Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.09 @ 22:39:15 Player: Bert Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (253) 1265 Value Destroyed (10979) 10979 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1439) 1439 TOTAL SCORE: 20723 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 576 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -58 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Impulse Thruster Array Medium Storage Unit Peak State ------------ > --- POWER ------------ F-cell Engine Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Armored Medium Treads Myomer Leg Myomer Leg Myomer Leg Impulse Thruster Array > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Sensor Array > --- WEAPON ----------- Wave Gun Phase Gun Phase Gun Railgun > --- INVENTORY -------- F-cell Engine Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System High-powered Shock Rifle Plasma Rifle Nova Cannon Nova Cannon [Rating: 115] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 . 2 2 . . . . . . 2 2 2 2 . Power 2 | . . . . 1 . . . . . . . . . . 1 . Propulsion 4 | . . 1 . . 1 . . . . . . . . 1 1 . Utility 6 | . . 1 . . 1 . . . . . . 2 1 1 . . Weapon 2 | . . . . 1 . . . . . . . . 1 . . . Parts Attached 272 | 6 6 12 15 15 21 6 32 7 . 1 13 21 44 24 49 . Power 42 | 1 1 2 2 4 5 . 4 1 . 1 1 1 7 5 7 . Engine 24 | 1 . 1 2 3 4 . 3 1 . . 1 . 4 3 1 . Core 10 | . 1 1 . 1 1 . 1 . . 1 . . 3 . 1 . Reactor 8 | . . . . . . . . . . . . 1 . 2 5 . Propulsion 91 | 2 . 4 5 6 4 2 10 2 . . 5 9 18 5 19 . Treads 32 | 2 . 4 5 6 4 2 . . . . . . 6 2 1 . Leg 42 | . . . . . . . 7 2 . . 5 6 2 3 17 . Wheel 7 | . . . . . . . 3 . . . . 2 2 . . . Hover 4 | . . . . . . . . . . . . . 4 . . . Flight 6 | . . . . . . . . . . . . 1 4 . 1 . Utility 63 | 1 2 4 3 2 5 . 9 2 . . 3 7 9 5 11 . Device 40 | . 1 1 . 1 3 . 6 2 . . 1 4 7 4 10 . Storage 5 | 1 1 . 1 . . . 1 . . . . . . 1 . . Processor 3 | . . . . . . . . . . . 1 1 1 . . . Hackware 2 | . . . . . 1 . . . . . . 1 . . . . Protection 13 | . . 3 2 1 1 . 2 . . . 1 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 76 | 2 3 2 5 3 7 4 9 2 . . 4 4 10 9 12 . Energy Gun 51 | 2 3 1 3 2 6 1 4 . . . 3 2 7 7 10 . Energy Cannon 9 | . . 1 1 . . 2 1 . . . . . 1 1 2 . Ballistic Gun 14 | . . . 1 1 . . 4 2 . . 1 2 2 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . . . . . 2 3 . . . Corrupted Parts 10 | . 1 1 . . . . . . . . . . 2 1 5 . System Corruption 27 | . 1 1 . . . . . . . . . . 9 2 14 . Parts Lost 117 | . . . 4 9 2 10 4 2 2 . 10 8 12 9 45 . Power 23 | . . . 1 2 1 2 1 1 1 . 1 1 2 2 8 . Propulsion 33 | . . . . 3 . 2 . . . . 3 2 6 1 16 . Utility 27 | . . . 1 2 1 3 2 . 1 . 2 3 . 3 9 . Weapon 34 | . . . 2 2 . 3 1 1 . . 4 2 4 3 12 . Highest Loss Streak 15 | . . . 2 4 1 6 1 2 1 . 5 3 7 4 15 . To Critical Strikes 4 | . . . . . . . . . . . . . . 1 3 . Average Slot Usage (%) 85 | . 94 95 97 81 99 46 86 99 98 92 95 85 59 89 70 . Engine 6 | . 12 . 3 8 9 8 6 6 7 7 6 4 7 8 1 . Core 3 | . 1 10 7 . 4 . 4 7 6 7 7 1 . . 1 . Treads 13 | . 28 31 32 24 30 14 1 . . . . . 10 18 1 . Leg 10 | . . . . . . . 21 30 30 30 28 21 . 2 20 . Device 13 | . 8 11 11 8 11 6 17 14 13 7 6 11 16 26 18 . Storage 6 | . 14 11 11 9 7 4 6 7 7 7 7 5 . 3 3 . Processor 1 | . . . . . . . . . . . 5 5 3 4 . . Hackware 1 | . . . . . 4 . . . . . . 4 . . . . Protection 4 | . . 9 9 4 5 2 4 7 7 7 6 5 2 2 . . Energy Gun 12 | . 28 13 19 13 21 4 8 11 . . 10 6 5 12 11 . Ballistic Gun 5 | . . . 1 12 1 . 7 10 23 23 10 9 1 4 1 . Peak Build Rating 115 | 6 14 20 20 27 42 45 49 49 47 43 48 67 78 98 115 2 Average Rating 45 | 4 9 18 18 20 38 26 41 47 46 43 45 54 50 81 84 2 On Entrance 30 | . 6 14 17 19 13 42 13 49 47 40 43 44 2 73 93 2 Naked Turns 324 | . . . . . . . . . . . . 132 77 . 19 96 Heaviest Build 105 | 13 32 41 61 61 76 83 56 55 55 51 52 69 53 70 105 . Greatest Support 157 | 40 40 63 63 63 83 90 74 72 72 72 74 72 109 109 157 3 Greatest Overweight (x) 11 | . . 1 . 2 . 2 1 . . . 1 11 3 . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 15 15 15 15 15 15 5 10 10 5 Average Capacity 13 | 6 10 15 19 20 20 13 14 15 15 15 15 14 5 8 9 5 Most Carried 20 | 6 13 15 20 20 20 20 15 15 15 14 15 15 5 10 10 4 Average Carried 12 | 4 8 14 18 19 18 13 12 14 14 14 14 12 4 6 7 4 Final Capacity 20 | 8 15 15 20 20 20 5 15 15 15 15 15 5 5 10 5 5 Final Carried 20 | 6 13 14 20 20 20 5 15 13 15 14 11 5 5 8 4 4 Class Distribution -------------------- 30% | Scavenger-Tank 19% | Mutant 14% | Tank 13% | Scavenger-Mutant 8% | Gunner 5% | Scavenger-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Tes Matter Collected 5085 | 232 125 80 221 449 272 185 608 324 112 . 456 458 628 433 502 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12704 | . 523 135 1022 944 1149 784 1173 265 52 . 750 619 1516 1675 2097 . Parts 521 | . 30 11 47 53 41 6 54 11 4 . 32 20 64 65 83 . Haulers Intercepted 2 | . 1 . . . . . . . . . . . . 1 . . Recyclers Shooed 4 | . . . . . . . . . . . . 1 . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . 11 4 . 45 . . . . . Prevented 11 | . . . . . . . . . . . 11 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Tes Combat Hostiles Destroyed 227 | . 8 3 27 26 25 4 21 7 2 . 16 15 22 24 27 . Melee 2 | . . . 2 . . . . . . . . . . . . . Guns 195 | . 7 1 22 26 24 . 16 7 2 . 16 15 17 22 20 . Cannons 8 | . . 2 1 . . . 2 . . . . . 2 . 1 . AOE 6 | . 1 . . . . 4 1 . . . . . . . . . Classes Destroyed 18 | . 3 1 6 1 1 1 2 . . . . 2 . . 1 . Worker 9 | . . . 1 . 1 . 4 . . . . 1 . . 2 . Builder 3 | . . . 1 . . . . . . . . . 1 1 . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . . 1 . . Recycler 8 | . 2 . . . 1 . 1 . . . . 2 1 . 1 . Operator 4 | . . . 1 2 1 . . . . . . . . . . . Watcher 6 | . . . 1 2 . . . . . . . . 1 . 2 . Swarmer 50 | . . . 7 7 6 . 4 4 2 . 7 3 2 . 8 . Grunt 87 | . 8 2 10 14 12 . 5 3 . . 4 . 13 8 8 . Brawler 6 | . . . . . . . 1 . . . 2 . 2 . 1 . Duelist 5 | . . . 2 . 1 . . . . . 1 . . . 1 . Sentry 28 | . . 1 8 3 1 . 4 . . . 2 2 1 3 3 . Demolisher 1 | . . . . . . . . . . . . 1 . . . . Hunter 8 | . . . . 2 2 . 2 . . . . . . 2 . . Programmer 30 | . . . . . 3 . 5 . . . . 2 4 11 5 . Heavy 1 | . . . . . . . . . . . . . . . 1 . Compactor 4 | . . . . . . 4 . . . . . . . . . . Assembled 7 | . . . . . . . . . . . . 7 . . . . Best Kill Streak 9 | . 4 1 6 6 4 2 7 4 2 . 5 6 4 9 4 . Combat Bots Only 7 | . 2 1 5 6 4 2 4 4 2 . 5 6 4 7 4 . Max Kills in Single Turn 4 | . 2 1 2 1 2 1 4 2 1 . 2 2 1 1 1 . Gunslinging 1 | . 1 . 1 . 1 . . 1 . . 1 1 . . . . Exploded 1 | . 1 . . . . 1 1 . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Tes Hostile Shots Fired 2118 | . 37 7 160 171 179 8 222 47 20 . 88 176 288 246 459 10 Missed 647 | . 11 3 40 44 56 . 76 13 5 . 28 55 86 90 139 1 Damage Taken 20321 | . 328 44 1126 1366 1312 595 1512 440 173 . 789 1486 2888 2223 5840 199 Core 3704 | . 63 . 184 197 111 125 149 30 26 . 47 554 738 172 1109 199 Absorbed by Shields 140 | . . . . . . . 64 . . . . . 76 . . . Redirected to Shielding 7 | . . 7 . . . . . . . . . . . . . . Ignored by Resistances 5748 | . 99 12 341 402 385 158 462 124 51 . 221 452 819 636 1531 55 Regen/Repaired (Parts) 645 | . . . 219 . . . . . . . . . . 426 . . Core Remaining (%) 58 | 100 74 . 54 64 . . . . . . 30 34 26 85 . . Volleys Fired 664 | . 27 8 94 59 67 19 65 13 4 . 38 28 80 62 100 . Largest 4 | . 2 2 2 3 3 3 3 3 3 . 3 3 3 4 4 . Hottest 311 | . 130 128 121 144 190 209 160 160 79 . 163 177 243 311 304 . Shots Fired 1644 | . 54 16 175 166 194 32 166 35 13 1 103 82 127 232 248 . Gun 1585 | . 54 8 167 166 194 12 161 35 13 1 103 82 117 228 244 . Cannon 46 | . . 8 8 . . 7 5 . . . . . 10 4 4 . Launcher 13 | . . . . . . 13 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 442 | . . . 9 85 11 . 86 28 13 1 63 51 27 58 10 . Thermal 1023 | . 40 8 158 81 183 12 60 7 . . 20 21 84 170 179 . Explosive 13 | . . . . . . 13 . . . . . . . . . . Electromagnetic 166 | . 14 8 8 . . 7 20 . . . 20 10 16 4 59 . Robot Hit Streak 41 | . 19 17 31 41 32 17 21 16 8 . 11 19 16 36 29 . Robot Miss Streak 5 | . 2 . 3 4 2 2 2 2 3 . 4 4 3 5 4 . Penetration Max 1 | . . . . . . . 1 . . . . 1 . . . . Secondary Targets 30 | . 1 . 6 6 2 . . 2 . . 2 5 1 3 2 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 . . 1 1 1 1 1 . Shots Hit Robots 1289 | . 44 15 138 129 158 26 128 24 5 . 74 64 102 185 197 . Core Hits 699 | . 20 6 49 119 71 12 49 12 3 . 45 82 44 108 78 1 Critical Kills 7 | . . . . . . . 1 . . . . . 6 . . . Critical Parts Destroyed 12 | . . . . . . . 4 . . . 1 . 5 2 . . Critical Strikes 60 | . 1 . 7 3 11 1 8 . . . 1 . 14 5 9 . Burn 39 | . . . 7 3 11 1 3 . . . . . 3 3 8 . Destroy 19 | . . . . . . . 5 . . . 1 . 11 2 . . Corrupt 2 | . 1 . . . . . . . . . . . . . 1 . Melee Attacks 2 | . . . . . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 28321 | . 676 301 2087 2154 2478 1777 2930 450 88 . 1486 1515 2210 5146 5020 3 Guns 24888 | . 604 118 2011 2142 2453 173 2483 450 88 . 1486 1454 1787 4907 4732 . Cannons 989 | . . 183 27 . . 20 151 . . . . . 333 157 118 . Explosions 2080 | . 70 . . . . 1584 274 . . . . . 70 82 . . Melee . | . . . . . . . . . . . . . . . . . Ramming 364 | . 2 . 49 12 25 . 22 . . . . 61 20 . 170 3 Kinetic 6332 | . . . 115 843 108 . 1391 364 88 . 784 989 202 1296 152 . Thermal 17358 | . 505 118 1896 1299 2345 173 1169 86 . . 463 389 1521 3718 3676 . Explosive 1654 | . . . . . . 1584 . . . . . . 70 . . . Electromagnetic 2613 | . 169 183 27 . . 20 348 . . . 239 76 397 132 1022 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 44 | . 2 1 1 . 2 12 13 13 13 13 13 6 18 11 42 44 Average Corruption 9 | . 1 1 1 . 2 7 12 13 13 13 13 3 13 6 21 42 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 355 | . 2 . 6 . 27 6 69 31 14 4 57 5 63 19 42 10 Message Errors 80 | . . . 1 . 6 4 22 4 2 . 11 2 11 6 8 3 Matter Fused 76 | . 1 . 2 . 3 2 9 12 5 1 14 1 19 3 4 . Heat Flow Errors 41 | . . . 1 . 4 . 7 5 1 . 10 . 5 1 7 . Energy Discharges 37 | . 1 . 1 . 3 . 7 2 3 1 4 . 11 2 1 1 Parts Rejected 11 | . . . . . . . 2 1 . . 1 1 . . 6 . Parts Fused 6 | . . . . . . . . 1 . . 1 . 1 . 3 . Data Loss (minor) 38 | . . . 1 . 2 . 10 2 1 1 10 . 6 2 3 . Data Loss (major) 13 | . . . . . 1 . 2 1 1 . 3 1 2 1 . 1 Misfires 8 | . . . . . 1 . 1 . 1 1 2 . . 2 . . Alerts 9 | . . . . . 2 . 2 2 . . . . 1 . 2 . Misdirections 12 | . . . . . . . 1 . . . . . 2 . 4 5 Weapon Failures 24 | . . . . . 5 . 6 1 . . 1 . 5 2 4 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 172 | . . 29 . . . 48 72 . . . . . 16 7 . . Projectiles 36 | . . 29 . . . . . . . . . . . 7 . . Explosions 136 | . . . . . . 48 72 . . . . . 16 . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . 2 . . 2 . Impact 2 | . . . . . . . . . . . . 1 . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . 1 . . 1 . Self-Inflicted Damage 499 | . 33 . . . . 310 97 . . . . 26 . 32 . 1 Shots 14 | . 1 . . . . 9 2 . . . . . . 2 . . Rammed 33 | . 1 . 5 1 1 . 1 . . . . 15 4 1 3 1 Targets Rammed 47 | . 1 . 7 1 2 . 2 . . . . 16 4 1 12 1 Kicked 11 | . . . . . . . 1 . . . . 1 . . 9 . Crushed 3 | . . . 2 . 1 . . . . . . . . . . . Highest Temperature 492 | . 189 32 208 201 306 90 217 313 151 . 291 446 372 492 463 . Average Temperature 84 | . 50 18 26 46 75 48 59 117 44 . 99 79 98 120 113 . Received Heat Transfer 4640 | . 207 42 432 864 516 . 361 243 . . 258 284 540 301 592 . Effects 13 | . . . . . . . . . . . . 1 . 6 6 . Shutdowns 3 | . . . . . . . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . Interference 5 | . . . . . . . . . . . . . . 3 2 . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . . . . . 1 . 2 . Combat Hostiles 4 | . . . . . . . 1 . . . . . 1 . 2 . Parts Fried 14 | . . . . . . . 3 . . . . . 2 . 9 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . 2 . 1 . 1 . . . . . 2 2 4 . Combat Hostiles 12 | . . . 2 . 1 . 1 . . . . . 2 2 4 . Parts Melted 103 | . 3 . 15 3 20 . 2 . . . 2 2 6 22 28 . Heat Transferred 34637 | . 1130 296 5259 2285 6130 481 2161 185 . . 1075 833 2479 5356 6967 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Tes Peak Influence 647 | . 179 164 399 647 318 54 308 . . . . 322 381 442 366 110 Initial 180 | . . 64 58 87 174 54 . . . . . 38 101 101 180 95 Average 149 | . 55 110 260 353 94 20 93 . . . . 98 153 145 221 101 Maximum Alert Level 2 | . . . 1 2 1 . 1 . . . . 1 1 2 1 . Low Security (%) 70 | 100 100 100 20 14 85 100 89 . . . . 87 76 72 43 100 Level 1 26 | . . . 79 45 14 . 10 . . . . 12 23 21 56 . Level 2 3 | . . . . 39 . . . . . . . . . 5 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 1 . 2 8 5 . 5 . . . . 7 9 12 8 5 Investigation 6 | . 1 . . 1 . . . . . . . . 2 . . 2 Extermination 18 | . . . . . 3 . 4 . . . . 2 3 4 2 . Reinforcement 23 | . . . . 3 2 . 1 . . . . 2 4 5 3 3 Assault 3 | . . . 2 1 . . . . . . . . . . . . Garrison 12 | . . . . 3 . . . . . . . 3 . 3 3 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 2 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Tes Distress Signals 16 | . 1 . 2 2 1 . . . . . . 3 . 3 4 . Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . Times Spotted 399 | . 14 3 42 46 32 6 34 8 6 . 26 47 47 36 48 4 Peak Tracking Total 11 | . 5 1 5 9 5 3 6 4 4 . 9 11 7 5 9 2 Tactical Retreats 35 | . 2 . 1 4 2 . 1 1 1 . . 4 13 1 4 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Tes Traps Triggered 15 | . 2 . . 3 4 . 2 . . . . 1 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Tes Machines Disabled 17 | . . . 1 . . . 2 . . . . 4 1 8 1 . Max in Single Turn 2 | . . . 1 . . . 2 . . . . 1 1 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Tes Machines Accessed 42 | . 3 . 10 2 7 . 4 . . 4 . 1 4 2 1 4 Terminals 29 | . 2 . 7 2 5 . 3 . . . . 1 4 . 1 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . . 1 . . Recycling Units 4 | . 1 . 1 . 1 . . . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 118 | . 6 . 22 6 13 . 9 . . 31 . 3 9 9 2 8 Successful 77 | . 5 . 11 2 10 . 4 . . 31 . 2 2 8 1 1 Failed 41 | . 1 . 11 4 3 . 5 . . . . 1 7 1 1 7 Catastrophic 7 | . . . 1 1 . . 1 . . . . . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 6 | . 1 . 4 . . . 1 . . . . . . . . . Terminals 64 | . 4 . 17 6 9 . 6 . . . . 3 9 . 2 8 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . 4 . . . . . . . . . . 6 . . Recycling Units 9 | . 2 . 1 . 3 . . . . . . . . 3 . . Scanalyzers 4 | . . . . . 1 . 3 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 58 | . 3 . 6 2 7 . 3 . . 31 . 2 2 . 1 1 Record 11 | . . . . . . . . . . 11 . . . . . . Part Schematic 13 | . . . . . . . 1 . . 12 . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . 3 . . . . . . Open Door 2 | . . . 1 . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . . . . . . . 1 . . . Emergency Access Points 4 | . . . 1 . 2 . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 6 | . 1 . 1 1 2 . . . . . . 1 . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 4 . . . . . . . . . . 6 . . Scan Component 5 | . . . 2 . . . . . . . . . . 3 . . Repair 5 | . . . 2 . . . . . . . . . . 3 . . Recycling Unit Hacks 7 | . 1 . 1 . 3 . . . . . . . . 2 . . Report Inventory 6 | . 1 . 1 . 3 . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . 5 2 6 . 3 . . . . 1 3 2 1 4 Full Trace Events 4 | . . . . 1 . . . . . . . . 1 . . 2 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 2 . . . . . . . . . . 3 . . Time 190 | . . . 64 . . . . . . . . . . 126 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . 2 . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . . . . . find_chute 2 | . . . . . 2 . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Tes Total Allies 15 | . . . 2 . . . . . . . 1 . . 12 . . Largest Group 12 | . . . 2 . . . . . . . 1 1 . 12 . . Highest-Rated Group 485 | . . . 62 . . . . . . . 96 96 . 485 . . Highest-Rated Ally 96 | . . . 31 . . . . . . . 96 96 . 46 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 109 | . . . 11 . . . . . . . 34 9 . 55 . . Total Damage 2981 | . . . 168 . . . . . . . 1088 400 . 1325 . . Kills 24 | . . . 1 . . . . . . . 10 4 . 9 . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Tes Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Tes Turns Passed 16100 | 98 728 335 1307 892 2367 182 1655 676 351 111 1414 1379 1887 1424 1198 96 Spaces Moved 8424 | 64 346 154 543 364 980 77 932 490 265 87 725 819 1297 523 609 149 Core 634 | 19 . . . . . . . . . . . 221 204 . 41 149 Treads 3626 | 45 346 154 543 364 980 77 151 . . . . . 583 383 . . Legs 3574 | . . . . . . . 647 490 265 87 725 585 67 140 568 . Wheels 439 | . . . . . . . 134 . . . . 13 292 . . . Hover 2 | . . . . . . . . . . . . . 2 . . . Flight 149 | . . . . . . . . . . . . . 149 . . . Fastest Speed 37 | 50 160 160 160 160 167 160 101 120 127 127 122 50 37 120 50 50 Average Speed 135 | 127 160 164 160 175 167 163 128 124 127 127 136 104 117 153 119 50 Slowest Speed 600 | 160 160 240 160 330 167 320 160 127 127 127 196 600 240 166 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 5 52 18 78 31 24 64 17 73 41 71 78 29 41 15 21 18 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . 1 1 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . . . . . . . 3 2 . 4 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 109 | . 6 . . . . 57 4 . . . . 1 40 1 . . Melee . | . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . 1 . 1 . . AOE 107 | . 6 . . . . 57 4 . . . . . 40 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Tes Total 11939 | 81 470 226 811 515 1571 107 1267 529 271 87 1079 1290 1576 1011 878 170 Wait 1987 | . 63 26 111 46 466 . 176 11 1 . 280 358 37 362 49 1 Move 8407 | 63 345 153 542 363 980 76 931 489 264 86 724 818 1294 522 608 149 Hop 1 | . . . . . . . . . . . . . 1 . . . Pick Up 333 | 12 17 15 26 17 20 4 40 4 2 . 16 22 69 26 43 . Fast Attach . | . . . . . . . . . . . . . . . . . Attach 227 | 6 4 10 7 11 15 6 28 5 . 1 11 15 44 18 46 . Detach 51 | . 2 3 2 4 4 . 8 2 . . . 8 7 4 7 . Swap 45 | . 2 2 8 4 6 . 4 2 . . 2 6 . 6 3 . Drop 156 | . 9 9 14 10 9 2 13 3 . . 8 19 40 10 10 . Fire 664 | . 27 8 94 59 67 19 65 13 4 . 38 28 80 62 100 . Melee 2 | . . . . . 2 . . . . . . . . . . . Ram 19 | . . . . . . . . . . . . 15 . . 3 1 Kick 11 | . . . . . . . 1 . . . . 1 . . 9 . Crush 17 | . 1 . 7 1 2 . 1 . . . . . 4 1 . . Escape Stasis 19 | . . . . . . . . . . . . . . . . 19 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 556 | -10/Materials | Identified exit to Mines 801 | -10/Materials | Discovered new exit (range 12) 827 | -10/Materials | Entered another Materials area 827 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1083 | -9/Materials | Discovered new exit (range 7) 1162 | -9/Materials | Entered Storage 1362 | -9/Storage | Repaired Imp. Treads 1403 | -9/Storage | Build established: Scavenger-Mutant 1533 | -9/Storage | Identified exit to Recycling 1869 | -9/Storage | Met a pair of Derelict thieves 2135 | -9/Storage | Repaired Rnf. Ion Engine 2343 | -9/Storage | Discovered new exit (range 12) 2469 | -9/Storage | Entered Materials 2469 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2759 | -8/Materials | Build established: Scavenger-Tank 2767 | -8/Materials | Garrison activated, responded to threat 2857 | -8/Materials | Discovered new exit (range 14) 2933 | -8/Materials | Lost 4 parts (2n1u1w) 3269 | -8/Materials | First assault squad dispatched 3361 | -8/Materials | Entered Factory 3361 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3657 | -7/Factory | Build established: Scavenger-Gunner 4270 | -7/Factory | Build established: Scavenger-Tank 5728 | -7/Factory | Sucked down chute 5728 | -7/Factory | Entered Waste 5743 | -7/Waste | EMP discharged 5755 | -7/Waste | Spotted C-40 Crusher 5767 | -7/Waste | Spotted C-40 Crusher 5779 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5782 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5785 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5788 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5790 | -7/Waste | Destroyed C-40 Crusher 5794 | -7/Waste | Destroyed C-40 Crusher 5814 | -7/Waste | Spotted C-40 Crusher 5819 | -7/Waste | Spotted C-40 Crusher 5821 | -7/Waste | Lost 6 parts (1p1n2u2w) 5821 | -7/Waste | Spotted C-40 Crusher 5827 | -7/Waste | Destroyed C-40 Crusher 5829 | -7/Waste | Destroyed C-40 Crusher 5836 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5843 | -7/Waste | EMP discharged 5843 | -7/Waste | System corruption reached 10% 5867 | -7/Waste | Lost 3 parts (1n1u1w) 5870 | -7/Waste | Spotted C-40 Crusher 5880 | -7/Waste | Crushed by Compactor (1 part destroyed) 5886 | -7/Waste | Discovered new exit (range 16) 5910 | -7/Waste | Entered Factory 6087 | -7/Factory | Build established: Mutant 6705 | -7/Factory | Build established: Tank 7099 | -7/Factory | Cargo convoy interrupted 7495 | -7/Factory | Core integrity fell below 50% 7550 | -7/Factory | Discovered new exit (range 14) 7565 | -7/Factory | Entered Lower Caves 7600 | -7/Lower Caves | Learned Factory garrison access intel 8031 | -7/Lower Caves | Build established: Gunner 8226 | -7/Lower Caves | Discovered new exit (range 8) 8241 | -7/Lower Caves | Entered another Lower Caves area 8302 | -7/Lower Caves | Learned location of Zion (-6) 8563 | -7/Lower Caves | Discovered new exit (range 9) 8592 | -7/Lower Caves | Entered Data Miner 8593 | -7/Data Miner | Discovered new exit (range 6) 8618 | -7/Data Miner | Met Data Miner 8648 | -7/Data Miner | Learned location of Section 7 (-2) 8648 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8671 | -7/Data Miner | Received God Mode back door access code from Data Miner 8703 | -7/Data Miner | Entered Proximity Caves 8841 | -6/Proximity Caves | Build established: Tank 9029 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9073 | -6/Proximity Caves | Spotted B-75 Beast 9091 | -6/Proximity Caves | Escorted by Enhanced Grunt 9094 | -6/Proximity Caves | Allies destroyed B-75 Beast 9259 | -6/Proximity Caves | Learned location of 1 exit from Factory 9643 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9671 | -6/Proximity Caves | Build established: Scavenger-Tank 9900 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9954 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 10109 | -6/Proximity Caves | Discovered new exit (range 5) 10117 | -6/Proximity Caves | Entered Factory 10117 | -6/Factory | Accompanied by 1 ally 10117 | -6/Factory | Evolved 2 slots: Utility x2 10118 | -6/Factory | Identified exit to Factory 10119 | -6/Factory | Loaded intel: 4 garrison access locations 10288 | -6/Factory | Garrison activated, responded to threat 11300 | -6/Factory | Assembled infested ambush trap array 11330 | -6/Factory | Incoming assault squad redirected 11354 | -6/Factory | Lost 3 parts (1p2u) 11365 | -6/Factory | Incoming assault squad redirected 11416 | -6/Factory | Core integrity fell below 50% 11496 | -6/Factory | Entered another Factory area 11496 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11642 | -5/Factory | Build established: Mutant 12118 | -5/Factory | Core integrity fell below 50% 12145 | -5/Factory | Lost 7 parts (1p4n2w) 12392 | -5/Factory | System corruption reached 10% 12605 | -5/Factory | Identified exit to Upper Caves 12605 | -5/Factory | Identified exit to Extension 13036 | -5/Factory | Build established: Scavenger-Tank 13205 | -5/Factory | Incoming investigation squad redirected 13332 | -5/Factory | Discovered new exit (range 18) 13383 | -5/Factory | Entered another Factory area 13383 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13522 | -4/Factory | Repaired Arm. Medium Treads 13566 | -4/Factory | Repaired Imp. Heat Sink 13601 | -4/Factory | Repaired Imp. Treads 14068 | -4/Factory | Garrison activated, responded to threat 14454 | -4/Factory | Garrison activated, responded to threat 14531 | -4/Factory | Destroyed 7 combat bots 14544 | -4/Factory | Build established: Scavenger-Skirmisher 14589 | -4/Factory | Lost 4 parts (1u3w) 14701 | -4/Factory | System corruption reached 10% 14789 | -4/Factory | Discovered new exit (range 16) 14807 | -4/Factory | Entered Research 14807 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15037 | -3/Research | Spotted B-86 Titan 15194 | -3/Research | Lost 7 parts (2p2n1u2w) 15336 | -3/Research | Crushed by falling debris 15367 | -3/Research | Lost 6 parts (1n3u2w) 15408 | -3/Research | Identified exit to Research 15498 | -3/Research | System corruption reached 10% 15570 | -3/Research | Lost 9 parts (2p3n1u3w) 15657 | -3/Research | Garrison activated, responded to threat 15723 | -3/Research | Lost 4 parts (3n1w) 15732 | -3/Research | System corruption reached 30% 15762 | -3/Research | Lost 3 parts (1p2u) 15816 | -3/Research | Build established: Scavenger-Mutant 15981 | -3/Research | Core integrity fell below 50% 15990 | -3/Research | Core integrity fell below 20% 15997 | -3/Research | Discovered new exit (range 16) 16005 | -3/Research | Entered Testing 16009 | -3/Testing | Lost 15 parts (3p7n1u4w) 16012 | -3/Testing | Scanned by Researcher 16101 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 16058_ Tesla Bomb Trap short circuited. 16058_ A bubble of electromagnetic force engulfs the area. 16058_ Tesla Bomb Trap short circuited. 16058_ Terminal disabled. 16058_ Tesla Bomb Trap short circuited. 16058_ A bubble of electromagnetic force engulfs the area. 16058_ Tesla Bomb Trap short circuited. 16058_ A bubble of electromagnetic force engulfs the area. 16079_ IQSXBC9MWZTWSRTLRMJD#B IYWTFVZXTE=YV3SS 16086_ Connecting with Terminal... 16086_ ALERT: Suspicious activity at Terminal T010. Dispatching Investigation squad. 16093_ U-05 Engineer lays Concrete. 16096_ P V 5:=L> 73GN1> #ME3WBAN9IHO3G8/P 16096_ U-05 Engineer lays Concrete. 16101_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????#####???? | | ??????????????????????????????????????### #??? | | ??????????????????????????????????????#"" """ #??? | | ??????????????????????????????????????#"" """ #??? | | ??????????????????????????????????????#"" """ #??? | | ??????????????????????????????????????#T #??? | | ??????????????????????????????????????#"" """ #??? | | ?????????????????"????????????????????#"" """ #??? | | ???????????????? "????????????????????#"" """ #??? | | ################+##??????????########?### #??? | | ######?????# [ ???# #??? | | ] ###???# ?####+####?? | | ! ????+ ?# #?? | | !! """ #?????# # #?? | | """ """ != """ "T" #?????# # #?? | | """ """ != """ " " #?????# + #?? | | """ """ """ #####?# # ###### | | g ##""#?# # # | | R h ## #########+### # "?" | | u o + "?" | | ######## u # """ | | ########??????# @ u + | | #?????????????# c # " | | #?????????????# #############+######## """ | | #?????????????# #??????????? !?????# """" | | #?????????????# #??????????? !! ???# "" | | +?????????????# #??????????? #??# | | #?????????????# #??????????? #??# | | #?????????????# #??????????? #??# | | #?????????????# #???????????= """ #??# | | #?????????????# #?????????? """ #??# | | #?????????????# #?????????? ""? #??# | | #?????????????# #?????????? ???????# | | ??????????????# #??????????###???????# | | ??????????????????? ?????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 65 Energy Generation 57 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 62 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Medium Treads | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Streaker Universal Adapter Challenges ------------ None Game ------ Seed FissionBiocellDiverter Manual? 0 Play Time 02:05:33 Cumulative 42.0 hours Start 2024.09.09 @ 20:29:13 End 2024.09.09 @ 22:39:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 87 Rogue 0 Adventurer 87 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57bd5d7b-51cc-4eaa-9946-0eb221b44ae8