Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 16:29:32 Player: Faunarr Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (119) 595 Value Destroyed (3592) 3592 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (1062) 1062 TOTAL SCORE: 13569 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 644 Met Imprinter 300 Was Imprinted 300 Friendly Fire -217 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Heavy DM Reactor Electron Diverter Tactical Coordination Suite Heavy Riot Gun Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array Q-thruster Electron Diverter > --- UTILITY ---------- Experimental Melee Analysis Suite Antimissile System > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Zionite Heavy DM Reactor Tactical Coordination Suite Heavy Riot Gun Long-range Missile Launcher Self-destruct Interrupter [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Cryofiber Web Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Gatling Laser Ballistic Gun Minigun Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . 2 2 . . 4 . . . . 2 . . 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . . 1 . . . . 2 . . 1 . 1 1 Utility 11 | . . 2 2 . . 2 . . . . . . . 1 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 162 | 7 4 12 5 19 11 29 6 1 9 4 4 1 . 28 10 8 4 Power 25 | 1 . 2 . 1 1 6 1 . . . . 1 . 5 2 3 2 Engine 8 | 1 . 2 . 1 1 3 . . . . . . . . . . . Core 7 | . . . . . . 3 1 . . . . . . 3 . . . Reactor 10 | . . . . . . . . . . . . 1 . 2 2 3 2 Propulsion 48 | 2 1 2 2 1 2 11 1 . 2 1 2 . . 11 7 2 1 Treads 10 | 1 . 2 1 1 1 4 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 7 | 1 1 . 1 . 1 3 . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . 11 1 . . Flight 19 | . . . . . . 4 1 . 2 1 2 . . . 6 2 1 Utility 37 | 2 1 3 3 5 3 6 . 1 2 . . . . 9 . 2 . Device 18 | 1 . 1 . 1 2 4 . . 2 . . . . 6 . 1 . Storage 3 | 1 1 . . . . . . . . . . . . 1 . . . Processor 7 | . . . 1 1 1 1 . 1 . . . . . 1 . 1 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 9 | . . 2 2 3 . 1 . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 5 . 12 5 6 4 . 5 3 2 . . 3 1 1 1 Energy Gun 9 | 1 1 . . . . 3 1 . 1 1 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | 1 . 5 . 6 3 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . 3 1 1 2 . . 1 . . . 1 . . 1 Special Weapon 3 | . . . . 1 . . . . 1 . . . . 1 . . . Impact Weapon 2 | . . . . . . . . . . . . . . 1 1 . . Slashing Weapon 7 | . . . . 2 . . 1 . 2 1 . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 2 . 1 1 . 2 1 . . . . 2 3 . Parts Lost 60 | . . . 1 6 7 18 2 . . 1 . 1 . 8 3 1 12 Power 8 | . . . . . . 2 1 . . . . . . . 1 1 3 Propulsion 25 | . . . 1 1 2 6 1 . . 1 . 1 . 5 2 . 5 Utility 17 | . . . . 4 3 6 . . . . . . . 2 . . 2 Weapon 10 | . . . . 1 2 4 . . . . . . . 1 . . 2 Highest Loss Streak 12 | . . . 1 3 6 9 2 . . 1 . 1 . 4 2 1 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 100 98 99 98 98 90 51 54 54 49 10 15 11 36 11 30 27 Engine 5 | . 14 11 9 9 9 3 . . . . . . . . . . . Core 2 | . . . . . . 8 5 6 6 5 . . . 4 . . . Treads 7 | . 14 11 9 8 8 11 . . . . . . . . . . . Wheel 5 | . 14 11 9 9 8 5 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 18 1 . . Flight 3 | . . . . . . . 19 20 20 18 6 7 5 . 7 18 14 Device 13 | . 14 22 18 13 15 22 6 6 1 . . . . 8 . 1 2 Storage 5 | . 14 11 9 9 9 5 . . . . . . . . . . . Processor 9 | . . . 8 12 18 12 6 7 13 12 . . . . . 1 3 Protection 6 | . . 10 18 18 10 3 . . . . . . . . . . . Energy Gun 2 | . 13 2 . . . 5 5 6 6 5 . 1 . . . . . Ballistic Gun 9 | . 14 18 18 17 16 6 3 . . . . . . . . . . Naked Turns 216 | . . . . . . . . . . 22 47 . . 42 65 . 40 Heaviest Build 122 | 15 90 98 105 106 105 122 21 16 18 16 8 8 3 48 8 39 39 Greatest Support 64 | 20 10 10 10 10 10 40 18 16 16 16 14 14 7 64 22 52 60 Greatest Overweight (x) 12 | 1 8 9 10 10 10 12 1 . 1 . . . . 2 . . 1 Average Overweight (x) 2 | . 1 8 10 10 9 8 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 10 5 5 5 Average Capacity 17 | 6 11 25 25 25 25 24 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 4 12 24 25 25 21 25 5 4 5 5 5 5 5 5 5 5 5 Average Carried 13 | 1 7 19 23 22 15 18 4 4 4 5 4 5 5 4 4 5 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 24 | 4 12 24 24 21 14 5 4 4 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 44% | Mutant 25% | Scavenger-Mutant 17% | Sprinter 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Matter Collected 3133 | 245 258 343 64 589 343 468 48 79 35 131 40 10 . 316 80 80 4 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4055 | 94 180 491 57 883 471 1453 88 . . 79 . . . 175 . 84 . Parts 239 | 7 10 34 5 47 23 81 10 . . 5 . . . 14 . 3 . Haulers Intercepted 3 | . 1 . . 1 . . . . . . . . . 1 . . . Recyclers Shooed 8 | . . 2 . 3 1 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 5 . . 6 . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 87 | . 5 8 1 20 8 23 9 . . 5 . . . 8 . . . Melee 2 | . . . . . . . . . . 2 . . . . . . . Guns 45 | . 5 8 1 10 4 17 . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . 1 . . . AOE 38 | . . . . 10 4 5 9 . . 3 . . . 7 . . . Classes Destroyed 18 | 2 4 2 . 5 3 2 . . . . . . . . . . . Worker 3 | . . 1 . . . 1 . . . . . . . 1 . . . Builder 4 | . . . . . 1 2 . . . . . . . 1 . . . Tunneler 5 | 1 . . . . 1 1 . . . . . . . 2 . . . Hauler 3 | . 1 . . 1 . . . . . . . . . 1 . . . Recycler 10 | 1 . 2 . 1 3 3 . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . Watcher 5 | . 1 2 . . . 2 . . . . . . . . . . . Swarmer 40 | . 3 4 . 4 . 7 9 . . 5 . . . 8 . . . Grunt 22 | . 2 2 . 10 3 5 . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . Sentry 10 | . . 2 1 2 3 2 . . . . . . . . . . . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . Specialist 4 | . . . . . . 4 . . . . . . . . . . . Programmer 5 | . . . . . 1 4 . . . . . . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | 1 3 5 1 12 7 9 5 . . 4 . . . 7 . . . Combat Bots Only 10 | . 3 5 1 10 5 6 5 . . 4 . . . 4 . . . Max Kills in Single Turn 5 | 1 1 2 1 5 3 3 4 . . 3 . . . 5 . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 2 2 4 . . 3 . . . 3 . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 1078 | . 18 46 61 61 68 290 42 . 3 32 2 35 8 115 83 26 188 Missed 420 | . 1 14 20 15 14 111 20 . 2 13 . 22 5 50 47 15 71 Damage Taken 10909 | . 169 368 362 779 1099 1862 362 . 20 349 49 252 40 1655 687 405 2451 Core 3905 | . 40 71 30 65 198 281 119 . . 187 26 157 27 629 385 81 1609 Absorbed by Shields 734 | . . . . . 84 650 . . . . . . . . . . . Ignored by Resistances 267 | . . . . . . 267 . . . . . . . . . . . Regen/Repaired (Parts) 65 | . . . . . . . . . 65 . . . . . . . . Core Remaining (%) 70 | 100 84 82 . . 46 . . . . 30 . . 79 45 70 94 . Volleys Fired 214 | 6 15 28 4 53 29 65 4 . . 1 . . . 9 . . . Largest 2 | 2 2 2 2 2 2 2 2 . . 1 . . . 1 . . . Hottest 112 | 70 70 73 50 69 58 110 112 . . 43 . . . 43 . . . Shots Fired 398 | 12 30 52 8 102 51 126 7 . . 1 . . . 9 . . . Gun 364 | 12 30 52 8 90 47 122 3 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 26 | . . . . 8 4 4 4 . . 1 . . . 5 . . . Special 8 | . . . . 4 . . . . . . . . . 4 . . . Kinetic 284 | 6 15 51 8 90 47 66 1 . . . . . . . . . . Thermal 79 | 6 15 1 . 4 . 51 2 . . . . . . . . . . Explosive 22 | . . . . 4 4 . 4 . . 1 . . . 9 . . . Electromagnetic 13 | . . . . 4 . 9 . . . . . . . . . . . Robot Hit Streak 19 | 5 9 10 5 14 12 19 10 . . . . . . 4 . . . Robot Miss Streak 4 | 1 2 2 1 3 3 4 2 . . . . . . 3 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 . 3 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . . . . . . . . . Shots Hit Robots 305 | 8 21 38 5 74 48 99 5 . . 2 . . . 3 . 2 . Core Hits 199 | 3 9 15 2 52 19 67 11 . . 4 1 . . 15 . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . . . Critical Strikes 4 | . . . . . . 4 . . . . . . . . . . . Destroy 2 | . . . . . . 2 . . . . . . . . . . . Corrupt 2 | . . . . . . 2 . . . . . . . . . . . Melee Attacks 38 | . 2 . . 4 9 . . . . 7 1 . . 3 . 6 6 Impact 15 | . . . . . . . . . . . . . . 3 . 6 6 Slashing 11 | . . . . 4 . . . . . 7 . . . . . . . Piercing 1 | . . . . . . . . . . . 1 . . . . . . Sneak Attacks 11 | . . . . . 9 . . . . . . . . . . 2 . Combat Hostiles 5 | . . . . . 5 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10237 | 102 253 649 83 2406 1053 2944 809 . . 330 5 . . 1406 . 197 . Guns 4958 | 102 253 649 83 1296 610 1910 55 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 4688 | . . . . 1110 443 1028 754 . . 239 . . . 1114 . . . Melee 288 | . . . . . . . . . . 91 . . . . . 197 . Ramming 224 | . . . . . . 6 . . . . 5 . . 213 . . . Kinetic 3699 | 64 93 649 83 1296 610 887 17 . . . . . . . . . . Thermal 1310 | 38 160 . . 39 . 1035 38 . . . . . . . . . . Explosive 3681 | . . . . 783 443 348 754 . . 239 . . . 1114 . . . Electromagnetic 956 | . . . . 288 . 668 . . . . . . . . . . . Impact 197 | . . . . . . . . . . . . . . . . 197 . Slashing 170 | . . . . . . . . . . 91 . . . 79 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 2 . . . 1 4 4 4 4 . . . . 3 2 4 1 Average Corruption 1 | . 1 . . . 1 1 4 4 4 . . . . 2 1 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . 4 Effects 50 | . . . . . 16 15 3 3 . . . . . 10 1 1 1 Message Errors 14 | . . . . . 4 3 2 3 . . . . . 1 . . 1 Matter Fused 11 | . . . . . 6 5 . . . . . . . . . . . Heat Flow Errors 5 | . . . . . 1 2 . . . . . . . 1 . 1 . Energy Discharges 8 | . . . . . 2 3 . . . . . . . 2 1 . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 6 | . . . . . 2 . . . . . . . . 4 . . . Data Loss (major) 2 | . . . . . . 1 . . . . . . . 1 . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 219 | . . . . . 62 83 19 . . 18 . . . 37 . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 201 | . . . . . 62 83 19 . . . . . . 37 . . . Melee 18 | . . . . . . . . . . 18 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 366 | . . . . . 24 144 38 . . 19 2 . . 139 . . . Shots 10 | . . . . . 2 5 1 . . 1 . . . 1 . . . Rammed 13 | . . . . . . 1 . . . . 2 . . 10 . . . Targets Rammed 13 | . . . . . . 1 . . . . 2 . . 10 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 225 | 18 95 29 17 140 78 145 . . . . . . . 225 . 183 . Average Temperature 36 | 10 29 11 9 42 15 56 . . . . . . . 19 . 92 . Received Heat Transfer 1390 | . 66 114 72 432 251 245 . . . 12 9 36 . 81 9 54 9 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Fried 8 | . . . . . . 8 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 6 . . . . . . . . . . . Heat Transferred 2915 | 111 481 . . 87 . 2162 74 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Peak Influence 917 | 10 164 172 48 429 140 326 . . . . 178 . . 917 832 605 480 Initial 459 | . 6 . 3 15 114 77 . . . . 86 . . 94 459 383 332 Average 154 | 4 73 19 40 151 27 97 . . . . 103 . . 524 572 468 381 Maximum Alert Level 3 | . . . . 2 . 1 . . . . . . . 3 3 2 2 Low Security (%) 74 | 100 100 100 100 65 100 89 . . . . 100 . . 6 . . . Level 1 12 | . . . . 31 . 10 . . . . . . . 32 . 16 63 Level 2 8 | . . . . 2 . . . . . . . . . 27 76 83 36 Level 3 4 | . . . . . . . . . . . . . . 32 23 . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . 1 4 . 8 . . . . 1 . . 4 3 1 2 Investigation 6 | . . . . 1 . . . . . . 1 . . 2 . 1 1 Extermination 5 | . . . . . . 4 . . . . . . . . 1 . . Reinforcement 9 | . . . 1 . . 4 . . . . . . . 1 2 . 1 Assault 3 | . . . . 2 . . . . . . . . . 1 . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Distress Signals 11 | . 1 1 1 . . 1 . . . . . . . 3 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 266 | . 9 12 6 32 7 44 12 3 1 16 1 10 6 42 30 15 20 Peak Tracking Total 13 | . 4 7 6 13 4 7 9 4 1 4 1 10 5 12 13 11 9 Tactical Retreats 36 | . . 1 . . . 1 4 4 . 3 . 1 1 12 4 2 3 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Traps Triggered 12 | . 2 1 . . . 3 . . . . . . . 3 . 2 1 Indirectly 2 | . . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Machines Disabled 11 | . . . . 4 1 2 . . . 1 . . . 1 . . 2 Max in Single Turn 2 | . . . . 2 1 2 . . . 1 . . . . . . 1 Garrison Access 4 | . . . . 1 . . . . . . . . . 2 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Machines Accessed 22 | . 4 3 . 3 4 1 1 . . 1 . . . 4 1 . . Terminals 13 | . 4 2 . 2 4 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . . . 3 1 . . Total Hacks 54 | . 11 9 . 6 9 5 1 . . 1 . . . 10 2 . . Successful 27 | . 4 5 . 4 5 2 1 . . 1 . . . 4 1 . . Failed 27 | . 7 4 . 2 4 3 . . . . . . . 6 1 . . Catastrophic 1 | . . . . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 64 | . 11 7 . 7 9 1 . . 2 . 1 . . 8 7 5 6 Terminals 37 | . 11 7 . 5 9 5 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 . . . . . . . . . 7 2 . . Terminal Hacks 9 | . . 3 . 1 2 1 1 . . 1 . . . . . . . Record 1 | . . . . . . . . . . 1 . . . . . . . Open Door 2 | . . . . 1 . . 1 . . . . . . . . . . Unreport Threat 5 | . . 3 . . 2 . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . . 2 1 . . Seal Access 4 | . . . . 1 . . . . . . . . . 2 1 . . Unauthorized Hacks 11 | . 4 1 . 2 3 1 . . . . . . . . . . . Terminals 11 | . 4 1 . 2 3 1 . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . Botnet 8 | . 2 1 . 1 3 1 . . . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 4 2 . 2 4 1 . . . . . . . 2 . . . Full Trace Events 4 | . . . . 1 1 . . . . . . . . 2 . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . 10 . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . 1 . . . 1 . . . . . . . . . . . . Non-combat 2 | . 1 . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 1 . . . 1 . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Total Allies 31 | . . . . 2 4 . . . 4 . 2 . . 7 5 4 3 Largest Group 4 | . . . . 2 4 . . . 4 4 2 2 . 3 2 3 3 Highest-Rated Group 288 | . . . . 62 48 . . . 155 155 192 185 . 288 206 117 243 Highest-Rated Ally 103 | . . . . 31 31 . . . 41 41 96 96 . 103 103 39 81 Zionite Dispatches 9 | . . . . . . . . . . . . . . 3 3 2 1 Heavy 2 | . . . . . . . . . . . . . . 1 1 . . Light 1 | . . . . . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . 1 . Hacker 2 | . . . . . . . . . . . . . . . 1 . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 91 | . . . . 30 3 . . . 4 6 5 3 . 28 9 2 1 Total Damage 3447 | . . . . 462 47 . . . 124 135 225 139 . 1792 476 22 25 Kills 21 | . . . . 2 1 . . . 1 2 1 . . 9 5 . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 1 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Turns Passed 9575 | 75 423 590 260 1118 1839 2226 138 171 686 269 129 152 12 769 331 167 220 Spaces Moved 9563 | 46 304 222 105 399 797 865 349 530 1464 677 226 311 26 1351 818 477 596 Core 464 | 3 . . . . . . . . . 44 87 . . 96 128 . 106 Treads 5 | 3 . . . . . 2 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 2579 | 40 304 222 105 399 797 712 . . . . . . . . . . . Hover 1220 | . . . . . . . . . . . . . . 1160 60 . . Flight 5295 | . . . . . . 151 349 530 1464 633 139 311 26 95 630 477 490 Fastest Speed 27 | 50 95 200 230 230 215 32 32 32 32 32 42 42 45 38 32 27 27 Average Speed 83 | 93 109 214 230 230 217 201 32 32 32 33 45 44 45 44 38 28 31 Slowest Speed 560 | 160 200 215 230 230 230 560 112 32 117 50 50 45 45 150 60 40 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . 7 . . . . . 1 . 1 12 2 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 59 25 7 52 76 23 53 75 90 68 6 50 6 36 24 17 23 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . . 3 3 2 . 3 . . . . . Spaces Dug 8 | . . . . . . . . . . . 1 . . 2 . 4 1 Terrain Destroyed 268 | . . . . 43 22 45 66 . . 20 1 . . 66 . 4 1 Melee 8 | . . . . . . . . . . . 1 . . 2 . 4 1 Projectile 6 | . . . . . . 5 . . . . . . . 1 . . . AOE 254 | . . . . 43 22 40 66 . . 20 . . . 63 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Total 10670 | 62 362 290 122 496 848 1203 362 530 1676 707 249 324 25 1499 817 490 608 Wait 624 | . 28 19 . 10 3 231 4 . 187 17 15 12 . 89 . 1 8 Move 9491 | 45 303 221 104 398 796 851 348 529 1463 676 225 308 25 1349 798 472 580 Hop 25 | . . . . . . 6 . . . . . 1 . 1 7 2 8 Pick Up 54 | 4 8 9 5 6 . 14 . . 5 . 1 . . 2 . . . Fast Attach 73 | 7 . 3 . 3 . 6 1 1 7 1 4 1 . 19 9 8 3 Attach 39 | . . 3 3 5 6 15 1 . . . . . . 4 1 . 1 Detach 3 | . . . . . . . . . . . . . . 1 1 . 1 Swap 51 | . 4 6 2 11 5 8 4 . 2 4 . . . 5 . . . Drop 46 | . 2 1 4 6 . 6 . . 12 1 1 2 . 8 1 1 1 Fire 214 | 6 15 28 4 53 29 65 4 . . 1 . . . 9 . . . Melee 38 | . 2 . . 4 9 . . . . 7 1 . . 3 . 6 6 Ram 12 | . . . . . . 1 . . . . 2 . . 9 . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 7) 323 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 11) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Utility x2 1083 | -9/Materials | Discovered new exit (range 3) 1089 | -9/Materials | Entered another Materials area 1089 | -8/Materials | Evolved 2 slots: Utility x2 1121 | -8/Materials | Discovered new exit (range 16) 1161 | -8/Materials | Identified exit to Storage 1349 | -8/Materials | Entered Storage 1366 | -8/Storage | Garrison activated, responded to threat 1378 | -8/Storage | Build established: Scavenger-Mutant 1849 | -8/Storage | Used back door to open Recycling access 1849 | -8/Storage | Discovered new exit (range 4) 1982 | -8/Storage | Build established: Mutant 1982 | -8/Storage | Lost 3 parts (3u) 2045 | -8/Storage | Met a pair of Derelict thieves 2112 | -8/Storage | Destroyed 10 combat bots 2199 | -8/Storage | Discovered new exit (range 15) 2465 | -8/Storage | Identified exit to Recycling 2467 | -8/Storage | Entered Recycling 2467 | -8/Recycling | Accompanied by 1 ally 2889 | -8/Recycling | Lost 6 parts (2n2u2w) 3219 | -8/Recycling | Build established: Commander-Mutant 4035 | -8/Recycling | Discovered new exit (range 15) 4215 | -8/Recycling | Lost 4 allies 4243 | -8/Recycling | Core integrity fell below 50% 4304 | -8/Recycling | Identified exit to Factory 4306 | -8/Recycling | Entered Factory 4306 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4435 | -6/Factory | Build established: Mutant 4878 | -6/Factory | Build established: Scavenger-Mutant 6351 | -6/Factory | Lost 3 parts (1n2u) 6428 | -6/Factory | Lost 3 parts (1n1u1w) 6478 | -6/Factory | Lost 9 parts (2p3n2u2w) 6500 | -6/Factory | Discovered new exit (range 16) 6532 | -6/Factory | Entered Lower Caves 6626 | -6/Lower Caves | Learned Factory interactive machine intel 6645 | -6/Lower Caves | Discovered new exit (range 15) 6670 | -6/Lower Caves | Entered another Lower Caves area 6688 | -6/Lower Caves | Encountered a Warlord checkpoint 6717 | -6/Lower Caves | Spotted B-75 Beast 6738 | -6/Lower Caves | Build established: Sprinter 6798 | -6/Lower Caves | Learned 4 Factory zone layouts 6805 | -6/Lower Caves | Discovered new exit (range 13) 6841 | -6/Lower Caves | Entered Zion 6865 | -6/Zion | Discovered new exit (range 15) 6891 | -6/Zion | System corruption cleaned by Quarantine Array 6936 | -6/Zion | Learned location of Quarantine (-3) 6943 | -6/Zion | Found CR-A16's Pointy Stick 6950 | -6/Zion | Learned Factory garrison access intel 6964 | -6/Zion | Given A8's code to call for help 6971 | -6/Zion | Learned 4 Factory zone layouts 7012 | -6/Zion | Visited the Megawrench Repair Shop 7014 | -6/Zion | Megawrench repaired 4 parts 7031 | -6/Zion | Found Prototype Special Weapon 7032 | -6/Zion | Identified RU-N14's Throwing Claymores 7050 | -6/Zion | Found Prototype Device 7050 | -6/Zion | Identified Bomb Factory No. 2 7098 | -6/Zion | Learned location of Warlord (-4) 7226 | -6/Zion | Imprinted 7228 | -6/Zion | Declared Zion's savior 7527 | -6/Zion | Entered Proximity Caves 7527 | -5/Proximity Caves | Accompanied by 4 allies 7552 | -5/Proximity Caves | Learned Factory garrison access intel 7586 | -5/Proximity Caves | Found Alien Artifact 7586 | -5/Proximity Caves | Identified Dimensional Node Initializer 7586 | -5/Proximity Caves | Initialized slip node 7603 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7644 | -5/Proximity Caves | Core integrity fell below 50% 7774 | -5/Proximity Caves | Released all parts (7) 7777 | -5/Proximity Caves | Spotted B-75 Beast 7784 | -5/Proximity Caves | Discovered new exit (range 10) 7796 | -5/Proximity Caves | Entered Factory 7796 | -5/Factory | Evolved 2 slots: Propulsion x2 7798 | -5/Factory | Loaded intel: 53 interactive machine locations 7799 | -5/Factory | Loaded intel: 3 garrison access locations 7888 | -5/Factory | Discovered new exit (range 6) 7894 | -5/Factory | Enhanced Grunt warped into view, answering call for help 7896 | -5/Factory | Enhanced Grunt warped into view, answering call for help 7925 | -5/Factory | Entered Upper Caves 7925 | -5/Upper Caves | Accompanied by 2 allies 8069 | -5/Upper Caves | Discovered new exit (range 8) 8076 | -5/Upper Caves | Build established: Mutant 8077 | -5/Upper Caves | Entered another Upper Caves area 8087 | -5/Upper Caves | Discovered new exit (range 5) 8089 | -5/Upper Caves | Entered Factory 8089 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8090 | -4/Factory | Loaded intel: 4 garrison access locations 8424 | -4/Factory | Zion Heavy squad teleported in 8715 | -4/Factory | Zion Light squad teleported in 8772 | -4/Factory | Spotted B-86 Titan 8777 | -4/Factory | Lost 5 allies 8781 | -4/Factory | Zion Recon squad teleported in 8795 | -4/Factory | Fabricated H-66 Slayer? 8839 | -4/Factory | First assault squad dispatched 8850 | -4/Factory | Discovered new exit (range 7) 8855 | -4/Factory | Released all parts (10) 8857 | -4/Factory | Core integrity fell below 50% 8858 | -4/Factory | Entered Research 8858 | -3/Research | Evolved 2 slots: Utility x2 8885 | -3/Research | Lost 4 parts (3n1u) 9016 | -3/Research | Zion Kinetic Resupply teleported in 9072 | -3/Research | Zion Heavy squad teleported in 9098 | -3/Research | Zion Hacker squad teleported in 9140 | -3/Research | Spotted B-86 Titan 9148 | -3/Research | Lost 4 allies 9157 | -3/Research | Search patrols dispatched 9182 | -3/Research | Discovered new exit (range 8) 9189 | -3/Research | Entered another Research area 9189 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9297 | -2/Research | Zion Melee Resupply teleported in 9305 | -2/Research | Found Prototype Processor 9305 | -2/Research | Identified Exp. Melee Analysis Suite 9317 | -2/Research | Zion Fire squad teleported in 9326 | -2/Research | Spotted B-90 Cyclops 9352 | -2/Research | Discovered new exit (range 12) 9356 | -2/Research | Entered Access 9356 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9471 | -1/Access | Zion Hacker squad teleported in 9477 | -1/Access | Build established: Sprinter 9490 | -1/Access | Spotted B-99 Colossus 9493 | -1/Access | Spotted B-99 Colossus 9511 | -1/Access | Spotted B-99 Colossus 9511 | -1/Access | Spotted B-99 Colossus 9527 | -1/Access | Core integrity fell below 50% 9536 | -1/Access | Core integrity fell below 20% 9567 | -1/Access | Lost 12 parts (3p5n2u2w) 9576 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- [ 3 : Offense Resupply ] [ 4 : Hacking Resupply ] [ 5 : Thermal Resupply ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Component Stockpiles ] [ 2 : Depthwide Sectors/-1 ] [ 3 : Component Schematics ] [ 4 : Active Garrisons ] >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Defense Resupply ] [ 2 : Kinetic Resupply ] [ 3 : Offense Resupply ] [ 4 : Hacking Resupply ] [ 5 : Thermal Resupply ] 09572_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | +????????????????????# #???# + | | #????????????????????# #???########## | | #????????????????????# #????????????# | | #?????????############+#????????????### | | ########### #??????????????#+#####+### | | / " " #????????????????????????? | | ########### " " #????????????????????????? | | #?????????# #????????????????????????? | | #?????????# #????????????????????????? | | ########### " #????????????????????????? | | # # """ #????????????????????????? | | # # """#????????????????????????? | | %# # " #????????????????????????? | | !# # #????????????????????????? | | !/ # #???????????????########## | | %# " " # #???????????????# """"" | | # ""R"" ######u#######???????????????# ""S"" | | # """"" ????# ?????########?????# "" | | ##"########### ???# ####### | | # & ##= ???# # # | | # ## == ??# # # | | # ! ## == #??# + + | | # ]/ ## = ??# # # | | # ]/ ## k#?# # # | | ###+########## ### ## ## | | @## ## ## | | p + ## ## | | p ######### ## ########### | | ###################???????# ## #?????????? | | #??????????????######?????# ## #?????????? | | #??????????????# ?????# ## ##????????? | | ##?????????????# ?#######+### ########## | | = #?????????????# %?# "" | | #?????????????# # T" | | +?????????????# # | | #?????????????# ! + ###### ###+###### | | "#???????#####?# # #????###+### ???? | | ##???????# #?# # #????? #?# #?? | | #????????# ########### #??? #?# #?? | | #????????# #? #?# #?? | | ########## # #?# #?? | | + !#?# #?? | | % # " #?# #?? | | # """ #?# ### | | ]! " # """ #?# ## | | =% ]! """ # " ??# ## | | ! !! G #########??# ## | | """ #??????????# ## | | !!/ % " #??????????# ## | | !/ #??????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 49 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 20 Evasion (%) 69 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Adv. Signal Interpreter | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Focal Shield | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive K-01 Serf | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ H-66 Slayer | x2 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed SwarmArmorRifle Manual? 0 Play Time 01:53:16 Cumulative 34.9 hours Start 2024.08.04 @ 14:37:59 End 2024.08.04 @ 16:29:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5369d8be-cfb9-4abd-84e0-fccd1e85ff5d