . 4 . . . . . . . . . . . . . Installed 6 | . . . . . . . . . 6 . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Most Traps Carried 6 | . . . . . . . 6 6 6 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Sto Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Arm Lab Res Machines Disabled 82 | . . . 3 1 8 5 . . . 1 . 1 21 9 4 7 2 13 4 3 Max in Single Turn 19 | . . . 1 1 1 4 . . . 1 . 1 19 1 2 1 1 2 1 1 Garrison Access 4 | . . . . . . . . . . . . . 2 . . . . . . 2 Garrison Relay 20 | . . . . . 8 . . . . . . . . 6 . 6 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Sto Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Arm Lab Res Machines Accessed 83 | . 8 8 8 6 2 7 1 . 4 1 4 . 5 1 5 2 2 6 3 10 Terminals 52 | . 5 6 7 4 2 5 . . . . 4 . 1 1 2 2 2 3 . 8 Fabricators 5 | . . . . . . 2 . . . . . . 1 . . . . 2 . . Repair Stations 4 | . 1 1 1 . . . . . . . . . . . 1 . . . . . Recycling Units 5 | . 2 1 . 1 . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Garrison Access 6 | . . . . 1 . . . . . . . . 3 . 1 . . . . 1 Total Hacks 257 | . 30 28 22 13 3 16 1 . 27 1 9 . 11 7 26 4 6 22 7 24 Successful 138 | . 16 12 7 10 1 8 1 . 27 1 6 . 8 3 10 2 2 9 7 8 Failed 119 | . 14 16 15 3 2 8 . . . . 3 . 3 4 16 2 4 13 . 16 Catastrophic 28 | . 2 5 2 1 . 1 . . . . 1 . 1 2 2 2 2 3 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 114 | . 15 15 6 8 . 6 . . . . 6 . 8 6 12 2 4 15 . 11 Terminals 151 | . 17 20 18 8 3 12 . . . . 9 . 5 7 13 4 6 11 . 18 Fabricators 14 | . . . . . . 4 . . . . . . 1 . . . . 9 . . Repair Stations 25 | . 8 6 4 . . . . . . . . . . . 7 . . . . . Recycling Units 13 | . 5 2 . 4 . . . . . . . . . . . . . 2 . . Scanalyzers 8 | . . . . . . . . . . . . . . . 4 . . . . 4 Garrison Access 10 | . . . . 1 . . . . . . . . 5 . 2 . . . . 2 Terminal Hacks 78 | . 5 3 5 4 1 5 1 . 27 1 3 . 3 2 4 2 1 3 7 1 Record 18 | . . . . . . . . . 11 1 . . . . . . . . 6 . Part Schematic 16 | . 1 . . . . . . . 10 . . . 3 . 1 . . 1 . . Robot Schematic 4 | . 1 . . . . . . . 3 . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . 3 . . . . . . . . . . . Open Door 5 | . . . 3 . . . 1 . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Branch Access Points 3 | . . 1 . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 3 | . . . . . 1 . . . . . . . . 1 . 1 . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . . 1 . . . . . . . . 2 . . . . . Locate Traps 4 | . 1 . 1 . . . . . . . . . . . 1 . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . . 1 . 1 . 1 . . . . . . . 1 . . . 1 . . Release Object 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 14 | . 6 4 2 . . . . . . . . . . . 2 . . . . . Scan Component 8 | . 3 3 1 . . . . . . . . . . . 1 . . . . . Repair 6 | . 3 1 1 . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . 1 1 . 1 . . . . . . . . . . . . . 1 . . Retrieve Components 4 | . 1 1 . 1 . . . . . . . . . . . . . 1 . . Scanalyzer 4 | . . . . . . . . . . . . . . . 1 . . . . 3 Insert Component 4 | . . . . . . . . . . . . . . . 1 . . . . 3 Garrison Access Hacks 7 | . . . . 1 . . . . . . . . 3 . 1 . . . . 2 Unlock Access 3 | . . . . 1 . . . . . . . . 1 . 1 . . . . . Seal Access 3 | . . . . . . . . . . . . . 2 . . . . . . 1 Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 30 | . 4 4 . 4 . 2 . . . . 3 . 2 1 2 . 1 5 . 2 Terminals 19 | . 2 3 . 3 . . . . . . 3 . 1 1 . . 1 3 . 2 Track 4 | . . . . 1 . . . . . . . . . 1 . . 1 1 . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . Botnet 12 | . 1 3 . 2 . . . . . . 2 . 1 . . . . 1 . 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . . . . . . . . 2 . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . 2 . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . Tunnel 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Eject 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 7 7 6 5 2 6 . . . . 4 . 3 1 4 1 2 3 . 10 Full Trace Events 11 | . 1 2 2 . . 1 . . . . 1 . . 1 . 1 . . . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 1 . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . . . . 10 . . . 3 . 1 . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 3 1 1 . . . . . . . . . . . 1 . . . . . Time 177 | . 78 36 32 . . . . . . . . . . . 31 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 2 2 . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Sto Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Arm Lab Res Used RIF Installer 3 | . . . . . 1 . . . . . . . . 1 . 1 . . . . Command Fork 1 | . . . . . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 61 | . . . . . 3 10 . . . . . . . 9 7 13 8 4 . 7 Non-combat 7 | . . . . . . 3 . . . . . . . . 1 2 . 1 . . Combat 54 | . . . . . 3 7 . . . . . . . 9 6 11 8 3 . 7 Robot Hacks Applied 66 | . . . . . 3 12 . . . . . . . 10 7 16 8 7 . 3 parse_system 6 | . . . . . . . . . . . . . . . 1 3 . . . 2 drop_inventory 3 | . . . . . . 3 . . . . . . . . . . . . . . locate_stockpiles 1 | . . . . . . 1 . . . . . . . . . . . . . . purge_threat 3 | . . . . . . . . . . . . . . . . . . 3 . . locate_traps 1 | . . . . . . . . . . . . . . . . . . 1 . . find_garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . scatter_targeting 1 | . . . . . . 1 . . . . . . . . . . . . . . disrupt_area 1 | . . . . . . 1 . . . . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . 1 . . . . overload_power 2 | . . . . . . . . . . . . . . 2 . . . . . . amplify_resonance 9 | . . . . . . 2 . . . . . . . 1 1 3 1 1 . . disable_weapons 1 | . . . . . . . . . . . . . . . . . 1 . . . reboot_system 2 | . . . . . . . . . . . . . . 1 . 1 . . . . overwrite_iff 14 | . . . . . . 2 . . . . . . . 2 . 4 4 1 . 1 formatsys_low 1 | . . . . . . . . . . . . . . . 1 . . . . . formatsys_high 19 | . . . . . 3 1 . . . . . . . 4 4 4 2 1 . . Relay Couplers Released 92 | . . . . . 35 . . . . . . . . 25 3 27 . . . 2 Ejected 3 | . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 85 | . . . . . 35 . . . . . . . . 25 . 23 . . . 2 Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . Attached 26 | . . . . . 2 3 1 . . . . . . 4 4 6 2 3 . 1 Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . 6 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . 4 Robots Rewired 13 | . . . . . . . . . . . . . . 6 . . . 7 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 1 . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . 2 . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Sto Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Arm Lab Res Total Allies 68 | . . . 10 . 3 3 . . . . . . . 12 5 14 6 10 . 5 Largest Group 10 | . . . 10 3 3 3 . . . . . . . 6 8 8 4 4 3 1 Highest-Rated Group 330 | . . . 88 24 45 45 . . . . . . . 156 273 330 193 199 144 119 Highest-Rated Ally 160 | . . . 16 8 15 16 . . . . . . . 49 49 94 80 160 48 119 Total Orders 23 | . . . . . . . . . . . . . . 4 1 6 . 2 3 7 STAY 6 | . . . . . . . . . . . . . . 3 . . . 1 2 . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 5 | . . . . . . . . . . . . . . 1 . 3 . . 1 . AID 2 | . . . . . . . . . . . . . . . 1 1 . . . . PICKUP 2 | . . . . . . . . . . . . . . . . 2 . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . 6 RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 443 | . . . 83 23 . 14 . . . . . . . 41 39 143 25 46 17 12 Total Damage 10732 | . . . 735 198 . 138 . . . . . . . 727 923 4199 895 1607 878 432 Kills 72 | . . . 9 1 . 2 . . . . . . . 6 10 27 4 8 . 5 Allies Corrupted 7 | . . . . . . . . . . . . . . . . 3 1 . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Sto Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Arm Lab Res Robot Analysis Total 133 | . 2 . . . . . . . 131 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 2 . 2 . . . . . . . . . . Drone Launches 8 | . . . 2 . . . . . . . . . . . . . . . . 6 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Sto Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Arm Lab Res Turns Passed 26332 | 129 1466 1853 1951 1191 2271 2473 1093 747 275 663 495 412 805 2002 580 2254 806 1637 700 2529 Spaces Moved 13394 | 68 626 884 756 458 1047 1089 687 402 175 444 327 187 459 1312 353 1475 370 650 388 1237 Core 42 | 8 . . . . . . . . . . . . . . . . . . . 34 Treads 1803 | 25 496 818 . . . 69 . . . . . . . . . . . 318 . 77 Legs 7134 | 35 130 . . . . . 229 402 175 444 327 17 223 1312 353 1475 370 332 388 922 Wheels 4211 | . . 66 756 458 1047 1020 458 . . . . 170 236 . . . . . . . Hover 204 | . . . . . . . . . . . . . . . . . . . . 204 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 135 120 150 135 112 112 135 130 130 128 115 115 120 120 114 114 114 120 50 Average Speed 146 | 127 163 158 200 198 177 173 143 165 136 133 141 118 119 120 120 121 114 135 146 127 Slowest Speed 760 | 160 190 160 210 210 225 241 205 205 203 200 200 196 190 120 120 190 114 225 190 760 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 6 93 61 91 40 86 25 62 60 78 68 8 95 16 83 9 78 12 45 99 44 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 31 | . 2 1 . 1 . . . . 26 1 . . . . . . . . . . Known Exits Taken 6 | . . 1 . 1 . 1 . . . . 1 . 1 . 1 . . . . . Unknown Exits Taken 10 | 1 1 . 1 . . . 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 7 | . . . . . . . 2 3 . 2 . . . . . . . . . . Spaces Dug 219 | . . 4 18 21 26 38 . . . 14 . . 5 . 7 . 18 36 1 31 Terrain Destroyed 792 | . . 45 69 70 52 97 47 . . 42 . 7 61 5 42 9 34 111 1 100 Melee 13 | . . . . . . . . . . . . . . . . . . . 1 12 Projectile 310 | . . 45 43 16 . . 1 . . 3 . . 26 3 15 9 34 65 . 50 AOE 458 | . . . 26 54 52 97 46 . . 39 . . 35 . 27 . . 46 . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Sto Mat Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Arm Lab Res Total 17772 | 92 872 1184 992 604 1311 1408 752 450 206 484 348 297 624 1641 485 1835 665 1196 478 1848 Wait 1565 | . 110 140 65 27 43 85 2 4 4 4 2 18 42 90 74 161 188 252 37 217 Move 13376 | 67 625 883 755 457 1046 1088 686 401 174 443 326 186 459 1311 352 1474 370 649 387 1237 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 226 | 4 11 22 12 11 18 8 8 5 5 4 3 10 12 21 5 19 5 14 7 22 Fast Attach 147 | 10 2 5 6 4 7 10 1 5 1 . 4 7 4 6 1 13 1 11 6 43 Attach 117 | . 1 7 4 5 11 6 4 . 2 . 1 8 14 4 3 4 3 19 3 18 Detach 27 | 3 . 1 . . 2 1 . . . . . 1 2 1 1 . . 5 2 8 Swap 326 | . 7 12 23 12 24 43 15 4 6 6 . 11 6 28 15 38 13 26 3 34 Drop 299 | . 7 27 17 15 22 16 12 13 5 4 5 11 8 37 6 31 4 15 11 33 Fire 1463 | 8 109 86 101 73 78 147 24 18 2 23 7 45 77 92 28 90 80 204 1 170 Melee 88 | . . . . . 5 4 . . 1 . . . . . . . . . 21 57 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 11 | . . . . . . . . . . . . . . 2 . . 1 1 . 7 Crush 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . Escape Stasis 73 | . . . 4 . 54 . . . . . . . . 11 . 4 . . . . Rewire 43 | . . . 4 . . . . . . . . . . 38 . 1 . . . . Trap 6 | . . . . . . . . . 6 . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / Low x2 / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res / Ext / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 12) 130 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 10) 648 | -10/Materials | Repaired Grenade Launcher 675 | -10/Materials | Repaired Lgt. Assault Rifle 702 | -10/Materials | Repaired Assault Rifle 782 | -10/Materials | Discovered new exit (range 16) 1168 | -10/Materials | Discovered new exit (range 9) 1363 | -10/Materials | Discovered new exit (range 5) 1596 | -10/Materials | Entered another Materials area 1596 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2049 | -9/Materials | Repaired Corrupted Lgt. Treads 2294 | -9/Materials | Lost 3 parts (1p1n1u) 2321 | -9/Materials | Discovered new exit (range 16) 2581 | -9/Materials | Build established: Scavenger-Mutant 2848 | -9/Materials | Identified exit to Mines 2848 | -9/Materials | Identified exit to Storage 2914 | -9/Materials | Discovered new exit (range 12) 3449 | -9/Materials | Entered Storage 3547 | -9/Storage | Build established: Mutant 3849 | -9/Storage | First assault squad dispatched 3952 | -9/Storage | Core integrity fell below 50% 4265 | -9/Storage | Repaired Arm. Wheel? 4634 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4934 | -9/Storage | Build established: Commander-Mutant 5275 | -9/Storage | Discovered new exit (range 17) 5337 | -9/Storage | Found Prototype Protection 5337 | -9/Storage | Identified Lgt. Regenerative Plating 5400 | -9/Storage | Entered Materials 5400 | -8/Materials | Accompanied by 3 allies 5400 | -8/Materials | Evolved 2 slots: Utility x2 5936 | -8/Materials | Build established: Mutant 6127 | -8/Materials | Discovered new exit (range 5) 6462 | -8/Materials | Garrison activated, responded to threat 6581 | -8/Materials | Identified exit to Garrison 6591 | -8/Materials | Entered Garrison 6641 | -8/Garrison | Triggered checkpoint 6692 | -8/Garrison | Garrison Relay disabled 6796 | -8/Garrison | Triggered checkpoint 6866 | -8/Garrison | Destroyed 9 combat bots 6908 | -8/Garrison | Triggered checkpoint 7015 | -8/Garrison | Garrison Relay disabled 7182 | -8/Garrison | Discovered new exit (range 8) 7412 | -8/Garrison | Garrison Relay disabled 7416 | -8/Garrison | Core integrity fell below 50% 7434 | -8/Garrison | Garrison Relay disabled 7437 | -8/Garrison | Garrison Relay disabled 7465 | -8/Garrison | Garrison Relay disabled 7758 | -8/Garrison | Triggered checkpoint 7802 | -8/Garrison | Triggered checkpoint 7916 | -8/Garrison | Installed Relay Interface Framework 7986 | -8/Garrison | Triggered checkpoint 8036 | -8/Garrison | Discovered new exit (range 10) 8204 | -8/Garrison | Build established: Bothacker-Mutant 8223 | -8/Garrison | Garrison Relay disabled 8389 | -8/Garrison | Garrison Relay disabled 8862 | -8/Garrison | Entered Factory 8862 | -7/Factory | Accompanied by 3 allies 8862 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9262 | -7/Factory | First assault squad dispatched 9636 | -7/Factory | Discovered new exit (range 15) 10653 | -7/Factory | Destroyed 8 combat bots 10870 | -7/Factory | Discovered new exit (range 11) 11190 | -7/Factory | Identified exit to Lower Caves 11335 | -7/Factory | Entered Lower Caves 11663 | -7/Lower Caves | Build established: Mutant 11774 | -7/Lower Caves | Encountered a Warlord checkpoint 11843 | -7/Lower Caves | Ambushed by wild Derelicts 12109 | -7/Lower Caves | Learned location of 1 exit from Factory 12205 | -7/Lower Caves | Build established: Derelict-Mutant 12330 | -7/Lower Caves | Discovered new exit (range 14) 12389 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12428 | -7/Lower Caves | Entered another Lower Caves area 13053 | -7/Lower Caves | Learned 4 Factory zone layouts 13072 | -7/Lower Caves | Discovered new exit (range 13) 13082 | -7/Lower Caves | Encountered a Warlord checkpoint 13175 | -7/Lower Caves | Entered Data Miner 13176 | -7/Data Miner | Discovered new exit (range 6) 13202 | -7/Data Miner | Met Data Miner 13232 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13232 | -7/Data Miner | Learned location of Section 7 (-2) 13255 | -7/Data Miner | Received God Mode back door access code from Data Miner 13354 | -7/Data Miner | Destroyed Data Miner 13358 | -7/Data Miner | Found Prototype Hackware 13359 | -7/Data Miner | Interfaced with the Data Conduit 13363 | -7/Data Miner | Found Prototype Hackware 13366 | -7/Data Miner | Found Prototype Hackware 13450 | -7/Data Miner | Entered Proximity Caves 13454 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13669 | -6/Proximity Caves | Spotted B-75 Beast 13884 | -6/Proximity Caves | Learned Factory garrison access intel 14062 | -6/Proximity Caves | Discovered new exit (range 15) 14113 | -6/Proximity Caves | Entered Factory 14113 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14113 | -6/Factory | Identified System Mapper 14114 | -6/Factory | Identified exit to Factory 14116 | -6/Factory | Loaded intel: 237 machine locations 14117 | -6/Factory | Loaded intel: 4 garrison access locations 14524 | -6/Factory | Identified exit to Lower Caves 14608 | -6/Factory | Identified exit to DSF 14608 | -6/Factory | Entered DSF 14609 | -6/DSF | Loaded intel: 3 machine locations 14633 | -6/DSF | Additional patrols routed to DSF 14666 | -6/DSF | Lost 3 parts (2n1u) 14673 | -6/DSF | Build established: Hacker-Mutant 14801 | -6/DSF | Lost 4 parts (1p2u1w) 14833 | -6/DSF | Discovered exit to Factory (range 16) 14839 | -6/DSF | Sterilization system engaged 14859 | -6/DSF | Ambient heat levels rising (+10) 14860 | -6/DSF | Destroyed 7 combat bots 14874 | -6/DSF | Ambient heat levels rising (+10) 14889 | -6/DSF | Ambient heat levels rising (+10) 14904 | -6/DSF | Ambient heat levels rising (+10) 14919 | -6/DSF | Ambient heat levels rising (+10) 14934 | -6/DSF | Ambient heat levels rising (+10) 14949 | -6/DSF | Ambient heat levels rising (+10) 14964 | -6/DSF | Ambient heat levels rising (+10) 14979 | -6/DSF | Ambient heat levels rising (+10) 14994 | -6/DSF | Ambient heat levels rising (+10) 15009 | -6/DSF | Ambient heat levels rising (+10) 15013 | -6/DSF | System corruption reached 10% 15020 | -6/DSF | Entered Factory 15020 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15021 | -5/Factory | Loaded intel: 268 machine locations 15311 | -5/Factory | Build established: Scavenger-Mutant 15717 | -5/Factory | Lost 3 parts (1n1u1w) 15791 | -5/Factory | Discovered new exit (range 4) 15804 | -5/Factory | Identified Ghost Barrier 15825 | -5/Factory | Identified exit to Garrison 15825 | -5/Factory | Entered Garrison 15826 | -5/Garrison | Loaded intel: 31 machine locations 15875 | -5/Garrison | Garrison Relay disabled 16124 | -5/Garrison | Triggered checkpoint 16255 | -5/Garrison | Triggered checkpoint 16377 | -5/Garrison | Expanded RIF knowledge: Robot Detection 16603 | -5/Garrison | Garrison Relay disabled 16706 | -5/Garrison | Triggered checkpoint 16795 | -5/Garrison | Triggered checkpoint 16869 | -5/Garrison | Discovered new exit (range 15) 16874 | -5/Garrison | Triggered checkpoint 16945 | -5/Garrison | Garrison Relay disabled 17036 | -5/Garrison | Triggered checkpoint 17066 | -5/Garrison | Triggered checkpoint 17348 | -5/Garrison | Discovered new exit (range 10) 17399 | -5/Garrison | Triggered checkpoint 17504 | -5/Garrison | Garrison Relay disabled 17549 | -5/Garrison | Spotted B-90 Cyclops 17629 | -5/Garrison | Discovered new exit (range 8) 17648 | -5/Garrison | Triggered checkpoint 17697 | -5/Garrison | Garrison Relay disabled 17753 | -5/Garrison | Garrison Relay disabled 17827 | -5/Garrison | Entered Factory 17827 | -5/Factory | Accompanied by 4 allies 17828 | -5/Factory | Loaded intel: 281 machine locations 18064 | -5/Factory | Repaired Lrn. Terrain Scanner 18127 | -5/Factory | First assault squad dispatched 18293 | -5/Factory | Build established: Bothacker-Mutant 18366 | -5/Factory | Garrison activated, responded to threat 18399 | -5/Factory | Identified exit to Garrison 18407 | -5/Factory | Entered Garrison 18407 | -5/Garrison | Accompanied by 8 allies 18408 | -5/Garrison | Loaded intel: 29 machine locations 18478 | -5/Garrison | Triggered checkpoint 18564 | -5/Garrison | Garrison Relay disabled 18620 | -5/Garrison | Triggered checkpoint 18705 | -5/Garrison | Expanded RIF knowledge: Command Fork 18804 | -5/Garrison | Triggered checkpoint 18816 | -5/Garrison | Triggered checkpoint 19128 | -5/Garrison | Triggered checkpoint 19243 | -5/Garrison | Discovered new exit (range 9) 19524 | -5/Garrison | Found embedded Infiltrators 19541 | -5/Garrison | Triggered checkpoint 19547 | -5/Garrison | Garrison Relay disabled 19681 | -5/Garrison | Garrison Relay disabled 19707 | -5/Garrison | Discovered new exit (range 12) 19718 | -5/Garrison | Triggered checkpoint 19731 | -5/Garrison | Garrison Relay disabled 19909 | -5/Garrison | Discovered new exit (range 9) 19948 | -5/Garrison | Rescued a captive Derelict 19949 | -5/Garrison | Rescued a captive Derelict 19960 | -5/Garrison | Triggered checkpoint 19972 | -5/Garrison | Garrison Relay disabled 20238 | -5/Garrison | Found Unknown Device 20238 | -5/Garrison | Identified Adv. Force Booster 20411 | -5/Garrison | System corruption reached 10% 20427 | -5/Garrison | Found Unknown Hackware 20432 | -5/Garrison | Found Unknown Hackware 20434 | -5/Garrison | Found Unknown Hackware 20661 | -5/Garrison | Entered Factory 20661 | -4/Factory | Accompanied by 3 allies 20661 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 20662 | -4/Factory | Identified exit to Extension 20663 | -4/Factory | Loaded intel: 253 machine locations 20945 | -4/Factory | First assault squad dispatched 21201 | -4/Factory | Discovered new exit (range 8) 21228 | -4/Factory | Discovered new exit (range 13) 21383 | -4/Factory | Destroyed 9 combat bots 21467 | -4/Factory | Entered Armory 21468 | -4/Armory | Loaded intel: 76 machine locations 21691 | -4/Armory | Spotted B-86 Titan 21856 | -4/Armory | Lost 3 parts (1n1u1w) 22126 | -4/Armory | Identified Deep Network Scanner 22285 | -4/Armory | Discovered new exit (range 21) 22369 | -4/Armory | System corruption reached 10% 22422 | -4/Armory | Intercept squad dispatched 22423 | -4/Armory | Spotted Tracker 22428 | -4/Armory | Spotted Combat Programmer 22431 | -4/Armory | Destroyed Tracker 22436 | -4/Armory | Identified Relay Coupler [Proto] (x3) 22439 | -4/Armory | Assimilated Combat Programmer with formatsys_high 22459 | -4/Armory | Combat Programmer assimilated hostile L-61 Swordsman 22503 | -4/Armory | Lost 3 parts (1p1u1w) 22556 | -4/Armory | Destroyed 8 combat bots 22670 | -4/Armory | Found Exp. Phase Shifter 22680 | -4/Armory | Core integrity fell below 50% 22764 | -4/Armory | First assault squad dispatched 22935 | -4/Armory | Discovered new exit (range 19) 22963 | -4/Armory | Found Enh. Force Lance 22973 | -4/Armory | Discovered new exit (range 13) 23021 | -4/Armory | Build established: Hacker-Mutant 23104 | -4/Armory | Entered Lab 23104 | -4/Lab | Accompanied by 3 allies 23104 | -4/Lab | Discovered new exit (range 9) 23118 | -4/Lab | Hidden lab's door opened automatically 23118 | -4/Lab | Sensor layout match revealed 23119 | -4/Lab | Gained access to the hidden lab's interior 23119 | -4/Lab | Decrypted terminal 23119 | -4/Lab | Decrypted terminal 23139 | -4/Lab | Decrypted terminal 23203 | -4/Lab | Decrypted terminal 23223 | -4/Lab | Found Prototype Energy Cannon 23223 | -4/Lab | Identified Warp Cannon 23230 | -4/Lab | Found Prototype Protection 23230 | -4/Lab | Identified Med. Regenerative Plating 23238 | -4/Lab | Found Prototype Hackware 23262 | -4/Lab | Found Alien Artifact 23272 | -4/Lab | Found Alien Artifact 23283 | -4/Lab | Found Alien Artifact 23311 | -4/Lab | Found Prototype Special Weapon 23412 | -4/Lab | Decrypted terminal 23416 | -4/Lab | Decrypted terminal 23464 | -4/Lab | Detected by scanners 23473 | -4/Lab | Confronted by A5 23502 | -4/Lab | System corruption reached 30% 23511 | -4/Lab | Destroyed A5 23704 | -4/Lab | Decrypted terminal 23777 | -4/Lab | Decrypted terminal 23804 | -4/Lab | Entered Research 23804 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23805 | -3/Research | Loaded intel: 82 machine locations 23971 | -3/Research | Identified Quantum Router 23973 | -3/Research | Identified Core Expander 23973 | -3/Research | Identified Transdimensional Reconstructor 23973 | -3/Research | Identified Integrated Mediator 23973 | -3/Research | Installed Core Expander, added new Weapon slot 23974 | -3/Research | Installed Integrated Mediator, increased core attachment efficiency. 23975 | -3/Research | Identified Gui. Remote Datajack 24001 | -3/Research | Discovered new exit (range 18) 24230 | -3/Research | Identified exit to Research 24340 | -3/Research | Intercept squad dispatched 24367 | -3/Research | Spotted Tracker 24367 | -3/Research | Spotted Tracker 24393 | -3/Research | Destroyed Tracker 24399 | -3/Research | Destroyed Tracker 24399 | -3/Research | Spotted Combat Programmer 24407 | -3/Research | Destroyed Combat Programmer 24412 | -3/Research | Found Exp. Phase Shifter 24414 | -3/Research | Found Exp. Targeting Computer 24418 | -3/Research | Spotted Combat Programmer 24424 | -3/Research | System corruption reached 10% 24450 | -3/Research | Destroyed Combat Programmer 24735 | -3/Research | Deep Network Scanner fried by hacking feedback 24962 | -3/Research | Intercept squad dispatched 24981 | -3/Research | Spotted Tracker 24986 | -3/Research | Destroyed Tracker 24987 | -3/Research | Spotted Tracker 24989 | -3/Research | Destroyed Tracker 25020 | -3/Research | Spotted Combat Programmer 25021 | -3/Research | Spotted Combat Programmer 25038 | -3/Research | Destroyed Combat Programmer 25049 | -3/Research | Garrison activated, responded to threat 25062 | -3/Research | Cargo convoy interrupted 25065 | -3/Research | System corruption reached 30% 25065 | -3/Research | Spotted Executioner 25065 | -3/Research | Spotted Executioner 25115 | -3/Research | Warped through subspace 25146 | -3/Research | Lost 10 parts (2p4n1u3w) 25539 | -3/Research | Spotted B-86 Titan 25915 | -3/Research | Core integrity fell below 50% 25980 | -3/Research | Lost 10 parts (2p5n2u1w) 26090 | -3/Research | Lost 4 parts (3n1u) 26274 | -3/Research | Intercept squad dispatched 26285 | -3/Research | Spotted Tracker 26286 | -3/Research | Spotted Tracker 26291 | -3/Research | Destroyed Tracker 26303 | -3/Research | Garrison activated, responded to threat 26304 | -3/Research | First assault squad dispatched 26309 | -3/Research | Destroyed Tracker 26311 | -3/Research | Spotted Combat Programmer 26313 | -3/Research | Spotted Combat Programmer 26315 | -3/Research | Core integrity fell below 20% 26320 | -3/Research | Found Exp. Targeting Computer 26333 | -3/Research | Destroyed by Combat Programmer with EMDS Last Messages --------------- 26315_ Dropped Adv. Force Field. 26316_ Penetrated by EMDS Slug. 26316_ Acquired 63 matter. 26317_ Acquired 4 matter. 26317_ K-01 Serf collects debris. 26318_ Penetrated by EMDS Slug. 26318_ ALERT: Garrison Access compromised, dispatching assault squad. 26318_ Garrison Access disabled. 26319_ EMDS Slug penetrates Wall. 26320_ Acquired Exp. Targeting Computer. 26320_ K-01 Serf collects debris. 26321_ Acquired 5 matter. 26321_ Penetrated by EMDS Slug. 26324_ System corrupted: Matter fused (-5). 26326_ Penetrated by EMDS Slug. 26329_ EMDS Slug penetrates Wall. 26331_ Quantum Separator disabled. 26333_ K-01 Serf collects debris. 26333_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????"""??????# ?# ? ## | | ?????????????????????"""???? ???? # ? ? ?### | | ??????????????????????????? ?? ? ### | | ??????????????????????????? ??#?? ??? ?? ? ### | | ?????????????????????????#?#??# ? #?###??######## | | ???????????????????????? ? ? ?# ?"##?###?######?# | | ????????????????????????? ? ? " " ? ??###### | | ??????????????????????? ? ?? # ? " ? ######## | | ?????????????????????? ? ?? ? ? ? ######## | | ?????????????????????? ?? #? | | ?????????????????????? ? ? ######## | | ??????????????????????? ? #* # *! | | ??????????????????????? ? # # %[ | | """??????T??????????##?##?##?## + ######## | | """?????""????????????#???#?### # ####?### | | """?????????????????#####?##### # ######## | | ????????????????????#####?##### # # | | ?????????????????????##?#?###?# # # | | ????????????????????# ? ? ###? # # " | | ??????????????????? ?? ?#### # %#=%"" | | ????????????????????? ? ?#?#? # =/%= | | ????????????????????? ?? #### # =#%%""%[ | | ???????????????????? ???? ?#### # #! " | | ????????????????????#? ?? ####? # #!= * | | ????????T"????# #####+#########+### #!!!= | | ?????????" @ # ######+# | | ?????????????????# u u# k# #?#### # | | ?????????????????# # """""" p ###### # | | ?????????????????# ?# """"""" # #?#?## # | | ?????????????????#+#####?# """"""" # ######## | | ?????????????????????? #?# # # | | ?????????????????????? #?# # # ? ? | | ?????????????"""??"""??#?############# # ???"" | | ?????????????"""??"""??# ??#?##???#### # ?""" | | ?????????????"""??"""???? ? ?? + R" | | ???????????????????????? ? ? ?? #?? """ | | ??????????????????????????? ? ?? ? ? #? "" | | ?????????????"""??"""??????? ?? # ? ? | | ?????????????"""??"""?????#+??####??####### ?? | | ?????????????"""??"""???????? ? #?###?####???##?# | | ???????????????????????????????? ?????####?#??#??? | | ??????????????????????????????????#??####?#?#?##?# | | ???????????????????????????????? ?#?#?#?###??##### | | ?????????????????????????????? ??????###????#????# | | ???????????????????????????????? ?##??#???????##?# | | ??????????????????????????????????????????#??????? | | ??????????????????????????????????????##???#?????# | | ????????????????????????????????????????????????#? | | ????T????????????????????????????????????????????? | | ???????????"""???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 80 Energy Generation 49 Energy Capacity 700 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Armor Coverage 600 Core Shielding 40 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 25 Defensive Hacking 39 Relay Coupler Types 3 Relay Coupler Value 70 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Antigrav System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Mic. Antimatter Reactor | -5/Factory | Hacked Lyr. Medium Armor Plating | -5/Factory | Hacked Transport Network Coupler | -5/Factory | Hacked Enh. Optical Array | -5/Factory | Hacked Gamma Bomb Array | -4/Armory | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked D-53 Grenadier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Mediator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ChainClaymoresShockpuncher Manual? 0 Play Time 04:12:29 Cumulative 643.3 hours Start 2023.03.19 @ 15:59:05 End 2023.03.21 @ 18:16:04 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 398 Rogue 398 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/1/0/0/0/0 Lore% 87 Gallery% 89 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9379684-0c92-4674-a7d0-72ce21a24c04