Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 21:10:15 Player: Nat Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (619) 619 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2809 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Warm (168) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Small Storage Unit Small Matter Pod (50) Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Visual Processing Unit Sensor Array Light Regenerative Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Small Matter Pod Improved Signal Interpreter Beam Cannon [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Light Regenerative Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 24 | 5 5 6 . 4 4 Power 3 | 1 . . . 1 1 Engine 3 | 1 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 4 . . . Treads . | . . . . . . Leg 6 | 2 . 4 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 3 . . 2 1 Device 2 | . 1 . . 1 . Storage 2 | 1 1 . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | 1 2 2 . 1 2 Energy Gun 1 | . . . . . 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | 1 . 1 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . 1 1 . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 12 | . . . . . 12 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 11 | . . . . . 11 To Critical Strikes . | . . . . . . Average Backups 6 | 1 5 7 8 8 5 Power . | . 1 1 1 1 1 Propulsion . | . . . 2 2 . Utility 1 | . . 1 2 2 2 Weapon 1 | 1 2 2 2 2 . Tool/Special . | . . . . . . Unused Backups 2 | . . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 96 89 100 96 93 Engine 14 | . 14 11 11 16 17 Leg 33 | . 28 34 44 36 33 Device 3 | . 2 . . 1 8 Storage 9 | . 21 11 11 9 1 Processor 9 | . 1 11 11 14 9 Protection 2 | . . . . . 7 Energy Gun 1 | . . . . . 5 Energy Cannon 8 | . 13 11 11 9 3 Ballistic Gun 7 | . 2 10 11 9 7 Special Melee Weapon 2 | . 11 1 . . . Peak Build Rating 20 | 5 8 11 11 16 20 Average Rating 12 | 4 6 9 11 14 17 On Entrance 8 | . 5 8 11 11 15 Naked Turns . | . . . . . . Heaviest Build 20 | 11 15 15 15 20 20 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 3 | 1 . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 5 Most Carried 8 | 3 7 8 8 8 8 Average Carried 6 | 1 5 7 8 8 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 7 8 8 8 4 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 726 | 250 30 212 . 81 153 Remotely . | . . . . . . Salvage Created 664 | . 42 315 . 145 162 Parts 36 | . 1 16 . 10 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 17 | . 3 8 . 3 3 Melee 1 | . . . . . 1 Guns 3 | . . 1 . 1 1 Cannons 12 | . 3 7 . 2 . Classes Destroyed 4 | . 1 2 . 1 . Operator 1 | . . . . 1 . Swarmer 3 | . 3 . . . . Grunt 12 | . . 7 . 3 2 Sentry 2 | . . 1 . . 1 Best Kill Streak 3 | . 3 3 . 1 1 Combat Bots Only 3 | . 3 3 . 1 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 198 | . 16 32 2 24 124 Missed 50 | . 5 8 2 8 27 Hits 148 | . 11 24 . 16 97 Projectile 148 | . 11 24 . 16 97 Critical Strikes 5 | . . 1 . 1 3 Damage Taken 2030 | . 90 306 . 244 1390 Core 671 | . 22 93 . 16 540 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 96 | . . . . . 96 Core Remaining (%) 89 | 100 91 . 76 . . Volleys Fired 75 | . 8 24 . 17 26 Largest 2 | . 1 2 . 2 2 Hottest 83 | . 60 80 . 83 83 Shots Fired 127 | . 8 48 . 34 37 Gun 73 | . . 24 . 17 32 Cannon 54 | . 8 24 . 17 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic 52 | . . 24 . 17 11 Thermal 75 | . 8 24 . 17 26 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 5 12 . 12 10 Robot Miss Streak 2 | . 1 1 . 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 97 | . 11 34 . 22 30 Core Hits 33 | . 3 11 . 9 10 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks 9 | . 5 1 . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . 5 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1394 | . 107 506 . 347 434 Guns 710 | . . 189 . 154 367 Cannons 652 | . 107 317 . 192 36 Explosions . | . . . . . . Melee . | . . . . . . Ramming 32 | . . . . 1 31 Kinetic 479 | . . 189 . 154 136 Thermal 883 | . 107 317 . 192 267 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 11 | . . . . . 11 Shots . | . . . . . . Rammed 6 | . . . . . 6 Targets Rammed 10 | . . . . 2 8 Kicked 4 | . . . . 2 2 Crushed . | . . . . . . Highest Temperature 474 | . . 144 . 207 474 Average Temperature 146 | . . 39 . 77 252 Received Heat Transfer 1065 | . . 156 . 162 747 Effects 12 | . . . . . 12 Shutdowns 6 | . . . . . 6 Energy Bleed 1 | . . . . . 1 Matter Decay 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . 1 2 . 2 . Heat Transferred 1961 | . 222 666 . 407 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 125 | . 75 125 38 71 30 Initial 38 | . . 3 38 6 14 Average 25 | . 31 44 28 24 5 Influence Increases 539 | . 89 247 . 126 77 Destroy 0b10 Robot/C 340 | . 60 160 . 60 60 Destroy 0b10 Robot/NC 5 | . . . . 5 . Destroy Leader 70 | . 10 40 . 10 10 Successful Hack 46 | . 4 30 . 5 7 Disable Machine 15 | . . 15 . . . Destroy Structure 3 | . . 2 . 1 . Lose Combat Pursuer 60 | . 15 . . 45 . Influence Decreases 519 | . 80 157 81 108 93 Entered New Map 101 | . . 6 61 12 22 Time Decay 383 | . 80 130 20 96 57 Lost Part 4 | . . . . . 4 Purge Threat 31 | . . 21 . . 10 Squads Dispatched 6 | . . 3 . 1 2 Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 4 | . . 1 . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 5 | . . 1 . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 6 11 2 9 22 Peak Tracking Total 14 | . 4 4 2 3 14 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 12 | . 2 3 . 2 5 Terminals 10 | . 2 2 . 2 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 4 10 . 4 13 Successful 19 | . 2 7 . 2 8 Failed 12 | . 2 3 . 2 5 Catastrophic 4 | . 1 1 . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 4 6 . 4 11 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 4 | . . 4 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 2 4 . 2 6 Record 4 | . . 1 . . 3 Prototype ID Bank 2 | . . 1 . 1 . Open Door 1 | . . . . . 1 Emergency Access Points 2 | . 1 . . 1 . Unreport Threat 2 | . . 1 . . 1 Locate Traps 1 | . . . . . 1 Maintenance Status 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 3 | . . 3 . . . Recycle Component 2 | . . 2 . . . Process 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 3 . 2 5 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled 2 | . . 2 . . . Recycled Matter 222 | . . 222 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 4 | . 2 1 . . 1 Non-combat 3 | . 2 1 . . . Combat 1 | . . . . . 1 Robot Hacks Applied 5 | . 3 1 . . 1 parse_system 2 | . 1 . . . 1 no_distress 2 | . 2 . . . . find_recycling 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 1168 | . 21 426 57 286 378 Optics 1168 | . 21 426 57 286 378 Sensors 409 | . . . . 37 372 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1464 | 58 238 426 57 286 399 Spaces Moved 745 | 43 151 214 48 102 187 Core 20 | 5 . . . . 15 Treads . | . . . . . . Legs 725 | 38 151 214 48 102 172 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 118 | 113 120 120 120 120 116 Slowest Speed 200 | 120 120 120 120 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 34 17 19 12 44 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1182 | 50 195 332 47 230 328 Wait 299 | . 22 83 . 104 90 Move 740 | 42 150 213 47 101 187 Hop . | . . . . . . Pick Up 14 | 3 5 3 . . 3 Fast Attach 10 | 5 1 1 . 3 . Attach 5 | . 1 1 . . 3 Detach . | . . . . . . Swap 13 | . 3 5 . 1 4 Drop 7 | . . 1 . 2 4 Fire 75 | . 8 24 . 17 26 Melee 9 | . 5 1 . . 3 Ram 6 | . . . . . 6 Kick 4 | . . . . 2 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Propulsion x2 333 | -9/Materials | Build established: Mutant 708 | -9/Materials | Discovered new exit (range 9) 723 | -9/Materials | Entered Mines 771 | -9/Mines | Discovered new exit (range 6) 773 | -9/Mines | Learned location of Zion (-7) 780 | -9/Mines | Entered Materials 780 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1047 | -8/Materials | Discovered new exit (range 7) 1066 | -8/Materials | Entered Storage 1119 | -8/Storage | Repaired Aluminum Leg? 1124 | -8/Storage | Found Prototype Protection 1126 | -8/Storage | Identified Lgt. Regenerative Plating 1393 | -8/Storage | Build established: Scavenger-Mutant 1457 | -8/Storage | Core integrity fell below 50% 1463 | -8/Storage | Core integrity fell below 20% 1465 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Ion Engine destroyed. Jacked G-47 Trooper... Lgt. Ion Engine destroyed. Lgt. Regenerative Plating destroyed. Jacked G-47 Trooper... K-01 Serf cleans the Terminal. Datajack destroyed. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. G-47 Trooper destroyed. Overheating: Energy bleed (-19). Acquired 35 matter. K-01 Serf cleans the Terminal. W-25 Informer sends out distress signal. Critical hit (Burn: +37). S-10 Pest destroyed. Slammed into G-47 Trooper. K-01 Serf cleans the Terminal. Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####+#????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# gg#?????????????????????? | | ?????????????#########?# #?????????????????????? | | ?????????????# ?#k #?????? ??????????????? | | ?????????????# # g#??"" ???????????????? | | ???????????????? # #??"" ????????????????? | | ???????????????????? a g%+? ????????????????? | | ???????????????????????#^@^# """ ???????????????? | | ???????????????????????#^^k# """ ??????????????? | | ???????????????????????# g/ """ ??????????????? | | ???????????????????????# g# #????????????? | | ???????????????????????# b ###" "####????????????? | | ???????????????????????# ks#???R"#???????????????? | | ???????????????????????# %#????"#???????????????? | | ???###########?????????# #??#??????????????????? | | ???# ###???????# g ##T#??????????????????? | | ?### ""#???????#g*s/ "??????????????????? | | ?#"" """ """ T"#???????# w=# #?????????????? | | ?#"Y """ """ ""#???????# = # "!!!!#?????????????? | | ?#"" """ """ ###???????#u #?##?####?????????????? | | #### #?????????# #?????????????????????? | | # #?????????# ##????????????????????? | | "" # #?????????# =k"#????????????????????? | | ?" #+###+######????????# =T#????????????????????? | | ?" # #????????# "#????????????????????? | | "" + # ??????# ##????????????????????? | | # # ????+ +?????????????????????? | | ###+######## ! ??# #?????????????????????? | | # #?# # #?????????????????????? | | # #?# + #?????????????????????? | | ##/# #?# / # #?????????????????????? | | ?# # #########??# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 350 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 43% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Risk Taker Challenges ------------ None Game ------ Seed BlastRagnarokMembrane Manual? 0 Play Time 00:29:22 Cumulative 4.1 hours Start 2025.07.28 @ 20:37:52 End 2025.07.28 @ 21:10:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 45% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 08fbe546-d9bd-4fc1-b8cf-0f22db3d24d0