Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.30 @ 16:01:01 Player: DuckBoy Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1036) 1036 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2991 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 225/300 Energy 66/100 System Corruption 0% Temperature Warning (376) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (5) ------ Salvage Targeting Computer Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Particle Gun Gauss Rifle > --- INVENTORY (5) ---- Wheel Graphene Brace Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Salvage Targeting Computer Targeting Computer Core Analyzer Utility Shielding > --- WEAPON ----------- Particle Gun Pulse Rifle > --- INVENTORY -------- Wheel Mining Laser [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Salvage Targeting Computer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 40 | 6 1 . 11 22 Power 4 | 1 . . 2 1 Engine 4 | 1 . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 . . 4 9 Treads 11 | 2 . . 3 6 Leg 3 | . . . . 3 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 . 2 4 Device . | . . . . . Storage 1 | 1 . . . . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 13 | 2 . . 3 8 Energy Gun 5 | . . . 1 4 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . . 2 3 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . . . 7 20 Power 4 | . . . 2 2 Propulsion 10 | . . . 3 7 Utility 5 | . . . . 5 Weapon 8 | . . . 2 6 Highest Loss Streak 10 | . . . 4 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 88 100 86 75 Engine 9 | . 14 14 9 3 Treads 19 | . 28 28 12 14 Leg 1 | . . . . 3 Wheel 1 | . . . 4 . Storage 11 | . 14 14 11 8 Processor 6 | . . . 6 15 Protection 14 | . 3 14 20 12 Energy Gun 5 | . . . 7 10 Ballistic Gun 16 | . 28 28 13 5 Naked Turns . | . . . . . Heaviest Build 31 | 11 12 12 18 31 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 3 | 2 . . 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 7 | 1 2 3 6 7 Average Carried 3 | . 1 2 3 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 6 | 1 2 3 6 3 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 899 | 254 6 118 273 248 Remotely . | . . . . . Salvage Created 1319 | . . 237 579 503 Parts 77 | . . 13 34 30 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 28 | . . 7 12 9 Guns 26 | . . 7 12 7 Cannons 2 | . . . . 2 Classes Destroyed 8 | . . 2 4 2 Hauler 2 | . . . 1 1 Recycler 1 | . . . 1 . Swarmer 7 | . . 3 4 . Grunt 10 | . . 4 4 2 Duelist 1 | . . . 1 . Sentry 6 | . . . 3 3 Specialist 3 | . . . . 3 Heavy 1 | . . . . 1 Best Kill Streak 3 | . . 3 3 2 Combat Bots Only 3 | . . 3 3 2 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3631 | . . 358 721 2552 Core 777 | . . 21 201 555 Absorbed by Shields . | . . . . . Redirected to Shielding 91 | . . 4 36 51 Core Remaining (%) 80 | 100 . 91 49 . Volleys Fired 146 | . 1 26 58 61 Largest 2 | . 2 2 2 2 Hottest 128 | . 40 40 63 128 Shots Fired 255 | . 2 52 100 101 Gun 247 | . 2 52 100 93 Cannon 8 | . . . . 8 Launcher . | . . . . . Special . | . . . . . Kinetic 184 | . 2 52 77 53 Thermal 71 | . . . 23 48 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 26 | . 2 9 11 26 Robot Miss Streak 7 | . . 7 4 2 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 176 | . 2 32 62 80 Core Hits 65 | . . 14 27 24 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . 1 2 1 Critical Strikes 7 | . . 1 2 4 Burn 3 | . . . . 3 Destroy 4 | . . 1 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2460 | . 22 304 686 1448 Guns 2090 | . 22 304 686 1078 Cannons 370 | . . . . 370 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1606 | . 22 304 497 783 Thermal 854 | . . . 189 665 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . . 11 Projectiles 11 | . . . . 11 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 367 | . . 18 63 367 Average Temperature 50 | . . 10 18 70 Received Heat Transfer 1029 | . . 138 180 711 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 2117 | . . . 425 1692 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 272 | . 22 193 272 123 Initial 8 | . . 8 . . Average 65 | . 7 82 119 27 Maximum Alert Level 1 | . . . 1 . Low Security (%) 94 | 100 100 100 80 100 Level 1 5 | . . . 20 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 1 7 17 15 Peak Tracking Total 7 | . 1 3 5 7 Tactical Retreats 5 | . . . 4 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . 1 . 1 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 . 4 4 Successful 4 | . 1 . 3 . Failed 7 | . 2 . 1 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 12 | . 3 . 5 4 Terminals 11 | . 3 . 4 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Part Schematic 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Track 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1663 | 62 170 479 450 502 Spaces Moved 733 | 39 103 245 185 161 Core 22 | 12 . . 10 . Treads 610 | 27 103 245 99 136 Legs 25 | . . . . 25 Wheels 76 | . . . 76 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 120 Average Speed 152 | 136 160 160 137 158 Slowest Speed 250 | 160 160 160 200 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 26 49 15 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1029 | 45 106 285 288 305 Wait 103 | . 1 14 33 55 Move 729 | 38 102 244 184 161 Hop . | . . . . . Pick Up 8 | 1 1 1 2 3 Fast Attach 28 | 6 1 . 8 13 Attach 9 | . . . 1 8 Detach 1 | . . . . 1 Swap 3 | . . . 2 1 Drop 2 | . . . . 2 Fire 146 | . 1 26 58 61 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 12) 233 | -10/Materials | Entered Mines 305 | -10/Mines | Discovered new exit (range 12) 307 | -10/Mines | Build established: Mutant 440 | -10/Mines | Learned 2 Materials zone layouts 712 | -10/Mines | Entered Materials 712 | -9/Materials | Evolved 2 slots: Utility x2 865 | -9/Materials | Lost 4 parts (2n2w) 1083 | -9/Materials | Core integrity fell below 50% 1122 | -9/Materials | Discovered new exit (range 10) 1162 | -9/Materials | Entered another Materials area 1162 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -8/Materials | Build established: Scavenger-Mutant 1403 | -8/Materials | Core integrity fell below 50% 1432 | -8/Materials | Lost 10 parts (1p3n2u4w) 1516 | -8/Materials | Core integrity fell below 20% 1566 | -8/Materials | Lost 7 parts (4n2u1w) 1664 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- reinforcements to area. 01563_ Acquired 7 matter. 01565_ U-05 Engineer builds a Wall. 01592_ Connecting with Terminal... 01592_ Current location identified: Materials 01619_ A-02 Transporter suffers critical hit (Burn). 01619_ Weight Redist. System melted. 01619_ A-02 Transporter destroyed. 01642_ Penetrated by Slug. 01645_ Sml. Storage Unit destroyed. 01645_ Pulse Rifle destroyed. 01648_ Penetrated by Slug. 01649_ X-62 Marksman destroyed. 01649_ Switching to secondary target: X-62 Marksman. 01649_ X-62 Marksman suffers critical hit (Destroy). 01649_ Destroyed Gauss Rifle. 01652_ Overheating: Energy bleed (-8). 01661_ X-62 Marksman suffers critical hit (Burn). 01661_ Slug penetrates X-62 Marksman. 01664_ Overheating: Salvage Targeting Computer damaged (-7). 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