Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.01 @ 22:21:32 Player: AnotherZach Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (264) 1320 Value Destroyed (7885) 7885 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (701) 701 TOTAL SCORE: 13826 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 250 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 138/290 System Corruption 3% Temperature Critical (862) Movement Treading (410) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads (fused) > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (3) ------- Precision Beam Rifle Precision Beam Rifle Cooled Particle Cannon > --- INVENTORY (25) --- Heavy Deuterium Engine Armored Treads Large Storage Unit Weight Redist. System Improved Sensor Array Target Analyzer Particle Charger Layered Light Armor Plating Authchip [Propulsion] Authchip [Propulsion] Particle Gun Heavy Laser Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Heavy Deuterium Engine Armored Treads Armored Treads Armored Treads Medium Treads Armored Huge Wheel Improved Heat Sink Advanced Heat Sink Coolant Injector Coolant Injector Large Storage Unit Particle Charger Medium Armor Plating Hardened Medium Armor Plating Authchip [Propulsion] Authchip [Propulsion] Precision Beam Rifle Precision Beam Rifle Heavy Laser Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Heavy Rocket Launcher [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 173 | 7 16 5 29 . 20 70 8 5 3 10 Power 14 | 1 1 1 3 . 2 3 1 . . 2 Engine 10 | 1 1 1 2 . 1 2 . . . 2 Core 4 | . . . 1 . 1 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 3 1 4 . 5 6 1 4 . . Treads 15 | . . . 4 . 5 2 . 4 . . Leg . | . . . . . . . . . . . Wheel 11 | 2 3 1 . . . 4 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 58 | 2 7 1 7 . 9 23 3 1 . 5 Device 27 | 1 3 . 3 . 3 13 2 . . 2 Storage 9 | 1 2 . 3 . . 2 . . . 1 Processor 4 | . 1 1 1 . . 1 . . . . Hackware 3 | . . . . . . 3 . . . . Protection 15 | . 1 . . . 6 4 1 1 . 2 Artifact . | . . . . . . . . . . . Weapon 75 | 2 5 2 15 . 4 38 3 . 3 3 Energy Gun 30 | 1 . 1 10 . 2 13 . . 1 2 Energy Cannon 17 | . . . 1 . . 13 2 . 1 . Ballistic Gun 11 | 1 5 1 2 . 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 14 | . . . 1 . 1 10 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . 2 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . 1 4 . . . 1 Parts Lost 19 | . 1 . . . . 1 6 2 . 9 Power 2 | . . . . . . 1 . . . 1 Propulsion 5 | . 1 . . . . . 1 1 . 2 Utility 7 | . . . . . . . 3 1 . 3 Weapon 5 | . . . . . . . 2 . . 3 Highest Loss Streak 5 | . 1 . . . . 1 5 2 . 4 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 99 99 99 100 100 87 83 94 81 94 Engine 6 | . 14 14 6 11 7 5 . . . 5 Core 2 | . . . 4 . 1 1 7 7 7 . Treads 16 | . . . 21 22 27 7 . 26 30 29 Wheel 7 | . 27 28 . . . 11 14 1 . . Device 9 | . 7 . 11 11 9 7 9 15 15 9 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 Processor 8 | . 5 14 11 11 9 7 7 7 7 7 Hackware 2 | . . . . . . 8 4 . . . Protection 4 | . 1 . . . 9 4 7 4 7 7 Energy Gun 16 | . 1 . 23 33 26 16 9 7 1 10 Energy Cannon 3 | . . . 2 . . 5 10 7 1 7 Ballistic Gun 4 | . 26 27 6 . . . . . 1 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 122 | 15 90 86 92 36 44 113 119 119 112 122 Greatest Support 88 | 20 26 26 40 40 60 88 56 88 88 88 Greatest Overweight (x) 8 | . 8 3 5 . . 3 2 4 1 1 Average Overweight (x) . | . 3 3 . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 15 15 25 25 25 25 25 Average Capacity 20 | 7 24 25 14 15 15 22 25 25 25 25 Most Carried 25 | 6 25 25 25 15 15 25 25 24 25 25 Average Carried 18 | 2 19 24 13 15 14 22 22 19 24 21 Final Capacity 25 | 8 25 25 15 15 15 25 25 25 25 25 Final Carried 25 | 6 25 25 15 15 15 24 21 24 24 17 Class Distribution -------------------- 58% | Gunner 26% | Hacker-Gunner 10% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 3084 | 190 527 151 365 50 226 900 201 142 . 332 Remotely . | . . . . . . . . . . . Salvage Created 10383 | 138 553 170 1674 226 2784 2833 836 290 . 879 Parts 465 | 9 31 12 87 13 111 137 31 8 . 26 Haulers Intercepted 11 | . 2 . 3 . 4 2 . . . . Recyclers Shooed 5 | . 1 1 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . 29 5 . 31 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 176 | . 13 2 25 4 35 48 18 9 . 22 Guns 113 | . 13 2 22 4 33 28 4 1 . 6 Cannons 36 | . . . 3 . . 12 10 2 . 9 AOE 16 | . . . . . . 2 2 6 . 6 Classes Destroyed 18 | 2 5 1 4 . 2 1 2 1 . . Worker 18 | . 1 . 2 3 2 10 . . . . Builder 11 | . . 1 . . 6 4 . . . . Tunneler 3 | 2 . . . 1 . . . . . . Hauler 11 | . 2 . 3 . 4 2 . . . . Recycler 18 | 1 . 1 4 1 8 3 . . . . Mechanic 3 | . . . 2 . 1 . . . . . Operator 9 | . . . 4 . 1 4 . . . . Watcher 15 | . 2 . 4 . 5 4 . . . . Swarmer 49 | . 6 . 7 4 6 14 5 . . 7 Grunt 73 | . 7 2 9 . 19 15 5 5 . 11 Brawler 6 | . . . . . 1 1 . 2 . 2 Duelist 3 | . . . 2 . . . . . . 1 Sentry 22 | . . . 7 . 8 5 2 . . . Hunter 7 | . . . . . 1 6 . . . . Programmer 9 | . . . . . . 7 1 1 . . Behemoth 2 | . . . . . . . 1 . . 1 Thief 1 | . . . . . . . . 1 . . Thug 1 | . . . . . . . 1 . . . Butcher 2 | . . . . . . . 2 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 12 | 3 6 2 5 2 9 9 8 4 . 12 Combat Bots Only 12 | . 6 1 4 2 6 5 8 4 . 12 Max Kills in Single Turn 3 | 1 1 1 2 1 2 3 2 2 . 3 Gunslinging 1 | . . . 1 . 1 1 . . . . Exploded 2 | . . . . . . 2 1 2 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 784 | . 65 8 58 14 114 214 98 14 . 199 Missed 213 | . 18 3 19 3 39 63 24 3 . 41 Damage Taken 7049 | . 411 55 499 62 871 1763 1075 190 . 2123 Core 971 | . 112 14 50 6 48 249 117 73 . 302 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 156 | . 1 . . . 97 58 . . . . Ignored by Resistances 2007 | . 123 17 144 22 249 516 311 54 . 571 Regen/Repaired (Parts) 780 | . . . 212 . . 568 . . . . Core Remaining (%) 81 | 100 . 49 . 86 91 . . . . . Volleys Fired 455 | 8 43 15 65 10 100 129 36 12 . 37 Largest 3 | 2 2 2 3 3 3 3 3 3 . 3 Hottest 231 | 70 70 40 177 177 191 220 231 190 . 212 Shots Fired 1223 | 16 86 27 183 30 288 351 101 30 . 111 Gun 1006 | 16 86 27 169 30 287 268 45 13 . 65 Cannon 184 | . . . 14 . . 68 52 12 . 38 Launcher 33 | . . . . . 1 15 4 5 . 8 Special . | . . . . . . . . . . . Kinetic 159 | 8 67 27 41 . . . . . . 16 Thermal 998 | 8 19 . 109 30 287 336 97 25 . 87 Explosive 33 | . . . . . 1 15 4 5 . 8 Electromagnetic 33 | . . . 33 . . . . . . . Robot Hit Streak 74 | 16 19 36 38 19 52 74 39 18 . 34 Robot Miss Streak 3 | . 2 2 2 2 2 3 2 1 . 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 15 | . 1 . 2 . 8 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . Shots Hit Robots 912 | 16 65 22 135 14 214 259 80 21 . 86 Core Hits 419 | 4 29 11 67 9 97 111 35 17 . 39 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 62 | . 2 . 6 1 20 22 8 . . 3 Burn 61 | . 2 . 6 1 20 21 8 . . 3 Meltdown 1 | . . . . . . 1 . . . . Melee Attacks 2 | . . . 1 . . 1 . . . . Impact 2 | . . . 1 . . 1 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 22169 | 204 695 174 2235 268 3817 7310 2626 1309 . 3531 Guns 12952 | 204 695 174 1995 268 3817 3950 688 180 . 981 Cannons 6167 | . . . 240 . . 2276 1676 449 . 1526 Explosions 3050 | . . . . . . 1084 262 680 . 1024 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1276 | 104 484 174 321 . . . . . . 193 Thermal 17686 | 100 211 . 1463 268 3817 6520 2364 629 . 2314 Explosive 2756 | . . . . . . 790 262 680 . 1024 Electromagnetic 451 | . . . 451 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 2 2 2 2 1 . . 3 3 3 Average Corruption 2 | . 1 2 1 2 1 . . 3 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 106 | . 6 6 23 13 12 . . 19 9 18 Message Errors 27 | . 2 . 4 8 2 . . 4 . 7 Matter Fused 29 | . 2 . 6 . 3 . . 7 5 6 Heat Flow Errors 13 | . 1 2 2 . 3 . . 2 2 1 Energy Discharges 14 | . . 2 3 4 . . . 3 1 1 Parts Rejected 1 | . . 1 . . . . . . . . Parts Fused 2 | . . . 1 . . . . 1 . . Data Loss (minor) 10 | . 1 1 3 . 2 . . 1 1 1 Data Loss (major) 5 | . . . 2 1 1 . . . . 1 Misfires 3 | . . . 1 . . . . 1 . 1 Alerts 1 | . . . 1 . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots 120 | . . . . . . 47 25 10 . 38 Effects 5 | . . . . . . 1 1 1 . 2 Energy Bleed 3 | . . . . . . . 1 . . 2 Short Circuit 2 | . . . . . . 1 . 1 . . Overflow Damage 512 | . . . 3 . . 316 51 33 . 109 Projectiles 369 | . . . 3 . . 195 50 33 . 88 Explosions 143 | . . . . . . 121 1 . . 21 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 274 | . . . . . . 142 25 28 . 79 Shots 10 | . . . . . . 6 1 1 . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 862 | 36 330 199 325 148 453 445 447 186 155 862 Average Temperature 111 | 15 129 68 85 60 111 112 135 49 89 202 Received Heat Transfer 2703 | . 240 57 147 . 495 519 408 72 . 765 Effects 24 | . 2 . 1 . 7 4 1 . . 9 Shutdowns 5 | . . . . . 1 1 1 . . 2 Energy Bleed 5 | . 1 . 1 . 1 1 . . . 1 Interference 6 | . . . . . 4 . . . . 2 Matter Decay 3 | . . . . . . 1 . . . 2 Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 3 | . 1 . . . . 1 . . . 1 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 11 | . . . . . 2 6 2 . . 1 Combat Hostiles 11 | . . . . . 2 6 2 . . 1 Parts Melted 125 | . 5 . 11 2 42 38 14 1 . 12 Heat Transferred 34284 | 296 777 . 3404 592 9324 11753 4044 770 . 3324 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 643 | 15 221 128 299 90 366 643 . . . . Initial 53 | . 8 53 . 18 18 . . . . . Average 173 | 4 101 107 79 22 157 326 . . . . Maximum Alert Level 2 | . 1 . 1 . 1 2 . . . . Low Security (%) 61 | 100 75 100 90 100 63 19 . . . . Level 1 29 | . 24 . 9 . 36 54 . . . . Level 2 8 | . . . . . . 26 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 4 . 3 . 5 16 . . . . Investigation 18 | . 4 . 1 . 5 8 . . . . Extermination 6 | . . . . . . 6 . . . . Reinforcement 4 | . . . 2 . . 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 13 | . 2 . 5 . 5 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 235 | . 20 3 41 6 51 60 20 9 . 25 Peak Tracking Total 13 | . 6 2 5 4 6 4 10 4 . 13 Tactical Retreats 13 | . 4 1 3 1 . 4 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 11 | . 5 . 4 . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 4 | . . . . . . 4 . . . . Exploded 1 | . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 23 | . . . 3 . 1 12 3 . . 4 Max in Single Turn 6 | . . . 1 . 1 6 1 . . 3 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 60 | . 7 . 13 . 11 24 1 . 4 . Terminals 31 | . 5 . 8 . 8 9 1 . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 7 | . . . 2 . . 5 . . . . Recycling Units 9 | . 2 . 1 . 2 4 . . . . Scanalyzers 6 | . . . 2 . 1 3 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 257 | . 24 . 64 . 53 84 3 . 29 . Successful 178 | . 10 . 45 . 37 54 3 . 29 . Failed 79 | . 14 . 19 . 16 30 . . . . Catastrophic 9 | . 4 . 3 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 122 | . 22 . 30 . 31 37 . . 2 . Terminals 135 | . 21 . 44 . 35 32 3 . . . Fabricators 6 | . . . . . . 6 . . . . Repair Stations 30 | . . . 13 . . 17 . . . . Recycling Units 25 | . 3 . 2 . 9 11 . . . . Scanalyzers 31 | . . . 5 . 9 17 . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 74 | . 5 . 18 . 13 6 3 . 29 . Record 14 | . . . . . . . 3 . 11 . Part Schematic 12 | . . . . . 1 . . . 11 . Robot Schematic 5 | . . . . . 1 . . . 4 . Robot Analysis 13 | . 4 . 5 . 2 2 . . . . Prototype ID Bank 4 | . . . 1 . . . . . 3 . Level Access Points 2 | . . . 1 . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . . . 2 . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . Unreport Threat 5 | . . . 2 . 3 . . . . . Locate Traps 1 | . . . 1 . . . . . . . Dispatch Records 5 | . . . 2 . 2 1 . . . . Patrol Status 1 | . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 4 | . 1 . . . 2 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Repair Station Hacks 27 | . . . 13 . . 14 . . . . Scan Component 14 | . . . 7 . . 7 . . . . Repair 13 | . . . 6 . . 7 . . . . Recycling Unit Hacks 10 | . 1 . 1 . 5 3 . . . . Report Inventory 4 | . . . . . 4 . . . . . Retrieve Components 6 | . 1 . 1 . 1 3 . . . . Scanalyzer 27 | . . . 5 . 8 14 . . . . Insert Component 13 | . . . 2 . 4 7 . . . . Analyze 14 | . . . 3 . 4 7 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 38 | . 4 . 8 . 11 15 . . . . Terminals 23 | . 3 . 7 . 6 7 . . . . Botnet 20 | . 3 . 7 . 5 5 . . . . Detonate 1 | . . . . . . 1 . . . . Search 2 | . . . . . 1 1 . . . . Fabricators 4 | . . . . . . 4 . . . . Liberate 2 | . . . . . . 2 . . . . Recompile 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . 1 . 1 . 4 4 . . . . Reject 8 | . 1 . 1 . 2 4 . . . . Recyclers 1 | . . . . . 1 . . . . . Mask 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Extract 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . 3 . . . . Used . | . . . . . . . . . . . Hacking Detections 51 | . 6 . 11 . 10 23 1 . . . Full Trace Events 18 | . 5 . 2 . 5 5 1 . . . Feedback Events 2 | . . . 1 . 1 . . . . . Corruption 2 | . . . 1 . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 27 | . . . 2 . 9 5 . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 13 | . . . 6 . . 7 . . . . Time 552 | . . . 239 . . 313 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 32 | . 1 . 9 . 9 13 . . . . Parts Scanalyzed 12 | . . . 2 . 4 6 . . . . Part Schematics Acquired 11 | . . . 2 . 4 5 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 7 | . . 5 . . . 1 . . . 1 Largest Group 5 | . . 5 5 . . 1 1 . . 1 Highest-Rated Group 96 | . . 89 89 . . 21 21 . . 96 Highest-Rated Ally 96 | . . 31 31 . . 21 21 . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 71 | . . . 51 . . . 18 . . 2 Total Damage 1026 | . . . 552 . . . 428 . . 46 Kills 10 | . . . 6 . . . 3 . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total 13 | . 4 . 5 . 2 2 . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . 3 3 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 14140 | 91 1149 427 2343 1137 2105 3654 898 988 302 1046 Spaces Moved 7394 | 59 723 255 989 641 991 2221 621 406 120 368 Core 1 | 1 . . . . . . . . . . Treads 3854 | . . . 970 641 991 418 . 346 120 368 Legs . | . . . . . . . . . . . Wheels 3539 | 58 723 255 19 . . 1803 621 60 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 135 135 170 166 115 115 130 247 247 Average Speed 156 | 79 134 135 172 170 169 126 123 231 247 247 Slowest Speed 490 | 80 200 135 490 170 170 170 130 247 247 247 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 67 | 5 79 64 81 99 79 50 81 69 73 61 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 6 | . . 2 . . . . 1 2 1 . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . Scrap Searched 10 | . . 1 . 3 . . 1 3 . 2 Spaces Dug 71 | . . . 1 . 10 60 . . . . Terrain Destroyed 424 | . . . 7 . 10 217 27 85 . 78 Melee 2 | . . . 1 . . 1 . . . . Projectile 30 | . . . . . . 15 5 2 . 8 AOE 392 | . . . 6 . 10 201 22 83 . 70 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total 9030 | 86 821 316 1502 666 1204 2781 671 430 128 425 Wait 704 | . 5 34 335 16 52 260 1 . . 1 Move 7384 | 58 722 254 988 640 990 2220 620 405 119 368 Hop . | . . . . . . . . . . . Pick Up 190 | 13 29 5 45 . 22 57 5 7 3 4 Fast Attach . | . . . . . . . . . . . Attach 75 | 7 5 2 11 . 6 21 7 5 3 8 Detach 5 | . . . . . . 4 . . . 1 Swap 99 | . 11 3 18 . 14 50 1 . . 2 Drop 113 | . 6 3 39 . 20 36 1 1 3 4 Fire 455 | 8 43 15 65 10 100 129 36 12 . 37 Melee 2 | . . . 1 . . 1 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 15) 607 | -10/Materials | Discovered new exit (range 4) 911 | -10/Materials | Identified exit to Materials 1112 | -10/Materials | Build established: Scavenger-Mutant 1215 | -10/Materials | Discovered new exit (range 14) 1239 | -10/Materials | Identified exit to Mines 1241 | -10/Materials | Entered Mines 1284 | -10/Mines | Core integrity fell below 50% 1396 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1515 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1564 | -10/Mines | Learned location of Zion (-6) 1595 | -10/Mines | Build established: Mutant 1651 | -10/Mines | Discovered exit to Materials (range 6) 1668 | -10/Mines | Entered Materials 1668 | -9/Materials | Accompanied by 5 allies 1668 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1673 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1963 | -9/Materials | Build established: Gunner 2051 | -9/Materials | Lost 3 allies 2259 | -9/Materials | Discovered new exit (range 12) 2314 | -9/Materials | Identified exit to Mines 3375 | -9/Materials | Repaired Arm. Treads 3439 | -9/Materials | Discovered new exit (range 12) 3481 | -9/Materials | Identified exit to Materials 3842 | -9/Materials | Repaired Prc. Beam Rifle 3895 | -9/Materials | Repaired Cld. Ion Engine 3935 | -9/Materials | Repaired Arm. Treads 3963 | -9/Materials | Repaired Heat Sink 3990 | -9/Materials | Repaired Lgt. Armor Plating 4011 | -9/Materials | Entered Mines 4392 | -9/Mines | Discovered exit to Materials (range 3) 4836 | -9/Mines | Discovered exit to Materials (range 10) 5148 | -9/Mines | Entered Materials 5148 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6316 | -8/Materials | Discovered new exit (range 10) 7185 | -8/Materials | Discovered new exit (range 4) 7200 | -8/Materials | Identified exit to Factory 7253 | -8/Materials | Entered Factory 7253 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7254 | -7/Factory | Identified exit to Storage 7822 | -7/Factory | Repaired Adv. Heat Sink 8187 | -7/Factory | Build established: Hacker-Gunner 8851 | -7/Factory | Discovered new exit (range 9) 9038 | -7/Factory | Discovered new exit (range 5) 9233 | -7/Factory | Discovered new exit (range 9) 9437 | -7/Factory | Identified exit to Factory 9609 | -7/Factory | Discovered new exit (range 4) 9612 | -7/Factory | Identified exit to Lower Caves 9724 | -7/Factory | Repaired Prc. Beam Rifle 9902 | -7/Factory | Repaired Arm. Treads 9941 | -7/Factory | Repaired Hrd. Medium Armor Plating 10283 | -7/Factory | Repaired Arm. Treads 10354 | -7/Factory | Repaired Cld. Particle Cannon 10403 | -7/Factory | Repaired Arm. Huge Wheel 10907 | -7/Factory | Entered Lower Caves 10907 | -7/Lower Caves | Accompanied by 1 ally 11090 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11184 | -7/Lower Caves | Ambushed by wild Derelicts 11241 | -7/Lower Caves | Spotted B-75 Beast 11256 | -7/Lower Caves | Destroyed B-75 Beast 11318 | -7/Lower Caves | Identified exit to Lower Caves 11593 | -7/Lower Caves | Destroyed 8 combat bots 11597 | -7/Lower Caves | Lost 5 parts (1n3u1w) 11615 | -7/Lower Caves | Attracted the attention of an 0b10 base 11619 | -7/Lower Caves | Core integrity fell below 50% 11635 | -7/Lower Caves | Learned Armory security intel 11635 | -7/Lower Caves | Learned Factory stockpile data 11635 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 11805 | -7/Lower Caves | Entered another Lower Caves area 11806 | -7/Lower Caves | Encountered a Warlord checkpoint 11859 | -7/Lower Caves | Discovered exit to Factory (range 10) 11878 | -7/Lower Caves | Learned Factory trap positions 11887 | -7/Lower Caves | Build established: Gunner 11978 | -7/Lower Caves | Learned location of Extension (-5) 12626 | -7/Lower Caves | Discovered new exit (range 9) 12793 | -7/Lower Caves | Entered Data Miner 12795 | -7/Data Miner | Discovered new exit (range 6) 12842 | -7/Data Miner | Met Data Miner 12901 | -7/Data Miner | Learned location of Section 7 (-2) 12901 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12948 | -7/Data Miner | Received God Mode back door access code from Data Miner 13095 | -7/Data Miner | Entered Proximity Caves 13149 | -6/Proximity Caves | Learned Factory emergency access door positions 13346 | -6/Proximity Caves | Escorted by Enhanced Grunt 13388 | -6/Proximity Caves | Attracted the attention of an 0b10 base 13417 | -6/Proximity Caves | Core integrity fell below 20% 13452 | -6/Proximity Caves | Lost 4 parts (1p1u2w) 13458 | -6/Proximity Caves | Destroyed 12 combat bots 13622 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 13683 | -6/Proximity Caves | Spotted B-75 Beast 13689 | -6/Proximity Caves | Destroyed B-75 Beast 14109 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14142 | -6/Proximity Caves | Core destroyed Last Messages --------------- 14134_ Overheating: Prc. Beam Rifle damaged (-62). 14134_ Hvy. Armor Plating destroyed. 14135_ VTOL Module fries itself beyond repair. 14136_ Destroyed Lgt. Treads. 14137_ Power failure, Imp. Deuterium Engine shutdown. 14138_ FY6ZYWOIHEO7FCIXD=F,:ZXX78YGF&9GLYE 14138_ B-48 Gladiator heat short circuits Rnf. Deuterium Engine. 14138_ B-48 Gladiator overheating. 14139_ Overheating: Matter decay (-32). 14139_ Arm. Treads destroyed. 14139_ Adv. Heat Sink destroyed. 14140_ Overheating: Matter decay (-59). 14141_ Overheating: System interference. 14141_ Prc. Beam Rifle temporarily disabled. 14141_ Imp. Targeting Computer temporarily disabled. 14142_ Overheating: Core damaged (-84). Map ----- +----------------------------------------------------+ | ?????????### #???????????????????? | | ########## #???????????????????? | | # #####???????????????? | | # #???????????????? | | # ###### ### #???????????????? | | # #????# ####?### ### #???????????????? | | # #????# ##??????## ##????????????????????? | | # #????# #???????## #?????????????????????? | | #????## #??????## ## #?????????????????????? | | ###?????###?????## ##?##?????????????????????? | | ????????????????# ##????????????????????????? | | ???#####???###### #????????????????????????? | | ?### #### ## #????????????????????????? | | ## ## #????????????????????????? | | # #????????????????????????? | | # #????????????????????????? | | ### ### #??????????? ???????????? | | ??????# ## ##?# #?????????? ???????????? | | ??????# ### #### #???????? ???????????? | | ??????# #?## #??????? ????????????? | | ??????# #??# #?????? ??????????????? | | ????### ### ### ##???? #???????????????? | | ???## ### ###### #### #???????????????? | | ??## #?####???# g ;#???????????????? | | ??# ########## b%%Y ##???????????????? | | ??## @ ;#???????????????? | | ???## ### = #### ###???????????????? | | ????##??# ####### ##??## ##?????????????????? | | ????????#####?????###?????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 19 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Prc. Beam Rifle | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Wheel | -8/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Extracted Hcp. Storage Unit | -8/Materials | Hacked Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Hvy. Hammer | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed RemoteCargoFlightbrick Manual? 0 Play Time 02:00:10 Cumulative 352.7 hours Start 2024.06.01 @ 20:22:25 End 2024.06.01 @ 22:21:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 55 Rogue 0 Adventurer 55 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a19c00ea-9648-4219-a334-cc47b7f90fd2