Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 19:06:40 Player: ThE chow Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (3203) 3203 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6948 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 53/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Targeting Computer Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Flak Gun Flak Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Cryofiber Web Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Focal Shield EM Pulse Cannon Heavy Particle Cannon Ion Cannon Advanced EMP Blaster Improved Grenade Launcher Heavy Missile Launcher [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 1 . 1 . Weapon 2 | . . . 1 . 1 . Parts Attached 78 | 4 9 24 18 10 7 6 Power 11 | 1 2 3 1 2 2 . Engine 9 | 1 2 3 1 1 1 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 23 | 1 2 9 6 3 . 2 Treads 8 | . . 5 3 . . . Leg 15 | 1 2 4 3 3 . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 3 5 4 2 2 3 Device 10 | . 1 3 3 2 . 1 Storage 3 | 1 1 1 . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 6 | . 1 1 1 . 1 2 Artifact . | . . . . . . . Weapon 24 | 1 2 7 7 3 3 1 Energy Gun 3 | 1 . 2 . . . . Energy Cannon 7 | . . 2 4 1 . . Ballistic Gun 5 | . 1 . . 1 3 . Ballistic Cannon 4 | . . 3 1 . . . Launcher 5 | . 1 . 2 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 45 | . 4 7 5 3 2 24 Power 7 | . 2 1 1 . 1 2 Propulsion 14 | . 1 4 2 1 . 6 Utility 14 | . 1 1 1 2 1 8 Weapon 10 | . . 1 1 . . 8 Highest Loss Streak 24 | . 2 5 2 2 1 24 To Critical Strikes 1 | . . 1 . . . . Average Backups 16 | 3 7 14 19 18 19 17 Power . | 1 1 . . . 1 . Propulsion 3 | . 1 3 4 3 4 4 Utility 5 | . . 2 6 8 7 6 Weapon 6 | 1 4 7 7 5 6 5 Tool/Special . | . . . . . . . Unused Backups 30 | 1 2 5 11 2 2 7 Power 1 | . . . . . . 1 Propulsion 7 | 1 . . 4 . . 2 Utility 15 | . 1 3 4 1 2 4 Weapon 7 | . 1 2 3 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 88 97 97 99 99 81 Engine 8 | . 7 10 6 12 6 5 Core 1 | . . . . 1 5 4 Treads 11 | . . 17 25 . . . Leg 16 | . 26 14 1 29 26 20 Device 13 | . 6 13 17 14 13 9 Storage 10 | . 14 16 9 7 6 5 Protection 5 | . 5 2 8 7 6 5 Energy Gun 4 | . 14 6 4 . . . Energy Cannon 5 | . . 3 7 9 5 4 Ballistic Gun 3 | . 3 1 . 2 14 15 Ballistic Cannon 6 | . . 7 12 6 3 . Launcher 3 | . 10 2 2 2 1 1 Peak Build Rating 52 | 4 7 19 31 39 52 51 Average Rating 23 | 2 6 11 22 35 48 41 On Entrance 21 | . 4 7 18 31 39 51 Avg Prop Armor Cover (%) 11 | . . 11 . . . 12 Naked Turns 15 | . . . . . . 15 Heaviest Build 97 | 10 29 64 70 79 97 96 Greatest Support 66 | 10 20 66 60 60 60 60 Greatest Overweight (x) 19 | 2 1 1 1 1 1 19 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 18 | 7 12 17 20 20 20 19 Most Carried 20 | 6 14 20 20 20 20 20 Average Carried 16 | 3 7 14 19 18 19 17 Final Capacity 20 | 8 15 20 20 20 20 5 Final Carried 20 | 4 8 20 17 20 20 5 Class Distribution -------------------- 27% | Mutant 26% | Scavenger-Tank 18% | Skirmisher 13% | Scavenger-Mutant 11% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 2462 | 240 219 718 623 429 129 104 Remotely . | . . . . . . . Salvage Created 3312 | . 320 892 916 738 329 117 Parts 204 | . 32 56 46 49 18 3 Haulers Intercepted 5 | . . 3 1 . . 1 Recyclers Shooed 4 | . 1 1 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 69 | . 6 21 15 19 8 . Guns 15 | . 3 7 2 2 1 . Cannons 29 | . . 8 12 7 2 . AOE 25 | . 3 6 1 10 5 . Classes Destroyed 14 | . 6 4 2 2 . . Worker 11 | . 3 4 1 . 2 1 Builder 6 | . . 3 2 1 . . Tunneler 3 | . 1 1 . 1 . . Hauler 5 | . . 3 1 . . 1 Recycler 4 | . 1 2 1 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 5 | . 2 1 1 . . 1 Swarmer 11 | . . 6 . 5 . . Grunt 40 | . 6 11 9 10 4 . Brawler 2 | . . . . 2 . . Sentry 11 | . . 4 5 1 1 . Hunter 3 | . . . 1 . 2 . Programmer 2 | . . . . 1 1 . Best Kill Streak 6 | . 4 6 5 5 5 2 Combat Bots Only 5 | . 3 4 3 4 5 . Max Kills in Single Turn 4 | . 2 3 2 3 4 2 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 1 3 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 742 | . 40 106 97 71 32 396 Missed 205 | . 4 20 28 22 12 119 Hits 537 | . 36 86 69 49 20 277 Melee 8 | . . . . 8 . . Projectile 529 | . 36 86 69 41 20 277 Critical Strikes 15 | . 2 3 2 5 . 3 Damage Taken 6914 | . 498 1051 1278 911 285 2891 Core 1390 | . 63 159 284 27 . 857 Absorbed by Shields 96 | . . . . 16 64 16 Redirected to Shielding 52 | . 52 . . . . . Ignored by Resistances 27 | . . . . . . 27 Regen/Repaired (Parts) 63 | . . 63 . . . . Core Remaining (%) 75 | 100 74 60 48 96 . . Volleys Fired 223 | . 30 89 50 32 10 12 Largest 4 | . 2 2 3 3 4 3 Hottest 187 | . 80 101 187 175 179 127 Shots Fired 497 | . 55 153 126 94 38 31 Gun 188 | . 44 68 20 19 22 15 Cannon 255 | . . 71 104 62 10 8 Launcher 54 | . 11 14 2 13 6 8 Special . | . . . . . . . Kinetic 242 | . 18 63 74 46 26 15 Thermal 148 | . 26 74 30 12 6 . Explosive 38 | . 11 14 . 5 4 4 Electromagnetic 69 | . . 2 22 31 2 12 Robot Hit Streak 16 | . 10 16 10 7 5 5 Robot Miss Streak 6 | . 3 4 3 6 5 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 297 | . 28 102 73 50 19 25 Core Hits 208 | . 25 53 40 45 28 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 1 5 . 1 . . Burn 5 | . 1 4 . . . . Blast 1 | . . 1 . . . . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9031 | . 986 2148 1838 1881 1116 1062 Guns 1878 | . 326 590 243 241 200 278 Cannons 3235 | . . 836 1352 709 203 135 Explosions 3899 | . 660 716 233 931 710 649 Melee . | . . . . . . . Ramming 19 | . . 6 10 . 3 . Kinetic 2721 | . 151 622 852 515 303 278 Thermal 2153 | . 175 816 647 415 100 . Explosive 2567 | . 660 670 . 292 525 420 Electromagnetic 1571 | . . 34 329 659 185 364 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 . 1 4 1 1 Average Corruption 1 | . 1 . 1 2 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . 4 . 5 3 3 2 Message Errors 4 | . 1 . 1 . 1 1 Matter Fused 2 | . 1 . 1 . . . Energy Discharges 3 | . 1 . 1 . . 1 Data Loss (minor) 2 | . . . . 1 1 . Data Loss (major) 1 | . . . . 1 . . Misfires 3 | . 1 . 1 1 . . Alerts 2 | . . . 1 . 1 . Overload Shots . | . . . . . . . Overflow Damage 110 | . 12 31 12 8 17 30 Projectiles 24 | . . 14 10 . . . Explosions 86 | . 12 17 2 8 17 30 Melee . | . . . . . . . Knockbacks 18 | . . 7 10 . 1 . Impact . | . . . . . . . Kinetic 16 | . . 6 9 . 1 . Secondary 2 | . . 1 1 . . . Self-Inflicted Damage 134 | . 17 28 66 23 . . Shots 8 | . 2 3 2 1 . . Rammed 4 | . . 2 2 . . . Targets Rammed 5 | . . 2 2 . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 737 | . 181 366 637 409 316 737 Average Temperature 150 | . 82 75 169 159 108 357 Received Heat Transfer 2710 | . 312 459 432 159 50 1298 Effects 45 | . . 1 19 9 . 16 Shutdowns 12 | . . . 3 4 . 5 Energy Bleed 9 | . . . 3 4 . 2 Interference 7 | . . . 5 1 . 1 Matter Decay 3 | . . . 2 . . 1 Short Circuit 5 | . . 1 2 . . 2 Damage (minor) 4 | . . . 2 . . 2 Damage (major) 3 | . . . . . . 3 Damage (core) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 1 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 1 9 1 . . . Heat Transferred 4158 | . 592 2045 877 496 148 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . 1 2 3 1 . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 87 | 100 100 100 93 62 56 100 Level 1 12 | . . . 6 37 43 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 362 | . 81 171 229 362 352 29 Initial 164 | . . 5 61 97 164 29 Average 89 | . 18 64 66 187 190 4 Influence Increases 2554 | . 280 699 628 637 278 32 Destroy 0b10 Robot/C 1380 | . 120 420 300 380 160 . Destroy 0b10 Robot/NC 180 | . 40 70 35 10 10 15 Destroy Leader 368 | . 34 128 104 60 40 2 Successful Hack 47 | . . 2 23 17 5 . Disable Machine 225 | . . 45 45 105 30 . Destroy Structure 219 | . 56 34 31 50 33 15 Lose Combat Pursuer 135 | . 30 . 90 15 . . Influence Decreases 2554 | . 267 565 561 515 554 92 Entered New Map 414 | . . 8 86 117 172 31 Time Decay 1913 | . 227 487 425 368 362 44 Lost Part 227 | . 40 70 50 30 20 17 Squads Dispatched 24 | . 2 7 5 3 6 1 Investigation 5 | . 1 . 2 1 1 . Extermination 2 | . . . . 1 1 . Reinforcement 13 | . 1 7 1 1 2 1 Assault . | . . . . . . . Garrison 4 | . . . 2 . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . 2 1 1 . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 7 | . 1 2 2 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 14 27 23 15 9 5 Peak Tracking Total 6 | . 4 4 5 3 4 6 Tactical Retreats 5 | . 2 . 2 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 9 | . 1 3 2 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled 16 | . 1 3 3 7 2 . Max in Single Turn 4 | . 1 3 1 4 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed 16 | . 2 4 5 3 2 . Terminals 10 | . 1 1 4 2 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers 3 | . . 1 1 1 . . Garrison Access . | . . . . . . . Total Hacks 48 | . 11 14 12 7 4 . Successful 29 | . 9 10 6 2 2 . Failed 17 | . 2 3 5 5 2 . Catastrophic 3 | . . . 2 . 1 . Database Lockouts 2 | . . 1 1 . . . Manual 6 | . . . 4 . 2 . Terminals 19 | . 2 1 7 5 4 . Fabricators . | . . . . . . . Repair Stations 4 | . . 4 . . . . Recycling Units 10 | . 9 1 . . . . Scanalyzers 15 | . . 8 5 2 . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 1 3 1 2 . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . 1 . . Alert Level 2 | . 1 1 . . . . Assault Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 9 | . 8 1 . . . . Recycle Component 4 | . 4 . . . . . Process 1 | . 1 . . . . . Report Inventory 2 | . 1 1 . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 10 | . . 6 3 1 . . Insert Component 2 | . . 1 1 . . . Analyze 2 | . . 1 1 . . . Retrieve Study 6 | . . 4 1 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 2 4 2 1 . Full Trace Events 6 | . 1 1 2 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 6 | . . 4 1 1 . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled 4 | . 4 . . . . . Recycled Matter 82 | . 82 . . . . . Retrieved Matter 82 | . 82 . . . . . Retrieved Components 6 | . 6 . . . . . Parts Scanalyzed 2 | . . 1 1 . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Active Infowar (turns) 5418 | . 411 1380 1766 838 833 190 Sensors 2062 | . . 313 1200 549 . . Terrain 692 | . . . 692 . . . Structural 2287 | . . 464 1059 764 . . Seismic 2570 | . 411 603 459 74 833 190 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 6150 | 71 838 1542 1771 847 833 248 Spaces Moved 2712 | 49 442 663 673 393 395 97 Core 26 | 25 . . . . . 1 Treads 1041 | . . 414 627 . . . Legs 1645 | 24 442 249 46 393 395 96 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 175 175 175 Average Speed 178 | 118 161 174 199 177 175 191 Slowest Speed 1000 | 150 190 240 200 186 175 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 51 48 40 9 8 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 231 | . 59 31 27 54 33 27 Melee . | . . . . . . . Projectile 17 | . . 1 15 1 . . AOE 214 | . 59 30 12 53 33 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 3601 | 62 514 901 1011 469 512 132 Wait 353 | . 12 46 186 17 80 12 Move 2706 | 48 441 662 672 392 394 97 Hop . | . . . . . . . Pick Up 135 | 9 18 47 40 11 10 . Fast Attach . | . . . . . . . Attach 61 | 4 7 19 11 5 6 9 Detach 2 | . . 1 1 . . . Swap 52 | . 3 17 16 9 5 2 Drop 64 | 1 3 18 33 3 6 . Fire 223 | . 30 89 50 32 10 12 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush 4 | . . 2 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 13) 910 | -10/Materials | Entered another Materials area 910 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1206 | -9/Materials | Build established: Scavenger-Mutant 1265 | -9/Materials | Repaired Aluminum Leg 1570 | -9/Materials | Lost 5 parts (3n1u1w) 1782 | -9/Materials | Central database locked down 1847 | -9/Materials | Discovered new exit (range 8) 2135 | -9/Materials | Build established: Mutant 2401 | -9/Materials | Discovered new exit (range 16) 2452 | -9/Materials | Entered another Materials area 2452 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2757 | -8/Materials | Build established: Skirmisher 3835 | -8/Materials | Central database locked down 3877 | -8/Materials | Core integrity fell below 50% 4084 | -8/Materials | Garrison activated, responded to threat 4215 | -8/Materials | Discovered new exit (range 3) 4223 | -8/Materials | Entered Factory 4223 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4397 | -7/Factory | Build established: Scavenger-Skirmisher 4514 | -7/Factory | Discovered new exit (range 4) 5070 | -7/Factory | Entered another Factory area 5070 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5092 | -6/Factory | Build established: Scavenger-Tank 5756 | -6/Factory | Garrison activated, responded to threat 5894 | -6/Factory | Discovered new exit (range 5) 5903 | -6/Factory | Entered Extension 6047 | -6/Extension | Spotted B-75 Beast 6137 | -6/Extension | Core integrity fell below 50% 6146 | -6/Extension | Core integrity fell below 20% 6151 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06126_ Overheating: Hcp. Storage Unit damaged (-94). 06127_ Hvy. Machine Gun destroyed. 06127_ Carbon-fiber Leg+ destroyed. 06127_ Imp. Medium Armor Plating destroyed. 06128_ Imp. Aluminum Leg broken. 06128_ Overheating: Short circuit. 06130_ Broken Imp. Aluminum Leg destroyed. 06130_ Rnf. Deuterium Engine destroyed. 06130_ Hvy. Machine Gun destroyed. 06130_ U-05 Engineer lays Concrete. 06136_ Knocked back. 06136_ Hcp. Storage Unit destroyed. 06137_ Acquired 8 matter. 06138_ U-05 Engineer lays Concrete. 06143_ The unstable cave ceiling collapses. 06144_ U-05 Engineer lays Concrete. 06147_ The unstable cave ceiling collapses. 06148_ U-05 Engineer lays Concrete. 06150_ R-10 Processor collects Corrupted Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ???????? | | ??????????????????????##???????????###? ??????? | | ??????????????????????? #?##?????## # ??????? | | ########################;#;###### # ??????? | | R %% =*]] % ?????? | | R %@%! Y!% ?????? | | k *%=kY ????? | | ] BB % u ????? | | [BBA R ????? | | #############################;## # # ????? | | ?????????????????????????????##??# # # ????? | | ???????????????????????????????????? # ????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 30% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Hydra Made in Tau Ceti IV Oops Serviceable Loadout Challenges ------------ None Game ------ Seed VariableImpulseMallet Manual? 0 Play Time 01:44:00 Cumulative 6.3 hours Start 2026.01.24 @ 17:21:00 End 2026.01.24 @ 19:06:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c453f3cc-1cbd-49b9-8b60-5a719a9aca81