Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 21:52:18 Player: Silfurdreki Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1800) 1800 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 4935 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 100/100 System Corruption 2% Temperature Cool (15) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Arc Projector Heavy Battle Rifle Heavy Battle Rifle Ripper Peak State ------------ > --- POWER ------------ Backup Power III Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY ---------- Advanced Targeting Computer Target Analyzer Transmission Jammer Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Improved Targeting Computer Heavy Battle Rifle Heavy Battle Rifle Ripper [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Slots Evolved 6 | . . . 4 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 3 1 . . Weapon . | . . . . . . . Parts Attached 65 | 6 6 2 17 24 4 6 Power 11 | 1 1 . 3 5 . 1 Engine 8 | 1 1 . 2 4 . . Core 2 | . . . 1 1 . . Reactor 1 | . . . . . . 1 Propulsion 17 | 2 2 . 5 7 . 1 Treads . | . . . . . . . Leg 14 | 2 2 . 5 4 . 1 Wheel 3 | . . . . 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 1 . 6 5 2 2 Device 5 | . 1 . 2 1 . 1 Storage 1 | 1 . . . . . . Processor 4 | . . . 2 1 . 1 Hackware 1 | . . . . 1 . . Protection 6 | . . . 2 2 2 . Artifact . | . . . . . . . Weapon 20 | 2 2 2 3 7 2 2 Energy Gun 10 | . 2 1 3 4 . . Energy Cannon 4 | . . 1 . 3 . . Ballistic Gun 6 | 2 . . . . 2 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 28 | . . . 8 10 1 9 Power 6 | . . . 1 2 . 3 Propulsion 6 | . . . 2 3 . 1 Utility 10 | . . . 3 3 1 3 Weapon 6 | . . . 2 2 . 2 Highest Loss Streak 8 | . . . 2 3 1 8 To Critical Strikes . | . . . . . . . Average Backups 5 | 2 5 7 6 5 5 4 Power . | . 1 1 1 1 . . Propulsion 1 | 1 2 2 2 . . . Utility . | . . . 1 1 1 1 Weapon 2 | . 2 3 1 3 2 3 Tool/Special . | . . . . . . . Unused Backups 14 | . 2 1 3 . 3 5 Power 3 | . . . 2 . 1 . Propulsion 3 | . 2 . 1 . . . Utility 2 | . . . . . . 2 Weapon 6 | . . 1 . . 2 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 98 100 87 83 97 72 Engine 10 | . 14 14 6 10 14 5 Leg 22 | . 28 28 26 12 23 17 Device 10 | . 12 14 15 4 7 5 Storage 8 | . 14 14 9 7 . . Processor 7 | . . . 4 14 15 12 Hackware 2 | . . . . 7 7 5 Protection 4 | . . . 5 2 13 9 Energy Gun 14 | . 25 18 16 12 . . Energy Cannon 2 | . . 9 . 2 1 . Ballistic Gun 2 | . 2 . . . 12 9 Peak Build Rating 46 | 6 13 15 29 44 44 46 Average Rating 24 | 5 12 14 25 32 42 33 On Entrance 21 | . 6 13 15 29 42 44 Naked Turns 40 | . . . . . . 40 Heaviest Build 41 | 10 18 22 41 41 41 40 Greatest Support 45 | 20 26 26 45 44 44 44 Greatest Overweight (x) 2 | 2 . . 1 2 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 5 5 Most Carried 8 | 4 8 8 8 8 8 5 Average Carried 6 | 2 6 7 6 5 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 4 6 8 6 8 5 4 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Matter Collected 895 | 216 104 20 183 246 76 50 Remotely . | . . . . . . . Salvage Created 1821 | . 247 13 895 531 . 135 Parts 90 | . 11 1 44 29 . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Combat Hostiles Destroyed 45 | . 8 1 22 11 . 3 Guns 41 | . 8 . 21 9 . 3 Cannons 3 | . . 1 . 2 . . Classes Destroyed 10 | . 2 . 4 4 . . Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Operator 3 | . . . 3 . . . Watcher 1 | . . . . 1 . . Swarmer 14 | . 3 1 6 4 . . Grunt 19 | . 5 . 9 2 . 3 Duelist 2 | . . . 1 1 . . Sentry 7 | . . . 4 3 . . Hunter 2 | . . . 2 . . . Programmer 1 | . . . . 1 . . Best Kill Streak 7 | . 3 1 7 4 . 2 Combat Bots Only 4 | . 3 1 4 4 . 2 Max Kills in Single Turn 2 | . 2 1 1 2 . 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Hostile Shots Fired 654 | . 57 4 149 233 1 210 Missed 206 | . 14 2 44 78 . 68 Hits 448 | . 43 2 105 155 1 142 Melee 11 | . . . 5 4 1 1 Projectile 437 | . 43 2 100 151 . 141 Critical Strikes 14 | . 1 . 5 7 1 . Damage Taken 5281 | . 428 71 1517 1835 74 1356 Core 1135 | . 149 16 267 408 5 290 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 235 | . . . . 87 111 37 Core Remaining (%) 61 | 100 . 34 51 . . . Volleys Fired 175 | . 21 2 89 47 2 14 Largest 2 | . 2 2 2 2 2 2 Hottest 131 | . 130 130 130 131 66 66 Shots Fired 317 | . 42 4 148 94 3 26 Gun 294 | . 42 2 144 78 2 26 Cannon 23 | . . 2 4 16 1 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 28 | . . . . . 2 26 Thermal 270 | . 42 4 148 76 . . Explosive . | . . . . . . . Electromagnetic 19 | . . . . 18 1 . Robot Hit Streak 28 | . 8 1 14 28 6 8 Robot Miss Streak 9 | . 5 3 3 9 . 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 226 | . 25 1 106 74 3 17 Core Hits 106 | . 10 1 44 45 . 6 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 15 | . 2 . 5 5 1 2 Burn 10 | . 2 . 5 3 . . Destroy 2 | . . . . . . 2 Corrupt 3 | . . . . 2 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4084 | . 406 25 1758 1473 50 372 Guns 3519 | . 406 . 1654 1043 48 368 Cannons 451 | . . 25 56 368 2 . Explosions 62 | . . . . 62 . . Melee . | . . . . . . . Ramming 52 | . . . 48 . . 4 Kinetic 416 | . . . . . 48 368 Thermal 3373 | . 406 25 1710 1232 . . Explosive 62 | . . . . 62 . . Electromagnetic 181 | . . . . 179 2 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 1 | . . . . 1 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . 1 2 4 Message Errors 1 | . . . . . 1 . Matter Fused 2 | . . . . 1 . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 28 | . . . . 28 . . Projectiles . | . . . . . . . Explosions 28 | . . . . 28 . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 209 | . . . . 209 . . Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed 7 | . . . 6 . . 1 Kicked 7 | . . . 6 . . 1 Crushed . | . . . . . . . Highest Temperature 423 | . 69 . 99 420 18 423 Average Temperature 116 | . 19 . 25 166 10 151 Received Heat Transfer 1305 | . 144 . 477 249 . 435 Effects 8 | . . . . 5 . 3 Shutdowns 3 | . . . . 1 . 2 Energy Bleed 4 | . . . . 3 . 1 Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 20 | . 1 . 9 10 . . Heat Transferred 7749 | . 1147 37 4329 2236 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 96 | 100 100 . 87 100 100 100 Level 1 3 | . . . 12 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 227 | . 106 . 227 101 17 50 Initial 84 | . . . . 84 9 . Average 44 | . 26 . 94 53 . 6 Influence Increases 1499 | . 247 20 648 412 27 145 Destroy 0b10 Robot/C 900 | . 160 20 440 220 . 60 Destroy 0b10 Robot/NC 30 | . . . 15 15 . . Destroy Leader 222 | . 40 . 110 62 . 10 Successful Hack 54 | . 16 . 18 20 . . Disable Machine 75 | . 15 . 15 45 . . Destroy Structure 68 | . 1 . 5 35 27 . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 135 | . . . 45 15 . 75 Influence Decreases 1470 | . 247 20 461 571 55 116 Entered New Map 122 | . . . . 103 19 . Time Decay 1111 | . 247 20 381 368 19 76 Lost Part 220 | . . . 80 100 . 40 Lost Ally 17 | . . . . . 17 . Squads Dispatched 13 | . 3 . 2 2 . 6 Investigation 3 | . 1 . 1 . . 1 Extermination 2 | . . . . 1 . 1 Reinforcement 5 | . 2 . 1 1 . 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Distress Signals 3 | . . . 3 . . . Communications Jammed 3 | . . . . 3 . . Distress Signals 3 | . . . . 3 . . Times Spotted 88 | . 13 1 37 16 4 17 Peak Tracking Total 8 | . 5 1 6 3 2 8 Tactical Retreats 9 | . . . 3 1 2 3 Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Traps Triggered 12 | . . 2 7 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Disabled 5 | . 1 . 1 3 . . Max in Single Turn 2 | . 1 . 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Accessed 19 | . 5 3 4 6 . 1 Terminals 15 | . 5 . 4 5 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 9 7 11 15 . 2 Successful 29 | . 6 7 7 9 . . Failed 15 | . 3 . 4 6 . 2 Catastrophic 3 | . 1 . . 1 . 1 Database Lockouts . | . . . . . . . Manual 17 | . 4 . 3 8 . 2 Terminals 35 | . 9 . 11 13 . 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 5 7 6 4 . . Record 6 | . 1 5 . . . . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . 1 . . . Repair Station Index 1 | . . . . 1 . . Locate Traps 4 | . 2 . 1 1 . . Surveillance Status 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Recall Investigation 1 | . 1 . . . . . Registered Components 1 | . . . 1 . . . Release Object 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 1 . 1 3 . . Terminals 5 | . 1 . 1 3 . . Assimilate 1 | . . . . 1 . . Botnet 4 | . 1 . 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 2 . . . Used 2 | . . . 2 . . . Hacking Detections 12 | . 4 . 4 3 . 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Total Allies 19 | . . . . . 19 . Largest Group 16 | . . . . . 16 1 Highest-Rated Group 433 | . . . . . 433 25 Highest-Rated Ally 35 | . . . . . 35 25 Total Orders . | . . . . . . . Ally Attacks 163 | . . . . . 163 . Total Damage 5328 | . . . . . 5328 . Kills 16 | . . . . . 16 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Active Infowar (turns) 2374 | . . . 752 859 424 339 Optics 670 | . . . 78 592 . . Sensors 674 | . . . 674 . . . Jamming 1152 | . . . . 389 424 339 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Turns Passed 4409 | 68 798 761 970 859 424 529 Spaces Moved 2870 | 50 539 619 492 486 202 482 Core 168 | 9 . . . . . 159 Treads . | . . . . . . . Legs 2533 | 41 539 619 492 317 202 323 Wheels 169 | . . . . 169 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 80 113 50 Average Speed 117 | 111 120 120 127 127 113 92 Slowest Speed 190 | 150 120 120 190 190 113 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 5 81 43 60 15 88 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 8 | . . 8 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 39 | . . . 2 37 . . Melee . | . . . . . . . Projectile 5 | . . . 2 3 . . AOE 34 | . . . . 34 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Total 3590 | 59 649 633 685 629 396 539 Wait 390 | . 70 5 56 50 179 30 Move 2865 | 49 538 618 491 486 201 482 Hop . | . . . . . . . Pick Up 34 | 4 5 3 10 6 4 2 Fast Attach 37 | 6 3 . 7 14 3 4 Attach 20 | . . . 10 9 . 1 Detach 10 | . 2 . 1 6 . 1 Swap 16 | . 3 2 6 3 1 1 Drop 35 | . 7 2 9 8 6 3 Fire 175 | . 21 2 89 47 2 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . . . 6 . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 6) 632 | -10/Materials | Core integrity fell below 50% 689 | -10/Materials | Discovered new exit (range 5) 840 | -10/Materials | Discovered new exit (range 6) 867 | -10/Materials | Entered Subcaves 876 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1013 | -10/Subcaves | Released subatomizers from SUBCON Basin 1242 | -10/Subcaves | Visited Clippyterm 1245 | -10/Subcaves | Learned location of Deep Caves (-6) 1245 | -10/Subcaves | Learned Factory fabricator intel 1622 | -10/Subcaves | Discovered new exit (range 5) 1623 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1628 | -10/Subcaves | Entered Materials 1628 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1996 | -8/Materials | Discovered new exit (range 5) 2569 | -8/Materials | Discovered new exit (range 20) 2598 | -8/Materials | Entered Factory 2598 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2599 | -7/Factory | Loaded intel: 6 fabricator locations 2760 | -7/Factory | Repaired Carbon-fiber Leg 2785 | -7/Factory | Lost 3 parts (2p1u) 3074 | -7/Factory | Identified exit to Lower Caves 3109 | -7/Factory | Core integrity fell below 50% 3457 | -7/Factory | Sucked down chute 3457 | -7/Factory | Entered Waste 3470 | -7/Waste | Spotted C-40 Crusher 3488 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3492 | -7/Waste | Warlord forces began an assault 3555 | -7/Waste | Lost 17 allies 3572 | -7/Waste | Spotted C-40 Crusher 3674 | -7/Waste | Allies destroyed C-40 Crusher 3756 | -7/Waste | Allies destroyed C-40 Crusher 3792 | -7/Waste | Spotted C-40 Crusher 3833 | -7/Waste | Spotted C-40 Crusher 3869 | -7/Waste | Discovered new exit (range 11) 3881 | -7/Waste | Entered Factory 3881 | -7/Factory | Accompanied by 1 ally 4265 | -7/Factory | Lost 8 parts (2p1n3u2w) 4303 | -7/Factory | Released all parts (6) 4308 | -7/Factory | Core integrity fell below 20% 4410 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04235_ Y-54 Guardian emerges from the garrison. 04235_ Overheating: Energy bleed (-19). 04261_ Acquired Reaction Control System. 04303_ Released Target Analyzer. 04303_ Released Adv. Targeting Computer. 04303_ Released Hacking Suite. 04303_ Released VSS Leg. 04303_ Released Titanium Leg. 04303_ Released Reaction Control System. 04332_ K-01 Serf cleans the Power Conduit. 04343_ Acquired Adv. Targeting Computer. 04352_ Dropped Imp. Targeting Computer. 04353_ Acquired Arc Projector. 04367_ ALERT: Cargo convoy en route, clear transfer corridor. 04377_ Triggered Alarm Trap. 04377_ An alarm sounds. 04377_ ALERT: Alarm triggered, dispatching investigation squad. 04381_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7F. 04386_ Acquired Imp. Titanium Leg. Map ----- +----------------------------------------------------+ | # + # / ?????????????????????????? | | ########### # """ """ #???????????????????????? | | ??????????# # [ """S""" / #?????????????????? | | ??????????# #! #???????????????????????? | | ########### ###+########/#???????????????????????? | | ## ## ###T ## #???????????????????????? | | ## ## #???????????????????????? | | ! """ # !# #???????????????????????? | | """ + # #???????????????????????? | | [ """ # !# """ """ #???????????????????????? | | [[ ## ## "R """ #?????????#?????????????? | | [[ ] ## ## """ """ ###?????# ##????????????? | | [[ ! ## ## """ #####[ #???????????? | | ########## # #???????????? | | + " +???????????? | | """ """ # ##+###### ! #???????????? | | """ """ ##### ]???# ##### ! ????????????? | | """ """ #???# ####+######??????????????????? | | #???#""" # g #??????????????????? | | #???#""" ! # """g""" #??????????????????? | | ! #???#""" # """g""" #??????????????????? | | #???# !#g"""Y""" #??????????????????? | | ##########???######## g #??????????????????? | | ????????????????????# g #??????????????????? | | ????????????????????# l ! #??????????????????? | | ????????????????????# @ #??????????????????? | | ????????????????????###########??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 20% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeHardlightMapper Manual? 0 Play Time 00:48:45 Cumulative 43.2 hours Start 2025.08.07 @ 20:59:37 End 2025.08.07 @ 21:52:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 35 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9655559c-e664-4b50-b08b-f7cdde1930da