Cogmind - Beta 12 --- EXPLORER MODE // 2024.02.14 @ 22:11:02 Player: Olexender Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2698) 2698 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5603 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Hovering (240) Ox3 Location -7/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (5) --- Gravmag System > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- Power Maul > --- INVENTORY (10) --- Light Nuclear Core Improved Cooling System High-capacity Battery (250) High-capacity Matter Pod (200) Structural Scanner Improved Light Armor Plating Improved Light Armor Plating System Restoration Module Scythe Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Power Maul Spear > --- INVENTORY -------- Light Nuclear Core Improved Cooling System High-capacity Battery High-capacity Matter Pod Structural Scanner Improved Light Armor Plating Improved Light Armor Plating System Restoration Module Scythe Scythe [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Plasma Cutter Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Slots Evolved 7 | . 1 2 2 2 . Power 1 | . . 1 . . . Propulsion 3 | . 1 . 2 . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 121 | 7 10 19 31 44 10 Power 23 | 1 . 6 2 9 5 Engine 14 | 1 . 6 1 5 1 Core 9 | . . . 1 4 4 Reactor . | . . . . . . Propulsion 46 | 2 4 3 19 15 3 Treads . | . . . . . . Leg 11 | 2 4 3 . 2 . Wheel . | . . . . . . Hover 35 | . . . 19 13 3 Flight . | . . . . . . Utility 34 | 2 2 5 7 17 1 Device 14 | . 1 3 1 8 1 Storage 3 | . 1 . 1 1 . Processor 8 | 1 . . 1 6 . Hackware . | . . . . . . Protection 9 | 1 . 2 4 2 . Artifact . | . . . . . . Weapon 18 | 2 4 5 3 3 1 Energy Gun 3 | 1 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 4 | . 2 2 . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon 7 | . . 3 2 2 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 35 | . . 2 4 20 9 Power 8 | . . . . 7 1 Propulsion 20 | . . . 4 10 6 Utility 3 | . . . . 2 1 Weapon 4 | . . 2 . 1 1 Highest Loss Streak 7 | . . 1 2 7 5 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 91 | . 99 97 88 83 82 Engine 10 | . 12 19 8 3 2 Core 2 | . . . 1 5 7 Leg 15 | . 36 30 . . . Hover 14 | . . . 38 23 23 Device 9 | . 4 17 7 9 2 Storage 8 | . 11 10 8 7 7 Processor 7 | . 7 . 2 14 21 Protection 2 | . . . 4 3 4 Special Weapon 6 | . 15 13 . . . Impact Weapon 1 | . . . . 5 1 Slashing Weapon 6 | . . 6 15 7 5 Piercing Weapon 1 | . . . . 1 7 Naked Turns . | . . . . . . Heaviest Build 45 | 11 30 45 33 34 30 Greatest Support 46 | 20 39 39 35 46 41 Greatest Overweight (x) 4 | . . 1 1 4 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 10 10 Average Capacity 12 | 5 14 15 11 10 10 Most Carried 15 | 5 15 15 13 10 10 Average Carried 11 | 2 12 14 9 8 10 Final Capacity 15 | 5 15 15 10 10 10 Final Carried 15 | 3 15 14 10 10 10 Class Distribution -------------------- 95% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Sto Matter Collected 1674 | 141 351 288 240 564 90 Remotely . | . . . . . . Salvage Created 3292 | . 127 668 851 1294 352 Parts 199 | . 21 54 53 55 16 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Combat Hostiles Destroyed 62 | . 4 15 14 23 6 Melee 46 | . . 5 14 21 6 Guns 4 | . 4 . . . . Cannons 10 | . . 10 . . . Classes Destroyed 10 | . 2 2 4 2 . Recycler 2 | . . . 2 . . Operator 4 | . . . 1 2 1 Watcher 13 | . 3 4 4 2 . Swarmer 18 | . 4 6 5 3 . Grunt 18 | . . 6 2 8 2 Brawler 3 | . . . . 3 . Duelist 1 | . . . 1 . . Sentry 15 | . . 3 5 5 2 Hunter 5 | . . . 1 2 2 Programmer 2 | . . . . 2 . Best Kill Streak 6 | . 3 6 5 5 4 Combat Bots Only 6 | . 2 6 3 5 4 Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 2 | . . 1 2 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Damage Taken 3894 | . 63 713 523 2054 541 Core 950 | . 9 137 96 572 136 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 65 | . . . . 65 . Core Remaining (%) 85 | 100 96 65 82 . . Volleys Fired 41 | . 18 23 . . . Largest 2 | . 2 2 . . . Hottest 70 | . 70 40 . . . Shots Fired 81 | . 36 45 . . . Gun 14 | . 14 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special 67 | . 22 45 . . . Kinetic 7 | . 7 . . . . Thermal 74 | . 29 45 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 8 18 . . . Robot Miss Streak 1 | . 1 1 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 256 | . 23 51 55 100 27 Core Hits 95 | . 9 25 20 33 8 Critical Kills 3 | . . . . 3 . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 24 | . 2 2 4 12 4 Smash 5 | . . . . 5 . Sever 13 | . 2 2 4 5 . Impale 6 | . . . . 2 4 Melee Attacks 215 | . . 19 59 106 31 Impact 32 | . . . . 27 5 Slashing 147 | . . 19 59 65 4 Piercing 36 | . . . . 14 22 Sneak Attacks 4 | . . . 2 1 1 Combat Hostiles 2 | . . . . 1 1 Follow-up Attacks 23 | . . . 8 12 3 Damage Inflicted 7324 | . 290 872 1848 3360 954 Guns 113 | . 113 . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 6611 | . . 449 1848 3360 954 Ramming . | . . . . . . Kinetic 50 | . 50 . . . . Thermal 663 | . 240 423 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1170 | . . . . 951 219 Slashing 4316 | . . 449 1848 1955 64 Piercing 1125 | . . . . 454 671 Highest Corruption 2 | . 1 . . 2 . Average Corruption 1 | . 1 . . 1 . Corruption Purged 2 | . . . . 2 . Corruption Blocked . | . . . . . . Effects 14 | . 4 . . 10 . Message Errors 3 | . 2 . . 1 . Matter Fused 3 | . 1 . . 2 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 3 | . 1 . . 2 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 375 | . 1 32 94 213 35 Projectiles 1 | . 1 . . . . Explosions . | . . . . . . Melee 374 | . . 32 94 213 35 Knockbacks 4 | . . . . 3 1 Impact 4 | . . . . 3 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 233 | . 27 20 7 233 4 Average Temperature 12 | . 13 8 2 16 2 Received Heat Transfer 1617 | . . 363 171 840 243 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . . . 4 3 Impact Corruptions 12 | . . . . 9 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 15 | . 2 12 1 . . Heat Transferred 2183 | . 777 1406 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Peak Influence 401 | . 129 187 401 374 140 Initial 27 | . . 2 20 27 16 Average 77 | . 40 59 122 112 50 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 91 | 100 100 100 77 80 100 Level 1 8 | . . . 21 19 . Level 2 . | . . . 1 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 1 2 6 3 Investigation 3 | . . 1 . . 2 Extermination 2 | . . . . 2 . Reinforcement 7 | . . . 2 4 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Distress Signals 6 | . . 1 1 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 11 26 26 40 12 Peak Tracking Total 5 | . 4 4 4 5 3 Tactical Retreats 9 | . . 1 2 6 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Traps Triggered 7 | . 1 . 1 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Sto Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Machines Accessed 34 | . 9 5 10 8 2 Terminals 19 | . 7 2 6 2 2 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . . 2 . Recycling Units 8 | . 2 2 2 2 . Scanalyzers 2 | . . 1 1 . . Garrison Access 2 | . . . 1 1 . Total Hacks 95 | . 26 16 28 20 5 Successful 70 | . 17 15 23 13 2 Failed 25 | . 9 1 5 7 3 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 52 | . 21 5 16 5 5 Fabricators 3 | . . . . 3 . Repair Stations 6 | . . . . 6 . Recycling Units 21 | . 5 4 8 4 . Scanalyzers 9 | . . 7 2 . . Garrison Access 4 | . . . 2 2 . Terminal Hacks 39 | . 14 4 16 3 2 Record 13 | . 5 3 3 1 1 Part Schematic 1 | . . . . 1 . Robot Analysis 4 | . 2 . 1 . 1 Emergency Access Points 2 | . 1 . 1 . . Machine Index 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Repair Station Index 1 | . 1 . . . . Scanalyzer Index 1 | . . . 1 . . Unreport Threat 3 | . . . 3 . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Security Status 1 | . . . 1 . . Transport Status 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Registered Prototypes 1 | . 1 . . . . Zone Layout 6 | . 2 . 3 1 . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 5 | . . . . 5 . Scan Component 3 | . . . . 3 . Repair 2 | . . . . 2 . Recycling Unit Hacks 13 | . 3 4 4 2 . Report Inventory 8 | . 2 3 2 1 . Retrieve Components 5 | . 1 1 2 1 . Scanalyzer 9 | . . 7 2 . . Insert Component 4 | . . 3 1 . . Analyze 5 | . . 4 1 . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 27 | . 9 3 7 6 2 Full Trace Events 3 | . 1 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 2 1 1 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 31 | . . . . 31 . Total Part Build Rating 4 | . . . . 4 . Parts Repaired 2 | . . . . 2 . Time 64 | . . . . 64 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 29 | . 3 10 16 . . Parts Scanalyzed 4 | . . 3 1 . . Part Schematics Acquired 3 | . . 2 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Robot Analysis Total 4 | . 2 . 1 . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Sto Turns Passed 4708 | 60 887 1322 679 1271 489 Spaces Moved 3511 | 41 637 744 902 965 222 Core 127 | 8 . . . 119 . Treads . | . . . . . . Legs 1434 | 33 637 744 . 20 . Wheels . | . . . . . . Hover 1950 | . . . 902 826 222 Flight . | . . . . . . Fastest Speed 44 | 50 120 120 44 44 48 Average Speed 85 | 106 120 140 49 57 65 Slowest Speed 250 | 120 120 190 112 250 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 3 93 54 73 25 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . 1 2 . Terrain Destroyed 3 | . . . 1 2 . Melee 3 | . . . 1 2 . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Total 4778 | 57 704 913 1058 1527 519 Wait 753 | . 4 74 36 380 259 Move 3506 | 40 636 743 901 964 222 Hop . | . . . . . . Pick Up 102 | 10 24 18 18 32 . Fast Attach 13 | . . 2 4 2 5 Attach 49 | 7 2 6 10 24 . Detach 3 | . . 1 1 1 . Swap 59 | . 8 11 17 18 5 Drop 68 | . 12 19 21 13 3 Fire 41 | . 18 23 . . . Melee 184 | . . 16 50 93 25 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage History --------- Turn | Location | Event 19 | -11/Junkyard | Identified exit to Materials 19 | -11/Junkyard | Discovered exit to Materials (range 15) 61 | -11/Junkyard | Entered Materials 61 | -10/Materials | Evolved 1 slot: Propulsion x1 244 | -10/Materials | Identified exit to Mines 244 | -10/Materials | Discovered exit to Mines (range 5) 315 | -10/Materials | Build established: Hacker-Mutant 489 | -10/Materials | Identified exit to Materials 489 | -10/Materials | Discovered exit to Materials (range 7) 842 | -10/Materials | Discovered exit to Mines (range 10) 883 | -10/Materials | Discovered exit to Materials (range 11) 948 | -10/Materials | Entered another Materials area 948 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1672 | -9/Materials | Identified exit to Materials 1672 | -9/Materials | Discovered exit to Materials (range 5) 1739 | -9/Materials | Identified exit to Mines 1739 | -9/Materials | Discovered exit to Mines (range 15) 2226 | -9/Materials | Discovered exit to Materials (range 16) 2270 | -9/Materials | Entered another Materials area 2270 | -8/Materials | Evolved 2 slots: Propulsion x2 2650 | -8/Materials | Identified exit to Factory 2650 | -8/Materials | Discovered exit to Factory (range 7) 2697 | -8/Materials | Discovered exit to Factory (range 15) 2815 | -8/Materials | Discovered exit to Factory (range 12) 2949 | -8/Materials | Entered Factory 2949 | -7/Factory | Evolved 2 slots: Utility x2 3221 | -7/Factory | Repaired Lgt. Deuterium Engine 3249 | -7/Factory | Repaired Hcp. Matter Pod 3555 | -7/Factory | Lost 4 parts (2p1n1u) 3618 | -7/Factory | Identified exit to Factory 3618 | -7/Factory | Discovered exit to Factory (range 6) 3737 | -7/Factory | Lost 7 parts (2p5n) 3796 | -7/Factory | Core integrity fell below 50% 3850 | -7/Factory | Lost 4 parts (2p2n) 4101 | -7/Factory | Fabricated Imp. Hover Unit (x2) 4174 | -7/Factory | Core integrity fell below 20% 4207 | -7/Factory | Identified exit to Storage 4207 | -7/Factory | Discovered exit to Storage (range 7) 4220 | -7/Factory | Entered Storage 4709 | -7/Storage | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04670_ O-24 Administrator system terminally corrupted. 04670_ Imp. Hover Unit fried. 04670_ System Shield fried. 04670_ Imp. Hover Unit fried. 04673_ Acquired 10 matter. 04677_ W-25 Informer distress signal alerts nearby ally. 04680_ Acquired Gravmag System. 04694_ Destroyed Imp. Heat Sink. 04694_ Y-54 Guardian system corrupted by crushing effect. 04698_ Gravmag System destroyed. 04698_ Imp. Hover Unit destroyed. 04698_ Adv. Weight Redist. System destroyed. 04700_ Power Maul follow-up attack on Y-54 Guardian. 04700_ Component Storage disabled. 04702_ Imp. Hover Unit destroyed. 04703_ Slug penetrates Component Storage. 04706_ Penetrated by Slug. 04708_ Destroyed Flak Gun. 04709_ Penetrated by Slug. 04709_ Spear destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????####????????????? | | ??????????????????? #????????????? | | ??????????????????? #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ??????????###??????# #????????????? | | ??????????# ######## +????????????? | | ??????????# Y # #????????????? | | ??????????#@ """" # #????????????? | | ??????????# """" # #????????????? | | ??????????# """" # #????????????? | | ??????????# h + #??#########?? | | ??????????# """"" # ####"""T"""### | | ??????????# """"" # # % # | | ??????????# """"" # # """"" # | | ??????????# # + """"" # | | ?????############### # """"" # | | ?????# +?? # # | | ????## """" #?#### ####+######### | | ????# """" #????# #??# # #? | | ?????# """" ###### #### # | #? | | ?????# """" + # +? | | ?????# # / / !#? | | ?????# ##+###+#### ## #? | | ?????# # # ##= #? | | ?????# # """"# ## #? | | ?????####"T"### """"# ## #? | | ????????#"""??# """"# ## [ #? | | ????????####??# """"# ## #? | | ??????????????# # ## #? | | ??????????????# # ## #? | | ??????????????# # #########? | | ???????##################+####?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 56 Targeting Accuracy 5 Melee Accuracy 12 Offensive Hacking 20 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcSigixRigger Manual? 0 Play Time 01:19:14 Cumulative 216.6 hours Start 2024.02.13 @ 20:07:17 End 2024.02.14 @ 22:11:02 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 159 Rogue 0 Adventurer 102 Explorer 57 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26148b61-4d82-4f1d-9cbb-90096f98b8ea