Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 02:32:30 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (793) 3965 Value Destroyed (37491) 37491 Prototype IDs (116) 2320 Alien Tech Used (3) 600 Bonus (28779) 28779 TOTAL SCORE: 83855 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 21627 Follower Combat Kills 6444 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -3792 Cogmind --------- Core Integrity 0/2050 Matter 205/300 Energy 9/1600 System Corruption 6% Temperature Cool (0) Movement Walking (108) Location -1/Command Parts ------- > --- POWER (3) -------- Zionite Heavy DM Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Enhanced Biometal Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY (10) ----- Experimental Power Amplifier Experimental Cooling System Zionite Biocell Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Beam Splitter Advanced Force Field > --- WEAPON (5) ------- Proton Burst Cannon Proton Burst Cannon Cooled Phase Cannon Nova Cannon Gamma Bomb Array > --- INVENTORY (8) ---- Experimental Cooling System Improved Powered Armor Antimissile System Improved System Restoration Module Mobile Refinery Mk. CCLXVII 8R-AWN's Boregun Multirail Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Enhanced Biometal Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Experimental Cooling System Zionite Biocell Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Advanced Phase Shifter Zionite Shade Armor Advanced Force Field > --- WEAPON ----------- Proton Burst Cannon Proton Burst Cannon Cooled Phase Cannon Nova Cannon Multirail > --- INVENTORY -------- Protomatter Improved Powered Armor Beam Splitter Antimissile System Improved System Restoration Module Mobile Refinery Mk. CCLXVII 8R-AWN's Boregun Gamma Bomb Array [Rating: 234] Favorites ----------- Power Particle Reactor Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Advanced Myomer Leg Treads Improved Heavy Siege Treads Leg Advanced Myomer Leg Hover Unit Experimental Gyrokinetic Inverter Utility Experimental Targeting Computer Device Advanced Weapon Cycler Storage Zionite Biocell Processor Experimental Targeting Computer Protection Powered Armor Weapon 8R-AWN's Boregun Energy Gun Improved Spread Laser Energy Cannon Nova Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Array Special Weapon Flamer Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Com Slots Evolved 21 | 3 3 . 5 . . 2 1 1 1 2 . . . . 3 . . . . . . . . . . . . . . . . Power 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 7 | 1 2 . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Utility 9 | 1 1 . 2 . . 2 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Weapon 3 | 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 260 | 7 10 1 22 1 17 3 10 1 6 13 6 3 . 5 22 2 3 4 1 9 2 1 11 3 22 5 15 8 16 7 24 Power 21 | 1 . . 3 . 2 . . . 2 2 . . . . 4 . . . . . . . . . . . . 1 4 . 2 Engine 5 | 1 . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . 2 1 . . . . 4 . . . . . . . . . . . . 1 4 . 2 Propulsion 53 | 2 3 . 7 1 2 . 2 . . 5 1 . . 1 5 1 . . . 2 . . . 2 3 3 2 4 2 2 3 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Leg 51 | 2 3 . 7 1 2 . 2 . . 5 1 . . 1 5 1 . . . 2 . . . 2 3 2 2 4 2 1 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 132 | 2 5 1 6 . 6 2 5 1 1 4 5 3 . 1 8 1 3 4 1 5 2 1 9 . 9 2 13 3 10 5 14 Device 83 | 1 3 1 2 . 2 1 . 1 . 3 4 3 . . 5 . 2 1 1 2 2 1 5 . 8 1 6 2 10 5 11 Storage 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Processor 7 | 1 . . . . 2 . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 38 | . 2 . 4 . 1 . 5 . 1 . 1 . . 1 2 1 1 2 . 3 . . 3 . 1 1 7 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 2 . 6 . 7 1 3 . 3 2 . . . 3 5 . . . . 2 . . 2 1 10 . . . . . 5 Energy Gun 11 | 1 . . 3 . 1 . 2 . 2 . . . . . 1 . . . . . . . 1 . . . . . . . . Energy Cannon 6 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 3 . . . . . 1 Ballistic Gun 19 | 1 2 . 3 . 4 . 1 . . . . . . 2 . . . . . 2 . . . . 2 . . . . . 2 Ballistic Cannon 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Launcher 10 | . . . . . 1 1 . . 1 . . . . 1 2 . . . . . . . . . 2 . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 40 | . . . 2 . 5 . 2 . . 1 . . . 1 2 . . 1 . 3 . 1 4 . 4 . 2 3 2 . 7 Parts Lost 5 | . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 100 100 99 100 99 100 99 100 93 89 97 100 100 99 99 99 100 99 100 99 100 99 95 100 99 93 99 100 99 100 99 Engine 2 | . 12 10 13 13 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . 6 9 9 9 9 9 11 12 12 12 12 12 12 11 11 11 11 11 11 11 11 11 11 Leg 31 | . 31 40 31 33 33 30 32 31 30 28 30 31 31 31 32 31 32 32 32 32 32 31 30 30 30 29 30 30 29 30 30 Device 19 | . 12 10 14 13 13 17 16 19 17 14 20 22 22 22 19 24 24 24 24 22 20 19 19 19 22 19 25 23 22 23 22 Processor 8 | . 1 . . . 3 11 11 10 10 11 13 13 13 13 13 12 12 12 12 12 12 11 11 11 7 7 7 7 7 7 7 Protection 7 | . 17 20 17 20 15 5 10 10 6 4 4 4 4 4 3 3 4 3 4 5 8 7 5 7 7 3 3 3 3 3 2 Energy Gun 4 | . 9 . 6 6 5 5 4 5 6 5 4 4 4 4 5 4 4 4 4 4 4 3 3 6 . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . 4 4 4 4 4 4 3 3 3 10 15 15 15 15 15 14 Ballistic Gun 6 | . 14 20 13 13 10 5 5 5 5 4 4 4 4 8 7 4 4 4 4 3 4 3 3 3 2 3 3 3 3 3 2 Launcher 2 | . . . . . 1 5 5 5 3 4 4 4 4 3 2 4 4 4 4 4 4 3 3 3 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 10 16 16 49 49 60 59 60 59 102 113 100 84 73 76 114 114 112 112 112 117 117 117 122 122 145 161 141 140 151 148 153 Greatest Support 245 | 20 40 40 75 85 115 115 130 127 127 133 148 148 148 161 190 193 193 193 193 193 193 193 193 203 218 218 224 233 233 233 245 Greatest Overweight (x) 1 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 6 6 6 6 6 7 7 7 8 8 8 8 Average Capacity 4 | 1 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 6 6 6 6 6 7 7 7 8 8 8 Most Carried 8 | 1 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 6 6 6 6 7 7 7 8 8 8 8 Average Carried 4 | . 1 2 3 3 2 3 3 3 3 3 1 3 4 3 3 3 3 3 4 4 5 6 5 6 6 6 6 7 7 7 7 Final Capacity 8 | 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 6 6 6 6 6 7 7 7 8 8 8 8 Final Carried 8 | 1 2 2 4 4 4 4 4 3 4 4 1 4 4 4 4 4 4 4 4 5 6 6 6 6 7 7 7 8 8 8 7 Class Distribution -------------------- 57% | Scavenger-Mutant 23% | Scavenger-Gunner 8% | Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Com Matter Collected 13437 | 282 355 52 607 118 576 474 715 . 383 1693 243 40 . 587 1912 373 174 40 136 695 134 176 130 254 558 213 650 248 496 290 833 Remotely 4311 | . . . . . . 445 715 . 383 941 243 40 . 587 957 . . . . . . . . . . . . . . . . Salvage Created 43889 | 51 1026 66 1507 353 308 1101 1948 . 1607 3568 586 198 . 863 3847 804 140 . 820 2833 696 574 242 509 3272 1817 1593 1058 2768 1836 7898 Parts 2328 | 10 56 7 91 28 71 56 138 . 36 223 38 17 . 40 184 42 14 . 31 169 25 38 11 51 128 42 110 65 143 104 360 Haulers Intercepted 25 | . 1 . 5 . . . 2 . . 2 . . . . 4 . . . . 3 . . . . 5 . 1 1 1 . . Recyclers Shooed 9 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . 3 . . . 1 1 . Parts Field Recycled 21 | . . . . . . . . . . 5 12 4 . . . . . . . . . . . . . . . . . . . Retrieved Matter 244 | . . . . . . . . . . 33 173 38 . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 305 | . . . . . . . . . . . 29 27 . 50 . 40 14 . 38 . 25 37 4 41 . . . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . . 8 . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Com Combat Hostiles Destroyed 627 | . 19 1 28 9 4 19 36 . 6 83 11 4 . 13 59 11 2 . 10 36 9 12 . 19 37 6 33 17 32 21 90 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guns 311 | . 16 1 28 9 1 11 31 . 6 58 8 4 . 13 36 8 1 . 3 16 6 7 . 5 9 2 13 2 8 4 5 Cannons 155 | . . . . . . . . . . 2 . . . . 3 2 1 . 7 14 2 5 . 3 19 4 15 12 17 15 34 AOE 131 | . 3 . . . 3 8 5 . . 23 3 . . . 19 1 . . . 6 . . . 11 6 . 3 . 3 . 37 Classes Destroyed 30 | 1 7 . 1 . 3 1 2 . 1 4 1 1 . . 1 1 . . . . 1 . . . . . 1 . . . 4 Worker 34 | . 2 . 2 3 . 1 2 . . 6 . . . . . . . . . 11 . . . . 2 . . . 1 1 3 Builder 29 | . . . . . . . 1 . . 5 . . . . 4 . . . . 8 . . . . 4 . 1 . 3 3 . Tunneler 9 | 2 . 1 1 1 . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Hauler 25 | . 1 . 5 . . . 2 . . 2 . . . . 4 . . . . 3 . . . . 5 . 1 1 1 . . Recycler 11 | . 1 . . 1 . 2 . . . 3 . . . . . . . . . 1 . . . . 1 . 1 . . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 5 Operator 8 | . 3 . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 21 | . 3 . 2 . . . 4 . . 2 . . . . 2 . . . . 1 . . . . 1 . 1 . 4 . 1 Swarmer 85 | . 3 . 3 8 . 7 4 . . 6 3 . . 1 6 4 . . 1 4 . 1 . 9 2 . 10 5 2 4 2 Saboteur 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 3 Grunt 280 | . 16 1 20 1 . 11 22 . . 43 4 2 . 5 33 3 . . 4 16 5 5 . 5 20 . 10 2 14 . 38 Brawler 21 | . . . . . . . 1 . . 7 . . . 3 2 1 . . 1 . . 2 . . 1 . . 1 . . 2 Duelist 20 | . . . . . . 1 2 . . 4 . . . 2 3 . . . . . . 1 . . 1 . 2 1 1 . 2 Protector 8 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . 1 . 2 Sentry 69 | . . . 6 . . . 7 . . 9 1 1 . 1 6 . 1 . 1 3 1 1 . 1 7 . 6 2 8 4 3 Hunter 51 | . . . . . . . . . . 6 2 . . 1 4 2 . . 1 7 . . . 4 5 . 2 2 2 8 5 Programmer 44 | . . . . . . . . . . 5 . 1 . . 3 . . . 2 5 2 2 . . 1 . 2 3 4 4 10 Behemoth 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Compactor 12 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . 6 . . . . . Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Executioner 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Zionite 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 32 | 2 6 1 4 4 8 4 8 . 2 25 4 2 . 3 7 4 1 . 4 12 3 5 . 9 15 2 6 6 11 5 32 Combat Bots Only 29 | . 4 1 4 4 3 4 6 . 2 14 4 2 . 3 7 4 1 . 4 5 3 5 . 9 11 2 6 6 10 4 29 Max Kills in Single Turn 6 | 1 2 1 2 2 4 3 3 . 1 5 2 1 . 1 4 1 1 . 1 6 1 2 . 5 4 1 2 2 3 2 6 Gunslinging 1 | . . . 1 . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Exploded 6 | . 2 . . . 2 3 3 . . 3 2 . . . 3 1 . . . 3 . . . 5 2 . 2 . 3 . 6 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) P1-3CE (-4/Factory) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Com Damage Taken 22987 | . 694 122 484 67 965 323 619 . . 4363 671 124 . 504 1759 478 213 . 256 843 124 289 . 394 1132 . 908 393 1097 1367 4798 Core 15461 | . 489 95 315 34 592 231 440 . . 2501 441 84 . 350 1230 319 155 . 188 587 82 193 . 229 778 . 625 274 755 889 3585 Absorbed by Shields 13333 | . . . 188 28 351 122 233 . . . . . . 423 1410 416 221 . 271 871 132 301 . 419 1005 . 915 414 799 1421 3393 Redirected to Core 14158 | . 455 49 294 34 564 220 383 . . 2245 431 84 . 330 1154 271 139 . 174 545 82 187 . 199 710 . 590 243 719 839 3217 Core Remaining (%) 95 | 100 . 87 . . . 69 100 . . . . . . 100 . . . . 100 . . . . 99 . . 100 100 100 . . Volleys Fired 1656 | 4 75 6 79 18 74 36 99 . 64 211 34 19 . 53 136 50 24 . 28 106 19 32 13 31 83 25 77 32 60 47 121 Largest 5 | 2 2 2 3 3 3 2 2 . 3 3 2 2 . 3 4 3 2 . 3 3 2 3 1 3 5 5 5 5 4 4 5 Hottest 398 | 60 60 40 91 91 100 75 105 . 141 170 105 105 . 138 218 218 143 . 218 218 143 218 75 203 383 383 383 383 343 343 398 Shots Fired 3613 | 8 150 12 205 54 134 65 160 . 94 373 62 34 . 127 353 80 26 . 50 176 37 56 13 52 191 75 202 99 190 163 372 Gun 2401 | 8 150 12 205 54 130 61 157 . 93 345 58 34 . 127 329 58 24 . 28 101 19 37 13 27 48 25 73 28 56 43 58 Cannon 1125 | . . . . . 1 . . . . 11 . . . . 13 21 2 . 22 73 18 19 . 18 141 50 129 71 134 120 282 Launcher 87 | . . . . . 3 4 3 . 1 17 4 . . . 11 1 . . . 2 . . . 7 2 . . . . . 32 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1698 | 4 87 12 129 36 89 32 96 . 62 209 28 19 . 96 231 42 24 . 21 91 19 26 . 14 48 25 73 28 56 43 58 Thermal 1133 | . . . . . 1 . 1 . 31 145 30 15 . 31 111 37 2 . 29 83 18 30 13 22 65 48 89 39 60 70 163 Explosive 55 | . . . . . 3 4 3 . 1 17 4 . . . 11 1 . . . 2 . . . 7 2 . . . . . . Electromagnetic 727 | 4 63 . 76 18 41 29 60 . . 2 . . . . . . . . . . . . . 9 76 2 40 32 74 50 151 Robot Hit Streak 54 | 2 12 2 13 12 17 25 21 . 20 32 22 10 . 16 37 20 13 . 17 28 14 34 35 22 32 30 48 54 46 34 33 Robot Miss Streak 8 | 2 5 1 4 4 2 2 6 . 2 6 3 4 . 3 8 5 2 . 1 2 1 2 1 4 4 1 3 2 3 2 5 Penetration Max 2 | . . . . . 1 2 2 . 1 2 . 1 . 1 2 1 . . . 2 1 1 . . 2 1 1 1 1 1 2 Secondary Targets 26 | . 2 . 4 3 . 1 . . 1 9 . . . 2 2 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 2816 | 4 89 6 139 33 116 48 124 . 82 313 51 26 . 108 272 67 19 . 39 141 32 44 13 45 159 66 159 70 142 124 285 Core Hits 2666 | 2 38 5 59 17 50 49 99 . 63 405 58 14 . 88 345 44 8 . 32 126 14 44 28 50 152 13 87 43 122 82 529 Critical Hits 522 | . . . 1 1 11 9 47 . 28 82 7 4 . 39 74 15 11 . 4 46 6 9 . 9 27 12 27 8 19 14 12 Critical Kills 156 | . . . . . 2 4 22 . 2 21 1 1 . 7 23 2 . . 2 16 3 5 . 4 10 2 11 2 9 4 3 Critical Parts Destroyed 256 | . . . 1 1 6 5 23 . 2 48 6 2 . 19 44 6 5 . 2 24 1 2 . 5 15 1 12 4 9 7 6 Melee Attacks 6 | . . . . . . . . . . 3 1 . . . 1 . . . . . . . . . 1 . . . . . . Impact 5 | . . . . . . . . . . 3 1 . . . 1 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 104163 | 46 1371 87 2335 392 1961 1771 3010 . 2150 10596 1163 431 . 1378 8442 1695 385 . 1250 6225 954 1471 298 2310 8711 2949 6288 2875 5570 4448 23601 Guns 33305 | 46 1217 87 2308 392 1382 938 2532 . 2038 5664 852 431 . 1378 3817 803 306 . 417 1742 290 718 298 482 901 456 895 240 638 413 1624 Cannons 38525 | . . . . . . . . . . 130 . . . . 441 705 79 . 833 2881 664 753 . 605 5326 2493 4621 2429 4204 3317 9044 Explosions 32211 | . 154 . 27 . 579 833 478 . 112 4802 311 . . . 4184 187 . . . 1602 . . . 1223 2462 . 772 206 728 718 12833 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 122 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . 100 Kinetic 20468 | 10 559 87 1182 160 1191 406 1542 . 1068 2497 306 234 . 758 1895 512 306 . 234 1451 290 396 . 217 901 456 895 240 638 413 1624 Thermal 46774 | . 154 . 27 . 48 257 174 . 970 3445 546 197 . 620 2363 996 79 . 1016 3941 664 1075 298 704 3892 2488 4225 1660 2347 2617 11971 Explosive 13682 | . . . . . 531 576 341 . 112 4601 311 . . . 4184 187 . . . 791 . . . 1223 825 . . . . . . Electromagnetic 23117 | 36 658 . 1126 232 191 532 953 . . 53 . . . . . . . . . 42 . . . 166 3071 5 1168 975 2585 1418 9906 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 2 2 2 2 . . . 1 1 . . . . . . . 1 3 2 1 1 . . 9 9 . 2 2 6 Average Corruption 2 | . 1 1 2 2 2 2 . . . 1 1 . . . . . . . 1 2 1 1 1 . . 9 4 . 1 1 1 Corruption Purged 23 | . . . . . . . . . . . 1 . . . . . . . . 5 2 . 1 . . . 9 . 2 3 . Effects 138 | . 2 2 14 8 27 4 . . . 4 1 . . . . . . . 4 9 2 3 1 . . 18 30 . 1 4 4 Message Errors 41 | . 2 2 5 4 9 3 . . . 3 1 . . . . . . . 2 1 1 2 1 . . 2 3 . . . . Matter Fused 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 4 . . . . Heat Flow Errors 14 | . . . 1 1 4 . . . . . . . . . . . . . . 3 . . . . . . 4 . . 1 . Energy Discharges 20 | . . . 3 . 5 . . . . . . . . . . . . . . 2 1 . . . . 1 4 . . 2 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . 2 1 2 1 . . . . . . . . . . . . . . . . . . . 3 4 . . . . Targeting Errors 31 | . . . 3 2 5 . . . . 1 . . . . . . . . . 1 . 1 . . . 6 9 . 1 1 1 Weapon Failures 7 | . . . . . 2 . . . . . . . . . . . . . 2 1 . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2542 | . 3 . . . 17 28 18 . . 241 . . . . 31 . . . 47 223 5 80 . 7 444 . 154 41 147 93 963 Projectiles 1046 | . . . . . . . . . . . . . . . 13 . . . 47 104 5 80 . . 179 . 154 41 100 12 311 Explosions 1496 | . 3 . . . 17 28 18 . . 241 . . . . 18 . . . . 119 . . . 7 265 . . . 47 81 652 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1911 | . 86 . 28 . . 79 165 . . 511 72 . . . 43 25 . . . . . . . 77 . . 68 . 151 25 581 Shots 67 | . 3 . 1 . . 2 4 . . 13 2 . . . 2 1 . . . . . . . 4 . . 1 . 2 1 31 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | . 96 . 191 122 272 126 209 . 83 217 93 60 . 118 347 436 108 . 296 331 215 324 75 247 173 24 178 88 20 88 284 Average Temperature 66 | . 54 . 47 34 78 39 51 . 28 31 28 25 . 44 95 140 64 . 92 93 77 140 34 83 57 16 46 28 13 40 55 Received Heat Transfer 3916 | . 291 48 178 . . 90 192 . . 1188 195 30 . 62 433 82 8 . 56 172 12 34 . 16 257 . 110 35 83 24 320 Effects 6 | . . . . . 1 . . . . . . . . . 1 2 . . . . . . . 2 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 29 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 3 4 2 13 Combat Hostiles 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 3 4 2 13 Parts Fried 173 | . 1 . 2 . . 1 2 . . . . . . . . . . . . 2 . . . . 32 . 12 10 27 16 68 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Melted 39 | . . . 2 1 . . 1 . 1 1 . . . 3 . 1 . . 1 3 4 2 . 1 . 1 5 2 1 1 8 Heat Transferred 34594 | . 250 . 50 . 50 250 230 . 815 2724 450 160 . 520 2103 869 74 . 858 3158 592 894 267 598 2741 1702 2868 1112 1634 1714 7911 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 51 | . 3 . 1 . 2 2 3 . . 3 . . . . . . . . . . . . . . 5 . 2 1 4 2 23 Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Com Peak Influence 6422 | 10 398 188 636 444 . 417 999 454 180 2896 . . . . 2135 . . . . 1475 . . . . 2756 1102 2078 1466 2003 2108 6422 Initial 1348 | . 6 130 33 235 . . 154 454 158 . . . . . 60 . . . . 93 . . . . 145 1100 631 1100 824 1201 1348 Average 941 | 2 204 85 355 257 . 301 609 454 123 977 . . . . 661 . . . . 714 . . . . 1255 1097 1298 1277 1287 1548 3440 Maximum Alert Level 5 | . 1 . 2 2 . 2 3 2 . 5 . . . . 5 . . . . 4 . . . . 5 4 5 4 5 5 5 Low Security (%) 20 | 100 49 100 18 20 . 12 2 . 100 24 . . . . 26 . . . . 20 . . . . 7 . . . . . . Level 1 19 | . 50 . 45 77 . 74 13 . . 6 . . . . 25 . . . . 29 . . . . 15 . . . . . . Level 2 10 | . . . 36 2 . 13 40 100 . 4 . . . . 8 . . . . 8 . . . . 16 . 2 . . . . Level 3 12 | . . . . . . . 42 . . 25 . . . . 10 . . . . 2 . . . . 16 1 27 . 27 . . Level 4 20 | . . . . . . . . . . 20 . . . . 17 . . . . 40 . . . . 1 98 45 100 59 62 19 Level 5 8 | . . . . . . . . . . 11 . . . . 2 . . . . . . . . . 37 . 12 . 12 37 16 High Security 7 | . . . . . . . . . . 7 . . . . 9 . . . . . . . . . 3 . 11 . . . 64 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 185 | . 8 . 6 . . . 4 . . 30 . . . . 27 . . . 1 14 . 1 . . 18 . 15 6 10 7 38 Investigation 45 | . 5 . 5 . . . 3 . . 10 . . . . 7 . . . . 5 . . . . 4 . 1 2 1 1 1 Extermination 17 | . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . 2 . 1 1 2 2 1 Reinforcement 27 | . 3 . 1 . . . 1 . . 3 . . . . 3 . . . . 3 . . . . 6 . 2 . 3 2 . Assault 81 | . . . . . . . . . . 12 . . . . 8 . . . 1 3 . 1 . . 4 . 9 3 4 . 36 Garrison 15 | . . . . . . . . . . 2 . . . . 6 . . . . 1 . . . . 2 . 2 . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . 1 1 . Haulers Reinforced 10 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 4 . 2 . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Com Distress Signals 32 | . . . 6 . . . 2 . . 4 . . . . 1 . . . . 4 . . . . 3 . 2 1 5 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1080 | . 39 5 44 14 22 21 50 . 10 133 15 5 . 20 103 12 2 . 22 48 9 12 . 21 89 7 40 24 47 39 227 Peak Tracking Total 36 | . 5 3 4 4 5 4 5 . 2 10 4 2 . 7 19 4 1 . 7 8 4 5 . 5 12 3 5 6 7 9 36 Tactical Retreats 69 | . 2 . 3 1 6 2 4 . 3 12 2 . . 4 10 1 . . 3 3 . . . . . 1 1 1 . 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Com Traps Triggered 46 | . 2 . 2 . . . . 1 . 7 . . . . 4 . . . . 3 . . . . 1 . 1 . 2 2 21 Indirectly 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Com Machines Disabled 122 | . 1 . . 2 7 5 3 . . 32 1 . . 1 17 . . . . 13 . 1 . . 16 . 13 1 2 2 5 Max in Single Turn 7 | . 1 . . 1 2 2 2 . . 4 1 . . 1 4 . . . . 7 . 1 . . 2 . 3 1 1 1 1 Garrison Access 12 | . . . . . . . . . . 4 . . . . 1 . . . . 2 . . . . 2 . 2 . . 1 . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Com Machines Accessed 92 | . 7 . 11 2 2 . 8 . . 23 2 1 4 . 11 1 . 1 . 6 1 . 4 . 3 . 3 . . 1 1 Terminals 36 | . 5 . 8 2 . . 5 . . 11 . . . . 4 . . . . . 1 . . . . . . . . . . Fabricators 13 | . . . . . . . . . . 3 . . . . 4 . . . . 3 . . . . 2 . 1 . . . . Repair Stations 4 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 6 | . 2 . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 1 . . 3 . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 11 | . . . . . . . . . . 4 . . . . 2 . . . . 2 . . . . 1 . 1 . . 1 . Total Hacks 327 | . 36 . 47 10 3 . 23 . . 80 6 1 24 . 30 1 . 7 . 15 2 . 17 . 10 . 12 . . 1 2 Successful 221 | . 22 . 31 5 3 . 11 . . 51 6 1 24 . 18 1 . 7 . 6 . . 17 . 5 . 10 . . 1 2 Failed 104 | . 13 . 16 4 . . 12 . . 29 . . . . 12 . . . . 9 2 . . . 5 . 2 . . . . Catastrophic 12 | . . . 2 1 . . 2 . . 1 . . . . 2 . . . . 1 1 . . . 2 . . . . . . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 253 | . 26 . 26 8 1 . 14 . . 30 . . . . 15 . . . . 35 2 . . . 31 . 16 9 20 4 16 Terminals 147 | . 31 . 32 10 . . 15 . . 46 . . . . 11 . . . . . 2 . . . . . . . . . . Fabricators 37 | . . . . . . . . . . 7 . . . . 12 . . . . 9 . . . . 6 . 3 . . . . Repair Stations 9 | . . . . . . . 2 . . 5 . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 15 | . 5 . 3 . . . 2 . . . . . . . 3 . . . . 2 . . . . . . . . . . . Scanalyzers 34 | . . . 12 . . . 4 . . 12 . . . . . . . . . . . . . . . . 6 . . . . Garrison Access 26 | . . . . . . . . . . 10 . . . . 4 . . . . 4 . . . . 4 . 3 . . 1 . Terminal Hacks 107 | . 11 . 12 4 3 . 4 . . 16 6 1 24 . 1 1 . 7 . . . . 17 . . . . . . . . Record 23 | . . . . . 2 . . . . . 5 . 11 . . . . . . . . . 5 . . . . . . . . Part Schematic 22 | . . . 1 . . . . . . 4 . . 6 . . . . 7 . . . . 4 . . . . . . . . Robot Schematic 5 | . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 3 . 3 1 . . 2 . . 1 . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 19 | . 2 . 6 . . . 1 . . 3 . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . . . 4 . . . . 6 . . . . 4 . . . . 3 . 2 . . . . Load Schematic 10 | . . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 2 . 1 . . . . Build 9 | . . . . . . . . . . 2 . . . . 4 . . . . 1 . . . . 1 . 1 . . . . Repair Station Hacks 7 | . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . 2 Scan Component 4 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 Repair 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . 2 . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Report Inventory 5 | . 2 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . 10 . . . 1 . . 9 . . . . . . . . . . . . . . . . 6 . . . . Insert Component 13 | . . . 4 . . . 1 . . 5 . . . . . . . . . . . . . . . . 3 . . . . Analyze 13 | . . . 6 . . . . . . 4 . . . . . . . . . . . . . . . . 3 . . . . Garrison Access Hacks 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 53 | . 9 . 8 1 . . 3 . . 17 . . . . 8 . . . . 2 . . . . 2 . 2 . . 1 . Terminals 31 | . 7 . 5 1 . . 1 . . 13 . . . . 4 . . . . . . . . . . . . . . . . Track 15 | . 3 . 3 1 . . 1 . . 5 . . . . 2 . . . . . . . . . . . . . . . . Assimilate 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . 1 . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . Operators 4 | . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . . 1 . 1 . . . . Report 6 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 1 . 1 . . . . Overload 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Extract 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . 1 . . 1 . Jam 7 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . 1 . . 1 . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 5 . 10 2 . . 7 . . 18 . . . . 9 . . . . 6 1 . . . 3 . 2 . . . 1 Full Trace Events 18 | . 1 . 3 . . . 2 . . 5 . . . . 3 . . . . 2 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . 1 . . . . . . . . . . . 4 . . . . . . 3 . . . . . . . . 3 . . Robots Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 150 | . . . 9 . . . 2 . . 8 . . 6 . . . . 7 . 26 . . 4 . 42 . 12 8 10 . 16 Parts Built 14 | . . . . . . . . . . 2 . . . . 7 . . . . 2 . . . . 2 . 1 . . . . Matter 1762 | . . . . . . . . . . 168 . . . . 958 . . . . 168 . . . . 234 . 234 . . . . Time 711 | . . . . . . . . . . 84 . . . . 351 . . . . 42 . . . . 117 . 117 . . . . Total Part Build Rating 87 | . . . . . . . . . . 8 . . . . 50 . . . . 8 . . . . 14 . 7 . . . . Parts Repaired 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Time 129 | . . . . . . . 16 . . 95 . . . . . . . . . . . . . . . . . . . . 18 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 4 . . . 1 . . 4 . . . . . . . . . . . . . . . . 3 . . . . Part Schematics Acquired 11 | . . . 4 . . . . . . 4 . . . . . . . . . . . . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Com Total Allies 92 | . . 3 . 2 . . . . . 5 . . . 1 3 . . 4 2 5 . 1 . . 4 . 3 2 2 2 53 Largest Group 32 | . . 3 3 2 1 . . . . 3 . . . 1 3 . . 4 4 4 2 1 1 1 3 . 3 2 2 2 32 Highest-Rated Group 2778 | . . 40 40 39 31 . . . . 93 . . . 94 93 . . 154 154 110 56 29 29 29 297 . 231 206 244 244 2778 Highest-Rated Ally 268 | . . 16 16 31 31 . . . . 31 . . . 94 31 . . 41 41 41 28 29 29 29 162 . 103 103 122 122 268 Zionite Dispatches 11 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . 2 1 2 1 . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 15 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . 7 . 4 STAY 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . EXPLORE 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 4 Ally Attacks 646 | . . 17 44 9 . . . . . 15 . . . 13 56 . . . 29 19 10 3 . 9 90 . 19 9 21 14 269 Total Damage 33686 | . . 180 449 170 . . . . . 232 . . . 515 1043 . . . 1039 403 216 46 . 151 7272 . 849 449 2063 882 17727 Kills 199 | . . 4 6 5 . . . . . 2 . . . 6 6 . . . 11 4 2 . . . 50 . 6 3 9 5 80 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Com Robot Analysis Total 14 | . 3 . 3 1 . . 2 . . 1 . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . . . . . 1 2 . 2 . 1 3 1 2 . 2 1 . 2 . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 4 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 Zionite Intel Received 23 | . . . . . . . . . . . . . . . . . . . . 7 . . . . 5 . 2 2 3 . 4 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Component Schematics 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . 1 Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Com Turns Passed 34494 | 81 1360 766 1943 779 1874 750 1437 77 570 3547 1309 1184 109 859 2248 1221 793 1294 864 1580 918 717 455 645 1663 406 1154 546 1189 658 1498 Spaces Moved 22548 | 49 810 613 1269 546 1250 516 893 63 350 2196 948 896 88 549 1395 861 609 965 606 958 716 345 307 448 1040 159 642 350 806 423 882 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 22544 | 45 810 613 1269 546 1250 516 893 63 350 2196 948 896 88 549 1395 861 609 965 606 958 716 345 307 448 1040 159 642 350 806 423 882 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 124 124 121 121 121 121 125 125 125 125 123 122 122 122 122 120 120 120 120 120 120 120 117 112 110 110 108 Average Speed 121 | 114 120 120 120 121 124 124 121 121 121 124 125 125 125 125 124 122 122 122 122 121 120 120 120 120 120 120 119 115 111 110 109 Slowest Speed 158 | 120 120 120 150 124 124 124 124 121 121 158 126 125 125 125 125 123 122 122 122 122 120 120 120 120 120 120 120 117 112 112 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 64 | 3 97 97 93 94 92 95 76 3 88 68 92 96 73 75 37 90 83 90 76 30 88 50 62 75 34 100 16 16 32 11 41 Regions Visited 31 Branch Regions 17 Pre-discovered Areas 26 | . 2 . 1 . 1 . 1 . . . 2 . 1 1 . . . 1 . 11 1 1 3 . . . . . . . . Known Exits Taken 10 | . 1 . 1 . . . . . . 1 . . . 1 1 1 . . 1 1 . . . 1 . . 1 . . . . Unknown Exits Taken 17 | 1 . 1 . 1 1 1 1 . . . 1 1 1 . . . 1 1 . . 1 1 1 . . . . 1 1 1 . Scrap Searched 25 | . . 1 . 2 . 1 . . . . 2 2 . . . 4 3 2 1 . 3 2 . 2 . . . . . . . Spaces Dug 24 | . . . . . . . 9 . . 3 . . . . 1 . . . . . . 1 . . 1 . 2 1 4 2 . Terrain Destroyed 1484 | . 10 . 4 . 22 48 97 . 10 267 43 1 . 7 205 40 . . 4 37 5 5 . 188 47 2 94 20 64 47 217 Melee 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Projectile 262 | . . . . . 3 8 27 . 2 9 6 1 . 7 5 9 . . 4 9 5 5 . 5 18 2 23 15 33 29 37 AOE 1218 | . 10 . 4 . 19 40 70 . 8 255 37 . . . 199 31 . . . 28 . . . 183 29 . 71 5 31 18 180 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Com Total 27505 | 62 1051 631 1529 621 1490 586 1151 64 443 2696 1023 939 87 652 1714 977 646 1081 699 1271 752 616 384 524 1343 340 918 441 997 536 1241 Wait 1669 | 2 113 10 83 42 69 23 64 . 4 91 20 . . 2 86 33 1 109 9 130 9 214 36 13 107 137 122 13 43 23 61 Move 22519 | 48 809 612 1268 545 1249 515 892 63 349 2195 947 895 87 548 1394 860 608 964 605 957 715 344 306 447 1040 158 641 349 805 422 882 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 128 | 1 5 . 15 2 26 1 9 . 3 9 . 6 . 1 5 2 1 1 . 5 3 1 1 2 5 1 5 2 8 2 6 Fast Attach 144 | 7 5 1 7 1 10 1 6 . 3 3 1 . . 4 14 2 . 2 . 9 . 2 9 2 14 4 7 6 5 4 15 Attach 27 | . 1 . 3 . 3 1 . 1 1 5 3 . . . 1 . 1 . . . . . . . . . 5 . . . 2 Detach 11 | . . . 1 . 1 . . . 1 2 . . . . 1 . . . . . . . . . . 2 2 . . . 1 Swap 93 | . 4 . 12 . 4 1 4 . 2 5 2 3 . 1 7 . 2 2 1 1 2 . 4 1 8 1 3 2 11 3 7 Drop 257 | . 10 1 24 3 36 1 15 . 6 13 . 3 . 2 18 3 2 3 . 12 2 2 7 5 20 7 13 7 16 6 20 Fire 1656 | 4 75 6 79 18 74 36 99 . 64 211 34 19 . 53 136 50 24 . 28 106 19 32 13 31 83 25 77 32 60 47 121 Melee 6 | . . . . . . . . . . 3 1 . . . 1 . . . . . . . . . 1 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Rewire 12 | . . . . . . . 3 . . . 1 . . . . . . . 5 . . 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 974 | . 29 1 37 10 18 7 59 . 10 157 14 13 . 41 51 27 7 . 51 51 2 18 8 23 64 5 43 30 49 29 120 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / [*Upp] / [Arm]) -4/Waste -4/Factory -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 17) 315 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 9) 588 | -10/Materials | Reached level 2 602 | -10/Materials | Upgraded with Propulsion slot (x1) 602 | -10/Materials | Upgraded with Utility slot (x1) 640 | -10/Materials | Discovered new exit (range 17) 703 | -10/Materials | Central database locked down 946 | -10/Materials | Discovered new exit (range 13) 1270 | -10/Materials | Identified exit to Mines 1380 | -10/Materials | Reached level 3 1412 | -10/Materials | Upgraded with Propulsion slot (x1) 1442 | -10/Materials | Entered Mines 1477 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1518 | -10/Mines | Discovered new exit (range 12) 1656 | -10/Mines | Learned location of 1 exit from Materials 1702 | -10/Mines | Discovered new exit (range 8) 2208 | -10/Mines | Entered Materials 2208 | -9/Materials | Accompanied by 3 allies 2209 | -9/Materials | Identified exit to Mines 2210 | -9/Materials | Reached level 4 2211 | -9/Materials | Upgraded with Utility slot (x1) 2290 | -9/Materials | Reached level 5 2317 | -9/Materials | Discovered new exit (range 16) 2531 | -9/Materials | Upgraded with Power slot (x1) 2696 | -9/Materials | Reached level 6 2701 | -9/Materials | Upgraded with Weapon slot (x1) 2810 | -9/Materials | Discovered new exit (range 12) 2980 | -9/Materials | Discovered exit to Mines (range 15) 3021 | -9/Materials | Build established: Tank 3097 | -9/Materials | Discovered new exit (range 17) 3269 | -9/Materials | Reached level 7 3269 | -9/Materials | Upgraded with Utility slot (x1) 3608 | -9/Materials | Reached level 8 3649 | -9/Materials | Upgraded with Propulsion slot (x1) 4151 | -9/Materials | Entered Mines 4256 | -9/Mines | Central database locked down 4256 | -9/Mines | Discovered new exit (range 9) 4428 | -9/Mines | Learned 4 Materials zone layouts 4459 | -9/Mines | Discovered new exit (range 11) 4504 | -9/Mines | Reached level 9 4636 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4757 | -9/Mines | Discovered new exit (range 4) 4920 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4930 | -9/Mines | Entered Exiles 4930 | -9/Exiles | Accompanied by 1 ally 4947 | -9/Exiles | Discovered new exit (range 16) 4960 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4995 | -9/Exiles | Met 8R-AWN 5015 | -9/Exiles | Met EX-HEX 5067 | -9/Exiles | Met EX-DEC 5098 | -9/Exiles | Learned location of Zion (-6) 5123 | -9/Exiles | Met EX-BIN 5254 | -9/Exiles | Aligned with FarCom system 5255 | -9/Exiles | Given EX-Vault access code 5284 | -9/Exiles | Opened EX-Vault 5293 | -9/Exiles | Found Longsword +1 5301 | -9/Exiles | Found YOLO Cannon 5331 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5745 | -9/Exiles | Build established: Mutant 5996 | -9/Exiles | Attacked by the Exiles 6092 | -9/Exiles | Core integrity fell below 50% 6103 | -9/Exiles | Destroyed 8R-AWN 6125 | -9/Exiles | Found Prototype Processor 6125 | -9/Exiles | Identified Exp. Targeting Computer 6129 | -9/Exiles | Found Prototype Ballistic Gun 6129 | -9/Exiles | Identified 8R-AWN's Boregun 6332 | -9/Exiles | Destroyed EX-BIN 6351 | -9/Exiles | Destroyed EX-HEX 6380 | -9/Exiles | Destroyed EX-DEC 6509 | -9/Exiles | Build established: Scavenger-Mutant 6793 | -9/Exiles | Discovered new exit (range 10) 6804 | -9/Exiles | Entered Mines 6806 | -8/Mines | Reached level 10 6861 | -8/Mines | Upgraded with Utility slot (x1) 7104 | -8/Mines | Discovered new exit (range 13) 7158 | -8/Mines | Discovered new exit (range 11) 7221 | -8/Mines | Reached level 11 7271 | -8/Mines | Upgraded with Utility slot (x1) 7554 | -8/Mines | Entered Materials 7556 | -8/Materials | Reached level 12 7572 | -8/Materials | Upgraded with Propulsion slot (x1) 8069 | -8/Materials | Discovered new exit (range 4) 8266 | -8/Materials | Discovered new exit (range 12) 8277 | -8/Materials | Reached level 13 8293 | -8/Materials | Repaired Med. Armor Plating 8551 | -8/Materials | Discovered new exit (range 17) 8898 | -8/Materials | Discovered new exit (range 6) 8991 | -8/Materials | Entered Factory 8993 | -7/Factory | Reached level 14 9010 | -7/Factory | Upgraded with Utility slot (x1) 9068 | -7/Factory | Sucked down chute 9068 | -7/Factory | Entered Waste 9102 | -7/Waste | Spotted C-40 Crusher 9155 | -7/Waste | Spotted C-40 Crusher 9239 | -7/Waste | Destroyed C-40 Crusher 9242 | -7/Waste | Spotted C-40 Crusher 9258 | -7/Waste | Destroyed C-40 Crusher 9281 | -7/Waste | Found Damper Plating 9309 | -7/Waste | Destroyed C-40 Crusher 9312 | -7/Waste | Spotted C-40 Crusher 9348 | -7/Waste | Destroyed C-40 Crusher 9361 | -7/Waste | Spotted C-40 Crusher 9374 | -7/Waste | Destroyed C-40 Crusher 9442 | -7/Waste | Spotted C-40 Crusher 9455 | -7/Waste | Destroyed C-40 Crusher 9542 | -7/Waste | Discovered new exit (range 17) 9615 | -7/Waste | Upgraded with Weapon slot (x1) 9638 | -7/Waste | Entered Factory 10149 | -7/Factory | Discovered new exit (range 15) 10172 | -7/Factory | Identified exit to Factory 10496 | -7/Factory | Reached level 15 10616 | -7/Factory | Fabricated O-16 Technician (x1) 10704 | -7/Factory | Identified exit to Lower Caves 10827 | -7/Factory | Garrison activated, responded to threat 10850 | -7/Factory | Reached level 16 10899 | -7/Factory | Destroyed 8 combat bots 11616 | -7/Factory | Upgraded with Utility slot (x1) 11652 | -7/Factory | Fabricated Powered Armor? 12438 | -7/Factory | First assault squad dispatched 12438 | -7/Factory | Reached level 17 12441 | -7/Factory | Upgraded with Propulsion slot (x1) 12513 | -7/Factory | Core integrity fell below 50% 12552 | -7/Factory | Destroyed 7 combat bots 12630 | -7/Factory | Destroyed 8 combat bots 12916 | -7/Factory | High security lockdown imminent 12939 | -7/Factory | Repaired Broken Adv. Weapon Cycler? 12962 | -7/Factory | Destroyed 7 combat bots 12996 | -7/Factory | High security lockdown engaged 13000 | -7/Factory | Reached level 18 13120 | -7/Factory | Destroyed 14 combat bots 13185 | -7/Factory | Entered Lower Caves 13338 | -7/Lower Caves | Learned Factory emergency access door positions 13436 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13615 | -7/Lower Caves | Encountered a Warlord checkpoint 13849 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13973 | -7/Lower Caves | Learned Research trap positions 13973 | -7/Lower Caves | Learned Armory terminal intel 14334 | -7/Lower Caves | Discovered new exit (range 5) 14494 | -7/Lower Caves | Entered another Lower Caves area 14501 | -7/Lower Caves | Learned location of 1 exit from Factory 14512 | -7/Lower Caves | Discovered exit to Factory (range 20) 14672 | -7/Lower Caves | Encountered a Warlord checkpoint 14793 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15168 | -7/Lower Caves | Discovered new exit (range 10) 15424 | -7/Lower Caves | Learned 8 Factory zone layouts 15678 | -7/Lower Caves | Entered Data Miner 15678 | -7/Data Miner | Discovered new exit (range 6) 15701 | -7/Data Miner | Met Data Miner 15735 | -7/Data Miner | Learned location of Section 7 (-2) 15735 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15753 | -7/Data Miner | Received God Mode back door access code from Data Miner 15787 | -7/Data Miner | Entered Proximity Caves 15809 | -6/Proximity Caves | Learned Factory terminal intel 15891 | -6/Proximity Caves | Reached level 19 15893 | -6/Proximity Caves | Escorted by Enhanced Grunt 16074 | -6/Proximity Caves | Build established: Scavenger-Gunner 16079 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16099 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16102 | -6/Proximity Caves | Spotted B-75 Beast 16616 | -6/Proximity Caves | Discovered exit to Factory (range 16) 16646 | -6/Proximity Caves | Entered Factory 16647 | -6/Factory | Identified exit to Factory 16648 | -6/Factory | Identified exit to Extension 16648 | -6/Factory | Identified exit to Lower Caves 16650 | -6/Factory | Loaded intel: 22 terminal locations 16655 | -6/Factory | Upgraded with Propulsion slot (x1) 16962 | -6/Factory | Allied Derelicts emerged from ambush trap array 16999 | -6/Factory | Fabricated Particle Reactor? 17160 | -6/Factory | Reached level 20 17165 | -6/Factory | Upgraded with Power slot (x1) 17271 | -6/Factory | Fabricated Particle Reactor (x2) 17723 | -6/Factory | Found Prototype Launcher 17723 | -6/Factory | Identified Rocket Array 17765 | -6/Factory | Found Prototype Processor 17765 | -6/Factory | Identified Exp. Signal Interpreter 17906 | -6/Factory | Destroyed 7 combat bots 17975 | -6/Factory | Garrison activated, responded to threat 18184 | -6/Factory | Garrison activated, responded to threat 18404 | -6/Factory | Fabricated Nova Cannon? 18441 | -6/Factory | Fabricated Fusion Compressor? 18466 | -6/Factory | Reached level 21 18489 | -6/Factory | Upgraded with Utility slot (x1) 18637 | -6/Factory | Local fabrication network quarantined 18691 | -6/Factory | High security lockdown imminent 18771 | -6/Factory | High security lockdown engaged 18874 | -6/Factory | Garrison activated, responded to threat 18894 | -6/Factory | Entered Lower Caves 18959 | -6/Lower Caves | Encountered a Warlord checkpoint 18979 | -6/Lower Caves | Identified exit to Lower Caves 19078 | -6/Lower Caves | Build established: Scavenger-Mutant 19145 | -6/Lower Caves | Core integrity fell below 50% 19498 | -6/Lower Caves | Spotted B-75 Beast 19528 | -6/Lower Caves | Destroyed B-75 Beast 20115 | -6/Lower Caves | Entered another Lower Caves area 20171 | -6/Lower Caves | Discovered exit to Factory (range 11) 20239 | -6/Lower Caves | Spotted B-75 Beast 20319 | -6/Lower Caves | Destroyed B-75 Beast 20351 | -6/Lower Caves | Learned 12 Factory zone layouts 20386 | -6/Lower Caves | Learned Factory garrison access intel 20554 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20834 | -6/Lower Caves | Discovered new exit (range 11) 20908 | -6/Lower Caves | Entered Zion 20957 | -6/Zion | Discovered new exit (range 20) 20960 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 21101 | -6/Zion | Identified exit to Deep Caves 21131 | -6/Zion | Received a visual enhancement algorithm 21170 | -6/Zion | Learned Factory machine intel 21708 | -6/Zion | Found Prototype Device 21709 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 21880 | -6/Zion | Imprinted 21882 | -6/Zion | Declared Zion's savior 22202 | -6/Zion | Entered Proximity Caves 22202 | -5/Proximity Caves | Accompanied by 4 allies 22204 | -5/Proximity Caves | Reached level 22 22362 | -5/Proximity Caves | Learned 4 Factory zone layouts 22518 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22708 | -5/Proximity Caves | Spotted B-75 Beast 22876 | -5/Proximity Caves | Learned 12 Factory zone layouts 23038 | -5/Proximity Caves | Discovered exit to Factory (range 16) 23066 | -5/Proximity Caves | Entered Factory 23066 | -5/Factory | Accompanied by 1 ally 23067 | -5/Factory | Identified exit to Upper Caves 23067 | -5/Factory | Identified exit to Factory 23068 | -5/Factory | Loaded intel: 228 machine locations 23068 | -5/Factory | Reached level 23 23069 | -5/Factory | Loaded intel: 3 garrison access locations 23157 | -5/Factory | Retrieved Zion intel report: Component Schematics 23158 | -5/Factory | Zion Offense Resupply teleported in 23288 | -5/Factory | Zion Infowar Resupply teleported in 23351 | -5/Factory | Incoming investigation squad redirected 23507 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 23678 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 23722 | -5/Factory | Incoming investigation squad redirected 23735 | -5/Factory | Retrieved Zion intel report: Branch Access 23859 | -5/Factory | Fabricated Powered Armor? 23896 | -5/Factory | Garrison activated, responded to threat 23947 | -5/Factory | Retrieved Zion intel report: Component Schematics 23966 | -5/Factory | First assault squad dispatched 23996 | -5/Factory | Incoming assault squad redirected 23996 | -5/Factory | Incoming assault squad redirected 24033 | -5/Factory | Incoming investigation squad redirected 24060 | -5/Factory | Reached level 24 24166 | -5/Factory | Discovered exit to Factory (range 17) 24240 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 24289 | -5/Factory | Incoming assault squad redirected 24431 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 24432 | -5/Factory | Zion Fire squad teleported in 24481 | -5/Factory | Terminal network hard line cut 24646 | -5/Factory | Entered Upper Caves 24646 | -5/Upper Caves | Accompanied by 2 allies 24823 | -5/Upper Caves | Learned location of 1 exit from Factory 25052 | -5/Upper Caves | P-70 Sage assimilated allied ZE-ODW(i) 25357 | -5/Upper Caves | Discovered new exit (range 16) 25371 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25564 | -5/Upper Caves | Entered another Upper Caves area 25564 | -5/Upper Caves | Accompanied by 1 ally 25565 | -5/Upper Caves | Encountered a Warlord checkpoint 26068 | -5/Upper Caves | Discovered new exit (range 19) 26152 | -5/Upper Caves | Found Alien Artifact 26152 | -5/Upper Caves | Identified Core Expander 26152 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 26208 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26281 | -5/Upper Caves | Entered Zhirov 26281 | -5/Zhirov | Accompanied by 1 ally 26281 | -5/Zhirov | Discovered new exit (range 3) 26305 | -5/Zhirov | Met Zhirov 26329 | -5/Zhirov | Learned location of Quarantine (-2) 26329 | -5/Zhirov | Learned location of Testing (-3) 26329 | -5/Zhirov | Learned location of Command (-1) 26347 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26374 | -5/Zhirov | Found Alien Artifact 26374 | -5/Zhirov | Identified Integrated Reactor 26374 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26478 | -5/Zhirov | Found Alien Artifact 26478 | -5/Zhirov | Identified Transdimensional Reconstructor 26478 | -5/Zhirov | Warped through subspace 26736 | -5/Zhirov | Entered Proximity Caves 26736 | -4/Proximity Caves | Accompanied by 1 ally 26738 | -4/Proximity Caves | Reached level 25 26742 | -4/Proximity Caves | Learned Research emergency access door positions 26786 | -4/Proximity Caves | Destroyed 9 combat bots 27077 | -4/Proximity Caves | Learned 4 Research zone layouts 27208 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27319 | -4/Proximity Caves | Discovered exit to Factory (range 16) 27381 | -4/Proximity Caves | Entered Factory 27382 | -4/Factory | Identified exit to Research 27464 | -4/Factory | Zion hero teleported in (P1-3CE) 27516 | -4/Factory | Reached level 26 27523 | -4/Factory | Incoming investigation squad redirected 27828 | -4/Factory | Discovered new exit (range 16) 28045 | -4/Factory | Retrieved Zion intel report: Active Terminals 28089 | -4/Factory | Retrieved Zion intel report: Component Schematics 28240 | -4/Factory | Build established: Scavenger-Gunner 28316 | -4/Factory | Garrison activated, responded to threat 28349 | -4/Factory | Reached level 27 28364 | -4/Factory | Fabricated Imp. Force Field? 28366 | -4/Factory | Incoming assault squad redirected 28387 | -4/Factory | Destroyed 11 combat bots 28451 | -4/Factory | Discovered new exit (range 7) 28501 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 28560 | -4/Factory | Retrieved Zion intel report: Component Schematics 28591 | -4/Factory | Retrieved Zion intel report: Component Schematics 28592 | -4/Factory | Zion Hacker squad teleported in 28592 | -4/Factory | Garrison activated, responded to threat 28631 | -4/Factory | First assault squad dispatched 28652 | -4/Factory | Incoming assault squad redirected 28662 | -4/Factory | Allies destroyed P1-3CE 28673 | -4/Factory | Incoming investigation squad redirected 28753 | -4/Factory | Destroyed 8 combat bots 28822 | -4/Factory | Discovered exit to Research (range 3) 28845 | -4/Factory | Found Imp. Powered Armor 28909 | -4/Factory | Incoming assault squad redirected 28926 | -4/Factory | Terminal network hard line cut 28978 | -4/Factory | High security lockdown imminent 29044 | -4/Factory | Sucked down chute 29044 | -4/Factory | Entered Waste 29059 | -4/Waste | EMP discharged 29066 | -4/Waste | Spotted C-40 Crusher 29067 | -4/Waste | Spotted C-40 Crusher 29082 | -4/Waste | Spotted C-40 Crusher 29100 | -4/Waste | Destroyed C-40 Crusher 29112 | -4/Waste | Destroyed C-40 Crusher 29139 | -4/Waste | Found Damper Plating 29159 | -4/Waste | EMP discharged 29197 | -4/Waste | Spotted C-40 Crusher 29203 | -4/Waste | Destroyed C-40 Crusher 29205 | -4/Waste | Destroyed C-40 Crusher 29233 | -4/Waste | Spotted C-40 Crusher 29239 | -4/Waste | Destroyed C-40 Crusher 29251 | -4/Waste | Spotted C-40 Crusher 29255 | -4/Waste | Destroyed C-40 Crusher 29259 | -4/Waste | EMP discharged 29307 | -4/Waste | Discovered new exit (range 13) 29359 | -4/Waste | EMP discharged 29450 | -4/Waste | Entered Factory 29579 | -4/Factory | Garrison activated, responded to threat 29589 | -4/Factory | Reached level 28 29628 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 29700 | -4/Factory | First assault squad dispatched 29722 | -4/Factory | Incoming assault squad redirected 29854 | -4/Factory | Fabricated Imp. System Restoration Module (x1) 30146 | -4/Factory | Garrison activated, responded to threat 30192 | -4/Factory | Incoming assault squad redirected 30204 | -4/Factory | Discovered exit to Research (range 11) 30268 | -4/Factory | Retrieved Zion intel report: Active Terminals 30269 | -4/Factory | Zion Heavy squad teleported in 30317 | -4/Factory | Zion Heavy Resupply teleported in 30322 | -4/Factory | Found Unknown Protection 30322 | -4/Factory | Identified Hvy. Reflective Plating 30468 | -4/Factory | Incoming assault squad redirected 30474 | -4/Factory | High security lockdown imminent 30554 | -4/Factory | High security lockdown engaged 30573 | -4/Factory | Found Prototype Protection 30573 | -4/Factory | Identified Zio. Heavy Carapace 30604 | -4/Factory | Entered Research 30604 | -3/Research | Accompanied by 1 ally 30606 | -3/Research | Loaded intel: 70 trap records 30654 | -3/Research | Reached level 29 30788 | -3/Research | Retrieved Zion intel report: Prototype Schematics 30864 | -3/Research | Discovered new exit (range 14) 30891 | -3/Research | First assault squad dispatched 30919 | -3/Research | Incoming assault squad redirected 30941 | -3/Research | Retrieved Zion intel report: Branch Access 30941 | -3/Research | Identified exit to Testing 30942 | -3/Research | Zion Heavy squad teleported in 31131 | -3/Research | Incoming assault squad redirected 31150 | -3/Research | Entered another Research area 31152 | -2/Research | Reached level 30 31272 | -2/Research | Discovered new exit (range 18) 31275 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 31400 | -2/Research | First assault squad dispatched 31419 | -2/Research | Retrieved Zion intel report: Prototype Schematics 31420 | -2/Research | Zion Recon squad teleported in 31422 | -2/Research | Incoming investigation squad redirected 31429 | -2/Research | Incoming assault squad redirected 31513 | -2/Research | Destroyed 10 combat bots 31547 | -2/Research | Reached level 31 31724 | -2/Research | Incoming assault squad redirected 31826 | -2/Research | Found Prototype Device 31826 | -2/Research | Identified Beam Splitter 31839 | -2/Research | Found Beam Splitter 31929 | -2/Research | Zion Heavy squad teleported in 32037 | -2/Research | Retrieved Zion intel report: Unaware Schematics 32283 | -2/Research | Reached level 32 32329 | -2/Research | Discovered new exit (range 8) 32339 | -2/Research | Entered Access 32339 | -1/Access | Accompanied by 1 ally 32446 | -1/Access | Reached level 33 32591 | -1/Access | Incoming investigation squad redirected 32845 | -1/Access | Zion Heavy squad teleported in 32847 | -1/Access | Reached level 34 32847 | -1/Access | P-80 Master assimilated allied KO-1UN(Z) 32893 | -1/Access | Garrison activated, responded to threat 32931 | -1/Access | Discovered new exit (range 12) 32945 | -1/Access | Spotted B-99 Colossus 32958 | -1/Access | Spotted B-99 Colossus 32997 | -1/Access | Entered Command 32999 | -1/Command | Reached level 35 33103 | -1/Command | Core integrity fell below 50% 33233 | -1/Command | Repaired Imp. Powered Armor 33247 | -1/Command | First assault squad dispatched 33271 | -1/Command | Incoming assault squad redirected 33272 | -1/Command | Incoming assault squad redirected 33293 | -1/Command | Found Antimissile System 33312 | -1/Command | Incoming investigation squad redirected 33434 | -1/Command | Disengaged cave seal 33434 | -1/Command | Zionites emerged from the dark tunnel 33436 | -1/Command | Retrieved Zion intel report: Active Terminals 33451 | -1/Command | Disengaged cave seal 33451 | -1/Command | Retrieved Zion intel report: Component Schematics 33453 | -1/Command | Found Gamma Bomb Array 33497 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 33531 | -1/Command | Retrieved Zion intel report: Active Garrisons 33536 | -1/Command | High security lockdown imminent 33577 | -1/Command | Reached level 36 33616 | -1/Command | High security lockdown engaged 33646 | -1/Command | Spotted B-99 Colossus 33653 | -1/Command | Allies destroyed B-99 Colossus 33661 | -1/Command | Found Prototype Ballistic Gun 33661 | -1/Command | Identified Multirail 33779 | -1/Command | Spotted Striker 33780 | -1/Command | Spotted Executioner 33783 | -1/Command | Allies destroyed Striker 33788 | -1/Command | Spotted Investigator 33795 | -1/Command | Allies destroyed Investigator 33798 | -1/Command | Allies destroyed Executioner 33814 | -1/Command | Reached level 37 33820 | -1/Command | Found Prototype Launcher 33820 | -1/Command | Identified Containment Facilitator 33821 | -1/Command | Destroyed 7 combat bots 33852 | -1/Command | Found Exp. Core Analyzer 33949 | -1/Command | Spotted Striker 33957 | -1/Command | Allies destroyed Striker 33970 | -1/Command | Spotted Investigator 33971 | -1/Command | Allies destroyed Investigator 33980 | -1/Command | Spotted Executioner 33981 | -1/Command | Spotted Executioner 33982 | -1/Command | Spotted Striker 33985 | -1/Command | Spotted Executioner 33987 | -1/Command | Destroyed Striker 33988 | -1/Command | Spotted Executioner 33989 | -1/Command | Destroyed Executioner 33996 | -1/Command | Destroyed Executioner 34001 | -1/Command | Destroyed Executioner 34007 | -1/Command | Destroyed Executioner 34044 | -1/Command | Found Prototype Protection 34044 | -1/Command | Identified Zio. Shade Armor 34052 | -1/Command | Found Prototype Device 34052 | -1/Command | Identified Exp. Weapon Cycler 34057 | -1/Command | Destroyed 10 combat bots 34127 | -1/Command | Spotted Striker 34127 | -1/Command | Spotted Executioner 34127 | -1/Command | Spotted Investigator 34127 | -1/Command | Destroyed Executioner 34128 | -1/Command | Scanned by Researcher 34136 | -1/Command | Destroyed Striker 34137 | -1/Command | Spotted Striker 34137 | -1/Command | Spotted Executioner 34137 | -1/Command | Spotted Executioner 34141 | -1/Command | Spotted Executioner 34142 | -1/Command | Spotted Executioner 34143 | -1/Command | Spotted Executioner 34145 | -1/Command | Spotted Striker 34145 | -1/Command | Spotted Striker 34145 | -1/Command | Spotted Executioner 34150 | -1/Command | Destroyed Striker 34150 | -1/Command | Destroyed Striker 34157 | -1/Command | Destroyed Executioner 34160 | -1/Command | Destroyed Executioner 34164 | -1/Command | Destroyed Executioner 34167 | -1/Command | Destroyed Executioner 34167 | -1/Command | Destroyed Striker 34191 | -1/Command | Destroyed Executioner 34213 | -1/Command | Destroyed Executioner 34234 | -1/Command | Destroyed 26 combat bots 34364 | -1/Command | Spotted Executioner 34366 | -1/Command | Spotted Executioner 34368 | -1/Command | Spotted Striker 34376 | -1/Command | Spotted Striker 34377 | -1/Command | Spotted Striker 34377 | -1/Command | Spotted Striker 34377 | -1/Command | Spotted Executioner 34377 | -1/Command | Spotted Striker 34406 | -1/Command | Destroyed Striker 34406 | -1/Command | Destroyed Striker 34411 | -1/Command | Destroyed Striker 34414 | -1/Command | Destroyed Striker 34414 | -1/Command | Destroyed Executioner 34432 | -1/Command | Destroyed Executioner 34432 | -1/Command | Destroyed Striker 34437 | -1/Command | Build established: Scavenger-Mutant 34443 | -1/Command | Reached level 38 34464 | -1/Command | Spotted B-99 Colossus 34470 | -1/Command | Destroyed 29 combat bots 34477 | -1/Command | Spotted Executioner 34477 | -1/Command | Spotted Executioner 34477 | -1/Command | Spotted Striker 34477 | -1/Command | Spotted Alpha 7 34477 | -1/Command | Spotted Executioner 34477 | -1/Command | Spotted Executioner 34477 | -1/Command | Spotted Striker 34477 | -1/Command | Spotted Alpha 7 34480 | -1/Command | Spotted B-99 Colossus 34482 | -1/Command | Spotted B-99 Colossus 34488 | -1/Command | Core integrity fell below 20% 34493 | -1/Command | Discovered new exit (range 12) 34495 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- 34493_ Field strength at 40. 34494_ Field strength at 23. 34494_ Penetrated by Slug. 34494_ Stasis field depleted. 34494_ Field strength at 34. 34494_ Field strength at 75. 34494_ Field strength at 1. 34495_ System corrupted: Zio. Shade Armor rejected. 34495_ Stasis field depleted. 34495_ Penetrated by Slug. 34495_ Knocked back. 34495_ Adv. Phase Shifter destroyed. 34495_ Knocked back. 34495_ Penetrated by Slug. 34495_ Slug penetrates Striker. 34495_ Stasis field depleted. 34495_ Slug penetrates Striker. 34495_ Penetrated by Slug. 34495_ Slug penetrates Striker. 34495_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | *=]![ #??????# # #??????###???# | | %%%%[!"######### # #?????##???##? | | [[=*=% # #????????????? | | %%==* + #????????????? | | "/###""############ #????????????? | | = #??????#################??????????????? | | #?????????????????????????????????????? | | #?????????????????#???????????????????? | | " #???????????????? #??????????????????? | | "%" " #???????????????? #??????????????????? | | #######%#%######?# ???????? #??????????????????? | | %"" #?# ???""?? #??????????????????? | | *%%" #?# ??? ?? #??????????????????? | | [ "%= #?# ??<"?? #??????????????????? | | " #?# ??""??^ #??????????????????? | | " #?# ?? ?? #??????????????????? | | # " #?# """ "" #??????????????????? | | #""" #?# #??????????????????? | | #"T #?? #??????????????????? | | #""" #??? BB #??????????????????? | | ###= # "" #???## BB BB;#;#??????????????????? | | ##%= # #???# BB ;#???????????????????? | | !## #[? #??###E ;#????????????????????? | | ?# #???#####??#; ^! #????????????????????? | | ?# ? #??????????### ##????????????????????? | | #?#??? #???????????# ^K@ #????????????????????? | | #?? #???????????## 7 EK ##????????????????????? | | #?# #???????????# ^E lE #????????????????????? | | #?# ##??????????## ^ 7 ;#????????????????????? | | #?# #???????????# ^ ##????????????????????? | | #?# #?????#????#;;;+++;;#????????????????????? | | #?# #???? #?#??##; ;;#######??????????????? | | #?# #??? ###"###; ; #??????????????? | | ### #??? + b ; #??????????????? | | #?? # ! ; #??????????????? | | #? ?# ; #??????????????? | | # ??# h ; #??????????????? | | #"##### ; #??????????????? | | # #??????????????? | | " "??????????????? | | " ##?????????????? | | ^ # #??????????????? | | # "#" # "??????????????? | | #" T""#" # "#?????????????? | | # """ #"###? ##?????????????? | | != ########???? #??????????????? | | "+##"#+"###+###+#??????????? ? #??????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 144 Energy Capacity 1600 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 410 Power Amplification 40 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 75 Resistance: EX 30 Resistance: EM 90 Resistance: I 30 Resistance: S 30 Resistance: P 30 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 15 Recoil Reduction 2 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Hpw. Tractor Beam | -9/Materials | Scanalyzed Field Recycling Unit | -9/Materials | Scanalyzed Imp. Grenade Launcher | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Shield Generator | -9/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Extracted EMP Blaster | -8/Materials | Extracted Powered Armor | -7/Factory | Hacked Adv. Weapon Cycler | -7/Factory | Scanalyzed Imp. System Backup Module | -7/Factory | Hacked Adv. Myomer Leg | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Scanalyzed Imp. Field Recycling Unit | -7/Factory | Scanalyzed Fusion Compressor | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Phasing Sabre | -6/Zion | Free Fission Core | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Hvy. Ion Cannon | -5/Factory | Z-intel Imp. Medium Armor Plating | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Core Analyzer | -5/Factory | Z-intel Drone Bay | -5/Factory | Z-intel Hrd. Light Armor Plating | -5/Factory | Z-intel Weight Redist. System | -5/Factory | Z-intel Adv. Salvage Targeting Computer | -5/Factory | Z-intel Lrn. Tractor Beam | -5/Factory | Z-intel Hvy. Pick | -5/Factory | Z-intel Particle Charger | -5/Factory | Z-intel Nuclear Pulse Thruster | -5/Factory | Z-intel Chainsword | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Armor Integrity Analyzer | -5/Factory | Z-intel Imp. Heat Shielding | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel Recoil Stabilizer | -5/Factory | Z-intel Phase Cannon | -5/Factory | Z-intel Sml. Matter Pod | -5/Factory | Z-intel Force Field | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Shield Generator | -4/Factory | Z-intel Dispersion Rifle | -4/Factory | Z-intel Remote Datajack | -4/Factory | Z-intel Hvy. Treads | -4/Factory | Z-intel Lance | -4/Factory | Z-intel Imp. Phase Shifter | -4/Factory | Z-intel Micro-nuke Launcher | -4/Factory | Z-intel Lgt. Antimatter Reactor | -4/Factory | Z-intel Imp. Terrain Scanner | -4/Factory | Z-intel Imp. Force Field | -4/Factory | Z-intel Imp. Integration Mediator | -4/Factory | Z-intel Imp. System Restoration Module | -4/Factory | Z-intel Adv. Terrain Scan Processor | -4/Factory | Z-intel Cmb. Gravmag System | -4/Factory | Z-intel Imp. Gyrokinetic Inverter | -4/Factory | Z-intel Imp. Targeting Computer | -4/Factory | Z-intel Adv. Reclamation Unit | -4/Factory | Z-intel Imp. Remote Shield | -4/Factory | Z-intel Hvy. Reactive Plating | -4/Factory | Z-intel Imp. Weapon Cycler | -4/Factory | Z-intel Com. Battery | -4/Factory | Z-intel Maneuvering Thrusters | -4/Factory | Z-intel Adv. Transmission Jammer | -4/Factory | Z-intel Imp. Transmission Jammer | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel Adv. Sensor Array | -4/Factory | Z-intel System Guard | -4/Factory | Z-intel Lyr. Medium Armor Plating | -4/Factory | Z-intel Imp. Propulsion Shielding | -4/Factory | Z-intel Adv. Target Analyzer | -4/Factory | Z-intel Flexi-carbon Leg | -4/Factory | Z-intel Enh. Gauss Cannon | -4/Factory | Z-intel HERF Cannon | -4/Factory | Z-intel Adv. Targeting Computer | -4/Factory | Z-intel Med. Reflective Plating | -4/Factory | Z-intel Thermal Shield | -4/Factory | Z-intel Com. Matter Pod | -4/Factory | Z-intel Hvy. Gauss Cannon | -4/Factory | Z-intel Transmission Jammer | -4/Factory | Z-intel Adv. Thermal Shield | -4/Factory | Z-intel Imp. Launcher Guidance Computer | -4/Factory | Z-intel Imp. Weapon Shielding | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Tesla Bomb Launcher | -4/Factory | Z-intel Exp. ECM Suite | -4/Factory | Z-intel Inertial Stasis Machine | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Vibroblade | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel Prc. Energy Filter | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Imp. Powered Armor | -4/Factory | Scanalyzed Adv. Armor Integrity Analyzer | -4/Factory | Scanalyzed Adv. Terrain Scanner | -4/Factory | Scanalyzed Hvy. Hardcell Cannon | -3/Research | Z-intel Hdn. Centrium Wheel | -3/Research | Z-intel Adv. Plasma Rifle | -3/Research | Z-intel Exp. Reclamation Unit | -3/Research | Z-intel Imp. Fusion Compressor | -3/Research | Z-intel Com. Mass Driver | -3/Research | Z-intel Spectral Analyzer | -3/Research | Z-intel Adv. Energy Well | -3/Research | Z-intel Exp. Core Analyzer | -2/Research | Z-intel Exp. Matter Compressor | -2/Research | Z-intel Lgt. Antimatter Cannon | -2/Research | Z-intel Exp. Gyrokinetic Inverter | -2/Research | Z-intel Tri-rail Accelerator | -2/Research | Z-intel Cld. Impulse Thruster | -2/Research | Z-intel Electron Diverter | -2/Research | Z-intel Energy Mantle | -2/Research | Z-intel Exp. Thermal Defense Suite | -2/Research | Z-intel EM Disruption Field | -2/Research | Z-intel Matter Filter | -1/Command | Z-intel Tesla Rifle | -1/Command | Z-intel Imp. Focal Shield | -1/Command | Z-intel Adv. Actuator Array | -1/Command | Z-intel Biometal Medium Treads | -1/Command | Z-intel Cmb. Linear Gravjet | -1/Command | Z-intel Adv. Reaction Control System | -1/Command | Z-intel Imp. Shock Absorption System | -1/Command | Z-intel Imp. Stasis Canceller | -1/Command | Z-intel Antigrav Array | -1/Command | Z-intel Hvy. Siege Treads | -1/Command | Z-intel Linear Accelerator | -1/Command | Z-intel Particle Reactor | -1/Command | Z-intel Imp. Plasma Cutter | -1/Command | Z-intel Stasis Projector | -1/Command | Z-intel Centrium Wheel | -1/Command | Z-intel Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free E-15 Imp | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel A-15 Conveyor | -2/Research | Z-intel C-55 Analyst | -2/Research | Z-intel B-74 Champion | -2/Research | Z-intel Fabricated ------------ O-16 Technician | x1 | -7/Factory Powered Armor | x2 | -7/Factory Particle Reactor | x2 | -6/Factory | Preloaded Particle Reactor | x2 | -6/Factory | Preloaded Nova Cannon | x1 | -6/Factory | Preloaded Fusion Compressor | x2 | -6/Factory Powered Armor | x2 | -5/Factory Imp. Force Field | x2 | -4/Factory Imp. System Restoration Module | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Com Levels Raised 37 | . 2 . 5 1 . 2 2 1 . 4 . . . 1 2 . . . 1 2 . . . 1 2 . 1 1 3 2 4 XP Earned 58517 | 3000 3200 1216 6548 1481 169 2906 3266 1500 139 5389 292 159 105 1357 2756 302 124 128 1471 2313 314 302 105 1232 3430 38 948 1372 3985 3490 5480 XP Spent 58220 | 2250 3250 . 7975 . 110 3700 1700 2300 1100 4600 . . . . 6000 . . . 1505 2880 . . . 1605 3015 . 850 2000 4575 1500 7305 Upgrades 106 | 5 7 . 18 . 1 2 1 1 1 2 . . . . 3 . . . 5 3 . . . 5 8 . 2 1 13 2 26 Power Slot 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 7 | 1 2 . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Utility Slot 9 | 1 1 . 2 . . 2 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Weapon Slot 3 | 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core Integrity 29 | . . . 5 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 21 Heat Dissipation 9 | . . . 3 . 1 . . . . . . . . . . . . . . 1 . . . 2 2 . . . . . . Energy Generation 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 Mass Support 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 8 | 2 . . 2 . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . . Sight Range 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sensor Range 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Terrain Scan Density 4 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Ranged Accuracy 5 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 Hack Attack % 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . TH Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . EX Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 TH Damage % 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . Protomatter Created 10690 | . 215 . 358 29 92 49 603 . 176 1504 99 94 . 209 413 196 50 . 201 430 51 304 140 419 801 82 892 330 743 280 1930 Integrity Restored 19456 | . 591 21 572 130 414 147 1231 . 228 3219 296 282 . 774 1108 588 150 . 1019 966 15 345 132 416 1114 111 814 615 1016 577 2565 Core 13466 | . 489 21 358 65 414 147 702 . . 2447 287 282 . 360 864 588 150 . 290 587 10 265 62 221 786 . 625 274 755 417 2000 Parts 5990 | . 102 . 214 65 . . 529 . 228 772 9 . . 414 244 . . . 729 379 5 80 70 195 328 111 189 341 261 160 565 Protomatter Decayed 6010 | . . . 259 46 . . 150 . 99 245 . . . 17 163 . . . 49 152 16 183 139 267 1014 . 449 131 498 126 2007 Game ------ Seed AbsorptionThrusterSplitter Manual? 0 Play Time 06:09:24 Cumulative 289.3 hours Start 2020.09.27 @ 19:43:34 End 2020.09.28 @ 02:32:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 83 Gallery% 89 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fba34ac-309c-42fe-be14-3471e5c9d9e3