Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 21:34:17 Player: Red Box Result: Destroyed by 7U-AOD(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (675) 675 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1069) 1069 TOTAL SCORE: 3094 Bonus ------- Follower Combat Kills 310 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -41 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 224/240 System Corruption 0% Temperature Cool (37) Movement Rolling (125) Ox2 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Compact Wheel Armored Wheel > --- UTILITY (2) ------ Light Humpback > --- WEAPON (2) ------- Flak Cannon Proton Missile Launcher > --- INVENTORY (25) --- Graviton Reactor Meta Core Spiked Treads Improved Medium Treads High-capacity Storage Unit High-capacity Battery (250) Compact Battery (200) Matter Compressor (250) Improved Sensor Array Improved Signal Interpreter Precision Matter Filter Transmission Jammer Layered Light Armor Plating Makeshift Kinetic Plating Makeshift Hacking Suite Drone Bay (2/2) High-powered Shock Rifle Helical Railgun Helical Railgun Advanced Assault Cannon Magnetic Acceleration Cannon Great Maul Botcube Large Botcube Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Light Humpback > --- WEAPON ----------- Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Graviton Reactor Meta Core Spiked Treads Improved Medium Treads High-capacity Storage Unit High-capacity Battery Compact Battery Matter Compressor Improved Sensor Array Improved Signal Interpreter Precision Matter Filter Transmission Jammer Layered Light Armor Plating Makeshift Kinetic Plating Makeshift Hacking Suite Drone Bay High-powered Shock Rifle Helical Railgun Helical Railgun Magnetic Acceleration Cannon Proton Missile Launcher Great Maul Botcube Large Botcube [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Leg Aluminum Leg Wheel Compact Wheel Utility Light Humpback Device Improved Heat Sink Storage Light Humpback Weapon Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 46 | 9 15 . 11 11 Power 8 | 2 . . 3 3 Engine 7 | 2 . . 3 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 3 . 2 2 Treads 3 | . 1 . 2 . Leg 2 | 2 . . . . Wheel 4 | . 2 . . 2 Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 2 . 2 . Device 3 | 1 1 . 1 . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 3 10 . 4 6 Energy Gun 5 | 1 4 . . . Energy Cannon 5 | . 3 . 2 . Ballistic Gun 6 | 2 1 . 2 1 Ballistic Cannon 3 | . . . . 3 Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 5 | . 3 . 2 . Power 1 | . . . 1 . Propulsion 2 | . 1 . 1 . Utility . | . . . . . Weapon 2 | . 2 . . . Highest Loss Streak 2 | . 2 . 1 . To Critical Strikes . | . . . . . Average Backups 17 | 5 9 15 18 20 Power . | . . . 2 . Propulsion 2 | 3 2 4 3 2 Utility 7 | . 3 5 5 9 Weapon 5 | 1 3 5 6 6 Tool/Special . | . . . . . Unused Backups 95 | . 5 . 8 82 Power 5 | . . . 1 4 Propulsion 16 | . 3 . . 13 Utility 46 | . . . 3 43 Weapon 27 | . 2 . 4 21 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 87 | . 95 100 92 82 Engine 13 | . 14 14 14 13 Treads 11 | . 6 14 14 11 Leg 1 | . 11 . . . Wheel 14 | . 6 14 13 16 Device 4 | . 14 14 7 . Storage 13 | . 14 14 13 14 Energy Gun 2 | . 13 . . . Energy Cannon 6 | . 7 28 15 . Ballistic Gun 6 | . 4 . 12 5 Ballistic Cannon 10 | . . . . 18 Peak Build Rating 29 | 9 16 16 20 29 Average Rating 18 | 5 11 16 17 21 On Entrance 11 | . 9 14 16 18 Avg Prop Armor Cover (%) 11 | . 11 12 12 10 Naked Turns . | . . . . . Heaviest Build 60 | 14 34 34 57 60 Greatest Support 28 | 20 20 16 20 28 Greatest Overweight (x) 4 | . 2 2 4 4 Average Overweight (x) 2 | . . 2 2 3 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 21 | 7 11 15 19 25 Most Carried 25 | 7 15 15 25 25 Average Carried 18 | 6 9 15 18 21 Final Capacity 25 | 8 15 15 25 25 Final Carried 25 | 7 15 15 25 25 Class Distribution -------------------- 72% | Mutant 21% | Derelict-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 1626 | 370 522 20 290 424 Remotely . | . . . . . Salvage Created 970 | 161 602 . 178 29 Parts 53 | 10 32 . 8 3 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 19 | . . . 19 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 18 | . 11 . 6 1 Guns 12 | . 11 . 1 . Cannons 5 | . . . 5 . AOE 1 | . . . . 1 Classes Destroyed 10 | 2 5 . 2 1 Tunneler 3 | 3 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 6 | . 3 . 3 . Grunt 8 | . 8 . . . Subdweller 3 | . . . 3 . Federalist 1 | . . . . 1 Best Kill Streak 3 | 2 3 . 2 1 Combat Bots Only 3 | . 3 . 2 1 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 119 | . 38 . 75 6 Missed 29 | . 7 . 21 1 Hits 90 | . 31 . 54 5 Projectile 90 | . 31 . 54 5 AOE 1 | . . . 1 . Critical Strikes 1 | . . . . 1 Damage Taken 1180 | . 379 . 700 101 Core 261 | . 29 . 190 42 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 62 | . 62 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 204 | 20 68 . 113 3 Largest 2 | 2 2 . 2 1 Hottest 136 | 40 136 . 136 40 Shots Fired 300 | 40 115 . 142 3 Gun 158 | 40 94 . 24 . Cannon 122 | . 7 . 114 1 Launcher 2 | . . . . 2 Special 18 | . 14 . 4 . Kinetic 99 | 40 34 . 24 1 Thermal 139 | . 21 . 118 . Explosive . | . . . . . Electromagnetic 62 | . 60 . . 2 Robot Hit Streak 23 | 5 10 . 23 1 Robot Miss Streak 5 | 2 5 . 4 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 123 | 24 63 . 35 1 Core Hits 51 | 7 26 . 15 3 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . . 3 . Destroy 3 | . . . 3 . Melee Attacks 9 | . 2 . . 7 Impact 7 | . . . . 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . 2 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2078 | 252 1014 . 757 55 Guns 1320 | 252 808 . 260 . Cannons 600 | . 103 . 497 . Explosions 158 | . 103 . . 55 Melee . | . . . . . Ramming . | . . . . . Kinetic 718 | 252 206 . 260 . Thermal 703 | . 206 . 497 . Explosive . | . . . . . Electromagnetic 657 | . 602 . . 55 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . . 3 . Projectiles 3 | . . . 3 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 21 | . 21 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 268 | . 268 . 9 28 Average Temperature 53 | . 57 . 5 15 Received Heat Transfer 418 | . 162 . 171 85 Effects 3 | . 3 . . . Interference 3 | . 3 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1223 | . 335 . 888 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 63 | 5 63 22 . . Initial 22 | . . 22 . . Average 7 | 1 9 . . . Influence Increases 700 | 20 442 . 238 . Destroy 0b10 Robot/C 340 | . 220 . 120 . Destroy 0b10 Robot/NC 50 | 20 30 . . . Destroy Leader 50 | . 50 . . . Allied During Kill 28 | . . . 28 . Trap Triggered on 0b10 10 | . 10 . . . Successful Hack 11 | . 11 . . . Select Force Hacks 60 | . 60 . . . Disable Machine 15 | . 15 . . . Destroy Structure 16 | . 16 . . . Lose Combat Pursuer 120 | . 30 . 90 . Influence Decreases 700 | 20 384 58 238 . Entered New Map 36 | . . 36 . . Time Decay 604 | 20 364 22 198 . Lost Part 20 | . 20 . . . Lost Ally 40 | . . . 40 . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 24 . 20 10 Peak Tracking Total 7 | . 3 . 6 7 Tactical Retreats 5 | . 2 . 3 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts 100 | . 100 . . . Triggered 1 | . 1 . . . Disarmed 2 | . 2 . . . Reprogrammed 6 | . 6 . . . Reused 2 | . 1 . . 1 Traps Extracted . | . . . . . Installed 2 | . . . 1 1 Triggered 1 | . 1 . . . Most Traps Carried 1 | . . . 1 1 Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 4 | . 1 . 2 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 19 | . 10 . 3 6 Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 82 | . 44 . 5 33 Successful 68 | . 30 . 5 33 Failed 13 | . 13 . . . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 35 | . 35 . . . Terminals 29 | . 29 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 11 | . 11 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 43 | . 5 . 5 33 Record 35 | . . . 3 32 Robot Analysis 3 | . 3 . . . Open Door 1 | . . . 1 . Locate Traps 2 | . 2 . . . Proto ID Catalog 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 19 . . . Terminals 13 | . 13 . . . Track 1 | . 1 . . . Assimilate 1 | . 1 . . . Botnet 4 | . 4 . . . Skim 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 6 . . . Reject 2 | . 2 . . . Recyclers 1 | . 1 . . . Mask 1 | . 1 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 8 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . 2 . . . Time 77 | . 77 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked 2 | . 2 . . . Non-combat 2 | . 2 . . . Combat . | . . . . . Robot Hacks Applied 2 | . 2 . . . no_distress 2 | . 2 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies 17 | . 1 5 9 2 Largest Group 12 | . 1 6 10 12 Highest-Rated Group 298 | . 10 92 182 298 Highest-Rated Ally 58 | . 10 31 31 58 Total Orders 22 | . 1 2 17 2 STAY 13 | . 1 1 9 2 FOLLOW 9 | . . 1 8 . Ally Attacks 57 | . . . 30 27 Total Damage 873 | . . . 387 486 Kills 10 | . . . 5 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 995 | 29 966 . . . Terrain 995 | 29 966 . . . Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 8 | . . 1 2 5 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 18009 | 207 2798 704 4085 10215 Spaces Moved 11566 | 108 1581 525 2566 6786 Core 11 | 2 . . 9 . Treads 1 | . . . 1 . Legs 928 | 106 822 . . . Wheels 10626 | . 759 525 2556 6786 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 130 100 125 Average Speed 139 | 118 133 130 137 142 Slowest Speed 260 | 120 190 130 260 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 75 | 5 99 91 89 94 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 5 | . 2 . 1 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 19 | . . 1 11 7 Spaces Dug 20 | . 14 . 6 . Terrain Destroyed 23 | . 16 . 7 . Melee . | . . . . . Projectile 21 | . 14 . 7 . AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 13176 | 147 2121 546 2982 7380 Wait 790 | 5 310 21 192 262 Move 11562 | 107 1580 524 2565 6786 Hop . | . . . . . Pick Up 246 | 5 23 . 66 152 Fast Attach 20 | 8 4 . 8 . Attach 12 | . 4 . 2 6 Detach 5 | 1 1 . . 3 Swap 37 | 1 15 1 10 10 Drop 189 | . 14 . 25 150 Fire 204 | 20 68 . 113 3 Melee 9 | . 2 . . 7 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 102 | . 100 . 1 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 208 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 10) 516 | -10/Materials | Discovered new exit (range 4) 646 | -10/Materials | Discovered new exit (range 12) 1137 | -10/Materials | Discovered new exit (range 13) 1484 | -10/Materials | Discovered new exit (range 15) 1726 | -10/Materials | Learned Storage interactive machine intel 1921 | -10/Materials | Central database locked down 1996 | -10/Materials | Repaired Lgt. Armor Plating 2005 | -10/Materials | Learned Storage non-interactive machine intel 2048 | -10/Materials | Repaired Adv. Beam Cannon 2066 | -10/Materials | Learned location of 2 exits from Subcaves 3006 | -10/Materials | Entered Mines 3006 | -10/Mines | Accompanied by 1 ally 3174 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3271 | -10/Mines | Learned Materials stockpile data 3464 | -10/Mines | Build established: Commander-Mutant 3495 | -10/Mines | Discovered new exit (range 5) 3679 | -10/Mines | Discovered new exit (range 6) 3710 | -10/Mines | Entered Subcaves 3710 | -10/Subcaves | Accompanied by 6 allies 3711 | -10/Subcaves | Approached by a straggling Scientist 3711 | -10/Subcaves | Identified exit to Recycling 3711 | -10/Subcaves | Identified exit to Materials 3715 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3727 | -10/Subcaves | Discovered exit to Materials (range 15) 3995 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4017 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4189 | -10/Subcaves | Disturbed a concealed Subdweller 4193 | -10/Subcaves | Core integrity fell below 50% 4503 | -10/Subcaves | Build established: Mutant 4778 | -10/Subcaves | Visited 4L-MR0's lab 4793 | -10/Subcaves | Found Meta Core 5067 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 5069 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5085 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5179 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 5301 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5334 | -10/Subcaves | Core integrity fell below 20% 5435 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 5468 | -10/Subcaves | Visited triangular shrine 5477 | -10/Subcaves | Found Prototype Device 5919 | -10/Subcaves | Learned 4 Materials zone layouts 6021 | -10/Subcaves | Identified V3-11A's Pendant 6036 | -10/Subcaves | Befriended Subdweller 6122 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6176 | -10/Subcaves | Befriended Subdweller 6181 | -10/Subcaves | Befriended Subdweller 6315 | -10/Subcaves | A Subdweller sparked back to life 6315 | -10/Subcaves | A Subdweller sparked back to life 6315 | -10/Subcaves | A Subdweller sparked back to life 6316 | -10/Subcaves | Befriended Subdweller 6316 | -10/Subcaves | Befriended Subdweller 6316 | -10/Subcaves | Befriended Subdweller 7016 | -10/Subcaves | Befriended Subdweller 7041 | -10/Subcaves | Visited Clippyterm 7045 | -10/Subcaves | Learned Factory garrison access intel 7161 | -10/Subcaves | Befriended Subdweller 7278 | -10/Subcaves | Learned location of Zion (-6) 7278 | -10/Subcaves | Met a Zionite searching for "candidates" 7336 | -10/Subcaves | Befriended Subdweller 7795 | -10/Subcaves | Entered Scraptown 7795 | -8/Scraptown | Accompanied by 10 allies 8070 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8072 | -8/Scraptown | Learned location of 2 exits from Research 8074 | -8/Scraptown | Learned 8 Factory zone layouts 8077 | -8/Scraptown | Learned location of Quarantine (-3) 8078 | -8/Scraptown | Learned 8 Research zone layouts 8165 | -8/Scraptown | Discovered new exit (range 11) 8262 | -8/Scraptown | Visited Symbiants 8292 | -8/Scraptown | Visited IN-MT5's Study 8310 | -8/Scraptown | Visited The Evicted 8332 | -8/Scraptown | Visited SPCMW 8738 | -8/Scraptown | Visited Awakened 8767 | -8/Scraptown | Visited Shadow of the Wyrm 8842 | -8/Scraptown | Visited Comm Corps 8919 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 9231 | -8/Scraptown | Visited UFD Registry 9231 | -8/Scraptown | Registered with UFD as "Fissionbay" 9277 | -8/Scraptown | Visited Junk Repository 9304 | -8/Scraptown | Build established: Derelict-Mutant 9324 | -8/Scraptown | Visited Botcube Research 9364 | -8/Scraptown | Visited Scrapoid Research Area 9399 | -8/Scraptown | Visited Research Penetration Think Tank 9520 | -8/Scraptown | Discovered new exit (range 5) 9582 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9588 | -8/Scraptown | Found DCF Scrap (32 items) 9659 | -8/Scraptown | Visited Supply Room 9681 | -8/Scraptown | Visited Science Testing Area 9701 | -8/Scraptown | Visited Junk Repository 9752 | -8/Scraptown | Visited Science Guys 9803 | -8/Scraptown | Visited Scrap Suit Storage 9891 | -8/Scraptown | Delivered Scrap Shield to a Scientist 10116 | -8/Scraptown | Found Botcube 10574 | -8/Scraptown | Found Scrap Suit 11304 | -8/Scraptown | Guru changed UFD alias to "Steamdrive" 11659 | -8/Scraptown | Found Scrap Suit 12526 | -8/Scraptown | Botcube activated 12544 | -8/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 13142 | -8/Scraptown | Build established: Mutant 13208 | -8/Scraptown | Found Scrap Suit 13447 | -8/Scraptown | Found Scrap Suit 13678 | -8/Scraptown | Found Scrap Suit 15001 | -8/Scraptown | Found Scrap Suit 15004 | -8/Scraptown | Found Scrap Suit 15036 | -8/Scraptown | Found Scrap Suit 17626 | -8/Scraptown | Warned about trapping Scraptown 17696 | -8/Scraptown | Met Optimus 17696 | -8/Scraptown | Accepted into 0bPrime 17866 | -8/Scraptown | Civil war broke out across Scraptown 17895 | -8/Scraptown | Found Botcube 17897 | -8/Scraptown | Found Botcube 17900 | -8/Scraptown | Found Lrg. Botcube 17913 | -8/Scraptown | Botcube activated 17933 | -8/Scraptown | Optimus destroyed in the chaos of civil war 17989 | -8/Scraptown | Lost 3 allies 18010 | -8/Scraptown | Destroyed by 7U-AOD(j) with Overtuned Pulse Rifle Last Messages --------------- 17950_ 9E-NE3(g) destroyed. 17954_ OD-IXL(g) destroyed. 17954_ Acquired 29 matter. 17956_ Acquired Corrupted Prototype Ballistic Gun. 17957_ Dropped Lrg. Storage Unit. 17959_ Acquired Corrupted Prototype Ballistic Gun. 17960_ Dropped Mak. Power Source. 17961_ Dropped EM Pulse Cannon. 17962_ Acquired Corrupted Prototype Device. 17965_ Mutated Botcube cannibalizes Scrap Suit to repair Kinecellerator. 17965_ Acquired Corrupted Prototype Reactor. 17966_ Mutated Botcube cannibalizes Scrap Suit to repair Kinecellerator. 17966_ Acquired 7 matter. 17969_ Mutated Botcube cannibalizes Hvy. Assault Rifle to repair Barrage Gun. 17999_ Slug penetrates O7-MNM(x). 17999_ O7-MNM(x) destroyed. 18010_ Critical hit (Burn: +50). 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[! !!!R ! ## ! * #?????????? | | / %[ !! "##! !###?????????? | | % ![ != / ##= ! ###?????????? | | == %* | =#?????????? | | "" """""" " """"""" =[ ! "## % *#?????????? | | """" """"""" """""""" %!=%["## | **#?????????? | | ##### ################"*[= !="#########?????????? | | ##????????#" =!*!!#########?????????? | | X"#????????#""==!*%"## "!""#?????????? | | "" "" ##????????#""!%=!%"## "["#?????????? | | "" "" X"#??????###" %[=%!!## #?????????? | | " " ######### #""==/==[## !""#?????????? | | "" %!%!!%= !""#?????????? | | "" !==! "## ! "#?????????? | | " " ######### #""%! "## "" #?????????? | | "" "" ""#??????###"" "## "" #?????????? | | "" "" ##????????#"" "#########?????????? | | X"#????????#"" "#?????????????????? | | ##????????#"" "###########???????? | | ##### ################"" "## #???????? | | """"""""""""""""""""""""" "## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 44% | -10/Materials Adv. Beam Cannon | 90% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein SUBSUB Challenges ------------ None Game ------ Seed NetworkedCatalystCapacitor Manual? 0 Play Time 02:24:43 Cumulative 748.7 hours Start 2025.11.28 @ 18:43:46 End 2025.11.28 @ 21:34:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 523 Rogue 523 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 69 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 923ee993-92df-4358-8353-2f7bb1984a12