Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 19:11:54

Player: VisuLies

Result: Destroyed by V2-10Y(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (25)      125
Value Destroyed (620)      620
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1365

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     214/300
Energy                     198/200
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (130)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
             Cargo Legs
>            --- UTILITY (2+2) ----
       Small Storage Unit
             Utility Shielding
>            --- WEAPON (2) -------
             Autogun
             Battle Rifle
>            --- INVENTORY (8) ----
       Light Nuclear Core
  Subdweller Monowheel
             Utility Shielding
             Grenade Launcher
             Grenade Launcher
             Dirty Datajack (20)
             Flamer
             Hammer

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
             Cargo Legs
>            --- UTILITY ----------
       Small Storage Unit
             Utility Shielding
>            --- WEAPON -----------
             Autogun
             Battle Rifle
>            --- INVENTORY --------
       Light Nuclear Core
  Subdweller Monowheel
             Flight Unit
             Utility Shielding
             Grenade Launcher
             Grenade Launcher
             Dirty Datajack
[Rating: 25]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Flight Unit
  Leg                      Cargo Legs
  Wheel                    Wheel
  Flight Unit              Flight Unit
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Hacking Suite
  Protection               Utility Shielding
Weapon                     Autogun
  Energy Gun               Small Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Autogun
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             32   | 7   12  13  
  Power                    6    | 1   3   2   
    Engine                 6    | 1   3   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   3   3   
    Treads                 .    | .   .   .   
    Leg                    1    | .   .   1   
    Wheel                  3    | 2   .   1   
    Hover                  .    | .   .   .   
    Flight                 4    | .   3   1   
  Utility                  5    | 2   2   1   
    Device                 1    | 1   .   .   
    Storage                1    | 1   .   .   
    Processor              1    | .   1   .   
    Hackware               1    | .   1   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   13   | 2   4   7   
    Energy Gun             3    | 2   1   .   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          6    | .   2   4   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          3    | .   .   3   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   4   5   
  Power                    2    | .   1   1   
  Propulsion               3    | .   1   2   
  Utility                  2    | .   1   1   
  Weapon                   2    | .   1   1   
  Highest Loss Streak      5    | .   3   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     87   | .   97  75  
  Engine                   12   | .   13  11  
  Leg                      3    | .   .   7   
  Wheel                    5    | .   8   1   
  Flight                   13   | .   19  7   
  Device                   2    | .   4   .   
  Storage                  13   | .   14  12  
  Processor                4    | .   5   3   
  Hackware                 1    | .   3   .   
  Protection               4    | .   .   8   
  Energy Gun               9    | .   18  .   
  Energy Cannon            1    | .   3   .   
  Ballistic Gun            11   | .   5   16  
  Impact Weapon            2    | .   .   6   
Peak Build Rating          25   | 7   11  25  
  Average Rating           13   | 5   8   19  
  On Entrance              6    | .   7   11  
Naked Turns                .    | .   .   .   
Heaviest Build             16   | 13  14  16  
  Greatest Support         55   | 20  20  55  
  Greatest Overweight (x)  4    | .   1   4   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             8    | 5   8   8   
  Average Carried          7    | 3   6   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 5   8   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           514  | 270 110 134 
  Remotely                 .    | .   .   .   
Salvage Created            863  | 138 606 119 
  Parts                    47   | 6   34  7   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           3    | 1   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  16   | .   13  3   
  Guns                     13   | .   10  3   
  Cannons                  2    | .   2   .   
Classes Destroyed          8    | 2   5   1   
  Worker                   1    | .   1   .   
  Tunneler                 2    | 2   .   .   
  Recycler                 2    | 1   1   .   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  3    | .   3   .   
  Grunt                    10   | .   10  .   
  Subdweller               3    | .   .   3   
Best Kill Streak           3    | 2   3   1   
  Combat Bots Only         3    | .   3   1   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        85   | .    55   30   
  Missed                   18   | .    12   6    
Damage Taken               1050 | .    486  564  
  Core                     261  | .    141  120  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  5    | .    .    5    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              74   | 7    50   17   
  Largest                  2    | 2    2    2    
  Hottest                  100  | 80   100  48   
Shots Fired                141  | 14   96   31   
  Gun                      131  | 14   86   31   
  Cannon                   10   | .    10   .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  31   | .    .    31   
  Thermal                  110  | 14   96   .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         20   | 5    15   20   
  Robot Miss Streak        3    | 1    3    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           102  | 9    68   25   
  Core Hits                43   | 4    33   6    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         4    | .    3    1    
    Burn                   3    | .    3    .    
    Destroy                1    | .    .    1    
Melee Attacks              16   | .    .    16   
  Impact                   16   | .    .    16   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1334 | 99   879  356  
  Guns                     1211 | 99   756  356  
  Cannons                  123  | .    123  .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  356  | .    .    356  
  Thermal                  978  | 99   879  .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        254  | 72   254  .    
  Average Temperature      67   | 28   71   .    
  Received Heat Transfer   327  | .    246  81   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    1    .    
  Combat Hostiles          1    | .    1    .    
  Parts Melted             4    | .    3    1    
  Heat Transferred         2679 | 225  2454 .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             263  | 15  263 .   
  Initial                  9    | .   9   .   
  Average                  124  | 5   135 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         79   | 100 77  .   
  Level 1                  20   | .   22  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              26   | .   21  5   
  Peak Tracking Total      3    | .   3   3   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 1    | .   1   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          5    | .   4   1   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                10   | .   9   1   
  Successful               7    | .   6   1   
  Failed                   3    | .   3   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   3    | .   3   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   3   1   
  Disarm Traps             1    | .   1   .   
  Transport Status         1    | .   1   .   
  Registered Components    1    | .   1   .   
  Derelict Proto ID Bank   1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       2    | .   2   .   
  Report Inventory         1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     9    | .   9   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2181 | 97   1095 989  
Spaces Moved               1548 | 66   809  673  
  Core                     8    | 1    .    7    
  Treads                   .    | .    .    .    
  Legs                     444  | .    .    444  
  Wheels                   389  | 65   259  65   
  Hover                    .    | .    .    .    
  Flight                   707  | .    550  157  
  Fastest Speed            37   | 50   37   110  
  Average Speed            114  | 79   105  128  
  Slowest Speed            280  | 80   117  280  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       46   | 4    97   37   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1800 | 92  962 746 
  Wait                     79   | 8   64  7   
  Move                     1546 | 65  808 673 
  Hop                      .    | .   .   .   
  Pick Up                  29   | 5   14  10  
  Fast Attach              13   | 7   4   2   
  Attach                   16   | .   6   10  
  Detach                   3    | .   2   1   
  Swap                     3    | .   2   1   
  Drop                     21   | .   12  9   
  Fire                     74   | 7   50  17  
  Melee                    16   | .   .   16  
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
   22 | -11/Scrapyard | Discovered new exit (range 15)
   98 | -11/Scrapyard | Entered Materials
  251 | -10/Materials | Discovered new exit (range 14)
  307 | -10/Materials | Build established: Mutant
  518 | -10/Materials | Discovered new exit (range 8)
  558 | -10/Materials | Discovered new exit (range 14)
  676 | -10/Materials | Core integrity fell below 50%
  708 | -10/Materials | Lost 3 parts (1n1u1w)
  722 | -10/Materials | Discovered new exit (range 10)
  951 | -10/Materials | Discovered new exit (range 14)
 1183 | -10/Materials | Discovered new exit (range 11)
 1193 | -10/Materials | Entered Subcaves
 1201 | -10/Subcaves  | Learned 2 Materials zone layouts
 1371 | -10/Subcaves  | Discovered new exit (range 7)
 1443 | -10/Subcaves  | Lost 5 parts (1p2n1u1w)
 1505 | -10/Subcaves  | Discovered new exit (range 5)
 1539 | -10/Subcaves  | Visited 4L-MR0's lab
 1550 | -10/Subcaves  | Found Cargo Legs
 1555 | -10/Subcaves  | Attached Cargo Legs, gained temporary slots: Utility x2
 1948 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2155 | -10/Subcaves  | Core integrity fell below 20%
 2182 | -10/Subcaves  | Destroyed by V2-10Y(R) with Subdweller Machine Gun

 Last Messages 
---------------
Core temporarily expanded with Utility slot. <x2>
Acquired Sub. Monowheel.
Acquired Flight Unit.
4L-MR0 mumbles: "Who knows where that last prototype
  ended up, probably tossed aside somewhere as if it
  were useless junk..."
Dropped Hammer.
Acquired Hammer.
Dropped Flight Unit.
Acquired Flamer.
Acquired 15 matter.
Dropped Autogun.
Acquired Autogun.
A swath of the cavern ceiling suddenly collapses.
Dropped Hammer.
Acquired Hammer.
5Q-GFQ(R) suffers critical hit (Destroy).
5Q-GFQ(R) destroyed.
Acquired 36 matter.
Subatomizers dissect the Disposable Heat Sink.

 Map 
-----
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| ??#     ##"#######?           ???????????????????? |
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|                         ?????????????????????????? |
|                 #????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Utility Shielding          33
Evasion (%)                55
Targeting Accuracy         6
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TacticalSupercompositeTreads
  Manual?         0
Play Time         00:23:44
  Cumulative      24.6 hours
  Start           2025.02.05 @ 18:51:51
  End             2025.02.05 @ 19:11:54
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          37
  Rogue           37
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             9
Gallery%          19
Achievement%      19
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              16/SmallcapsGlow
Map View          55x38
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c5daa14a-5b1a-440b-875e-79e5cdaa7f70