Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 03:17:42 Player: M4-TR4 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1346) 1346 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (631) 631 TOTAL SCORE: 5737 Bonus ------- Follower Combat Kills 177 Met Imprinter 300 Was Imprinted 300 Friendly Fire -146 Cogmind --------- Core Integrity 827/850 Matter 173/300 Energy 178/220 System Corruption 0% Temperature Cool (0) Movement Rolling (210) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (5) --- Light Treads Armored Treads Spiked Medium Treads Armored Wheel > --- UTILITY (6) ------ Heat Sink Huge Storage Unit Core Shielding Light Armor Plating Shield Generator > --- WEAPON (2) ------- Arc Projector Makeshift Sword > --- INVENTORY (25) --- Light Nuclear Core Hover Unit Hover Unit Hover Unit Improved Hover Unit Structural Scanner Improved Terrain Scanner Seismic Detector Microactuators Improved Reaction Control System Propulsion Shielding Authchip [Propulsion] Authchip [Weapon] Long-range Tractor Beam Arc Thrower Particle Cannon Heavy Particle Cannon Makeshift Shrapnel Gun Grenade Launcher Rocket Launcher Rocket Launcher CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Spiked Medium Treads Armored Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Structural Scanner Core Shielding Light Armor Plating Shield Generator > --- WEAPON ----------- Arc Projector Arc Thrower > --- INVENTORY -------- Light Nuclear Core Hover Unit Hover Unit Hover Unit Improved Hover Unit Improved Terrain Scanner Seismic Detector Improved Reaction Control System Propulsion Shielding Light Armor Plating Authchip [Propulsion] Authchip [Weapon] Long-range Tractor Beam Particle Cannon Heavy Particle Cannon Makeshift Shrapnel Gun Grenade Launcher Rocket Launcher Rocket Launcher Makeshift Sword CR-A16's Pointy Stick GAL Module [Rating: 39] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Rocket Launcher Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . . . 3 Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 44 | 4 9 1 19 1 . 3 7 Power 6 | 1 1 . 2 . . 1 1 Engine 2 | 1 1 . . . . . . Core 4 | . . . 2 . . 1 1 Reactor . | . . . . . . . . Propulsion 14 | 2 2 . 7 . . 2 1 Treads 8 | 2 . . 4 . . 1 1 Leg . | . . . . . . . . Wheel 5 | . 2 . 2 . . 1 . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 11 | . 4 . 4 . . . 3 Device 4 | . 1 . 1 . . . 2 Storage 1 | . 1 . . . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 5 | . 1 . 3 . . . 1 Artifact . | . . . . . . . . Weapon 13 | 1 2 1 6 1 . . 2 Energy Gun 3 | . 1 . . . . . 2 Energy Cannon 3 | . . . 3 . . . . Ballistic Gun 4 | 1 . . 3 . . . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . Parts Lost 10 | . . . 8 . . 1 1 Power 1 | . . . 1 . . . . Propulsion 5 | . . . 4 . . 1 . Utility 3 | . . . 2 . . . 1 Weapon 1 | . . . 1 . . . . Highest Loss Streak 5 | . . . 5 . . 1 1 To Critical Strikes . | . . . . . . . . Average Backups 22 | 6 16 24 24 25 24 23 20 Power 2 | 1 2 3 2 2 2 2 1 Propulsion 6 | 3 5 8 7 7 7 6 4 Utility 7 | . 6 9 7 8 8 8 7 Weapon 5 | 1 2 4 6 8 7 7 7 Tool/Special . | . . . . . . . . Unused Backups 32 | 2 . . 10 . 2 2 16 Power 2 | . . . 1 . . . 1 Propulsion 10 | . . . 6 . . . 4 Utility 10 | 1 . . 2 . 1 . 6 Weapon 10 | 1 . . 1 . 1 2 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 92 Engine 3 | . 14 14 1 . . . . Core 7 | . . . 9 11 11 11 12 Treads 12 | . 14 14 11 11 11 11 19 Wheel 11 | . 13 14 10 11 11 11 6 Device 9 | . 6 . 11 11 11 11 19 Storage 11 | . 14 14 11 11 11 11 6 Processor 1 | . . 14 . . . . . Protection 17 | . 5 . 21 22 22 22 13 Energy Gun 3 | . 14 1 2 . . . 1 Energy Cannon 2 | . . . 6 . . 7 . Ballistic Gun 3 | . 4 . 8 15 . . . Ballistic Cannon 3 | . 9 14 4 . . . . Launcher 4 | . . . . 6 11 11 4 Slashing Weapon 4 | . . 12 . . 10 3 4 Peak Build Rating 39 | 7 11 14 20 19 21 24 39 Average Rating 17 | 6 9 13 17 19 20 22 36 On Entrance 15 | 6 7 11 14 19 19 21 24 Avg Prop Armor Cover (%) 10 | . 12 13 10 8 8 9 19 Naked Turns . | . . . . . . . . Heaviest Build 108 | 12 92 91 99 100 100 101 108 Greatest Support 46 | 40 40 16 46 16 16 16 12 Greatest Overweight (x) 8 | . 5 5 6 6 6 8 8 Average Overweight (x) 5 | . 4 5 5 6 6 7 8 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 8 24 25 25 25 25 25 25 Most Carried 25 | 8 23 25 25 25 25 25 24 Average Carried 22 | 6 16 24 24 25 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 8 23 25 25 25 25 25 23 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1231 | 279 161 52 656 13 30 40 . Remotely . | . . . . . . . . Salvage Created 2110 | 146 349 34 1542 2 . . 37 Parts 138 | 18 18 6 94 2 . . . Haulers Intercepted 7 | . 2 . 5 . . . . Recyclers Shooed 2 | 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 37 | . 4 3 29 1 . . . Guns 10 | . 2 . 8 . . . . Cannons 26 | . 2 3 21 . . . . AOE 1 | . . . . 1 . . . Classes Destroyed 10 | 1 5 1 3 . . . . Worker 1 | . . . 1 . . . . Builder 3 | . . . 3 . . . . Tunneler 6 | 6 . . . . . . . Hauler 7 | . 2 . 5 . . . . Recycler 1 | . 1 . . . . . . Operator 1 | . 1 . . . . . . Watcher 3 | . 1 . 2 . . . . Swarmer 8 | . . 3 4 1 . . . Grunt 23 | . 4 . 19 . . . . Sentry 6 | . . . 6 . . . . Thug 1 | . . . . . . . 1 Best Kill Streak 5 | 2 3 2 5 1 . . . Combat Bots Only 3 | . 2 2 3 1 . . . Max Kills in Single Turn 1 | 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 230 | . 31 11 129 11 . 14 34 Missed 54 | . 8 2 27 4 . 4 9 Hits 176 | . 23 9 102 7 . 10 25 Projectile 176 | . 23 9 102 7 . 10 25 Critical Strikes 4 | . . . 4 . . . . Actively Blocked 2 | . . . 2 . . . . Damage Taken 2129 | . 321 76 1345 37 . 75 275 Core 250 | . 12 33 163 5 . 14 23 Absorbed by Shields 183 | . . . 33 17 . 31 102 Redirected to Shielding 150 | . 3 . 140 1 . 2 4 Core Remaining (%) 78 | 100 . 82 . . . 54 . Volleys Fired 157 | 13 27 7 103 5 . . 2 Largest 2 | 2 2 1 2 1 . . 1 Hottest 98 | 70 95 30 98 33 . . 33 Shots Fired 295 | 26 52 7 203 5 . . 2 Gun 154 | 26 40 . 84 4 . . . Cannon 138 | . 12 7 119 . . . . Launcher 3 | . . . . 1 . . 2 Special . | . . . . . . . . Kinetic 166 | 13 27 7 115 4 . . . Thermal 98 | 13 25 . 60 . . . . Explosive 3 | . . . . 1 . . 2 Electromagnetic 28 | . . . 28 . . . . Robot Hit Streak 23 | 5 9 2 23 1 . . . Robot Miss Streak 3 | 3 3 1 3 2 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 191 | 14 31 4 141 1 . . . Core Hits 82 | 6 15 3 53 4 . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . 2 . . . . Burn 1 | . . . 1 . . . . Corrupt 1 | . . . 1 . . . . Melee Attacks 14 | . . . 9 . 2 . 3 Impact . | . . . . . . . . Slashing 14 | . . . 9 . 2 . 3 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3982 | 177 492 87 2909 128 . . 189 Guns 1308 | 173 290 . 832 13 . . . Cannons 2070 | . 159 87 1824 . . . . Explosions 365 | . . . 61 115 . . 189 Melee 142 | . . . 142 . . . . Ramming 97 | 4 43 . 50 . . . . Kinetic 1701 | 85 294 87 1222 13 . . . Thermal 1144 | 88 155 . 901 . . . . Explosive 304 | . . . . 115 . . 189 Electromagnetic 594 | . . . 594 . . . . Impact . | . . . . . . . . Slashing 142 | . . . 142 . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 51 | . . . 41 5 . . 5 Projectiles 7 | . . . 7 . . . . Explosions 10 | . . . . 5 . . 5 Melee 34 | . . . 34 . . . . Knockbacks 4 | . . . 4 . . . . Impact . | . . . . . . . . Kinetic 4 | . . . 4 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 99 | . 20 . 23 . . . 56 Shots 2 | . . . . . . . 2 Rammed 11 | 1 5 . 5 . . . . Targets Rammed 11 | 1 5 . 5 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 303 | 27 111 . 303 . . . . Average Temperature 61 | 10 33 . 74 . . . . Received Heat Transfer 755 | . 153 . 566 . . 24 12 Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . 4 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 2468 | 259 444 . 1765 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Maximum Alert Level 2 | . . . 1 . . . 2 Low Security (%) 88 | 100 100 100 90 100 . . . Level 1 7 | . . . 9 . . . 49 Level 2 3 | . . . . . . . 50 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 450 | 10 40 61 258 91 . . 450 Initial 450 | . . . 20 91 . . 450 Average 79 | 1 3 6 106 54 . . 396 Influence Increases 1882 | 30 122 85 910 27 . 124 584 Destroy 0b10 Robot/C 880 | . 80 60 580 20 . 80 60 Destroy 0b10 Robot/NC 120 | 30 25 . 55 . . 10 . Destroy Leader 190 | . 16 10 154 . . . 10 Allied During Kill 48 | . . . . . . 34 14 Successful Hack 14 | . . . . . . . 14 Disable Machine 30 | . . . 30 . . . . Destroy Structure 45 | . 1 . 16 7 . . 21 Advance Influence 450 | . . . . . . . 450 Lose Combat Pursuer 105 | . . 15 75 . . . 15 Influence Decreases 1518 | 30 122 32 729 253 8 124 220 Entered New Map 184 | . . . 33 143 8 . . Time Decay 1157 | 30 122 32 616 110 . 77 170 Lost Part 97 | . . . 80 . . 7 10 Lost Ally 80 | . . . . . . 40 40 Squads Dispatched 9 | . 2 1 4 . . . 2 Investigation 4 | . 1 1 2 . . . . Extermination 1 | . . . . . . . 1 Reinforcement 4 | . 1 . 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 3 | . 2 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 14 4 48 3 . 6 6 Peak Tracking Total 5 | . 3 3 4 3 . 5 4 Tactical Retreats 6 | . . 1 4 . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 5 | . 1 1 1 . 1 . 1 Terminals 1 | . . 1 . . . . . Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 16 | . 3 2 4 . 3 . 4 Successful 9 | . 2 . 3 . 3 . 1 Failed 6 | . 1 2 . . . . 3 Catastrophic 2 | . . 2 . . . . . Database Lockouts 1 | . . . 1 . . . . Manual 5 | . 3 2 . . . . . Terminals 2 | . . 2 . . . . . Fabricators 4 | . . . . . . . 4 Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . . . 3 . . Part Schematic 3 | . . . . . 3 . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . 3 . . . . Retrieve Study 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 1 . . . . 1 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 18 | . . . . . 18 . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 53 | . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . 12 Part Studies Acquired 3 | . . . 3 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 5 | . . . . 1 4 . . Largest Group 5 | . . . . 1 5 5 3 Highest-Rated Group 189 | . . . . 31 189 189 111 Highest-Rated Ally 42 | . . . . 31 42 42 42 Total Orders . | . . . . . . . . Ally Attacks 30 | . . . . . . 21 9 Total Damage 436 | . . . . . . 310 126 Kills 9 | . . . . . . 6 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Active Infowar (turns) 3277 | . 659 610 1656 . . . 352 Optics 673 | . 54 610 9 . . . . Terrain 71 | . . . . . . . 71 Structural 2542 | . 605 . 1656 . . . 281 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 2 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 8027 | 224 1336 610 2055 226 2536 685 355 Spaces Moved 3714 | 84 663 245 829 111 1306 321 155 Core . | . . . . . . . . Treads 131 | 84 27 . 20 . . . . Legs . | . . . . . . . . Wheels 3583 | . 636 245 809 111 1306 321 155 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 160 | 160 160 175 175 190 190 190 210 Average Speed 187 | 160 174 175 189 190 190 203 210 Slowest Speed 320 | 160 175 175 320 190 190 210 210 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 5 90 75 74 31 91 55 4 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 7 | . . 1 . 2 4 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . 3 2 . Spaces Dug 36 | . . . 6 9 . . 21 Terrain Destroyed 38 | . . . 8 9 . . 21 Melee 9 | . . . 6 . . . 3 Projectile . | . . . . . . . . AOE 29 | . . . 2 9 . . 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 4473 | 146 785 419 1108 121 1363 354 177 Wait 429 | 41 68 165 87 5 41 21 1 Move 3707 | 83 662 244 828 110 1305 320 155 Hop . | . . . . . . . . Pick Up 54 | 3 10 2 24 . 7 4 4 Fast Attach 10 | . 5 . 5 . . . . Attach 17 | . . . 11 . . 1 5 Detach 4 | . 3 . 1 . . . . Swap 34 | 4 4 1 14 1 1 3 6 Drop 36 | 1 1 . 21 . 7 5 1 Fire 157 | 13 27 7 103 5 . . 2 Melee 14 | . . . 9 . 2 . 3 Ram 10 | . 5 . 5 . . . . Kick . | . . . . . . . . Crush 1 | 1 . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 225 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Met a group of wandering Federalists 310 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 14) 821 | -10/Materials | Discovered new exit (range 7) 986 | -10/Materials | Discovered new exit (range 10) 1433 | -10/Materials | Discovered new exit (range 4) 1561 | -10/Materials | Entered Mines 1630 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1688 | -10/Mines | Learned location of Zion (-7) 1912 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2164 | -10/Mines | Discovered new exit (range 4) 2171 | -10/Mines | Entered Materials 2171 | -9/Materials | Evolved 2 slots: Utility x2 2459 | -9/Materials | Discovered new exit (range 15) 2731 | -9/Materials | Discovered new exit (range 14) 3321 | -9/Materials | Discovered new exit (range 16) 3342 | -9/Materials | Central database locked down 3608 | -9/Materials | Discovered new exit (range 15) 3796 | -9/Materials | Lost 5 parts (1p2n1u1w) 4226 | -9/Materials | Entered Mines 4242 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4333 | -9/Mines | Escorted by a lone wolf Derelict 4353 | -9/Mines | Learned location of Storage (-8) 4438 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4452 | -9/Mines | Entered Zion 4452 | -7/Zion | Accompanied by 1 ally 4957 | -7/Zion | Met Imprinter 5004 | -7/Zion | Imprinted 5006 | -7/Zion | Declared Zion's savior 5318 | -7/Zion | Given A8's code to call for help 5337 | -7/Zion | Learned location of Data Miner (-6) 6630 | -7/Zion | Found CR-A16's Pointy Stick 6840 | -7/Zion | Found GAL Module 6867 | -7/Zion | Discovered new exit (range 11) 6928 | -7/Zion | Learned Factory terminal intel 6988 | -7/Zion | Entered Proximity Caves 6988 | -6/Proximity Caves | Accompanied by 5 allies 7077 | -6/Proximity Caves | Spotter reported a threat 7093 | -6/Proximity Caves | Spotter reported a threat 7146 | -6/Proximity Caves | Spotter reported a threat 7178 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7427 | -6/Proximity Caves | Learned 4 Factory zone layouts 7526 | -6/Proximity Caves | Discovered new exit (range 8) 7673 | -6/Proximity Caves | Entered Factory 7673 | -6/Factory | Accompanied by 3 allies 7673 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 7675 | -6/Factory | Loaded intel: 26 terminal locations 7778 | -6/Factory | Fabricated Lrn. Tractor Beam? 7980 | -6/Factory | Build established: Scavenger-Mutant 8028 | -6/Factory | Self-destructed Last Messages --------------- 07989_ U-05 Engineer builds a Wall. 07998_ Slug penetrates ZB-TWC(M). 07999_ ZB-TWC(M) destroyed. 08001_ Acquired Microactuators. 08002_ Slug penetrates BH-1D5(M). 08005_ Slug penetrates Wall. 08005_ BH-1D5(M) destroyed. 08007_ R-10 Processor collects Weapon Cycler. 08011_ R-10 Processor collects Salvage Targeting Computer. 08012_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7I. 08012_ Slug penetrates Wall. 08014_ U-05 Engineer lays Concrete. 08016_ The unstable cave ceiling collapses. 08017_ U-05 Engineer lays Concrete. 08024_ Slug penetrates Wall. 08024_ U-05 Engineer lays Concrete. 08027_ Slug penetrates Wall. 08027_ Lgt. Armor Plating destroyed. 08028_ U-05 Engineer lays Concrete. 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"T + ??????????????????? | | ????????????????????? # ??????????????????? | | ?????????????????????### # ??????????????????? | | ?????????????????????######### ??????????????????? | | ??????????????????????######## ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????+ | | ?????????????????????????????????# | | ?????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- Thermal Shield | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Lrn. Tractor Beam | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hover Unit | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed OvertunedDisruptorWell Manual? 0 Play Time 01:23:26 Cumulative 45.2 hours Start 2026.04.17 @ 08:31:48 End 2026.04.18 @ 03:17:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 15 Adventurer 0 Explorer 9 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 33 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24ed5870-da48-4334-97c7-454a547a60b7