Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 19:08:49 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (70) 350 Value Destroyed (2746) 2746 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (394) 394 TOTAL SCORE: 8030 Bonus ------- Follower Combat Kills 94 Met Data Miner 300 Cogmind --------- Core Integrity 628/850 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Warm (110) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (5) ------- Advanced Beam Rifle > --- INVENTORY (15) --- Nuclear Core Neutrino Core High-capacity Storage Unit High-capacity Matter Pod (200) Hacking Suite Improved Trap Extractor (0/6) Heavy Particle Gun Precision Beam Rifle Improved Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Reflective Plating > --- WEAPON ----------- Field Laser Precision Beam Rifle Heavy Plasma Cannon Powered Hammer > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Improved Carbon-fiber Leg Heat Sink High-capacity Storage Unit High-capacity Matter Pod Hacking Suite Improved Trap Extractor Heavy Particle Gun Precision Beam Rifle Advanced Beam Rifle Plasma Cannon Grenade Launcher Improved Datajack [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 Utility 2 | . . . . . 1 1 . . . . . Weapon 3 | . . . . . 1 1 . . . . 1 Parts Attached 60 | 8 13 2 . . 20 6 2 1 2 6 . Power 8 | 2 2 . . . 3 . . . . 1 . Engine 6 | 2 1 . . . 2 . . . . 1 . Core 2 | . 1 . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 5 . . . 5 1 . 1 1 3 . Treads . | . . . . . . . . . . . . Leg 18 | 2 5 . . . 5 1 . 1 1 3 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 14 | 1 3 1 . . 5 3 1 . . . . Device 5 | . . . . . 3 2 . . . . . Storage 3 | 1 2 . . . . . . . . . . Processor 2 | . 1 1 . . . . . . . . . Hackware 2 | . . . . . 2 . . . . . . Protection 2 | . . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 20 | 3 3 1 . . 7 2 1 . 1 2 . Energy Gun 13 | 2 2 1 . . 6 2 . . . . . Energy Cannon 2 | . . . . . . . 1 . . 1 . Ballistic Gun 2 | 1 . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 6 | . . . . . 5 1 . . . . . Parts Lost 29 | . 1 . . . 6 3 1 1 . 11 6 Power 2 | . . . . . 1 . . . . 1 . Propulsion 15 | . 1 . . . 3 2 1 1 . 5 2 Utility 6 | . . . . . 1 1 . . . 3 1 Weapon 6 | . . . . . 1 . . . . 2 3 Highest Loss Streak 8 | . 1 . . . 2 2 1 1 . 8 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 1 8 13 15 15 13 13 14 15 14 11 10 Power 2 | . 1 2 3 3 3 2 2 2 2 1 2 Propulsion 1 | . 1 2 3 3 2 2 2 2 1 . . Utility 3 | . 2 2 2 3 3 3 4 5 5 4 4 Weapon 4 | . 2 5 5 5 3 3 5 5 5 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | 2 2 . . . 6 1 1 . . . 6 Power 5 | . . . . . 3 . . . . . 2 Propulsion 3 | 2 1 . . . . . . . . . . Utility 7 | . 1 . . . 1 . 1 . . . 4 Weapon 2 | . . . . . 1 1 . . . . . Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 96 97 95 95 93 85 57 Engine 5 | . 3 . . . 6 7 7 7 7 6 6 Core 4 | . 10 14 14 14 2 . . . . . . Leg 27 | . 27 28 28 28 34 30 25 26 24 23 12 Device 9 | . . . . . 11 20 17 15 15 10 5 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 Processor 5 | . 13 14 14 14 3 . . . . . . Protection 2 | . . . . . . . 5 7 7 3 . Energy Gun 21 | . 27 28 28 26 24 28 19 15 15 11 12 Energy Cannon 3 | . . . . . . . 5 7 7 13 12 Launcher 1 | . . . . 1 . 1 4 7 . . . Peak Build Rating 45 | 6 12 16 16 16 28 39 42 40 45 45 32 Average Rating 27 | 3 10 13 16 15 24 35 37 39 42 38 29 On Entrance 23 | . 6 12 16 16 15 26 39 36 39 45 32 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 57 | 14 30 31 31 31 38 42 53 53 53 57 50 Greatest Support 60 | 20 20 20 20 20 45 50 50 55 57 60 30 Greatest Overweight (x) 13 | 1 2 1 1 1 1 1 1 1 1 1 13 Average Overweight (x) . | . . 1 1 1 . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 12 15 15 15 15 15 15 15 15 15 10 Average Carried 12 | 1 8 13 14 15 13 13 14 15 14 11 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 12 15 15 15 14 15 15 15 14 10 10 Class Distribution -------------------- 25% | Mutant 24% | Scavenger-Gunner 17% | Scavenger-Tank 12% | Tank 9% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Tank | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 1658 | 126 324 20 . 10 650 100 104 56 . 268 . Remotely . | . . . . . . . . . . . . Salvage Created 2884 | . 584 . . 9 853 398 159 47 . 834 . Parts 108 | . 30 . . 3 35 17 9 1 . 13 . Haulers Intercepted 4 | . 2 . . . 2 . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 7 1 . 17 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 59 | . 11 . . 3 14 11 5 1 . 14 . Guns 32 | . 8 . . 1 11 9 1 1 . 1 . Cannons 7 | . . . . . . . 1 . . 6 . AOE 18 | . 3 . . 2 3 2 3 . . 5 . Classes Destroyed 15 | . 5 . . . 5 2 1 . . 2 . Worker 2 | . 1 . . . 1 . . . . . . Hauler 4 | . 2 . . . 2 . . . . . . Recycler 1 | . . . . . 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 2 | . 2 . . . . . . . . . . Swarmer 14 | . 3 . . 3 . 7 . . . 1 . Saboteur 1 | . . . . . . . . . . 1 . Grunt 27 | . 8 . . . 8 . 4 . . 7 . Brawler 3 | . . . . . . 1 . . . 2 . Duelist 1 | . . . . . 1 . . . . . . Sentry 7 | . . . . . 4 2 . . . 1 . Hunter 3 | . . . . . 1 . . . . 2 . Programmer 2 | . . . . . . 1 . 1 . . . Thief 1 | . . . . . . . 1 . . . . Best Kill Streak 11 | . 5 . . 3 4 6 4 1 . 11 . Combat Bots Only 11 | . 3 . . 3 4 6 4 1 . 11 . Max Kills in Single Turn 4 | . 2 . . 2 2 2 3 1 . 4 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 . . 2 2 1 3 . . 3 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 360 | . 54 . . 9 100 61 18 8 . 88 22 Missed 108 | . 21 . . 3 34 21 5 3 . 18 3 Hits 252 | . 33 . . 6 66 40 13 5 . 70 19 Melee 6 | . . . . . 3 1 1 . . 1 . Projectile 246 | . 33 . . 6 63 39 12 5 . 69 19 Critical Strikes 15 | . 2 . . . 8 1 1 1 . 2 . Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 4211 | . 423 . . 54 969 689 208 76 . 1314 478 Core 694 | . 64 . . 30 114 38 16 . . 210 222 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 42 | . . . . . . . 24 . . 18 . Regen/Repaired (Parts) 293 | . . . . . 293 . . . . . . Core Remaining (%) 75 | 100 . . . 62 79 . . . . 62 . Volleys Fired 162 | . 42 . . 7 41 19 13 4 . 30 6 Largest 4 | . 2 . . 1 3 4 4 3 . 4 2 Hottest 292 | . 115 . . 63 193 246 269 214 . 292 151 Shots Fired 400 | . 82 . . 7 107 66 36 10 . 84 8 Gun 314 | . 80 . . 5 104 64 24 5 . 28 4 Cannon 61 | . . . . . . . 4 5 . 48 4 Launcher 25 | . 2 . . 2 3 2 8 . . 8 . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 366 | . 80 . . 5 95 64 28 10 . 76 8 Explosive 25 | . 2 . . 2 3 2 8 . . 8 . Electromagnetic 9 | . . . . . 9 . . . . . . Robot Hit Streak 19 | . 14 . . 1 19 16 6 1 . 8 2 Robot Miss Streak 4 | . 2 . . 4 2 1 3 2 . 4 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . . . 3 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . Shots Hit Robots 267 | . 59 . . 1 85 50 17 3 . 49 3 Core Hits 151 | . 29 . . 5 38 22 12 2 . 42 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 22 | . 4 . . . 11 2 1 1 . 3 . Burn 22 | . 4 . . . 11 2 1 1 . 3 . Melee Attacks 4 | . . . . . . . . . . 4 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6386 | . 941 . . 121 1747 1156 536 81 . 1732 72 Guns 3852 | . 736 . . 17 1485 967 218 41 . 348 40 Cannons 806 | . . . . . . . 101 40 . 633 32 Explosions 1728 | . 205 . . 104 262 189 217 . . 751 . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 4495 | . 736 . . 17 1322 967 319 81 . 981 72 Explosive 1728 | . 205 . . 104 262 189 217 . . 751 . Electromagnetic 163 | . . . . . 163 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 1 1 1 5 . Average Corruption 1 | . . . . . . 1 1 1 1 3 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . . . . . . 6 3 2 10 . Message Errors 4 | . . . . . . . . 1 1 2 . Matter Fused 6 | . . . . . . . 2 . 1 3 . Heat Flow Errors 3 | . . . . . . . 2 . . 1 . Energy Discharges 3 | . . . . . . . . 1 . 2 . Data Loss (minor) 1 | . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 28 | . . . . . . 27 . . . 1 . Projectiles 1 | . . . . . . . . . . 1 . Explosions 27 | . . . . . . 27 . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 270 | . . . . . . 242 28 . . . . Shots 5 | . . . . . . 4 1 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 433 | . 345 . . 60 372 146 214 15 . 433 114 Average Temperature 119 | . 122 . . 31 137 38 54 10 . 150 59 Received Heat Transfer 1296 | . 258 . . . 522 36 126 . . 318 36 Effects 8 | . 2 . . . 3 . . . . 3 . Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 3 | . 1 . . . 1 . . . . 1 . Interference 1 | . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 1 | . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Melted 27 | . 3 . . . 10 5 1 2 . 6 . Heat Transferred 11316 | . 2479 . . 37 3663 2035 668 198 . 2112 124 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . . . . 2 . . . . 2 Low Security (%) 92 | 100 100 100 . 100 100 75 . . . . . Level 1 2 | . . . . . . 16 . . . . . Level 2 5 | . . . . . . 7 . . . . 100 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 665 | . 90 16 . 75 152 416 . . . . 665 Initial 489 | . . 16 . . 25 29 . . . . 489 Average 70 | . 30 1 . 5 57 156 . . . . 484 Influence Increases 2727 | . 360 . . 85 469 589 90 30 . 368 736 Destroy 0b10 Robot/C 1180 | . 220 . . 60 280 220 80 20 . 300 . Destroy 0b10 Robot/NC 85 | . 25 . . . 25 . . . . 15 20 Destroy Leader 254 | . 48 . . 10 84 50 10 10 . 40 2 Allied During Kill 14 | . . . . . . . . . . 13 1 Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . Successful Hack 93 | . 43 . . . 37 13 . . . . . Disable Machine 345 | . . . . 15 . 105 . . . . 225 Anti-Garrison Action 150 | . . . . . . 150 . . . . . Destroy Structure 131 | . 14 . . . 28 51 . . . . 38 Advance Influence 450 | . . . . . . . . . . . 450 Lose Combat Pursuer 15 | . . . . . 15 . . . . . . Influence Decreases 2102 | . 318 42 . 20 468 272 473 30 . 304 175 Entered New Map 270 | . . 26 . . 40 37 142 . . . 25 Time Decay 1537 | . 308 16 . 20 363 205 321 30 . 204 70 Lost Part 262 | . 10 . . . 52 30 10 . . 100 60 Lost Ally 30 | . . . . . 10 . . . . . 20 Purge Threat 3 | . . . . . 3 . . . . . . Squads Dispatched 11 | . . 1 . . 2 6 . . . 1 1 Investigation 4 | . . 1 . . 2 1 . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 2 | . . . . . . 1 . . . . 1 Assault 3 | . . . . . . 2 . . . 1 . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 5 | . 1 . . . 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 79 | . 15 . . 3 21 14 5 1 . 18 2 Peak Tracking Total 9 | . 5 . . 3 5 3 3 1 . 9 2 Tactical Retreats 1 | . . . . . 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 25 | . . . . 1 . 8 . . . 1 15 Max in Single Turn 4 | . . . . 1 . 4 . . . 1 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 21 | . 6 1 1 . 7 3 . . 3 . . Terminals 12 | . 6 . . . 4 2 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 108 | . 24 1 1 . 46 12 . . 24 . . Successful 73 | . 13 1 1 . 31 3 . . 24 . . Failed 33 | . 10 . . . 14 9 . . . . . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . Manual 32 | . 7 . . . 16 9 . . . . . Terminals 53 | . 24 . . . 24 5 . . . . . Fabricators 7 | . . . . . . 7 . . . . . Repair Stations 16 | . . . . . 16 . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 44 | . 9 1 1 . 9 . . . 24 . . Record 3 | . . . 1 . . . . . 2 . . Part Schematic 13 | . . . . . . . . . 13 . . Robot Schematic 6 | . . . . . . . . . 6 . . Robot Analysis 3 | . 1 . . . 2 . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . Open Door 1 | . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 12 | . . . . . 12 . . . . . . Scan Component 6 | . . . . . 6 . . . . . . Repair 6 | . . . . . 6 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . 4 . . . 8 2 . . . . . Terminals 10 | . 4 . . . 6 . . . . . . Track 1 | . . . . . 1 . . . . . . Assimilate 3 | . 1 . . . 2 . . . . . . Botnet 4 | . 2 . . . 2 . . . . . . Operators 2 | . 1 . . . 1 . . . . . . Fabricators 2 | . . . . . . 2 . . . . . Fabnet 1 | . . . . . . 1 . . . . . Haulers 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . Recyclers 1 | . . . . . 1 . . . . . . Mask 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 4 . . . 7 3 . . . . . Full Trace Events 2 | . . . . . 1 1 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . 13 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 6 | . . . . . 6 . . . . . . Time 214 | . . . . . 214 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 Autooverrided 2 | . . . . . . . . . . 2 . Robots Rewired 2 | . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 5 | . 1 . . . . . . . . 4 . Largest Group 2 | . 1 1 1 1 1 . . . . 2 2 Highest-Rated Group 58 | . 10 10 10 10 10 . . . . 58 58 Highest-Rated Ally 29 | . 10 10 10 10 10 . . . . 29 29 Total Orders . | . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . 28 14 Total Damage 1036 | . . . . . . . . . . 310 726 Kills 7 | . . . . . . . . . . 3 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total 3 | . 1 . . . 2 . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 1 . 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 6047 | 64 1006 383 355 221 995 432 885 662 157 742 145 Spaces Moved 3244 | 39 482 198 186 57 449 288 511 422 89 455 68 Core 12 | 11 . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . Legs 3232 | 28 482 198 186 57 449 288 511 422 89 455 67 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 120 120 125 117 112 185 Average Speed 153 | 125 160 190 190 190 128 120 164 153 173 139 192 Slowest Speed 700 | 190 260 190 190 190 190 190 190 196 196 185 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 87 44 49 12 40 12 56 56 74 62 3 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . 1 . 1 . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 10 | . . 2 . 1 . . 1 4 . 2 . Spaces Dug 1 | . . . . . . . . . . 1 . Terrain Destroyed 190 | . 13 . . . 28 52 50 3 . 42 2 Melee . | . . . . . . . . . . . . Projectile 20 | . . . . . . . 3 3 . 12 2 AOE 170 | . 13 . . . 28 52 47 . . 30 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 3967 | 51 631 206 188 163 775 330 531 428 90 500 74 Wait 390 | . 74 . . 99 210 3 2 2 . . . Move 3233 | 38 481 197 185 56 448 287 510 421 88 454 68 Hop . | . . . . . . . . . . . . Pick Up 39 | 2 10 4 1 . 13 6 1 . . 2 . Fast Attach 31 | 7 2 1 . . 15 4 1 1 . . . Attach 21 | . 1 . . . 9 3 . . 1 7 . Detach 2 | 1 . . . . 1 . . . . . . Swap 44 | 1 12 1 1 1 19 3 2 . 1 3 . Drop 41 | 2 9 3 1 . 19 5 2 . . . . Fire 162 | . 42 . . 7 41 19 13 4 . 30 6 Melee 4 | . . . . . . . . . . 4 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 13) 349 | -10/Materials | Central database locked down 414 | -10/Materials | Discovered new exit (range 11) 591 | -10/Materials | Build established: Scavenger-Mutant 926 | -10/Materials | Discovered new exit (range 11) 1063 | -10/Materials | Build established: Mutant 1071 | -10/Materials | Entered Mines 1071 | -10/Mines | Accompanied by 1 ally 1115 | -10/Mines | Discovered new exit (range 6) 1246 | -10/Mines | Met a Derelict shopkeep closing up shop 1444 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1444 | -10/Mines | Discovered new exit (range 5) 1454 | -10/Mines | Entered Exiles 1454 | -10/Exiles | Accompanied by 1 ally 1506 | -10/Exiles | Met 8R-AWN 1534 | -10/Exiles | Met EX-HEX 1622 | -10/Exiles | Learned location of Zion (-6) 1700 | -10/Exiles | Discovered new exit (range 11) 1809 | -10/Exiles | Entered Mines 1809 | -9/Mines | Accompanied by 1 ally 2005 | -9/Mines | Discovered new exit (range 5) 2030 | -9/Mines | Entered Materials 2030 | -8/Materials | Accompanied by 1 ally 2030 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2353 | -8/Materials | Build established: Scavenger-Gunner 2496 | -8/Materials | Central database locked down 2650 | -8/Materials | Discovered new exit (range 7) 2763 | -8/Materials | Repaired Aluminum Leg? 2849 | -8/Materials | Repaired Carbon-fiber Leg 2877 | -8/Materials | Repaired Aluminum Leg 2905 | -8/Materials | Repaired Grenade Launcher 2944 | -8/Materials | Repaired Field Laser 3005 | -8/Materials | Repaired Prc. Beam Rifle 3025 | -8/Materials | Entered Factory 3025 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3334 | -7/Factory | Garrison activated, responded to threat 3435 | -7/Factory | Discovered new exit (range 6) 3457 | -7/Factory | Entered Lower Caves 4005 | -7/Lower Caves | Build established: Scavenger-Tank 4234 | -7/Lower Caves | Discovered new exit (range 6) 4342 | -7/Lower Caves | Entered another Lower Caves area 4485 | -7/Lower Caves | Encountered a Warlord checkpoint 4694 | -7/Lower Caves | Learned location of 1 exit from Factory 4710 | -7/Lower Caves | Discovered new exit (range 15) 5004 | -7/Lower Caves | Entered Data Miner 5006 | -7/Data Miner | Discovered new exit (range 6) 5025 | -7/Data Miner | Build established: Tank 5043 | -7/Data Miner | Met Data Miner 5094 | -7/Data Miner | Learned location of Section 7 (-2) 5094 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5110 | -7/Data Miner | Received God Mode back door access code from Data Miner 5161 | -7/Data Miner | Entered Proximity Caves 5166 | -6/Proximity Caves | Learned Factory stockpile data 5322 | -6/Proximity Caves | Identified exit to Factory 5357 | -6/Proximity Caves | Spotter reported a threat 5508 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5562 | -6/Proximity Caves | Spotter reported a threat 5596 | -6/Proximity Caves | Destroyed 11 combat bots 5604 | -6/Proximity Caves | Lost 8 parts (1p3n3u1w) 5662 | -6/Proximity Caves | Spotter reported a threat 5807 | -6/Proximity Caves | Build established: Gunner 5903 | -6/Proximity Caves | Entered Factory 5903 | -6/Factory | Accompanied by 2 allies 5903 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5904 | -6/Factory | Identified exit to Lower Caves 5905 | -6/Factory | Identified exit to Factory 6048 | -6/Factory | Self-destructed Last Messages --------------- 06034_ U-05 Engineer lays Concrete. 06035_ Penetrated by Slug. 06035_ U-05 Engineer lays Concrete. 06037_ Slug penetrates Wall. 06038_ Slug penetrates Soldier 5a. 06038_ U-05 Engineer lays Concrete. 06041_ Slug penetrates Wall. 06041_ U-05 Engineer lays Concrete. 06041_ Slug penetrates Soldier 5a. 06041_ Soldier 5a destroyed. 06042_ U-05 Engineer lays Concrete. 06044_ Slug penetrates Wall. 06044_ Hvy. Plasma Cannon destroyed. 06044_ Penetrated by Slug. 06045_ U-05 Engineer lays Concrete. 06047_ H-66 Slayer heat spikes uncontrollably. 06047_ Slug penetrates Wall. 06047_ U-05 Engineer lays Concrete. 06048_ Penetrated by Slug. 06048_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????# # #??????? | | ??????????????????????########+######+#####??????? | | ??????????????????????????# #???????? | | ??????????????????????????# #???????? | | ?????????????############## #???????? | | ?????????????# ! # #???????? | | ?????????????# # #???????? | | ?????????????# # ##########???????? | | ?????????????# # #????????????????? | | ?????????????# # #????????????????? | | ?????????????# + #????????????????? | | ?????????????# "" "" # #????????????????? | | ?????????????# "" "" # #????????????????? | | ?????????????# """ """ # #????????????????? | | ?????????????# """ """ # #????????????????? | | ?????????????# """ """ # #????????????????? | | ?????????????# # #????????????????? | | ?????????????###########+## #????????????????? | | ????????????????? ?t ^ #????????????????? | | ?????????????????? =?# #????????????????? | | ???????????????????/ # #????????????????? | | ??????????????????###;;# #????????????????? | | ???????????????####;;;;; #????????????????? | | ????????????? """" #????????????????? | | ????????????? "" ##???????????????? | | ????????? u @% ;#???????????????? | | ???????? ;#???????????????? | | ????????? ;#???????????????? | | ?????????#### #??????????????? | | ???????????#; ##??????????????? | | ???????????#; ??????????????? | | ??????????? ????????????? | | ???????????? =???????????? | | ???????????? h???????????? | | ????????????? =???????????? | | ??????!?????? ????????????? | | ?????????????? ????????????? | | ???????????????? ??????????????? | | ?????????????????? ????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 12% | -8/Materials Carbon-fiber Leg | 49% | -8/Materials Aluminum Leg | 50% | -8/Materials Grenade Launcher | 20% | -8/Materials Field Laser | 57% | -8/Materials Prc. Beam Rifle | 71% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodTimingEdition Manual? 0 Play Time 00:41:53 Cumulative 229.1 hours Start 2025.11.07 @ 17:59:09 End 2025.11.07 @ 19:08:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 231 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 411c1cf6-6fd9-4537-b42f-2fee18338d6e