Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 23:15:17 Player: Zemdu Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1496) 1496 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5401 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Shock Rifle Field Laser Field Laser High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Compact Battery Advanced Visual Processing Unit Improved Melee Analysis Suite Target Analyzer Target Analyzer > --- WEAPON ----------- Improved Heavy Machine Gun Chainsword Chainsword > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Improved Carbon-fiber Leg Improved Gravmag System Cryofiber Web Heat Sink Weight Redist. System Improved Sensor Array Improved Targeting Computer Improved Melee Analysis Suite Target Analyzer System Restoration Module System Restoration Module High-powered Tractor Beam High-powered Tractor Beam Shock Rifle Arc Projector Field Laser Field Laser Heavy Assault Rifle High-powered Shotgun Flak Cannon Flak Cannon Chainsword [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Target Analyzer Device Weight Redist. System Storage Huge Storage Unit Processor Target Analyzer Protection Medium Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Flak Cannon Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 4 | . . 2 . 1 . 1 Weapon 1 | . . . . 1 . . Parts Attached 57 | 8 7 12 12 1 1 16 Power 10 | 1 2 1 2 . 1 3 Engine 8 | 1 1 1 2 . 1 2 Core 2 | . 1 . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 4 2 3 4 . . 3 Treads 9 | 2 . . 4 . . 3 Leg 7 | 2 2 3 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 2 4 4 1 . 5 Device 5 | . 2 1 1 . . 1 Storage 3 | 1 . . 2 . . . Processor 5 | . . 1 1 1 . 2 Hackware . | . . . . . . . Protection 4 | . . 2 . . . 2 Artifact . | . . . . . . . Weapon 14 | 2 1 4 2 . . 5 Energy Gun 3 | 1 . 1 1 . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 4 | 1 . . 1 . . 2 Ballistic Cannon 2 | . . 2 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 22 | . 1 4 3 . 1 13 Power 6 | . 1 1 1 . 1 2 Propulsion 7 | . . . . . . 7 Utility 7 | . . 3 2 . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 10 | . 1 3 1 . 1 10 To Critical Strikes . | . . . . . . . Average Backups 14 | 1 5 7 16 23 22 22 Power . | . 1 1 . 2 1 . Propulsion 3 | 1 2 3 2 4 4 4 Utility 5 | . . . 7 10 11 9 Weapon 4 | . . 1 4 7 5 8 Tool/Special . | . . . . . . . Unused Backups 20 | . . . . . 1 19 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 10 | . . . . . . 10 Weapon 5 | . . . . . 1 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 91 92 97 92 99 89 Engine 7 | . 5 5 9 7 6 8 Core 2 | . 7 5 . . . 1 Treads 17 | . . . 33 30 30 23 Leg 9 | . 28 22 1 . . . Device 7 | . 8 18 7 . . . Storage 11 | . 14 11 11 15 15 11 Processor 10 | . . 2 9 23 23 20 Protection 4 | . . 7 6 . . 3 Energy Gun 3 | . 14 5 1 7 7 . Ballistic Gun 2 | . 8 . . . 7 3 Ballistic Cannon 4 | . . 1 16 7 7 . Impact Weapon 2 | . 5 9 . . . . Slashing Weapon 4 | . . . . . . 13 Peak Build Rating 64 | 6 9 18 38 43 44 64 Average Rating 30 | 4 7 11 34 41 42 51 On Entrance 22 | . 6 9 15 38 43 43 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 67 | . . . . . . 67 Heaviest Build 117 | 13 14 26 103 100 100 117 Greatest Support 118 | 40 20 26 118 112 112 112 Greatest Overweight (x) 3 | . . . . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 Average Capacity 17 | 6 8 8 22 25 25 23 Most Carried 25 | 2 8 8 24 23 23 25 Average Carried 14 | 1 5 7 16 22 21 22 Final Capacity 25 | 8 8 8 25 25 25 5 Final Carried 24 | 2 8 8 24 22 22 5 Class Distribution -------------------- 65% | Mutant 31% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/DSF Gladiator | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1203 | 228 168 143 390 . . 274 Remotely . | . . . . . . . Salvage Created 1354 | . 278 215 263 . . 598 Parts 63 | . 9 8 17 . . 29 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . 2 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 35 | . 6 6 13 . . 10 Melee 14 | . 1 3 . . . 10 Guns 5 | . 4 1 . . . . Cannons 13 | . . . 13 . . . Classes Destroyed 7 | . 2 3 . . . 2 Watcher 2 | . 1 1 . . . . Swarmer 6 | . . 2 3 . . 1 Grunt 16 | . 6 2 5 . . 3 Brawler 1 | . . 1 . . . . Sentry 7 | . . 1 5 . . 1 Specialist 4 | . . . . . . 4 Hunter 1 | . . . . . . 1 Best Kill Streak 5 | . 2 2 5 . . 4 Combat Bots Only 5 | . 2 2 5 . . 4 Max Kills in Single Turn 1 | . 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 398 | . 39 70 42 . 22 225 Missed 104 | . 8 19 18 . 5 54 Hits 294 | . 31 51 24 . 17 171 Melee 16 | . . 6 . . . 10 Projectile 278 | . 31 45 24 . 17 161 AOE 1 | . . . . . . 1 Critical Strikes 8 | . . 2 1 . . 5 Part Disruptions 6 | . . . . . . 6 Damage Taken 4487 | . 383 665 431 . 243 2765 Core 1105 | . 99 117 16 . 5 868 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 297 | . . . . . . 297 Core Remaining (%) 85 | 100 60 70 97 . 99 . Volleys Fired 53 | . 19 4 27 . . 3 Largest 2 | . 2 1 2 . . 1 Hottest 74 | . 60 40 74 . . 15 Shots Fired 99 | . 36 4 54 . . 5 Gun 42 | . 36 1 . . . 5 Cannon 57 | . . 3 54 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 79 | . 17 3 54 . . 5 Thermal 20 | . 19 1 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 10 4 9 . . 4 Robot Miss Streak 13 | . 3 6 13 . . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 145 | . 36 29 44 . . 36 Core Hits 79 | . 13 6 46 . . 14 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 5 | . 1 4 . . . . Critical Strikes 15 | . 2 5 . . . 8 Smash 7 | . 2 5 . . . . Sever 8 | . . . . . . 8 Melee Attacks 98 | . 13 40 . . . 45 Impact 53 | . 13 40 . . . . Slashing 45 | . . . . . . 45 Piercing . | . . . . . . . Sneak Attacks 4 | . 1 1 . . . 2 Combat Hostiles 1 | . 1 . . . . . Follow-up Attacks 6 | . . . . . . 6 Damage Inflicted 3512 | . 593 643 891 . . 1385 Guns 339 | . 304 10 . . . 25 Cannons 931 | . . 40 891 . . . Explosions . | . . . . . . . Melee 2233 | . 289 593 . . . 1351 Ramming 9 | . . . . . . 9 Kinetic 1105 | . 149 40 891 . . 25 Thermal 165 | . 155 10 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 882 | . 289 593 . . . . Slashing 1351 | . . . . . . 1351 Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . . 15 Message Errors 4 | . . . . . . 4 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 271 | . 50 133 . . . 88 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 271 | . 50 133 . . . 88 Knockbacks 9 | . 2 1 6 . . . Impact 3 | . 2 1 . . . . Kinetic 4 | . . . 4 . . . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 18 | . . . 14 . . 4 Shots 1 | . . . 1 . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 219 | . 94 . 78 . . 219 Average Temperature 40 | . 29 . 18 . . 100 Received Heat Transfer 882 | . 222 147 135 . 24 354 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . 1 2 . . . . Combat Hostiles 3 | . 1 2 . . . . Parts Fried 3 | . 1 2 . . . . Impact Corruptions 10 | . 2 8 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 2 . . . 1 Heat Transferred 375 | . 350 25 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 169 | . 87 90 169 58 45 108 Initial 58 | . . 24 20 58 40 23 Average 34 | . 33 37 46 58 37 25 Influence Increases 1220 | . 207 272 355 . 15 371 Destroy 0b10 Robot/C 700 | . 120 120 260 . . 200 Destroy 0b10 Robot/NC 10 | . 5 5 . . . . Destroy Leader 184 | . 22 42 80 . . 40 Successful Hack 26 | . . 15 . . . 11 Disable Machine 15 | . . . 15 . . . Lose Combat Pursuer 285 | . 60 90 . . 15 120 Influence Decreases 1118 | . 150 280 275 71 28 314 Entered New Map 173 | . . 33 29 71 18 22 Time Decay 827 | . 140 237 216 . . 234 Lost Part 118 | . 10 10 30 . 10 58 Squads Dispatched 11 | . 2 1 2 . . 6 Investigation 3 | . 1 . 1 . . 1 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 1 1 1 . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 3 | . . 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 15 23 13 . 1 33 Peak Tracking Total 12 | . 5 7 4 . 2 12 Tactical Retreats 11 | . 2 6 . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 9 | . 2 1 1 1 . 4 Terminals 7 | . 2 1 1 1 . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 28 | . 6 2 4 2 . 14 Successful 13 | . . 2 . 1 . 10 Failed 15 | . 6 . 4 1 . 4 Catastrophic 5 | . 3 . 2 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . 6 2 4 2 . 2 Fabricators . | . . . . . . . Repair Stations 6 | . . . . . . 6 Recycling Units . | . . . . . . . Scanalyzers 6 | . . . . . . 6 Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 2 . 1 . 1 Open DSF 2 | . . . . 1 . 1 Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . . . 5 Scan Component 3 | . . . . . . 3 Repair 2 | . . . . . . 2 Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . . 4 Insert Component 1 | . . . . . . 1 Analyze 2 | . . . . . . 2 Retrieve Study 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . 1 1 . 3 Full Trace Events 3 | . 1 . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . . 1 Parts Repaired 2 | . . . . . . 2 Time 105 | . . . . . . 105 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 847 | . 193 279 . . . 375 Optics 375 | . . . . . . 375 Seismic 472 | . 193 279 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 2672 | 72 345 634 626 8 65 922 Spaces Moved 1401 | 49 157 372 283 3 37 500 Core 137 | 5 . . . . . 132 Treads 683 | 10 . . 265 3 37 368 Legs 581 | 34 157 372 18 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 50 Average Speed 134 | 121 120 120 157 160 160 134 Slowest Speed 400 | 160 120 120 160 160 160 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 5 31 22 23 . 42 17 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 1953 | 58 255 483 409 6 44 698 Wait 265 | . 50 45 60 2 . 108 Move 1395 | 48 156 371 282 2 36 500 Hop . | . . . . . . . Pick Up 35 | . 5 2 15 . 4 9 Fast Attach 37 | 8 4 7 9 . . 9 Attach 19 | . . 2 5 2 1 9 Detach 18 | 2 1 2 5 . . 8 Swap 13 | . 3 5 2 . . 3 Drop 28 | . 4 5 4 . 3 12 Fire 53 | . 19 4 27 . . 3 Melee 89 | . 13 40 . . . 36 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Utility x2 500 | -9/Materials | Identified exit to Mines 500 | -9/Materials | Identified exit to Materials 746 | -9/Materials | Lost 3 parts (1p2u) 1052 | -9/Materials | Entered another Materials area 1052 | -8/Materials | Evolved 2 slots: Propulsion x2 1664 | -8/Materials | Discovered new exit (range 10) 1678 | -8/Materials | Entered Factory 1678 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1683 | -7/Factory | Identified exit to DSF 1686 | -7/Factory | Entered DSF 1727 | -7/DSF | Discovered new exit (range 13) 1740 | -7/DSF | Additional patrols routed to DSF 1751 | -7/DSF | Entered Factory 1751 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2038 | -6/Factory | Repaired Med. Treads 2059 | -6/Factory | Build established: Gladiator 2100 | -6/Factory | Repaired Broken Med. Treads 2606 | -6/Factory | Released all parts (6) 2629 | -6/Factory | Core integrity fell below 50% 2637 | -6/Factory | Lost 10 parts (1p6n1u2w) 2655 | -6/Factory | Core integrity fell below 20% 2673 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 02603_ Lgt. Treads destroyed. 02606_ Imp. Light Armor Plating destroyed. 02606_ Penetrated by Slug. 02606_ Lgt. Treads destroyed. 02606_ Penetrated by Slug. 02606_ Released Chainsword. 02606_ Released Imp. Melee Analysis Suite. 02606_ Released Target Analyzer. 02606_ Released Huge Storage Unit. 02606_ Released Target Analyzer. 02606_ Released Adv. Visual Processing Unit. 02632_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02639_ System corrupted: Heat flow error (+178). 02639_ Knocked back. 02640_ Slammed into C-17 Slicer. 02643_ Knocked back. 02643_ C-17 Slicer destroyed. 02656_ 9IQLSV6#5P:3RG H4DZDE7 02661_ Matter Pump disabled. 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Gravmag System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Treads | 4% | -6/Factory Med. Treads | 35% | -6/Factory | Broken Studied --------- Imp. Gravmag System | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumOvertunedRipteeth Manual? 0 Play Time 00:41:53 Cumulative 14.4 hours Start 2026.10.02 @ 22:34:59 End 2026.10.02 @ 23:15:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d4779f9-c62d-45ca-86e3-ef11ad317d3d