Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 01:40:22 Player: the cat Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (239) 1195 Value Destroyed (9207) 9207 Prototype IDs (283) 5660 Alien Tech Used (14) 2800 Bonus (62634) 62634 TOTAL SCORE: 92396 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1055 Follower Combat Kills 635 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2334 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -490 Cogmind --------- Core Integrity 605/1600 Matter 415/425 Energy 731/850 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Experimental Energy Well Graphene Brace AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (10) --- Experimental Power Amplifier Advanced Coolant Injector Beam Splitter Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Energy Well Advanced Particle Accelerator Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Advanced Coolant Injector Quantum Shading Machine Beam Splitter Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Cannon Sigix Shearcannon [Rating: 237] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Advanced Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Light Regenerative Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Sigix Shearcannon Ballistic Gun Minigun Launcher Vortex Catalyst Activator Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Scythe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Utility 11 | . . 1 . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 439 | . 6 23 8 51 19 4 4 . 1 21 2 . 1 5 29 10 . 32 4 41 3 10 15 6 11 22 27 20 32 5 20 7 Power 23 | . 1 2 . 2 . . . . . 1 . . . . 1 . . . . 5 . . 4 . 1 1 . 3 1 . 1 . Engine 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . 1 . . . . . 1 . . . . 1 . . . . 4 . . . . . 1 . 1 . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 . 1 . . 2 1 . 1 . Propulsion 61 | . 3 6 1 18 6 . . . . 1 . . . . 3 . . 7 . 3 . . 2 . 4 1 6 . . . . . Treads 20 | . 2 5 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wheel 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . 5 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Flight 30 | . . . . . 5 . . . . 1 . . . . 3 . . 5 . 3 . . 2 . 4 1 6 . . . . . Utility 183 | . 1 7 1 14 10 2 . . 1 11 . . 1 . 10 5 . 11 1 22 . . 6 4 5 15 14 8 18 3 9 4 Device 104 | . . 1 1 4 4 2 . . 1 3 . . . . 4 5 . 9 1 12 . . 4 4 2 7 9 7 10 2 9 3 Storage 15 | . . 1 . 3 1 . . . . . . . . . 1 . . . . 1 . . . . 1 2 1 . 4 . . . Processor 15 | . . 1 . 2 2 . . . . . . . . . . . . 2 . 3 . . . . 1 2 1 . 1 . . . Hackware 14 | . . . . . 3 . . . . 3 . . . . 3 . . . . 2 . . . . . 1 . . . 1 . 1 Protection 35 | . 1 4 . 5 . . . . . 5 . . 1 . 2 . . . . 4 . . 2 . 1 3 3 1 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 172 | . 1 8 6 17 3 2 4 . . 8 2 . . 5 15 5 . 14 3 11 3 10 3 2 1 5 7 9 13 2 10 3 Energy Gun 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 46 | . . . . . 1 1 2 . . 3 1 . . 2 6 2 . . 2 3 1 4 . 1 . 2 1 2 4 1 5 2 Ballistic Gun 38 | . . 6 3 12 . . . . . . . . . . . 1 . 3 1 3 . . . . 1 2 5 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 1 3 4 . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Impact Weapon 22 | . . . . 1 . 1 2 . . 3 1 . . 1 7 1 . 1 . 1 1 1 1 . . . . . . . . . Slashing Weapon 20 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . 3 7 1 5 1 Piercing Weapon 29 | . . . . . 1 . . . . . . . . 1 2 1 . 6 . 4 1 5 2 1 . 1 . 2 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . 2 1 1 1 . . . . 2 . . . . 1 . . 12 1 1 . . 5 . . 9 5 5 . . 3 1 Parts Lost 23 | . 1 3 . 9 . . . . 1 . . . . . 1 . . . . 3 . . . 1 . . . . 4 . . . Power 3 | . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Propulsion 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . . Weapon 8 | . . 1 . 4 . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Highest Loss Streak 3 | . 1 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . . 3 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 97 100 97 99 100 100 100 97 98 100 100 100 100 94 94 94 86 94 95 100 100 98 100 99 99 99 96 86 72 64 72 Engine 4 | . 14 10 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 . . . . . . 4 4 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 8 8 4 4 5 9 8 9 Treads 15 | . 21 28 22 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 25 30 30 30 30 33 33 33 33 33 30 29 29 29 29 31 36 36 36 36 38 38 34 34 26 . . . Device 12 | . . 1 10 11 9 15 15 15 12 8 13 13 13 13 14 17 17 15 17 14 15 15 13 15 14 13 24 25 20 22 20 27 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 7 18 18 18 Processor 6 | . . 5 . . 23 23 23 23 23 19 13 13 13 13 11 11 11 11 11 11 10 10 10 10 9 9 8 8 6 . . . Hackware 2 | . . . . . 4 . . . . 4 6 6 6 6 6 5 5 5 5 4 5 5 5 5 4 4 1 . . 4 . . Protection 9 | . 9 14 11 14 . . . . . 4 6 6 6 6 5 5 5 5 5 9 10 10 10 10 8 8 8 8 5 . . . Ballistic Gun 9 | . 14 20 21 17 . . . . . . . . . . . 1 5 2 2 2 . . . . 2 3 3 . . . . . Impact Weapon 1 | . . . . . 7 6 6 7 7 5 6 6 6 3 4 5 5 1 . 2 4 4 3 . . . . . . . . . Slashing Weapon 1 | . . . . . 3 7 7 7 7 6 6 6 6 6 . . . . . . . . . . . . . 2 4 8 6 1 Piercing Weapon 1 | . . . . . 1 . . . . . . . . 2 4 3 . . 5 5 5 4 7 9 6 4 4 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 10 25 48 49 107 25 18 17 17 17 24 22 22 23 23 24 32 28 38 31 40 40 40 40 39 50 50 51 53 54 61 65 60 Greatest Support 86 | 20 46 69 66 86 32 20 20 20 20 25 25 25 25 25 41 34 34 38 38 44 44 44 44 44 59 51 52 55 60 60 60 80 Greatest Overweight (x) 8 | . 8 2 4 4 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . 1 . . 1 1 . Average Overweight (x) . | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 25 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 8 8 11 15 24 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 9 10 10 10 Most Carried 25 | 6 8 14 14 25 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 9 10 10 Average Carried 13 | 6 7 9 13 22 7 8 8 8 8 7 8 8 7 8 7 7 8 7 8 9 10 10 9 9 9 9 9 9 9 8 8 7 Final Capacity 15 | 8 8 15 15 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 14 | 6 8 11 14 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 9 10 10 10 10 10 8 8 5 Class Distribution -------------------- 32% | Scavenger-Mutant 19% | Scout 15% | Mutant 9% | Machinist-Ninja 7% | Infiltrator-Ninja 5% | Machinist-Scout 4% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Warlord Infiltrator-Ninja | -4/Proximity Caves Machinist-Ninja | -4/Factory Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Zhirov Machinist-Scout | -3/Proximity Caves Machinist-Ninja | -3/Research Machinist-Ninja | -3/Testing Machinist-Ninja | -2/Research Alien-Ninja | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 7123 | 200 129 737 104 1470 221 50 29 . 16 210 20 . . 60 284 74 130 425 40 932 165 49 211 54 221 254 311 216 295 . 183 33 Remotely 372 | . . 206 . 166 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13520 | . 353 1312 195 2025 198 33 . . . 1165 . . . 64 734 66 98 689 82 963 248 . 215 92 374 416 777 518 454 . 1526 923 Parts 574 | . 12 96 21 100 12 . . . . 40 . . . 2 19 6 . 28 1 24 6 . 1 4 21 21 37 16 23 . 24 60 Haulers Intercepted 29 | . . 6 . 6 2 . . . . 6 . . . . 3 . . . . 2 . . . . 1 . 3 . . . . . Recyclers Shooed 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . 3 . . . . . . . 6 . 5 . 52 1 . 6 . 1 4 . . . . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 122 | . 8 24 13 21 . . . . . 1 . . . . 2 . . 20 . 3 1 . . 1 1 . 2 1 2 . 13 9 Melee 5 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . . . . Guns 55 | . 8 20 4 18 . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . Cannons 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 9 AOE 31 | . . 4 9 2 . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . Classes Destroyed 22 | . 1 8 1 2 1 1 . . . 1 . . . . 1 . . 3 . . . . . . . 2 . 1 . . . . Worker 17 | . . 3 1 6 1 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Builder 13 | . . 2 . 2 3 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 29 | . . 6 . 6 2 . . . . 6 . . . . 3 . . . . 2 . . . . 1 . 3 . . . . . Recycler 19 | . . 1 . 5 . . . . . 3 . . . . 1 . . . . 3 . . . . 1 2 1 2 . . . . Minesweeper 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 7 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 . . . . . . Watcher 19 | . . 1 . 3 . . . . . 2 . . . . 4 . . . . 3 . . . . 1 . 3 . 2 . . . Swarmer 24 | . . 8 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Grunt 34 | . 8 7 3 9 . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . 2 . Brawler 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Duelist 5 | . . 1 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Protector 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . . . Sentry 16 | . . 8 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . 1 . . . . . . . 2 . 2 . . . . 1 . . . . . . . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 8 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . . 2 . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 11 | . 2 9 11 7 1 1 . . . 4 . . . . 2 1 . 10 . 4 1 . . 1 2 2 2 3 2 . 8 4 Combat Bots Only 10 | . 2 6 10 3 . . . . . 1 . . . . 1 . . 10 . 2 1 . . 1 1 . 1 1 1 . 8 4 Max Kills in Single Turn 4 | . 1 2 4 2 1 1 . . . 1 . . . . 1 1 . 4 . 1 1 . . 1 1 1 1 1 1 . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 9182 | . 467 1259 397 1619 21 . . . 60 109 . . . . 707 . . 145 . 562 30 19 . 90 141 44 15 212 728 40 872 1645 Core 1894 | . 76 194 61 86 5 . . . 20 18 . . . . 259 . . 34 . 123 . . . 23 . 21 . 36 119 12 252 555 Absorbed by Shields 2814 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 72 307 35 839 1556 Redirected to Shielding 179 | . . . . . . . . . . . . . . . . . . . . 88 . . . 15 31 9 13 23 . . . . Regen/Repaired (Parts) 916 | . . . . . . . . . . . . . 103 . 203 22 . . . 86 21 . . 10 38 45 . 112 231 . 36 9 Core Remaining (%) 78 | 100 69 . 36 84 . . . . 96 . . . . 97 . . . . 70 . . . . 87 . 98 . . 85 . . 37 Volleys Fired 509 | . 38 100 18 131 . 4 5 . . 5 1 . . 9 8 19 . 31 2 14 2 19 . 1 22 8 7 2 7 1 25 30 Largest 2 | . 2 2 2 2 . 1 1 . . 1 1 . . 1 1 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 Hottest 300 | . 70 70 46 51 . 90 90 . . 90 90 . . 90 90 90 . 33 90 90 90 90 . 90 40 40 130 130 300 180 180 180 Shots Fired 773 | . 76 198 30 247 . 4 5 . . 5 1 . . 9 8 19 . 31 2 14 2 19 . 1 22 8 7 2 7 1 25 30 Gun 611 | . 76 196 24 238 . . . . . . . . . . . 15 . 21 . 10 . . . . 22 8 1 . . . . . Cannon 131 | . . . . . . 4 5 . . 5 1 . . 9 8 4 . . 2 4 2 19 . 1 . . 2 2 7 1 25 30 Launcher 27 | . . 2 6 9 . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Kinetic 558 | . 38 181 24 238 . . . . . . . . . . . 15 . 21 . 10 . . . . 22 8 1 . . . . . Thermal 128 | . 38 15 . . . 4 5 . . 5 1 . . 9 8 4 . . 2 4 2 19 . 1 . . 2 2 7 . . . Explosive 11 | . . 2 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 25 30 Entropic 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Robot Hit Streak 29 | . 8 9 4 28 . . . . . . . . . . . 9 . 6 . 4 . . . . 2 2 4 . . . 29 11 Robot Miss Streak 9 | . 2 4 4 9 . . . . . . . . . . . 2 . 2 . 2 . . . . 4 3 1 . . . 5 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 599 | . 54 115 14 157 9 2 . . . 38 . . . 2 23 13 2 20 2 31 3 . 3 1 12 9 12 15 9 . 25 28 Core Hits 387 | . 18 55 20 65 3 1 . . . 6 . . . . 6 2 . 37 1 7 1 . 2 . 5 7 7 6 3 . 63 72 Critical Kills 13 | . 1 . . 1 . . . . . . . . . . . 1 . 5 . . . . . . 3 1 1 . . . . . Critical Parts Destroyed 21 | . 1 1 . 1 1 . . . . 3 . . . . 4 2 . 3 . 2 . . . . 2 1 . . . . . . Critical Strikes 54 | . 4 2 . 2 1 . . . . 4 . . . . 5 3 . 8 . 4 . . . . 5 3 2 3 . . 3 5 Burn 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 25 | . 2 1 . 2 . . . . . . . . . . . 3 . 8 . 1 . . . . 5 2 1 . . . . . Smash 9 | . . . . . 1 . . . . 3 . . . . 4 . . . . 1 . . . . . . . . . . . . Sever 12 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . 3 5 Impale 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 . . . . . Melee Attacks 578 | . . . . . 60 5 7 . 2 83 2 . 1 32 77 4 2 . 5 114 6 9 4 12 20 22 23 37 23 7 19 2 Impact 232 | . . . . . 52 3 6 . 2 51 2 . 1 5 54 2 2 . . 41 5 6 . . . . . . . . . . Slashing 128 | . . . . . 4 2 1 . . 32 . . . 15 9 . . . . . . . . . . . . 16 21 7 19 2 Piercing 188 | . . . . . 4 . . . . . . . . 12 14 2 . . 5 56 1 . 3 9 18 22 23 17 2 . . . Entropic 30 | . . . . . . . . . . . . . . . . . . . . 17 . 3 1 3 2 . . 4 . . . . Sneak Attacks 66 | . . . . . 7 2 . . . 18 . . . 1 5 1 . . . 14 . . . 1 1 4 5 5 2 . . . Combat Hostiles 6 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . 2 . 1 . . . Follow-up Attacks 11 | . . . . . 2 1 . . . 4 . . . . 3 . . . . . . . . . . . . 1 . . . . Damage Inflicted 40201 | . 548 2072 860 2964 852 121 . . . 2558 . . . 153 1371 191 149 5643 126 2088 226 . 116 . 482 533 406 1507 881 . 8347 8007 Guns 5413 | . 548 1702 147 2603 . . . . . . . . . . . 78 . 160 . 38 . . . . 94 35 8 . . . . . Cannons 16338 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8347 7991 Explosions 6909 | . . 361 713 352 . . . . . . . . . . . . . 5483 . . . . . . . . . . . . . . Melee 11453 | . . . . . 852 121 . . . 2558 . . . 153 1371 113 149 . 126 2050 226 . 116 . 388 498 398 1507 827 . . . Ramming 88 | . . 9 . 9 . . . . . . . . . . . . . . . . . . . . . . . . 54 . . 16 Kinetic 4947 | . 218 1566 147 2603 . . . . . . . . . . . 78 . 160 . 38 . . . . 94 35 8 . . . . . Thermal 594 | . 330 248 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 876 | . . 163 713 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 422 | . . 86 . 336 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4718 | . . . . . 654 61 . . . 1462 . . . . 1085 . 149 . . 1081 226 . . . . . . . . . . . Slashing 19700 | . . . . . 104 60 . . . 1096 . . . 64 30 . . . . . . . . . . . . 1181 827 . 8347 7991 Piercing 2518 | . . . . . 94 . . . . . . . . 89 256 113 . . 126 376 . . 116 . 126 498 398 326 . . . . Entropic 6338 | . . . . . . . . . . . . . . . . . . 5483 . 593 . . . . 262 . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . . . . . . 2 2 2 2 . 1 1 1 1 1 2 2 1 1 1 . . . Average Corruption 1 | . . . . . 1 . . . . . . . . . 1 2 2 2 . 1 1 1 1 1 1 2 1 1 1 . . . Corruption Purged 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Effects 35 | . . . . . 7 . . . . . . . . . 5 8 . . . 1 3 1 . 1 1 3 1 1 3 . . . Message Errors 7 | . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . . . 1 1 . . 1 . . . Matter Fused 8 | . . . . . 2 . . . . . . . . . 1 3 . . . 1 . . . . . 1 . . . . . . Heat Flow Errors 6 | . . . . . 2 . . . . . . . . . 1 . . . . . 1 1 . . . . 1 . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Data Loss (major) 7 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 1 . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4300 | . . 17 10 . 293 21 . . . 986 . . . 48 748 . 69 362 41 900 82 . . . 20 98 . 119 291 . 61 134 Projectiles 245 | . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . 61 134 Explosions 389 | . . 17 10 . . . . . . . . . . . . . . 362 . . . . . . . . . . . . . . Melee 3666 | . . . . . 293 21 . . . 986 . . . 48 748 . 19 . 41 900 82 . . . 20 98 . 119 291 . . . Knockbacks 14 | . . . . . 2 . . . . 2 . . . . 1 . 3 . . 6 . . . . . . . . . . . . Impact 13 | . . . . . 2 . . . . 2 . . . . 1 . 2 . . 6 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 97 | . . . 82 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 8 | . . 5 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . 5 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 366 259 2 57 226 144 108 . . 90 36 . . 224 150 88 . 4 42 40 225 342 . . 6 8 86 . 264 . . . Average Temperature 76 | . 142 64 2 14 95 73 45 . . 30 21 . . 90 47 43 . 2 17 18 80 102 . . 2 2 37 . 113 . . . Received Heat Transfer 1522 | . 267 381 27 552 . . . . 18 9 . . . . 105 . . 9 . 39 . . . . . . . 6 16 . 72 21 Effects 7 | . 4 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 4 | . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 51 | . . . . 3 4 2 . . . 9 . . . . 14 . 1 . . 18 . . . . . . . . . . . . Impact Corruptions 66 | . . . . . 7 1 . . . 17 . . . . 15 . 3 . . 22 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 1 . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Heat Transferred 1657 | . 1135 472 . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1711 | . 280 788 480 324 497 . . . . 357 . . . . 507 . . . . 626 . . . . 450 320 691 888 1648 1711 1136 . Initial 1100 | . . 33 268 128 56 . . . . 34 . . . . . . . . . 31 . . . . 236 . 135 377 499 1100 1100 . Average 318 | . 150 458 365 242 272 . . . . 146 . . . . 273 . . . . 284 . . . . 263 126 412 664 930 1317 1053 . Maximum Alert Level 5 | . 1 3 2 1 2 . . . . 1 . . . . 2 . . . . 2 . . . . 2 1 2 3 5 5 4 . Low Security (%) 23 | 100 65 26 7 14 35 . . . . 76 . . . . 33 . . . . 30 . . . . 15 75 14 . . . . . Level 1 54 | . 34 15 54 85 39 . . . . 23 . . . . 36 . . . . 44 . . . . 78 24 30 12 . . . . Level 2 15 | . . 44 37 . 24 . . . . . . . . . 30 . . . . 24 . . . . 6 . 55 33 33 . . . Level 3 4 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . 54 47 6 30 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 69 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 39 . . Squads Dispatched 61 | . 2 3 . 2 3 . . . . 6 . . . . 7 . . . . 5 . . . 1 2 4 2 6 10 8 . . Investigation 19 | . . . . . 2 . . . . 3 . . . . 6 . . . . 2 . . . . 1 1 2 1 . 1 . . Extermination 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . Reinforcement 23 | . 2 3 . 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 2 . 5 3 . . . Assault 15 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . 6 6 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 1 . . . 1 . . Construction Impeded 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 46 | . 3 1 . 3 . . . . . 1 . . . . 5 . . . . 4 . . . . 1 . 2 1 4 . 21 . Communications Jammed 63 | . . . . . . . . . . . . . . . 1 . . . . 22 . . . . 11 27 . 2 . . . . Distress Signals 49 | . . . . . . . . . . . . . . . 1 . . . . 8 . . . . 11 27 . 2 . . . . Times Spotted 525 | . 15 31 21 64 17 . . . 5 10 . . . 2 40 7 . 35 1 57 1 2 . 22 10 8 35 15 49 7 35 36 Peak Tracking Total 26 | . 4 5 6 4 5 . . . 5 3 . . . 1 9 4 . 9 3 12 1 2 . 13 5 5 8 7 26 15 18 25 Tactical Retreats 79 | . 1 . 1 1 7 . . . 3 4 . . . . 11 2 . . 3 18 . . . 6 3 . 5 3 8 1 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 12 | . . . . . 1 . . . . . . . . . 3 . . . . 2 . . . . 3 . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . 1 . . . . . . . . . 6 . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 1 . . . . . . . 9 . 1 . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . 4 4 4 4 4 3 3 3 3 3 6 6 6 6 6 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 61 | . . 5 . . 2 . . . . 1 . . 1 . 2 1 . 4 1 2 . . . . 1 5 4 6 12 3 5 6 Max in Single Turn 4 | . . 4 . . 1 . . . . 1 . . 1 . 1 1 . 2 1 1 . . . . 1 1 1 1 2 1 1 1 Garrison Access 17 | . . . . 1 2 . . . . 2 . . . . 3 . . . . 4 . . . . 2 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 146 | . 1 5 1 11 14 . . 4 . 14 . . . . 26 2 . 5 . 16 1 1 5 . 11 13 3 3 4 3 3 . Terminals 84 | . 1 5 . 7 9 . . . . 9 . . . . 17 1 . . . 8 . . . . 7 8 1 2 4 2 3 . Fabricators 16 | . . . . . 3 . . . . 3 . . . . 3 . . . . 2 . . . . 1 2 1 . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recycling Units 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 2 . . . . . . Garrison Access 17 | . . . . 1 2 . . . . 2 . . . . 3 . . . . 4 . . . . 2 1 1 1 . . . . Total Hacks 373 | . 2 17 1 27 37 . . 27 . 50 . . . . 59 4 . 9 . 41 1 1 18 . 21 27 6 7 7 5 6 . Successful 223 | . 1 6 1 16 25 . . 27 . 25 . . . . 26 4 . 9 . 25 1 1 18 . 9 16 2 6 4 . 1 . Failed 150 | . 1 11 . 11 12 . . . . 25 . . . . 33 . . . . 16 . . . . 12 11 4 1 3 5 5 . Catastrophic 31 | . . 1 . 1 3 . . . . 5 . . . . 10 . . . . 2 . . . . 2 1 3 . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 133 | . . 14 . 16 16 . . . . 20 . . . . 26 . . 1 . 19 . . . . 4 4 1 3 3 2 4 . Terminals 209 | . 2 17 . 18 23 . . . . 29 . . . . 38 3 . . . 21 . . . . 14 20 2 6 7 3 6 . Fabricators 52 | . . . . . 11 . . . . 15 . . . . 11 . . . . 8 . . . . 1 2 2 . . 2 . . Repair Stations 5 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . Recycling Units 10 | . . . . 7 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Scanalyzers 9 | . . . . 1 . . . . . . . . . . 3 . . . . . . . . . 2 3 . . . . . . Garrison Access 30 | . . . . 1 3 . . . . 6 . . . . 5 . . . . 6 . . . . 4 2 2 1 . . . . Terminal Hacks 132 | . 1 2 1 6 11 . . 27 . 13 . . . . 10 4 . 9 . 6 1 1 18 . 4 10 . 3 4 . 1 . Record 26 | . . . . 1 . . . 11 . . . . . . . 3 . 4 . . . 1 6 . . . . . . . . . Part Schematic 19 | . . . . . 2 . . 10 . 1 . . . . 2 . . . . . . . 4 . . . . . . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 4 . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . 3 . . . . . . . . . 4 . . . . 4 . . . . . . . . . Open Door 6 | . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . 1 . 1 . Open DSF 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 6 | . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Alert Level 8 | . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . 2 . 1 . . . . Unreport Threat 10 | . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 1 . 2 1 . . . Locate Traps 11 | . 1 . . . 2 . . . . 5 . . . . . . . . . 2 . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 8 | . . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . . . . . Zone Layout 10 | . . . . 3 2 . . . . 1 . . . . . . . . . 1 . . . . . 2 . . 1 . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Fabricator Hacks 28 | . . . . . 6 . . . . 7 . . . . 7 . . . . 4 . . . . . 2 2 . . . . . Network Status 6 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . . . . . Load Schematic 15 | . . . . . 3 . . . . 4 . . . . 4 . . . . 2 . . . . . 1 1 . . . . . Build 7 | . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 3 . . . . . . Insert Component 6 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 3 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 11 | . . . . 1 1 . . . . . . . . . 2 . . . . 4 . . . . 2 1 . . . . . . Seal Access 11 | . . . . 1 1 . . . . . . . . . 2 . . . . 4 . . . . 2 1 . . . . . . Unauthorized Hacks 37 | . . 4 . 4 7 . . . . 5 . . . . 5 . . . . 8 . . . . 1 . . 3 . . . . Terminals 17 | . . 4 . 2 2 . . . . 2 . . . . 1 . . . . 3 . . . . 1 . . 2 . . . . Track 3 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 11 | . . 2 . 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 . . . . Detonate 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . 4 . . . . 2 . . . . 3 . . . . 3 . . . . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Haulers 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Recompile 5 | . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reject 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Jam 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Data Cores Recovered 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . Used 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 106 | . 1 4 . 9 10 . . . . 14 . . . . 23 . . . . 12 . . . . 10 10 2 2 3 3 3 . Full Trace Events 8 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . 1 2 . . . 1 . Feedback Events 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Corruption 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . 2 . . . . Robots Built 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 2 . . 10 . 1 . . . . 2 . . . . . . . 4 . 1 2 . 9 4 . . . Parts Built 8 | . . . . . 4 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Authchips 5 | . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Time 428 | . . . . . 201 . . . . 76 . . . . 75 . . . . 76 . . . . . . . . . . . . Total Part Build Rating 42 | . . . . . 22 . . . . 5 . . . . 10 . . . . 5 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 70 | . . . . . . . . . . . . . . . . . . . . 70 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 52 | . . . 2 4 . . . . 1 4 . . 5 . . . . 3 . 1 . . . . . . 5 . . 14 13 . Largest Group 12 | . . . 2 1 . . . . 1 4 . . 5 5 . . . 3 . 1 . . . . . . 5 3 . 7 12 . Highest-Rated Group 692 | . . . 48 86 . . . . 96 48 . . 129 129 . . . 131 . 10 . . . . . . 692 288 . 99 168 . Highest-Rated Ally 318 | . . . 31 86 . . . . 96 12 . . 31 31 . . . 49 . 10 . . . . . . 318 96 . 15 15 . Total Orders 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 239 | . . . 5 46 . . . . 15 35 . . . 25 . . . 17 . . . . . . . . 22 42 . 10 22 . Total Damage 5404 | . . . 64 207 . . . . 655 360 . . . 405 . . . 714 . . . . . . . . 809 1743 . 65 382 . Kills 25 | . . . 1 5 . . . . . 2 . . . 3 . . . 3 . . . . . . . . 2 9 . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 7 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 17 | . . . 2 . . . 2 . 1 . . 1 2 2 . 2 1 . 2 . 1 1 . . . . . . . . . . Drone Launches 35 | . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 33 | . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 20404 | 4 462 1548 851 6935 741 165 191 28 136 867 154 85 325 426 947 539 161 581 135 1359 196 422 96 150 403 298 685 320 393 149 368 284 Spaces Moved 32174 | 4 230 773 521 2640 1652 406 493 99 489 2129 599 370 891 888 2316 595 592 1244 481 3358 500 453 270 556 1466 1022 3370 850 1235 361 678 643 Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3191 | . 135 625 4 2427 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1883 | 4 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . 181 361 678 643 Wheels 844 | . 78 148 517 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 327 | . . . . 112 215 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25928 | . . . . . 1437 406 493 99 489 2129 599 370 891 888 2316 595 592 1244 481 3358 500 453 270 556 1466 1022 3370 850 1054 . . . Fastest Speed 11 | 120 80 105 135 38 26 26 26 26 26 23 23 23 23 23 17 25 25 23 23 19 19 19 17 17 14 14 14 11 11 30 30 30 Average Speed 44 | 120 137 152 149 231 27 26 26 26 26 24 23 23 23 23 25 26 25 25 23 22 19 19 17 17 15 14 14 13 16 32 30 30 Slowest Speed 450 | 120 450 160 160 245 106 26 26 26 26 91 23 23 23 23 27 28 28 96 23 25 19 19 19 17 85 14 84 14 30 90 90 30 Overloaded Moves 59 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 57 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 117 | . . . . . 1 . . . . 25 . 3 . . 7 1 . 1 . 15 . . . . 12 6 23 5 18 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 62 | 2 46 48 99 98 35 53 51 74 74 44 65 65 84 91 57 66 84 91 64 60 77 73 62 78 37 91 65 69 76 12 32 40 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 7 | . . . . . . . 2 1 . . . . 1 . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 27 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 33 | . . . 1 . . 3 2 . 5 . 1 2 5 4 . . 3 . . . 3 2 . 2 . . . . . . . . Spaces Dug 369 | . . . . 26 39 2 7 . 2 36 3 . . 30 49 3 . . 4 69 3 18 . 6 14 7 7 10 19 10 5 . Terrain Destroyed 923 | . . 86 30 44 39 6 11 . 2 37 3 . . 31 50 4 . 127 4 71 4 24 . 6 14 7 7 10 31 10 103 162 Melee 278 | . . . . . 39 2 6 . 2 32 2 . . 22 42 1 . . 2 66 2 5 . 5 14 7 7 8 4 5 5 . Projectile 357 | . . . . . . 4 5 . . 5 1 . . 9 8 3 . . 2 4 2 19 . 1 . . . 2 27 5 98 162 AOE 287 | . . 86 30 44 . . . . . . . . . . . . . 127 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 36422 | 3 312 947 559 3284 1859 453 538 100 493 2326 609 366 1009 1053 2547 950 596 1472 493 3766 587 753 313 594 1580 1133 3519 987 1356 378 786 701 Wait 2330 | . 23 18 8 357 96 37 31 2 2 105 6 . 113 128 110 319 3 112 . 204 78 266 7 21 53 26 83 59 30 2 20 11 Move 31920 | 3 229 772 520 2639 1649 405 492 98 488 2079 598 363 890 887 2301 592 591 1241 480 3328 499 452 269 555 1441 1010 3328 839 1203 360 677 642 Hop 105 | . . . . . 1 . . . . 24 . 3 . . 7 1 . 1 . 14 . . . . 12 5 18 5 14 . . . Pick Up 183 | . 9 14 3 52 15 . . . . 8 . . 2 . 9 3 . 6 . 25 . . 4 1 4 9 6 4 7 . 2 . Fast Attach 188 | . 1 5 1 6 10 . . . 1 5 . . . . 9 . . 27 2 9 . . 10 . 5 20 22 18 29 1 5 2 Attach 117 | . 3 8 . 26 7 . . . . 6 . . 1 . 4 2 . 4 . 16 . . 3 1 1 1 2 1 7 4 15 5 Detach 43 | . . . . 1 1 . . . . 1 . . . . . . . 1 . 5 . . 1 . . 2 . 2 8 2 15 4 Swap 146 | . 2 10 7 19 2 4 4 . . 10 2 . . 5 16 8 . 1 3 16 3 10 3 5 5 1 3 2 3 . 1 1 Drop 315 | . 7 15 1 51 24 . . . . 9 . . 2 . 11 3 . 32 1 26 . . 13 1 8 29 27 22 22 1 7 3 Fire 509 | . 38 100 18 131 . 4 5 . . 5 1 . . 9 8 19 . 31 2 14 2 19 . 1 22 8 7 2 7 1 25 30 Melee 517 | . . . . . 54 3 6 . 2 73 2 . 1 24 67 3 2 . 5 103 5 6 3 9 20 22 23 33 23 7 19 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Crush 8 | . . 5 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . 5 . . . . . . . . . 9 . . . . . . . Rewire 16 | . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . 1 . . . . . . . . . 6 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 5 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 8) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 504 | -9/Materials | Discovered new exit (range 16) 834 | -9/Materials | Discovered new exit (range 10) 1179 | -9/Materials | Discovered new exit (range 16) 1196 | -9/Materials | Identified exit to Mines 1196 | -9/Materials | Identified exit to Storage 2015 | -9/Materials | Entered Mines 2049 | -9/Mines | Found the Drone Emporium 2054 | -9/Mines | Found Prototype Device 2054 | -9/Mines | Identified Splice Drone Bay 2065 | -9/Mines | Core integrity fell below 50% 2094 | -9/Mines | Discovered new exit (range 3) 2109 | -9/Mines | Learned Materials trap positions 2365 | -9/Mines | Discovered new exit (range 11) 2520 | -9/Mines | Destroyed 10 combat bots 2866 | -9/Mines | Entered Materials 2866 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2867 | -8/Materials | Loaded intel: 11 trap records 3633 | -8/Materials | Build established: Scavenger-Mutant 4067 | -8/Materials | Discovered new exit (range 16) 4657 | -8/Materials | Discovered new exit (range 16) 5303 | -8/Materials | Discovered new exit (range 16) 9797 | -8/Materials | Identified exit to Factory 9801 | -8/Materials | Entered Factory 9801 | -7/Factory | Evolved 2 slots: Utility x2 9804 | -7/Factory | Identified exit to DSF 9929 | -7/Factory | Identified exit to Lower Caves 10036 | -7/Factory | Build established: Scout 10251 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 10387 | -7/Factory | Discovered new exit (range 8) 10464 | -7/Factory | Fabricated Hvy. Phase Cannon (x2) 10542 | -7/Factory | Entered Lower Caves 10550 | -7/Lower Caves | Spotted B-75 Beast 10579 | -7/Lower Caves | Encountered a Warlord checkpoint 10654 | -7/Lower Caves | Discovered new exit (range 9) 10673 | -7/Lower Caves | Identified exit to Lower Caves 10707 | -7/Lower Caves | Entered another Lower Caves area 10798 | -7/Lower Caves | Spotted B-75 Beast 10818 | -7/Lower Caves | Discovered new exit (range 2) 10819 | -7/Lower Caves | Identified exit to Data Miner 10864 | -7/Lower Caves | Learned location of Zion (-6) 10898 | -7/Lower Caves | Entered Data Miner 10898 | -7/Data Miner | Discovered new exit (range 6) 10902 | -7/Data Miner | Met Data Miner 10910 | -7/Data Miner | Learned location of Section 7 (-2) 10910 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10914 | -7/Data Miner | Received God Mode back door access code from Data Miner 10925 | -7/Data Miner | Identified exit to Proximity Caves 10926 | -7/Data Miner | Entered Proximity Caves 10950 | -6/Proximity Caves | Spotted B-75 Beast 10964 | -6/Proximity Caves | Learned Factory trap positions 11022 | -6/Proximity Caves | Discovered new exit (range 10) 11025 | -6/Proximity Caves | Identified exit to Factory 11062 | -6/Proximity Caves | Entered Factory 11062 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11063 | -6/Factory | Loaded intel: 98 trap records 11287 | -6/Factory | Identified exit to Lower Caves 11287 | -6/Factory | Identified exit to Extension 11291 | -6/Factory | Discovered new exit (range 7) 11292 | -6/Factory | Identified exit to Factory 11475 | -6/Factory | Fabricated S-27 Virus? 11484 | -6/Factory | Incoming investigation squad redirected 11787 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 11929 | -6/Factory | Entered Lower Caves 12014 | -6/Lower Caves | Discovered new exit (range 8) 12016 | -6/Lower Caves | Identified exit to Lower Caves 12083 | -6/Lower Caves | Entered another Lower Caves area 12098 | -6/Lower Caves | Encountered a Warlord checkpoint 12132 | -6/Lower Caves | Learned Factory security intel 12150 | -6/Lower Caves | Discovered new exit (range 10) 12152 | -6/Lower Caves | Identified exit to Zion 12168 | -6/Lower Caves | Entered Zion 12226 | -6/Zion | Found CR-A16's Pointy Stick 12271 | -6/Zion | Given the Hacking Drone Bay 12277 | -6/Zion | Learned location of Quarantine (-2) 12312 | -6/Zion | Identified exit to Deep Caves 12313 | -6/Zion | Learned Factory emergency access door positions 12333 | -6/Zion | Gained Derelict followers 12339 | -6/Zion | Visited the Megawrench Repair Shop 12339 | -6/Zion | Megawrench repaired 5 parts 12427 | -6/Zion | Discovered new exit (range 11) 12429 | -6/Zion | Identified exit to Proximity Caves 12493 | -6/Zion | Entered Proximity Caves 12493 | -5/Proximity Caves | Accompanied by 5 allies 12514 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12651 | -5/Proximity Caves | Spotted B-75 Beast 12658 | -5/Proximity Caves | Allies destroyed B-75 Beast 12919 | -5/Proximity Caves | Entered Factory 12919 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12920 | -5/Factory | Identified exit to Upper Caves 12946 | -5/Factory | Discovered new exit (range 15) 12949 | -5/Factory | Found Imp. Powered Armor 12955 | -5/Factory | Identified exit to Factory 13004 | -5/Factory | Spotted B-75 Beast 13077 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 13080 | -5/Factory | Destroyed B-75 Beast 13155 | -5/Factory | Incoming investigation squad redirected 13227 | -5/Factory | Incoming investigation squad redirected 13391 | -5/Factory | Discovered exit to Factory (range 10) 13519 | -5/Factory | Search patrols dispatched 13656 | -5/Factory | Fabricated Biomechanical Wings? 13688 | -5/Factory | Incoming investigation squad redirected 13725 | -5/Factory | Fabricated Biomechanical Wings (x1) 13819 | -5/Factory | Search patrols dispatched 13866 | -5/Factory | Entered Upper Caves 13998 | -5/Upper Caves | Build established: Infiltrator-Ninja 14273 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 14273 | -5/Upper Caves | Learned Research security intel 14381 | -5/Upper Caves | Discovered new exit (range 11) 14383 | -5/Upper Caves | Identified exit to Upper Caves 14405 | -5/Upper Caves | Entered another Upper Caves area 14533 | -5/Upper Caves | Learned Factory stockpile data 14548 | -5/Upper Caves | Discovered new exit (range 7) 14566 | -5/Upper Caves | Identified exit to Warlord 14566 | -5/Upper Caves | Entered Warlord 14576 | -5/Warlord | System corruption cleaned by Quarantine Array 14624 | -5/Warlord | Learned Factory garrison access intel 14635 | -5/Warlord | Visited the Vortex Lab 14638 | -5/Warlord | Found Prototype Launcher 14638 | -5/Warlord | Identified Vortex Catalyst Activator 14641 | -5/Warlord | Found Prototype Piercing Weapon 14641 | -5/Warlord | Identified Vortex Lance 14648 | -5/Warlord | Found Vortex Lance 14657 | -5/Warlord | Warlord's base attacked by MAIN.C 14686 | -5/Warlord | Met Warlord 14690 | -5/Warlord | Opened Warlord's prototype stash 14696 | -5/Warlord | Found Prototype Processor 14696 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 14698 | -5/Warlord | Found Prototype Device 14698 | -5/Warlord | Identified Exp. Focal Shield 14998 | -5/Warlord | Spotted Striker 15000 | -5/Warlord | Destroyed 10 combat bots 15007 | -5/Warlord | Warlord forces counterattacked 15081 | -5/Warlord | Spotted Executioner 15101 | -5/Warlord | Found Prototype Processor 15101 | -5/Warlord | Identified Exp. Core Analyzer 15131 | -5/Warlord | Found Prototype Device 15131 | -5/Warlord | Identified Adv. Kinecellerator 15141 | -5/Warlord | Discovered new exit (range 16) 15144 | -5/Warlord | Identified exit to Proximity Caves 15147 | -5/Warlord | Entered Proximity Caves 15162 | -4/Proximity Caves | Found Alien Artifact 15162 | -4/Proximity Caves | Identified Dimensional Node Initializer 15162 | -4/Proximity Caves | Initialized slip node 15195 | -4/Proximity Caves | Learned Research terminal intel 15282 | -4/Proximity Caves | Entered Factory 15282 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15283 | -4/Factory | Identified exit to Research 15283 | -4/Factory | Identified exit to Armory 15285 | -4/Factory | Loaded intel: 4 garrison access locations 15369 | -4/Factory | Discovered new exit (range 8) 15382 | -4/Factory | Identified exit to Upper Caves 15533 | -4/Factory | Build established: Machinist-Ninja 15702 | -4/Factory | Incoming investigation squad redirected 15741 | -4/Factory | Spotted B-86 Titan 15806 | -4/Factory | Destroyed B-86 Titan 16024 | -4/Factory | Fabricated Biomechanical Wings (x1) 16039 | -4/Factory | Discovered exit to Research (range 11) 16149 | -4/Factory | Found Prototype Processor 16149 | -4/Factory | Identified Exp. Targeting Computer 16238 | -4/Factory | Repaired Broken Adv. Sensor Array? 16456 | -4/Factory | Spotted Striker 16457 | -4/Factory | Cargo convoy interrupted 16532 | -4/Factory | Search patrols dispatched 16641 | -4/Factory | Entered Upper Caves 16642 | -4/Upper Caves | Encountered a Warlord checkpoint 16702 | -4/Upper Caves | Identified exit to Upper Caves 16756 | -4/Upper Caves | Spotted B-86 Titan 16797 | -4/Upper Caves | Destroyed B-86 Titan 16837 | -4/Upper Caves | Entered another Upper Caves area 16842 | -4/Upper Caves | Discovered exit to Research (range 12) 17013 | -4/Upper Caves | Learned Research security intel 17036 | -4/Upper Caves | Discovered new exit (range 19) 17259 | -4/Upper Caves | Identified exit to Zhirov 17259 | -4/Upper Caves | Entered Zhirov 17259 | -4/Zhirov | Discovered new exit (range 3) 17263 | -4/Zhirov | Met Zhirov 17266 | -4/Zhirov | Learned location of Testing (-3) 17266 | -4/Zhirov | Learned location of Command (-1) 17270 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17274 | -4/Zhirov | Found Alien Artifact 17274 | -4/Zhirov | Identified Integrated Dissipator 17274 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17318 | -4/Zhirov | Found Alien Artifact 17351 | -4/Zhirov | Identified exit to Proximity Caves 17355 | -4/Zhirov | Entered Proximity Caves 17361 | -3/Proximity Caves | Build established: Machinist-Scout 17366 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 17391 | -3/Proximity Caves | Spotted B-86 Titan 17392 | -3/Proximity Caves | Destroyed B-86 Titan 17501 | -3/Proximity Caves | Discovered exit to Research (range 4) 17505 | -3/Proximity Caves | Entered Research 17505 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17507 | -3/Research | Loaded intel: 23 terminal locations 17507 | -3/Research | Identified exit to DSF 17579 | -3/Research | Found Fusion Bomb Launcher 17683 | -3/Research | Found Prototype Device 17717 | -3/Research | Identified Exp. Shield Generator 17755 | -3/Research | Search patrols dispatched 17867 | -3/Research | Identified exit to Testing 17881 | -3/Research | Incoming investigation squad redirected 17908 | -3/Research | Entered Testing 17911 | -3/Testing | Found Prototype Device 17911 | -3/Testing | Identified Exp. ECM Suite 17928 | -3/Testing | Identified Transdimensional Reconstructor 17954 | -3/Testing | Found Prototype Energy Cannon 17954 | -3/Testing | Identified Potential Cannon 17975 | -3/Testing | Found Prototype Hackware 17975 | -3/Testing | Identified Ghost Barrier 17987 | -3/Testing | Found Prototype Processor 17987 | -3/Testing | Identified Spectral Analyzer 18024 | -3/Testing | Protovariant out of control (PY-UXM03TH98U) 18024 | -3/Testing | Unleashed a protovariant (PY-UXM03TH98U) 18054 | -3/Testing | Incoming investigation squad redirected 18143 | -3/Testing | Found Prototype Device 18143 | -3/Testing | Identified AEGIS Remote Shield 18167 | -3/Testing | Discovered new exit (range 23) 18175 | -3/Testing | Found Prototype Energy Cannon 18175 | -3/Testing | Identified Null Cannon 18199 | -3/Testing | Found Exp. Signal Interpreter 18206 | -3/Testing | Identified exit to Research 18206 | -3/Testing | Entered Research 18206 | -2/Research | Warlord forces began assault on 0b10 18206 | -2/Research | Evolved 2 slots: Utility x2 18273 | -2/Research | Found Antimissile System 18304 | -2/Research | Spotted B-90 Cyclops 18304 | -2/Research | Destroyed B-90 Cyclops 18312 | -2/Research | Spotted B-90 Cyclops 18316 | -2/Research | Research machine network offline 18344 | -2/Research | Destroyed B-90 Cyclops 18358 | -2/Research | Met up with Warlord 18561 | -2/Research | Build established: Machinist-Ninja 18597 | -2/Research | Spotted Striker 18633 | -2/Research | Spotted Striker 18640 | -2/Research | Spotted Striker 18663 | -2/Research | Discovered new exit (range 7) 18684 | -2/Research | Identified exit to Access 18751 | -2/Research | Discovered new exit (range 5) 18751 | -2/Research | Identified exit to Quarantine 18805 | -2/Research | Discovered exit to Quarantine (range 6) 18840 | -2/Research | Spotted Striker 18842 | -2/Research | Spotted Striker 18842 | -2/Research | Spotted Striker 18846 | -2/Research | Took control of God Mode 18846 | -2/Research | Attacked by Warlord forces 18847 | -2/Research | Attacked by Warlord 18873 | -2/Research | Allies destroyed Striker 18875 | -2/Research | Allies destroyed Striker 18888 | -2/Research | Spotted Executioner 18889 | -2/Research | Spotted Striker 18891 | -2/Research | Entered Quarantine 18891 | -2/Quarantine | Accompanied by 3 allies 18925 | -2/Quarantine | Found Alien Artifact 18925 | -2/Quarantine | Identified Core Reset Matrix 18925 | -2/Quarantine | Used Core Reset Matrix 18929 | -2/Quarantine | Detected hypermatrix surge 18929 | -2/Quarantine | Sensed 15 artifacts in vicinity 18948 | -2/Quarantine | Scanned by Researcher 18962 | -2/Quarantine | Found Transdimensional Reconstructor 18963 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 19003 | -2/Quarantine | Found Core Cannon 19028 | -2/Quarantine | Discovered exit to Access (range 10) 19036 | -2/Quarantine | Found Sigix Broadsword 19120 | -2/Quarantine | Spotted Alpha 7 19152 | -2/Quarantine | Destroyed Alpha 7 19158 | -2/Quarantine | Found Prototype Ballistic Gun 19158 | -2/Quarantine | Identified Multirail 19182 | -2/Quarantine | Found Prototype Device 19182 | -2/Quarantine | Identified Exp. Thermal Shield 19191 | -2/Quarantine | Spotted Fortress 19205 | -2/Quarantine | Discovered new exit (range 6) 19206 | -2/Quarantine | Identified exit to Section 7 19211 | -2/Quarantine | Entered Section 7 19212 | -2/Section 7 | Sensed 23 artifacts in vicinity 19228 | -2/Section 7 | Found Integrated Mediator 19228 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 19277 | -2/Section 7 | Spotted B-90 Cyclops 19279 | -2/Section 7 | Destroyed B-90 Cyclops 19295 | -2/Section 7 | Found Exp. Shield Generator 19319 | -2/Section 7 | Found Integrated Dissipator 19319 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19323 | -2/Section 7 | Spotted S7 Guard 19327 | -2/Section 7 | Found Core Regenerator 19336 | -2/Section 7 | Found Integrated Dissipator 19336 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19357 | -2/Section 7 | Found Integrated Reactor 19357 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19360 | -2/Section 7 | Spotted S7 Guard 19360 | -2/Section 7 | Found Core Membrane 19360 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19370 | -2/Section 7 | Spotted Alpha 7 19371 | -2/Section 7 | Spotted Alpha 7 19373 | -2/Section 7 | Spotted B-99 Colossus 19377 | -2/Section 7 | Destroyed B-99 Colossus 19392 | -2/Section 7 | Found LRC Matter Compressor 19392 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 19423 | -2/Section 7 | Found Integrated Dissipator 19423 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19455 | -2/Section 7 | Spotted Striker 19455 | -2/Section 7 | Spotted Striker 19457 | -2/Section 7 | Build established: Alien-Scout 19496 | -2/Section 7 | Spotted Striker 19496 | -2/Section 7 | Spotted Striker 19501 | -2/Section 7 | Found Sigix Shearcannon 19512 | -2/Section 7 | Spotted Executioner 19519 | -2/Section 7 | Integrated with Sigix Exoskeleton 19550 | -2/Section 7 | Lost 3 parts (2u1w) 19566 | -2/Section 7 | Found Transdimensional Reconstructor 19568 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 19581 | -2/Section 7 | Spotted Executioner 19581 | -2/Section 7 | Spotted Executioner 19596 | -2/Section 7 | Discovered exit to Access (range 17) 19604 | -2/Section 7 | Entered Access 19604 | -1/Access | Evolved 2 slots: Utility x2 19609 | -1/Access | Emitted hypermatrix ping 19614 | -1/Access | Assembled emerged from beneath the floor 19648 | -1/Access | Assembled emerged from beneath the floor 19673 | -1/Access | Incoming investigation squad redirected 19678 | -1/Access | Garrison activated, responded to threat 19736 | -1/Access | Discovered new exit (range 18) 19753 | -1/Access | Entered Command 19758 | -1/Command | Emitted hypermatrix ping 19763 | -1/Command | Assembled emerged from beneath the floor 19791 | -1/Command | Assembled emerged from beneath the floor 19801 | -1/Command | Spotted M Guard 19801 | -1/Command | Spotted M Guard 19801 | -1/Command | Spotted Combat Programmer 19810 | -1/Command | Spotted Combat Programmer 19816 | -1/Command | Build established: Alien-Sigix 19825 | -1/Command | Destroyed Combat Programmer 19831 | -1/Command | Destroyed Combat Programmer 19851 | -1/Command | Destroyed M Guard 19856 | -1/Command | Destroyed M Guard 19856 | -1/Command | All MAIN.C guards destroyed 19894 | -1/Command | Met MAIN.C 19897 | -1/Command | 0b10 Conduit disabled 19925 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 19925 | -1/Command | Destroyed MAIN.C Shell 19925 | -1/Command | Spotted M Shell/Def 19925 | -1/Command | Spotted M Shell/Def 19927 | -1/Command | Spotted M Shell/Atk 19927 | -1/Command | MAIN.C activated Command garrisons 19927 | -1/Command | Spotted M Shell/Def 19927 | -1/Command | Spotted M Shell/Atk 19928 | -1/Command | Spotted M Shell/Def 19928 | -1/Command | Spotted M Shell/Atk 19929 | -1/Command | Spotted B-99 Colossus 19931 | -1/Command | Spotted M Shell/Atk 19982 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 19982 | -1/Command | Destroyed MAIN.C 19984 | -1/Command | Found Prototype Device 19984 | -1/Command | Identified Beam Splitter 19988 | -1/Command | Discovered new exit (range 51) 19988 | -1/Command | Discovered new exit (range 114) 19988 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 19991 | -1/Command | Found Adv. Particle Accelerator 20003 | -1/Command | Destroyed 8 combat bots 20117 | -1/Command | Warped through subspace to slip node 20117 | -1/Command | Discovered new exit (range 5) 20121 | -1/Command | Entered Access_0 20122 | -1/Access_0 | Sensed 2 artifacts in vicinity 20122 | -1/Access_0 | Met Architect 20134 | -1/Access_0 | Subspace Access Node disabled 20157 | -1/Access_0 | Subspace Access Node disabled 20167 | -1/Access_0 | A6 warped into view 20184 | -1/Access_0 | Destroyed A6 20215 | -1/Access_0 | Architect warped through subspace 20219 | -1/Access_0 | Destroyed A8 20240 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 20272 | -1/Access_0 | Architect warped through subspace 20283 | -1/Access_0 | A5 warped into view 20335 | -1/Access_0 | Subspace Access Node disabled 20344 | -1/Access_0 | Subspace Access Node disabled 20368 | -1/Access_0 | Core integrity fell below 50% 20397 | -1/Access_0 | Destroyed Architect 20398 | -1/Access_0 | Architect triggered a singularity event 20399 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 20400 | -1/Access_0 | Found Prototype Hackware 20400 | -1/Access_0 | Identified Architect God Chip A 20402 | -1/Access_0 | Warped through subspace to slip node 20402 | -1/Access_0 | Discovered new exit (range 8) 20405 | *** | Escaped singularity! Last Messages --------------- 20399_ Penetrated by HV Slug. 20399_ Acquired data core, extracted unknown sensor trigger ID. 20400_ A0_COM: 9. 20400_ Dropped Quantum Shading Machine. 20400_ Knocked back. 20400_ HV Slug penetrates Wall. 20400_ HV Slug penetrates Earth. 20400_ Acquired Prototype Hackware. 20400_ Identified Architect God Chip A. 20401_ A0_COM: 8. 20401_ Knocked back. 20402_ A0_COM: 7. 20402_ Discarded Architect God Chip A. 20402_ Penetrated by HV Slug. 20402_ Warped through subspace, drawn to slip node. 20402_ EXIT=FOUND 20403_ A0_COM: 6. 20404_ A0_COM: 5. 20405_ A0_COM: 4. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????###########################???????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 202 Coolant Potential 120 Energy Generation 76 Energy Capacity 850 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Power Amplification 40 Additional Mass Support 20 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 78 Recoil Reduction 4 Particle Charging 50 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Focal Shield | -2/Quarantine | Archive Centrium Medium Armor Plating | -2/Quarantine | Archive Exp. System Guard | -2/Quarantine | Archive Hdn. Centrium Leg | -2/Quarantine | Archive Exp. Energy Well | -2/Quarantine | Archive Gravity Flail | -2/Quarantine | Archive Hdn. Centrium Wheel | -2/Quarantine | Archive Exp. Core Analyzer | -2/Quarantine | Archive Hvy. Tesla Rifle | -2/Quarantine | Archive Prc. Energy Filter | -2/Section 7 | Archive Adv. Gravity Neutralizer | -2/Section 7 | Archive Com. Linear Accelerator | -2/Section 7 | Archive Exp. Power Amplifier | -2/Section 7 | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Quarantine | Archive A-15 Conveyor | -2/Quarantine | Archive Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded Hvy. Phase Cannon | x2 | -7/Factory | Authchip S-27 Virus | x4 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Core Reset Matrix Sigix Broadsword Integrated Mediator Core Cannon Integrated Reactor Core Membrane LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Planet Killer The Bigger They Are Challenges ------------ None Game ------ Seed IntegrityCoreKit Manual? 0 Play Time 07:52:55 Cumulative 278.7 hours Start 2022.05.07 @ 16:19:04 End 2022.05.08 @ 01:40:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 66 Adventurer 17 Explorer 0 Win Type 6 Total 16 Types 8/0/6/1/0/0/1/0/0 Lore% 78 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 073137c3-ff45-4229-a4a2-d6db73f21f4f