Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 18:14:53 Player: rel Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2597) 2597 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (554) 554 TOTAL SCORE: 5621 Bonus ------- High Alert Combat Kills 451 Follower Combat Kills 103 Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 135/150 System Corruption 1% Temperature Cool (0) Movement Walking (126) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY (4) ------ Advanced Heat Sink Medium Storage Unit Hardlight Generator > --- WEAPON (2) ------- Heavy EM Shotgun Katana > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Light Armor Plating Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Small Storage Unit Active Sensor Suite > --- WEAPON ----------- Gauss Rifle Advanced EMP Blaster > --- INVENTORY -------- Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Heat Sink Gauss Rifle Shock Bomb Launcher Katana [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Armored Exoskeleton Leg Light Armored Exoskeleton Wheel Compact Wheel Utility Small Storage Unit Device Improved Trap Extractor Storage Small Storage Unit Processor Core Analyzer Protection Medium Reactive Plating Weapon Grenade Launcher Energy Gun Heavy EM Pulse Gun Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 70 | 6 7 5 . 2 50 Power 11 | 1 . 2 . . 8 Engine 6 | 1 . 1 . . 4 Core 5 | . . 1 . . 4 Reactor . | . . . . . . Propulsion 11 | 1 . . . 2 8 Treads . | . . . . . . Leg 10 | . . . . 2 8 Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 1 . . 9 Device 4 | . . 1 . . 3 Storage 2 | 1 . . . . 1 Processor 4 | . 1 . . . 3 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 36 | 3 6 2 . . 25 Energy Gun 8 | 1 2 . . . 5 Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 . . . . 9 Ballistic Cannon . | . . . . . . Launcher 8 | . 2 . . . 6 Special Weapon 2 | . 2 . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 5 | . . 1 . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 5 | . . . . . 5 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 16 | . . . . . 16 Power 3 | . . . . . 3 Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon 6 | . . . . . 6 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 75 | . 83 85 85 86 68 Engine 8 | . 14 14 14 14 3 Core 2 | . . . . . 4 Leg 11 | . . . . 19 20 Wheel 6 | . 14 14 14 4 . Device 5 | . . 9 14 14 3 Storage 10 | . 14 14 14 14 8 Processor 8 | . 12 4 . . 10 Energy Gun 3 | . 4 7 . . 2 Ballistic Gun 4 | . 14 . . . 5 Launcher 6 | . 7 14 14 14 1 Impact Weapon 3 | . . 6 14 5 . Slashing Weapon 2 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 38 | 11 14 18 18 18 38 Greatest Support 66 | 16 16 16 16 23 66 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 8 8 7 8 8 Average Carried 6 | 2 5 7 7 7 6 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 8 | 3 8 7 7 8 7 Class Distribution -------------------- 82% | Mutant 8% | Scavenger-Assassin 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1263 | 238 100 128 12 30 755 Remotely . | . . . . . . Salvage Created 2910 | . 114 123 36 76 2561 Parts 184 | . 19 1 . 7 157 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 57 | . 7 4 1 2 43 Melee 32 | . . . . . 32 Guns 6 | . 1 . . . 5 AOE 17 | . 6 3 . 2 6 Classes Destroyed 15 | . 5 . . 1 9 Worker 3 | . 1 . . . 2 Builder 4 | . . . . . 4 Tunneler 1 | . . . . . 1 Hauler 2 | . . . . . 2 Recycler 1 | . . . . . 1 Mechanic 2 | . . . . . 2 Operator 2 | . 1 . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 9 | . 6 . . . 3 Grunt 30 | . 1 4 1 1 23 Duelist 4 | . . . . 1 3 Sentry 6 | . . . . . 6 Specialist 5 | . . . . . 5 Hunter 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 9 | . 4 2 1 2 9 Combat Bots Only 6 | . 3 2 1 2 6 Max Kills in Single Turn 6 | . 3 1 1 2 6 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 344 | . 5 8 . . 331 Missed 103 | . 3 1 . . 99 Damage Taken 4452 | . 59 101 . 21 4271 Core 567 | . 16 . . . 551 Absorbed by Shields 4 | . . . . . 4 Ignored by Resistances 312 | . . . . . 312 Regen/Repaired (Parts) 160 | . . . . . 160 Core Remaining (%) 96 | 100 . . . 93 . Volleys Fired 71 | . 9 4 . 1 57 Largest 2 | . 2 1 . 1 2 Hottest 145 | . 145 30 . 30 56 Shots Fired 115 | . 15 4 . 1 95 Gun 96 | . 9 . . . 87 Cannon . | . . . . . . Launcher 18 | . 5 4 . 1 8 Special 1 | . 1 . . . . Kinetic 86 | . 8 . . . 78 Thermal 1 | . 1 . . . . Explosive 11 | . 5 4 . 1 1 Electromagnetic 17 | . 1 . . . 16 Robot Hit Streak 11 | . 3 2 . . 11 Robot Miss Streak 4 | . 2 . . 1 4 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 164 | . 5 3 2 . 154 Core Hits 98 | . 12 5 . 3 78 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 15 | . . 1 . . 14 Destroy 1 | . . . . . 1 Smash 1 | . . 1 . . . Sever 13 | . . . . . 13 Melee Attacks 130 | . . 3 4 . 123 Impact 6 | . . 2 4 . . Slashing 124 | . . 1 . . 123 Piercing . | . . . . . . Sneak Attacks 7 | . . . 2 . 5 Combat Hostiles 2 | . . . 2 . . Follow-up Attacks . | . . . . . . Damage Inflicted 6184 | . 344 366 188 66 5220 Guns 1274 | . 33 . . . 1241 Cannons . | . . . . . . Explosions 1630 | . 311 280 . 66 973 Melee 3274 | . . 86 188 . 3000 Ramming 6 | . . . . . 6 Kinetic 1158 | . 33 . . . 1125 Thermal 443 | . . . . . 443 Explosive 708 | . 311 280 . 66 51 Electromagnetic 595 | . . . . . 595 Impact 274 | . . 86 188 . . Slashing 3000 | . . . . . 3000 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 4 | . . . . . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 235 | . . 38 30 . 167 Projectiles . | . . . . . . Explosions 35 | . . . . . 35 Melee 200 | . . 38 30 . 132 Knockbacks 2 | . . . 2 . . Impact 2 | . . . 2 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 253 | . 18 . . 21 214 Shots 8 | . 1 . . 1 6 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 231 | . 45 22 . . 231 Average Temperature 30 | . 14 8 . . 36 Received Heat Transfer 1290 | . . 75 . . 1215 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 6 | . . . 1 . 5 Impact Corruptions 3 | . . 1 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 550 | . . . . . 550 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 1003 | . 295 103 . 91 1003 Initial 42 | . . 42 . . 35 Average 320 | . 91 35 . 68 481 Maximum Alert Level 3 | . 1 . . . 3 Low Security (%) 46 | 100 82 100 . 100 17 Level 1 19 | . 17 . . . 27 Level 2 16 | . . . . . 25 Level 3 18 | . . . . . 29 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 . . . 13 Investigation 4 | . 1 . . . 3 Extermination . | . . . . . . Reinforcement 11 | . 2 . . . 9 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 13 4 . 2 80 Peak Tracking Total 9 | . 4 2 . 2 9 Tactical Retreats 11 | . 1 . . . 10 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts 1 | . . . . . 1 Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . . . 1 Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 7 | . 1 . . 1 5 Max in Single Turn 3 | . 1 . . 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 5 1 1 . 7 Terminals 9 | . 4 . . . 5 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 59 | . 17 1 23 . 18 Successful 43 | . 9 1 23 . 10 Failed 16 | . 8 . . . 8 Catastrophic 4 | . 3 . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 28 | . 15 . . . 13 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 37 | . 8 1 23 . 5 Record 30 | . 4 . 23 . 3 Robot Analysis 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . . . 5 Scan Component 3 | . . . . . 3 Repair 2 | . . . . . 2 Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 . . . 5 Full Trace Events 6 | . 2 . . . 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 76 | . . . . . 76 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . 2 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 2 Highest-Rated Group 28 | . . . 28 28 28 Highest-Rated Ally 21 | . . . 21 21 21 Total Orders 4 | . . . . . 4 STAY 1 | . . . . . 1 ROAM 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 GUARD 1 | . . . . . 1 Ally Attacks 18 | . . . . . 18 Total Damage 282 | . . . . . 282 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3705 | 49 460 599 532 99 1966 Spaces Moved 2304 | 42 420 443 442 78 879 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 929 | . . . . 50 879 Wheels 1362 | 29 420 443 442 28 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 115 115 120 Average Speed 118 | 84 100 107 115 118 136 Slowest Speed 250 | 100 100 115 115 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 4 72 93 90 22 72 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . 1 1 . . . Terrain Destroyed 126 | . 27 23 . 6 70 Melee 1 | . . 1 . . . Projectile 1 | . 1 . . . . AOE 124 | . 26 22 . 6 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2961 | 55 441 555 457 84 1369 Wait 292 | . . 93 . . 199 Move 2299 | 41 419 442 441 77 879 Hop . | . . . . . . Pick Up 53 | 8 6 3 . 2 34 Fast Attach 12 | . . 1 . 1 10 Attach 34 | 5 1 1 . 1 26 Detach 1 | . . . . . 1 Swap 25 | 1 6 3 . . 15 Drop 30 | . . 5 . 2 23 Fire 71 | . 9 4 . 1 57 Melee 130 | . . 3 4 . 123 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 12 | . . . 12 . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 16) 222 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 300 | -10/Materials | Discovered new exit (range 14) 456 | -10/Materials | Discovered new exit (range 15) 510 | -10/Materials | Entered Mines 510 | -10/Mines | Discovered new exit (range 12) 715 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1022 | -10/Mines | Learned Materials trap positions 1105 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1105 | -10/Mines | Discovered new exit (range 5) 1109 | -10/Mines | Entered Exiles 1109 | -10/Exiles | Found Exiles lab destroyed 1110 | -10/Exiles | Identified exit to Mines 1235 | -10/Exiles | Learned location of Zion (-6) 1641 | -10/Exiles | Entered Mines 1641 | -9/Mines | Accompanied by 2 allies 1728 | -9/Mines | Discovered new exit (range 7) 1740 | -9/Mines | Entered Materials 1740 | -8/Materials | Accompanied by 2 allies 1740 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1741 | -8/Materials | Identified exit to Factory 1742 | -8/Materials | Loaded intel: 16 trap records 2096 | -8/Materials | Repaired Hvy. EM Pulse Gun 2735 | -8/Materials | Core integrity fell below 50% 2751 | -8/Materials | Found Corrupted Prototype Device 2752 | -8/Materials | Identified Active Sensor Suite 2882 | -8/Materials | Discovered exit to Factory (range 11) 3340 | -8/Materials | First assault squad dispatched 3380 | -8/Materials | Build established: Scavenger-Assassin 3392 | -8/Materials | Core integrity fell below 20% 3394 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3437 | -8/Materials | Lost 6 parts (1p1n1u3w) 3706 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03515_ U-05 Engineer builds a Wall. 03520_ U-05 Engineer lays Concrete. 03522_ U-05 Engineer builds a Wall. 03526_ R-06 Scavenger collects Wheel. 03529_ K-01 Serf collects debris. 03546_ Acquired Carbon-fiber Leg. 03597_ Door malfunctions. 03600_ A-02 Transporter system terminally corrupted. 03600_ Weight Redist. System fried. 03600_ Transport Network Coupler fried. 03605_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 03618_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3I layout... Downloaded map data. 03629_ R-06 Scavenger collects Corrupted Lgt. Treads. 03642_ Acquired Hardlight Generator. 03649_ Acquired Hvy. Particle Gun. 03665_ :#HWCDNVV:1AUZ Q