Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 23:20:55 Player: Kai Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2079) 2079 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6170 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1000 Matter 150/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Rolling (90) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Wheel > --- UTILITY (8) ------ Improved Coolant Injector Visual Processing Unit Improved Signal Interpreter Targeting Computer Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Hover Unit Cooled Aerolev Unit > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Targeting Computer Phase Shifter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Great Maul > --- INVENTORY -------- Energy Well Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Arc Projector [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher EMP Blaster Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . 1 . . . Propulsion 3 | . . 1 . 1 . 1 Utility 6 | . . 1 1 1 2 1 Weapon . | . . . . . . . Parts Attached 98 | 5 14 19 31 5 2 22 Power 10 | 1 1 2 4 . . 2 Engine 6 | 1 . 2 2 . . 1 Core 4 | . 1 . 2 . . 1 Reactor . | . . . . . . . Propulsion 27 | 2 2 8 8 1 1 5 Treads 9 | . 2 7 . . . . Leg 12 | 2 . 1 5 1 . 3 Wheel 1 | . . . . . . 1 Hover 2 | . . . . . 1 1 Flight 3 | . . . 3 . . . Utility 25 | 1 5 1 6 3 1 8 Device 8 | . 2 . 2 1 1 2 Storage 5 | 1 2 . 1 . . 1 Processor 6 | . . 1 3 . . 2 Hackware 3 | . . . . 2 . 1 Protection 3 | . 1 . . . . 2 Artifact . | . . . . . . . Weapon 36 | 1 6 8 13 1 . 7 Energy Gun 3 | . . . 1 1 . 1 Energy Cannon 13 | . 4 2 6 . . 1 Ballistic Gun 6 | 1 1 1 . . . 3 Ballistic Cannon . | . . . . . . . Launcher 6 | . 1 4 1 . . . Special Weapon . | . . . . . . . Impact Weapon 8 | . . 1 5 . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 29 | . . 2 5 . . 22 Power 6 | . . 1 2 . . 3 Propulsion 10 | . . . 2 . . 8 Utility 7 | . . . 1 . . 6 Weapon 6 | . . 1 . . . 5 Highest Loss Streak 13 | . . 2 5 . . 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 95 99 95 88 85 59 Engine 4 | . 4 5 7 . . . Core 6 | . 9 5 7 7 6 2 Treads 15 | . 22 32 . . . . Leg 6 | . 5 . 20 6 2 6 Flight 3 | . . . 5 23 20 1 Device 10 | . 12 11 14 4 13 5 Storage 8 | . 13 11 8 . . . Processor 9 | . . 11 12 20 13 15 Hackware 2 | . . . . 9 13 10 Energy Cannon 9 | . 18 9 8 2 . . Ballistic Gun 2 | . 3 3 2 . . 1 Launcher 3 | . 4 8 1 . . . Impact Weapon 2 | . . . 6 7 6 3 Naked Turns . | . . . . . . . Heaviest Build 47 | 12 34 36 47 14 15 29 Greatest Support 66 | 20 46 66 66 15 15 60 Greatest Overweight (x) 8 | 3 . 2 8 . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 Average Capacity 10 | 7 11 15 13 5 5 5 Most Carried 15 | 7 15 15 15 5 5 5 Average Carried 10 | 2 10 14 12 4 4 3 Final Capacity 15 | 8 15 15 5 5 5 5 Final Carried 15 | 7 15 15 4 5 5 3 Class Distribution -------------------- 75% | Mutant 10% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1704 | 213 599 379 368 42 . 103 Remotely . | . . . . . . . Salvage Created 2438 | . 634 981 645 75 . 103 Parts 142 | . 39 66 21 7 . 9 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 49 | . 14 21 12 . . 2 Melee 8 | . . . 6 . . 2 Guns 7 | . 3 3 1 . . . Cannons 16 | . 7 8 1 . . . AOE 13 | . 4 8 1 . . . Classes Destroyed 12 | . 5 6 . . . 1 Worker 5 | . . 4 . 1 . . Builder 2 | . . 1 . 1 . . Tunneler 1 | . 1 . . . . . Hauler 2 | . . 2 . . . . Mechanic 1 | . . 1 . . . . Operator 4 | . 1 1 . 1 . 1 Watcher 8 | . 3 4 . 1 . . Swarmer 12 | . 2 10 . . . . Grunt 28 | . 12 7 9 . . . Duelist 3 | . . 1 2 . . . Sentry 4 | . . 3 1 . . . Hunter 2 | . . . . . . 2 Best Kill Streak 8 | . 6 8 4 2 . 2 Combat Bots Only 6 | . 4 6 4 . . 2 Max Kills in Single Turn 3 | . 3 3 1 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 1 . . . Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 508 | . 65 114 86 10 . 233 Missed 139 | . 23 30 18 6 . 62 Damage Taken 5015 | . 435 1052 897 65 . 2566 Core 1391 | . 47 160 180 . . 1004 Absorbed by Shields 183 | . . . 183 . . . Redirected to Shielding 3 | . 3 . . . . . Regen/Repaired (Parts) 169 | . . 169 . . . . Core Remaining (%) 84 | 100 81 60 67 100 100 . Volleys Fired 159 | . 49 60 29 2 1 18 Largest 2 | . 2 2 2 1 1 1 Hottest 136 | . 136 136 131 68 50 65 Shots Fired 244 | . 74 110 39 2 1 18 Gun 64 | . 20 20 6 . 1 17 Cannon 134 | . 50 54 27 2 . 1 Launcher 46 | . 4 36 6 . . . Special . | . . . . . . . Kinetic 61 | . 20 20 6 . . 15 Thermal 120 | . 50 54 14 2 . . Explosive . | . . . . . . . Electromagnetic 63 | . 4 36 19 . 1 3 Robot Hit Streak 8 | . 7 8 7 2 . 4 Robot Miss Streak 7 | . 7 3 2 . 1 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 164 | . 34 62 43 4 . 21 Core Hits 77 | . 22 37 12 2 . 4 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 7 | . . . 5 . . 2 Critical Strikes 9 | . . . 7 . . 2 Meltdown 1 | . . . 1 . . . Destroy 1 | . . . . . . 1 Corrupt 1 | . . . 1 . . . Smash 6 | . . . 5 . . 1 Melee Attacks 102 | . . 3 46 23 1 29 Impact 102 | . . 3 46 23 1 29 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5040 | . 779 2148 1326 210 . 577 Guns 591 | . 118 232 62 . . 179 Cannons 1716 | . 553 657 440 40 . 26 Explosions 1391 | . 108 1141 142 . . . Melee 1342 | . . 118 682 170 . 372 Ramming . | . . . . . . . Kinetic 575 | . 118 232 62 . . 163 Thermal 1626 | . 553 814 219 40 . . Explosive . | . . . . . . . Electromagnetic 1497 | . 108 984 363 . . 42 Impact 1342 | . . 118 682 170 . 372 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 1 . . . 5 Average Corruption 2 | . . 1 . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . 2 . . . 18 Message Errors 5 | . . 1 . . . 4 Matter Fused 6 | . . . . . . 6 Energy Discharges 3 | . . . . . . 3 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 3 | . . 1 . . . 2 Overload Shots . | . . . . . . . Overflow Damage 468 | . . 54 192 136 . 86 Projectiles 60 | . . 37 . 23 . . Explosions 4 | . . 4 . . . . Melee 404 | . . 13 192 113 . 86 Knockbacks 8 | . . 2 2 3 . 1 Impact 6 | . . 2 1 2 . 1 Kinetic . | . . . . . . . Secondary 2 | . . . 1 1 . . Self-Inflicted Damage 27 | . . 27 . . . . Shots 3 | . . 3 . . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 407 | . 381 66 407 . 1 . Average Temperature 109 | . 93 13 211 . 1 . Received Heat Transfer 979 | . 144 282 490 54 . 9 Effects 2 | . 2 . . . . . Matter Decay 1 | . 1 . . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Fried 9 | . . 5 2 2 . . Impact Corruptions 14 | . . 1 5 6 . 2 Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 3 | . . 1 2 . . . Heat Transferred 2953 | . 999 1534 346 74 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . 8 1 . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 454 | . 209 454 317 185 141 72 Initial 84 | . . 71 28 84 80 68 Average 128 | . 78 212 175 116 118 36 Maximum Alert Level 2 | . 1 2 1 . . . Low Security (%) 78 | 100 99 48 64 100 100 100 Level 1 17 | . . 39 35 . . . Level 2 3 | . . 11 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 4 2 8 . . 1 Investigation 4 | . 2 1 1 . . . Extermination . | . . . . . . . Reinforcement 7 | . 2 1 3 . . 1 Assault . | . . . . . . . Garrison 4 | . . . 4 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 2 | . 1 . 1 . . . Communications Jammed 34 | . . . . 2 . 32 Distress Signals 2 | . . . . 2 . . Times Spotted 83 | . 18 28 13 10 2 12 Peak Tracking Total 6 | . 4 6 4 5 1 4 Tactical Retreats 6 | . . 1 . 2 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 15 | . 6 4 5 . . . Max in Single Turn 2 | . 2 1 2 . . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 20 | . 5 8 2 2 1 2 Terminals 11 | . 3 5 1 2 . . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . 2 . . . . Recycling Units 5 | . 2 1 1 . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 48 | . 15 18 7 5 1 2 Successful 19 | . 5 8 2 1 1 2 Failed 29 | . 10 10 5 4 . . Catastrophic 11 | . 3 5 3 . . . Database Lockouts . | . . . . . . . Manual 22 | . 5 8 4 5 . . Terminals 35 | . 12 13 5 5 . . Fabricators 1 | . . . . . 1 . Repair Stations 4 | . . 4 . . . . Recycling Units 7 | . 3 1 2 . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 8 | . 2 4 1 1 . . Alert Level 4 | . 2 2 . . . . Unreport Threat 3 | . . 2 . 1 . . Patrol Status 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 3 | . . 3 . . . . Scan Component 2 | . . 2 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 6 | . 3 1 1 . . 1 Report Inventory 5 | . 2 1 1 . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 Used 1 | . . . . 1 . . Hacking Detections 15 | . 4 6 2 2 . 1 Full Trace Events 4 | . 1 2 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 38 | . . 38 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4108 | 75 1031 1250 603 301 92 756 Spaces Moved 3073 | 45 563 673 328 547 233 684 Core 77 | 7 . . . . . 70 Treads 1112 | . 438 670 4 . . . Legs 466 | 38 125 3 200 . . 100 Wheels 137 | . . . . . . 137 Hover 276 | . . . . . . 276 Flight 1005 | . . . 124 547 233 101 Fastest Speed 29 | 50 120 145 29 29 29 29 Average Speed 99 | 130 151 147 95 38 33 82 Slowest Speed 675 | 200 160 270 675 39 39 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 73 65 27 18 4 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 65 | . . . 25 20 1 19 Terrain Destroyed 94 | . . 26 28 20 1 19 Melee 65 | . . . 25 20 1 19 Projectile . | . . . . . . . AOE 29 | . . 26 3 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3671 | 61 673 821 485 589 243 799 Wait 107 | . 5 38 30 2 5 27 Move 3065 | 44 562 672 325 546 232 684 Hop 1 | . . . 1 . . . Pick Up 83 | 12 22 16 11 6 1 15 Fast Attach 18 | . 12 1 1 2 1 1 Attach 55 | 5 . 9 18 3 1 19 Detach 5 | . . . 2 . . 3 Swap 25 | . 2 9 12 . . 2 Drop 50 | . 21 12 10 5 1 1 Fire 159 | . 49 60 29 2 1 18 Melee 102 | . . 3 46 23 1 29 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 10) 660 | -10/Materials | Discovered new exit (range 16) 762 | -10/Materials | Discovered new exit (range 15) 1107 | -10/Materials | Entered another Materials area 1107 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1228 | -9/Materials | Discovered new exit (range 14) 1533 | -9/Materials | Discovered new exit (range 14) 2269 | -9/Materials | Discovered new exit (range 16) 2344 | -9/Materials | Repaired Adv. Treads 2357 | -9/Materials | Entered another Materials area 2357 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2512 | -8/Materials | Garrison activated, responded to threat 2630 | -8/Materials | Garrison activated, responded to threat 2807 | -8/Materials | Lost 5 parts (2p2n1u) 2916 | -8/Materials | Met 7R-MNS 2916 | -8/Materials | Discovered new exit (range 11) 2960 | -8/Materials | Identified exit to Factory 2960 | -8/Materials | Entered Factory 2960 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3256 | -7/Factory | Discovered new exit (range 8) 3259 | -7/Factory | Identified exit to Factory 3261 | -7/Factory | Entered another Factory area 3261 | -6/Factory | Evolved 2 slots: Utility x2 3327 | -6/Factory | Discovered new exit (range 10) 3330 | -6/Factory | Identified exit to Factory 3353 | -6/Factory | Entered another Factory area 3353 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3599 | -5/Factory | Lost 7 parts (2p1n2u2w) 3888 | -5/Factory | Build established: Scavenger-Mutant 3918 | -5/Factory | Core integrity fell below 50% 3945 | -5/Factory | Core integrity fell below 20% 3975 | -5/Factory | Lost 13 parts (1p5n4u3w) 4109 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- System corrupted: Energy discharge (-32). K-01 Serf cleans the Nuclear Reactor. Acquired Arm. Wheel. Slug penetrates Manufacturing Mainframe. Manufacturing Mainframe disabled. CGG1R P2FA:PRRMUQ XOBTZG5#XX R% Slug penetrates Wall. K-01 Serf cleans the Neutrino Reactor. K-01 Serf cleans the Nuclear Reactor. Slug penetrates Nuclear Reactor. K-01 Serf cleans the Nuclear Reactor. System corrupted: Matter fused (-7). K-01 Serf cleans the Nuclear Reactor. System corrupted: Matter fused (-8). Slug penetrates Wall. Acquired Unknown Device. Identified Imp. Coolant Injector. Slug penetrates Wall. Acquired Imp. Corruption Screen. Slug penetrates Wall. 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""" #??????????????? | | ????????# """" """" # """ #??????????????? | | ????????# """" """" # """ #??????????????? | | ????????# """" """" #""" #??????????????? | | ????????# #"Y #??????????????? | | ????????# #""" #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 80 Energy Generation 23 Energy Capacity 510 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 225 Utility Shielding 33 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 13 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Part-time Excavator Power Corrupts Serviceable Loadout Total Silence Challenges ------------ None Game ------ Seed NeutronBiocellKinecellerator Manual? 0 Play Time 01:11:23 Cumulative 7.2 hours Start 2024.05.20 @ 22:11:31 End 2024.05.20 @ 23:20:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 159ef6aa-6ba6-4a92-81d9-c62a25d4ad3c