Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.18 @ 14:48:01 Player: Attayla Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (2118) 2118 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 6871 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/1150 Matter 81/300 Energy 99/100 System Corruption 9% Temperature Cool (21) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Experimental Signal Interpreter Improved Core Analyzer > --- WEAPON (8) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Deuterium Engine Fission Core Medium Battery (200) Medium Matter Pod (100) Particle Gun Magnetic Acceleration Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Compact Battery Medium Matter Pod Experimental Signal Interpreter Improved Core Analyzer > --- WEAPON ----------- Wave Gun Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Ion Engine Light Deuterium Engine Fission Core Medium Battery Medium Matter Pod Particle Gun Ion Cannon Phase Cannon [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Signal Interpreter Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . 2 . 2 . Weapon 6 | . . 2 . . 2 . 2 Parts Attached 48 | 6 9 7 15 2 3 4 2 Power 6 | 1 2 . 2 . . 1 . Engine 3 | 1 1 . 1 . . . . Core 3 | . 1 . 1 . . 1 . Reactor . | . . . . . . . . Propulsion 11 | 2 . 3 6 . . . . Treads 11 | 2 . 3 6 . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 3 1 1 2 . 2 . Device 2 | . 1 . 1 . . . . Storage 6 | 1 2 1 . 2 . . . Processor 2 | . . . . . . 2 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 21 | 2 4 3 6 . 3 1 2 Energy Gun 9 | . 4 2 2 . . 1 . Energy Cannon 4 | . . . 1 . 1 . 2 Ballistic Gun 3 | 2 . 1 . . . . . Ballistic Cannon 3 | . . . 3 . . . . Launcher 2 | . . . . . 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 20 | . . 3 2 . . 4 11 Power 2 | . . . 1 . . . 1 Propulsion 5 | . . 1 . . . 1 3 Utility 3 | . . . . . . 1 2 Weapon 10 | . . 2 1 . . 2 5 Highest Loss Streak 11 | . . 2 2 . . 4 11 Average Slot Usage (%) 91 | . 99 91 93 100 99 97 58 Engine 1 | . 11 . . . . . . Core 6 | . 2 11 8 7 6 5 3 Treads 25 | . 28 21 36 30 26 22 10 Device 6 | . 3 11 9 7 6 5 . Storage 15 | . 23 11 9 23 20 17 12 Processor 2 | . . . . . . 9 10 Energy Gun 11 | . 14 32 8 . . 4 3 Energy Cannon 3 | . . . 3 7 6 . 7 Ballistic Gun 3 | . 13 4 4 . . . . Ballistic Cannon 10 | . . . 13 23 20 16 7 Launcher 3 | . . . . . 12 10 1 Naked Turns . | . . . . . . . . Heaviest Build 69 | 10 20 30 43 46 57 66 69 Greatest Support 83 | 40 40 40 83 83 83 83 63 Greatest Overweight (x) 5 | . . 1 . . . . 5 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 6 8 10 10 10 10 10 10 Average Capacity 9 | 5 6 8 10 10 10 10 10 Most Carried 10 | 4 5 8 10 8 7 9 8 Average Carried 6 | 1 2 6 7 7 6 7 7 Final Capacity 10 | 6 8 10 10 10 10 10 10 Final Carried 9 | 1 4 7 9 8 7 8 8 Class Distribution -------------------- 57% | Scavenger-Gunner 17% | Mutant 12% | Gunner 7% | Executioner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Executioner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 1256 | 157 242 184 271 49 252 101 . Remotely . | . . . . . . . . Salvage Created 1912 | . 242 708 488 49 309 116 . Parts 102 | . 9 39 37 2 9 5 1 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 43 | . 5 13 11 1 9 4 . Guns 27 | . 5 13 7 . . 2 . Cannons 11 | . . . 4 1 4 2 . AOE 5 | . . . . . 5 . . Classes Destroyed 11 | . 1 5 2 . 2 . 1 Worker 1 | . . . 1 . . . . Tunneler 1 | . . . . . . . 1 Hauler 1 | . . 1 . . . . . Recycler 2 | . . 1 . . 1 . . Operator 2 | . . . 2 . . . . Watcher 3 | . . 1 1 . 1 . . Swarmer 5 | . . 2 3 . . . . Grunt 22 | . 5 6 5 . 5 1 . Sentry 13 | . . 5 3 1 2 2 . Hunter 2 | . . . . . 1 1 . Programmer 1 | . . . . . 1 . . Best Kill Streak 6 | . 4 5 5 1 6 2 1 Combat Bots Only 5 | . 4 4 4 1 5 2 . Max Kills in Single Turn 4 | . 1 2 2 1 4 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . 4 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 4337 | . 278 428 407 90 494 473 2167 Core 1425 | . 37 62 22 10 96 47 1151 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 85 84 96 98 88 95 . Volleys Fired 106 | . 21 29 28 2 15 11 . Largest 6 | . 2 4 4 4 6 6 . Hottest 285 | . 112 202 192 192 279 285 . Shots Fired 337 | . 42 99 82 5 58 51 . Gun 212 | . 42 99 62 . . 9 . Cannon 110 | . . . 20 5 52 33 . Launcher 15 | . . . . . 6 9 . Special . | . . . . . . . . Kinetic 139 | . 16 7 40 4 39 33 . Thermal 183 | . 26 92 42 1 13 9 . Explosive 15 | . . . . . 6 9 . Electromagnetic . | . . . . . . . . Robot Hit Streak 52 | . 17 15 43 48 52 34 . Robot Miss Streak 2 | . 2 2 2 . 2 1 . Penetration Max . | . . . . . . . . Secondary Targets 8 | . 1 3 4 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 256 | . 35 66 72 5 43 35 . Core Hits 110 | . 11 27 27 3 25 16 1 Critical Hits 3 | . . . 1 . 1 1 . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5645 | . 445 896 1173 108 2230 754 39 Guns 2371 | . 445 883 852 . . 191 . Cannons 1836 | . . . 321 108 949 458 . Explosions 1379 | . . . . . 1281 98 . Melee . | . . . . . . . . Ramming 59 | . . 13 . . . 7 39 Kinetic 2006 | . 129 56 605 84 674 458 . Thermal 2401 | . 316 827 568 24 475 191 . Explosive 1179 | . . . . . 1081 98 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . . 9 Average Corruption 7 | . . . . . . . 7 Corruption Purged . | . . . . . . . . Effects 2 | . . . . . . . 2 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 159 | . . . 2 . 157 . . Projectiles 28 | . . . 2 . 26 . . Explosions 131 | . . . . . 131 . . Melee . | . . . . . . . . Knockbacks 3 | . . . . . 2 . 1 Impact 1 | . . . . . . . 1 Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 69 | . . . . . . 68 1 Shots 3 | . . . . . . 3 . Rammed 11 | . . 1 . . . 1 9 Targets Rammed 12 | . . 1 . . . 1 10 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 555 | . 555 507 90 87 305 412 . Average Temperature 148 | . 305 127 36 39 134 188 . Received Heat Transfer 1095 | . 198 138 207 36 69 81 366 Effects 14 | . 6 7 . . 1 . . Shutdowns 3 | . 1 2 . . . . . Energy Bleed 2 | . . 1 . . 1 . . Interference 2 | . 2 . . . . . . Matter Decay 1 | . 1 . . . . . . Short Circuit 2 | . 2 . . . . . . Damage (major) 3 | . . 3 . . . . . Damage (core) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 2 4 2 . 1 . . Heat Transferred 5320 | . 814 2186 1480 37 507 296 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 511 | . 135 410 369 153 511 463 208 Initial 186 | . . 48 94 93 64 162 186 Average 184 | . 54 213 224 103 201 255 171 Maximum Alert Level 2 | . . 2 1 . 2 2 1 Low Security (%) 55 | 100 100 42 32 100 62 21 68 Level 1 41 | . . 50 67 . 32 73 31 Level 2 2 | . . 7 . . 5 5 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . 3 2 . 1 7 . Investigation 2 | . . . 2 . . . . Extermination 1 | . . . . . 1 . . Reinforcement 4 | . . 3 . . . 1 . Assault 1 | . . . . . . 1 . Garrison 5 | . . . . . . 5 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 4 | . . 1 . . 1 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 5 19 14 2 11 5 9 Peak Tracking Total 9 | . 4 5 4 1 5 2 9 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 15 | . . . . . 13 2 . Max in Single Turn 8 | . . . . . 8 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 9 | . . . 4 . 2 1 2 Terminals 2 | . . . 2 . . . . Fabricators 2 | . . . . . 1 . 1 Repair Stations 2 | . . . 1 . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . 1 1 . Total Hacks 16 | . . . 8 . 3 1 4 Successful 10 | . . . 4 . 3 . 3 Failed 6 | . . . 4 . . 1 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . . . 4 . . . . Fabricators 2 | . . . . . 1 . 1 Repair Stations 6 | . . . 3 . . . 3 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 1 . 2 1 . Terminal Hacks 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . 1 . 1 Network Status 1 | . . . . . 1 . . Build 1 | . . . . . . . 1 Repair Station Hacks 4 | . . . 2 . . . 2 Scan Component 2 | . . . 1 . . . 1 Repair 2 | . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . . Unlock Access 2 | . . . 1 . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . 2 . . . 1 Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . . 1 Matter 153 | . . . . . . . 153 Time 81 | . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 Time 48 | . . . 26 . . . 22 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . 10 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 2764 | 69 320 552 626 161 452 304 280 Spaces Moved 1366 | 39 147 261 295 96 248 159 121 Core 28 | 5 . . . . . . 23 Treads 1338 | 34 147 261 295 96 248 159 98 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 163 | 145 160 162 160 160 160 160 194 Slowest Speed 300 | 160 160 180 160 160 160 160 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 13 | 4 28 24 31 3 10 6 5 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 188 | . . . 4 . 104 80 . Melee . | . . . . . . . . Projectile 4 | . . . 4 . . . . AOE 184 | . . . . . 104 80 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 1658 | 51 190 326 387 100 266 181 157 Wait 48 | . . . 26 . . . 22 Move 1359 | 38 146 260 294 95 247 158 121 Hop . | . . . . . . . . Pick Up 59 | 7 9 18 16 1 1 5 2 Fast Attach . | . . . . . . . . Attach 25 | 6 1 4 6 2 2 2 2 Detach . | . . . . . . . . Swap 23 | . 8 3 9 . 1 2 . Drop 26 | . 5 11 8 . . 2 . Fire 106 | . 21 29 28 2 15 11 . Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 10 | . . 1 . . . 1 8 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -5/Factory -4/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 14) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Weapon x2 725 | -9/Materials | Build established: Gunner 894 | -9/Materials | Discovered new exit (range 15) 942 | -9/Materials | Entered another Materials area 942 | -8/Materials | Evolved 2 slots: Propulsion x2 1031 | -8/Materials | Repaired Med. Laser 1340 | -8/Materials | Discovered new exit (range 13) 1517 | -8/Materials | Identified exit to Garrison 1530 | -8/Materials | Build established: Scavenger-Gunner 1568 | -8/Materials | Entered Factory 1568 | -7/Factory | Evolved 2 slots: Utility x2 1715 | -7/Factory | Discovered new exit (range 8) 1729 | -7/Factory | Entered another Factory area 1729 | -6/Factory | Evolved 2 slots: Weapon x2 1771 | -6/Factory | Identified exit to Garrison 2141 | -6/Factory | Discovered new exit (range 15) 2174 | -6/Factory | Discovered new exit (range 11) 2181 | -6/Factory | Entered another Factory area 2181 | -5/Factory | Evolved 2 slots: Utility x2 2207 | -5/Factory | Found Prototype Processor 2208 | -5/Factory | Identified Exp. Signal Interpreter 2243 | -5/Factory | Garrison activated, responded to threat 2438 | -5/Factory | Discovered new exit (range 12) 2481 | -5/Factory | First assault squad dispatched 2484 | -5/Factory | Identified exit to Factory 2485 | -5/Factory | Entered another Factory area 2485 | -4/Factory | Evolved 2 slots: Weapon x2 2512 | -4/Factory | Lost 4 parts (1n1u2w) 2588 | -4/Factory | Repaired Hvy. Rocket Launcher 2611 | -4/Factory | Fabricated A-02 Transporter? 2686 | -4/Factory | Spotted B-86 Titan 2708 | -4/Factory | Core integrity fell below 50% 2731 | -4/Factory | Lost 11 parts (1p3n2u5w) 2733 | -4/Factory | Core integrity fell below 20% 2765 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 02692_ B-86 Titan activates siege mode. 02693_ Neutrino Core destroyed. 02695_ Com. Battery destroyed. 02696_ Knocked back. 02696_ Penetrated by Slug. 02698_ G-67 Veteran misfires. 02698_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 02700_ Med. Matter Pod destroyed. 02700_ P-70 Sage destroyed. 02701_ R-10 Processor collects Antigrav System. 02702_ Slammed into G-73 Enforcer. 02704_ R-10 Processor collects Imp. Target Analyzer. 02704_ U-05 Engineer builds a Wall. 02708_ System corrupted: Matter fused (-5). 02708_ R-10 Processor collects Imp. Heat Sink. 02709_ U-05 Engineer builds a Wall. 02711_ R-10 Processor collects Antigrav System. 02714_ R-10 Processor collects Tesla Rifle. 02721_ U-05 Engineer builds a Door. 02746_ PN%PE4ZYT>FR E| =M61 TOX OU4 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ?? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????? ??????????????# | | ????????????????????????????? ?????????????# | | ?????????????????????????????? ????????# | | ??????????????????????????????# #???????# | | ??????????????????????????????# #???????# | | ??????????????????????????????# #?????### | | ??????????????????????????????# #????## | | ??????????????????????????????# #????#" == | | ???????????????????????######## ######### == | | ???????????????????????# !!! = | | ???????????????????????# ![ g !% | | ???????????????????????+ ![ """" """" "" | | ???????????????????????# """" """" """ | | ???????????????????????# @ """" """" """" | | ???????????????????????# """" """" """" ##### | | ???????????????????????# """" """" """" # | | ???????????????????????# g"""" """" """ # "" | | ???????????????????????# p # " | | ???????????????????????# g"""" """" """" # "F | | ???????????????????????# """" """" """" # "" | | ???????????????????????# """" """" """" + | | ???????????????????????# """" """" """" # | | ???????????????????????# """" """" """" # | | ?????????????????????? """" """" """" # | | ????????????????????? # | | ???????????????????? """" """" """" # | | ??????????????????? """" """" """" # | | ?????????????????? """" """" """" ##+## | | ?????????????????? """" """" """" | | ???????????????????? ! """" """" """" | | ????????????????????? """" """" """" | | ???????????????????? | | ???????????????????? | | ???????????????????? ############## | | ???????????????????? #????????????? | | ??????????????????????## #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 615 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed DispersionExplosiveCarapace Manual? 0 Play Time 00:27:00 Cumulative 5.2 hours Start 2021.05.18 @ 14:07:18 End 2021.05.18 @ 14:48:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56879239-58cd-48e3-8cea-5cea8abdd655