Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 13:59:39 Player: Petvaria Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (75) 375 Value Destroyed (1029) 1029 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (914) 914 TOTAL SCORE: 9398 Bonus ------- Follower Combat Kills 626 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/1450 Matter 96/300 Energy 88/100 System Corruption 3% Temperature Cool (9) Movement Core (250) Ox4 Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- (None) > --- WEAPON (2) ------- Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Improved Hacking Suite Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Improved Terrain Scanner Transport Network Coupler Reaction Control System Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Enhanced Gauss Cannon Mace > --- INVENTORY -------- Advanced Weight Redist. System Deploy-a-Sentry Deploy-a-Sentry [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion None Utility Transport Network Coupler Device Advanced Weight Redist. System Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 16 | . . . 2 . . . 2 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 53 | 4 1 . 4 5 . . 5 13 4 2 4 8 3 Power 9 | . . . . 1 . . . 3 2 1 . 2 . Engine 5 | . . . . . . . . 2 1 1 . 1 . Core 3 | . . . . 1 . . . 1 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 25 | 2 1 . 3 1 . . 3 6 1 . 3 4 1 Device 11 | 2 1 . . . . . 2 2 . . 1 3 . Storage . | . . . . . . . . . . . . . . Processor 10 | . . . 3 1 . . . 2 1 . 1 1 1 Hackware 2 | . . . . . . . 1 1 . . . . . Protection 2 | . . . . . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 19 | 2 . . 1 3 . . 2 4 1 1 1 2 2 Energy Gun 4 | 1 . . . 1 . . 1 . . . . . 1 Energy Cannon 2 | . . . . . . . 1 1 . . . . . Ballistic Gun 5 | 1 . . . 1 . . . 3 . . . . . Ballistic Cannon 3 | . . . . . . . . . 1 1 . . 1 Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . Parts Lost 23 | . . . 1 2 . . 2 1 . . . 10 7 Power 3 | . . . . . . . . . . . . 2 1 Propulsion . | . . . . . . . . . . . . . . Utility 14 | . . . 1 . . . 1 . . . . 8 4 Weapon 6 | . . . . 2 . . 1 1 . . . . 2 Highest Loss Streak 5 | . . . 1 2 . . 2 1 . . . 3 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 2 | 1 2 3 3 4 3 2 2 1 1 1 1 1 1 Power . | . 1 1 1 2 1 1 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . 1 1 1 1 . . . 1 1 1 1 . . Weapon . | . . 1 1 1 1 1 1 . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 4 | 2 . . . . . . . 1 . . . . 1 Power 1 | 1 . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . . . . . . . 1 . . . . 1 Weapon 1 | 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 55 | . 42 42 47 60 66 66 59 74 66 64 61 52 18 Engine 2 | . . . . . . . . 7 6 5 5 2 . Device 10 | . 14 14 11 . 4 11 11 14 13 11 11 8 3 Processor 19 | . . . 14 38 39 33 27 27 20 23 22 21 9 Hackware 5 | . . . . . . . 4 9 13 11 10 8 1 Protection 2 | . . . . . . . . 5 6 5 5 2 . Energy Gun 2 | . 14 14 7 6 . . . . . . . . . Ballistic Gun 6 | . 14 14 11 12 22 19 15 6 6 5 2 . . Peak Build Rating 43 | 5 3 3 11 12 14 14 20 29 31 36 39 43 40 Average Rating 21 | 1 3 3 5 11 12 14 16 25 27 31 34 35 16 On Entrance 17 | . 3 3 3 10 12 14 14 18 27 30 31 39 35 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns 127 | . . . . . . . . . . . . . 127 Heaviest Build 21 | 3 3 3 3 4 3 5 8 17 12 21 18 18 20 Greatest Support 12 | 3 3 3 3 3 3 3 9 12 12 12 12 12 12 Greatest Overweight (x) 5 | . . . . 1 . 1 2 1 . 1 5 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 3 5 5 5 5 5 5 5 5 5 5 3 Average Carried 4 | 1 2 3 3 4 4 5 5 4 4 4 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 3 5 5 5 5 5 5 5 5 5 2 2 Class Distribution -------------------- 49% | Scavenger-Scout 26% | Mutant 9% | Commander-Mutant 3% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 2142 | 243 30 . 23 87 . 5 56 570 155 346 124 380 123 Remotely . | . . . . . . . . . . . . . . Salvage Created 2153 | 116 62 . 97 67 . 13 62 505 237 231 20 617 126 Parts 147 | 7 9 . 4 16 . 7 5 26 10 18 1 39 5 Haulers Intercepted 3 | . . . 1 . . . 1 . . 1 . . . Recyclers Shooed 8 | 1 . . . . . . . 6 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 26 | . 3 . 1 8 . 4 3 1 . . . 3 3 Guns 8 | . 3 . 1 2 . . . 1 . . . . 1 Cannons 5 | . . . . . . . . . . . . 3 2 AOE 13 | . . . . 6 . 4 3 . . . . . . Classes Destroyed 11 | 2 1 . 2 1 . . 1 3 . . . . 1 Worker 19 | . . . . . . . . 4 3 4 2 5 1 Builder 4 | . . . . 1 . . . . . . . 3 . Tunneler 9 | 1 1 . . . . . . 1 . 2 . 4 . Hauler 3 | . . . 1 . . . 1 . . 1 . . . Recycler 8 | 1 . . . . . . . 4 1 . . 2 . Mechanic 1 | . . . . . . . . 1 . . . . . Operator 5 | . . . . . . . 1 2 1 1 . . . Swarmer 20 | . 3 . . 8 . 4 3 . . . . . 2 Cutter 1 | . . . . . . . . . . . . . 1 Grunt 1 | . . . 1 . . . . . . . . . . Programmer 4 | . . . . . . . . 1 . . . 3 . Best Kill Streak 6 | 2 3 . 1 6 . 4 3 4 3 3 1 3 1 Combat Bots Only 6 | . 3 . 1 6 . 4 3 1 . . . 1 1 Max Kills in Single Turn 3 | 1 1 . 1 3 . 2 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 2 2 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 256 | . 23 1 22 32 . 2 33 13 . 2 6 46 76 Missed 81 | . 6 1 9 7 . 1 14 1 . . 4 16 22 Hits 175 | . 17 . 13 25 . 1 19 12 . 2 2 30 54 Melee 20 | . . . . . . . . . . . . . 20 Projectile 155 | . 17 . 13 25 . 1 19 12 . 2 2 30 34 Critical Strikes 20 | . . . . . . . 1 1 . . . 4 14 Damage Taken 4001 | . 130 . 152 193 . 7 303 192 . 227 61 947 1789 Core 2286 | . 67 . 79 90 . . 154 34 . 45 35 321 1461 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 73 . . . 57 72 95 100 95 96 75 . Volleys Fired 298 | 3 20 . 18 14 . 2 14 88 19 44 12 39 25 Largest 2 | 2 2 . 2 2 . 1 2 1 1 1 1 1 1 Hottest 100 | 60 60 . 100 65 . 30 75 80 40 47 47 47 65 Shots Fired 349 | 6 38 . 31 23 . 2 22 88 19 44 12 39 25 Gun 229 | 6 38 . 26 18 . . 16 71 18 22 10 . 4 Cannon 100 | . . . . . . . 3 12 1 22 2 39 21 Launcher 15 | . . . . 5 . 2 3 5 . . . . . Special 5 | . . . 5 . . . . . . . . . . Kinetic 267 | 3 20 . 13 9 . . 16 71 19 44 12 39 21 Thermal 64 | 3 18 . 18 6 . . 3 12 . . . . 4 Explosive 15 | . . . . 5 . 2 3 5 . . . . . Electromagnetic 3 | . . . . 3 . . . . . . . . . Robot Hit Streak 13 | 4 6 . 5 8 . . 9 9 6 13 3 5 5 Robot Miss Streak 7 | . 7 . 5 3 . . 2 4 2 2 1 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 2 | . . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . Shots Hit Robots 192 | 4 19 . 13 11 . . 13 53 13 18 6 33 9 Core Hits 111 | 3 7 . 4 12 . 4 9 28 8 11 4 14 7 Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . Critical Strikes 5 | . . . . . . . . . . 1 . 4 . Destroy 1 | . . . . . . . . . . 1 . . . Blast 3 | . . . . . . . . . . . . 3 . Smash 1 | . . . . . . . . . . . . 1 . Melee Attacks 106 | . . . . . . . . . . . 18 80 8 Impact 62 | . . . . . . . . . . . 18 44 . Slashing . | . . . . . . . . . . . . . . Piercing 44 | . . . . . . . . . . . . 36 8 Sneak Attacks 15 | . . . . . . . . . . . 1 13 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4819 | 44 204 . 101 420 . 221 366 735 225 309 167 1691 336 Guns 1929 | 44 204 . 101 92 . . 105 658 225 309 99 . 92 Cannons 998 | . . . . . . . . 76 . . . 769 153 Explosions 801 | . . . . 328 . 221 252 . . . . . . Melee 1027 | . . . . . . . . . . . 68 877 82 Ramming 64 | . . . . . . . 9 1 . . . 45 9 Kinetic 2561 | 10 124 . 70 39 . . 105 658 225 309 99 769 153 Thermal 366 | 34 80 . 31 53 . . . 76 . . . . 92 Explosive 801 | . . . . 328 . 221 252 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 374 | . . . . . . . . . . . 68 306 . Slashing . | . . . . . . . . . . . . . . Piercing 653 | . . . . . . . . . . . . 571 82 Highest Corruption 17 | . . . 1 1 1 1 . 1 4 . . 17 3 Average Corruption 3 | . . . 1 1 1 1 . 1 4 . . 8 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 28 | . . . 1 3 . . . 1 2 . . 20 1 Message Errors 6 | . . . . . . . . . 1 . . 5 . Matter Fused 5 | . . . 1 . . . . . . . . 4 . Heat Flow Errors 5 | . . . . 1 . . . 1 . . . 3 . Energy Discharges 3 | . . . . 1 . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . . 1 . . 3 1 Data Loss (major) 2 | . . . . . . . . . . . . 2 . Alerts 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 436 | . . . . . . . 30 . . . 53 322 31 Projectiles 68 | . . . . . . . . . . . . 68 . Explosions 30 | . . . . . . . 30 . . . . . . Melee 338 | . . . . . . . . . . . 53 254 31 Knockbacks 11 | . . . . . . . . . . . . 9 2 Impact 1 | . . . . . . . . . . . . 1 . Kinetic 8 | . . . . . . . . . . . . 7 1 Secondary 2 | . . . . . . . . . . . . 1 1 Self-Inflicted Damage 75 | . . . . . . . 37 13 . . . 21 4 Shots 3 | . . . . . . . 2 1 . . . . . Rammed 10 | . . . . . . . 2 1 . . . 6 1 Targets Rammed 10 | . . . . . . . 2 1 . . . 6 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 330 | 20 20 . 26 260 . . 36 91 . 2 . 195 330 Average Temperature 31 | 10 9 . 5 51 . . 18 20 . 2 . 73 126 Received Heat Transfer 679 | . . . 75 . . . 99 9 . 18 9 . 469 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . 1 4 . Impact Corruptions 9 | . . . . . . . . . . . 2 6 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 711 | 75 175 . 75 125 . . . 150 . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 . 100 100 100 100 100 100 100 62 Level 1 2 | . . . . . . . . . . . . . 37 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 263 | 5 70 87 121 167 . 102 68 35 20 85 60 81 263 Initial 35 | . . . 33 29 . . 35 14 4 4 32 . 16 Average 32 | 1 22 4 58 62 . 82 29 8 3 28 15 18 157 Influence Increases 2538 | 10 75 95 311 237 . 102 132 223 40 179 145 393 596 Destroy 0b10 Robot/C 840 | . 60 40 140 160 . 80 60 20 . . . 140 140 Destroy 0b10 Robot/NC 240 | 10 5 . 5 5 . . 5 60 25 40 10 70 5 Destroy Leader 176 | . 10 10 42 20 . 10 12 10 . 2 . 30 30 Allied During Kill 66 | . . 15 29 . . . . . . . . 10 12 Successful Hack 60 | . . . . . . . 14 18 . . 10 8 10 Disable Machine 135 | . . . . . . . . 30 15 45 15 30 . Destroy Structure 256 | . . . 5 22 . 12 11 25 . 32 20 90 39 Partial Spotted 60 | . . 30 . . . . 15 . . . 15 . . Lose Combat Pursuer 705 | . . . 90 30 . . 15 60 . 60 75 15 360 Influence Decreases 2282 | 10 75 8 322 166 147 10 193 243 41 123 211 363 370 Entered New Map 383 | . . . 54 47 147 . 57 17 7 6 34 . 14 Time Decay 1444 | 10 75 8 148 99 . 10 116 221 34 117 177 263 166 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 Lost Part 205 | . . . 10 20 . . 20 5 . . . 80 70 Lost Ally 150 | . . . 110 . . . . . . . . 20 20 Squads Dispatched 22 | . 1 . 2 . . . 3 1 1 1 4 3 6 Investigation 1 | . . . 1 . . . . . . . . . . Extermination 7 | . . . . . . . . 1 . 1 1 3 1 Reinforcement 12 | . 1 . 1 . . . 3 . 1 . 3 . 3 Assault 2 | . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 12 | . 1 . 4 . . . . . . . 1 . 6 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 152 | . 9 2 20 10 . 3 13 23 5 9 11 13 34 Peak Tracking Total 10 | . 5 2 6 5 . 4 7 2 3 6 6 5 10 Tactical Retreats 23 | . . . 5 1 . . 1 3 . 2 2 1 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 6 | . . . . . . . . . 1 1 1 . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled 9 | . . . . . . . . 2 1 3 1 2 . Max in Single Turn 1 | . . . . . . . . 1 1 1 1 1 . Garrison Access 3 | . . . . . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 28 | . 2 . 1 . 2 . 3 6 1 5 3 4 1 Terminals 15 | . 2 . 1 . . . 2 4 1 2 1 2 . Fabricators 3 | . . . . . . . . 1 . 2 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 1 . . 1 1 1 Garrison Access 3 | . . . . . . . . . . 1 1 1 . Total Hacks 66 | . 2 . 3 . 2 . 8 14 6 13 5 10 3 Successful 25 | . 2 . . . 2 . 6 5 3 2 2 2 1 Failed 41 | . . . 3 . . . 2 9 3 11 3 8 2 Catastrophic 6 | . . . . . . . 1 1 . 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 2 . 3 . 1 . 5 7 5 10 2 6 . Terminals 46 | . 2 . 3 . . . 5 12 6 10 2 6 . Fabricators 3 | . . . . . . . . 1 . 2 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . 3 1 . . 2 2 3 Garrison Access 4 | . . . . . . . . . . 1 1 2 . Terminal Hacks 7 | . . . . . 2 . 1 1 1 1 . 1 . Record 1 | . . . . . 1 . . . . . . . . Level Access Points 4 | . . . . . . . 1 1 . 1 . 1 . Hauler Manifests 1 | . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 3 1 . . 1 1 1 Retrieve Study 7 | . . . . . . . 3 1 . . 1 1 1 Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . 1 1 . . Unauthorized Hacks 8 | . 2 . . . . . 2 2 2 . . . . Terminals 8 | . 2 . . . . . 2 2 2 . . . . Assimilate 4 | . 1 . . . . . 1 1 1 . . . . Operators 4 | . 1 . . . . . 1 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 1 . . . 2 5 1 4 1 3 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 3 1 . . 1 1 1 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies 8 | . 1 5 . . . . 1 . . 1 . . . Largest Group 6 | . 1 6 6 . . . 1 . . 1 . . . Highest-Rated Group 103 | . 10 103 103 . . . 10 . . 49 . . . Highest-Rated Ally 49 | . 10 31 31 . . . 10 . . 49 . . . Total Orders 4 | . . 2 2 . . . . . . . . . . STAY 2 | . . 1 1 . . . . . . . . . . FOLLOW 2 | . . 1 1 . . . . . . . . . . Ally Attacks 79 | . . 5 45 . . . . . . 3 . 8 18 Total Damage 2237 | . . 84 480 . . . . . . 109 . 551 1013 Kills 16 | . . 2 6 . . . . . . . . 4 4 Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . 1 . . . Turrets Deployed 3 | . . . . . . . . . . . . 2 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Active Infowar (turns) 4476 | 10 262 419 337 201 108 34 251 726 206 519 486 788 129 Optics 2475 | . . . . . . . . 601 206 519 486 663 . Terrain 2787 | 1 . . . . 48 34 251 704 206 519 486 434 104 Seismic 1024 | 9 262 419 334 . . . . . . . . . . T.N.C. 3736 | . . . 288 201 108 34 251 726 206 519 486 788 129 Machine Analysis 1785 | . . . . . . . . 101 206 519 486 473 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 4737 | 44 262 419 337 201 108 34 251 726 206 519 486 788 356 Spaces Moved 5882 | 47 380 529 367 294 205 53 373 847 304 633 581 794 475 Core 5882 | 47 380 529 367 294 205 53 373 847 304 633 581 794 475 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 50 50 50 50 50 50 50 55 50 50 50 52 50 Slowest Speed 150 | 50 50 50 50 100 50 100 150 100 50 100 100 150 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Potential Cave-ins 14 | . . . . . . . . . . 2 4 4 4 Cave-ins Triggered 3 | . . . . . . . . . . . . 3 . Exploration Rate (%) 34 | 3 56 77 32 83 59 15 34 19 7 24 20 27 20 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . Spaces Dug 93 | . . . 4 . . . 3 . . 15 14 45 12 Terrain Destroyed 177 | . . . 5 26 . 12 10 23 . 19 15 50 17 Melee 49 | . . . . . . . . . . . 13 35 1 Projectile 60 | . . . 5 . . . 3 . . 19 2 15 16 AOE 68 | . . . . 26 . 12 7 23 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 7108 | 63 417 682 479 323 210 56 414 1030 343 797 734 1000 560 Wait 599 | . 14 154 86 4 . . 13 53 10 102 97 48 18 Move 5867 | 46 379 528 366 293 204 52 372 846 303 632 580 793 473 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 40 | 7 2 . 3 3 3 . . 3 1 1 . 8 9 Fast Attach 28 | . . . 2 . . . 7 13 2 . 4 . . Attach 57 | 4 1 . 1 4 . . . 6 1 7 3 14 16 Detach 32 | 1 . . . 1 . . . 4 1 7 3 7 8 Swap 17 | . . . 3 4 1 2 2 2 2 1 . . . Drop 37 | 2 1 . . . 2 . 4 14 4 2 2 5 1 Fire 298 | 3 20 . 18 14 . 2 14 88 19 44 12 39 25 Melee 106 | . . . . . . . . . . . 18 80 8 Ram 10 | . . . . . . . 2 1 . . . 6 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 . . Rewire 1 | . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Ext) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 15) 165 | -10/Materials | Discovered new exit (range 14) 280 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Entered Mines 307 | -10/Mines | Accompanied by 1 ally 310 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 316 | -10/Mines | Learned location of Storage (-8) 374 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 503 | -10/Mines | Assembled infested the area 603 | -10/Mines | Build established: Commander-Mutant 658 | -10/Mines | Discovered new exit (range 4) 726 | -10/Mines | Entered Materials 726 | -9/Materials | Accompanied by 6 allies 726 | -9/Materials | Evolved 2 slots: Utility x2 731 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 944 | -9/Materials | Lost 4 allies 1054 | -9/Materials | Discovered new exit (range 14) 1057 | -9/Materials | Build established: Mutant 1063 | -9/Materials | Entered Mines 1070 | -9/Mines | Discovered new exit (range 4) 1096 | -9/Mines | Learned 2 Materials zone layouts 1146 | -9/Mines | Found a hidden stash of uninstalled traps 1148 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1154 | -9/Mines | Discovered new exit (range 9) 1262 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1262 | -9/Mines | Discovered new exit (range 5) 1264 | -9/Mines | Entered Exiles 1277 | -9/Exiles | Met 8R-AWN 1286 | -9/Exiles | Met EX-HEX 1299 | -9/Exiles | Met EX-BIN 1305 | -9/Exiles | Aligned with FarCom system 1306 | -9/Exiles | Given EX-Vault access code 1317 | -9/Exiles | Opened EX-Vault 1322 | -9/Exiles | Found Deploy-a-Sentry 1323 | -9/Exiles | Found Deploy-a-Sentry 1326 | -9/Exiles | Found Deploy-a-Sentry 1337 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1351 | -9/Exiles | Met EX-DEC 1353 | -9/Exiles | Learned location of Zion (-6) 1368 | -9/Exiles | Discovered new exit (range 10) 1372 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 1372 | -9/Exiles | Entered Mines 1399 | -8/Mines | Discovered new exit (range 15) 1406 | -8/Mines | Entered Materials 1406 | -8/Materials | Evolved 2 slots: Utility x2 1407 | -8/Materials | Identified exit to Factory 1657 | -8/Materials | Entered Factory 1657 | -7/Factory | Evolved 2 slots: Utility x2 1820 | -7/Factory | Build established: Scavenger-Scout 1897 | -7/Factory | Identified exit to Factory 2383 | -7/Factory | Entered another Factory area 2383 | -6/Factory | Evolved 2 slots: Utility x2 2451 | -6/Factory | Discovered new exit (range 15) 2588 | -6/Factory | Identified exit to Factory 2589 | -6/Factory | Entered another Factory area 2589 | -5/Factory | Evolved 2 slots: Utility x2 2768 | -5/Factory | Discovered new exit (range 14) 2812 | -5/Factory | Identified exit to Extension 2930 | -5/Factory | Identified exit to Factory 3108 | -5/Factory | Entered another Factory area 3108 | -4/Factory | Evolved 2 slots: Utility x2 3281 | -4/Factory | Spotted B-86 Titan 3591 | -4/Factory | Discovered new exit (range 8) 3594 | -4/Factory | Identified exit to Research 3594 | -4/Factory | Entered Research 3594 | -3/Research | Evolved 2 slots: Utility x2 3621 | -3/Research | Identified exit to Research 3799 | -3/Research | DAS Turret deployed 3863 | -3/Research | Lost 3 parts (1p2u) 3934 | -3/Research | Crushed by falling debris 4067 | -3/Research | Crushed by falling debris 4182 | -3/Research | DAS Turret deployed 4188 | -3/Research | System corruption reached 10% 4216 | -3/Research | Lost 3 parts (1p2u) 4257 | -3/Research | Crushed by falling debris 4382 | -3/Research | Entered another Research area 4382 | -2/Research | Evolved 2 slots: Utility x2 4448 | -2/Research | DAS Turret deployed 4531 | -2/Research | Discovered new exit (range 16) 4540 | -2/Research | Identified exit to Quarantine 4542 | -2/Research | Lost 5 parts (1p3u1w) 4548 | -2/Research | Spotted B-90 Cyclops 4575 | -2/Research | Core integrity fell below 50% 4601 | -2/Research | Core integrity fell below 20% 4632 | -2/Research | Search patrols dispatched 4738 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Acquired 39 matter. Slug penetrates Wall. Slug penetrates Earth. ALERT: Heightened foreign activity detected, multiple search patrols dispatched. Acquired Imp. Hacking Suite. Acquired Enh. Hardcell Cannon. Slug penetrates Wall. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal R011. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal R008. System corrupted: Component data lost. P-80 Master knocked back. P-80 Master resets W-44 Eye, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? ????????????? | | ?????????????????????? ??????????? ???????????? | | ????????????? ?? ?????????? ???????????? | | ????????????# ??????????# #???????????? | | ????????????# ? ??????????# #???????????? | | ????????????# ? #?????????# #???????????? | | ???????????## """ #?????????# #???????????? | | ?????????? """ #?????????# #???????????? | | ??????????? """ #?????????# #???????????? | | ??????????? #?????????# #???????????? | | ????????????# #?????????# #???????????? | | ????????????# #?????????# #???????????? | | ?????######?# """ ###########g ####+######## | | ###### #?# """ g | | + #?# """ ##### | | ###### #?# w #???# | | ?????# #?# p p g #???# | | ?????# #?# ###/;#############+#+##### | | ?????# #?# #! #??# # | | ###### ### # ! #??# # | | w # #??# # | | # #??# ! # | | "F"" # ! """ *#?## # | | h """" # """ #?#" # | | #########+############### """ #### # | | ????????? ????????????#@ ; ; " | | ?????????? ??????????#! = #### # | | ???????????" #?????????##########??# # | | #####??????? #?????????????????????# ! =# | | #???????? #?????????????????????# # | | #?????????#?????????????????????############## | | " #????????????????????????????????????????????# | | " #????????????????????????????????????????????# | | " #????????????????????????????????????????????# | | #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ################?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 19 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 58 Targeting Accuracy 8 Melee Accuracy 15 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Minigun | -7/Factory | Hacked Enh. Gauss Cannon | -4/Factory | Hacked Mace | -3/Research | Hacked Spear | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticLegFlightbrick Manual? 0 Play Time 01:10:59 Cumulative 615.9 hours Start 2026.09.08 @ 12:42:47 End 2026.09.08 @ 13:59:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 343 Adventurer 0 Explorer 0 Win Type - Total 42 Types 20/3/9/2/1/1/1/2/1/2 Lore% 97 Gallery% 93 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eee1e32a-987d-40c5-b436-8dd36753c9ee